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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter Y » Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 07)

Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 07).

Name: Blood-Drinking Lizard
Card Code: 16353197
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Reptile
Attack: 900
Defense: 800

Found in: Volume 3, Phantom God
-----------------------------
#43

Name: Sacrifice-Sealing Mask
Card Code: 29549364
Card Type: Trap Card (Permanent)
Effect: Neither player is allowed to sacrifice monsters.

Found in: Spell of Mask
-----------------------------
#44
#45
#46

Name: Warrior from Another Dimension
Card Code: 37043180
Card Type: Monster Card (Effect)
Power Level: 4
Element: Earth
Type: Warrior
Attack: 1200
Defense: 1000
Effect: Should this monster attack or be attacked by another
monster, both this and the other monster are sent to the
Abyss (removed from the game).

Found in: Volume 7
-----------------------------
#47
#48

Name: Alien Soldier Omega
Card Code: 86099788
Card Type: Monster Card (Fusion/Effect)
Power Level: 7
Element: Earth
Type: Warrior
Attack: 2350
Defense: 2300
Fuse: Zombire, the Hero of Darkness (#516)+Magic Absorbing
Sphere (#921)
Effect: All other monsters you currently have on the field
are destroyed. As long as this card remains in play, no
other summons can be made.

Found in: Labyrinth of Nightmare
-----------------------------
#49
#50

Name: Twin Demon Tricksters
Card Code: 44763025
Card Type: Magic Card
Effect: Sacrifice 1000 Life Points to have your opponent discard
two cards from their hand: one at random, and one of their choosing.

Found in: Magic Ruler

NOTE: This card is Semi-Restricted.
-----------------------------
#51

Name: Trade Blows
Card Code: 56830749
Card Type: Magic Card
Effect: Both players destroy one monster on the field. This card
can only be used if both players have at least one monster on the
field.

Found in: Metal Raiders
-----------------------------
#52

Name: Dynasty Rule
Card Code: 00296499
Card Type: Trap Card (Permanent)
Effect: A list of monster types will appear; choose one of those types.
Monsters of the selected type are not allowed to attack. You must
sacrifice one monster on the field during each of your Standby Phases
in order to keep this card in play. The menu of monster types are as
follows (press right to go down the list and left to go up):

Dragon (default)
Zombie
Demon
Fire
Sea Serpent
Rock
Machine
Fish
Dinosaur
Insect
Beast
Beast-Warrior
Plant
Water
Warrior
Bird
Angel
Magician
Lightning
Reptile

Found in: Curse of Anubis
-----------------------------
#53

Name: Horn of the Unicorn
Card Code: 64047146
Card Type: Magic Card (Equipment)
Effect: The equipped monster's attack and defense power is increased
by 700. If this card is destroyed while in play, it is placed on top
of its user's deck instead of being sent to the graveyard.

Found in: Pharaoh's Servant
-----------------------------
#54

Name: Lightning Sword
Card Code: 55226821
Card Type: Magic Card (Equipment)
Effect: The equipped monster's attack power is increased by 800
and the attack power of all face-up Water elemental monsters
on the field is reduced by 500. This card can only be equipped
to a Warrior type monster.

Found in: Spell of Mask
-----------------------------
#55
#56

Name: Hourglass of the Soul
Card Code: 08783685
Card Type: Monster Card
Power Level: 2
Element: Light
Type: Angel
Attack: 700
Defense: 600

Found in: Volume 1
-----------------------------
#57
#58

Name: Evee
Card Code: 32539892
Card Type: Monster Card (Effect)
Power Level: 3
Element: Earth
Type: Insect
Attack: 850
Defense: 750
Effect: Should your opponent send this card to the graveyard
from your hand, they are dealt 1000 damage to their Life Points.

Found in: Magic Ruler
-----------------------------
#59
#60

Name: Illusionist with No Face
Card Code: 28546905
Card Type: Monster Card
Power Level: 5
Element: Dark
Type: Magician
Attack: 1200
Defense: 2200

Found in: Volume 7, Metal Raiders
-----------------------------
#61
#62
#63

Name: Titan, the Earth Elemental
Card Code: 76305638
Card Type: Monster Card (Effect)
Power Level: 4
Element: Earth
Type: Rock
Attack: 1700
Defense: 1000
Effect: To special summon this monster, one Earth elemental
monster will be sent from your Graveyaard to the Abyss
(removed from the game). This monster's attack power is
increased by 300 during your opponent's Battle Phase.

Found in: Labyrinth of Nightmare
-----------------------------
#64
#65
#66
#67

Name: Imp
Card Code: 69669405
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Demon
Attack: 1300
Defense: 1000

Found in: Volume 6
-----------------------------
#68

Name: Ouija Board
Card Code: 94212438
Card Type: Trap Card (Permanent)
Effect: During your opponent's End Phase, a Message of
Death card (#371, then #373, then #374, then finally #372)
will be played. If all five cards are on the field, you win
the duel. If another card is taking up a magic/trap slot on
the field, the effect is paused until the impeding card is
removed. If any one of these five cards are destroyed while on
the field, then all of the cards affected by the Ouija Board
on the field are destroyed.

Found in: Labyrinth of Nightmare
-----------------------------
#69

Name: Whiptail Gargoyle
Card Code: 91996584
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Demon
Attack: 1650
Defense: 1600

Found in: Magic Ruler
-----------------------------
#70
#71
#72

Name: Elf's Winged Egg
Card Code: 98582704
Card Type: Monster Card
Power Level: 3
Element: Light
Type: Angel
Attack: 500
Defense: 1300

Found in: Volume 5
-----------------------------
#73
#74
#75

Name: Weather Report
Card Code: 72053645
Card Type: Monster Card (Effect)
Power Level: 4
Element: Water
Type: Water
Attack: 950
Defense: 1500
Reverse Effect: If your opponent has a Sealing Swords of Light (#741)
in play, it is immediately destroyed. If that much is successful,
you are permitted to have two Battle Phases in one turn once.

Found in: Magic Ruler
-----------------------------
#76
#77
#78

Name: Water Girl
Card Code: 55014050
Card Type: Monster Card
Power Level: 4
Element: Water
Type: Water
Attack: 1250
Defense: 1000

Found in: Volume 4
-----------------------------
#79

Name: Water World
Card Code: 82999629
Card Type: Magic Card (Field)
Effect: The attack power of all water elemental monsters is
increased by 500 while their defense power is decreased by
400.

Found in: Pharaoh's Servant
-----------------------------
#80

Name: Wall Shadow
Card Code: N/A
Card Type: Monster Card (Effect)
Power Level: 7
Element: Dark
Type: Warrior
Attack: 1600
Defense: 3000
Effect: You can only special summon this monster from your deck
by sacrificing a Labyrinth Wall (#959) equipped with the Shifting
Labyrinth magic card (#960).

Found in: Pharaoh's Servant
-----------------------------
#81
#82
#83
#84

Name: Change of Clothes/Tailor of Whims
Card Code: N/A
Card Type: Magic Card (Instant)
Effect: You can change the target of one equipment magic card.

Found in: Magic Ruler
-----------------------------
#85
#86

Name: Sea
Card Code: 22702055
Card Type: Magic Card (Field)
Effect: The attack and defense of all Water, Fish, Lightning,
and Sea Serpent type monsters is increased by 200. The attack
and defense of all Fire and Machine type monsters is decreased
by 200.

Found in: Legend of Blue-Eyes White Dragon
-----------------------------
#87
#88

Name: Undine
Card Code: 66836598
Card Type: Monster Card
Power Level: 3
Element: Water
Type: Water
Attack: 1100
Defense: 700

Found in: Volume 7
-----------------------------
#89

Name: Candle of Fate
Card Code: 47695416
Card Type: Monster Card
Power Level: 2
Element: Dark
Type: Demon
Attack: 600
Defense: 600

Found in: Volume 1
-----------------------------
#90

Name: Air Eater
Card Code: 08353769
Card Type: Monster Card
Power Level: 6
Element: Wind
Type: Demon
Attack: 2100
Defense: 1600

Found in: Volume 6
-----------------------------
#91

Name: Eternal Drought
Card Code: 56606928
Card Type: Magic Card
Effect: All Fish type monsters on the field are destroyed.

Found in: Volume 4
-----------------------------
#92

Name: Black Plague Dust
Card Code: 69954399
Card Type: Magic Card (Equipment)
Effect: A monster equipped with this monster cannot attack
and is destroyed two turns after it is equipped with this
card. If the monster is destroyed by this card, this card
is returned to your hand.

Found in: Labyrinth of Nightmare
-----------------------------
#93
#94

Name: Serpent Knight Dragon
Card Code: N/A
Card Type: Monster Card
Power Level: 7
Element: Dark
Type: Dragon
Attack: 2350
Defense: 2400

Found in: Premium Pack 3
-----------------------------
#95

Name: Machine of Choosing
Card Code: 21888494
Card Type: Magic Card
Effect: You choose one monster card and two magic/trap cards
in your hand. One of those three cards will be randomly
selected. If the selected card is the monster card, it is
special summoned to the field and the other two cards are
discarded. If the selected card is one of the magic/trap
cards, then all three cards are discarded.

Found in: Spell of Mask
-----------------------------
#96

Name: Eldeen
Card Code: 06367785
Card Type: Monster Card
Power Level: 3
Element: Light
Type: Magician
Attack: 950
Defense: 1000

Found in: Volume 3
-----------------------------
#97

Name: Elf Swordsman
Card Code: 91152256
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Warrior
Attack: 1400
Defense: 1200

Found in: Legend of Blue-Eyes White Dragon
-----------------------------
#98

Name: Elf Swordsman
Card Code: N/A
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Warrior
Attack: 1400
Defense: 1200

Found in: Black Starting Deck, Red Starting Deck, Green
Starting Deck
-----------------------------
#99
#100
#101

Name: Thunder Serpent
Card Code: 11324436
Card Type: Monster Card (Effect)
Power Level: 3
Element: Light
Type: Lightning
Attack: 800
Defense: 900
Effect: If your opponent sends this card to the graveyard from your
hand, you draw two cards.

Found in: Magic Ruler
-----------------------------
#102
#103
#104

Name: Ancient Elf
Card Code: 93221206
Card Type: Monster Card
Power Level: 4
Element: Light
Type: Magician
Attack: 1450
Defense: 1200

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#105

Name: Angel Ears
Card Code: 86088138
Card Type: Monster Card
Power Level: 5
Element: Light
Type: Angel
Attack: 1550
Defense: 1650

Found in: Volume 4, Revival of the Black Demon Dragon
-----------------------------
#106

Name: Stealing Goblin
Card Code: 88279736
Card Type: Trap Card (Permanent)
Effect: When this card is active, your opponent must discard one
card from their hand whenever one of your monsters causes damage
to their Life Points.

Found in: Volume 7, Metal Raiders
-----------------------------
#107
#108

Name: Royal Command
Card Code: 33950246
Card Type: Trap Card (Permanent)
Effect: The effects of all reverse effect monsters are
cancelled.

Found in: Labyrinth of Nightmare
-----------------------------
#109

Name: Imperial Decree
Card Code: 61740673
Card Type: Trap Card (Permanent)
Effect: The effects of all magic cards are cancelled. Sacrifice
700 Life Points during each of your Standby Phases to keep this
card in play.

Found in: Curse of Anubis

NOTE: This card is Restricted.
-----------------------------
#110

Name: Guardian of the Royal Throne
Card Code: 10071456
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Warrior
Attack: 800
Defense: 1500

Found in: Volume 6, Metal Raiders
-----------------------------
#111

Name: Usurper
Card Code: 03056267
Card Type: Monster Card (Effect)
Power Level: 4
Element: Earth
Type: Warrior
Attack: 1350
Defense: 1700
Reverse Effect: This monster's effect cannot be activated during
your opponent's Battle Phase. You give up control of this monster
in exchange for gaining control of one of your opponent's monsters.

Found in: Magic Ruler
-----------------------------
#112

Name: Royal Guard
Card Code: 47879985
Card Type: Monster Card
Power Level: 4
Element: Light
Type: Machine
Attack: 1650
Defense: 1600

Found in: Magic Ruler
-----------------------------
#113

Name: Confiscation
Card Code: 17375316
Card Type: Magic Card
Effect: Sacrifice 1000 Life Points to look at your opponent's
hand and choose a card there to be destroyed.

Found in: Magic Ruler

NOTE: This card is Restricted.
-----------------------------
#114

Name: Tempest
Card Code: 19613556
Card Type: Magic Card
Effect: All cards in both player's magic/trap zones are
destroyed.

Found in: Metal Raiders

NOTE: This card is Semi-Restricted.
-----------------------------
#115
#116

Name: Greedy Ghoul
Card Code: 95265975
Card Type: Monster Card
Power Level: 4
Element: Dark
Type: Zombie
Attack: 1600
Defense: 1200

Found in: Volume 7
-----------------------------
#117

Name: Riot
Card Code: 09074847
Card Type: Trap Card
Effect: You can only activate this card if a monster is returned
to your hand from the field. All monsters on the field are returned
to their respective owner's hands. Both players then set level four
or less monsters on the field in reverse defense mode equal to the
number of monsters returned to their hands.

Found in: Curse of Anubis
-----------------------------
#118

Name: Octopus Warrior
Card Code: 74637266
Card Type: Monster Card
Power Level: 5
Element: Water
Type: Water
Attack: 1600
Defense: 1400

Found in: Pharaoh's Servant
-----------------------------
#119
#120

Name: Pit Trap
Card Code: 04206964
Card Type: Trap Card
Effect: Activate when your opponent normal summons a monster
with an attack of 1000 or greater. Destroys that monster.
Special-summoned monsters are immune to this trap.

Found in: Black Starting Deck, Red Starting Deck,
Green Starting Deck, Volume 1, Legend of Blue-Eyes White
Dragon
-----------------------------
#121
#122

Name: Dance of Summoning
Card Code: N/A
Card Type: Magic Card (Ritual)
Effect: Allows you to summon a Dancing Soldier (#548). Sacrifice
monsters on the field or in your hand whose power levels add up to or
exceed that of the Dancing Soldier's power level (power level 6).

Found in: Pharaoh's Servant
-----------------------------
#123

Name: Decoy Doll
Card Code: 07165085
Card Type: Magic Card
Effect: Activate a face-down trap card on the field. If the trap
is not supposed to be activated at that point, it is destroyed.
This card is then shuffled into your deck.

Found in: Labyrinth of Nightmare
-----------------------------
#124

Name: Goblin's Tank, T-34
Card Code: 66927994
Card Type: Monster Card
Power Level: 4
Element: Earth
Type: Machine
Attack: 1400
Defense: 1700

Found in: Thousand-Eyes Bible
-----------------------------
#125
#126

Name: Gathering of Demonic Souls
Card Code: 04920010
Card Type: Monster Card
Power Level: 2
Element: Dark
Type: Demon
Attack: 900
Defense: 200

Found in: Thousand-Eyes Bible
-----------------------------
#127

Name: Tao, the Cloaked Magician
Card Code: 46247516
Card Type: Monster Card
Power Level: 3
Element: Earth
Type: Magician
Attack: 1200
Defense: 900

Found in: Volume 4
-----------------------------
#128

Name: Forest of Hesitation
Card Code: 95220856
Card Type: Magic Card (Permanent)
Effect: Monsters are not allowed to attack on the turn they
are summoned.

Found in: Labyrinth of Nightmare
-----------------------------
#129
#130

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