Million Hooters
Million Pixels - Million Hooters
Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter S » Shining Soul 2 - Strategy Guide (Page 02)

Shining Soul 2 - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Shining Soul 2 - Strategy Guide (Page 02).

ITEMS:
Baby Paste x1

NOTE::I got a nice Atom Dragon I; what did you get?

          /\______________________/\
 _____    )(                      )(
| GG2 |   () 2. Giant's Graveyard ()=========================================()
 `''`'    )(______________________)(
          \/                      \/
=================
2.-Giant's Graveyard-- (10 Dungeons)
=================
Before you reach Wazari's Palace you must cross the Giant Graveyard (of doom.)
When you encounter two super strong mummies talking about lifting gravestones;
let them be. Be a bit sneaky today and skulk within the shadows of the trees
and wall. Do not let them see you until they finish moving the gravestone and
you see a poor soul. Then, with careful precision timing you leap out and put
two arrows in each head and steal the mummy wraps for use as a highly flammable
yet stylish armor. Fashion is what you should be caring about at this point
anyway. Now use that sneakiness and steal the soul; Boken's Soul. Going under-
ground you discover that Boken had died and lost his soul. Boken's spirit
reach out to you with words such as ...... and .....! With your extensive
research into the paranormal you know this is the best time of any to throw
Boken's soul back at him...his spirit. Tired of playing God you journey on and
surprisingly greeted by a large moving rock; the Grove Giant [sic]. Dodging
large boulders you eventually take down the beast; suffering only three (3)
major wounds and a broken tooth (upper-left canine).

ITEMS:
Boken's Soul x1::Throw it at Boken's Body/Spirit
Graveyard Key x2::You'll Know
G::Letters that spells out SEGA (RARE)
Quick Ring::+3 DEX
Skeletal Sword::20 ATK, +1 STR
Orihalcon::Hardest Mineral (RARE)

Boss::Grove Giant [sic]
EXP::600/3300
Hint::Impede his movement with the conveniently placed coffin.

**SIDE QUESTS:
=================
Bone Shield::
	Reward::(1) Gabas
	--Talk to Hamasan from the Klantol Times. Bone Shields
	can be found in the Cemetery or through forgery.
	Hamasan can be found in the right wall of the Mush-
	room Grandpa's quarters.
	Availiability: Begining

Boken's Soul::
	--While at the Cemetery you'll encounter two mummy lifting
	a gravestone. Wait until Boken's soul appear before you
	head in. Throw Boken's Soul at his spirit to complete this
	optional quest.
	Availiability: During Cemetery

Tombstone
	Reward::Unknown
	--Does anyone know how to solve this?
	Availiability: Giant's Graveyard.

=================
--KLANTOL'S CASTLE--
=================
By making it through the Graveyard alive you've impress the king. He demands
that you see to it that the princess find her way back and Wizari back to the
grave.

          /\____________________/\
 _____    )(                    )(
| WP3 |   () 3. Wizari's Palace ()===========================================()
 `''`'    )(____________________)(
          \/                    \/
=================
3.-WIZARI'S PALACE-- (14 Dungeons)
=================
Upon entry you are greeted by rats the size of small cars. But they soon
realize they are no match for your ferocious but blind LVL1 squirrel...named
Fluffy; Fluf by friends and relative. Fighting your way through rats, spiders,
more rats and more spiders you finally found Princess Camille...who ran away
without giving you any reward. Dirty and angry you decided to go in the cellar
and smell her stuff; stealing her robe to sell on eBay. Reaching the top you
meet a floating babe that serves the power of darkness. To rescue her from
going the wrong path you must break the picture. In doing so you revealed her
real form, an old witch. Finish her for 3000xp and her body guards for 90xp
each.

Boss::Wizari (duh!!)
EXP::900/3600
Hint::Destroy the picture to counter her spell. Wizari's attacks are easily
dodged but her minions have very long attack range and will heal if they are
rested under her.

ITEMS:
Princess Robe::15DEF, +3DEX, +10LR
Cocktail Dress::35DEF (Advance Mode Only, replacing Princess Robe)
Rat Mask::12DEF, +2DEX (RARE)
War Fork::30ATK (RARE)

**SIDE QUESTS:
=================
Wizari's Palace - Cube
	Reward::(1) Random Summon II
	--Simply throw two Bombs (not grenade) at this cube to break it.
	Availiability: Wizari's Palace

	*ADVANCE::(1) Random Summon III

Wizari's Palace - Cube II
	Reward:: Yellow Chest (random rare item)
	--Throw two (2) Bombs at bottom left corner.
	Availiability: Wizari's Palace

=================
--KLANTOL CASTLE--
=================
The end? Far from it. So the princess is back, but she brought some friends;
HOBBITS!!! They're raiding the entire castle; stealing such things as Water
Melons, Healing Water, Umbrellas, and Apples...in that order. You must
venture to the Fairy Spring and stop this madness, oh the horror...

          /\_________________/\
 _____    )(                 )(
| FP4 |   () 4. Fairy Spring ()==============================================()
 `''`'    )(_________________)(
          \/                 \/
=================
4.-FAIRY SPRING-- (11 Dungeons)
=================
Reaching the Fairy Spring you are attacked by large rock throwing mallet
wielding hobbits. Strange as they come hobbits share this land with fairies
and unicorns. As you reach deeper in the Fairy Spring you encounter the hobbit
bandits responsible for the earlier castle raid. Waiting for them to talk and
boast about their raid you jumped in just as Bobbin dropped the umbrella (3rd
item.) Without time to prepared they launch at you half naked. But with your
wits and smarts you unleashed the power of the Oblivon II you received in the
Royal Collesseum prior to this engagement. Light a match and toss a grenade to
finish the job. Soon enough you'll reach the core; the Fairy Spring. Meeting
up with the Fairy Princess she refuses to let you balance out light and dark.
Oblivious to your task in saving the universe she summons the water spirit
Clione and the two fuse as one to be your ultimate enemy. Thrusting back and
forth, diverting her ice and light attacks you managed to cleave with tremen-
dous force through her face. Defeated she makes one humble request in warning
her old friend Captain Robert that Darkness is growing.

Boss: Clione
EXP::1200/3900
Hint::This fight just test the ability of your thumb....oh yeah...um avoid
getting hit....
Note::This is too easy, I took her on naked with 46 Health left.

ITEMS::
Fairy Ring::+5 DEX/INT
Unicorn Ring::+40 LR
Robin's Beret:: 19 DEF, +2 DEX

**SIDE QUESTS:
=================
Missing Umbrella::
	Reward::3000 Gold Coins
	--Talk to the narcissist big sister in the castle's left wing
	after beating Wizari's Palace.The missing umbrella can
	be found in the Fairy Spring. It is the 3rd item dropped
	by Bobbin, the leader of the hobbit bandits.
	Availiability: After Wizari's Palace
	Note* -- If you said "yes" you were hiding it, you will re-
	cieve nothing!

	*ADVANCE::10,000 Gold Coins.

=================
--KLANTOL CASTLE--
=================
The king received ill news of Captain Robert and requests you to investigate
this matter. While the king shuffles through stacks of paper looking for the
Chart (sailing map) Princess Camille admit of thievery and hand it to you.

Note::You cannot advance any further without rescuing the princess...you horri-
ble person.

**SIDEQUESTS:
=================
Missing Letter::
	Reward:: Rescue Mission Quest
	--Talk with the old man in the courtyard after completing
	the Fairy Spring. The letter is hidden in the grass along
	the bottom left wall of the castle's yard.
	Availiability: After Fairy Spring

Ipa's Palace Shop::
	Reward::(1) Silver Ring
	--Talk to Irma, she can be found in the tavern after beating
	Wizari's Palace. You must pickup, retain, and show Irma
	the Advertisement found in Ipa's Palace Shop.
	Availiability: After Fairy Spring

	*ADVANCE::(1) Gold Ring

=================
--IPA'S PALACE SHOP-- (5 Dungeons)
=================
Walk bravely up this one gigantic and dangerous shop, pass the Wack'em Beaver,
then meet Ipa herself at the top. Now grab the AD lying on the floor and bring
it back to Irma at the Tavern. Let's admit it, Ipa's one delicious fox.

Advertisement reads:
"Come to Ipa's Palace Shop! Cheaper than you-know-where" [sic]

Vendor Items:
Force Ring::Generates Shining Force'''Cooperate for greater power!
Bomb::Explodes and gives damage; Made by a specialist
Molotov Cocktail::Burns furiously when thrown; Made from a highly flammable
	liquid. Throw it to use!
Power Ring::+4 Strength
Star Pedant::+20 SP
Ace's Ring::Increase throwing range
Speech Bubble 19::Face balloon displayed; Hard as a... um...stone
Speech Bubble 20::Face balloon displayed; Cuts paper, but can be smashed by
	a rock!
Speech Bubble 21::Face balloon displayed; Don't draw on me, I"m not a real
	piece of paper

Vendor Items ADVANCE:
Force Ring
Healing Water
Rice Ball!!!
Armored Case and Sack
Psychic Pendant +8 INT, +1 SP recovery
Speech Bubble 11-13
--11::Sleep/Sigh
--12::Clock Hands, Time
--13::Potion, Bottle.

**SIDEQUESTS:
=================
Yogurt::
	Reward:: Yogurt Ring
	--Throw Bombs at the Beaver in Ipa's Palace Shop. You
	should pick a spot and toss the bomb AFTER Yogurt
	goes down.
	Availiability: During Ipa's Palace Shop
	Note* -- 2 Bombs or 3 Grenades

	*ADVANCE::(1) Summon Yogurt LVL.1

          /\_________________________/\
 ______   )(                         )(
| RPS5 |  () 5. Robert's Pirate Ship ()======================================()
 `''`'`   )(_________________________)(
          \/                         \/
=================
5.-ROBERT'S PIRATE SHIP-- (14 Dungeons)
=================
Note: Bring four (4) grenades and an extra pair of Angel Wings.

With your heighten sense of hearing you notice something alive in the moving
crate next to the door. Breaking it reveals the little man who sailed you
here.....or another one that looks just like him. Oddly enough he opens the
door for you in hopes that you will slain the demented Captain Robert for this
cruel prank. Going in you face lots and lots of Vikings. Dodging through roll-
ing barrels of death you finally reach a deck with non-moving ones. Break'em
down with grenades until you find little what's-his-name crying for grandpa.
Now toss him some wings and continue to face the captain. Captain Robert is no
small guy, he must have had his 3rd growth spurt at age 80 or so and can hardly
fit through doorways (hint hint.)  Beware of his whirlwind attack that he ac-
quired of years of skillful teacher under master Gobovich; Capt. Robert is
able to create an artificial vortex that will suck you in and slice you up.
Don't get too far, Capt. Robert can charge like the wind with his recently
bought Viking sneakers. Defeating Capt. Robert takes wits and a lot of thumb
powers and even when that gist is up, the quest is not over. Slurp as I like
to call him. Yes, this giant Octopus is the cause of it all. You've always
wondered why the Vikings were so hairy, or the ghost so scary; it's all Shlur-
pie. Only a master like yourself can defeat Slurpie without healing; able to
dodge its' smog attacks and the whacking tentacles.

Boss: Captain Robert
EXP::1350/4050
Hint::Use the stairway/doorway or stay far away and use range attacks.

Boss2: Shlurpie
EXP::1500/4300
Hint::Master the use of your thumb, its smog attacks is hard but not
impossible to avoid. Its tentacle gets more accurate as you deplete its HP;
that means he's dying and you're almost done.

ITEMS::
Prism Ring::+3 INT, +10 IR/LR (RARE)

**SIDEQUEST:
=================
Rescue Mission::
	Reward::(1) Power Ring
	--After receiving the letter, Old Man will inform you of the
	danger his grandson faces. His grandson can be found
	on Robert's Pirate Ship. You must carry four (4) gre-
	nades and (1) Angel Wings to complete this test. Simply
	break the crates with the grenades and throw the wings
	at the boy.
	Availiability: After Fairy Spring

	*ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc.

=================
--KLANTOL CASTLE--
=================
You must travel across sea.

**SIDE QUESTS:
=================
Unknown Derelict::
	Defeat Captain Robert a second time at any time during
	your game.
	Availiability: After Robert's Pirate Ship

Temple of Light::
	*Reward varies
	--Temple of Light will appear on your map after you have
	beaten Robert's Pirate Ship. Sacrifice four (4) objects for
	one (1) more powerful object.
	Availiability: After Robert's Pirate Ship

	*List::
	S.E.G.A = (1) Sega Speech Ballon
	Ancient, Old, Saturn, Dream Box::50,000 Gold Coins
	Dog, Cat, Pig, Sheep::(1) Animal Cap
	Gabas::(1) Klantol Times
	Goddess Tears::(1) Ray of Hope
	Healing Drops::(1) Healing Water
	Souls::(1) Higher Lvl Soul
	Yogurt Dolls::(1) Summon Yogurt LVL. 1
	*Various other useless junk. This quest like most other...
	worthless.

=================
--UNKNOWN DERELICT-- (6 Dungeons)
=================
This is a ghost ship. Only you, an expert and member of the Institute of
Paranormal Research Agency have the guts to venture into uncharted territories.
Blades sharpen and boot's'a shinin' you march down the halls of this ship com-
bating ghosts of various colors and fire spirits of the spirit plane. Ending
at the bottom deck you engage in an unfair fight. Rage against the machine...
erm four (4) Dark Ghosts and one (1) Dark Spirit. With quickness and agility
you are able to take them down one by one by one by one by one.

**SIDE QUESTS:
=================
U.D. Cube
	Reward:: Yellow Chest
	--Link up with a friend playing Priest or Dragonute and have
	them flail the cube from below.
	Availiability::Unknown Derelict

          /\____________________/\
 _____    )(                    )(
| DD6 |   () 6. Driazhek Desert ()===========================================()
 `''`'    )(____________________)(
          \/                    \/
=================
6.-DRIAZHEK DESERT-- (15 Dungeons)
=================
Dry and hot; there are more rocks here than you know what to do with. Minding
your own business you're suddenly attacked by large sand worms. Stabbing your
way through the desert you're journey is blocked by a group of massive human
sized chain of balls. Thinking back to the days of Zelda you ponder why the
graphics haven't improved...hrm why, this worm is very similar to the Desert
quest. Slashing the last ball until you get to the head, finding it a neat
sword holder you ram your 80lb Steel Sword across it's cerebral cortex. Lost
and confuse you frantically search for you 1/4th heart. Giving up in vain you
journeyed deeper into the pyramid.

ITEMS::
Combat Claw::LVL3, 31 ATK, +2 STR, Fire Enchanted (RARE)

Boss: Giant Worm
EXP::1650/4350
Hint::Attack from tail to head. Cannot be damaged while separated.

Boss2:: Oswald General of the Chaos Knight
EXP::1800/4500

**SIDE QUESTS:
=================
Pyramid
	Reward:: Unknown
	--Does anyone know how to solve this?
	Availibility:: Driazhek Desert

=================
--KLANTOL CASTLE--
=================
You inform the king of their destructive plans to excavate a powerful weapon
capable of world domination. Still talking you get slapped in the face and
asked to find the run away (again) princess. Angry and bitter you march out
the kingdom, heading for the Koldazhek Cave. Mumbling to yourself your heart
is bent on deciding between saving the world and saving Princess Camille.

          /\___________________/\
 _____    )(                   )(
| KC7 |   () 7. Koldazhek Cave ()============================================()
 `''`'    )(___________________)(
          \/                   \/
=================
7.-KOLDAZHEK CAVE-- (13 Dungeons)
=================
Entering this cave you realize just how cold an ice cave can be when you're
wearing short shorts and solid metal armors. In search for the princess you
find dogs, lizards, elemental things, and bats. Digging deeper into the cave
you final find Princess Camille. The thing you don't get is why she's covered
in fur. Quickly to the left you managed to dodge a devastating blow as that
fur got closer. You suggested to yourself that this might be a test of
strength. Dodging punches and hairy body slams you accidentally broke the
ice sculpture standing in the middle of it all. Out came a girl. Putting on
you reading glasses you are now able to differentiate between Yeti and Prin-
cess. Yeti, bad. Princess, no kill. Leaving you in the mist of it all she
makes a dash out the cave. As if through magic she is able to advance up and
now down caves and dungeon. You ponder this very question as you walk down the
corridor. Stopped by an old man you shove him down to the ground. About to
search for a way out you notice his metamorphosis into a giant metallic
Turtle. Weeping and wetting yourself you soon discover that this fight ain't
too bad. Running around like an idiot you managed to dodge the infamous shell
spin and the turtle snap Vaitali had to offer. Taking him down you return to
the castle with minor bites and scratch.

Boss::Vaitali
EXP::2100/4800
Hint:: So easy you can fight him with 17 HP; just work on the thumb.

**SIDE QUESTS:
=================
Egg
	Reward:: Yellow Chest
	--You must throw two bombs on the right of the egg where it is closest
	to the ledge.
	Availibility:: Koldazhek Cave

=================
--KLANTOL CASTLE--
=================
Returning from the frigid ice cave you finally demanded you get something for
all the hard rescuing the princess crap. With another slap in the face the
princess hands you one (1) random Summon II. Before you can say anything you
are shoved out the kingdom with a note that reads Demon's Tower.

**SIDE QUESTS:
=================
Mushroom Forest::
	Reward::(1) Masutake
	--Talk to the careless girls from quest four (4) and 13.
	You must have one (1) mushroom and one (1) Angel
	Wings to complete this quest. Simply throw both items in
	that order at the old man.
	Availiability: After Koldazhek Cave.

	*ADVANCE::(1) Shiitake

=================
--MUSHROOM FOREST-- (5 Dungeons)
=================
Hello agent 008; your mission today is hardly impossible. You must take a
stroll through Mushroom Forest, collect and keep at least one mushroom, pick
flowers, and find a baffled, lost, confused, deranged, old man. Toss him a
pair of wings and come right back. This message will not self-destruct. Please
follow the discarding procedures.

ITEMS:
China Dress:: 23DEF
Witch Gloves::12DEF, +2 INT
Quick Chicken:: +1 DEX (Permanent)

**SIDE QUESTS:
=================
China Dress::
	Reward::(1) Gabas
	--Talk with Bakatar from the Klantol Times. China Dresses
	can be found in the Mushroom Forest. Bakatar can be
	found in the right wall of the Mushroom Grandpa's quarters.
	Availiability: Begining
	Note* -- Fancy and Cocktail Dresses will not work.

Flowers x10::
	Reward::(1)Flower Necklace
	--Talk to the sick girl in bed after finding about 10 flowers.
	Flowers can be found in the Mushroom Forest.
	Availiability: Begining

	*ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP

          /\__________________/\
 _____    )(                  )(
| DD8 |   () 8. Demon's Tower ()=============================================()
 `''`'    )(__________________)(
          \/                  \/
=================
8.-DEMON'S TOWER-- (19 Dungeons)
=================
With your stealth ness you ease drop on the fearsome tower guard Kobidus.
With the password encrypted in your head by said princess, you entered
with authority. Clashing with centaurs like no others you showed them a
true warrior's capability. Going through the tower you manage to collect
three (3) tower keys, one on each floor, and opened that blue chest for
the awesome random Summon III. A few falling grenades and giant griffons
later you are met the Dark Angel. Amazingly you walked up the tower faster
than her flying. Just incredible.

Boss: Clone
Exp::1200
Hint::It's not easy if you're a melee character ;(.

Boss: Dark Angel
Exp::2400
Hint::Stand in middle-bottom to avoid Moon attack. Stand in middle bottom
then quickly run up to avoid Feather Attack.

ITEMS:
Mighty Orb::+10DEF, +10 INT (Sweet)
Knight's Sword:: (RARE)

**SIDE QUESTS:
=================
Floating Ball
	Reward:: Unknown
	--Does anyone know how to solve this?
	Availiability: Demon's Tower

Floating Ball II
	Reward:: Yellow Chest (Rare Items)
	--Throw two Bombs at it.
	Availiability: Demon's Tower

Tower Keys x3::
	Reward::(1) Random Summon III
	--Collect three (3) tower keys; one from each level of
	Demon's Tower. Keys can be found by chests or
	through monsters.
	Availiability: During Demon's Tower
	Note* -- Levels are between each bridge, not dungeons.

	*ADVANCE::(1) Random Summon IV

=================
--KLANTOL CASTLE--
=================
With the advance knowledge of Demon's Tower's mechanical flying saucer you
crash landed behind Klantol Castle. Informing the king of the special bandits
declaring themselves (Chaos) knights the king orders you to break up this band
of dark alliances. The king is getting old and dreary; the fate of human kind
now rests idly in your hands.

**SIDE QUESTS:
Beast Mountain::
	Reward::Snowman
	--Go through the right wall of Mushroom Grandpa's
	quarters until you find the fighting Fox. He will reveal
	this location as he trains to fight Deatharte.
	Availiability: After Demon's Tower
	Note* -- Revisit is require to acquire the Snowman.

=================
--BEAST MOUNTAIN-- (4 Dungeons)
=================
A bunch of animals is what they are. Bunch of them. So many. This place looks
strangely familiar...that's because we've been here before! We're going in
circles.

**SIDE QUESTS:
=================
Snowman::
	Reward::(1) Magic Belt
	--Go through the right wall of the Kitchen and talk to the
	crazy girl. Revisit Beast Mountain to experience snow. The
	Snowman can be found in the last stage around the Dragon.
	Availiability: Begining.

	*ADVANCE::(1) Yogurt Doll

=================
--KLANTOL CASTLE--
=================
Well hero, you're nearing the end. Here are three (3) SIDE QUESTS that will
make you crap your pants.

**SIDEQUESTS:
=================
Forgotten Dungeon::
	Acquire the Dungeon Map from Challenge Rank 8 and
	have it in your inventory before leaving Klantol Castle.
	Availiability: Begining

Ancient Ruins of Heroes::
	Defeat all ten (10) ranks in the Royal Colosseum and
	this will appear on your world map.
	Availiability: Begining

Underground Labyrinth
	Acquire the Labyrinth map from hooded floating scythe-handed
	monsters in the Ancient Ruins of Heroes or Chaos Caslte to
	gain access to this top secret Dungeon.
	Availiabilty: Begining.
	Note* -- Um...this is creepy...it feels like...deja vu...

          /\______________________/\
 _____    )(                      )(
| HV9 |   () 9. Hottazhek Volcano ()=========================================()
 `''`'    )(______________________)(
          \/                      \/
=================
9.-HOTTAZHEK VOLCANO-- (13 Dungeons)
=================
Hottazhek, enemy of the free people of Koldazhek. With extra thick soles on
your sandals you tiptoe into the hot hot volcano. The scenery is just amazing.
None of that repeating stuff from Koldazhek. No, Hottazhek gots it all.
Crossing a bridge you decided to play Gandalf for a while with the awesome
white light of the ninja. But that was it. Nothing too exciting. Until you
run into a stranger threatening to take your life. Quickly to your feet you
unsheathe the blade that has been heating up on your back. Dodging and
slashing Gillespie is no match for you. Gillespie had the audacity to do
retry mode after resting at Klantol Tavern and buying a Level 3 Demon Breath
spell book. Still no match, Gillespie quickly fled the scene and out of your
way. Egoistic and self-centered you poked the sleeping giant until he awaken
with anger. Dashing forward screaming bloody murder you were knocked several
yards back in just one blow from the hefty giant. Unable to get up his Fire
Slash zipped through your body. Having enough you equipped the Elemental
Gloves acquired earlier at the Royal Collosseum you danced on fire to provoke
the slow giant. Studying under master Zaomitsua for the last 29 years you
threw explosives until the giant fell.

Boss: Gillespie
EXP::2550

Boss2: Gillespie
EXP::2640

Boss3:Holy Guardian of Fire
EXP::2700

ITEMS::
Evil Ring:: +15 ATK, +15 DEF, Cursed :(

          /\_________________/\
 ______   )(                 )(
| CC10 |  ()10. Chaos Castle ()==============================================()
 `''`'`   )(_________________)(
          \/                 \/
=================
10.-CHAOS CASTLE-- (19 Dungeons)
=================
You are an army of one. Ripping through the castle at lightning speed.
Clashing swords and combating dragons you managed to almost reach the top
when Gillespie once again went retry mode. This dude won't give up. To make
things harder he had acquired Summon from the Archer, increased the Level of
his Demon Breath and determined to kill you. Throwing random items to confuse
the hell out of  Gillespie you stabbed him right between the eyes. You felt
kinda bad when he screams bloody murder. Not able to watch a man cry you went
out the window and climbed the outer castle wall up to the top. Suddenly a
large hand pulled you in and asked if you recognize him. Of course you do.
How many other Centaurs out there weild a Bardriche? Zip, zilch, zero. It's
Deatharte! Diving right and left to avoid his dashes and running in circles
to avoid his wind attack you remember old Wanby. Who could forget Wanby? With
Wanby's brilliant tactics you managed to win the battle without a scratch.

Boss: Gillespie
EXP::2850

Boss: Deatharte
EXP::3000

ITEMS::
Platinum Metal::+40 HP

**SIDEQUESTS:
=================
Underground Labyrinth
	See Above!!! You horrible reader!

Multi-Colored Cube
	Reward:: Yellow Chest
	--You must throw two bombs on the right side at the hole. The bomb's
	explosion can go through the hole if you get the right distance and
	angle.
	Availiability: Chaos Castle

----_____-----
|            |
|_    __    _|
  |  |;;|  |   /____ Bomb it here.
 _|  |__|  |_  \
|            |
|___-----____|


=================
UNDERGROUND LABYRINTH
=================
Deja vu is all I can say. It's like...more bang for your buck.

          /\_____________________/\
 _______  )(                     )(
| TCD11 | ()11. To Chaos' Domain ()==========================================()
 `''`'`'  )(_____________________)(
          \/                     \/
=================
11.-KLANTOL CASTLE'S TAVERN'S SUPER SECRET UNDERGROUND PASSAGE-- (4 Dungeons)
=================
To Chao's domain....The END!!!!! I'm just kidding. Wanby is the key to victory.
No RPG would be right without some kid running around something. If you want
to beat Chaos, look to Wanby for the answers.

Boss: Chaos
EXP::3300
Hint::Look to Wanby.

=================
--SPOILER--
=================
Did anyone else notice that when Chaos attacked, the only person killed was
the Knight? Everyone else is fine and back after you defeated Chaos except for
the Knight. He must have been devoured first or something. Eh, the picture was
over crowded anyway.

  MC9                       /\===================/\
()==========================)(   Monster Cards   )(==========================()
                            \/===================\/

          /\________/\
 _        )(        )(
| |       () Legend ()=======================================================()
 `        )(________)(
          \/        \/
ATK     Attack          HP     HEALTH POINTS       FR     Fire Resistance
DEF     Defense         SP     SPELL POINTS        IR     Ice Resistance
SPD     Speed                                      ER     Electrical Resistance
STR     Strength                                   LR     Light Resistance
DEX     Dexterity                                  DR     Darkness Resistance
INT     Intelligent                                PR     Poison Resistance
VIT     Vitality

#  Name          ATK/DEF/SPD/STR/DEX/INT       HP/SP     FR/IR/ER/LR/DR/PR
-------------------------------------------------------------------------------
1. Paste         8/8/60/8/5/0/10                30/0     30/45----------->
2. Green Paste   10/8/60/10/7/0/15              45/0     30/45----------->
3. Bubble Paste  10/12/60/10/12/0/25            75/0     30/45------->/100
4. Fire Paste    18/13/60/18/15/10/30          90/20     90/20/45-------->
5. Lightn.Paste  23/20/288/23/19/0/100         300/0     50/50/100/50/50/45
6. Ice Paste     46/30/60/46/30/40/45         135/80     30/100/45/45/45/45
7. Goblin        9/12/160/9/7/0/15              45/0     45-------------->
8. Hobgoblin     11/12/160/11/9/0/20            60/0     45-------------->
9. Goblin King   32/35/160/32/20/0/45          135/0     45-------------->
10.Orc           17/15/160/17/10/0/30           90/0     50-------------->
11.Red Orc       33/35/160/33/22/0/40          120/0     70/30/50-------->
12.Orc Captain   39/38/160/39/25/0/90          270/0     50-------------->
13.Blue Orc      48/58/160/48/35/0/66          198/0     30/90/50-------->
14.Kobold        10/13/160/10/9/0/16            48/0     50-------------->
15.Kob. Captain  31/32/160/31/24/0/39          117/0     50-------------->
16.Kobold Lord   43/48/160/43/32/0/60          180/0     50-------------->
17.Kob. Bomber   53/62/160/53/38/0/70          210/0     50-------------->
18.Giant Bat     13/5/352/13/5/0/10             30/0     50/50/50/30/70/50
19.Sea Bat       16/8/368/16/6/0/12             36/0     50/50/50/30/70/50
20.Thunder Bat   18/10/368/18/10/0/18           54/0     50/50/50/30/70/50
21.Vampire Bat   26/12/384/26/18/0/30           90/0     50/50/50/30/70/50
22.Cave Bat      38/20/384/38/24/0/40          120/0     50/50/50/30/70/50
23.Skeleton      21/20/160/21/14/0/22           66/0     40/60/50/20/70/60
24.Skel. Mage    18/20/160/18/14/20/20         60/40     80/20/50/20/70/60
25.DarkSkeleton  28/35/160/28/20/0/43          129/0     40/60/50/20/70/60
26.Skel. Archer  20/15/256/20/12/0/20           60/0     40/60/50/20/70/60
27.Ice Shooter   60/42/256/60/37/0/57          171/0     10/90/50/20/70/60
28.Evil Sniper   71/52/256/71/50/0/87          261/0     40/60/50/20/70/60
29.Mummy         19/18/160/19/13/0/21           63/0     40/60/50/20/70/60
30.Poison Mummy  22/22/160/22/18/0/50          150/0     40/60/50/20/70/60
31.Living Dead   42/44/160/42/27/0/52          156/0     40/60/50/20/70/60
32.Dark Mage     0/5/384/0/5/10/26             78/20     60-------------->
33.Arch Mage     0/10/384/0/8/20/30            90/40     60-------------->
34.Demon Master  0/30/384/0/15/100/55        165/200     60-------------->
35.Evil Druid    0/25/384/0/20/80/150        450/160     60-------------->
36.Gizmo         27/25/160/27/16/0/28           84/0     50-------------->
37.Dark Smoke    29/26/160/29/16/10/31         93/20     30/70/50-------->
38.Evil Cloud    35/28/160/35/16/20/34        102/40     90/30/50-------->
39.Mist Demon    45/30/160/45/40/30/50        150/60     50-------------->
40.Volcanic Ash  55/32/160/55/48/30/70        210/60     100/10/50------->
41.Giant Rat     26/26/250/26/17/0/30           90/0     50-------------->
42.Gray Rat      30/28/260/30/18/0/32           96/0     50-------------->
43.Vermin        34/32/270/34/20/0/46          138/0     50-------------->
44.Spider        22/25/160/22/17/0/31           93/0     50-------------->
45.Giant Tick    32/26/160/32/19/0/33           99/0     50-------------->
46.Ice Spider    28/34/160/28/20/0/48          144/0     10/90/50-------->
47.Tarantula     35/40/160/35/40/0/72          216/0     50---------->/100
48.Fairy         20/30/288/2/24/0/30            90/0     50/50/50/90/10/50
49.Noble Fairy   24/32/288/24/26/32/50        150/64     50/50/50/90/10/50
50.Chaos Fairy   46/55/288/46/54/50/70       210/100     50/50/50/90/90/50
51.Unicorn       26/35/160/26/23/0/42          126/0     50/50/50/90/10/50
52.Fire Mare     30/40/160/30/25/0/82          246/0     100/30/50------->
53.UnicornElder  52/87/160/52/75/0/120         360/0     50/50/50/90/10/50
54.Doll          40/30/256/40/70/0/64          192/0     45/50----------->
55.Puppet        68/40/256/68/80/0/75          225/0     45/50----------->
56.Dark Puppet   75/45/256/75/100/0/85         255/0     45/50/50/30/80/50
57.Hobbit        30/34/160/30/22/0/39          117/0     50/50/50/70/30/50
58.Hob. Soldier  32/36/160/32/24/0/41          123/0     50/50/50/70/30/50
59.Hobbit Leader 40/40/160/40/28/0/93          279/0     50/50/50/70/30/50
60.Hob.Marskman  28/32/160/28/23/0/38          114/0     50/50/50/70/30/50
61.Hob. Sniper   30/34/160/30/25/0/40          120/0     50/50/50/70/30/50
62.Hobbit Ace    36/38/160/36/27/0/58          174/0     50/50/50/70/30/50
63.Ghost         32/34/128/32/25/10/42        126/20     40/50/50/10/80/50
64.Phantom       34/36/128/34/27/15/45        135/30     40/50/50/10/80/50
65.Wraith        45/42/128/45/30/40/70        210/80     40/50/50/10/80/50
66.Viking        38/42/160/38/26/0/48          144/0     50-------------->
67.Viking Lord   40/43/160/40/30/0/68          204/0     70/50----------->
68.Viking Leader 52/45/160/52/40/0/110         330/0     50-------------->
69.Watcher       0/32/160/0/28/15/45          135/30     60-------------->
70.Boodshot Eye  0/40/160/0/28/20/90          270/40     80/30/60-------->
71.Forest Eye    0/50/160/0/42/100/600       999/200     60-------------->
72.Evil Eye      0/52/160/0/55/30/95          285/60     60-------------->
73.Death Archer  39/39/256/39/25/0/40          120/0     50-------------->
74.Dark Sniper   43/25/256/43/30/0/50          150/0     50-------------->
75.Bow Master    56/40/256/56/38/0/60          180/0     50-------------->
76.Chaos Archer  70/50/256/70/60/0/80          240/0     50-------------->
77.Worm          42/50/200/42/31/0/57          171/0     50/40/50-------->
78.Evil Worm     44/50/200/44/32/0/60          180/0     50/40/50/50/50/60
79.Purple Worm   40/52/200/40/34/0/100         300/0     50/40/50/50/50/90
80.Lava Worm     59/70/256/59/46/0/82          246/0     50/40/50-------->
81.Scorpion      30/48/160/30/31/0/55          165/0     50----------->/90
82.King Scorpion 45/49/300/45/32/0/60          180/0     50/70/50/50/50/70
83.Death Scorpion38/50/160/38/35/0/90          270/0     50----------->/90
84.Harpy         45/50/160/45/32/30/60        180/60     50-------------->
85.Harpy Queen   52/62/160/52/45/40/76        228/80     60-------------->
86.Poison Harpy  36/65/160/36/42/10/88        264/20     60-------------->
87.Toadstool     40/50/160/40/40/0/65          195/0     40/50/50/50/50/90
88.Matango       41/40/160/41/28/0/50          150/0     40/50----------->
89.Myconid       28/40/160/28/28/0/50          150/0     40/50----------->
90.Yeti          52/58/160/52/35/0/70          210/0     30/90/50-------->
91.Bigfoot       54/60/160/54/38/0/92          276/0     90/30/50-------->
92.Map Ape       70/60/160/70/50/0/130         390/0     50-------------->
93.Minotaur      68/75/160/68/48/0/84          252/0     50-------------->
94.Death Minotaur72/85/160/72/50/0/90          270/0     50-------------->
95.Dark Minotaur 110/110/160/110/75/0/18       540/0     50-------------->
96.Wisp          45/100/96/45/200/0/20          60/0     80-------------->
97.Snow Elemental38/100/96/38/220/0/25          75/0     30/100/80------->
98.Wicked Flame  28/60/96/28/180/0/50          150/0     100/50/80------->
99.Dark Spirit   32/70/96/32/200/50/250      750/100     80/80/80/30/100/80
100.Rune Knight  40/80/180/40/42/0/75          225/0     70-------------->
101.Silver Knight45/80/180/45/45/0/80          255/0     70-------------->
102.Dark Knight  60/90/200/60/65/0/95          285/0     70-------------->
103.Gargoyle     54/66/160/54/40/0/80          240/0     60-------------->
104.Ice Gargoyle 50/68/160/50/42/0/120         360/0     30/90/60-------->
105.Belial       70/78/160/70/45/0/125         375/0     60-------------->
106.Colossus     52/67/96/52/38/0/78           234/0     50/80/30/60/60/100
107.Colossus II  62/70/96/62/42/0/110          330/0     50/80/30/60/60/100
108.Colossus III 70/120/96/70/63/0/110         330/0     50/80/30/60/60/100
109.Lesser Demon 56/58/160/56/44/40/82        246/80     60-------------->
110.Demon        68/60/160/68/45/40/115       345/80     70-------------->
111.Arch Demon   120/110/160/120/58/80/380   999/160     70-------------->
112.Cerebrus     60/74/160/60/44/30/84        252/60     80/50----------->
113.Hell Hound   62/72/160/62/44/30/88        264/60     80/50----------->
114.Poison Hound 54/76/160/54/50/0/95          285/0     80/50----------->
115.Golem        80/150/96/80/35/0/100         300/0     60-------------->
116.Ice Golem    60/180/96/60/35/0/113         339/0     30/90/60-------->
117.Mudman       100/220/96/100/40/0/130       390/0     60-------------->
118.Snow Lizard  58/66/96/58/34/50/82        246/100     30/90/50-------->
119.Salamander   68/85/96/68/46/40/100        300/80     90/30/50-------->
120.Vamp. Lizard 65/150/180/65/55/0/100        300/0     50-------------->
121.Dragon       150/150/256/150/65/50/300   900/100     70-------------->
122.White Dragon 140/140/256/140/65/50/320   960/100     20/100/70------->
123.Soul Dragon  220/180/256/220/80/80/450   999/160     70-------------->
124.Angel        51/75/160/51/60/30/100       300/60     50/50/50/100/10/50
125.Seraph       53/80/160/53/65/40/120       360/80     50/50/50/100/10/50
126.Archangel    62/90/160/62/70/50/200      600/100     50/50/50/100/10/50
127.Vampire      64/80/200/64/60/40/95        285/80     40/60/50/20/70/60
128.Blood Fiend  70/82/220/70/62/60/180      540/120     40/60/50/20/70/60
129.Vampire Lord 78/95/25678/70/70/80/35     999/160     40/60/50/20/70/60
130.Reaper       66/82/240/66/62/0/100         300/0     40/60/50/20/70/60
131.Specter      80/84/250/80/67/0/200         600/0     40/60/50/20/70/60
132.Envoy'f Death90/85/280/90/82/0/400         999/0     40/60/50/20/70/60
133.Holy Giant   120/250/256/120/80/0/150      450/0     50/50/50/90/10/50
134.Blue Giant   130/255/256/130/80/0/160      480/0     50/50/50/90/10/50
135.Titan        140/260/300/140/90/0/700      999/0     50/50/50/90/10/50
136.Flaming Eye  50/68/192/50/42/20/72        216/40     50/80/30/60/60/100
137.Frigid Eye   60/80/192/60/52/40/80        240/80     50/80/30/60/60/100
138.Dark Eye     72/105/192/72/55/80/150     450/160     50/80/30/60/60/100
139.Sunmoon      85/70/192/85/88/50/95       285/100     50/50/50/100/50/50
140.Kitten Champ 105/82/310/105/92/0/100       300/0     50-------------->
141.Muga         100/92/192/100/78/0/180       540/0     50/50/50/40/50/50
142.Captain Gully20/15/224/20/10/0/40          120/0     40/50----------->
143.Giant        35/35/224/35/15/0/80          240/0     50-------------->
144.Haunted Armor50/80/192/50/20/0/100         300/0     50-------------->
145.Yeti King    80/60/300/80/55/0/450         999/0     30/70/50-------->

« Previous PageNext Page »