Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 06)
Below are the cheat codes, hints and help for Yu-Gi-Oh! Duel Monsters 6: Expert 2 - Strategy Guide (Page 06).
Trap Cards: #107 Imperial Control #710 Scream of the Dead #871 White Hole #923 Magical Thorns Konami Selection ---------------- How to unlock: This booster only appears once on Sunday every four weeks. Cards in this set: Monster Cards: #66 Queen of Insects #182 Garuma Sword #208 Perfectly Evolved Ultimate Great Moth #220 Killer Serpent #298 Black-Robed Sage #322 Cyborg Wyvern #323 Cyber Scout #334 Electro-Mag Bug #358 Magnet Warrior Valkyrion #599 Devil Zoa #606 Dynamic Valkyrie #652 Dragon-Riding Wyvern Warrior #679 Newt #695 Harpy's Pet Dragon #749 Giant Shield Protector #808 Blood Vols #848 Holy Knight Dragon #886 Magnet Warrior Alpha #887 Magnet Warrior Gamma #888 Magnet Warrior Beta #976 Metal Devil Zoa #1038 Oberon, the King of the Fairies #1058 Persistant Reaper #1084 Red-Eyes Black Metal Dragon #1109 The God of Obelisk #1110 The Saint Dragon God of Osiris #1111 Dragon Ra, the God of the Sun Magic Cards: #93 Exchange #148 Insect Armor with Plasma Cannon #183 Oath of the Garuma Sword #210 Ancient Seal #321 Cyber Bondage #325 Hypnotism #340 Salamandra #386 Bright Castle #477 Blessing of Sebek #611 Angel's Die #696 Harpy Feather Duster #784 Force #1066 Sword of the Dragon-Slayer Trap Cards: #11 Aquatic Orchestra #16 Devil's Die #49 Itaqua's Tempest #235 Chained Boomerang #282 Prevent Attack #369 Deck Destruction Virus #608 Fan of the Tengu #708 Ring of Destruction #737 Claymore Land-Mine #893 Shield with Magical Arm #914 Magic-Slowing Incense #975 Magical Metal Armor #1067 Acid Pit-Trap Trap Selection -------------- How to unlock: Once you have over 500 cards total, this booster becomes available. Cards in this set: This is a random selection of all the trap cards in the game. You will receive five random trap cards. Magic Selection --------------- How to unlock: Once you have over 1000 cards total, this booster becomes available. Cards in this set: This is a random selection of all the magic cards in the game. You will receive five random magic cards. Rare Selection -------------- How to unlock: Collect at least 70% of the total cards in the game (about 777-778 individual cards). Cards in this set: Monster Cards: #66 Queen of Insects #144 Soldier of Chaos #157 Catapult Turtle #173 Masked Beast Hellraiser #186 Giant Soldier of Stone #208 Perfectly Evolved Ultimate Great Moth #326 Thousand-Eyes Sacrifice #364 Panther Warrior #365 Gaia, the Swift Knight #428 Android--Psycho Shocker #430 Suga, the Guardian of Water #475 General of a Perfect Defense #534 Diamond Dragon #606 Dynamic Valkyrie #617 Legendary Fisherman #631 Time Wizard #699 Harpy Lady Triplets #717 Buster Blader #775 Exodia, the Forbidden One #782 Hyuga, the Guardian of Wind #801 Black Demon Dragon #807 Dark Magician Girl #873 Elven Master Swordsman #892 Magician of Black Chaos #976 Metal Devil Zoa #982 Medusa, the Snake-Haired Gorgon #1036 Fortress Whale #1049 Sanga, the Guardian of Thunder #1063 Revolver Dragon #1083 Red-Eyes Black Dragon #1084 Red-Eyes Black Metal Dragon #1100 Wyvern Warrior #1101 Wild Raptor #1109 The God of Obelisk #1110 The Saint Dragon God of Osiris #1111 Dragon Ra, the God of the Sun Magic Cards: #582 Demon's Hatchet #611 Angel's Die Trap Cards: #16 Devil's Die #68 Ouija Board #272 Tsunami #369 Deck Destruction Virus #625 Thief's Swiss-Army Knife and Tools #895 Magic Cylinder Ultimate Random Pack -------------------- How to unlock: This pack is only available during the Target Week event. You must defeat the two selected opponents before Target Week ends to get this. Once you have chosen this booster, it can't be chosen again until the next Target Week. Cards in this set: This is a random selection of all the cards in the game. You will receive five completely random cards. -------------------- Other Booster Packs: -------------------- These packs are not available in the normal booster pack screen. To earn these, you must complete certain tasks. Once you get the pack, you cannot get it again until you complete the objective over again. With the exception of the magazines, these packs do not have a wrapper/container image. Instead, you go straight to the screen where you see what five cards you get. I'll be using the English names for the card names I don't recognize. I also need to play around and find what cards are where. Magazine 1 -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: Magazine 2 -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: KC Tournament -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: Saturday Weekly Tournament -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: Challenger's Tournament -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: Card Limit Tournament -------- How to find: Cards in this set: Monster Cards: Magic Cards: Trap Cards: --------------------------------------------------------------------- NUMERICAL CARD LISTINGS AND CODES Here, I will list details of all the cards in numerical form. I will include all the relevant information for every card, as well as its card code (passnumber) and where it can be found. If you see the N/A sign where a card code should be, it means that the card does not have a (working) code in this game. Keep in mind that cards #1106-1111 are merely collectables and are NOT allowed to be used in any way in this game. #1 Name: Pit Spirit Card Code: 67105242 Card Type: Monster Card Power Level: 4 Element: Earth Type: Demon Attack: 500 Defense: 2000 Found in: Labyrinth of Nightmare ----------------------------- #2 Name: Armored Starfish Card Code: 17535588 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 850 Defense: 1400 Found in: Volume 3, Phantom God ----------------------------- #3 Name: Armored Lizard Card Code: 15480588 Card Type: Monster Card Power Level: 4 Element: Earth Type: Reptile Attack: 1500 Defense: 1200 Found in: Volume 4, Revival of the Black Demon Dragon ----------------------------- #4 Name: Armail Card Code: 53153481 Card Type: Monster Card Power Level: 3 Element: Earth Type: Warrior Attack: 700 Defense: 1300 Found in: Volume 2, Phantom God ----------------------------- #5 Name: Heart of Iron Card Code: 49587396 Card Type: Monster Card Power Level: 5 Element: Dark Type: Machine Attack: 1700 Defense: 1400 Found in: Volume 7 ----------------------------- #6 Name: Small Swordsman of Aile Card Code: 25109950 Card Type: Monster Card (Effect) Power Level: 3 Element: Water Type: Warrior Attack: 800 Defense: 1300 Effect: You may sacrifice one of your monsters on the field and boost this monsters attack power by 700 until the end of your turn. Found in: Metal Raiders ----------------------------- #7 Name: Cursed Red Shoes Card Code: 50122883 Card Type: Monster Card (Effect) Power Level: 2 Element: Dark Type: Demon Attack: 500 Defense: 300 Reverse Effect: Change the mode of any face-up monster. Found in: Thousand-Eyes Bible ----------------------------- #8 #9 #10 #11 #12 Name: Water Mage Card Code: 85639257 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 1200 Defense: 2000 Found in: Legend of Blue-Eyes White Dragon ----------------------------- #13 Name: Evil Unknown Warrior Card Code: 97360116 Card Type: Monster Card Power Level: 3 Element: Dark Type: Warrior Attack: 1000 Defense: 500 Found in: Volume 5 ----------------------------- #14 Name: Ritual of the Devil's Mirror Card Code: N/A Card Type: Magic Card (Ritual) Effect: This card is used to summon the Devil's Mirror (#598) from your hand. Sacrifice monsters from your hand or from the field whose levels add up to or exceed the power level of the Devil's Mirror (which is six). If you cannot meet the sacrifice requirements, the monster cannot be summoned. Found in: Dark Ceremony ----------------------------- #15 Name: Demon Kiss Card Code: 99597615 Card Type: Magic Card (Equipment) Effect: The equipped monster's attack power is increased by 700. If this card is destroyed while its effect is taking place, you have the option of sacrificing 500 Life Points in order to have this card put on top of your deck. Found in: Magic Ruler ----------------------------- #16 #17 Name: Demon Brain Card Code: 28725004 Card Type: Monster Card (Effect) Power Level: 3 Element: Dark Type: Demon Attack: 1250 Defense: 800 Effect: Whenever this monster changes from attack mode to defense mode, your deck is shuffled. Found in: Metal Raiders ----------------------------- #18 Name: Demon Scout Card Code: 81863068 Card Type: Monster Card (Effect) Power Level: 2 Element: Dark Type: Demon Attack: 650 Defense: 500 Reverse Effect: Your opponent gets to draw three cards, discarding any magic cards that they draw. Found in: Magic Ruler ----------------------------- #19 #20 #21 Name: Assassin Card Code: 48365709 Card Type: Monster Card Power Level: 5 Element: Earth Type: Warrior Attack: 1700 Defense: 1200 Found in: Volume 3 ----------------------------- #22 Name: Shallow Grave Card Code: 43434803 Card Type: Magic Card Effect: You and your opponent choose a monster in your respective graveyards and special summon the chosen monsters to the field in reverse defense mode. Found in: Curse of Anubis ----------------------------- #23 Name: Acid Crawler Card Code: 77568553 Card Type: Monster Card Power Level: 3 Element: Earth Type: Insect Attack: 900 Defense: 700 Found in: Volume 5 ----------------------------- #24 #25 Name: Absoluter Card Code: 68870276 Card Type: Monster Card Power Level: 4 Element: Wind Type: Bird Attack: 1300 Defense: 1400 Found in: Volume 4 ----------------------------- #26 Name: Amazon Archer Card Code: 91869203 Card Type: Monster Card (Effect) Power Level: 4 Element: Earth Type: Warrior Attack: 1400 Defense: 1000 Effect: You may sacrifice two of your monsters on the field in order to deal 1200 damage to your opponent's Life Points. Found in: Spell of Mask ----------------------------- #27 #28 Name: Amoeba Card Code: 95174353 Card Type: Monster Card (Effect) Power Level: 1 Element: Water Type: Water Attack: 300 Defense: 350 Effect: Should your opponent get control of this monster, they are dealt 2000 damage to their Life Points. Found in: Magic Ruler ----------------------------- #29 Name: Alraune Card Code: 14708569 Card Type: Monster Card Power Level: 3 Element: Earth Type: Plant Attack: 800 Defense: 1000 Found in: Volume 7 ----------------------------- #30 Name: Black Fire Dragon Card Code: 17881964 Card Type: Monster Card (Fusion) Power Level: 4 Element: Dark Type: Dragon Attack: 1500 Defense: 1250 Fuse: Fire-Breathing Plant (#141)+Petit Dragon (#793) Found in: Legend of Blue-Eyes White Dragon ----------------------------- #31 Name: Gaia, the Fierce Knight Card Code: 06368038 Card Type: Monster Card Power Level: 7 Element: Earth Type: Warrior Attack: 2300 Defense: 2100 Found in: Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #32 Name: Gaia, the Fierce Knight Card Code: N/A Card Type: Monster Card Power Level: 7 Element: Earth Type: Warrior Attack: 2300 Defense: 2100 Found in: Black Starting Deck, Red Starting Deck, Green Starting Deck ----------------------------- #33 Name: Dark Hallway Card Code: 30606547 Card Type: Magic Card (Permanent) Effect: Only one monster is allowed to attack during a player's Battle Phase. Found in: Labyrinth of Nightmare ----------------------------- #34 Name: Dragon of the Black Flame Card Code: 87564352 Card Type: Monster Card Power Level: 4 Element: Dark Type: Dragon Attack: 1500 Defense: 800 Found in: Volume 6, Metal Raiders ----------------------------- #35 Name: Lucifer, the Dark Hypnotist Card Code: 52675689 Card Type: Monster Card (Effect) Power Level: 5 Element: Dark Type: Magician Attack: 1500 Defense: 1800 Effect: If this monster is normal summoned, choose a monster on the field. The chosen monster is not allowed to attack. Found in: Thousand-Eyes Bible ----------------------------- #36 #37 #38 Name: Zombie Warrior Card Code: 31339260 Card Type: Monster Card (Fusion) Power Level: 3 Element: Dark Type: Zombie Attack: 1200 Defense: 900 Fuse: Wight (#1098)+Ultimate Melee Warrior (#151) Found in: Volume 2 ----------------------------- #39 Name: Water Knight Card Code: 36151751 Card Type: Monster Card Power Level: 4 Element: Water Type: Water Attack: 1000 Defense: 1200 Found in: Volume 7 ----------------------------- #40 #41 Name: Angry Lord of the Sea Card Code: 18710707 Card Type: Monster Card Power Level: 3 Element: Water Type: Water Attack: 800 Defense: 700 Found in: Volume 1, Legend of Blue-Eyes White Dragon ----------------------------- #42
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