Splinter Cell - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Splinter Cell - Strategy Guide (Page 02).
When you enter this door, throw a grenade to the third strength. This should
knock out the two guards in this room. Head right and enter the door. You will
now be behind the auto gun that was blocking your path before. Go down the
ladder below you. Head right and if you want, you can go up the next ladder and
knock out the guard for some grenades. Otherwise, continue pass the ladder and
into the next area.
Head up the ladder, and walk up behind the guard. Knock him out and continue
into the door. Move right and stop after you pass the documents on the wall.
Take out a grenade and throw it at full blast. The guard might throw a bomb at
you, so run left and out of harm's way. Do not escape until the guard is in his
windup, otherwise he will chase you and get out of the gas' path. Your grenade
should knock out both of the guards, enabling you to enter the next room without
any trouble.
On the other side of the door, disable the auto gun. Grab the grenades and head
into the subsection. Head right to the next ladder. When the guard passes you
going left, pop up and knock him out. Open the safe for a yellow keycard. Go
back down the ladder, and continue right. If you want some more gun ammo, use
the ladder to grab it but by now you should have five bullets which is one more
then you can use if you want 100%, so I skipped it. Continue right in the
subsection to the next ladder. Go up and enter the door that is now unlocked
with the yellow keycard. Make sure your gun is selected as your weapon.
Here is Piotr. This guy is really fast, and you will most likely have to do this
multiple times until you can defeat him. I cannot really give a good strategy to
kill him, but remember this list
- Shoot Piotr four times.
- Shoot him when you are both hanging on the horizontal poles.
- Start running as soon as you hit the ground.
- Do not try to shoot him when he off your screen.
Do those, and you should be able to defeat him quickly.
OBJECTIVE COMPLETE
You will be magically transferred to a secure location. Move right and the chief
will tell you that there is a helicopter waiting for you, so get out of there,
QUICK! Head right, and jump onto the vertical pole. Head up to the top, and jump
to the horizontal pole. Cross it and jump to the vertical pole. Climb to the top
and jump to the ladder to the right. Climb to the top of the ladder and jump to
the vertical pole. Climb to the top and jump to the ladder to the left. Climb to
the top and jump to the horizontal pole. Cross the pole and jump to the vertical
pole. Jump to the left, and onto the platform. Enter the door. Unlock the safe
for some grenades. Head back into the door, and right. Jump onto the vertical
pole and climb to the top. Whew, that is a lot of climbing!
Use your sticky camera and see if there is a guy to your right. If there is,
wait until he turns around, and then walk right, crouching when the windows
appear. Do not run after you reach the windows as there is a guard to your
right. Sneak up on him and knock him out. He should be passed out to the right
of a door. Inside this door is some ammo. You do not need it. Continue right and
inside the next door are some grenades. You also do not need those (you should
have three, the maximum you can hold), so pass that room. Continue right,
crouching when needed. Sneak up behind the guard that is walking right, and
knock him out. Continue running the same direction, and go up the ladder. At the
top, run left and ignore the two guards.
MISSION COMPLETE
Congrats! You have completed Caspian Oil Refinery.
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>Shipyard
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~ Briefing ~
Fisher, looks like you'll be doing some signal hunting. We need to trace a
series of relays through the Kola Peninsula and back to Kombayn Nikoladze. At
Oktyabr, the signal is being relayed through a submarine just under water level.
Find a way to raise the sub and access its communication system.
~ Objectives ~
1. Find the Submarine Control Room
2. Cut the Satellite Signal
3. Escape from the Shipyard
~ Achieving 100% ~
Time: Under 6:00
Safes Opened: 3
Bullets Used: 9 maximum
Number of Alarms: 0
~ Walkthrough ~
Head right and listen to what Lambert says. Afterwards, walk right, and hide
in the shadowy area. When the guard turns around and walks by you, pop out and
continuing heading right. Jump up and pull yourself onto the pile of boxes that
block your path. Jump to the pipes that hang from the ceiling and cross them.
Jump to the third set of hanging pipes, and pull out your gun. Slowly go
forward, and when you see a guard on top of some kind of structure, shoot him.
Now, when the masked guard that is walking below you is below you, drop down on
him to knock him out. Grab the red keycard and jump onto the structure to the
right.
To the right are some pipes that you can hang on. Jump onto them and try and
stick near the left side of them. When a guard comes by, drop down on him.
Repeat this two more times to get rid of the guards. Afterwards, continue right
and enter the door.
Crouch immediately and head right slightly passed the door's edge. Pull out your
grenades and aim them to the fourth dot. When the coast is clear, stand up and
throw the grenade. This should knock out the two guards. Jump onto the boxes and
head right. Jump onto the next set of boxes and then use those to jump onto the
double stacked set of boxes. Slowly walk right and just fall off the boxes. If
you do this correctly, the other guard that is roaming the halls will not see
you. Try and stay really close to the boxes you just jumped off of. When the
guard to your right stops at the medical center, pauses, turns around and walks
away, walk towards him. When he is on screen, shoot him. Enter the door at the
very end of the hall.
As soon as you enter the room, throw a grenade at full strength to the right.
When the guard starts choking, run towards him. This should lure another guard
into the gas. Jump onto the pile of boxes to your right. When a guard appears to
the right of the boxes, jump down and onto him. Take out your gun, and shoot the
guard that is to the far right. Move that way and enter the door.
In the next room, take out your gun and shoot the guard to the right. Open the
safe for some ammo. Backtrack all the way to the original hall (the one with the
health dispenser on the wall). Enter the door that requires the red keycard.
Walk right, and head up the ladder. Sneak up behind the guard and knock him out.
Access the computer.
OBJECTIVE COMPLETE
Go back down the ladder. Walk up behind the left guard. The other guard that is
guarding the elevator will spot you, but the left guard will still be clueless.
The right guard will not shoot, so here is what you do. Quickly, knock out the
left guard, pull out your gun, and then shoot the other guard. Enter the
elevator. Listen to the chief tell you to break into a submarine. Run and jump
onto the submarine. Go down the later to enter.
Slide down the ladder to save some time. Walk left and knock out the guard. He
will drop some ammo. Enter the door to the left. Jump onto the vertical pipe and
climb to the top. Jump from pipe to pipe. Pull out your gun, move forward, and
shoot the guard to the right. Jump onto the platform he was standing on and then
onto the vertical pipe. Go about halfway down. When the guard to the right is in
range, jump off and onto him to knock him out. Quickly go right. Crouch behind
the box on the ground to avoid the guard. When he looks away, quickly jump onto
the box, and then run and jump to the vertical pipe. Climb the pipe to the top.
Jump from the pipe to the horizontal pipe. Pull out your gun and go about
halfway across. There will be a guard standing to the right. Shoot him. Make
your way to where he was standing, and open the safe for...nothing! Crouch down
and shoot the other guard to the right.
Go to the left edge of the platform you are on. Use your sticky camera to look
below you. When the guard down there walking right, jump down and on top of him.
Crouch and head right. Go up the ladder and into the door. This part is tricky.
I suggest that you just dive in and start knocking boots to save bullets. You
can refill on your health in the previous room. After you knock out the two
guards, grab the yellow keycard and enter the previous room. Go down the ladder,
and left. Jump over the box and enter the door.
Ambush the guard by just jumping into the fire (figuratively of course). I
personally like the 'run, jump on the box, jump onto the guard' routine myself.
After you knock him out, pull yourself up onto the boxes to the right. Run and
jump onto the guard that is crouching to knock him out. Enter the door with the
yellow keycard lock. Open the safe for some grenades. Exit the room and into
previous room. Crouch and head to the beginning of the small space to the right.
Throw a grenade as hard as you can to knock out the guard that is aiming a gun
at you. Go through the small space. Use the 'run, jump on the box, jump onto the
guard' bit once more. Enter the door at the end.
Throw a grenade at full strength to the right to knock out the guard. Use the
'run, jump on the box, jump onto the guard' sequence once more time. Pull
yourself up on the stack of boxes and then jump down. Access the computer and
get ready for some action.
OBJECTIVE COMPLETE
Lambert contacts you and tells you that the submarine is sinking. This next
part is all running, and it will be hard to recover from a mistake. Another
thing to remember is that you must jump on the very edge of most platforms to do
this. Quickly go left and enter the door.
Jump onto the box to the left, and onto the next set of boxes. Jump from the
edge and onto the guard at the far left. Wait a little bit until he drops the
green keycard and pick it up. Crouch and continue left. Jump onto the stack of
boxes and then jump once again to the next stack of boxes. Continue left. Jump
onto another set of boxes and continue running until you reach a door. Enter it.
Jump onto the single box and then onto the stack of boxes. Jump from the stack
to the other large stack to the left. Drop down and crouch to make it through
the small opening. Jump onto the box, jump to the next box, and then jump once
more to the door. Enter it.
Go left and up the ladder. Jump at the edge to the bars you can hang on. Jump
from bar to bar until you reach the end of the set. Jump to the vertical pipe,
and climb to the top. Jump to the next pipe and then jump off to the left. Walk
in the water for a little bit and go up the ladder. Jump from the platform to
the platform to the left. Enter the door.
Run left and jump onto the ladder. Climb to the top.
MISSION COMPLETE
Congrats! You have completed Shipyard.
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>Nuclear Plant
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~ Briefing ~
Fisher, you'll need to trigger a meltdown alert to shut down the background
electronic noise at Nadezhda. Then we should be able to trace the satellite
relay back to Nikoladze.
~ Objectives ~
1. Trigger the Alarm
2. Find the Central Computer
3. Enter the Power Plant
~ Achieving 100% ~
Time: Under 12:00
Safes Opened: 3
Bullets Used: 9 maximum
Number of Alarms: 0
~ Walkthrough ~
Move right and listen to the chief tell you your objective this mission. Walk
right and to the end of the fence, behind the concrete support. When the guards
walk away from each other, walk right to the next concrete support. As soon as
the guard you were following and his friend walk by you going left, start
walking right. Crouch behind the guard and the concrete block. When the guard
that was behind you passes you going right, stand up and knock the guard in
front of you out. Once a guard walks by you going left, run to the right and
hide behind the concrete support. To the right is a camera. When you have a
clearing, run underneath it, and hide in the background just right of the
camera. Use your sticky camera and check out to the right. When the guard comes
left, stops, and then turns around, pop out and run to the next background to
hide in. Make sure the camera does not see you. When the guard comes back to the
left, then turns around, pop out and give him a nice shot to the head. Run
right, avoiding the camera, and enter the door to go to the next area.
Run right, and attract the attention of the guard. When he spots you quickly run
left and into the corner. Battle with him, and knock him out. It will probably
take three punches to knock him out. Continue right to the concrete support.
When the guard is walking right, run to the concrete block in the middle of the
supports. As the guard passes you going left, run to the concrete support to the
right. When the guard and the camera are looking away from you run to the
concrete block that hides you from the camera. Run to the right and to the next
concrete block when the camera starts looking left. As soon as the guard passes
you going left, run to the right and to the concrete support. There are going to
be two guards behind the fence, when both of them are behind the middle support,
run all the way left, bringing the guard that can attack you with you. Knock him
out using the same fashion as the first guard in this area, and continue into
the door at the end.
Run right. You should be able to avoid all the fellows in yellow jumpsuits. On
the way, there is a vertical pole. Jump on it. Climb to the top, and then jump
to the horizontal pole. Pull your legs up and cross it. About halfway through,
where a support blocks your view from the scientists, there are some grenades on
the ground. Jump down and grab them. Jump onto the box and then onto the pole
once again. Remember to pull up your legs. Go all the way to the end, and then
jump down. Run right when the scientist checks out the computer. When there is
another support blocking your view, start walking, and follow the scientist. At
the right end, he will look at the computer. Walk to the left edge of the
window, and you will see a guard to your right. He will just keep looking right
or left. When he looks left, and then turns around, sneak up on him and knock
him out. Enter the door at the end of the area.
Walk right, and knock out the scientist. Go up the ladder, but not all the way.
A scientist will walk towards you, stop, and then turn around and walk away.
When he turns around, go up to the platform and run right. Fall into the gap.
Grab the ammo and climb the boxes and back up to the platform to the right. Jump
onto the boxes and then up onto the pole you can hang from. Move right and fall
onto the scientist when he is in range to knock him out. Go down the ladder
about halfway. Jump down and onto the scientist to knock him out. Head right to
unlock the safe for some smoke grenades. Make your way left and over the boxes.
Unlock the door and enter it. Walk right and knock out the guard so you can grab
the red keycard. Exit through the same door and go up the ladder.
Head right and crouch behind the boxes. When the guard stops, and turns around,
stand up and throw a grenade at full strength to knock him out. Go down the
ladder about halfway. Wait until the guard is in range and jump down on him.
Head right and into the door that requires the red keycard. Continue right and
when you are just to the left of the computer, throw a grenade at full strength
to knock out the two guards. Access the computer to set off the alarm.
OBJECTIVE COMPLETE
Head right, picking up the ammo the guard dropped, and enter the door at the
end. On the other side, move right and listen to Lambert give you some
instructions. Jump onto the boxes and onto the pipes above. Move right and over
the guard. Drop down on him knock him out. Pull out your gun and head right.
When there is a guard just on the screen, shoot him. Jump over the boxes and run
right. If you want, continue right and open the locked door for some ammo and
grenades. Otherwise (and I advise you to), go down the ladder. Head right and
under the camera. Pull out your gun. When the opportunity arrives, head right
and shoot the guard. Grab the yellow keycard and head left. Jump over the boxes
and pull out your gun. Shoot the guard and run left. Enter the door at the end.
Head left and jump onto the boxes and to the poles above. Pull your legs up and
cross it. When you have passed the camera, drop your legs and continue left to
the end. When the camera to the left looks away, jump down and onto the guard
and head left. Wait until the camera's vision is gone and head left. Jump onto
the stack of boxes. When the guard comes and pauses to your left below you, jump
on him and knock him out. Walk left, and quickly go down the ladder. The other
guard should not be able to hit you. If you need some ammo, head left and into
the door. Hit the guard over the head and grab the ammo. If you do not, head
right and hide under the camera. Use your sticky camera to look at the right.
When both the camera and the guard are looking away, head right and knock the
guard out. Pull out your gun and run right. When the guard is in view, shoot
him. Continue right and enter the elevator. On the next floor, pull out your gun
and shoot the guard to the right. Head right and underneath the camera. Wait
until it is looking the other way and run right. Jump onto the boxes and up onto
the pipes overhead. Cross it and at the end jump down. If you need some ammo,
walk right, stopping between the two generators. When the guard to your right
looks right, sneak up on him and knock him out. Run right and into the door.
Grab the ammo and exit. Head right. If you do not need ammo, disable the gun to
your left and go down the ladder.
About halfway down, jump from the ladder to pipes to the right. If you need some
health, head right, and grab it. There's a camera, and a guard, so be careful
not to get caught. Otherwise, head left. Take out your gun and shoot the guard.
Keep your gun out, and shoot the guard to the left. Run all the way to the end
and enter the door. Unlock the safe for some ammo. Return to the previous area
and head to the locked door you passed. Unlock it and enter. Move right and
access the computer to finish objective two.
OBJECTIVE COMPLETE
Go down the ladder to your right. Halfway down, jump to the right and disable
the gun. Make sure you are not in the vision of the camera. Head left, under the
camera and unlock the door at the end. Enter it, and get ready for some action!
Head right and listen to the chief tell you that you have to escape. Jump onto
the vertical pipe and climb to the top. Jump to the horizontal pipe and pull
your legs up. Cross the pipe. At the end, let your legs down and jump to the
chains. Climb to the top. Jump to the pipe to your right. Pull your legs up and
cross it. Beware of the steam vents that pop out. There is one to the top, and
then two on the bottom. At the end of the nuclear waste reservoirs, drop down to
knock out the guard. Crouch and go through the small opening that has a vent
coming from the ground. Climb the ladder to the top and jump to the chains to
the left. Climb to the top and jump to the horizontal pipes. Pull your legs up
and cross the pipe. The vent sequence is top, bottom, top, and bottom. At the
end, you can drop down to pick up some health, or slide down the vertical pipe
and enter the door.
Jump to the vertical pipe to the right. I am not sure how to avoid getting hurt
here, so just climb to the top and jump to the next pipe. Repeat this and go to
the next. Jump onto the horizontal pipe to the right and pull up your legs.
Cross it, watching out for the two vents that release steam. At the end, jump to
the chains and all the way to the top. When the vent steam goes away, jump onto
the pipe to the right and pull your legs up. Quickly cross it and drop down
behind the gun. Climb up the vertical pipe to the top. Jump to the horizontal
pipe, watching out for the two vent steams. After the nuclear waste reservoirs,
drop down. Pull out your gun and shoot the guard to the left. Disable the gun
and unlock the safe for a green keycard. Head right and jump on the vertical
pipe. This should look familiar, so did what you did last time, but this time
continue going right and onto the platform. Enter the door.
Head right and climb up the ladder. Jump on the boxes to your right and then
onto the pipes above. Cross the pipes. When the guard gets in your range, jump
on him to knock him out. Climb the ladder but stop before the top. When the
guard pauses and turns around, make your way up and throw a grenade at the third
dot to knock him out. Head right, avoiding the camera, and up the ladder. Jump
onto the box to the left and disable the gun. Run and jump the vents, then jump
from the next box to the ladder. Climb to the ladder. When the guard looks the
other way, climb up and shoot him. Head right and enter the door.
MISSION COMPLETE
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>Abattoir 1
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~ Briefing ~
Fisher, Nikoladze is planning a live webcast of the captured U.S. soldiers
denouncing the United States. It appears he's made a deal with rogue Chinese
General Kong Feirong, exchanging weapons grade nuclear material from Nadezhda
for protection. You need to stop this broadcast if we have any hope of breaking
their alliance.
~ Objectives ~
1. Destroy the Transmission Antenna
2. Locate the Hostages
3. Neutralize Grinko
~ Achieving 100% ~
Time: Under 13:00
Safes Opened: 3
Bullets Used: 15 maximum
Number of Alarms: 0
~ Walkthrough ~
Move right and listen to Lambert give you the 411. Afterwards, head up the
ladder to the top. Jump to the right on the platform and continue running right.
Jump the gap and pull yourself up. Move right, jumping from metal box to the
stack of metal boxes. Ignore the red keycard door for now and continue right.
Jump the gap and pull yourself up. Jump over the box and enter the next door.
Grab the red keycard and head back left, jumping the box and the gap once again.
Enter the door that you can now unlock with the red keycard. Break the safe's
code for some ammo. Exit the door and make your way back right, over the gap,
over the box and to the ladder at the end. Make your way to the top and jump to
the zip line, sliding all the way to the end. Climb the ladder to the right to
the top. On the top of the building, head right and enter the next area.
Move right and to the satellite. Access the satellite to kill the transmission.
OBJECTIVE COMPLETE
Run right, all the way to the end. There is going to be a metal vent that you
can repel down. Repel all the way down, watching out for the guards that are
passing by on each floor besides the first one you pass. Head left, avoiding the
two guards roaming this floor. Slide down the vertical pipe to go down two
floors. There are three guards on this floor. When two of the guards are going
right, you go right and hide in behind the brick. When the same two guards pass
you going left, run right and enter the window.
Go down the vertical pipe about halfway. When the guard is in range, jump on him
to knock him out. Grab the ammo he drops. Head right, jump onto the box and then
onto the vertical pipe above. Cross the pipe and drop down on the boxes below.
This next part (along with three other parts in this level) is tricky. I cannot
really explain how to do this, so I will just give you the strategy. The basics
are that you have to jump from hook to hook, shooting off the meat and jumping
backwards a hook when your hook is about to break off. You get three Mississippi
from when the rack turns red to when it will fall off. This part takes a minimum
of two bullets, but you will most likely need three unless you have superb
timing. Take that advice and at the end, jump onto the box in the middle of the
two meat lines.
From the boxes, the three vertical pipes, going to the top after you grab onto
the next pipe. On the third pipe, jump to the horizontal pipe above and cross
it. Drop down and head right. Jump over the box and off of it. Disable the auto
gun. Jump onto the stack of boxes and repeat. After you disable the second gun,
head right and into the elevator. On the next floor, head right and go down the
ladder about halfway. When the guard patrolling below is in range, jump on him
to knock him out. Grab his ammo. Head left and break into the locked door.
Unlock the safe for some more ammo and if you need health, grab some. Exit the
door and head back to the ladder in the previous room.
Climb up the ladder and begin another hook jumping festival. This one will take
three bullets at the minimum. Jump to the boxes at the very end. Head right and
hang onto the pipes above. Cross them, wait until a guard comes by and pauses.
When he does this jump down to the boxes, run and jump onto him to knock him
out. Enter the door at the end to enter the next room. Shoot the three guards in
this room. Head to the right and enter the door. On the other side, pull out
your gun and shoot the guard. Enter the elevator and up to the next floor.
When you exit, pull out your gun and head left. Shoot the two guards and enter
the door. Jump onto the boxes to the left. Wait for the guard to spot you, and
jump over the bullets he shoots at you. Eventually he will get in range and you
can jump on him to knock him out, saving a bullet. Walk right and knock out the
next guard. Pick up the grenades. Continue right and untie the soldier. Head
back to the left and into the previous room. In the main hall, go left and enter
the next door.
Pull out a grenade and throw it full strength to the right. Head right, after
the guard is choking, and grab the grenades he drops. Untie the soldier and
return to the previous room. Walk left and knock the guard out. Enter the next
door. Throw a grenade to right at third dot strength and avoid the bullet they
shoot at you. I recommend jumping on the boxes to the left. Go right and untie
the soldier at the end. Grab the yellow keycard he drops and exit through the
previous door. Run left and jump when the concrete runs out. Enter the door that
you can now access.
Quickly throw a grenade at full strength to the right and be prepared to dodge a
couple of bullets. Grab some health if you need to and untie the soldier to the
right. Enter the door at the end of the room and walk right. Enter the next door
before the guard turns around.
This next part is tricky, but easy if you do it right. Put on your thermal
goggles and jump onto the vertical pipe. When the laser passes you going right,
slide down the pipe all the way. When the laser to the right goes down, jump to
the next pipe to the right. Jump to the third pipe to the right. When the laser
passes you going left slide down, but not all the way. When the guard turns
around, jump down to the right of the auto gun and shoot him. Disable the auto
gun and head right. Access the computer to disable the lasers you just came
through. Enter the door to the right.
My favorite way to deal with the enemies in this room is to run all the way
right and jump on the boxes. The masked guard should shoot the other guard,
killing. When the masked guard gets in range, jump on him to knock him out.
Untie the soldier.
OBJECTIVE COMPLETE
Grab the green keycard and head left into the door. Continue backtracking up the
pipes and into the previous room. This next part is also another good way to
save a bullet. When you exit into the main hallway, pause for a second and then
crouch and head right. Jump if another bullet comes from below. If you do this
right, the guard will kill his friend. If you are REALLY good, you can make them
shoot each other, saving two bullets, but this is very hard. Anyways, turn
around and shoot the remaining guard. Enter the door that requires the green
keycard.
The chief will contact you and tell you that Grinko is trying to escape! Run
left, ignoring the guards. Jump onto the ladder and climb to the top. Enter into
the door to the left. Go right and jump onto the boxes. Jump to the pipes above
and pull your legs up. Cross it, and jump down on the auto gun. Disable it and
grab the grenades in the middle. Head right and enter the door. Run right and
jump onto the vertical pipe, quickly climb to the top. Jump to the above pipes
and cross it. At the end, exit through the window.
Outside, head left and stop before the window where a guard is looking the other
way. Lower yourself down and hang. Make your way left and pull yourself up at
the next brick hiding spot. When the guard either disappears behind the brick
support, or when he is walking left, make your way left and jump onto the
ladder. Climb to the top. Head right behind the brick and lower yourself. Make
your way right and pull yourself up after the fan. Run right and climb the
vertical pipe to the next floor.
Move left and climb the next pipe to the next floor. Move left slightly so you
can lower yourself and hang. Make your way to the brick support to the left.
Wait until a guard passes you going right and then go left to the next support.
Raise yourself up. Run left and climb the ladder to the next floor. Enter the
building through the open window.
Slide down the pipe to your left and enter the door. Break into the safe to grab
some ammo and then head back into the previous room. Climb up the pipe and go to
the right where a meat line is waiting for you. This one takes no bullets, but
when your hook is about to fall jump to the right to grab the next hook that
just dropped some meat. Jump to the boxes at the end. Jump to the pipes above
and pull your legs up. Cross the pipes and drop down to the auto gun on the
boxes. Disable it. Jump down and disable the remaining auto gun. Slide down the
pipe about halfway. Wait until the guard comes into range and knock him out by
jumping down on him. Head right and to another meat rack. This one takes one
bullet, and you shoot to the left. At the end, climb the pole and jump off to
the left. Throw a grenade over to the two guards that cannot reach you. Beware
of their grenades though. After you knock the guards out, climb up to the top of
the pole and jump to the horizontal pole. Pull your legs up and cross it. Jump
down to the ground at the end and exit through the window.
Run left and to the fan. Lower yourself down and when the guard goes by going
left, you go left with him. Raise yourself up right after the fan ends. Jump
onto the vertical pole and climb to the top. Run left. Watch out for the two
guards in the windows. Climb the vertical pole to the top and head right for
some sniping action.
This sniping is pretty simple. Opposing snipers come from the sides in a left-
right-left-right pattern. Men in business suits will run up from the middle
towards the car in the middle. Just keep shooting the snipers and the business
suits until you shoot a man in a black business suit (should be the fourth man
running to the car. The mission will end after that.
MISSION COMPLETE
Congrats! You have completed Abattoir 1.
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>Abattoir 2
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~ Briefing ~
Nikoladze is returning to the Abattoir for a weapon known only as 'The Ark'. We
need to know what it is, and we need to stop Nikoladze from getting it at all
costs.
~ Objectives ~
1. Find the President's Tape
2. Find the Ark's Key
3. Neutralize Nikoladze
~ Achieving 100% ~
Time: Under 13:00
Safes Opened: 4
Bullets Used: 15 maximum
Number of Alarms: 0
~ Walkthrough ~
Move right and listen to Lambert give you some information. Pull out a grenade
and head right. Throw a grenade into the crowd and after they start choking, run
to right. Attract the attention of the other guard(s) and then run back to the
gas. This should take care of all the guards. Continue right and repeat what you
just did at the next box to take care of the next three guards. Afterwards, head
right and into the next area.
Put on your thermal goggles and check out the circles on the ground. Run and
jump over the first mine. Continue running and jump over the next two and up
onto the box. Pull yourself up. Run and jump over the next three mines. Jump
over the next mine. The next set of obstacles is an auto gun, and three mines.
Jump onto the poles above and drop down on the auto gun. Disable it. Jump back
to the poles above and make your way right. Drop down at the end. Jump the next
three mines and continue to the next poles. Jump onto them and pull your legs
up. Cross the poles and lower your legs after the auto gun. Jump from the pole
to the right and past the next mine. Walk right. Jump over the next two mines
and onto the telephone pole. You do not have to run to do that. Jump from the
pole and onto the guard to knock him out. Unlock the door and enter.
You can go two ways. Both are similar except going right will force you to kill
an extra three people. So head left. If you act quickly, you can run to the
lockers to the left, walk, and knock one of the guards out. Shoot the other
guard, grab the ammo and enter the elevator. Walk left. Knock out the first
guard and then shoot his buddy. Most likely you will get hurt, but saving a
bullet is better then shooting one. Pick up the keycard and enter the door to
the left. Shoot the two guards that will be to your right. Walk right and knock
out the third guard. Enter the door.
Walk up behind the guard and knock him out. Pull out your gun and shoot the
other guard. Enter the door that requires the red keycard. Equip your thermal
goggles and look at the lasers. Probably the easiest way to do this is to walk
behind the horizontal laser, avoiding the first vertical one. When you get to
the second vertical laser, or when the horizontal laser is coming to you, just
jump up and avoid it. Jump back down and move past the second vertical laser
when the chance comes. Unlock the door in the middle and enter the next room.
Walk right slightly, and wait until the camera's vision is not pointing at you.
Walk underneath the camera and access the computer.
OBJECTIVE COMPLETE
When the camera is not looking left, walk left. Do not worry about the guard.
Enter the door to get back into the previous room. Put your thermal goggles back
on and head left. Go through another set of lasers, where the same rules apply.
It should be pretty easy. Enter the door at the end. Head right and listen to
the chief tell you that 'The Ark' is what you are after next. Walk right and
avoid the camera. Knock out the guard and continue to the next door. Unlock the
door and enter it. Jump from the box to the auto gun and disable it. Grab the
grenades and ammo and head into the previous hall. Run right and jump onto the
box and then onto the pipe above. Pull your legs up and cross it. I suggest you
knock out the next four guards by falling on them, and jump back up to the poles
above. You can easily do this without getting hit once if you are good. One of
the grey camouflaged guards should drop a yellow keycard. After you dispose of
all four guards, grab it and run right. Avoid the camera above the door and
enter it to go into the next room. Make sure you have grenades selected
Run right and to the left of the background that has a pipe coming from a
concrete support. Throw a grenade at two dot strength, pause for a second, and
run left. This should kill all three guards in this room. Grab the ammo that one
of the guards drops and head into the door to the right. Move left and go up the
ladder. Pull out your gun and walk left. When the guard is in range, shoot him.
Unlock the door and the end and enter. Head left and shoot the two guards
patrolling the area. When the cameras are both looking away from the computer,
access it. This shuts off some alarm lasers a couple of rooms forward. Make your
way to the door to the left, avoiding the two cameras of course.
In the next room, immediately walk left. Follow the guard, and eventually he
will stop. Hit him and knock him out. Enter the door to the left. Go to the
right of this room and unlock the safe. This was the room where the lasers are
disabled. Grab the ammo that was in the safe and exit into the previous hall.
Pull out some grenades and throw it at third dot strength to the left. Be ready
to dodge a few shots. This will knock out the two guards. Continue left and if
you need health enter the door. Disable the auto gun and grab the health. Exit
back into the main hall and head left. Enter the elevator to go to the next
floor.
Run left and start walking when you see the guard. Continue left and enter the
first shadowy area you see. When the guard passes you going right, pop out, head
left and enter the door. Jump onto the boxes and up onto the pipes above. Pull
up your legs and cross it all the way. At the end, drop down and enter the door.
Pull out your gun and head left. When the guard comes on screen, shoot him.
Continue left, avoiding the one camera, and unlock the door at the end.
Walk left and enter the shadowy area quickly. When the guard passes you going
right, pop out and knock him out. Enter the same shadowy area. The other guard
will come by and freak out. When he runs left, and then runs by you going right,
pop out and run left. Enter the door at the end. Climb the ladder to the top.
Sneak up behind the guard to the right and knock him out. Walk right. Unlock the
door and enter it. Unlock the safe. Do not worry about the lasers, they are
deactivated. Grab the ammo and go back into the previous hall.
Walk right and enter the shadowy area. The guard will pass you going left. Exit
and head right. Unlock the door and enter. These lasers are alive and kicking,
so put your thermals on and go through them. It is pretty easy to do. Open the
safe for 'The Ark's key.
OBJECTIVE COMPLETE
Go back through the lasers and exit this room. Go right and jump over the box.
Shoot the guard to the right and then disable the auto gun that is nearest.
Backtrack to the box and jump on it. Jump to the pipes above and cross them.
Drop down on the other auto gun and disable it. Grab the green keycard and head
right. Enter the door that you can now access. Head right and listen to the
chief tell you that Nikoladze is trying to escape. Walk right and knock out the
guard. Jump onto the vertical pole and climb to the top. Jump onto the meat rack
and use one bullet to pass this part. At the end climb the vertical pipe to the
top. Jump from pipe to pipe to avoid the auto guns below. Jump to the vertical
pipe to the last one and slide down. Do another one bullet meat rack adventure
and jump to horizontal pipes at the end. Cross it and drop down onto the auto
gun. Disable the gun. Repeat this one more time. Jump to the vertical pipe after
the second auto gun and then jump to the right. Unlock the door and enter.
Unlock the safe for some ammo and go back into the previous room.
Go up the vertical pipe to your left and jump off to the right. Climb the stack
of boxes and pull yourself up. Continue right and enter the door. Take out your
weapon and shoot the guard to the right. Continue right over the many boxes and
ignore the enemies. There are two more in this level. At the end, jump over the
box and disable the auto gun and enter the elevator. Get ready for some sniper
action!
You will have to be quick here, and will have to use your speed up the reticule
button. You will have to kill 12 different snipers that come out in left-right-
left-right pattern. After the 12 different snipers, you will have to shoot the
pilots window three times.
MISSION COMPLETE
Congrats! You have completed Abattoir 2 and Splinter Cell! Enjoy the nifty
movie.
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Bonus Levels
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>Introduction
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Bonus Levels are little mini-games that give some extra play. Here is the best
strategies for each that I can give.
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>Bonus Level 1
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How to Unlock: Complete Mission 1-6 at 60% or better
Objective: To take out hostile forces from the CIA building.
Scoring: Red Beret Terrorists = +5
Masked Terrorist = +3
Black Suits = +1
Red Shirt Civilians = -2
My advice is to stick to the lower two floors. On the 2nd floor there are a lot
of +3 terrorists, and on the 1st floor there are some +5 terrorists.
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>Bonus Level 2
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How to Unlock: ???
Objective: To reach enter the green keycard door.
This is what I think is the fastest way. I will just display left, right, center
for which doors you need to open and if you need to do something.
1. Right door.
2. Right door.
3. Grab Red keycard, center door.
4. Left door.
5. Left door.
6. Grab yellow keycard, right door.
7. Center door.
8. Right door.
9. Right door.
10. Unlock safe, grab green keycard, door.
11. Center door.
12. Left door.
13. Left door.
14. Left door.
15. Left door.
16. Left door.
17. Right door.
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