Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 08)
Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 08).
Name: Powered Gargoyle Card Code: 24611934 Card Type: Monster Card Power Level: 4 Element: Dark Type: Demon Attack: 1600 Defense: 1200 Found in: Metal Raiders ----------------------------- #131 Name: Curse of Dragon Card Code: 28279543 Card Type: Monster Card Power Level: 5 Element: Dark Type: Dragon Attack: 2000 Defense: 1500 Found in: Volume 2, Phantom God ----------------------------- #132 Name: Reaper of the Cards Card Code: 33066139 Card Type: Monster Card (Effect) Power Level: 5 Element: Dark Type: Demon Attack: 1380 Defense: 1930 Reverse Effect: Destroy one trap card on the field. Found in: Volume 3, Phantom God ----------------------------- #133 Name: Ganetia Elephantes Card Code: 49888191 Card Type: Monster Card Power Level: 7 Element: Earth Type: Beast-Warrior Attack: 2400 Defense: 2000 Found in: Metal Raiders ----------------------------- #134 Name: Power of Gaia Card Code: 56594520 Card Type: Magic Card (Field) Effect: The attack power of all earth elemental monsters on the field is increased by 500 while their defense power is reduced by 400. Found in: Pharaoh's Servant ----------------------------- #135 Name: Possessed Painting Card Code: 32541773 Card Type: Monster Card Power Level: 4 Element: Earth Type: Demon Attack: 1200 Defense: 1500 Found in: Labyrinth of Nightmare ----------------------------- #136 #137 Name: Pirate Ship: Skullblood Card Code: 05265750 Card Type: Monster Card Power Level: 4 Element: Water Type: Warrior Attack: 1600 Defense: 900 Found in: Thousand-Eyes Bible ----------------------------- #138 Name: Counter-Punch Card Code: 05616412 Card Type: Trap Card Effect: A monster attacking a monster in defense mode that has a higher defense power than the attacking monster's attack power is destroyed. Found in: Labyrinth of Nightmare ----------------------------- #139 #140 Name: Hellfire Card Code: N/A Card Type: Magic Card Effect: Your opponent is dealt 1000 damage, but you suffer a 500 point damage kickback. Found in: Volume 7, Metal Raiders ----------------------------- #141 Name: Fire-Breathing Plant Card Code: 53293545 Card Type: Monster Card Power Level: 2 Element: Earth Type: Plant Attack: 700 Defense: 600 Found in: Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #142 Name: Wizard of Chaos Card Code: 41544074 Card Type: Monster Card (Fusion) Power Level: 4 Element: Dark Type: Magician Attack: 1300 Defense: 1100 Fuse: Holy Elf (#843)+Magical Curtain of the Dark Ones (#266) Found in: Volume 2 ----------------------------- #143 Name: Ritual of the Magician of Black Chaos Card Code: N/A Card Type: Magic Card (Ritual) Effect: Needed to summon the Magician of Black Chaos (#892) from your hand. Sacrifice monsters on the field or from your hand whose power levels add up to or exceed that of the monster's power level (level 8). If you are unable to meet these requirements, you will not be able to summon the Magician of Black Chaos. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Premium Pack 3 ----------------------------- #144 Name: Soldier of Chaos Card Code: N/A Card Type: Monster Card (Ritual) Power Level: 8 Element: Earth Type: Warrior Attack: 3000 Defense: 2500 Ritual Info: You need the Ritual of the Chaos Soldier card (#145) to summon this monster. You need to sacrifice monsters from either your hand or the field whose power levels add up to or exceed eight. If you are unable to do so, you cannot summon this monster. Found in: Dark Ceremony ----------------------------- #145 Name: Ritual of the Chaos Soldier Card Code: N/A Card Type: Magic Card (Ritual) Effect: Needed to summon the Soldier of Chaos (#144) from your hand. You must sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of the monster (level 8). If you cannot meet those requirements, then you cannot summon the Soldier of Chaos. Found in: Dark Ceremony ----------------------------- #146 Name: Chaos Pod Card Code: 79106360 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Rock Attack: 800 Defense: 700 Reverse Effect: All monster cards on the field are shuffled into their respective owner's decks. Both players draw cards from their decks until they draw the number of monster cards that were shuffled in. If they are level four or less, they are sent to the field in reverse defense mode. If the cards drawn are magic, trap, or level five or higher monsters, they are immediately sent to the graveyard. Found in: Curse of Anubis NOTE: This card is Semi-Restricted. ----------------------------- #147 Name: Soldier of Science Card Code: 67532912 Card Type: Monster Card Power Level: 3 Element: Dark Type: Warrior Attack: 800 Defense: 800 Found in: Thousand-Eyes Bible ----------------------------- #148 #149 #150 Name: Finned Creature from the Deep Card Code: 36904469 Card Type: Monster Card Power Level: 5 Element: Water Type: Water Attack: 1700 Defense: 1400 Found in: Volume 3 ----------------------------- #151 #152 #153 Name: Gadget Soldier Card Code: 86281779 Card Type: Monster Card Power Level: 6 Element: Fire Type: Machine Attack: 1800 Defense: 2000 Found in: Spell of Mask ----------------------------- #154 #155 Name: Garuda, the Wind Elemental Card Code: 12800777 Card Type: Monster Card (Effect) Power Level: 4 Element: Wind Type: Bird Attack: 1600 Defense: 1200 Effect: To special summon this monster, one Wind elemental monster will be sent from your Graveyard to your Abyss (removed from the game). You are allowed to change the mode of one of your opponent's monsters during your opponent's End Phase. Found in: Labyrinth of Nightmare ----------------------------- #156 #157 Name: Catapult Turtle Card Code: 95727991 Card Type: Monster Card (Effect) Power Level: 5 Element: Water Type: Water Attack: 1000 Defense: 2000 Effect: You may sacrifice one monster on the field to do direct damage to your opponent equal to one-half of the sacrificed monster's attack power. Found in: Volume 7, Metal Raiders ----------------------------- #158 Name: Cutter Robot Card Code: 10315429 Card Type: Monster Card Power Level: 4 Element: Dark Type: Machine Attack: 1000 Defense: 1300 Found in: Volume 5 ----------------------------- #159 Name: Gatling Buggy Card Code: 02311603 Card Type: Monster Card Power Level: 4 Element: Earth Type: Machine Attack: 1600 Defense: 1500 Found in: Thousand-Eyes Bible ----------------------------- #160 Name: Armored Crab Card Code: 84103702 Card Type: Monster Card Power Level: 3 Element: Water Type: Water Attack: 650 Defense: 900 Found in: Volume 6 ----------------------------- #161 Name: Crab Spider Card Code: 34536276 Card Type: Monster Card Power Level: 2 Element: Earth Type: Insect Attack: 600 Defense: 800 Found in: Volume 3 ----------------------------- #162 Name: Scyth Killer Card Code: 68928540 Card Type: Monster Card Power Level: 4 Element: Earth Type: Insect Attack: 1150 Defense: 1400 Found in: Volume 3 ----------------------------- #163 Name: Electric Eel Card Code: 27671321 Card Type: Monster Card Power Level: 3 Element: Water Type: Lightning Attack: 350 Defense: 750 Found in: Labyrinth of Nightmare ----------------------------- #164 Name: Ancient Wizard of Thunder Card Code: 84926738 Card Type: Monster Card (Effect) Power Level: 4 Element: Light Type: Lightning Attack: 1500 Defense: 1300 Reverse Effect: Gain 3000 Life Points. If this effect is activated and this monster is sent to the graveyard, you will then lose 5000 Life Points. Found in: Volume 7, Metal Raiders ----------------------------- #165 Name: Breath of God Card Code: 20101223 Card Type: Magic Card Effect: All Rock type monsters on the field are destroyed. Found in: Volume 4 ----------------------------- #166 Name: God's Declaration Card Code: 41420027 Card Type: Trap Card (Counter) Effect: Sacrifice half of your Life Points to cancel the summoning of a monster or the activation of a magic/trap card, destroying them. Found in: Volume 6, Metal Raiders ----------------------------- #167 Name: Grace Card Code: 35346968 Card Type: Trap Card (Permanent) Effect: You will receive 500 Life Points whenever you draw cards (the number of cards drawn is irrelevant). Found in: Thousand-Eyes Bible ----------------------------- #168 Name: Oath of the Turtle Crab Card Code: N/A Card Type: Magic Card (Ritual) Effect: Allows you to summon a Turtle Crab (#245). Sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of the Turtle Crab's power level (power level 8). Found in: Pharaoh's Servant ----------------------------- #169 Name: Masked Gyura, the Cursed Shamen Card Code: 13676474 Card Type: Monster Card Power Level: 4 Element: Dark Type: Demon Attack: 1500 Defense: 800 Found in: Spell of Mask ----------------------------- #170 #171 #172 Name: Hellraiser Ritual Card Code: 94377247 Card Type: Magic Card (Ritual) Effect: Needed to special summon a Masked Beast Hellraiser (#173) from your hand. Sacrifice your monsters on the field and in your hand whose power levels add up to or exceed that of the Masked Beast Hellraiser (level 8). Found in: Spell of Mask ----------------------------- #173 Name: Masked Beast Hellraiser Card Code: 49064413 Card Type: Monster Card (Ritual) Power Level: 8 Element: Dark Type: Demon Attack: 3200 Defense: 1800 Ritual Info: You will require the Hellraiser Ritual card (#172) to summon this monster. Sacrifice your monsters on the field and/or in your hand whose power levels add up to or exceed that of this monster. Found in: Spell of Mask ----------------------------- #174 Name: Masked Robot Card Code: 10189126 Card Type: Monster Card (Effect) Power Level: 4 Element: Dark Type: Magician Attack: 900 Defense: 1400 Effect: If this monster damages your opponent's Life Points, draw one card. Found in: Volume 5, Revival of the Black Demon Dragon ----------------------------- #175 #176 Name: Raven Card Code: 77998771 Card Type: Monster Card Power Level: 5 Element: Wind Type: Bird Attack: 1850 Defense: 1600 Found in: Volume 5 ----------------------------- #177 Name: Glass Armor Card Code: 36868108 Card Type: Trap Card Effect: Activated when an equipment card is played. The effects of all equipment cards are cancelled until the end of the active turn. Found in: Curse of Anubis ----------------------------- #178 Name: Karate Man Card Code: 23289281 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Warrior Attack: 1000 Defense: 1000 Effect: You may increase this monster's attack power by double, but it is destroyed at the end of the active turn. This effect resolves before any other power modification effect does. Found in: Pharaoh's Servant ----------------------------- #179 #180 #181 Name: Carbonara Warrior Card Code: 54541900 Card Type: Monster Card (Fusion) Power Level: 4 Element: Earth Type: Warrior Attack: 1500 Defense: 1200 Fuse: Magnet Warrior #1 (#884)+Magnet Warrior #2 (#885) Found in: Volume 2, Phantom God ----------------------------- #182 #183 #184 Name: Rock Ogre Card Code: 68846917 Card Type: Monster Card Power Level: 3 Element: Earth Type: Rock Attack: 800 Defense: 1200 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #185 #186 Name: Giant Soldier of Stone Card Code: 13039848 Card Type: Monster Card Power Level: 3 Element: Earth Type: Rock Attack: 1300 Defense: 2000 Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 3, Phantom God ----------------------------- #187 #188 Name: Royal Blue-Bird Card Code: 41396436 Card Type: Monster Card Power Level: 4 Element: Wind Type: Bird Attack: 1600 Defense: 1200 Found in: Volume 6, Metal Raiders ----------------------------- #189 #190 #191 #192 Name: Machine Refitting Factory Card Code: 25769732 Card Type: Magic Card (Equipment) Effect: Equip on one Machine type monster, boosting its attack and defense by 300. Found in: Volume 2, Phantom God ----------------------------- #193 Name: Machine Giant Card Code: 72299832 Card Type: Monster Card Power Level: 6 Element: Earth Type: Machine Attack: 1750 Defense: 1900 Found in: Volume 3 ----------------------------- #194 Name: Machine Soldier Card Code: 44865098 Card Type: Monster Card Power Level: 5 Element: Dark Type: Machine Attack: 1500 Defense: 1700 Found in: Volume 7 ----------------------------- #195 Name: Giga-Tech Wolf Card Code: 08471389 Card Type: Monster Card Power Level: 4 Element: Fire Type: Machine Attack: 1200 Defense: 1400 Found in: Volume 6, Metal Raiders ----------------------------- #196 Name: Giant Machine Card Code: 33621868 Card Type: Monster Card Power Level: 5 Element: Dark Type: Machine Attack: 1700 Defense: 1800 Found in: Volume 7 ----------------------------- #197 Name: Parasite Card Code: 27911549 Card Type: Monster Card (Effect) Power Level: 2 Element: Earth Type: Insect Attack: 500 Defense: 300 Reverse Effect: This card is shuffled into your opponent's deck. When it is drawn, it is immediately special summoned to the field in defense mode and your opponent is dealt 1000 damage to their Life Points. As long as this card is face-up on your opponent's field, all of their other monsters become insect type monsters. Found in: Curse of Anubis ----------------------------- #198 Name: Miraculous Findings Card Code: 06343408 Card Type: Magic Card Effect: You can only use this card if there are five or more monsters in your Abyss. Return up to three of them to your Graveyard. Found in: Labyrinth of Nightmare ----------------------------- #199 Name: Sun and the North Wind Card Code: 85309439 Card Type: Monster Card Power Level: 3 Element: Light Type: Angel Attack: 1000 Defense: 1000 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #200 #201 #202 #203 Name: Caterpillar Card Code: 81179446 Card Type: Monster Card Power Level: 1 Element: Earth Type: Insect Attack: 250 Defense: 300 Found in: Volume 4 ----------------------------- #204 Name: Cat Fairy Card Code: 01761063 Card Type: Monster Card Power Level: 3 Element: Earth Type: Beast Attack: 1100 Defense: 900 Found in: Volume 4 ----------------------------- #205 Name: Super Cat Fairy Card Code: 43352213 Card Type: Monster Card Power Level: 6 Element: Earth Type: Beast-Warrior Attack: 1900 Defense: 2000 Found in: Volume 6 ----------------------------- #206 Name: Cannon Soldier Card Code: 11384280 Card Type: Monster Card (Effect) Power Level: 4 Element: Dark Type: Machine Attack: 1400 Defense: 1300 Effect: Sacrifice one monster on the field to inflict 500 damage to your opponent's Life Points. Found in: Volume 6, Metal Raiders ----------------------------- #207 Name: Gamble Card Code: 37313786 Card Type: Trap Card Effect: You can only use this card if your hand contains two cards or less in your hand and if your opponent has at least six cards in their hand. Choose a coin face (top option=eye/heads, bottom option=hexagram/tails). If you win the toss, you draw cards until you have a hand of five cards. If you lose the coin toss, your opponent gets to have two consecutive turns (i.e. you lose your next turn).
| « Previous Page | Next Page » |
