Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 10)
Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 10).
Name: Prevent Attack Card Code: 14315573 Card Type: Trap Card (Counter) Effect: Activated when your opponent attacks you with a monster. The attack is cancelled and the current turn's Battle Phase is immediately ended. Found in: Red Starting Deck ----------------------------- #283 Name: Seal Attack Card Code: 25880422 Card Type: Magic Card Effect: Change one monster on the field in attack mode to defense mode. Found in: Volume 7, Metal Raiders ----------------------------- #284 Name: Beautiful Mermaid Card Code: 75376965 Card Type: Monster Card Power Level: 3 Element: Water Type: Fish Attack: 1200 Defense: 900 Found in: Volume 2, Phantom God ----------------------------- #285 Name: Steal Card Code: 45986603 Card Type: Magic Card (Equipment) Effect: Equip on one of your opponent's monsters and gain control of it. Your opponent gains 1000 Life Points during their Standby Phases. Found in: Magic Ruler NOTE: This card is Restricted. ----------------------------- #286 Name: Iron Demon Card Code: 29172562 Card Type: Monster Card Power Level: 5 Element: Earth Type: Machine Attack: 1400 Defense: 1800 Found in: Volume 3, Phantom God ----------------------------- #287 Name: Wasteland Card Code: 23424603 Card Type: Magic Card (Field) Effect: The attack and defense of all Rock, Dinosaur and Zombie type monsters is increased by 200. Found in: Legend of Blue-Eyes White Dragon ----------------------------- #288 #289 #290 Name: Vase of Greed Card Code: 83968380 Card Type: Trap Card Effect: Draw one card. Found in: Spell of Mask ----------------------------- #291 Name: Jar of Greed Card Code: 55144522 Card Type: Magic Card Effect: Draw two cards. Found in: Green Starting Deck, Volume 3, Phantom God NOTE: This card is Restricted. ----------------------------- #292 #293 #294 Name: Pumpking, the King of Ghosts Card Code: 29155212 Card Type: Monster Card (Effect) Power Level: 6 Element: Dark Type: Zombie Attack: 1800 Defense: 2000 Effect: If the Castle of Darkness is face up on the field, this monster's attack power is increased by 100 during each of your Standby Phases for five turns. Found in: Metal Raiders ----------------------------- #295 Name: Ice Water Card Code: 20848593 Card Type: Monster Card Power Level: 3 Element: Water Type: Water Attack: 1150 Defense: 900 Found in: Volume 6 ----------------------------- #296 #297 Name: Roach Ball Card Code: 15367030 Card Type: Monster Card Power Level: 4 Element: Earth Type: Insect Attack: 1200 Defense: 1400 Found in: Volume 6 ----------------------------- #298 #299 Name: Koke Card Code: 07805359 Card Type: Monster Card Power Level: 3 Element: Earth Type: Bird Attack: 900 Defense: 800 Found in: Volume 6, Metal Raiders ----------------------------- #300 Name: Change of Heart Card Code: 04031928 Card Type: Magic Card Effect: Gain control of one of your opponent's monsters on the field for the remainder of your turn. Within that time, treat it as your card. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 5, Revival of the Black Demon Dragon NOTE: This card is Restricted. ----------------------------- #301 #302 #303 Name: Ancient Spiked Reptile Card Code: 43230671 Card Type: Monster Card Power Level: 4 Element: Earth Type: Reptile Attack: 1400 Defense: 1100 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #304 #305 Name: Word Spirit Card Code: 19406822 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Angel Attack: 0 Defense: 1600 Effect: As long as this card is face-up on the field, all cards on the field that share the exact same name are destroyed and cannot be played (regardless of its mode). Found in: Pharaoh's Servant ----------------------------- #306 Name: Eye Armor Card Code: 64511793 Card Type: Monster Card Power Level: 2 Element: Earth Type: Warrior Attack: 600 Defense: 500 Found in: Volume 1 ----------------------------- #307 Name: Goblin Strike-Team Card Code: 78658564 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Warrior Attack: 2300 Defense: 0 Effect: If you decide to attack with this monster, it will change to defense mode and cannot change modes again until the turn after your next. Found in: Thousand-Eyes Bible ----------------------------- #308 Name: Goblin Strategist Card Code: 01918087 Card Type: Trap Card (Permanent) Effect: Your opponent loses 500 Life Points during each of their Standby Phases. You can only activate this trap when your opponent has 3000 Life Points or less. Found in: Thousand-Eyes Bible ----------------------------- #309 Name: Goblin's Cure Card Code: 11868825 Card Type: Magic Card Effect: Restores 600 Life Points. Found in: Volume 2, Phantom God ----------------------------- #310 Name: Commander Card Code: 06400512 Card Type: Monster Card Power Level: 2 Element: Dark Type: Machine Attack: 750 Defense: 700 Found in: Volume 6 ----------------------------- #311 #312 #313 Name: Saiger Card Code: 80813021 Card Type: Monster Card Power Level: 3 Element: Earth Type: Beast Attack: 1200 Defense: 600 Found in: Volume 6 ----------------------------- #314 Name: Micro-Infection Card Code: 24668830 Card Type: Magic Card (Equipment) Effect: If this card is not equipped on a Machine type monster, its attack power is reduced by 300 during each of your Standby Phases (if it is equipped on a Machine type monster, nothing happens). Found in: Volume 7, Metal Raiders ----------------------------- #315 Name: Cyclops Card Code: 76184692 Card Type: Monster Card Power Level: 4 Element: Earth Type: Beast-Warrior Attack: 1200 Defense: 1000 Found in: Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #316 Name: Cyclone Card Code: 05318639 Card Type: Magic Card (Instant) Effect: One magic/trap card on the field is destroyed. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Magic Ruler ----------------------------- #317 Name: Cyclone Laser Card Code: 05494820 Card Type: Magic Card (Equipment) Effect: You can only equip this card to a Vic Viper Fighter Jet (#559). It's attack power by 300. The monster can then cause damage to your opponent's Life Points if it attacks one of their monsters in defense mode that has a lower defense power than the equipped monster's attack power (the same as if the target monster was in attack mode). Found in: Labyrinth of Nightmare ----------------------------- #318 Name: Psychic Kappa Card Code: 07892180 Card Type: Monster Card Power Level: 2 Element: Water Type: Water Attack: 400 Defense: 1000 Found in: Pharaoh's Servant ----------------------------- #319 Name: Apocalypse Now! Card Code: 18591904 Card Type: Magic Card Effect: Choose five cards from your hand to be discarded. All cards currently on the field are destroyed. Found in: Magic Ruler ----------------------------- #320 Name: Cyber Pod Card Code: 34124316 Card Type: Monster Card (Effect) Power Level: 3 Element: Dark Type: Rock Attack: 900 Defense: 900 Reverse Effect: All monsters on the field are destroyed. Both players draw five cards; if any of those drawn cards are monsters whose power level is four or less, it is special summoned to the field (in either face-up attack mode, or reverse defense mode). You get to keep the remaining cards. Found in: Black Starting Deck, Pharaoh's Servant NOTE: This card is Restricted. ----------------------------- #321 #322 #323 #324 #325 #326 Name: Thousand-Eyes Sacrifice Card Code: 63519819 Card Type: Monster Card (Fusion/Effect) Power Level: 1 Element: Dark Type: Magician Attack: 0 Defense: 0 Fuse: Sacrifice (#331)+Evil God of a Thousand Eyes (#483) Effect: As long as this monster is on the field, all other monsters are not allowed to change their modes or attack. You may absorb one monster at a time (only once per turn) to become an equipment card to this monster (absorbed monster fills one magic/trap slot). The absorbed monster's attack and defense power are transferred to the Thousand-Eyes Sacrifice. Found in: Thousand-Eyes Bible ----------------------------- #327 Name: Millennium Dragon Card Code: N/A Card Type: Monster Card (Fusion) Power Level: 7 Element: Wind Type: Dragon Attack: 2400 Defense: 2000 Fuse: Baby Dragon (#835)+Time Wizard (#631) Found in: Volume 6, Metal Raiders ----------------------------- #328 #329 Name: 1000 Knives Card Code: 63391643 Card Type: Magic Card Effect: You can only use this card if there is a face-up Dark Magician on the field. Choose one of your opponent's monsters on the field and destroy it. Found in: Premium Pack 4 ----------------------------- #330 Name: Succubus Knight Card Code: 55291359 Card Type: Monster Card Power Level: 5 Element: Dark Type: Warrior Attack: 1650 Defense: 1300 Found in: Volume 3, Phantom God ----------------------------- #331 Name: Sacrifice Card Code: 64631466 Card Type: Monster Card (Ritual/Effect) Power Level: 1 Element: Dark Type: Magician Attack: 0 Defense: 0 Ritual Info: You need the Ritual of Illusions card (#62) to summon this monster. Sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of this monster. If you are unable to fulfill these requirements, the monster cannot be summoned. Effect: Choose one of your opponent's monsters to be used as an equipment card to this monster once per turn. The equipped monster's attack and defense power is transferred to this monster's attack and defense power. If you take damage to your Life Points as a result of an attack on this monster while it has a monster equipped to it, then both players suffer the same amount of damage. Found in: Magic Ruler ----------------------------- #332 Name: Twisting Sand-Storm Card Code: 60082869 Card Type: Trap Card Effect: Allows you to destroy one of your opponent's magic/trap cards and place one face-down magic/trap card on the field. Found in: Curse of Anubis ----------------------------- #333 #334 #335 #336 Name: Eagle of Judgement Card Code: 74703140 Card Type: Monster Card (Fusion) Power Level: 6 Element: Wind Type: Bird Attack: 2100 Defense: 1800 Fuse: Koke (#299)+King Blue-Bird (#188) Found in: Volume 6, Metal Raiders ----------------------------- #337 Name: Empress of Judgement Card Code: 15237615 Card Type: Monster Card (Fusion) Power Level: 6 Element: Earth Type: Warrior Attack: 2100 Defense: 1700 Fuse: Maiden of Silence (#757)+Imposter Queen (#410) Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #338 #339 Name: Restless Dead Card Code: 93788854 Card Type: Monster Card Power Level: 2 Element: Dark Type: Zombie Attack: 800 Defense: 600 Found in: Volume 3 ----------------------------- #340 #341 #342 #343 Name: Thunder Kid Card Code: 15510988 Card Type: Monster Card Power Level: 2 Element: Wind Type: Lightning Attack: 700 Defense: 600 Found in: Volume 1 ----------------------------- #344 Name: Thunder Dragon Card Code: 31786629 Card Type: Monster Card (Effect) Power Level: 5 Element: Light Type: Lightning Attack: 1600 Defense: 1500 Effect: You can sacrifice this monster either from your hand or on the field to search your deck for up to two copies of this monster and put them in your hand. Found in: Volume 7, Metal Raiders ----------------------------- #345 Name: Thunderbolt Card Code: 12580477 Card Type: Magic Card Effect: Destroy all monsters on your opponent's field. Found in: Legend of Blue-Eyes White Dragon NOTE: This card is Restricted. ----------------------------- #346 #347 Name: Sand Stone Golem Card Code: 73051941 Card Type: Monster Card Power Level: 5 Element: Earth Type: Rock Attack: 1300 Defense: 1600 Found in: Volume 3, Phantom God ----------------------------- #348 Name: Acid Rain Card Code: 21323861 Card Type: Magic Card Effect: All Machine type monsters on the field are destroyed. Found in: Volume 4 ----------------------------- #349 #350 #351 Name: Sea King Serpent Card Code: 23659124 Card Type: Monster Card Power Level: 6 Element: Water Type: Sea Serpent Attack: 2000 Defense: 1700 Found in: Volume 6, Metal Raiders ----------------------------- #352 #353 #354 Name: Shien's Decoy Card Code: 15401633 Card Type: Monster Card Power Level: 2 Element: Earth Type: Warrior Attack: 800 Defense: 400 Found in: Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #355 #356 #357 Name: Hell Coffin Card Code: 77827521 Card Type: Monster Card Power Level: 4 Element: Dark Type: Demon Attack: 1300 Defense: 900 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #358 Name: Magnet Warrior Valkyrion Card Code: 75347539 Card Type: Monster Card (Effect) Power Level: 8 Element: Earth Type: Rock Attack: 3500 Defense: 3850 Effect: You cannot summon this monster under normal conditions. Sacrifice one of each of Magnet Warriors Alpha (#886), Beta (#888), and Gamma (#887) from either your hand or from the field to special summon this monster. Once this card is on the field, you can sacrifice it to special summon Magnet Warriors Alpha, Beta, and Gamma from your graveyard to the field. Found in: Black Starting Deck ----------------------------- #359 Name: Revive Dead Card Code: 83764718 Card Type: Magic Card Effect: Choose a monster in either your own or your opponent's graveyard and place it on the field in the face-up mode of your choice. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 2, Phantom God NOTE: This card is Restricted ----------------------------- #360 Name: Hands of the Dead Card Code: 52800428 Card Type: Monster Card Power Level: 2 Element: Dark Type: Zombie Attack: 600 Defense: 600 Found in: Volume 1 ----------------------------- #361 Name: Rebirth of the Dead Card Code: 19827717 Card Type: Magic Card Effect: Send one monster to the Graveyard from your hand and then put one monster that was destroyed via battle to your hand for the rest of the current turn. Found in: Spell of Mask ----------------------------- #362 Name: Funeral Offering to the Dead Card Code: 19230407 Card Type: Magic Card (Instant) Effect: Give up your next Draw Phase in exchange for destroying one face-up monster on the field. Found in: Spell of Mask ----------------------------- #363 Name: Gift for the Dead Card Code: 79759861 Card Type: Magic Card Effect: Discard one card from your hand and then destroy one monster on the field. Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #364 #365 #366 Name: The Grim Reaper's Apprentice Card Code: 25882881 Card Type: Monster Card Power Level: 3 Element: Dark Type: Zombie Attack: 900 Defense: 1200 Found in: Volume 4 ----------------------------- #367 Name: Reaper's Boomerang Card Code: 30325729 Card Type: Monster Card Power Level: 3 Element: Fire Type: Demon Attack: 1000 Defense: 400 Found in: Thousand-Eyes Bible ----------------------------- #368 Name: Doma, the Angel of Silence and Death Card Code: 16972957 Card Type: Monster Card Power Level: 5 Element: Dark Type: Angel Attack: 1600 Defense: 1400 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #369 Name: Deck Destruction Virus Card Code: 57728570 Card Type: Trap Card Effect: You can only activate this trap is you have a face-up dark elemental monster on the field with an attack power of 1000 or less. Sacrifice that monster and all of your opponent's monsters that have an attack power of 1500 or greater that are either on the field or in your opponent's hand are destroyed. This effect only lasts for three turns. (You can also use this trap to see all of the cards your opponent has on the field and in their hand.) Found in: Premium Pack 5 ----------------------------- #370
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