Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 07)
Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 07).
Name: Blood-Drinking Lizard Card Code: 16353197 Card Type: Monster Card Power Level: 3 Element: Earth Type: Reptile Attack: 900 Defense: 800 Found in: Volume 3, Phantom God ----------------------------- #43 Name: Sacrifice-Sealing Mask Card Code: 29549364 Card Type: Trap Card (Permanent) Effect: Neither player is allowed to sacrifice monsters. Found in: Spell of Mask ----------------------------- #44 #45 #46 Name: Warrior from Another Dimension Card Code: 37043180 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Warrior Attack: 1200 Defense: 1000 Effect: Should this monster attack or be attacked by another monster, both this and the other monster are sent to the Abyss (removed from the game). Found in: Volume 7 ----------------------------- #47 #48 Name: Alien Soldier Omega Card Code: 86099788 Card Type: Monster Card (Fusion/Effect) Power Level: 7 Element: Earth Type: Warrior Attack: 2350 Defense: 2300 Fuse: Zombire, the Hero of Darkness (#516)+Magic Absorbing Sphere (#921) Effect: All other monsters you currently have on the field are destroyed. As long as this card remains in play, no other summons can be made. Found in: Labyrinth of Nightmare ----------------------------- #49 #50 Name: Twin Demon Tricksters Card Code: 44763025 Card Type: Magic Card Effect: Sacrifice 1000 Life Points to have your opponent discard two cards from their hand: one at random, and one of their choosing. Found in: Magic Ruler NOTE: This card is Semi-Restricted. ----------------------------- #51 Name: Trade Blows Card Code: 56830749 Card Type: Magic Card Effect: Both players destroy one monster on the field. This card can only be used if both players have at least one monster on the field. Found in: Metal Raiders ----------------------------- #52 Name: Dynasty Rule Card Code: 00296499 Card Type: Trap Card (Permanent) Effect: A list of monster types will appear; choose one of those types. Monsters of the selected type are not allowed to attack. You must sacrifice one monster on the field during each of your Standby Phases in order to keep this card in play. The menu of monster types are as follows (press right to go down the list and left to go up): Dragon (default) Zombie Demon Fire Sea Serpent Rock Machine Fish Dinosaur Insect Beast Beast-Warrior Plant Water Warrior Bird Angel Magician Lightning Reptile Found in: Curse of Anubis ----------------------------- #53 Name: Horn of the Unicorn Card Code: 64047146 Card Type: Magic Card (Equipment) Effect: The equipped monster's attack and defense power is increased by 700. If this card is destroyed while in play, it is placed on top of its user's deck instead of being sent to the graveyard. Found in: Pharaoh's Servant ----------------------------- #54 Name: Lightning Sword Card Code: 55226821 Card Type: Magic Card (Equipment) Effect: The equipped monster's attack power is increased by 800 and the attack power of all face-up Water elemental monsters on the field is reduced by 500. This card can only be equipped to a Warrior type monster. Found in: Spell of Mask ----------------------------- #55 #56 Name: Hourglass of the Soul Card Code: 08783685 Card Type: Monster Card Power Level: 2 Element: Light Type: Angel Attack: 700 Defense: 600 Found in: Volume 1 ----------------------------- #57 #58 Name: Evee Card Code: 32539892 Card Type: Monster Card (Effect) Power Level: 3 Element: Earth Type: Insect Attack: 850 Defense: 750 Effect: Should your opponent send this card to the graveyard from your hand, they are dealt 1000 damage to their Life Points. Found in: Magic Ruler ----------------------------- #59 #60 Name: Illusionist with No Face Card Code: 28546905 Card Type: Monster Card Power Level: 5 Element: Dark Type: Magician Attack: 1200 Defense: 2200 Found in: Volume 7, Metal Raiders ----------------------------- #61 #62 #63 Name: Titan, the Earth Elemental Card Code: 76305638 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Rock Attack: 1700 Defense: 1000 Effect: To special summon this monster, one Earth elemental monster will be sent from your Graveyaard to the Abyss (removed from the game). This monster's attack power is increased by 300 during your opponent's Battle Phase. Found in: Labyrinth of Nightmare ----------------------------- #64 #65 #66 #67 Name: Imp Card Code: 69669405 Card Type: Monster Card Power Level: 4 Element: Dark Type: Demon Attack: 1300 Defense: 1000 Found in: Volume 6 ----------------------------- #68 Name: Ouija Board Card Code: 94212438 Card Type: Trap Card (Permanent) Effect: During your opponent's End Phase, a Message of Death card (#371, then #373, then #374, then finally #372) will be played. If all five cards are on the field, you win the duel. If another card is taking up a magic/trap slot on the field, the effect is paused until the impeding card is removed. If any one of these five cards are destroyed while on the field, then all of the cards affected by the Ouija Board on the field are destroyed. Found in: Labyrinth of Nightmare ----------------------------- #69 Name: Whiptail Gargoyle Card Code: 91996584 Card Type: Monster Card Power Level: 4 Element: Dark Type: Demon Attack: 1650 Defense: 1600 Found in: Magic Ruler ----------------------------- #70 #71 #72 Name: Elf's Winged Egg Card Code: 98582704 Card Type: Monster Card Power Level: 3 Element: Light Type: Angel Attack: 500 Defense: 1300 Found in: Volume 5 ----------------------------- #73 #74 #75 Name: Weather Report Card Code: 72053645 Card Type: Monster Card (Effect) Power Level: 4 Element: Water Type: Water Attack: 950 Defense: 1500 Reverse Effect: If your opponent has a Sealing Swords of Light (#741) in play, it is immediately destroyed. If that much is successful, you are permitted to have two Battle Phases in one turn once. Found in: Magic Ruler ----------------------------- #76 #77 #78 Name: Water Girl Card Code: 55014050 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 1250 Defense: 1000 Found in: Volume 4 ----------------------------- #79 Name: Water World Card Code: 82999629 Card Type: Magic Card (Field) Effect: The attack power of all water elemental monsters is increased by 500 while their defense power is decreased by 400. Found in: Pharaoh's Servant ----------------------------- #80 Name: Wall Shadow Card Code: N/A Card Type: Monster Card (Effect) Power Level: 7 Element: Dark Type: Warrior Attack: 1600 Defense: 3000 Effect: You can only special summon this monster from your deck by sacrificing a Labyrinth Wall (#959) equipped with the Shifting Labyrinth magic card (#960). Found in: Pharaoh's Servant ----------------------------- #81 #82 #83 #84 Name: Change of Clothes/Tailor of Whims Card Code: N/A Card Type: Magic Card (Instant) Effect: You can change the target of one equipment magic card. Found in: Magic Ruler ----------------------------- #85 #86 Name: Sea Card Code: 22702055 Card Type: Magic Card (Field) Effect: The attack and defense of all Water, Fish, Lightning, and Sea Serpent type monsters is increased by 200. The attack and defense of all Fire and Machine type monsters is decreased by 200. Found in: Legend of Blue-Eyes White Dragon ----------------------------- #87 #88 Name: Undine Card Code: 66836598 Card Type: Monster Card Power Level: 3 Element: Water Type: Water Attack: 1100 Defense: 700 Found in: Volume 7 ----------------------------- #89 Name: Candle of Fate Card Code: 47695416 Card Type: Monster Card Power Level: 2 Element: Dark Type: Demon Attack: 600 Defense: 600 Found in: Volume 1 ----------------------------- #90 Name: Air Eater Card Code: 08353769 Card Type: Monster Card Power Level: 6 Element: Wind Type: Demon Attack: 2100 Defense: 1600 Found in: Volume 6 ----------------------------- #91 Name: Eternal Drought Card Code: 56606928 Card Type: Magic Card Effect: All Fish type monsters on the field are destroyed. Found in: Volume 4 ----------------------------- #92 Name: Black Plague Dust Card Code: 69954399 Card Type: Magic Card (Equipment) Effect: A monster equipped with this monster cannot attack and is destroyed two turns after it is equipped with this card. If the monster is destroyed by this card, this card is returned to your hand. Found in: Labyrinth of Nightmare ----------------------------- #93 #94 Name: Serpent Knight Dragon Card Code: N/A Card Type: Monster Card Power Level: 7 Element: Dark Type: Dragon Attack: 2350 Defense: 2400 Found in: Premium Pack 3 ----------------------------- #95 Name: Machine of Choosing Card Code: 21888494 Card Type: Magic Card Effect: You choose one monster card and two magic/trap cards in your hand. One of those three cards will be randomly selected. If the selected card is the monster card, it is special summoned to the field and the other two cards are discarded. If the selected card is one of the magic/trap cards, then all three cards are discarded. Found in: Spell of Mask ----------------------------- #96 Name: Eldeen Card Code: 06367785 Card Type: Monster Card Power Level: 3 Element: Light Type: Magician Attack: 950 Defense: 1000 Found in: Volume 3 ----------------------------- #97 Name: Elf Swordsman Card Code: 91152256 Card Type: Monster Card Power Level: 4 Element: Earth Type: Warrior Attack: 1400 Defense: 1200 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #98 Name: Elf Swordsman Card Code: N/A Card Type: Monster Card Power Level: 4 Element: Earth Type: Warrior Attack: 1400 Defense: 1200 Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck ----------------------------- #99 #100 #101 Name: Thunder Serpent Card Code: 11324436 Card Type: Monster Card (Effect) Power Level: 3 Element: Light Type: Lightning Attack: 800 Defense: 900 Effect: If your opponent sends this card to the graveyard from your hand, you draw two cards. Found in: Magic Ruler ----------------------------- #102 #103 #104 Name: Ancient Elf Card Code: 93221206 Card Type: Monster Card Power Level: 4 Element: Light Type: Magician Attack: 1450 Defense: 1200 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #105 Name: Angel Ears Card Code: 86088138 Card Type: Monster Card Power Level: 5 Element: Light Type: Angel Attack: 1550 Defense: 1650 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #106 Name: Stealing Goblin Card Code: 88279736 Card Type: Trap Card (Permanent) Effect: When this card is active, your opponent must discard one card from their hand whenever one of your monsters causes damage to their Life Points. Found in: Volume 7, Metal Raiders ----------------------------- #107 #108 Name: Royal Command Card Code: 33950246 Card Type: Trap Card (Permanent) Effect: The effects of all reverse effect monsters are cancelled. Found in: Labyrinth of Nightmare ----------------------------- #109 Name: Imperial Decree Card Code: 61740673 Card Type: Trap Card (Permanent) Effect: The effects of all magic cards are cancelled. Sacrifice 700 Life Points during each of your Standby Phases to keep this card in play. Found in: Curse of Anubis NOTE: This card is Restricted. ----------------------------- #110 Name: Guardian of the Royal Throne Card Code: 10071456 Card Type: Monster Card Power Level: 4 Element: Earth Type: Warrior Attack: 800 Defense: 1500 Found in: Volume 6, Metal Raiders ----------------------------- #111 Name: Usurper Card Code: 03056267 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Warrior Attack: 1350 Defense: 1700 Reverse Effect: This monster's effect cannot be activated during your opponent's Battle Phase. You give up control of this monster in exchange for gaining control of one of your opponent's monsters. Found in: Magic Ruler ----------------------------- #112 Name: Royal Guard Card Code: 47879985 Card Type: Monster Card Power Level: 4 Element: Light Type: Machine Attack: 1650 Defense: 1600 Found in: Magic Ruler ----------------------------- #113 Name: Confiscation Card Code: 17375316 Card Type: Magic Card Effect: Sacrifice 1000 Life Points to look at your opponent's hand and choose a card there to be destroyed. Found in: Magic Ruler NOTE: This card is Restricted. ----------------------------- #114 Name: Tempest Card Code: 19613556 Card Type: Magic Card Effect: All cards in both player's magic/trap zones are destroyed. Found in: Metal Raiders NOTE: This card is Semi-Restricted. ----------------------------- #115 #116 Name: Greedy Ghoul Card Code: 95265975 Card Type: Monster Card Power Level: 4 Element: Dark Type: Zombie Attack: 1600 Defense: 1200 Found in: Volume 7 ----------------------------- #117 Name: Riot Card Code: 09074847 Card Type: Trap Card Effect: You can only activate this card if a monster is returned to your hand from the field. All monsters on the field are returned to their respective owner's hands. Both players then set level four or less monsters on the field in reverse defense mode equal to the number of monsters returned to their hands. Found in: Curse of Anubis ----------------------------- #118 Name: Octopus Warrior Card Code: 74637266 Card Type: Monster Card Power Level: 5 Element: Water Type: Water Attack: 1600 Defense: 1400 Found in: Pharaoh's Servant ----------------------------- #119 #120 Name: Pit Trap Card Code: 04206964 Card Type: Trap Card Effect: Activate when your opponent normal summons a monster with an attack of 1000 or greater. Destroys that monster. Special-summoned monsters are immune to this trap. Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck, Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #121 #122 Name: Dance of Summoning Card Code: N/A Card Type: Magic Card (Ritual) Effect: Allows you to summon a Dancing Soldier (#548). Sacrifice monsters on the field or in your hand whose power levels add up to or exceed that of the Dancing Soldier's power level (power level 6). Found in: Pharaoh's Servant ----------------------------- #123 Name: Decoy Doll Card Code: 07165085 Card Type: Magic Card Effect: Activate a face-down trap card on the field. If the trap is not supposed to be activated at that point, it is destroyed. This card is then shuffled into your deck. Found in: Labyrinth of Nightmare ----------------------------- #124 Name: Goblin's Tank, T-34 Card Code: 66927994 Card Type: Monster Card Power Level: 4 Element: Earth Type: Machine Attack: 1400 Defense: 1700 Found in: Thousand-Eyes Bible ----------------------------- #125 #126 Name: Gathering of Demonic Souls Card Code: 04920010 Card Type: Monster Card Power Level: 2 Element: Dark Type: Demon Attack: 900 Defense: 200 Found in: Thousand-Eyes Bible ----------------------------- #127 Name: Tao, the Cloaked Magician Card Code: 46247516 Card Type: Monster Card Power Level: 3 Element: Earth Type: Magician Attack: 1200 Defense: 900 Found in: Volume 4 ----------------------------- #128 Name: Forest of Hesitation Card Code: 95220856 Card Type: Magic Card (Permanent) Effect: Monsters are not allowed to attack on the turn they are summoned. Found in: Labyrinth of Nightmare ----------------------------- #129 #130
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