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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter S » Sonic Advance 3 - Strategy Guide (Page 05)

Sonic Advance 3 - Strategy Guide (Page 05)

Below are the cheat codes, hints and help for Sonic Advance 3 - Strategy Guide (Page 05).

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8.c.4. Zone 3 Special Spring:
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Up against the wall to the right of the Act 3 Ring is a switch, press
it, then as fast as you can run left and you will find a spring right
next to the waterfall that was activated by the switch, jump on it and
land as far right as you can and you will find the Special Spring.
Alternatively you can use Tag Action High Jump a little to
the left of the Act 3 ring to get to the same area.

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8.d. Zone 4: Toy Kingdom
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A very fun carnival zone! Any team can do any act, but it is helpful to
have Tag Action High Jump handy for getting up higher, the last Act
does have a shortcut for Power formation and also is the
Act that you unlock Amy Rose so you might as well use Sonic as the lead
character.

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8.d.1. Zone 4 Act 1 Chao:
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Not that bad of an act, gliding or flying does help a lot for the
second and third Chao but any team can get them. But one thing does
make this act a little annoying, the first and second Chao are placed
so that if you get the first one you can still go thorough the act and
reach the second, but it is much easier to get up to the area where the
second Chao is if you start from the beginning of the act again. So I
will give you the easy way for the second Chao, but if you don't feel
like restarting the act then there is yet another way to get back up to
the easy part of the act, but you have to climb preferably to get back
up there.


Chao #1: From the beginning of the act just keep running right and you
should eventually run up into the air and hit a rocket, take that
rocket and the next rocket and land to the right. You will come to an
area where you see one path leading down, one path up and spinning
handles between the paths. The upper path leads to the second Chao, so
remember that for later, for now take the lower path, you can avoid
hitting the spinning handles by spinning under them. You will go right,
then fall, then go left and an then you will be on a platform that
falls down a hole. When falling down that hole press right, there is a
tiny room on the side of the hole that has the Chao in it.

Chao #2: You can climb/fly back up that series of holes or start at the
beginning of the act again, as long as you get to that point again with
the spinning handles and the two paths, this time use the handles to go
up to your right. Up there watch out for the lion and continue, you
will come to a room and a moving block going up and down, when the
block is down jump on top of it, then up there you will see another
moving block to your right, you will see rings under it but DON'T jump
down there! Jump on top of the block instead, there is a path up there
going to the right. Keep going right and you will soon see balloons
above you, use them to bounce up and right till you come to a ledge up
above with a Magnet Shield on it. Now go right and you will come to a
wall, if you jump up you will hit a rocket. This is the tricky part,
that will take you up and you will see another rocket to the right,
then another rocket that will take you even higher up. To the right of
that third rocket is a small platform that has the Chao on it and a
spring pointing right, kind of hard to land on but try anyway! A good
place to glide to.

Chao #3: Hit the spring, you will be sent flying right, the Magnet
Shield should help you get some nice rings. You will land near an area
with two paths you can take and a moving block is separating them. When
the block moves up go under it and take the lower path. You will run
down a curve, but then come to a gap at the bottom, keep your speed up
and you should be able to go right past that gap and up the curve on
the other side, you will now be in an area with a pendulum and a lion,
use the pendulum to go into the room you see to the right. When the
time is right you want to go straight through where the moving block
is, really the only way you can go and actually get somewhere, then
jump on the second moving block and take the path to the right that is
up there. Go right and you will slide on one of the elephant slides and
you should land in an area where you see two curves sloping down toward
a hole, a yellow balloon floating above, there is a spike trap at the
top of the left curve, go down that hole. There is a speed booster down
there, if you hit it slow down immediately and go back! Above the gap
just to the left of that speed booster is a pendulum, try to jump on
it, tricky, or glide or fly over there, use the pendulum to go left,
there is a room over there with the Chao in it.

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8.d.2. Zone 4 Act 2 Chao:
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Flight or Gliding or Tag Action Recommended! Knuckles/Tails good. This
act could be done by any team, but the Chao are up high and a couple of
spots are a heck of a lot easier if you use Tag Action especially, and
one spot is a lot easier with gliding in my opinion, I like using
Knuckles/Tails for this act. The only weird part is the fact that if
you go this way you will not hit any checkpoints, strange.

Chao #4: From the beginning head right and you will come to a place
where there is a gap in the floor, in that gap is a jack-in-the-box
that you have to jump on with the diamond is blue in order to spring up
instead of being hit by spikes, use it or use Tag Action to go up and
right, don't go into the room to the right with the blue and purple
walls, balloons are up there against the right wall, use then to land
up there to the right, be careful of the lion badnik. After going a
little further you will come to a place with a moving block going in
and out of a path to the right, look above there and to the left a
little, there is also a moving block up there going up and down, either
jump on top of the first moving block to get on top of the second, or
much easier Tag Action High Jump up there. A 10 Ring item box is up
there, go right and watch out for the clown, wee a ride in the panda
cart! The panda cart will crash against a right wall, after it crashes
hopefully you will land on a floating spring, that will send up up that
wall, on the ceiling and into another spring. That spring will send you
down and right and you will land on a moving block against the right
wall. The Chao is flying in the air just above the block you are on.

Chao #5: Flight or Gliding helps! Look below the moving block
and see that gap in the right wall the block occasionally covers up?
You want to go in there, but it is a little tricky, you can jump on the
spinning handles you see below you to the left then try to jump off
those into the gap, or much better yet glide or fly into that gap. If you fall
down without making it to that gap it is very hard to get back
up, climbing is your best bet! To the right you will see a spring, it
will send you up to a rocket, then catch the next rocket to the right
of that one, there are a total of four rockets you need to take to get
to the upper right gap. In there watch out for the toy soldiers and
continue. You will come to an area with a block moving up and down
through a hole in the ceiling, get on top of the block. (If you are
interested in a 5 Ring and 10 Ring item box, they are the only thing
you will find to the right of this moving block.) Up there you will
find a jack-in-the-box and that will bounce you up to spinning handles,
you will see a slope to your right but it is steep, jump straight off
the handles and you will find balloons that will help you get to the
right, you will find a Green Shield up there. You will see another
panda cart. This panda cart will crash into another panda cart that
will take you left, but don't get on it! You want to jump off the panda
cart before it crashes and get on that giant Ferris wheel above it, you
want to try to jump into the gap in the wall you see just above where
the second panda cart is. You will enter a room, and you will come to
one moving block going up and down though a narrow gap, you want to go
to your right past it, there is nothing above this block and you will
be crushed if you go under it. You will see a second block moving up
and down, you see the hint of rings under it but DON'T go down there!
Instead jump on top of the block and head into the passageway up there
heading right. You will then leave the room, above your head you will
see a couple of moving blocks, go further right and you will find a spring that
will get you to them so you can jump across them going
left, or use Tag Action High Jump or Flight or Climbing to go up to
your left. You will come to one jack-in-the-box, then another, after
that balloons will help you bounce to the right. Now go right and after
a little ways the floor will slope down to a curve, you can either jump
from her just a little bit to the right to land on a huge platform that
has the Chao on it, or you can follow the floor till you are below it
and you see balloons and then use them to bounce left to find the Chao,
either way is good.

Chao #6: Go right and use the balloons if yow want to get across the
large gap, there is a 1-up over there, yay! Just jump down to the right
from that platform and go right. The floor will slope down into two
curves that lead into a hole in the floor, watch out for the spike
trap, jump in that hole. Go right and you will see a green and gold
platform above you and a moving block to the right, use the block to
jump up to the platform then to the right, or just fly/climb/tag action
to the right instead, there is just a clown on that platform, nothing
worth really going over there for. Go right and you will come to a gap
and you will see a pendulum swing toward you, jump on it, then jump on
the other one to swing to the right and get up to the higher ledge, go
right. You will enter a room and you will come to a block moving up and
down, jump on top of the block, and when the block reaches its highest
point you will find the Chao!

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8.d.3. Zone 4 Act 3 Chao:
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Tough Barrier Break or Tag Action High Jump Highly Recommended! Sonic
as lead character recommended to unlock Amy Rose!!!
Now the first Chao is ridiculous because it is so easy to get and is at
the very beginning of the act, but the second Chao is much further in.
Now this act seems to be set up so that there are long and short ways
to get almost anywhere, but I will try to guide you through the most
direct way. Also one shortcut does require power formation, but I
find Tails' Tag Action useful but in reality this act does seem to be
geared toward power formation, so I will describe it as such and
briefly state what to do if you have Tails as partner or anyone else as
partner, you can still get to the same place it will just take longer.
The third Chao is not far from the first. Sonic as partner recommended
if you want to unlock Amy Rose.

Chao #7: Starting from the beginning just after you leave the room you
stop. The floor gets slightly lower and this makes a tiny curve,
spin-dash left up it and you will be in the air, you will hit a rocket
at it will take you to another rocket to the right, take that one up
and the Chao is on a little ledge against the left wall.

Chao #8: Tough Barrier Break or Tag Action High Jump Recommended! Go
right form there, watch out for the lion, then at the right against the
wall is a platform over a gap, let the platform fall and you will fall
and be running down the wall then to the left where a speed booster
will send you back up the wall running then you will be on the ceiling
and you should fall on a floating spring that is against the left wall
of a gap in the ceiling. Land to your right and get the 5 Ring item
box, the continue, the floor will slope down and you will see balloons
above, but you don't need to bounce on those, just keep going right,
you will then run up a wall and land near a moving block. Get on the
other side of that moving block when you can to the right. The floor
will slope down, watch out for the piggy. You will come to a hole next
to the right wall, wee a panda cart ride! Now this is slightly
dangerous but will save you some time, jump way right from where you
land and hug the right wall of that huge gap, hopefully you should land
near a pig and not on a huge bed of spikes that lines most of the
bottom of that hole. Continue right and the floor slopes down on both
sides leading to a hole in the floor, watch out for the spike trap. Now
you don't want to go in this hole normally, this is the shortcut that
you need Knuckles as partner for, you want to jump over this hole,
actually better to glide, and land in a gap in the right wall. You will
find an Omochao there that says to use Power Type, you need Power
Formation to break barriers you see there, there is a Ferris wheel on
the other side. (Without Knuckles go through the hole and go right, you
should come to a room with pendulums, Tag Action High Jump up off the
pendulums to hit the same Ferris wheel, there is also a way that if you
go the path to the right of the pendulum then down and left you will
find a couple of jack-in-the-boxes that will send you back up to the
Ferris wheel.) Now this is the tricky part, you want to hit the rocket
you see above the Ferris wheel, can be hard to jump on it. There is a
total of three rockets you take up and to the right. You will come to a
slight curve in the floor going up toward spikes and a jack-in-the-box,
use the jack-in-the-box to get up higher and you will see a rocket, use
that to go up higher still to the right, watch out for the lion. Yay
another panda cart ride! Hopefully this goes right, you should crash
against a wall, then hit a floating spring that sends you up around the
ceiling then in another spring that sends you down and right and you
should land on spinning handles, you will see a platform below you to
the left and a balloon and Ferris wheel to the right. If you jump off
the spinning handles hard and to the right you should land past the
Ferris wheel and balloons, if not than use the Ferris wheel and
balloons to get over there. Now spin-dash right up that curve and you
will see an area with three rockets you can take. The furthest left one
just takes you to a 5 Ring item box, the furthest right one goes
nowhere, you want the middle one, land on the right ledge with the
spring, the spring sends you left and you should hit the checkpoint,
spin-dash left up the curve if you have to, at the top watch out for a
moving block lined with spikes, you want to land on top of it without
hitting the sides especially since there is a little piggy up there
that will steal all of your rings. Get that piggy and go left, you will
be stopped by spikes near an edge and just beyond that you will see a
moving block going up and down. Jump on this block and then jump on the
block to the left of that, the Chao is flying in the air above and
slightly to the left of this second block.

Chao #9: Get back on the rightmost moving block, you want to jump up to
a higher ledge that is located to the right of this block. You will see
two springs, make sure you hit the RIGHT spring, the left spring will
not get you up high enough, you should end up springing through two
different floors. (If you are interested in a Magnet Shield, then hit
the spinning handles after you jump on the spring so you can get over
to the left where it is, it is slightly too high to jump up there.)
Head right and a moving block that is moving back and forth will hit
you, when you can jump on top of it and continue to the right, kill the
soldier men! You will come to a place where you have to jump slightly
up and to the right of that a gap, you will see a red hoop that is
moving up and down. When the hoop is kind of high jump into it and land
on the other side, don't go below. Now go right and the floor slopes
down with a spike trap below, up in the air to the right you will see a
balloon, beside that balloon is another balloon, the Chao is flying
right in between these two balloons! Bounce off these balloons to the
right to also get a 1-up!

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8.d.4. Zone 4 Map Chao:
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Chao #10: From the Final Boss go left and drop down the hole you see,
you will see the Chao to your left. A Shortcut way to get there from
the Factory Ring will require the use of Tag Action High Jump.
Just a little right of the Factory Ring use Tag Action up the hole in
the ceiling, then take the rocket and land to your right where the
Omochao is. Go right and you will have to Spin-dash up the wall that is
just beyond the Act 2 Ring. Once you are up there, jump up and you will
see a little more right where the ceiling gets higher, there is a
platform, use Tag Action again to get up there, then when you get to
the left wall use Tag Action again to go even higher, you will see the
Chao to your right.

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8.d.5. Zone 4 Special Spring:
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 Go left from the Act 1 Ring and you will find a rocket. Instead of
landing to your right like you normally would in order to get to Act 2,
after the rocket explodes fall left and hit the blue balloon. The
balloon will bounce you to a higher area and you will hit a speed
booster that sends you right, then you will hit a spring, you will be
bounced a little to the right but try to go as straight up as possible,
you will land next to the Special Spring. For a little shortcut and
this is tricky, try to use Tag Action High Jump in order to get to the
area with the rocket faster, but its tricky getting up there without
hitting the Factory Ring in the process!

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8.e. Zone 5: Twinkle Snow
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Oh how lovely, a winter scene, even the night sky is lit up by the
aurora. Anyway the first two acts are good Flight and Tag Action High
Jump levels, act 1 in fact a good Tails/Sonic level. The third Act with
only two Chao is easier.

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8.e.1. Zone 5 Act 1 Chao:
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Flight and Sonic Tag Action pretty much Required!!! Tails/Sonic
defiantly recommended! Yes, you read that right, this is a weird act,
short but has 4 Chao pretty close to each other. Now I will warn you
this description is out of order from what it says on the Chao Map and
good reason, if you get Chao #1 first you have to do a lot of
backtracking to grab 2 and 3, 4 is actually not that far from 1 on the
Chao Map. Actually there is a very fast way from the beginning of the
act to get to the third Chao I describe, oh well. I also recommend
Sonic as Partner and this description requires Sonic's Tag Action in
two different places. The first and third Chao I describe do require
some sort of way to get up higher in order to get it, so that leaves
only two teams that can go through with the description I have given,
Tails/Sonic and Cream/Sonic, Tails/Sonic is the best because Tails can
swim and there is quite a bit of water in this act and even R button
trick attacks can be useful. This description may a first sound like a
bother but as you will see it is the best way to get all 4 chao.
Possible with a climbing team too but this is a lot faster...

Chao #1: Flight or Tag Action High Jump required! From the beginning
just keep going to the right, you will head down a wall, hit a speed
booster, go up again, you will see a spring with a gap to the right, go
in the gap. Keep going right, around the loop-de-loop, up the wall, on
the ceiling, slow down, there is a little gap in the ceiling above some
spikes, fly to go up there and through a wooden bridge. Kill that
snowman up there and continue right. You will go down, then hit a
spring, and be careful, you will be stopped by a spike trap next to
spikes. Just jump over these into the gap and you will see a speed
booster, hit it and you will go right a little ways and fall off and
land on a falling platform, you will land in water. Go left being
careful of the hermit crab and you will come to a gap with a puffer fish
in it, you want to jump hard or much easier swim to the left, there is
a room up there with the Chao in it.


Chao #2: Sonic Tag Action Required! Now jump down from there and you
will find a 10 Ring Item box. Now this is where to use Sonic Tag Action
to head right, you want to do this because eventually you will go up in
the air and you need the extra speed to make it through a wooden bridge
floor up there. You might want to press down soon after you use the Tag
Action because there is an annoying puffer fish up there and you might
hit it, even if you do hit it try to make it through the floor, if you
don't make it use Tag Action again but be careful or you will drown if
you stay down there too long! From there you can either just fly up to
the left, or if you go right you will find a spring that will send you
on the ceiling then falling to the same area, you will be under a rail
now, just go left and you will see a hole with a spring in it and if
you just jump over that little hole to the left is the Chao.

Chao #3: Sonic Tag Action Required! Now jump back over that hole with
the spring in it and you will be below the end of the rail again. Now
here is the interesting part, you have to Sonic Tag Action to get up
that rail! Push the R button down and if you are just to the right of
the end of the rail then jump up facing left and let the R button go
and you will go rocketing up the rail. At the top of the rail is spikes
and you will see a red hoop in the air above the rail to the right,
just grind left on the rail till you hit the edge of the spikes, you
will start to grind right again, then jump for that hoop. That hoop
will send you to a spring, then you will bounce up through another
hoop. While in the air try to land on one of the two floating platforms
moving left and right up there, if you can and you defiantly can if you
are playing as Tails/Sonic an up R button Trick will help here, if you
do not get to them you can either fly up there again, or if you head to
the left while on the floor you will eventually find a blue switch that
activates a temporary platform that you will have to run right to find
that will take you to these floating platforms again. To the right of
the higher floating platform is a red machine that you push down to
send you up, push it of course. This will send you up through another
wooden bridge. Now go left, not right, and hit the spring you see on
the wall. You will end up going through a hoop and right into a Chao on
a ledge, get that Green Shield up there too.

Chao #4: Flight or Climbing or Tag Action Required! From there jump
down to the right, be careful of a hermit crab, jump down more and
continue right. You will eventually run through a checkpoint, through a
loop-de-loop, up a wall, hit a spring, run around crazy and even on the
ceiling, run back up, to the left, then you will hit a spring, land on
the red machine on the right wall, use it to go up through a wooden
bridge. You can hit that red hoop if you want, just means you have to
deal with less snowmen and avoid spikes as you continue right while
jumping gradually up. Now hit the spring you come to and you will land
near a checkpoint. Go right, hit the speed booster, around the loop-de-
loop, grind a rail, (If you are interested in an Invincibility Item Box
jump through the rail, watch out for the penguin, you will find it to
the left, get it and a spring to the right will send you back up there,
but you do not want to land on top of the loop-de-loop where the
penguin is.) Go through another loop-de-loop, slow down! You will be
grinding a rail now, try to jump off of it as soon as possible and try
to head left, there is a ledge under and to the left of the beginning
of the rail with an Omochao on it, if you do not make it here which is
likely just fly back up there. Omochao will say that there is something
above, and he is correct! Fly up and to the left, you will find the
Chao in a small room.

~*~*~*~*~*~*~*~*~*~*~*~
8.e.2. Zone 5 Act 2 Chao:
~*~*~*~*~*~*~*~*~*~*~*~
Tag Action High Jump Required! Knuckles/Tails Very Highly Recommended!!! Not
only is there a huge shortcut in getting the first
Chao if you use Tag Action High Jump, but you need it to get Chao #3!!!
Anyway this act really isn't a walk in the park, there are extensive
underwater areas and some dangerous spots, but the Chao are really not
that bad if you use the right team that is. Overall the hands down best
team is Knuckles/Tails especially for the third Chao where you will
find Knuckles swimming/climbing/floating handy and Tails' Tag Action
necessary.

Chao #5: Tag Action High Jump Shortcut, there is a way to get it
without Tag Action, but why bother, it will just waste your time. From
the beginning go right just a bit and you will be on top of a wooden
bridge and see a 5 Ring Item Box, get the item box, then use Tag Action
at this location and you will go through another wooden bridge, a Green
Shield is up there. Just to the right of this bridge is a ramp, try to
run into or spin-dash in into it as fast as possible and if you can
push A while launching off of it, you will hit a hoop, while in the air
you should see the Chao pass by right below you, just go back to the
left and get it when you land, but make sure you do not land on the
snowman!

Chao #6: Now head left and jump down below where that hoop is, then
continue right for quite a while, be careful of a spike trap just after
going up a little curve, keep right. You will be stopped by spikes near
a hole, jump down. You will hit a rail, jump through the rail, don't
grind. Head right and you will be stopped by a 5 Ring item box, get it
and this is very important, beyond that you will hit a patch of snow
that will slow you down, DON'T jump to try to get across it, you will
be sucked into a machine that will freeze you and shoot you up, just
trudge or spin-dash through the snow. Against the right wall just
beyond that machine you will see a hole that is covered with a barrier,
jump on it to break this barrier, when falling down that hole keep to
the right side of the hole, you will fall into water and there is a
moving block down there moving up and down against the right side of
the hole, if you do not land on it you will die. When you can jump into
the gap you see in the wall to the right. Keep going right, you can get
the bubbles if you want, but if you hit that spring right below it will
send you up a wall, then running on the ceiling to the left and you
will be in fresh air again. You will hit a spring and you will probably
land on a curve going left, there is a 5 Ring item box and the bottom
of the curve, and at the top is the Chao!

Chao #7: Tag Action High Jump Required! From that Chao hit the spring
to the left of it and land on the red machine against the right wall in
order to get up through the wooden bridge. Get the penguin and head
right, you will go down, hit a spring, the find another spring, us it
to get to the red machine on the right wall, then hit the speed booster
you see up there. That will send you into a spring, then a checkpoint,
then fall down to the right and take a mine cart ride. At the end use
the spring to get to the speed booster to the right, You will go up a
wall and then on the ceiling and land on a curve, you will see a hermit
crab above you (If you are interested in a ? Ring Item box it is to the
left of the hermit crab) Now here is the interesting part, the hermit

crab is really not the way you want to go, from the bottom of the curve
you want to jump and hug the right wall that you just ran up a little,
there is a weird false bottom to the floor and you will fall a long
ways down and in water and everything. Be careful! You will land on a
platform that will fall if you stay on it too long! So try to get on
that moving platform you see to the right as fast as you can! This is a
good part to use Knuckles' swimming if you are using Knuckles. To the
right of that platform is a 10 Ring item box. Now this is where Tag
Action comes in and you have to be careful because of spikes on the
wall, and don't take too much time either because remember you are
underwater and you might drown. Tag Action High Jump up the hole in the
ceiling and go slightly left first to land on top of the first series
of spikes without getting hurt, or if you went with Knuckles/Tails as I
highly suggest you should go high enough straight up so you will end up
floating on top of the water!

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8.e.3. Zone 5 Act 3 Chao:
~*~*~*~*~*~*~*~*~*~*~*~
There are only two Chao in this act and anyone can get them, but being
able to get up higher and Boost Mode help, in fact there is a good
Boost Mode shortcut, so I recommend a team with both those abilities. I
will describe a way for any team to get the first Chao, the second is
in an area near the end of the act that you will get to any way you
happen to go so I will describe it relative to the end to save typing
space and my time typing it!

Chao # 8: From the start you will be heading right for a while till you get to a
place where you see platforms above and a 5 Ring Item box. You
want to eventually get on that platform above you, but it is too high
to jump, so preferably you can use some sort of flying, tag action,
whatever to get up there, but if you are using one of the few team that
can't do this then you must first go right, hit a spring, go back left,
hit a boost hoop, etc... anyway get to the highest part and go right.
You will come to a little pole in the wall, use it to bounce up higher.
Grind the rail you see to the right, then keep going right. Spikes will
stop you, jump over then, kill the penguin, continue right. You will go
through two loop-de-loops, then down a wall, then up, then hit a speed
booster, eventually hitting one of those machines that freeze you then
spit you out, it sends you to the right. Jump down to the right of
where you land. Down there hit the spring on the left wall. You will
end up running across a body of water then stopping at the wall, jump
on the floating platform above you to get up higher. (There is nothing
but a bunch of badniks in the water.) Go right being very careful of
that hermit crab. Hit the speed booster, you will end up underwater and
everything, but you will run up a wall out of the water again and run
on the ceiling, you will hit spikes that make you fall onto a platform
below. Go left where you see the rings, be careful there is a snowman
throwing snowballs at you. Jump left and get the snowman, then jump on
the spring you see and head right using the little pole to assist you
if necessary, watch out for the penguin up there. From the penguin move
right, you will hit a wall but if you jump up at that spot the freezing
machine will get you and you will be sent next to a checkpoint. Now
this is a tricky jump and where flight or whatever can help you, you
will see a large hole to the right of the checkpoint, go right up to
the edge and you will barely see the top of another ledge higher to the
right. You have to go up there, and it is not easy either because there
is a spike trap at the very edge of the other ledge! It is one hard and
risky jump, I suggest a running start from the checkpoint, or you can
get across some other and safer way, if you fall down this hole you
would have to have some powerful action anyway to get back up there
because it is deep! Go right and you will be stopped by more spikes at
the edge of a hole, on the right wall you will see a red machine you
push down on that springs you up, you want to make sure you jump on
this machine, you don't want to miss this either, another running start
is recommended. Now you want to push down as far as you can because
when you spring up instead of going to the right where you see the
snowman you want to go very high left where there is a gap in the wall
and you see three rings. Get those rings and to the left of then you
will see another freezing machine, get in it and you will end up in an
area where you will see another red machine that pushes to the left.
Push it to the far left as possible and just left go, you will spin
through a couple of penguins, then up the wall and into the air where
you will hit a Chao.

Chao #9: To save typing space described from near the end of the act.
Pretty shortly before arriving at the goal you will be in an area where
just after a checkpoint you are grinding a rail and then you end up
running over water, it is the last area where you run over water in the
act. Jump into the water, head left and you will find the Chao and a
nice ? Ring Item Box near the left wall.


~*~*~*~*~*~*~*~*~*~*~*~
8.e.4. Zone 5 Map Chao:
~*~*~*~*~*~*~*~*~*~*~*~
Chao #10: The Chao is located in a little room right below the Act 2
Ring, try to jump in between the platform and the moving platform that
is to the right of the Act Ring and then push left while you are going
down to hug the wall and land in the little room. If you fall to far if
you can use Flight or Climbing or Tag Action High Jump to get back up
there. If not then you will have to eventually hit the speed booster
and start all the way at the other side of the three moving platforms
all over again.

~*~*~*~*~*~*~*~*~*~*~*~
8.e.5. Zone 5 Special Spring:
~*~*~*~*~*~*~*~*~*~*~*~
I highly recommend using either Flight or Tag Action High Jump for this
because the normal way is a lot longer! Just right of the Factory Ring
either fly or use Tag Action to get up a hole in the ceiling, the
Special Spring is to the left. I recommend flight or Amy's Air Tag
Action over Tails' Ground Air Action because that hole is narrow
and it can be hard to aim. The regular way to get up there is to go all
the way through the map till you reach the Act 3 Ring, then off the
right edge of the platform you will want to jump as high and to the
right as you can, a machine will suck you up and freeze you and shoot
up to where the Special Spring is.

~*~*~*~*~*~*~*~*~*~*~*~
8.f. Zone 6: Cyber Track
~*~*~*~*~*~*~*~*~*~*~*~
Surprisingly easy to find the Chao in this Zone, in fact when I first
found the Chao this was the first Zone I completed! Anyway they are

pretty obvious, only the first act is a little annoying and all the
gravity reversals, I don't like reversed gravity much... anyway I can't
believe they came up with a zone even more computer themed than Techno
Base in Sonic Advance 2 which it does resemble, less techno and black,
more computer...

~*~*~*~*~*~*~*~*~*~*~*~
8.f.1. Zone 6 Act 1 Chao:
~*~*~*~*~*~*~*~*~*~*~*~
Tough Barrier Break Required! Climbing, or Cream/Knuckles highly
recommended! This would be a much smoother act, if it wasn't for the
fact it a little annoying to go the right way again after getting the
second Chao! Most Power Formations have gliding and there is a place
where you can glide to the right direction, it is a lot easier to climb
up there too. It is a little easier if you just skip the second Chao
and head for the third... I will explain this later. There is also more
than one way to even get to the first Chao, the way I will give you
seems the easiest.

Chao #1: From the beginning of the act you will first grind a rail. The
rail first slopes down then it will slope up again, when it comes up
again jump to the right in order to hit another rail that is above the
rail you are on and continue to grind. You will end up in a machine
where you have a choice to be spit out up or down. Choose up, at the
end of the ride you will eventually be running to the right and stopped
by a white trampoline spring against a right wall, use it to go to the
right, watch out for spikes and a spider badnik up there, continue
right. Now you will come upon a 5 Ring item box against a right wall
and a gap to the left of it with three rings in it, get your item box
and jump down. A spring down there will send you into another machine,
choose up, you will eventually end up in a place where gravity is
reversed, go right. You will hit a spring that will send you down,
gravity will reverse to normal and you will hit a speed booster that
sends you right. Eventually you will be running up a wall and in the
air. At the top of where you run up is a white trampoline spring, use
it to jump up to the first rail high above the spring, you don't want
to jump too high up and hit the highest rail up there. You will either
start grinding to the left, or the speed booster on the right end of
the rail will make you grind left, grind. Go left and you will hit the
checkpoint. A little left of that hit a spring and you will land on a
wheel. Just down and to the right of that wheel is another wheel, get
on that one and you will see the Chao flying in the air just a little
above and to the right of the wheel, jump off the wheel to get the
Chao.

Chao #2: Now get back on the higher wheel and jump off to the platform
above right above where the first Chao was. Go right jumping over
spikes and killing the caterpillar Badnik. Grind the rail you come to,
at the end of the rail is a spring, spring up to the right. Jump very
carefully over the two sets of spikes and watch out for the spider
badnik, continue right. Now here is the interesting part, in a gap you
will see a tracked platform. This platform leads to the area of the
third Chao, but you have to get on it, then jump off of it because you
will see the second Chao on a platform below you. Jump off and get the
Chao.

Chao #3: Tough Barrier Break Required, Flight or Climbing or Gliding
recommended! Now this is the slightly annoying part, if you would have
continued to ride that platform it would take you exactly where you
need to go, but now it is gone, totally gone and the tracked platform
you see to the right of the second Chao does not go to the same area,
and if you just jump down to the left of the Chao trying to follow
where the track goes you will find that it is an awfully
long jump, there is a way to do it with using Knuckles' Gliding and
Climbing from down there, but it takes very good timing to jump off
Knuckles just as he touches the wall if you are silly and use
Sonic/Knuckles for example! Cream can just fly over there too, which is
why I recommend Cream/Knuckles also. Anyway however you get over there
head right, gravity will reverse and you will find yourself grinding a
rail to the right. Just keep going right and eventually
gravity will reverse once again and you will be at a strong barrier
that takes Tough Barrier Break and you will see the Chao on the other
side.

~*~*~*~*~*~*~*~*~*~*~*~
8.f.2. Zone 6 Act 2 Chao:
~*~*~*~*~*~*~*~*~*~*~*~
An act with Chao that are relatively easy to find, most ways in the act
will take you near the Chao, but the way I will describe here will
avoid those annoying poles... any team will do. The biggest danger is a
couple of times where if you miss you might fall down a hole and die.

Chao #4: Starting from the beginning heading right you will be stopped
by spikes near a spider badnik, to your right you will see a pendulum,
don't get on it, instead jump down just right of the spikes and you
will fall a long way down, gravity will reverse and you will go
thorough a floor, then jump up to the right and you will see the Chao
just before you fall through the floor again right below the pendulums,
gravity is reversed again.

Chao #5: Now that you are below the pendulums you want to jump to the

hole to the right with the three rings in it, you will go through
another floor with gravity reversed, from where you end up jump right,
hit the spring on the 'ceiling' which is now really the floor and you
will run right. You will end up running up a wall and gravity will
reverse to normal again, you want to go to that high gap in the right
wall with the blue caterpillar in it, either get in it after running up
the wall or use the white spring that you will see below to get back up
there if you miss it. Go right and you will see a gap that has a track
running through it, you have to jump over it and get the 10 Ring Item
box on the next platform, jump down there and you will die! Now get on
the tracked platform you see to the right of there and you will
eventually go up that gap you just jumped over, at the end of the ride
jump off to the left where you see the rings. Keep going left, gravity
will reverse as soon as you come to the left wall, then you will hit a
spring and will be running to the right on the ceiling. The gravity
will reverse again and you will fall down, be careful of a clam badnik,
hit that spring you see against the right wall and then go right, there
will be a little curve you can just jump over, keep running right. You
will eventually end up on a rail after falling down, grind. Off of the
rail you will run into a spring that will bounce you on a wheel, be
careful, you can fall and die! Jump off the top of the wheel to the
left and hopefully you will land on another wheel. From the top of this
wheel jump to the right. There is a white trampoline spring on top of a
platform, use it to bounce up through the floor. Up there there are
little arrows pointing left, but go right instead up the slope. Try not
to hit the spring on top of the slope, instead see that platform above
it going around in a circle? Get on that and jump to the right when the
platform is at its highest (If you are interested in a 5 Ring Item Box
just jump on it when you see it to the left of this same platform.) You
will hit a checkpoint, spin-dash or run up the little curve to the
right of it. You will see a gap to the right with three rings in it,
this is pretty similar to the first Chao, jump down there, gravity
reverses, jump right, try to hit the Chao on the way up before coming
up through the floor again.

Chao #6: From where you come up through the floor you now want to jump
over the gap to your right, be careful it is a long jump and there are
spikes at the edge of the next area. Go right, you will hit a couple of
springs and you will be sent running all kinds of crazy ways, just keep
running, you will be stopped by spikes facing left. Jump down to the
left of them and you will land right on top of a checkpoint. Now go
right, you will see a speed booster, right beside it spikes and to the
right of the spikes a Magnet Shield, get the shield if you want it and
hit the speed booster. It will send you left then up then eventually a
spring will send you right. You will land near a hole with a machine
that spits you out at the bottom of it and a caterpillar badnik. If you
jump over this hole you will find Omochao and he will say use Tag
Action but don't listen to him! You can climb or fly up the right wall
there to get that 1-up, but don't go too high where the poles are!!!
Instead the way you want to go is in that hole and in that machine,
choose left. You will be spit out right next to a trampoline spring and
a Chao! (I'll give you a hint, jump up and either right or preferably
left from the spring, go anywhere else from this point and you will
die, this is a tricky spot to get out of.)

~*~*~*~*~*~*~*~*~*~*~*~
8.f.3. Zone 6 Act 3 Chao:
~*~*~*~*~*~*~*~*~*~*~*~
Sonic as leader recommended to unlock Cream!!! This is a strange act.
The first part of the act is easy, and all three Chao are in this easy
part and are close together and easy to get... but after you get past
the area of the third Chao the act goes to... well you get the idea...
it gets very, very difficult. The three Chao are easy to get with any
team, even easier if you pick a team with Boost Mode and Flight or Tag
Action High Jump capabilities, flight especially useful. I do recommend
Sonic as leader because if you finish this act with Sonic as leader you
unlock Cream the Rabbit and the next zone and pretty much anything else
you do is a lot easier with Cream. So the team I recommend most are
Sonic/Tails. People complained how easy it was to use Cream in Sonic
Advance 2 so that is probably why she is hard to unlock in this game.

Chao #7: From the beginning head right, after going up a little curve
watch out for a clam badnik, hit the speed booster. After going down a
slope for a while you will be launched in the air, just land below, (if
you are in Boost Mode you can make it to a high platform to the left, a
lot safer route, jump over the hole where the caterpillar badnik is
then spin up the curve to the right and you will end up near the spider
badnik I will mention shortly, but not necessary). Go right and you
will hit a spring on the end of the platform that will bounce you on a
wheel, jump off the wheel to the upper right in order to jump on
another wheel, watch out! If you miss you die! From that wheel jump up
and you will go through a floor and you will be near a spider badnik, kill it
and first go to the right, you will just find a 5 Ring and an
Invincibility Item Box, I am sure you would want those, then go left
again. Now just left of where you jumped up through the floor is a gray
and red platform moving up and down, jump on it and then jump left from
there, gravity will reverse and you will go into a machine where you
have to choose direction, choose up, you will end up in a place where
you will see a 10 Ring Item Box to your right, get it and go left. You
will have to spin-dash or run up a curve, watch out for a clam at the
top. Above and to the right you will see a chained platform moving
around in a circle, jump on it and when it circles around to the right
you will see the Chao flying just to the right of it, jump and get it.

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