Ultimate Muscle - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Ultimate Muscle - Strategy Guide (Page 01).
Ultimate Muscle Guide v1(AKA Kinniku man II) BY Hogangsta
contents
-About the Game
-Menu Translation (not direct but from what i percieve)
-Wrestlers
-Strategies
-Move List
-Secrets/Cheats
Well if your reading this faq then I'll assume you know a little about
this game. I'm sure once this game comes out in the U.S. you won't
need to read this faq, but for now here it is. If you have any
corrections, comments, or info on this game please
Email me at fiveonenine@hotmail.com
Well heres the menues. I'm not exactly sure if they are totally right
but they'll do.
Story mode- new story
- continue story
Tournament-1 player
-Link (i think)
3 on 3-1 player
-Link (i think)
VS mode-1player vs comp
-1player vs 2player
Training-new-lesson 1
-lesson 2
-lesson 3
-lesson 4
-lesson 5
-continue lesson
Wrestler Move lists
Options
Wrestlers(i dont know all of the wrestlers names so bare with me)
Kid Muscle
Terry Kenyon
Wally Tusket
Dik Dik Van Dik
Jaeger
The Water Guy
The DMP Leader
The sign Guy
Diabolic(cell phone)
The Shoe Guy
Kevin Mask
The Dinosaur Guy
Check Mate
Porgallossis(he looks like a bulldozer)
Hanzo
Bone Cold or scar face (not sure)
Old Man Muscle
Chinese Guy
Buffaloman
King Muscle
Strategies
Well all you have to do is beat them down with weaker grapple moves
use submissions while the opponent is down until. Another good piece
advice is to not try to get your move going in a grapple on the first
pass. let the meter go once, but once at the most because if you let
it go too long your opponent will take advantage. Also you should
experiment with strikes and grapple moves depending on which character
you choose. If you find that the computer is constantly beating you if
you are say using grapple moves all the time then try switching to
striking moves. And remember the point of this game isnt to pin your
opponent, its to knock the living snot out of them and then K.O. them.
Move List
Ah the move list. The thing everyone has been waiting for. The
gamefaqs.com board is filled with many "How do you play this game"
questions, which annoys me. Well I'm here to answer your "how do you
play questions"
Basic Moves
Standing
R=grapple withn opponent: if you are the one to innitiate the grapple
you gain extra yellow and blue area on your timing bar
L= Run towards ropes
Select=Taunt: Raises your what I like to call Rage bar
R+L+A+B=Rage: rage gives you an extra boost in your blue bar so it is
a good idea to use this just in case you are in a tight spot and need
hit a high damage move. This also gives you a significant boost while
trying to do a K.O. move.
Kid Muscle
Standing Moves
A= Punch
B= Low Kick
A+B=High Kick
Running A=Diving Headbutt
Running B=Shoulder Tackle
Grapple
B=German Suplex
B+Towards=German Suplex
B+Down=Body Slam
B+UP=Vertical Suplex
B+Awayt=Side Suplex
A=High Kick+Necklock
A+Towards=High Kick+Necklock
A+down=Pyramid Powerbomb
A+Up=Front Suplex
A+Away=Hurrican Rana
R=Kinnikum Driver(must get timing right)K.O.
R+Away or Towards opponent=Kinnikum Buster(must get timing right)K.O.
Opponent down
A=Arm Bar
B=Elbow Drop
Opponent running
A=Arm drag+Arm Bar
B=Punch
Dazed K.O. Moves
Muscle Millenium
Starter:Hurrican Rana, Body Slam
R+A/R+B=Muscle Millenium
Terry Kenyon
Standing moves
A=Side Kick
B=American Jab
A+B=Back Kick
Running A=Rear Attack
Running B=Spinning Elbow
Grapple Moves
B=Dragon Suplex
B+towards=Dragon Suplex
B+down=Body Slam
B+up=Vertical Suplex
B+Away=Arm Whip
A=Mounted Sleeper
A+towards=Mounted Sleeper
A+down=Tombstone Piledriver
A+up=Arm Bar
A+Away=Punch Rush
R=Super Tombstone
R+Away/Towards=Super tombstone
Opponent Down
A=Spinning Leg Lock
B=Arm Bar
Opponent Running
A=Waist Level Hurrican Rana
B=Wind Mill Kick
Dazed K.O. Moves
Starters:Body Slam
R+A/R+B=Face Crusher
Wally Tusket
Standing
A=Side Kick
B=Low Kick
A+B=Back Kick
Running A=Rear Attack
Running B=Shoulder Tackle
Grapple
B=German Suplex
B+towards=German Suplex
B+down=Body Slam
B+Up=Vertical Suplex
B+Away=Side Suplex
A=Dragon Suplex
A+Towards=Dragon Suplex
A+Down=Tombstone Piledriver
A+up=Front Suplex
A+Away=Sleeper Hold
R=HeadButt
R+Away/Towards=Headbutt
Opponent Down
A=STF
B=Flip Splash
Opponent Running
A=Drop Toe Hold+STF
B=Drop Kick
Dazed K.O.Moves
Starters:Body Slam, Tombstone Piledriver
R+A/R+B=Rump Attack+Modified Hurrican Rana
Dik Dik Van Dik
Standing
A=Middle Kick
B=Punch
A+B=High Kick
Running A=Wind Mill Kick
Running B=Jumping Knee Attack
Grapple
B=German Suplex
B+towards=German Suplex
B+down=Body Slam
B+up=Front Suplex
B+away=Knee
A=Sleeper Hold
A+towards=Sleeper Hold
A+down=Tombstone Piledriver
A+up=Knee Rush
A+Away=Drop Kick
R=Jumping punch
R+Away/Towards=Jumping punch
Opponent Down
A=STF
B=Knee Drop
Opponent Running
A=Drop Kick
B=High Kick
Dazed K.O. Moves
Starters: Body Slam, Tombstone Piledriver
R+A/R+B=Diving Antler Attack
Jaeger
Standing
A=High Roundhouse Kick
B=High Front Kick
A+B=Drop Kick
Running A=Knee Attack
Running B=Shoulder Tackle
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+Up=Vertical Suplex
B+Away=Side Suplex
A=German Suplex
A+Towards=German Suplex
A+Down=Tombstone Piledriver
A+Up=Overhead Suplex
A+Away=Shoulder Slam
R=Leg/Head Slam
R+Away/Towards=Leg/Head Slam
Opponent Down
A=Leg Lock
B=Arm Bar
Opponent Running
A=Front Drop Kick
B=Drop Kick
Dazed K.O. Moves
R+A/R+B=Flame Hand
The Water Guy
Standing
A=Back Kick
B=Drop Kick
A+B=Stab
RUnning A=Flip Drop Kick
Running B=Body Splash
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+Up=Vertical Suplex
B+Away=German Suplex
A=Chest Pound
A+Towards=Chest Pound
A+Down=Stretch
A+Up=Overhead Suplex
A+Away=Hurrican Rana
R=Cannon Ball
R+Away/Towards=Octopus Driver
Opponent Down
A=Leg Drop
B=Flip Splash
Opponent Running
A=Front Drop Kick
B=Flip Drop Kick
Dazed K.O. Moves
Starters:Hurrican Rana,Body Slam
R+A/R+B=Squid Attack
The DMP Leader
Standing
A=Back Kick
B=Body Blow
A+B=Tail Attack
Running A=Clothes Line
Running B=Spinning Punch
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+Up=Back Breaker
B+Away=German Suplex
A=Throwing German Suplex
A+Towards=Throwing German Suplex
A+Down=Power Bomb
A+up=Hurrican Rana
A+Away=Sleeper Hold
R=Escara Buster
R+Away/Towards=Escara Buster
Opponent Down
A=Arm Breaker
B=Elbow Drop
Opponent Running
A=Clothes Line
B=Tail Attack
Dazed K.O. Moves
Starters:Hurrican Rana, Body Slam, Powerbomb
R+A/R+B=Face Crusher
The Sign Guy
Standing
A=High Kick
B=Punch
A+B=Meteor
Running A=Body Attack
Running B=Body Attack
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+Up=Vertical Suplex
B+Away=Knee
A=High Kick
A+Towards=High Kick
A+Up=Arm Bar
A+Down=Chop
A+Away=Head Saw
R=Nasty Drop
R+Away/Towards=Nasty Drop
Opponent Down
A=Leg Drop
B=Elbow Drop
Opponent Running
A=Redirect opponent to ropes
B=High Kick
Dazed K.O. Moves
Starters: High Kick, Body Slam, Head Saw
R+A/R+B=Head And Arm Saw
Diabolic (The Cell Phone)
Standing
A=Middle Kick
B=Hook Punch
A+B=Drop Kick
Running A=Drop Kick
Running B=Shoulder Tackle
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+Up=Vertical Suplex
B+Away=Punch Rush
A=Bite Attack
A+Towards=Bite Attack
A+Down=Powerbomb
A+Up=Sleeper Hold
A+Away=Cord Attack
R=
R+Away/Towards=
Opponent Down
A=Leg Lock
B=Flip Splash
Opponent Running
A=Middle Kick
B=Front Kick
Dazed K.O. Moves
Starters:Body Slam, Cord Attack, Powerbomb
R+A/R+B=Transform: Diabolic transforms intoBuffaloman and then you
press R+A/R+B again to perform Buffalomans attack
The Shoe guy
Standing
A=Middle Kick
B=Low Kick
A+B=Drop Kick
Running A=Clothes Line
Running B=Knee Attack
Grapple
B=Headbutt
B+Towards=Headbutt
B+Down=Body Slam
B+UP=Vertical Suplex
B+Away=German Suplex
A=Tiger Suplex
A+Towards=Tiger Suplex
A+Down=Chokeslam
A+Up=Hurrican Rana
A+Away=Shoulder Slam
R=Shoe Slam
R+Away/Towards=Shoe Slam
Opponent Down
A=STF
B=Knee Drop
Opponent Running
A=Clothes Line
B=Wheel Kick
Dazed K.O. Moves
Starters:Chokeslam, Hurrican Rana, Body Slam
R+A/R+B=Shoe Millenium
Kevin Mask
Standing
A=High Kick
B=Low Kick
A+B=Back Kick
Running A=Wheel Kick
Running B=Elbow Attack
Grapple
B=German Suplex
B+Towards=German Suplex
B+Down=Body Slam
B+UP=Knee
B+Away=Overhead Suplex
A=Sleeper Hold
A+Towards=Sleeper Hold
A+Down=Martial Arts Throw
A+Up=Back Breaker Slam
A+Away=Kick Rush
R=Back Breaker Bridge
R+Away/Towards=Reverse Piledriver
Opponent Down
A=STF
B=Elbow Drop
Opponent Running
A=Wheel Kick
B=Back Kick
Dazed K.O. Moves
Starters:Back Breaker Slam, Body Slam
R+A/R+B=Muscle Millenium
The Dinosaur Guy
Standing
A=Drop Kick
B=Punch
A+B=High Drop Kick
Running A=High Drop Kick
Running B=Drop Kick
Grapple
B=Middle Kick
B+Towards=Middle Kick
B+Down=Body Slam
B+UP=Back Breaker
B+Away=Knee
A=Sleeper Hold
A+Towards=Sleeper Hold
A+Down=Shoulder Slam
A+Up=Back Breaker Slam
A+Away=High Drop Kick
R=Dino Slam
R+Away/Towards=Dino Slam
Opponent Down
A=Leg Lock
B=Face Bite
Opponent Running
A=High Drop Kick
B=Drop Kick
Dazed K.O. Moves
Starters:Back Breaker Slam, Shoulder Slam, Body Slam
R+A/R+B=Dino Hand
Check Mate
Standing
A=High Kick
B=Punch
A+B=Horse Hooves
Running A=Wheel Kick
Running B=Knee Attack
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Body Slam
B+UP=Vertical Suplex
B+Away=German Suplex
A=Double Knee Attack
A+Towards=Double Knee Attack
A+Down=Rook Back Stretch
A+Up=Arm Bar
A+Away=Rook Leg Crush
R=Knight Drop
R+Away/Towards=Knight/Rook Drop
Opponent Down
A=Arm Bar
B=Knee Drop
Opponent Running
A=Horse Hooves
B=Wheel Kick
Dazed K.O. Moves
Starters:Rook Back Stretch, Rook Leg Crush, Body Slam
R+A/R+B=Knight Kick Barrage
Porgallossis
Standing
A=Fork Lift
B=Kick
A+B=Back Kick
Running A=Clothes Line
Running B=Shoulder Tackle
Grapple
B=Knee
B+Towards=Knee
B+Down=Body Slam
B+UP=Headbutt
B+Away=Back Drop Slam
A=Sleeper Hold
A+Towards=Sleeper Hold
A+Down=Modified Drop Kick
A+Up=Arm Hold
A+Away=Fork Lift Attack
R=Compactor
R+Away/Towards=Air Combo
Opponent Down
A=Knee Attack
B=Stomp
Opponent Running
A=Back Kick
B=Shoulder Tackle
Dazed K.O. Moves
Starters:Body Slam, Back Drop Slam, Fork Lift Attack
R+A/R+B=Bull Dozer
Hanzo
Standing
A=Mongolian Chop
B=Upper Cut
A+B=Sword Uppercut
Running A=Kick Flip
Running B=Body Splash
Grapple
B=Lift Choke
B+Towards=Lift Choke
B+Down=Back Breaker
B+UP=Hurrican Rana
B+Away=Overhead Suplex
A=Kick Rush (Looks Like Lu Kangs Bicycle Kick from MK)
A+Towards=Kick Rush
A+Down=Tombstone Piledriver
A+Up=Arm Lock Face Buster
A+Away=Shoulder Slam
R=Stretch Bomb
R+Away/Towards=Spike Demon Crush
Opponent Down
A=Leg Drop
B=Elbow Drop
Opponent Running
A=Kick Flip
B=Back Kick
Dazed K.O. Moves
Starters:Hurrican Rana, Tombstone Piledriver, Shoulder Slam
R+A/R+B=Paper Cut
Scar Face
Standing
A=High Kick
B=Punch
A+B=Drop Kick
Running A=Drop Kick
Running B=Knee Attack
Grapple
B=High Drop Kick
B+Towards=High Drop Kick
B+Down=Vertical Suplex
B+UP=Hurrican Rana
B+Away=Punch Rush
A=Throwing German Suplex
A+Towards=Throwing German Suplex
A+Down=Tombstone Piledriver
A+Up=The Turantula
A+Away=Shoulder Slam
R=Reverse Bowerbomb
R+Away/Towards=Death Velley Drop
Opponent Down
A=Leg Lock
B=Elbow Drop
Opponent Running
A=High Kick
B=Drop Kick
Dazed K.O. Moves
Starters:Shoulder Slam, Hurrican Rana, Punch Rush
R+A/R+B=Knife Attack
Old Man Muscle
Standing
A=High Kick
B=Chop
A+B=Drop Kick
Running A=Bull Dog
Running B=Shoulder Tackle
Grapple
B=Headbutt
B+Towards=Headbutt
B+Down=Body Slam
B+UP=Vertical Suplex
B+Away=Side Suplex
A=Sleeper Hold
A+Towards=Sleeper Hold
A+Down=Reverse Bear Hug
A+Up=Arm Bar
A+Away=Arm Lock
R=Kinnikum Driver
R+Away/Towards=Kinnikum Buster
Opponent Down
A=Leg Lock
B=Arm Lock
Opponent Running
A=High Kick
B=Chop
Dazed K.O. Moves
Starters:Body Slam
R+A/R+B=Rear Attack
The Chinese Guy
Standing
A=Middle Kick
B=Chop
A+B=High Roundhouse Kick
Running A=Bull Dog
Running B=Knee Attack
Grapple
B=Back Drop
B+Towards=Back Drop
B+Down=Vertical Suplex
B+UP=Knee
B+Away=Leg Lift Back Drop
A=Martial Arts Kick
A+Towards=Martial Arts Kick
A+Down=Piledriver
A+Up=Arm Bar
A+Away=Arm Lock
R=Shoulder Driver
R+Away/Towards=Shoulder Driver
Opponent Down
A=Leg Lock
B=Arm Bar
Opponent Running
A=Middle Kick
B=Chop
Dazed K.O. Moves
Starters:Piledriver, Martial Arts Kick
R+A/R+B=Dragon Drop Kick
Buffaloman
Standing
A=High Kick
B=Punch
A+B=Drop Kick
Running A=Clothes Line
Running B=Shoulder Tackle
Grapple
B=Knee
B+Towards=Knee
B+Down=Body Slam
B+UP=Back Breaker
B+Away=Side Suplex
A=Sleeper Hold
A+Towards=Sleeper Hold
A+Down=Piledriver
A+Up=Sky High Suplex
A+Away=Corner Throw
R=Bull Charge (going Up)
R+Away/Towards=Bull Charge (going down)
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