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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter Y » Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 08)

Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 08)

Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 08).

Name: Powered Gargoyle
Card Code: 24611934
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Demon
Attack: 1600
Defense: 1200

Found in: Metal Raiders
-----------------------------
#131

Name: Curse of Dragon
Card Code: 28279543
Card Type: Monster Card
Power Level: 5
Element: Dark
Type: Dragon
Attack: 2000
Defense: 1500

Found in: Volume 2, Phantom God
-----------------------------
#132

Name: Reaper of the Cards
Card Code: 33066139
Card Type: Monster Card (Effect)
Power Level: 5
Element: Dark
Type: Demon
Attack: 1380
Defense: 1930
Reverse Effect: Destroy one trap card on the field.

Found in: Volume 3, Phantom God
-----------------------------
#133

Name: Ganetia Elephantes
Card Code: 49888191
Card Type: Monster Card
Power Level: 7
Element: Earth
Type: Beast-Warrior
Attack: 2400
Defense: 2000

Found in: Metal Raiders
-----------------------------
#134

Name: Power of Gaia
Card Code: 56594520
Card Type: Magic Card (Field)
Effect: The attack power of all earth elemental monsters on the
field is increased by 500 while their defense power is reduced
by 400.

Found in: Pharaoh's Servant
-----------------------------
#135

Name: Possessed Painting
Card Code: 32541773
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Demon
Attack: 1200
Defense: 1500

Found in: Labyrinth of Nightmare
-----------------------------
#136
#137

Name: Pirate Ship: Skullblood
Card Code: 05265750
Card Type: Monster Card
Power Level: 4
Element: Water
Type: Warrior
Attack: 1600
Defense: 900

Found in: Thousand-Eyes Bible
-----------------------------
#138

Name: Counter-Punch
Card Code: 05616412
Card Type: Trap Card
Effect: A monster attacking a monster in defense mode that
has a higher defense power than the attacking monster's
attack power is destroyed.

Found in: Labyrinth of Nightmare
-----------------------------
#139
#140

Name: Hellfire
Card Code: N/A
Card Type: Magic Card
Effect: Your opponent is dealt 1000 damage, but you suffer a
500 point damage kickback.

Found in: Volume 7, Metal Raiders
-----------------------------
#141

Name: Fire-Breathing Plant
Card Code: 53293545
Card Type: Monster Card
Power Level: 2
Element: Earth
Type: Plant
Attack: 700
Defense: 600

Found in: Volume 1, Legend of Blue-Eyes White Dragon
-----------------------------
#142

Name: Wizard of Chaos
Card Code: 41544074
Card Type: Monster Card (Fusion)
Power Level: 4
Element: Dark
Type: Magician
Attack: 1300
Defense: 1100
Fuse: Holy Elf (#843)+Magical Curtain of the Dark Ones (#266)

Found in: Volume 2
-----------------------------
#143

Name: Ritual of the Magician of Black Chaos
Card Code: N/A
Card Type: Magic Card (Ritual)
Effect: Needed to summon the Magician of Black Chaos (#892) from
your hand. Sacrifice monsters on the field or from your hand whose
power levels add up to or exceed that of the monster's power level
(level 8). If you are unable to meet these requirements, you will
not be able to summon the Magician of Black Chaos.

Found in: Black Starting Deck, Red Starting Deck, Green
Starting Deck, Premium Pack 3
-----------------------------
#144

Name: Soldier of Chaos
Card Code: N/A
Card Type: Monster Card (Ritual)
Power Level: 8
Element: Earth
Type: Warrior
Attack: 3000
Defense: 2500
Ritual Info: You need the Ritual of the Chaos Soldier card (#145)
to summon this monster. You need to sacrifice monsters from either
your hand or the field whose power levels add up to or exceed
eight. If you are unable to do so, you cannot summon this monster.

Found in: Dark Ceremony
-----------------------------
#145

Name: Ritual of the Chaos Soldier
Card Code: N/A
Card Type: Magic Card (Ritual)
Effect: Needed to summon the Soldier of Chaos (#144) from your hand.
You must sacrifice monsters on the field or in your hand whose power
levels add up to or exceed that of the monster (level 8). If you
cannot meet those requirements, then you cannot summon the Soldier of
Chaos.

Found in: Dark Ceremony
-----------------------------
#146

Name: Chaos Pod
Card Code: 79106360
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Rock
Attack: 800
Defense: 700
Reverse Effect: All monster cards on the field are shuffled into
their respective owner's decks. Both players draw cards from their
decks until they draw the number of monster cards that were shuffled
in. If they are level four or less, they are sent to the field in
reverse defense mode. If the cards drawn are magic, trap, or level
five or higher monsters, they are immediately sent to the graveyard.

Found in: Curse of Anubis

NOTE: This card is Semi-Restricted.
-----------------------------
#147

Name: Soldier of Science
Card Code: 67532912
Card Type: Monster Card
Power Level: 3
Element: Dark
Type: Warrior
Attack: 800
Defense: 800

Found in: Thousand-Eyes Bible
-----------------------------
#148
#149
#150

Name: Finned Creature from the Deep
Card Code: 36904469
Card Type: Monster Card
Power Level: 5
Element: Water
Type: Water
Attack: 1700
Defense: 1400

Found in: Volume 3
-----------------------------
#151
#152
#153

Name: Gadget Soldier
Card Code: 86281779
Card Type: Monster Card
Power Level: 6
Element: Fire
Type: Machine
Attack: 1800
Defense: 2000

Found in: Spell of Mask
-----------------------------
#154
#155

Name: Garuda, the Wind Elemental
Card Code: 12800777
Card Type: Monster Card (Effect)
Power Level: 4
Element: Wind
Type: Bird
Attack: 1600
Defense: 1200
Effect: To special summon this monster, one Wind elemental
monster will be sent from your Graveyard to your Abyss
(removed from the game). You are allowed to change the mode
of one of your opponent's monsters during your opponent's
End Phase.

Found in: Labyrinth of Nightmare
-----------------------------
#156
#157

Name: Catapult Turtle
Card Code: 95727991
Card Type: Monster Card (Effect)
Power Level: 5
Element: Water
Type: Water
Attack: 1000
Defense: 2000
Effect: You may sacrifice one monster on the field to do direct
damage to your opponent equal to one-half of the sacrificed
monster's attack power.

Found in: Volume 7, Metal Raiders
-----------------------------
#158

Name: Cutter Robot
Card Code: 10315429
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Machine
Attack: 1000
Defense: 1300

Found in: Volume 5
-----------------------------
#159

Name: Gatling Buggy
Card Code: 02311603
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Machine
Attack: 1600
Defense: 1500

Found in: Thousand-Eyes Bible
-----------------------------
#160

Name: Armored Crab
Card Code: 84103702
Card Type: Monster Card
Power Level: 3
Element: Water
Type: Water
Attack: 650
Defense: 900

Found in: Volume 6
-----------------------------
#161

Name: Crab Spider
Card Code: 34536276
Card Type: Monster Card
Power Level: 2
Element: Earth
Type: Insect
Attack: 600
Defense: 800

Found in: Volume 3
-----------------------------
#162

Name: Scyth Killer
Card Code: 68928540
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Insect
Attack: 1150
Defense: 1400

Found in: Volume 3
-----------------------------
#163

Name: Electric Eel
Card Code: 27671321
Card Type: Monster Card
Power Level: 3
Element: Water
Type: Lightning
Attack: 350
Defense: 750

Found in: Labyrinth of Nightmare
-----------------------------
#164

Name: Ancient Wizard of Thunder
Card Code: 84926738
Card Type: Monster Card (Effect)
Power Level: 4
Element: Light
Type: Lightning
Attack: 1500
Defense: 1300
Reverse Effect: Gain 3000 Life Points. If this effect is
activated and this monster is sent to the graveyard, you will
then lose 5000 Life Points.

Found in: Volume 7, Metal Raiders
-----------------------------
#165

Name: Breath of God
Card Code: 20101223
Card Type: Magic Card
Effect: All Rock type monsters on the field are destroyed.

Found in: Volume 4
-----------------------------
#166

Name: God's Declaration
Card Code: 41420027
Card Type: Trap Card (Counter)
Effect: Sacrifice half of your Life Points to cancel the
summoning of a monster or the activation of a magic/trap card,
destroying them.

Found in: Volume 6, Metal Raiders
-----------------------------
#167

Name: Grace
Card Code: 35346968
Card Type: Trap Card (Permanent)
Effect: You will receive 500 Life Points whenever you draw
cards (the number of cards drawn is irrelevant).

Found in: Thousand-Eyes Bible
-----------------------------
#168

Name: Oath of the Turtle Crab
Card Code: N/A
Card Type: Magic Card (Ritual)
Effect: Allows you to summon a Turtle Crab (#245). Sacrifice
monsters on the field or in your hand whose power levels add up
to or exceed that of the Turtle Crab's power level (power level 8).

Found in: Pharaoh's Servant
-----------------------------
#169

Name: Masked Gyura, the Cursed Shamen
Card Code: 13676474
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Demon
Attack: 1500
Defense: 800

Found in: Spell of Mask
-----------------------------
#170
#171
#172

Name: Hellraiser Ritual
Card Code: 94377247
Card Type: Magic Card (Ritual)
Effect: Needed to special summon a Masked Beast Hellraiser
(#173) from your hand. Sacrifice your monsters on the field
and in your hand whose power levels add up to or exceed
that of the Masked Beast Hellraiser (level 8).

Found in: Spell of Mask
-----------------------------
#173

Name: Masked Beast Hellraiser
Card Code: 49064413
Card Type: Monster Card (Ritual)
Power Level: 8
Element: Dark
Type: Demon
Attack: 3200
Defense: 1800
Ritual Info: You will require the Hellraiser Ritual card (#172)
to summon this monster. Sacrifice your monsters on the field
and/or in your hand whose power levels add up to or exceed that
of this monster.

Found in: Spell of Mask
-----------------------------
#174

Name: Masked Robot
Card Code: 10189126
Card Type: Monster Card (Effect)
Power Level: 4
Element: Dark
Type: Magician
Attack: 900
Defense: 1400
Effect: If this monster damages your opponent's Life Points,
draw one card.

Found in: Volume 5, Revival of the Black Demon Dragon
-----------------------------
#175
#176

Name: Raven
Card Code: 77998771
Card Type: Monster Card
Power Level: 5
Element: Wind
Type: Bird
Attack: 1850
Defense: 1600

Found in: Volume 5
-----------------------------
#177

Name: Glass Armor
Card Code: 36868108
Card Type: Trap Card
Effect: Activated when an equipment card is played. The effects
of all equipment cards are cancelled until the end of the active
turn.

Found in: Curse of Anubis
-----------------------------
#178

Name: Karate Man
Card Code: 23289281
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Warrior
Attack: 1000
Defense: 1000
Effect: You may increase this monster's attack power by double,
but it is destroyed at the end of the active turn. This effect
resolves before any other power modification effect does.

Found in: Pharaoh's Servant
-----------------------------
#179
#180
#181

Name: Carbonara Warrior
Card Code: 54541900
Card Type: Monster Card (Fusion)
Power Level: 4
Element: Earth
Type: Warrior
Attack: 1500
Defense: 1200
Fuse: Magnet Warrior #1 (#884)+Magnet Warrior #2 (#885)

Found in: Volume 2, Phantom God
-----------------------------
#182
#183
#184

Name: Rock Ogre
Card Code: 68846917
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Rock
Attack: 800
Defense: 1200

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#185
#186

Name: Giant Soldier of Stone
Card Code: 13039848
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Rock
Attack: 1300
Defense: 2000

Found in: Black Starting Deck, Red Starting Deck, Green
Starting Deck, Volume 3, Phantom God
-----------------------------
#187
#188

Name: Royal Blue-Bird
Card Code: 41396436
Card Type: Monster Card
Power Level: 4
Element: Wind
Type: Bird
Attack: 1600
Defense: 1200

Found in: Volume 6, Metal Raiders
-----------------------------
#189
#190
#191
#192

Name: Machine Refitting Factory
Card Code: 25769732
Card Type: Magic Card (Equipment)
Effect: Equip on one Machine type monster, boosting its
attack and defense by 300.

Found in: Volume 2, Phantom God
-----------------------------
#193

Name: Machine Giant
Card Code: 72299832
Card Type: Monster Card
Power Level: 6
Element: Earth
Type: Machine
Attack: 1750
Defense: 1900

Found in: Volume 3
-----------------------------
#194

Name: Machine Soldier
Card Code: 44865098
Card Type: Monster Card
Power Level: 5
Element: Dark
Type: Machine
Attack: 1500
Defense: 1700

Found in: Volume 7
-----------------------------
#195

Name: Giga-Tech Wolf
Card Code: 08471389
Card Type: Monster Card
Power Level: 4
Element: Fire
Type: Machine
Attack: 1200
Defense: 1400

Found in: Volume 6, Metal Raiders
-----------------------------
#196

Name: Giant Machine
Card Code: 33621868
Card Type: Monster Card
Power Level: 5
Element: Dark
Type: Machine
Attack: 1700
Defense: 1800

Found in: Volume 7
-----------------------------
#197

Name: Parasite
Card Code: 27911549
Card Type: Monster Card (Effect)
Power Level: 2
Element: Earth
Type: Insect
Attack: 500
Defense: 300
Reverse Effect: This card is shuffled into your opponent's deck.
When it is drawn, it is immediately special summoned to the field
in defense mode and your opponent is dealt 1000 damage to their
Life Points. As long as this card is face-up on your opponent's
field, all of their other monsters become insect type monsters.

Found in: Curse of Anubis
-----------------------------
#198

Name: Miraculous Findings
Card Code: 06343408
Card Type: Magic Card
Effect: You can only use this card if there are five or more
monsters in your Abyss. Return up to three of them to your
Graveyard.

Found in: Labyrinth of Nightmare
-----------------------------
#199

Name: Sun and the North Wind
Card Code: 85309439
Card Type: Monster Card
Power Level: 3
Element: Light
Type: Angel
Attack: 1000
Defense: 1000

Found in: Legend of Blue-Eyes White Dragon
-----------------------------
#200
#201
#202
#203

Name: Caterpillar
Card Code: 81179446
Card Type: Monster Card
Power Level: 1
Element: Earth
Type: Insect
Attack: 250
Defense: 300

Found in: Volume 4
-----------------------------
#204

Name: Cat Fairy
Card Code: 01761063
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Beast
Attack: 1100
Defense: 900

Found in: Volume 4
-----------------------------
#205

Name: Super Cat Fairy
Card Code: 43352213
Card Type: Monster Card
Power Level: 6
Element: Earth
Type: Beast-Warrior
Attack: 1900
Defense: 2000

Found in: Volume 6
-----------------------------
#206

Name: Cannon Soldier
Card Code: 11384280
Card Type: Monster Card (Effect)
Power Level: 4
Element: Dark
Type: Machine
Attack: 1400
Defense: 1300
Effect: Sacrifice one monster on the field to inflict 500 damage
to your opponent's Life Points.

Found in: Volume 6, Metal Raiders
-----------------------------
#207

Name: Gamble
Card Code: 37313786
Card Type: Trap Card
Effect: You can only use this card if your hand contains two cards
or less in your hand and if your opponent has at least six cards
in their hand. Choose a coin face (top option=eye/heads, bottom
option=hexagram/tails). If you win the toss, you draw cards until
you have a hand of five cards. If you lose the coin toss, your
opponent gets to have two consecutive turns (i.e. you lose your
next turn).

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