Tony Hawk's Pro Skater 4 - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Tony Hawk's Pro Skater 4 - Strategy Guide (Page 01).
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Tony Hawk's Pro Skater 4 FAQ/Walkthrough
For the Game Boy Advance Handheld Video Game System
By KirbyRockz
Last Updated: 01/14/04 Version 2.42
This document is Copyright 2003 A.H.
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Table of Contents
1. Overview
2. Updates
3. The Skaters
4. Amateur Tour Walkthrough
4.1 CA College
4.2 Alcatraz
4.3 Kona
4.4 Shipyard
4.5 Zoo
4.6 London
5. Before You Go Pro (Pro Challenges)
6. Pro Tour Walkthrough
6.1 CA College
6.2 Alcatraz
6.3 Kona
6.4 Shipyard
6.5 Zoo
6.6 London
9. Secrets
10. FAQ
11. Contact
12. Acknowledgements
13. Legal
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1. Overview
==========================================================================
Tony Hawk's Pro Skater 4 lets players take on the role of renowned
skateboarder Tony Hawk and 13 other athletes as they skate through
enormous free roaming levels, choose from 190 progressively harder goals
and build their skills to perform 14 of the greatest skateboarding stunts
of all time. The game's new free-roaming career mode allows players to
earn respect and the chance to take on all new pro goals by conquering a
skater-specific Pro Challenge based on each skater's personal history.
Better overview in a later update. XD
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2. Updates
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09/12/03- Starting up! I have all the way to Shipyard done, plus some
skater stats. More to come!
09/18/03- The Walkthrough is complete! YAY! Now, for the "The Skaters"
chapter, the Secrets chapter and the Pro Challenges. All done now, except
for those!
11/12/03- I've been working on the Secrets section. Same with some of the
Pro Challenges, and a bit more work on the Bios has been done. I'll
probably have a short description of each skater in a future update. :)
11/14/03- Secrets and "The Skaters" are now complete. Pro Challenges are almost
done. :) They're the only thing left. ;)
01/14/04- All done! This FAQ is 100% complete for now! ^_^
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3. The Skaters
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*************
* Tony Hawk *
*************
Type: Vert
DEFAULT SPECIALS:
Froggy Grind
BS Overturn
Dbl. Kickflip to Indy
Indo 900
DEFAULT STATS:
Air: * * * * * * * (7)
Hangtime: * * * * * (5)
Ollie: * * * (3)
Speed: * * * * * (5)
Spin: * * * * * * * * (8)
Switch: * * * * (4)
Rail balance: * * * * * (5)
Lip balace: * * * * * (5)
Manual balance: * * * (3)
*****************
* Bob Burnquist *
*****************
Type: Vert
DEFAULT SPECIALS:
Sitdown Air
Racket Air
BS Rocket Tailslide
The Fandangle
DEFAULT STATS:
Air: * * * * * * (6)
Hangtime: * * * * * (5)
Ollie: * * * * (4)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * * * * (8)
Rail balance: * * (2)
Lip balance: * * * * * * * (7)
Manual balance: * * * (3)
*******************
* Steve Caballero *
*******************
Type: Street
DEFAULT SPECIALS:
Air Guitar
Kickflip Superman
Daffy Grind
FS 540
DEFAULT STATS:
Air: * * * * * * * (7)
Hangtime: * * * * * * (6)
Ollie: * * * * * (5)
Speed: * * * * (4)
Spin: * * * * * (5)
Switch: * * * * (4)
Rail balance: * * * * * * (6)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
*******************
* Kareem Campbell *
*******************
Type: Street
DEFAULT SPECIALS:
Kickflip Backflip
Nosegrind to Pivot
Casper
Remo Slide
DEFAULT STATS:
Air: * * * * * * (6)
Hangtime: * * * (3)
Ollie: * * * * * * (6)
Speed: * * * * * (5)
Spin: * * * * * * * (7)
Switch: * * * * * (5)
Rail balance: * * * * * * * (7)
Lip balance: * * (2)
Manual balance: * * * * (4)
*****************
* Rune Glifberg *
*****************
Type: Vert
DEFAULT SPECIALS:
Crail Slide
One Foot Bluntslide
Double Kickflip Madonna
Christ Air
DEFAULT STATS:
Air: * * * * * * * (7)
Hangtime: * * * * * * * (7)
Ollie: * * * * * (5)
Speed: * * * * (4)
Spin: * * * * * (5)
Switch: * * * * * * (6)
Rail balance: * * * * (4)
Lip balance: * * * * * (5)
Manual balance: * * (2)
***************
* Eric Koston *
***************
Type: Street
DEFAULT SPECIALS:
Falcon Slide
The Fandangle
Pizza Guy
DEFAULT STATS:
Air: * * * * (4)
Hangtime: * * * (3)
Ollie: * * * * * * * (7)
Speed: * * * * (4)
Spin: * * * * (4)
Switch: * * * * * * * (7)
Rail balance: * * * * * * * (7)
Lip balance: * * * (3)
Manual balance: * * * * * * (6)
***************
* Bucky Lasek *
***************
Type: Vert
DEFAULT SPECIALS:
Lien Rodeo
One Foot Japan
The Big Hitter
Fingerflip Airwalk
DEFAULT STATS:
Air: * * * * * * * (7)
Hangtime: * * * * * * * (7)
Ollie: * * * (3)
Speed: * * * * * (5)
Spin: * * * * * * * (7)
Switch: * * * * * (5)
Rail balance: * * * (3)
Lip balance: * * * * * * (6)
Manual balance: * * (2)
***************
* Bam Margera *
***************
Type: Street
DEFAULT SPECIALS:
Russian Boneless
540 Tailwhip
The @#%$
DEFAULT STATS:
Air: * * * * (4)
Hangtime: * * * * (4)
Ollie: * * * * * * (6)
Speed: * * * * * * (6)
Spin: * * * * * (5)
Switch: * * * * * * (6)
Rail balance: * * * * * * * (7)
Lip balance: * * * (3)
Manual balance: * * * * (4)
*****************
* Rodney Mullen *
*****************
Type: Street
DEFAULT SPECIALS:
Gazelle Underflip
Heelflip Darkslide
5-0 Fingerflip Nosegrind
Half Cab Impossible
DEFAULT STATS:
Air: * * (2)
Hangtime: * * (2)
Ollie: * * * * * * (6)
Speed: * * * (3)
Spin: * * * * * * * * (8)
Switch: * * * * * * * * (8)
Rail balance: * * * * * * (6)
Lip balance: * * (2)
Manual balance: * * * * * * * * (8)
**************
* Chad Muska *
**************
Type: Street
DEFAULT SPECIALS:
Mute Backflip
Muska Beatz
Ghetto Tag Grind
Muska Nose Manual
DEFAULT STATS:
Air: * * * * (4)
Hangtime: * * * * (4)
Ollie: * * * * * * * * (8)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * * * * (8)
Lip balance: * * * (3)
Manual balance: * * * (3)
*******************
* Andrew Reynolds *
*******************
Type: Street
DEFAULT SPECIALS:
Dark Disaster
Nosegrab Tailslide
Hardflip Late Flip
Triple Heelflip
DEFAULT STATS:
Air: * * * * (4)
Hangtime: * * (2)
Ollie: * * * * * * * * (8)
Speed: * * * * (4)
Spin: * * * * * (5)
Switch: * * * * * * * (7)
Rail balance: * * * * * * * * (8)
Lip balance: * * * * (4)
Manual balance: * * * (3)
****************
* Geoff Rowley *
****************
Type: Street
DEFAULT SPECIALS:
Rowley Darkslide
Double Hardflip
Half Flip Casper
Sproing
DEFAULT STATS:
Air: * * * * * * (6)
Hangtime: * * (2)
Ollie: * * * * * * (6)
Speed: * * * * (4)
Spin: * * * * * (5)
Switch: * * * * (4)
Rail balance: * * * * * * * * (8)
Lip balance: * * * * * * * (7)
Manual balance: * * * (3)
******************
* Elissa Steamer *
******************
Type: Street
DEFAULT SPECIALS:
Judo Madonna
Indy Backflip
Madonna Tailslide
No Comply 360 Shove It
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * (4)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * * (6)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
****************
* Jamie Thomas *
****************
Type: Street
DEFAULT SPECIALS:
Laser Flip
Layback
Crook Big Spin Crook
One Foot Nose Manual
DEFAULT STATS:
Air: * * * * (4)
Hangtime: * * * * (4)
Ollie: * * * * * * * (7)
Speed: * * * * * (5)
Spin: * * * * (4)
Switch: * * * * (4)
Rail balance: * * * * * * * * (8)
Lip balance: * * * * (4)
Manual balance: * * * * * (5)
******************** Create a Skater *
*******************
Type: Street
DEFAULT SPECIALS:
540 Flip
Darkslide
Kickflip McTwist
Crail Slide
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * (5)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
*********
* Mindy *
*********
Type: Street
DEFAULT SPECIALS:
Handspring Layout
Super Clap
Awwww Yeah!
No Comply 360 Shove It
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * (5)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
***********
* Frycook *
***********
Type: Street
DEFAULT SPECIALS:
Froggy Grind
Sitdown Air
Crook Big Spin Crook
Sproing
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * (5)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
********
* Momo *
********
Type: Street
DEFAULT SPECIALS:
Double Kickflip to Indy
Falcon Slide
Layback
One Foot Nose Manual
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * (5)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
*********
* Roger *
*********
Type: Street
DEFAULT SPECIALS:
5-0 Fingerflip Nosegrind
FS 540
Heelflip Darkslide
Reemo Slide
DEFAULT STATS:
Air: * * * * * (5)
Hangtime: * * * * * (5)
Ollie: * * * * * (5)
Speed: * * * * * (5)
Spin: * * * * * (5)
Switch: * * * * * (5)
Rail balance: * * * * * (5)
Lip balance: * * * * * (5)
Manual balance: * * * * * (5)
==========================================================================
4. Amateur Tour Walkthrough
==========================================================================
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4.1 CA College
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GOAL CHECKLIST:
Freshman Year: The Ollie
Sophomore Year: Grinds
Junior Year: Basic Air
Senior Year: Manuals
Final Exam: Land a 10,000 Point Combo
Find the Hidden Tape
Collect S-K-A-T-E Part I
Collect C-O-M-B-O In One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O In One Line Part II
Win a Medal in the Competition
Get a High Score of 10,000 Points
Get a Pro Score of 30,000 Points
Get a Sick Score of 50,000 Points
Bet You Can't Beat These Three Combos...
There's a Study Group Tonight With Professor Skate! Tell the Skaters!
Officer Tom is on a Rampage! Warn the Skaters!
Freshman Year: The Ollie
Firstly, you have to Ollie the staircase. Simply hold in B, and and
release it when you get near the tip of the top step.
Next, you'll be asked to do a Fastplant or a Boneless, depending on
whether you are Vert or Street. To do this, tap Up twice, then press
Ollie.
Sophomore Year: Grinds
At the start of this challenge, you'll be asked to Grind around a planter.
Choose either planter, and when you get near the edge of it, tap A to
grind. Keep the yellow arrow in the middle of the bar, so you don't fall
off. Ollie off after you get the Planter Gap.
Next, you have to do a transition grind on the curb your facing. This
is simple if you know what to do. When you reach the curb, press A, then
halfway to the end press Down+A. There are other combinations, but this is
the one that's the easiest. Now you'll be asked to perform a Wallride
anywhere. You'll have to go to a different wall then the Parking Garage to
do this. When you approach a wall from the side, perform an Ollie, and
when it looks like you're about to touch the wall, press A to perform a
Wall Ride. While you're here, you might as well learn how to perform the
Wallie. While in the middle of a Wall Ride, press B. You jump upward from
the wall, which can provide an additional boost to get to those hard-to-
reach areas.
Lastly, you'll have to perform a Disaster. When you approach the vert
ramp it places you near, press Down-Left+A if you are a Vert skater, or
press Right+A if you are Street. Press B when you are ready to get off.
Junior Year: Basic Air
Right off, you'll have to do a Heelflip. Ollie, and in midair press
Right+L.
Next, you have to perform an Airwalk. Jump into the sewer close by, and
get some air. When you are in the air, press Down+Down+A if Vert, and
Down+A if you are Street. Next, you gotta do a 180. Simply get some air,
and spin around one half a rotation or more to get this one.
Senior Year: Manuals
The first asking is to manual across the road ahead. Get some speed, and
press Up+Down without Ollieing (weird word to say ^_^). Once again, keep
the yellow arrow in the middle of the bar, until you make it over. Once
over, simply Ollie or hold Up.
Next, you have to pivot during a manual. Perform the manual, and press
R. Just R, no directions on the D-Pad or anything. Then, Ollie out of it.
Moving on, you'll be asked to do a Revert. Ollie at the end of the vert
ramp ahead, and press R RIGHT WHEN YOU TOUCH THE RAMP ON THE WAY DOWN.
Remember this.
Finally, you have to transfer over the spine. When in the air after
jumping off the ramp, hold L+R. You'll land on the opposite end of the
ramp.
Final Exam: Land a 10,000+ Point Combo
Can't help you much here, but I would just keep a manual going and tap R
to pivot alot. If you can make it to a rail first, you could nail some big
points on there. Watch the points at the bottom, and when you think you
have enough, jump out of it.
Find The Hidden Tape
On the northeastern wall, there's a line of buildings, with a red and
white striped roof in the middle. Wallie up to that roof. Now, on the left
building's roof is the tape. Wallie up to it. It can be a bit difficult.
But, if you can't get this, there's a longer way. Next to the pool in the
northwestern corner of the level, there's a ramp leading up. Follow it,
and use the vert ramp to get up to the roof of the building. From there,
grind the rail leading north. It'll lead you to the Tape.
There's a study group tonight with Professor Skate! (Tell the 5 boys)
The first one is the one it shows you at the beginning of the challenge
(next to the rail). If you keep riding, you'll come across a building.
From there, head southeast. You'll see the next one at the top of a wall,
in the middle of a "triangle" of sorts. Wallie up to him. Next, go into
the pool nearby. The next is in the middle of it. Now, follow the western
border of the level, staying on the floor and not the grass. When you will
see the next one next to a bench after a bit. The last one is on the
bridge, in the middle of the level.
Officer Tom is on a rampage! Warn the skaters!
This one is simple, because of the arrow aid. Simply follow the arrows and
touch everyone that it tells you to before you run out of time.
Collect S-K-A-T-E Part I
VERT:
S- On the ledge heading down. You'll see it at the beginning.
K- On the steps you ollied over in the Freshman Year.
A- On the northeastern ledge, leading out to the street.
T- Going out onto the street, Ollie up the Vert Ramp on the right. T is on
the top.
E- Immediately after grabbing T, hit Grind to grind the roof ledge in the
direction of the Parking Garage. E is near the end.
STREET:
S- On the grind rail ahead, toward the building.
K- On the second grind rail, connected to the same building that S was at.
A- From A, you should see a vert ramp connected to the adjacent building.
Ollie up it, and grind the roof for A.
T- Keep grinding the roof, around the parking garag, until the rail comes
to a stop. Ollie back to the ground from where you are, and you'll see T
on a rail next to the street.
E- If you grind the rail in T heading west, you'll come across it on
another rail.
Collect C-O-M-B-O In One Line Part I
VERT:
You'll see C at the beginning. Grind the ledge, and follow it to get O.
Ollie off at the end of the ledge to get M. Manual over to the ledge on
the right, and grind it to get B. Stay on the ledge, and jump over the
next gap for O.
STREET:
As always, you'll see the C at the beginning. Grind the ledge for it, and
keep grinding it until you come to a gap. Ollie over it and grind again
for O. Yet another gap. Ollie over this one as well and grind again for M.
Keep grinding for B, and Ollie off at the end for O.
Collect S-K-A-T-E Part II
VERT:
S- You see it at the beginning, as always. Ollie up the vert ramp and
grind the ledge for it.
K- Ollie off the ledge, and head south. The first planter you see, grind
it for K.
A- Head in a southern direction, staying within the "area", and not
leaving it. When you come to as far south as you can without jumping out
of this "area", you can see the A.
T- Head west now, and between the two bench terminal things lies the T.
E- If you head east more and follow the edge of the level, you'll come
across the E on a ledge surrounding a pool.
STREET:
S- You can see it at the beginning, on a planter.
K- This one you can see as well from the beginning, on the Spine Ramp.
A- Head south, and you'll see it on a ledge.
T- Follow the ledge in a north-westernly direction, and you'll find it on
a bench.
E- Follow the benches until you see E on another ledge.
Collect C-O-M-B-O In One Line Part II
VERT:
Start grinding the ledge for C. IMMEDIATELY after grabbing C, Ollie off
and manual to the benches. O and M are on benches one and two,
respectively. Ollie and grind from one to the next. After you grind all
three benches, Ollie and manual. Keep manualling to the ledge for B. See
inside of where the ledge is lies a pool? Manual into it, and Ollie up the
ramp high enough just to reach O.
STREET:
Ride down the ledge you see ahead for C, then Ollie off and manual over to
the nearby circular bench, and grind it for O. Ollie off and manual again,
this time over to a ledge near the steps and grind it for M. You'll know
which one ;). Grind all the way up the ledge, and manual in the same
direction for B. Finally, aim a little right, next to the rail, for O.
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4.2 Alcatraz
--------------------------------------------------------------------------
GOAL CHECKLIST:
Win a Medal in the Competition
Find the Hidden Tape
Do At Least 8 Tricks The Inmates Tell You To
Disarm The Bombs!!
Collect S-K-A-T-E Part I
Collect C-O-M-B-O In One Line Part I
Collect S-K-A-T-E Part II
Collect C-O-M-B-O In One Line Part II
High Score - 30,000
Pro Score - 60,000
Sick Score - 90,000
Beat 40,000 Points in a Single Combo Run
Find 10 Keys to Escape
Manual Down To Freedom
Grind Around The Swimming Pool
Yo Man, Transfer Off the Roof!
Transition Grind Down the Hill
Find the Hidden Tape
You might want to spend some time on finding some Stat Points and
upgrading your Ollie and Hangtime portions before you try this one. From
where you start on Alcatraz, you can see two Vert Ramps on either side of
a door. Here's a little illustration of what I mean:
+----------------------------------------------------------+
| |
| |
| |
| |
| LEDGE (Grindable) |
| ----------------------------- |
| |
| |
| |
+-------------------+ +---------+ +------------------+
| | | | | |
| | | DOOR | | |
| VERT RAMP 1 | | | | VERT RAMP 2 |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
+-------------------+----+---------+----+------------------+
The Hidden Tape is only accessible via the roof, but we have to get up
there first. From "Vert Ramp 2", Ollie up to the Ledge, and start Grinding
it. Immediately after grinding, Ollie again, and perform a Wallie on the
wall. Hit Grind again, and you should be grinding the roof. Now, all
that's left to do is to jump off onto it. Head east from your current
location, and you'll see it in the air. To get it, get some speed heading
to where the two "ledge vert ramps" come together, and hold in Up on the
D-Pad, and B. Now, right before you leave the ramp, let go of B. You'll
Ollie right off the roof and grab the tape.
Do At Least 8 Tricks The Inmates Tell You To
Can't help you with this one, as the tricks you have to perform are always
random. Consult the Trick List in the Pause menu if you don't know how to
perform a certain trick.
Disarm The Bombs!!
There's a total of 5 bombs you need to disarm. The 1st is one you see at
the beginning. Grind all the way around the ledge it's on, and you'll come
to the 2nd. Go west, and down to where the sidewalk breaks. Number 3 is on
the intact rail. Now, on the Vert Ramp on the right side of the door, is a
shadow (bomb #4). Ollie up to it via the Vert Ramp. On the Vert Ramp to
the left of the door, is #5. Ollie up to that as well.
Collect S-K-A-T-E Part I
VERT:
S- Between the two Spines ahead.
K- On the Spine, nearby S.
A- If you head south from K, you'll see it near a bench with that red
pants guy again ^_^
T- Keep heading south. It's on a Spine adjacent to the building.
E- You can see it from T, on the rail, next to the boat.
STREET:
S- On the bench ahead.
K- A little north from S, it's on some white flooring.
A- Again, a little north of K, on a Spine.
T- After you get A, head north a bit more. You'll see it.
E- You can't miss it from T. :-P
Collect C-O-M-B-O In One Line Part I
VERT:
The Vert and Street versions aren't really too different from each other.
Well, you'll see C at the beginning. Ollie over to it, and grind the rail
all in the same direction. When you grind all the way around the ledge,
Ollie off and manual over to the Vert Ramp. Grind the tip of it for O.
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