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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter S » Sims 2, The - Strategy Guide (Page 02)

Sims 2, The - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Sims 2, The - Strategy Guide (Page 02).

Talk to Frankie Fusilli at his house.

Lets get the errand first. Talk to Pepper Pete and he will give you an invoice
to give to Sancho. Lets do that and get the errand out of the way. Sancho will
be at the zoo. While you are at the zoo, talk to Sancho and he goes on about
a Megalodon Jawbone and how he wants to see one. Go outside and go near the 
bridge. Go to the side of the bridge and there is a patch of firt you can dig
at. Dig there for the Jawbone. Then, go inside and give it to Sancho. That 
will give you the hidden want for this episode. 

With that all said and done, lets head over the Frankie's House. Go in and 
talk to him. Ara will be there and you decide to dig up Jeb's ranch. You can't
let him spot you says Frankie.

Dig up all the dinosaur bones on Jeb's Ranch.

Lets ride there and dig it all up. Jeb won't be around so just dig up all 
those patches of sand. We have to pillage the sand and get the bones and sell
it for a tidy profit. There are 5 seperate bones to collect on Jeb's farm so
make sure you collect them all. 

You will find a Dinosaur Tail Bone, a Dinosaur Spine Bone, a Dinosaur Skull
Bone, a Dinosaur Rib Bone and a Dinosaur Leg Bone. Now, lets get out of here. 
Once you get on the road, you get caught by "Honest" Jackson and Jeb. Jeb 
points out that you have dinosaur bones and Jackson, being as honest as he is
decides not to send you to prison since you've done his dirty work. 

Put the bones in the proper boxes
Tell Frankie Fusilli about Honest Jackson's actions. 

Jeb stands guard over you go use place them in the box via the A button. Once
you have done that, Jeb moves out of the way. Now its time to break the bad
news to Frankie. Go to Frankie's House and tell him. Frankie thought that is 
was a trap and Daddy Bigbucks give you a call for a commerical.

After the commerical, its another day and Jimmy comes to deliver a message, 
from Honest Jackson, except that he forgot the message he was meant to pass
on, so I guess we have to see him?

Go see Honest Jackson at City Hall

Well, you get used to this one before. Remember A New Scent? Well, lets see
what he wants now. Look like Honest Jackson screwed up big time. Apparently,
he sold the fossils on an auction when he thought he was programming Optimum
Alfred to send them to Minipolis. Looks like we have to get them back.

Recover the bones from the buyers for Honest Jackson

We have to examine the auction invoice. We have to find the five different
buyers get them back. First of all, we have to find Helen Hogg, Dusty's Mum. 
She is at Dusty's place so go there. She won't part with them because she is
making a soup? What kind of soup is that? She will only part with it if Dusty
is allergic to Dinosaurs

Convince Dusty to pretend to be allergic to dinosaurs.

Well, lets find Dusty. Dusty is at the saloon. Looks like be have to be a good
friend to stop Dusty drinking that soup. Look like we have to be friendly. 
When you are done, Dusty will say that the bones belong to everyone and he 
will like to his mum that he is allergic. I think they checked him at birth 
to see if he was allergic or not. Mrs. Hogg wants to get rid of the bone so
that is one thing down. 4 more bones to go. 

Next on the list is Ms Kayleigh Wintercrest. She will be at her Nuclear Power
Plant as usual. She only wanted the spine for the DNA sample. She will sell it
to you for 500 Simoleons

Pay Kayleigh for the dinosaur spine

So pay her and you can have your spine bone back.
Thats 2 Down, 3 to go. Apparently, she is going to make hairspray with the 
DNA. 

Next one, Misty Waters. She is in the Casino spa area so talk to her there. 
She made the ribcage a chair? She wants to trade the Triassic chair for a 
more expensive chair. What a rip off. 

Buy a really expensive chair and trade it for Misty's ribcage chair.

Head over to the Pawn Shop and buy the Golden Chair for 3000 Simoleons when
you have the money. That is a lot of money for a bone. Jackson is gonna pay 
for this. Misty will trade the golden chair as it is part of the BigBucks gold
collection. Time for the next person on the list. 

Mr Bigfoot, who is outside Sancho's home. Bigfoot hurt his foot and needs 
someone strong to help him out. He admits that they are stinky so be careful.

Get enough strength to massage Bigfoot's foot. 

You can message his foot with about 4 strength. You basically tickle his foot
and you will get the leg bones back. There is only one more to go.

Ava Cadavra has the last set of bones. Ava want an artefact that is cooler 
than the dinosaur skull so I guess we have to go treasure hunting. She says
that some impressive stuff can be found in the Mohokum Ziggurat as there are
macabre pieces there. 

Search the Ziggurat for a really old decoration for Ava

Lets head off to the Ziggurat and find this decoration for Ava. Might have a
time looking. Mummy will stop you from taking the urn so you have to 
intimidate him again for it. He never learns does he? Oh well, him to scare
him. Then you get the Egyptian Funerary Urn from Him. Give it to Ava and that
is the final bone. 

Okay, lets head back to city hall and talk to Honest Jackson. Now we have to
find a place for these bones.

Find a place to display the dinosaur bones.

When you go outside, Frankie will call you and tell you to mess up the exhabit
and you now have two choices.

Assemble the skeleton correctly as Honest Jackson asked
Or assemble the skeleton incorrectly, as Frankie Fusilli asked.

The place we can place the dinosaur is the saloon. Dusty says that it is large
enough so lets start. You have to listen to him carefully and what he asked.
The right answer is Leg, Tail, Spine, Rib, Skull but it really doesn't matter
as it will be the same result anyway.

Episode Complete

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[6.02] The Doomed Earth

An errant asteroid hurtles towards Earth, much to Emperor Xizzle's delight.
Stop this natural accident before it's too late.

Stars ****

Your see the Emperor looking at the asteroids and calls for Burple to help
him get a ship to flee. Meanwhile, at the Ranch, Jebediah is pressured by
Kent Hackett to sell his farm. Jeb need 500 Simoleons to pay the mortgage. 

Give §500 to Jebediah

But first, lets sidetrack again. The errand for this episode is from Auda who
is in the dance club. He wants to deliver Shark Jaws to Dusty. So, find Dusty
who is in his home and give it to him. Now, back to the ranch we go and we 
will give the §500 to poor old Jeb who is about to lose his farm.

When you give the money, Jeb will so all happy and Kent will come and plans
to take over the farm when Jeb shows him the money. Kent gets all pissed over
this foiled plan and then, a meteor comes out of space and lands on Jeb's 
farm. Kent walks off all happy as the farm is basically worthless with this
giant crater in the way. Then, move around and Penelope will come along saying
that its all normal. She even quoted that she saw a pig with several heads.
She wants you to get a telescope to help look for more asteroids and warn 
people of their impending doom. 

Acquire a telescope.

Go to the barracks and talk to Tank. Apparently, the military doesn't have a
telescope. Lets look harder. Lets warm up to him a little bit. Start a 
friendly conservation with him. Okay, warming up to him doesn't work. Lets
taunt him. That doesn't work either. So Tank doesn't seem to have the 
telescope. Talk to Misty Waters and she'll say otherwise. Tank is spying on
Ara with his telescope and to get him, someone has to flirt with Ara.

Find someone to flirt with Ara Fusilli

Find Luthor and ask him. His not sure so make friends with him. He will agree
to help you out and you get your orders.

Meet Ara in front of Frankie Fusilli's house between 6PM and 11PM.

Go to that location. Ara wants Luthor to help move a bookcase so lets so 
follow them.

Follow Ara into Frankie Fusilli's house.

Go into the house. Head into the fish room and you will find Ara and Luthor
trying to move the bookcase. Then Frankie comes in and wants to kill you and
Luthor. 

Calm Frankie Fusilli Down

Start a friendly conservation with him. He'll calm down and let you go. Go 
outside and you see Tank talking to Ara. 

Check out Tank's place while he is still distracted.

Head over to his barracks and take the telescope off him. Now, give the 
telescope to Penelope who is still at Jeb's Ranch. When Penelope sees another
asteroid, she is concerned and wonders who in town can help. 

Ask around town for help in stopping the Asteroid. 

Go to the factory and talk to Optimum Alfred. He will help you stop the 
asteroid for a mere §5000. 

Pay §5000 to Optimum Alfred

Just pay him. 

Return to Optimum Alfred's Workshop after Midnight.

Just return when it is past midnight. Simple.

Destroy the Asteroid!!!

Use the teleporter and land on the asteroid. There will be a crack smack bang
in the middle so place the bomb there. Once you place the bomb, cut any wire
you want but to complete the hidden want, you need to cut the red and blue 
wire to destroy the asteroid to kingdom come. Once you finish that, that is
the end of the episode

Episode Complete!

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[6.03] It All Came to an End

In a scheme for higher ratings Daddy Bigbucks decides a tradegy should befall
Strangetown in this season ending cliffhanger!

Stars *****

You start the season finale with Daddy Bigbucks planning on make Optimum 
Alfred amok. You need another bad guy according to Bigbucks. Time to get
started.

Get a high-powered Super Drencher from Emperor Xizzle

Talk to the Emperor, who is in his little space ship and you have to convince
him why he should make a mega drencher. Intimidate the Emperor and that will
convince him that he should hand it over to you. Now you have a very strong
drencher. You should see Burple beam up and talk to him for the errand. 

Drench Optimum Alfred to turn him evil!

The errand is to deliver a toy to the Emperor. Walk outside for a commerical
break. Finish the game and back on task. Anyway, head to the factory and give
Alfred, who is standing outside, a nice quick blast of water. 

Anyway, after the blast, Alfred goes boom and Ara and Dusty come in. They then
wonder off to Tristan who probably invented him. You get a call from Daddy 
Bigbucks to head off to the Office, which your Sim forgot about. Head there 
now.

Report back to Daddy Bigbucks in his Boardroom

Head back to the boardroom and Daddy is stand there waiting. Daddy now wants
to sell Alfred's parts online. So. you have new orders.

Find all five pieces of Optimum Alfred

Walk outside and talk to Mrs Hogg. She said she saw Alfred's head fly to the 
warehouse. Lets proceed there. While we are going on the warehouse, you will
find Alfred's arm and torso so pick that up as well. When you arrive at the
warehouse, you will see Frankie with the head at his feet, so pick up the 
head and move on. In the town, Tank saw a flaming hand fly to the greenhouse,
so lets head there next. On the way there, you will see the Emperor so give 
him his toy. Now you will see Ava and Honest Jackson standing over the arm.
The realise that is it Alfred so take the piece and run. Head to the workshop
and you will see Jimmy. He says that a leg flew over to the dam. First, pick
up the pick of Alfred near Jimmy and then proceed to the dam. You will see the
feet at the beginning of the dam. Then when all five pieces of Alfred is 
together, he talks. Yes, he realises that he was on a reality television show
and thought that you would stand up to Daddy Bigbucks. But you lost his trust
by killing him off so you have to find someone else to fix him.

Convince Tristian Legend to rebuild Optimum Alfred.

The hidden want is to get the Jar of Plutoium from Lord Mole's throne and give
it to Penelope Redd. She'll run off and that is your Hidden Want done.

Tristian is in the casino. Talk to him. He doesn't want to rebuild Alfred 
because his time was nearly up so you have to convince him. Be friendly with
him and he'll help. Tristian built Alfred at the age of 5! So Alfred is over
30 years old. 

Tristian rebuilds Alfred and Alfred rats you out by telling the town that they
are all on Television. Strangetown is a television show. The town fights you 
and you end up in prison. They realise that Daddy B is the main crook behind
this. Daddy B walks in and gives you a choice. You can either continue to do
his bidding or go against him. 

There are two alternate choices with two alternate paths.

"OK. just let me out!"

This one involves you convince 3 people that Strangetown is not a television
show at all. Also, you have to get rid of Alfred.

Convince three people that Optimum Alfred lied!

You have to be friendly with people so use friendly conversations with people.
Then, they will realise that Alfred went bonkers and lied about the whole TV
thing. You can talk to Mrs Hogg who is next Dusty's House, Pepper Pete who is
near the saloon and Ara who is in Frankie Fusilli's house. Now for phase 2.

Get Optimum Alfred to leave town!

Alfred is at the workshop. He agrees to leave town if you pay a sum of §4,000
to him. Alfred will leave town and Daddy B has arranged the town to do 
something to you at the city centre. Head there to see what it is ... 

I won't spoil the ending, watch for it yourself. 

"I'm not your pawn!"

Daddy B decides he doesn't need you anymore and you have to try to get out of
the slammer. 

Convince Jimmy the Neck to let you out of jail!

Talk your way out of trouble. Start a friendly conservation with Jimmy and he
will let you out ... on a condition

Destroy all of the town's surveillance cameras (one per area).

Right, lets get started. Use your super drencher on it to destroy it. The 
first camera is on the side of the casino. Second, on Dusty's Home. Third is
next to the red ship, near the guy selling books. Fourth is on the warehouse.
Fifth on near the UFO crash site. That should be the last of the cameras. Time
to pay Daddy B a visit. Head to the Boardroom.

I won't spoil this ending either.

------------------------------------------------------------------------------
[6.04] A Very Special Reunion

Five years after the final episode, it's time to cash-in on Strangetown's 
cult status. Help Kent Hackett find the best loved stars and most reviled 
villians for one last action-packed adventure!

Stars *****

Unlocked by linking two GBA's together

You start off reading a letter that Strangetown has been cancelled. It was
replaced and now, you have to get the crew back again. Kent has already got
Ara, Kayleigh and Giuseppi to make a reappearance but they need a ride. And
Mayor Xizzle needs some convincing.

Convince Emperor Xizzle to host a reunion
Arrange a ride with Frankie Fusilli for Kayleigh, Ara and Giuseppi.

Well, lets convince Xizzle first. Start a friendly conservation with him. 
After that, he will agree for host the reunion. Now, to see Frankie. When 
you walk around town, you will see a lot of aliens. Now, kill them all 
because like before, they can still harm you. Frankie will agree to help
you but you need to pay for Kayleigh and Giuseppi. For over 2000 Simoleons
to make him happy. 

Walk outside and you will find Tank's pre-recorded message. Lets find him
as he needs our help.

Find Tank and convince him to attend the reunion. 

First of all, lets do the errand. Go to the Ice Caves and you will find the
Yeti. He wants you to deliver something to Bigfoot. Before we leave, we head
to the fireplace and you will see Tank. Lets convince him shall we?

Knock some sense into Tank. 

Lets be friendly. Okay, that doesn't help. Lets intimidate him. He says his 
house was taken over. 

Get Tank's house barracks back for him. 

Lets go. Head outside and its that time for a commerical. Head over to the zoo
and give Bigfoot his doll. Thats the errand complete. Okay, back on task. 
Inside Tank's house is Burple, who can't find the toilet. He will gladly 
disappear for a mere 500 Simoleons. Pay the alien. Now, head back to the ice 
caves to convince Tank.

Now, Tank goes and we have a reunion to go to. Lets talk to everyone.

Go to the Club for the reunion!

Talk to Pepper Pete on the way back. He is at the dam. Talk to Optimum Alfred
at his workshop. Lord Mole in his cave. Misty Waters in the sauna room of the
casino. Dusty Hogg in his trailer. Sancho at the zoo. Now, off to the dance
club. The hidden want is to play all five mini games and then talk to Optimum
Alfred. That is what I think it is. You have to talk to Alfred and he will
complete it. If not, leave and enter the factory and finish that want. 

Walk in and you will see Ava, lets keep going. Then Xizzle comes in after the
cutscene.

Disarm the Bomb!

Hurry, lets disarm it! The "bomb" is behind the bush next to Misty. Then, 
it will be fireworks and you and the Emperor Boggie. 

Episode Complete!

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[7.01] Skills

The store that sells skills is located south of your house, with the guy on
the red. Boat. You have 5 books on each skills. 

Mechanical
Book 1 - Skill 1 - §175
Book 2 - Skill 2 - §700
Book 3 - Skill 3 - §1,550
Book 4 - Skill 4 - §2,800
Book 5 - Skill 5 - §4,375

Hotness
Book 1 - Skill 1 - §180
Book 2 - Skill 2 - §720
Book 3 - Skill 3 - §1,620
Book 4 - Skill 4 - §2,880
Book 5 - Skill 5 - §4,500

Intellect
Book 1 - Skill 1 - §175
Book 2 - Skill 2 - §700
Book 3 - Skill 3 - §1,575
Book 4 - Skill 4 - §2,800
Book 5 - Skill 5 - §4,375

Strength
Book 1 - Skill 1 - §150
Book 2 - Skill 2 - §700
Book 3 - Skill 3 - §1,350
Book 4 - Skill 4 - §2,400
Book 5 - Skill 5 - §3,750

Personality
Book 1 - Skill 1 - §150
Book 2 - Skill 2 - §600
Book 3 - Skill 3 - §1,350
Book 4 - Skill 4 - §2,400
Book 5 - Skill 5 - §3,750

Confidence
Book 1 - Skill 1 - §200
Book 2 - Skill 2 - §800
Book 3 - Skill 3 - §1,800
Book 4 - Skill 4 - §3,200
Book 5 - Skill 5 - §5,000

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[7.02] Saloon

The saloon sells food and water. It is above the pawn shop. The hostess will
serve you.

Hamburger    - Hunger   - §20
Cherry Soda  - Thrist   - §15
Root Beer    - Thirst   - §25
Iced Tea     - Thirst   - §20
Turkey Leg   - Hunger   - §30
Cheese Pizza - Hunger   - §20 
Hot Dog      - Hunger   - §15
Chicken Soup - Hunger   - §15

------------------------------------------------------------------------------
[8.01] King Chug Chug

Don't let King Chug Chug catch you! Tap the A button repeatedly to run away. 
But be careful: if you run too fast your cola will explode. Press Down to 
drink and relieve the pressure, and Up to jump over obstacles.

This will be your first ever commerical for Daddy B. All you have to do is to
keep running from this Giant Cola thing and try not to burst your drink. You
have to tap A for a long time to get a decent lead but then, you cola bottle
will rise and when you see a red lining around it, you have to drink it to 
relieve the pressure or it will burst and that will end the game. Also, if you
get caught by the Giant Psycho Cola Can, you get eaten by it and that will 
also end the game. Look out for boxes of cola on the floor because if you trip
over it, you won't lose but it will slow you down a lot and let that Giant 
Cola Can catch you and eat you. This game will probably do one of two things.
It will most likely make your finger on the A button feel pain and the second
is that your A button will get mashed and won't work. 

Requirements
Level 1 - None
Level 2 - Score 60, Hotness 1, Personality 1
Level 3 - Score 60, Hotness 3, Personality 1
Level 4 - Score 60, Hotness 4, Personality 2
Level 5 - Score 60, Hotness 5, Personality 3

------------------------------------------------------------------------------
[8.02] Car Commerical

Take Amazonite's latest ride for a test drive! Your quick responses to 
marketing department slogans will boost your score! Careful though ... crash
this car and your score will drop.

This is the second commerical for Daddy B and it is by far, more entertaining
than the cola commerical. Basically, all you have to do is to drive the car
with A as accelerate and B as brake and the D pad as the steering. When a 
slogan is on the top of the screen, you have to do it. Doing what the slogans
tell you to will net you points while crashing will lose you points. The 
highest speed is on the indicatior on the top left hand corner and you have
to reach red when it means highest speed. It is by far the easiest of all the
mini games you have to play. Also, the car can go really fast.

Slogan                   | What you have to do
------------------------------------------------------------------------------
It's Fast                | Drive at the top speed around the circuit
------------------------------------------------------------------------------
All Terrain Vehicle      | Drive on the dirt or the grass but not on the road
------------------------------------------------------------------------------
Easy Handling            | Pass though the middle of the two brown pole on the
                         | road
------------------------------------------------------------------------------
Stop on a Dime           | Go at the highest speed and brake suddenly
------------------------------------------------------------------------------
Eco-Friendly             | Go near one of the deer on the dirt and miss it
------------------------------------------------------------------------------
Dual-Side Airbags        | You get to crash, on purpose. You don't lose points
------------------------------------------------------------------------------
Looks Great              | You have to find on of those cameras and stop right
                         | in front of it or near it
------------------------------------------------------------------------------

Requirements
Level 1 - None
Level 2 - Score 750 , Confidence 1, Hotness 1
Level 3 - Score 800 , Confidence 2, Hotness 2
Level 4 - Score 1000, Confidence 3, Hotness 4
Level 5 - Score 1500, Condifence 4, Hotness 5

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[8.03] Bigfoot Loves Chickens

... but he's picky about their color. Use the + Control Pad to find the 
correct color combination that will satisfy this sasquatch. Press the A button
to see if your combination matches Bigfoot's appetite!

This is more of a trial and error game. You get four chickens and you have to
choose which colour is the one that Bigfoot wants. Use the D pad to move the 
colours. The left and right buttons will change the colour and the Up and 
down buttons will change the chicken you are going to change. Note that you
have a time limit on this game. In the first few levels, you have pink, blue
and yellow to choose from. After about Level 3, you get another colour, green.
When you think you have the right combination, press A and Bigfoot will give
you a score out of 4. If you have 1/4, that means you have 1 right and 3
wrong. If you have 2/4, you have 2 right and 2 wrong. If you have 3/4 you have
three right and 1 wrong. If you get a smiley face, you have guessed correctly
and you win. Stick with a plan at first and it might work. For instance, I 
choose all blue on Level 5 and get about 5300 Simoleons because it was under
3 seconds. Level 5 nets you a lot of Simoleons if you complete it faster. 

Requirements
Level 1 - None
Level 2 - Time Less Than 0:30, Intellect 1
Level 3 - Time Less Than 0:25, Intellect 2
Level 4 - Time Less Than 0:15, Intellect 3, Strength 1
Level 5 - Time Less Than 0:10, Intellect 4, Strength 2

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[8.04] Cattle Cleanup

Help Jeb clean-up his farm. Fill your canisters by collecting poo! Watch out
for the charging bull and the green radioactive poo. If you have any methane 
left, hit the L Button or R Button for a boost!

This game basically involves you cleaning up cow manure. You have to go around
in a tractor moving to the poo and you scoop it up. You will see a meter on 
the top left hand corner and that will indicate how much poop you have in your
cans. There are 3 different types of poo to collect. There is the big blob of
poop, which has flies over it and that will contribute to one quarter of the
meter. Then smaller blob of poop, that looks like a dot, will contribute to
a quarter of a quart, one sixteenth of the meter if you like to the meter. 
You need four of those for a whole quarter. The green radioactive poo is the
one that you need to look out for. That will lower the meter by one whole 
quarter so be careful. Next to the meter is a can and a X sign. That means 
that everytime you fill the meter, that is another full canister and you get
paid by the amount of canisters you have. Methane is from collecting poo and 
if you use the boost, that will allow you to jump over objects. Obstacles 
include stationary cows and one angry red bull. He will charge at you and make
you lose all your speed. Jump over him. Use the A button to move and B to 
brake. By the way, the scoops for the poo are somewhat magnetic to poo. 

Requirements
Level 1 - None
Level 2 - Canisters = 8 , Mechanical 1
Level 3 - Canisters = 10, Mechanical 2, Strength 1
Level 4 - Canisters = 10, Mechanical 3, Strength 2
Level 5 - Canisters = 11, Mechanical 5, Strength 3

------------------------------------------------------------------------------
[8.05] Canyon Jumping

Tap the A Button repeatedly for a good take-off speed. After the jump press B
Button to pop out your wings. Use the + Control Pad to find a perfect angle
that will keep your speed up! Watch out for geese and weather balloons, and
DON'T FORGET TO LAND!

This is by far one of the most entertaining games in the Sims 2. To start, 
press the A button to take off. The best speed to take off on is on the red
bars. When you take off, press B to use your wings or else gravity will send
you elsewhere. Watch out for the weather balloons and geese, because they will
pop your speed back to zero and if you are near the bottom without speed, you
will fall and lose. When you get near the end, you will see and landing plank
so land on it at the right angle or else you will crash. Not landing on the
plank will crash you on the mountain and its game over for you. When you land,
hope that your speed doesn't make you crash into the mountain. When you finish
the landing, add 250 to your score and that will be your end score.

Level 1 - None
Level 2 - Score 950 , Mechanical 1, Intellect 1
Level 3 - Score 975 , Mechanical 2, Intellect 2
Level 4 - Score 1000, Mechanical 3, Intellect 3
Level 5 - Score 1050, Mechanical 4, Intellect 4

------------------------------------------------------------------------------
[8.06] Chop Shop

Welcome to Mr. Fusilli's private and not-so-legal chop shop. Help sort out the
various car parts. Press the A button to grab a part and use the + Control Pad
to pick a bin to drop it in. Your score is based on the bin with the least
amount of parts. So make sure you seperate them evenly!

One of the more repetitive games in the Sims 2. There are basically three 
parts for you to sort out. There is the wheel, in blue, the engine in red and
the bottle !?! in green. Sort them out in the retrospective barrels to score
points. Try to even things out to get a good amount of points. In later levels
there will be bonuses. The will be a black and white screw thing and that will
count as one to any barrel you choose. There will be all three parts merged as
on which will give one to every barrel and then there is the battery, for 
which there is no use. Keep your eye on the conveyer belt and the score at the
same time. This will help you. In the end, you should be able to get a score 
of 15 quite easily.

Level 1 - None
Level 2 - Score 8 , Strength 2
Level 3 - Score 9 , Strength 3, Mechanical 1
Level 4 - Score 10, Strength 4, Mechanical 2
Level 5 - Score 12, Strength 5, Mechanical 3

------------------------------------------------------------------------------
[8.07] Keelhaulin' Cards

Collect pirate cards and earn three of a kind. Turn them in and watch your 
pirate walk the plank. Play a ghost card for extra points! At the end of your
turn, don't forget to discard. First player with at least 200 points at the
end of a round: WINS!

The game is quite simple and confusing. You have to get three or more of one
pirate through drawing cards and picking up the discard of the CPU. Once you
have three or more, press A on this card and you will get to play it. You can
use a ghost card, a card this is lighter in colour than the pirate if the 
ghost card is the ghost of the last pirate played. First player to finish the
game without any cards in their hand will win the vault next to the combo 
pile. There are bonus cards with every level. There is the keg of rum, which
allows you to draw 2 new cards. There is the cannon, which subtracts points 
off the CPU and there is the Bonus 5 card which gives you 5 points. A combo
or bonus card can only be played once per round, so your can only play a keg
once every turn. The more cards per pirate combo, the more points you will 
score and add to the vault. 

Level 1 - None
Level 2 - Score 200, Intellect 1, Personality 1
Level 3 - Score 200, Intellect 1, Personality 2
Level 4 - Score 200, Intellect 2, Personality 3
Level 5 - Score 200, Intellect 3, Personality 4

------------------------------------------------------------------------------
[9.01] Twists

To buy a plot twist, you have to use your rating points gained from your
episodes and that will allow you to continue.

New Plot - Weirdness
Cost - 50 Ratings Points
"Glowing lights, goofy gadgets, quirky contraptions ... make it happen!"
What is Does - Adds "Aliens Arrived" to Season 1 (Unlocks Episode)

New Plot - Mystery Plot
Cost - 50 Ratings Points
"What the audience wants is more intrigue!"
What is Does - Adds "There Was This Mummy" to Season 2 (Unlocks Episode)

New Set - Friendly
Cost - 65 Ratings Points
"Fun and frivolous objects will make the scene more festive and lively!"
What it Does - Changes your house to a decor that is more friendly

New Set - Romantic
Cost - 85 Ratings Points
"Add some pillows, soft music, and a little candlelight to set the mood in 
your new pad."
What it Does - Changes your house to a decor that is more romantic

New Set - Intimidating 
"A house full of bold and brazen items will certainly give viewers something
to talk about."
What it Does - Changes your house to a decor that is more intimidating

New Prop - The Chopper
"Get your paws on the throttle! Built by Dusty Hogg himself, this fine ride
will make you the envy of Strangetown."
What it Does - Gives you a bike to ride around town. Press A to change the 
colour and ride. Its like walking except you move at a higher speed.

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[10.01] Friendly

Chit Chat
Basic Friendly Move. High Level of success, low increase in the conversation
bar

Entertain
Secondry Friendly Move. Lower level of success, high increase in the 
conservation bar. Continued failure in a conservation will lead to you being
embarrassed and the action will be blocked for the rest of the conservation.

Hug
First Move that can be bought
Wrap your arms around them and squeeze! Move can be bought for 50 Ratings
Points. Low level of success, high increase in the conservation bar.

Brag
Second Move that can be bought
You're pround of yourself and you aren't afraid to show it. This can be 
bought for 80 Ratings Points. Average level in success and an average 
increase in the conservation bar.

Apologize
Final Move that can bought
Go on, say you're sorry. It's OK. Everything will be fine. This can be 
bought for 100 Ratings Points. Very High level in success and a very low 
increase in the conservation bar.

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[10.02] Romantic

Note - This can be use on several members of the OPPOSITE sex.

Sweet Talk
Chit Chat
Basic Romantic Move. High Level of success, low increase in the conversation
bar

Flirt
Secondry Romantic Move. Lower level of success, high increase in the 
conservation bar. 

Blow Kiss
First Move that can be bought
Lighter than air and more romantic than a regular kiss. Move can be bought 
for 40 Ratings Points. Average level of success, average increase in the
conservation bar.

Kiss
Second Move that can be bought
Plant a big smooch right where it counts. This can be bought for 85 Ratings
Points. Low level in success and a high increase in the conservation bar.

Show off Bod
You're totally buffed up and proud of it. This can be bought for 120 Ratings
Points. Low level in success and a high increase in the convervation bar. 
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[10.03] Intimidating

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