Million Hooters
Million Pixels - Million Hooters
Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter T » Tony Hawk's Pro Skater 4 - Strategy Guide (Page 03)

Tony Hawk's Pro Skater 4 - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Tony Hawk's Pro Skater 4 - Strategy Guide (Page 03).

**************** Eric Koston *
***************Location: Alcatraz
Goal: Eric, Go "The Distance" Downhill, And Do 5 Transition Grinds In The Same
Combo Along The Way!

Simple. Start out by 50-50 grinding the ledge straight ahead. Now, along the
way down, you have to transition grind 5 times. This can be easily done by
pressing Down+Down+A and then Down+Down+R, and after you do this and the ledge
ends, simply land.

***************
* Bucky Lasek *
***************
Location: Kona
Goal: Bucky, The Fans Want You! Don't Disappoint Them.
Now, this is all skill. You have to perform the tricks asked of you. You have
to do at least 15 of them the first time around. If you don't know how to do a
certain trick, consult the "View Tricks" option from the Pause Menu. The second
round, you only have to do 7 of the tricks, but they are double tricks. Which
means that you have to do both at the same time in the air. That will do it.

***************
* Bam Margera *
***************
Location: Zoo
Goal: Rabid Monkeys!! Calm Them By Doing 15 Tricks They Request!
Once again, a test of skill. Use the surrounding Vert Ramps to perform the Lip
Tricks. Other than that, if you don't know how to do a trick, consult the Trick
List.

*****************
* Rodney Mullen *
*****************
Location: Kona
Goal: Rodney, Show Us Some Flatland Tricks!

This can be quite the difficult task, but there is a complete list of Flatland
Tricks in the Trick List in the Pause Menu. In this first round of the Pro
Challenge, you must perform 15 tricks. The second round, though, involves
Flatland Transitions. You must perform 10 of them. You just have to do both
tricks in a single manual.

**************
* Chad Muska *
**************
Location: London
Goal: Chad, Keep a Combo Line Around The Park And Include 5 Grind Transitions!

This is related greatly to Eric Koston's Pro Challenge. Start off by grinding
the ledge to your character's right going northwest. When it curves, it then
ends. When it does end, stay in the same direction and hit Grind again so you
grind the curb. When you come to the round rail on the other side, Ollie up to
it and grind it. You'll curve all the way around. But, during all this, be sure
to fit in 5 of those pesky Grind Transitions. Best way to do this: Down+Down+A,
Down+Down+R. <---- This tip was contributed by


*******************
* Andrew Reynolds *
*******************
Location: Shipyard
Goal: Andrew, Make "The Grand Transfer" Over the First Spine, And Then the
Second One All In One Combo!

This is a fairly easy challenge, if you know what to do. You start off on the
roof of the northwestern buildings. Up ahead, there is a Vert Ramp which can be
used for a Spine Transfer. Go up it and do a Spine Transfer on it, then revert,
then manual across the small distance to a second Vert Ramp. But, when you go
off it, aim to the right so you jump off the roof via the Vert Ramp, and while
in midair, press L+R for the Spine Transfer. You'll transfer over to the other
side, and that gives you the goal.

******************
* Elissa Steamer *
******************
Location: Kona
Goal: Elissa, Beat the Boys At Their Own Game By Cranking Out Some Combos!

"Beat Bucky Lasek's 100,000 Point Combo!"
"Beat Eric Koston's 200,000 Point Combo!"
"Beat Bam Margera's 300,000 Point Combo!"

This Pro Challenge is pretty difficult, if you don't have high stats. Simply
put in as many tricks as you can in one line. But, ALWAYS REMEMBER TO REVERT,
AND MANUAL WHEN YOU CAN. First you need 100,000 points, then 200,000, and
finally 300,000 points. The first one can easily be done by grinding on the
pool ledges. The second one can be accomplished the easiest by performing Spine
Transfers and tricks on the spines ahead. Finally, the last one can be stringed
together with grinding the ledges and manual tricks.

***************** Jamie Thomas *
****************
Location: CA College
Goal: Jamie, Bust Out 3 Tricks Today For the Video Shoot!

This is pretty easy. The first trick that you have to do is Crooked Grind
(usually A+up right) on the ledge leading down that's right ahead of you.
Remember, though, even if you stick in a No Comply, or even a Nollie at the
beginning, it won't work. You have to get both the Crooked Grind and the gap
going down. The second trick is Crook Big Spin Crook grind the ledge on your
right (not your character's right). The Crook Big Spin Crook is a special
trick, so read the Trick List for what the combination is if you don't know it
already. Just keep grinding until the ledge ends. The final trick is doing a
Sal Flip across the bridge. Use the ramp up as a ramp and do the trick
(Up+Up+L). Also, do it from the north part of the bridge to the south. It won't
work if you go from south to north. If you mess up the first time, go back and
do it again. Don't do it coming back.

********************************************
* Mindy/Frycook/Momo/Roger/Create-a-Skater *
********************************************
Location: Alcatraz
Goal: You have 5 minutes to score 1,000,000 points! Good luck.

Not much to say... you have plenty of time to score the big million. Just
remember to string combos whenever you can, but don't take risks if you have a
big combo going. Instead, land it and then go for it. :)

==========================================================================
6. Pro Tour Walkthrough
==========================================================================
--------------------------------------------------------------------------
6.1 CA College
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 100,000 Points
Get a Pro Score of 160,000 Points
Get a Sick Score of 200,000 Points!
Get a Combo Score of 110,000 Points!
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

Find the Hidden Tape
In the center of the level, there's a sewer with a bridge, right? Well,
head over to it. Get in one side of the sewer, and Ollie to the other and
grab the Tape.

Collect S-K-A-T-E Part I
VERT:
S- On the planter ahead. Grind it.
K- Head into the pool area at the northwestern area of the level. Go up
the ramp there, and Ollie up onto the roof of the building, but position
yourself so you grab K on the way up.
A- Skate around the building until you find a wire heading north. Grind
it. A is on it.
T- Now, the wire will eventually turn into the ledge of a line of
buildings. When it ends, don't Ollie to the other side. Instead, fall onto
the red-and-white striped roof, and grind the ledge there heading north.
When it ends, Ollie to the wire sticking out from the Parking Garage and
grind it. You'll grab T in the process.
E- Head in the same direction as you land and keep going until you reach a
rail going into a building entitled "Woodland School". Grind the rail, and
when it ends, perform a Wallie on the wall and grind the top of the roof,
then land there. Grind the top of the ledge and grab E.

STREET:
S- Suspended in air on the Vert Ramp ahead. Grab it at an angle so you
fall into the pool below.
K- Grind around the pool until you grab K.
A- Exit the pool area via the southeast exit, and go straight into the
other "pool" ahead. Go up the side A is on and grab it.
T- Head into the southern corner of the level. T is on the Spine in that
area.
E- If you grabbed T by performing a Spine Transfer going north, keep going
in that direction until you come to a ledge, then go left. If you didn't,
go over in that direction. Anyways, you'll end up at the two bulletin
boards/benches after a bit. Now, head a few feet northeast, but DON'T
OLLIE OVER THE LEDGE THERE. Instead, grind it heading southeast. Right
before it curves, Ollie straight ahead. You should grab E. If you don't,
try again.

Collect C-O-M-B-O in One Line Part I
VERT:
Ollie up the Vert Ramp ahead and grind the ledge for C. Immediately after
you grab C, Ollie to the other ledge ahead. Along the way, you'll grab O
and M before it ends. Right after grabbing M,, Ollie off so you land in
the street, and manual over to the ledge on the right side of the road.

STREET:
Start grinding the ledge there, heading southeast. When you come to the
gap with C on it, Ollie over it, and grind again. Keep going, and you'll
grab O on it before it curves, then ends. When it ends, manual onto that
planter there for M, then manual over to the ledge there, and proceed
grinding heading southeast again. It will curve, then a series of gaps
will follow. Ollie over them. B is on the first one. When you finally come
to rest when the ledge ends, manual straight ahead, and Ollie up the Vert
Ramp there for O.

Collect S-K-A-T-E Part II
VERT:
S- Up ahead, between the ledges. Ollie when you get near it.
K- On the spine in the souther corner of the level, next to the big
building.
A- From K, hug the western wall heading north until you come to a pool in-
ground with a ramp heading down into it. Up one side is A.
T- In the pool in the very northwest corner of the level. Ollie up the
north edge where the shadow is.
E- From T, go up onto the roof of the adjacent building via the ramp
there. Once you're up, grind the wire there that's heading south. E is on
it.

STREET:
S- Hop up the Vert Ramp in the sewer ahead, and Ollie up for it.
K- Same as above, but in the other sewer side.
A- After grabbing K, exit south. Hug the eastern wall in the middle area
until you come to the ramp leading out there. A is on it.
T- Remember the two Vert Ramps in the western corner of the level? Well,
Ollie off the one on the left, and Grind the ledge heading left up high.
It'll take you to T.
E- Keep grinding. It'll eventually curve and end. When it does, Ollie to
the wall there, and Wallie over the gap between the buildings. You should
grab E.

Collect C-O-M-B-O in One Line Part II
VERT:
Start out by Ollieing up the Vert Ramp ahead and grinding the ledge so you
grab C. Keep grinding until it curves. Right before it does curve, Ollie
straight ahead so you land in the street and grab O. Manual over to the
rail and grind it, and when it ends you should grab M. Keep grinding so
you go over to the other rail and grind that one as well for B. O is on
the side of the street, follow it either in a manual or a grind until you
see it.

STREET:
Start by Ollieing up the Vert Ramp ahead and grinding the ledge of the
building heading west and grab C. When it ends all the way, Ollie off
straight ahead, grab O, and hold in Grind. You should grind the ledge
below and grab M. Immediately after grabbing M, Ollie off onto the street,
and manual over to the rail on the side and grind it for B. When the rail
ends, manual south and grab O. It's right next to the street.

--------------------------------------------------------------------------
6.2 Alcatraz
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 150,000 Points
Get a Pro Score of 200,000 Points
Get a Sick Score of 250,000 Points!
Get a Combo Score of 130,000 Points!
Disarm the Bombs!!
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

Disarm the Bombs!!
The first one is near the building in the southern corner of the level, on
a white floor strip. For #2, get onto the roof of the building in the
souther corner via the two Spines, and grab it up there. From there,
proceed up the hill there to the 2nd floor and grab the next one there.
Where the two ramps leading their opposite ways up and down connect,
there's a curve in the ledge. Ollie up it and proceed that way. Keep going
that way until you grab #4 and #5 on it.

Find the Hidden Tape
To start out, head to the most northeastern area on the bottom floor (the
area with spines and Vert Ramps aplenty), and get into the "halfpipe" made
up of a Vert Ramp alont the wall and Spines on the opposite side. The Tape
is up on the roof of this area. To get it, Ollie off the Vert Ramp part of
the "halfpipe" and grind the roof ledge, and fall onto it. Slowly make
your way over to the Tape.

Collect S-K-A-T-E Part I
VERT:
*TIP* This challenge takes place entirely on the top floor.
S- It's up ahead, suspended in air. Perform a Spine Transfer and grab it.
K- When you come down, go a bit south so you reach the middle rail that
leads to the broken pathway. Grind it for K.
A- Keep grinding, and when you see A, Ollie up for it. You can't reach it
just by grinding.
T- By the time you grab A, you should see T, on the U shaped ledge. Grab
it.
E- The final letter is above the door that leads into the Cell Block. Use
the Vert Ramps on either side to grab it.

STREET:
S- It's up the ramp ahead. Ollie up to it.
K- Climb back on the roof. K is up in the air on the northwestern wall.
Grab it.
A- A is in the northeast corner of the roof. Grab it, then Ollie off into
the pool below.
T- Grind around the pool and grab it. It's on the perimeter of it.
E- Now, follow the path that leads south. You'll see E before you even
make it over to the Cell Block door. Grind the ledge it's on for it.

Collect C-O-M-B-O in One Line Part I
VERT:
C is up ahead. After you Ollie up to grab it, come back down, Revert, then
go back up again and Spine Transfer into the pit below. You should have
just enough speed to make it to the top of the pool ledge. Grind it all
the way around, pulling transition grinds to increase your speed. Also, O
is on the ledge of the pool. Right after you grab it, Ollie out of the
pool and grind the ledge there for M. Keep grinding it, down the hill,
until you grab both B and O, then land.

STREET:
Start out by grinding the ledge ahead for C. Right before it turns, Ollie
off so you land on the rail below and grind it. After the broken pathway
gap, change over to the rail in the middle by manualing over to it. When
that ends, you'll grab M. From there, manual over to the door of the Cell
Block. B is on the Vert Ramp to the right of it. Ollie up to it. It's not
really high, don't worry about that. Finally, get over to the left part of
the U shaped ledge and grind it for O.

Collect S-K-A-T-E Part II
VERT:
S- That S is REALLY far away, isn't it? Once you make your way to it,
Ollie up to it.
K- From S, get to the closest ramp up to the second floor, but DON'T GO
UP. Instead, grab K in the grass a few feet away.
A- Now go up. Go up by grinding the left ledge. When it ends at the half
floor, Ollie off so you land on the first floor again and grab A.
T- From A, head to the ramp up to the second floor that's closest to the
building. It's on the curve there.
E- Now, head up that way. E is on the way. It's impossible to miss! ^_^

STREET:
S- Above the broken path gap. Grind until the rail ends, then Ollie up to
it and land on the other rail.
K- Keep grinding until the rail ends. K is straight in front of you. You
have to use the rail you were just on and Ollie off it to grab it.
A- From K, you should see the ramp heading down. Connected to the ledge
going down is a flooring that goes out for about 10 yards then drops to
another level just like it. Follow it. When you fall, you should be on a
planter. Grind the ledge looking over, and when you come to a gap, Ollie
over to A, then fall down to the 2nd floor.
T- Once on the second floor, Ollie off the Vert Ramp there heading a
little right so you grab T and land down on the first floor's spine.
You'll know you went the right way when you get the "Holy Frijoles!" gap.
E- In the "halfpipe" in the same area as the spine you landed on, you
should see E on one part. Ollie up to it. Grab it.

Collect C-O-M-B-O in One Line Part II
VERT:
You start out by Ollieing the gap in the Vert Ramps and grabbing C. After
grabbing it, Revert then manual over to the rail guarding you from falling
in the water. Grind it heading south, and right after you grab O, Ollie
off onto land, and manual. M is on a white flooring strip in the immediate
area of where you land. Grind it heading south. When you come to the
bench, grind the ledge behind it until it curves. Right before it does,
Ollie off and you'll grab B. Finally, manual over to the building in the
southern corner of the level, and Ollie from one Spine to another and grab
O. This takes a tremendous amount of speed to do. If you find it
difficult, switch to a skater with the Street type. (See below)

STREET:
C is straight ahead, on a white flooring strip heading down. Grind for it.
You should get the Swimming Team gap. That strip will end, and another one
will start, so Ollie to the next one and grind that one as well for O.
When that one ends, you should be on the bottom floor. Manual over to the
building heading in the same straight direction as when you got off the
strip. Manual all the way over to the Spine, and Ollie from one Spine to
the other and grab M. You should also get the "Mr. Business" gap. Revert
when you land, and manual straight ahead (northeast). B should be on a
bench about 10 yards away from the building, and O is a little farther
then that, on a white flooring strip.
--------------------------------------------------------------------------
6.3 Kona
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 200,000 Points
Get Pro Score of 250,000 Points
Get a Sick Score of 300,000 Points!
Get a Combo Score of 150,000 Points!
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

Find the Hidden Tape
If you have good stats, this is, by far, the easiest Hidden Tape in the
Pro Tour. It's at the northeastern Observation Deck building. Ollie up to
it. It may take more than one shot at it. It's pretty high.

Collect S-K-A-T-E Part I
VERT:
S- It's on the Spine dead ahead. Do a Spine Transfer on it.
K- From S, you should note that in the area you're in, there are 4 spines
lined up. S was on the northern one. K is accessible via the southern one;
use it to grab K in the air.
A- Drop into the pool a litte west. Now, you should see that there is a
telephone wire surrounding most of the pool. Go over to the Observation
Deck and Ollie up to the deck and grind the wire heading east. It'll curve
180 and go north. By the time it finishes the full turn, you would've
already have grabbed A.
T- Right after it finishes the full turn and goes straight north, Ollie
down into the pool again. It will ramp down, and it will form a spine with
the southern point of the other pool there. Perform a Spine Transfer and
grab T on it.
E- Finally, E is at the Amateur Tour starting place (the building attached
to the northwest wall of the level). To get it, grind up the rail there
and Ollie up to it.

STREET:
S- It's up ahead. Use a Spine Transfer to grab it.
K- If you stayed in the same direction you started this challenge at, you
should find it straight ahead, suspended in air. Use your Up+Ollie jump so
you jump out of the pool, over the grass border, and into a giant halfpipe
on the other side.
A- From K, head to the northern corner of the level. From here, head
southeast, being careful not to fall into the pool. You should see it
ahead. Grind the ledge it's on.
T- Remember they guy who asks you if you want a lift? Well, T is really
close to him. If you don't know where, then just head to the starting
point in the Amateur Tour. By now, you should've seen the T on the right
side of the building, above a planter. Use the planter for an extra boost,
and Wallie up to it.
E- Same as T, but on the left side of the building.

Collect C-O-M-B-O in One Line Part I
VERT:
It starts you out in a bad place... you need to get over to C before you
do anything. Once you're over to it, begin by grinding the west ledge,
Ollieing when it ends so you grab C, and grinding the ledge on the other
side. When that one ends, manual forward to the Spine. Perform a Spine
Transfer and grab O. On the other side of the Spine, revert and manual
over to the curved Vert Ramp in the eastern corner of the level. Grab M
there, then manual over to the 4 Spines, a little north of M. Ollie from
the southern Spine to the eastern Spine and grab B. Finally, O is
accessible via the southern Spine. Ollie off the left side of it to the
Observation Deck's Vert Ramp and grab it.

STREET:
C, O, M and B are all very easy to get. If you grind the ledge ahead of
the starting point and watch carefully where the gaps and higher floors
are, you'll be fine getting these, as they are all lined up along it.
After the ledge ends at the souther corner of the level, however, hit
manual and follow the southeastern wall. About 10 feet away is the funbox
with 4 ledges coming out on both sides. You should see O on one of the
closest ones to you. Grind for it.

Collect S-K-A-T-E Part II
VERT:
S- You know the drill. You see it when you start. ^_^ But to get it, you
need a lot of air. Make sure your stats are up.
K- You know in the middle of the level where the pool turns into a
halfpipe? Well, K is there. Use a Spine Transfer so you land in the
northern pool.
A- Ride over to the building on the northwestern wall. When you get there,
Ollie up one of the Vert Ramps there next to the door and go on the roof.
Grind the wire heading northeast. After you grab A up there, Ollie off.
T- Go in the halfpipe entrance there. It's up one of the sides, almost as
far north as you can go in the halfpipe. Ollie up to it.
E- Up the side opposite the Observation Deck.

STREET:
S- Between the two ledges on the funbox.
K- After you land from the 2nd ledge from S, head straight forward. K is
right there, next to the Spine.
A- On the curved Vert Ramp in the eastern corner of the level.
T- At the 4 Spines, between the southern and eastern ones.
E- From the northern Spine, hug the northeast wall until you come to the
Vert Ramp with three ledges at the top to grind. Ollie over that and
you'll come to the Observation Deck. Go up that Vert Ramp there and grab
E.

Collect C-O-M-B-O in One Line Part II
VERT:
First off, go up the halfpipe in front of the Observation Deck there and
grab C. Revert at the bottom, then turn around and grind the halfpipe
ledge, going east. Keep grinding and you'll grab O before there's a gap.
Jump the gap and proceed ginding from M. There'll be a curve right next to
it. After the curve, Ollie off onto land, and grind the white ledge for a
bit until you have B and O. Then, Ollie off.

STREET:
First, Ollie up the Vert Ramp on the side of the building and grab C. When
you come back down, revert, then manual in the same straight direction.
Grind the ledge ahead, and you'll get O. It'll make a slight level-out, so
Ollie over to the other side and grab M. The ledge will then elevate up a
bit after a curve, so Ollie up and grind again. You'll also get B here.
Finally, after you grab B, the ledge will make a little "secret" turn
behind the Observation Deck and turn you toward the halfpipe. When it
ends, Ollie up and grab that O.

--------------------------------------------------------------------------
6.4 Shipyard
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 250,000 Points
Get a Pro Score of 300,000 Points
Get a Sick Score of 350,000 Points
Get a Combo Score of 170,000 Points
The "Ghost" of Spike is Coming Back! Quickly Gather All the Bones Before
He Does
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

The "Ghost" of Spike is Coming Back! Quickly Gather All the Bones Before
He Appears!
Alright, this challenge sounds SOOO corny! Why not just say that he wants
to get his bones back before he comes, or wakes up? Just my opinion. >_<
Anyways, you also have the arrow help. Just follow the direction indicated
and collect all 10 bones before the timer goes off. ;)

Find the Hidden Tape
This Tape seems very difficult, but it's rather easy. Ok... you need to
head to the southern area of the level (where that big building thing is
with wires connected to it ^_^). See the shadow of the Tape way up there
underneath the building thingy? Impossible? No. Hard? No. Simply go down
to the most southern corner of the level (not the rail out in the water),
grind the Vert Ramp heading northeast, and Ollie when it lands on the
Spine, and it will take you between the two wall things. From here, just
Ollie over to it and grab it.

Collect S-K-A-T-E Part I
VERT:
S- On the Vert Ramp ahead. Spine Transfer to grab it.
K- After you land from the Spine Transfer, keep going straight. There'll
be a miniature spine there. Spine Transfer on this one as well and grab K.
A- Head as far south as you can without falling down to the regular level.
See A suspended in air? Ollie up to it.
T- Now fall back down to the regular level. Go as far west as you can
there without going back up. Now, hug the southwestern wall until you come
to a gap with ramps on either side. Ollie over it. There will be another
one right afterwards, but there are two big rails next to it. Go to those
instead. If you stand next to the one on the right, you can see the T.
Grind the ledge it's on to grab it.
E- Remember that big maching building thing that the Hidden Tape was on?
Well, E is on the spine on the southern wall of it.aa

STREET:
S- Grind on the side of the building ahead, and when it takes you on a
wire, Ollie up and grab S.
K- After you grab S, fall down. On the second building, where the white
pathway is at, lies K on the handrail.
A- Go as west as you can without going on the top level. There should be
an orange Vert Ramp next to a building. Ollie up to the top of the
building, and grind the other end heading northeast. It will turn into a
wire that holds A.
T- Now, go back to the eastern corner. Hug the southeastern wall until you
come to a gap with ramps on both sides. To get T, Ollie from one side to
the other so you grab it and land on the other side.
E- A little more south is another gap just like the one T was on, but what
we want is the rails next to it leading up then down again. The one on the
right has E on it.

Collect C-O-M-B-O in One Line Part I
VERT:
C is right over the building ahead. Use the Vert Ramps on the right side
to grab it, and land on the Vert Ramp on the left. Immediately revert then
manual. O is right in front of you. Next, manual over the bridge ahead,
surrounded by pools on either side. Grind the right side for M. After the
ledge ends, manual exactly east until you come across B on a ledge by the
yellow flooring. Keep going east after grabbing that, and you'll come
across O on one of the two rails leading down.

STREET:
First off, go up the Vert Ramp ahead, then revert and manual over to the
southwestern walls ledge and grind it. When you come to the gap in the
ledge, Ollie over so that you grab O and grind the other side. Do this
again on the next gap for M. If you keep grinding, you'll grab B just
before the ledge curves. After it curves, it'll end briefly after. When it
does end, Ollie so you grab O in midair.

Collect S-K-A-T-E Part II
VERT:
S- Between the two Vert Ramps ahead.
K- Now, go down the ramp into the main area. The first building on the
northwest wall has K on the rail.
A- Remember the bridge with pools on either side of it? Well, get into the
pool on the right. You should see the A on the southeastern wall. Ollie up
to it.
T- Now, exit the right pool via the northwestern wall of it. Just ahead of
you should be the building flanked by Vert Ramps on either side. Ollie
from one to the other for T.
E- From T, head as far as you can west without going to the top level. E
is up the Vert Ramp there.

STREET:
S- You can see it when you start. Perform a Spine Transfer for it.
K- After you grab S, get up to the top level of the "spine building". On
the southern Vert Ramp on the top, K floats in midair.
A- Go as south as possible on dry land. You should see A in the top-left
corner of the screen. Go get it.
T- After grabbing A, go over to the other side by that Spine there. T is
on the Vert Ramps there.
E- Do you see where a rail leads up then ends, so you go flying into a
double pool in the water? Well, right next to that rail is E.

Collect C-O-M-B-O in One Line Part II
VERT:
Start out by grinding the rail ahead. When it ends, Ollie. You'll fly into
the pool there, whilst grabbing C. Keep going straight. When you reach the
other end of the pool, Spine Transfer into the other one, and grab O in
midair. revert, then grind the rail leading up to the rail suspended above
the sea, but DON'T OLLIE TO THE RAIL! You'll miss M. After that rail turns
into a platform, try to slow down a bit. You should see B on the ledge
there. Grind the ledge, then Ollie when it ends so you grab O in the air.

STREET:
First, Ollie from right Vert Ramp to the other to grab C, then revert at
the left one. From here, manual straight ahead to the building. Grind the
ledge and grab O. Keep grinding until you come to the second building.
When that building ends, Ollie off for M. From here, manual straight
forward and grab B on the rail. Keep going in the same western direction
until you see E on another rail. Grind it.


--------------------------------------------------------------------------
6.5 Zoo
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 300,000 Points
Get a Pro Score of 350,000 Points
Get a Sick Score of 400,000 Points!
Get a Combo Score of 190,000 Points!
Find the Hidden Tape
Catch the Runaway Penguins!
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

Find the Hidden Tape
This one is rather simple. It's on the northwestern wall, in between the
rhino exhibit and the elephant exhibit. Ollie from one of them to the
other with a bit of speed and grab it.
Catch the Runaway Penguins!

Catch the Runaway Penguins!
The first one is in the penguin exhibit. Grab him. The second one is on
top of the aquarium again. Get up there via the Vert Ramps and grab him.
The next one is just to the left of the penguin exhibit. Number 4 is next
to the Jeep at the lion exhibit. Finally, #5 is over by the circular
Ticket Booth in the western area of the level.

Collect S-K-A-T-E Part I
VERT:
S- Hanging out above the entrance to the bird cage. To get it, Grind the
top of the cage until you come all the way around to it.
K- On top of the Ticket Booth, a little south from the bird cage. Wallie
up to it.
A- Remember the black-and-white striped Jeep, near the monkey cage? A is
on the spine to the left of it.
T- Do you see that Vert Ramp on the side of the building, still near the
Jeep? Well, Ollie up it and grind the building ledge, heading west. It
will change to a wire, which holds T on it.
E- Keep grinding the wire until it takes you to the center bridge. From
here, head over to the lion exhibit (northeast). Once inside it, Ollie up
one of the Vert Ramps on either side of the northeast wall, and land on
the Vert Ramp a little higher then the others. Grab T up there.

STREET:
S- You see it when you start. To get it, Ollie up the Vert Ramp on the
side of the building, and get up on the roof. Once up, grab it. It may
look like it's really high up in the air, but you barely need to Ollie to
grab it. Get some speed, go back a bit, and go north and Ollie off the
roof. You should get it.
K- For K, you have to go to the lion exhibit, but don't go in it. Instead,
Ollie from one Vert Ramp to the other, over the Jeep, and grab K.
A- On the central bridge. Grind for it.
T- In the center of the bird cage, on the Spine.
E- It's suspended in the air next to the circular Ticket Booth. Ollie out
to it once you get the right angle.

Collect C-O-M-B-O in One Line Part I
VERT:
Start out by grinding the ledge heading west for C. Keep going until it
ends, then manual over to the rail on the middle bridge, but make sure you
grab O on the way. Grind all the way up and down for M, then manual when
it ends. Manual over to the circular red tile floor, and grind it for B.
Finally, manual over to the bench facing the elephant exhibit, and grind
it for O.

STREET:
Start by grinding around the circular red tile floor for C, then Ollie off
and manual over to the rail surrounding the elephant exhibit. Grind it
heading northeast for O, then Ollie onto the wall, grind over it, then
land on the rail on the other side. Keep grinding until you grab M, then
Ollie off right after it curves, and then manual over to where the shadow
is right between the Vert Ramp and the Penguin Exhibit. Ollie up where it
is, and perform a Spine Transfer, so you go through the opening and into
the penguin exhibit while also grabbing B. Revert, and manual directly
forward until you see O on the other side. Ollie up to it.

Collect S-K-A-T-E Part II
VERT:
S- Above the aquarium. Use the adjacent Vert Ramp to grab it.
K- It's on the Vert Ramp between the rhino exhibit and the penguin
exhibit. Ollie up high and grab it.
A- Between the rhino exhibit and the elephant exhibit. Ollie from one to
the other on the northwestern wall and grab it.
T- In the elephant exhibit, on the southwestern wall. Ollie up to this one
as well.
E- In between the two exhibits once again, but this time on the
southeastern wall. Spine Transfer from one to the other and grab it.

STREET:
S- Straight ahead. Ollie out to it, off the roof.
K- From here, head over to the penguin exhibit. When you get to the ramp
that leads to it (next to the aquarium) you should see A. Use the nearby
Vert Ramp to grab it.
A- Into the penguin exhibit, now. A is on the southwestern wall. Use a
Spine Transfer so you grab it and land on the Vert Ramp on the other side.
T- Remember the wall piece that's between the rhino and the elephante
exhibits, on the southeastern rail? Ollie up onto it and grab T on it.
E- Head over to the bird cage, but don't go in it. Instead, keep going
west without going in. You should see a Vert Ramp with a wire high above
it. E is on it. Either Ollie up to it or Grind up to it.

Collect C-O-M-B-O in One Line Part II
VERT:
Begin by grinding the rail ahead for C. When it ends, manual over to the
Vert Ramp there and grind the ledge heading south. It will end, and when
it does, Ollie to the rail below and grind it. Make sure you grab O on the
way down to it. When that rail comes to an end, manual straight ahead.
You'll come to a bench. Grind it and grab M. Manual a little more west and
you'll find another bench. Grind this one as well and grab B. Finally,
Ollie into the elephant exhibit right next to you, and manual over to the
southwestern wall. Ollie up it and grab O.

STREET:
Start out by grinding the ledge. After it turns into a wire, then back to
a ledge again, you should grab C. When the ledge ends, Ollie off and
manual north a bit. O is on the red tile flooring near the middle bridge.
Now, grind the left rail on the middle bridge going up and grab M on it.
Keep grinding until it finally ends, then Ollie off, and manual straight
forward and grind the next rail directly ahead (at the ticket booth) for
B. Finally, keep grinding that rail, and Ollie off at the end so you grab
O in the air.
--------------------------------------------------------------------------
6.6 London
--------------------------------------------------------------------------

GOAL CHECKLIST:
Get a High Score of 350,000 Points
Get a Pro Score of 400,000 Points
Get a Sick Score of 450,000 Points!
Get a Combo Score of 210,000 Points!
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O in One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O in One Line Part II

Find the Hidden Tape
As you may have seen, there is a big building next to the three small
buildings on the northwestern wall. Use the Vert Ramps to get on top of
it. Once you get up there, Spine Transfer to the even higher floor and
grab the Tape up there.

« Previous PageNext Page »