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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter Y » Yu-Gi-Oh! Day Of The Duelist - Strategy Guide (Page 12)

Yu-Gi-Oh! Day Of The Duelist - Strategy Guide (Page 12)

Below are the cheat codes, hints and help for Yu-Gi-Oh! Day Of The Duelist - Strategy Guide (Page 12).

Select and activate 1 of the following effects:

-Change the Battle Position of 1 face-up monster on your opponent's side of the
field.

-Offer 1 monster on your side of the field as a Tribute. Select 1 face-up
monster on your opponent's side of the field. Take control of the selected card
until the End Phase of the turn this card is activated.

Ultra Rare



AST-038

Burst Stream of Destruction

SPELL

Normal

You can only activate this card when there is a face-up "Blue-Eyes White
Dragon" on your side of the field. Destroy all monsters on your opponent's side
of the field. "Blue-Eyes White Dragon" cannot attack during the turn you
activate this card.

Ultra Rare



AST-039

Monster Gate

SPELL

Normal

Offer 1 monster on your side of the field as a Tribute. Pick up cards from your
Deck until you pick up a monster that can be Normal Summoned, and Special
Summon it. Send any other cards picked up to the Graveyard.



AST-040

Amplifier

SPELL

Equip

This card can only be equipped to "Jinzo". As long as this card is equipped,
the effects of Trap Cards controlled by the equipped monster's controller are
not negated by the effect of the equipped monster. When this card is removed
from the field, the equipped monster is destroyed. This card's activation and
effect cannot be negated by any other card.

Super Rare



AST-041

Weapon Change

SPELL

Continuous

You can pay 700 Life Points only once per turn during your Standby Phase to
activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or
Machine-Type monster on your side of the field until the end of your opponent's
next End Phase. When this card is destroyed, the effect is negated.



AST-042

The Sanctuary in the Sky

SPELL

Field

Battle Damage to the controller of a Fairy-Type monster from a battle involving
that Fairy-Type monster becomes 0.

Super Rare



AST-043

Earthquake

SPELL

Normal

All face-up monsters on the field are changed to Defense Position.



AST-044

Talisman of Trap Sealing

SPELL

Continuous

You can only activate this card when there is a face-up "Sealmaster Meisei"

on your side of the field. As long as this card remains face-up on the field,
Trap Cards cannot be activated and the effects of face-up Trap Cards on the
field are negated. When "Sealmaster Meisei" is removed from the field, destroy
this card.

Rare



AST-045

Goblin Thief

SPELL

Normal

Inflict 500 points of damage to your opponent's Life Points and increase your
Life Points by 500 points.



AST-046

Backfire

TRAP

Continuous

When a FIRE monster on your side of the field is destroyed and sent to the
Graveyard, inflict 500 points of damage to your opponent's Life Points.



AST-047

Micro Ray

TRAP

Normal

The DEF of 1 face-up monster on the field becomes 0 until the end of the End
Phase.



AST-048

Light of Judgment

TRAP

Normal

Activate this card by discarding 1 LIGHT Monster Card from your hand to the
Graveyard while "The Sanctuary in the Sky" is on the field. Select 1 card on
the field controlled by your opponent or 1 card in your opponent's hand, and
send it to the Graveyard.



AST-049

Talisman of Spell Sealing

TRAP

Continuous

You can only activate this card when there is a face-up "Sealmaster Meisei"

on your side of the field. As long as this card remains face-up on the field,
Spell Cards cannot be activated and the effects of face-up Spell Cards on the
field are negated. When "Sealmaster Meisei" is removed from the field, destroy
this card.

Rare



AST-050

Wall of Revealing Light

TRAP

Continuous

When you activate this card, pay any multiple of 1000 Life Points. None of your
opponent's monsters with ATK equal to or less than the Life Points you paid can
attack.



AST-051

Solar Ray

TRAP

Normal

Inflict 600 points of damage to your opponent's Life Points for each face-up
LIGHT monster on your side of the field.



AST-052

Ninjitsu Art of Transformation

TRAP

Continuous

Activate this card by offering 1 face-up monster on your side of the field that
includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type,
Winged Beast-Type, or Insect-Type monster with a Level equal to or less than
the Level of the selected card + 3 from your hand or Deck to your side of the
field. When this card is removed from your side of the field, destroy the
monster.



AST-053

Beckoning Light

TRAP

Normal

Discard all the cards in your hand to the Graveyard, then select a number of
LIGHT monsters from your Graveyard equal to the number of cards you discarded,
and add them to your hand.



AST-054

Draining Shield

TRAP

Normal

Negate the attack of 1 of your opponent's monsters and increase your Life
Points by an amount equal to the attacking monster's ATK.

Rare



AST-055

Armor Break

TRAP

Counter

Negate the activation of an Equip Spell card and destroy it.



AST-056

Gigobyte

WATER

Reptile/1/350/300

He has a tranquil soul, but carries a destiny that one day his heart shall be
tainted by evil....



AST-057

Mokey Mokey

LIGHT

Fairy/1/300/100

An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets
mad and that is dreadful.



AST-058

Kozaky

DARK

Fiend/1/400/400

A workaholic fiend who devotes everything to his research into the languages of
Dark World. His mind has collapsed because of working too hard.



AST-059

Fiend Scorpion

EARTH

Insect/2/900/200

A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but
has untapped potential.



AST-060

Pharaoh's Servant

DARK

Zombie/2/900/0

An apparition of those said to formerly serve the Pharaoh. It has tremendous
loyalty that does not waiver.



AST-061

Pharaonic Protector

EARTH

Zombie/2/900/0

The mummy of a soldier that has been guarding the royal family for thousands of
years. Even now, its spirit does not allow anybody to trespass.



AST-062

Spirit of the Pharaoh

LIGHT

Zombie

/6

/2500

/2000

This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by the effect of "The First Sarcophagus". When this card is
Special Summoned successfully, you can Special Summon up to 4 Level 2 or lower
Zombie-Type Normal Monsters from your Graveyard.

Ultra Rare



AST-063

Theban Nightmare

LIGHT

Fiend/4/1500/500

While there are no cards in the hand and in the Spell & Trap Card Zone of this
card's controller, increase the ATK of this card by 1500 points.

Rare



AST-064

Aswan Apparition

DARK

Fiend/3/500/500

When this card inflicts Battle Damage to your opponent's Life Points, you can
return 1 Trap Card from your Graveyard to the top of your Deck.



AST-065

Protector of the Sanctuary

EARTH

Fiend/4/1100/1900

As long as this card remains face-up on the field, your opponent cannot draw a
card(s) except during Draw Phases.



AST-066

Nubian Guard

FIRE

Warrior/2/500/500

When this card inflicts Battle Damage to your opponent's Life Points, you can
return 1 Continuous Spell Card from your Graveyard to the top of your Deck.



AST-067

Legacy Hunter

EARTH

Warrior/4/1000/1500

When this card attacks a face-down Defense Position monster and destroys it and
sends it to the Graveyard as a result of battle, your opponent returns 1 random
card from his/her hand to his/her Deck. His/her Deck is then shuffled.

Super Rare



AST-068

Desertapir

EARTH

Beast/3/900/300

FLIP: Flip 1 face-up monster on the field into face-down Defense Position.

You cannot select "Desertapir".



AST-069

Sand Gambler

LIGHT

Spellcaster/3/300/1600

Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your
opponent's side of the field. If all 3 results are Tails, destroy all monsters
on your side of the field. This effect can only be used once per turn during
your Main Phase.



AST-070

3-Hump Lacooda

EARTH

Beast/3/500/1500

If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer
2 of them as Tributes to draw 3 cards.



AST-071

Ghost Knight of Jackal

EARTH

Beast-Warrior/5/1700/1600

You can Special Summon an opponent's monster that is destroyed and sent to the
Graveyard by this card as a result of battle to your side of the field in
face-up Defense Position.

Ultra Rare



AST-072

Absorbing Kid from the Sky

LIGHT

Fairy/4/1300/1000

When this card destroys a monster and sends it to the Graveyard as a result of
battle, increase your Life Points by the Level of the destroyed monster x 300
points.



AST-073

Elephant Statue of Blessing

EARTH

Rock/3/1500/0

When this card is sent directly from your hand to the Graveyard by an effect of
a card controlled by your opponent, increase your Life Points by 2000 points.



AST-074

Elephant Statue of Disaster

EARTH

Rock/3/1500/0

When this card is sent directly from your hand to the Graveyard by an effect of
a card controlled by your opponent, inflict 2000 points of damage to your
opponent's Life Points.



AST-075

Spirit Caller

LIGHT

Spellcaster/3/1000/1000

FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your
Graveyard to your side of the field.



AST-076

Emissary of the Afterlife

DARK

Fiend/4/1600/600

When this card is sent from the field to the Graveyard, each player selects

1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her
hand after showing it to the opponent. The Decks are then shuffled.

Super Rare



AST-077

Grave Protector

DARK

Fiend/4/0/2000

As long as this card remains face-up on the field, monsters that are destroyed
as a result of battle are returned to the owner's Deck instead of being sent to
the Graveyard. The Deck is then shuffled.

Rare



AST-078

Double Coston

DARK

Zombie/4/1700/1650

If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute
Monsters for the Tribute Summon.

Rare



AST-079

Regenerating Mummy

DARK

Zombie/4/1800/1500

When this card is sent directly from your hand to the Graveyard by an effect of
a card controlled by your opponent, return this card from the Graveyard to your
hand.



AST-080

Night Assailant

DARK

Fiend/3/200/500

FLIP: Select 1 monster on your opponent's side of the field and destroy it.

When this card is sent directly from your hand to the Graveyard, return 1 Flip
Effect Monster from your Graveyard to your hand.



AST-081

Man-Thro' Tro'

EARTH

Beast-Warrior/4/1000/1000

Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute
to inflict 800 points of damage to your opponent's Life Points.



AST-082

King of the Swamp

WATER

Aqua/3/500/1100

You can substitute this card for any 1 Fusion-Material Monster. When you do
this, the other Fusion-Material Monster(s) must be the correct one(s).

Discard this card from your hand to the Graveyard to add a "Polymerization"

Spell Card from your Deck to your hand. The Deck is then shuffled.

Rare



AST-083

Emissary of the Oasis

LIGHT

Spellcaster/3/600/400

As long as a face-up Level 3 or lower Normal Monster remains on your side of
the field, your opponent cannot select this card as an attack target. As long
as this card remains on your side of the field, any Battle Damage to the
controller of this card from battle involving a Level 3 or lower Normal Monster
becomes 0.



AST-084

Special Hurricane

SPELL

Normal

Discard 1 card from your hand. Destroy all Special Summoned monsters on the
field.

Rare



AST-085

Order to Charge

SPELL

Quick-Play

Select 1 face-up Normal Monster (except a Token) on your side of the field when
you activate this card. When this card resolves, offer the selected Normal
Monster as a Tribute and destroy 1 monster on your opponent's side of the field.



AST-086

Sword of the Soul-Eater

SPELL

Equip

You can only equip this card to a Level 3 or lower Normal Monster on your side
of the field. When you activate this card, offer all Normal Monsters (except
Tokens) on your side of the field, except the equipped monster, as Tributes.
Increase the ATK of the equipped monster by 1000 points for each Normal Monster
that you offered as a Tribute.



AST-087

Dust Barrier

SPELL

Continuous

Face-up Normal Monsters on the field are unaffected by your opponent's Spell
Cards. This card is destroyed during your second Standby Phase after activation.



AST-088

Soul Reversal

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