Shining Soul 2 - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Shining Soul 2 - Strategy Guide (Page 01).
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|| Copyrights 2004 Alex Ngo ||
|| FAQs/Walkthrough ||
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_.-` // / /\ /\ /\ /\/\ /\ /\ /\ / .--.\
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/ .``'*. // / / // // /`. // // /`. // /__: _/
| '. `//__/ /_//_//_/ `_//_//_/__`_/_\_____/
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/ `. | _-'.---./ .-. /
/| / / _.-` // .--.\_/\ /\_/ /_ ____/
/ | .` / ,.-'` // / / // / / // / / /
/ '._ ~` / .` // / / // / / // / / /
/ ' .' / .``'*. // /__/ // /__/ // /___ /
/ .-__-..--' | '. `/ \_____/ \_____//______\/\
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/ / `. | / / / /\ \
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/ ' .' _____/ /_____/ /_____ \\ \
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|| T A B L E of C O N T E N T S ||
/\ (Use "Ctr + F" to Search) /\
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o Thank You!
o Version Update
o Disclaimer
o Introduction
1. Klantol Times Sketch KTS1
2. Character Bios CB2
3. Dark Wizard Guide DWG3
4. Ninja Guide NJG4
5. Basic Controls BC5
6. How to use Magic HTUM6
7. Game Intro GI7
o Walkthrough
0. Klantol Castle KL0
1. Goblin Fort GB1
2. Giant's Graveyard GG2
3. Wizari's Palace WP3
4. Fairy Spring FS4
5. Robert's Pirate Ship RPS5
6. Driazhek Desert DD6
7. Koldazhek Cave KC7
8. Demon's Tower DT8
9. Hottazhek Volcano HV9
10. Chaos Castle CC10
11. To Chaos' Domain TCD11
o Monster Cards MC9
o Side Quest Guide SQG9
o Items I9
o Item Suffixes IS9
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o ULTIMATE WEAPONS & HoW to GeT THeM!!! UW9
o Accessories A9
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o Copyrights
o Authorizations
o Contact Information
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()===========================)( Thank You! )(============================()
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Cedric Cabrera
o Super genius whom contributed a great deal toward the completion of
several quests and ideas. Cedric solved Almost all the Cubes puzzles.
Such as Wizari's Cube all the way to Chaos Cube. He is currently
working on other projects right now but he sometimes go back to this
game (Shining Soul II) to try and solve the rest of the mysteries.
Kiera Knightly
o Super hotty whom charmed me with her grace and elegant. Oh she was so
sexy in Pirates of Carribean. I look forward to more of her movies
such as King Arthur and Jurrassic Park 3.
Colt Hamilton Jones
o Here, but not here...completely just yet...
Thank You Voters
o Now I know there are an upwards of 8 people who have read this guide.
/\====================/\
()==========================)( Version Update )(=========================()
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V-1.97 April 8, 2004
-Added Accessories by Category!
-Completed Weaponry and How to get them.
V-1.91 April 6, 2004
-Solved Koldazhek's Puzzle!
-Added Ultimate Weapon list.
V-1.9 April 5, 2004
- Improved Layout
- Solved the Cube in Chaos Castle
- Intergrated and added many sections.
V-1.82 April 3, 2004
- Copyrights
- Improve Logo!!
- Solved Unknown Derelict
- Added Klantol Times pic.
V-1.81 April 1, 2004
- Added Character Guide
- Added Guide to Ninjas!
v-1.8 March 31, 2004
- Added 8 quests
- Thanks to Cedric Cabrera
- Changed layout
- Added Disclaimer
- Added Version Update
- Added shouting section
- Gave up at Clone
V-1.70 March, 2004
- Intergrated Side Quests from Side Quests.txt
- Additional Information on Advance Mode
V-1.00 March, 2004
- Completed game
- Granted permission to 3 sites
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()===========================)( Disclaimer )(============================()
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I'm sorry but no further exp stat for advance will be given after Koldazhek
Cave. I'm a Ninja, my clone is god. It is just absolutely impossible to beat
him. I don't have the time to get some Summon IV or V so good luck to all you
Melee-ers. I have been informed by some that maybe it's my armor or lack of it
that is causing the extreme damage inflicted on my Ninja. However I still have
no time to find some sets that will boost my defense to or over 170 armor. I
believe that you, as a melee character, can decrease your clones damage to
around 45. But seriously, how many people actually take this game to that
level of seriousness and spend hours upon hours hording loots and training to
level 200? If this was an online deal like Diablo II or something similar
(like a group of buddies) then I would understand. Well at the same time I do
believe in game freaks who takes everything to the next level, so good luck to
all and all who tries.
/\===================/\
()==========================)( Introduction )(==========================()
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Shining Soul II
GameBoy Advance
by SEGA
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| KTS1 | () 1. Klantol Times Sketch ()======================================()
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||\/\/\/\||--|| ________::_;;_::_;;_::_::___
||/\/\/\/||/\|| || :: _- __ - __ |- _-__ -||
||_/\/\/_||\/|| ||^__^__|==|##|==|__|##|==|_||___
`'`|___|'||==|| ||/-~\|\|--|==|==|/\|--|==|\||`'`|
||==|| |||-~||/\/\i\/i/\/\/\/[]\/n/||_ _|
||__|| ||\--/|\/\|`'`'|i\/\/|`'`'`'|||==|
||==|| ||^--^|/\/|____|\/\/\|______|||==|
|| || ||i |;|\/\/\[]/\/\/\/\/i/\[]|||__|
||==|| ||__|_|_____________________|| ^
||__|| `'`'`'`'``'`'`'`'`'`'`'`'`'`'` /|\
||--||____________ ________________________ | ___________
||==|- _ | _- __-|| ||- _ -__ - |_ __ -|| ||_ |_| -__
||==|________|==||| ||______|==|_______|==|_|| ||______|==|
||\/\/\/\/\/\|==||| ||\/\/\/|--|\/\/\/\|==|/|| ||\/\/\/|--|\/
||/\/\/\/\/\/\/\/|| ||/\/\/\/\/\/\/\/\/\/\/\|| ||/\/\/\/\/\/
||_______________|| ||______________________|| ||__________
'`'`'`'`'`'`'`'`'`' `'`'`'`'`'`'`'`'`'`'`'`'`' `'`'`'`'`'`'`
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| CGFD2 | () 2. Character Guide for Dummies ()===============================()
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Class: ARCHER
Stats: STR 12
DEX 18
INT 8
VIT 12
HP 36
SP 16
Equipment: Bows or Spears*/Javelin* (Both are long Range)
Skills: Bow- Increase damage, ability to Charge before attack
Spear- Increase damage, ability to Charge before attack
Range- Increase throwing/attack range of both weapons
Enchant- +% Converting a monster on succesful hits
Anti-Flying- Increase damage to flying
Summon- Summons a creature, inflict set amount of damage
Critical- +% Critical Strike on successful hits
Healing- Gradual healing over time
Class: BRAWLER
Stats: STR 16
DEX 17
INT 5
VIT 12
HP 36
SP 10
Equipment: Claw or *Knife* (Both are melee)
Skills: Claws- Increase damage, ability to Charge before attack
Knife- Increase damage, ability to Charge before attack
Evade- +% Dodge Attacks
Critical- +% critical strike on successful hits
Counter- +% to Counter Attack on when damaged
Guts- Increase damage at low health, Aura
Stun- +% to Stun enemy on successful hits
Healing- Gradual healing over time
Class: DARK WIZARD *ADVANCE MODE: Gillespie
Stats: STR 10 18
DEX 9 18
INT 21 18
VIT 10 18
HP 30 54
SP 42 36
Equipment: Rod and Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Demon Breath- Darkness attack (Range depends on Lvl)
Venom- Poison explosion (Long-Range)
Darkness- Ring of darkness (Close-range)
Morph- Change into monster (Tougher by Lvl)
Dagger Dance- Summon sword (Set damage)
Drain- Absorb HP small % into Health (Long-range)
Meditate- Speeds up SP recovery
Class: DRAGONUTE
Stats: STR 16
DEX 13
INT 5
VIT 16
HP 48
SP 10
Equipment: Axe or Flail* (Both melee)
Skills: Axe- Increase damage, ability to Charge before attack
Flail- Increase damage, ability to Charge before attack
Shield- +% reduce and block damage
Armor Up- +% to Equipment's Defense
Break Armor- Lowers enemy's defense w/ successful hits
Breath- Counters with breath attack
Weaken- Weakens nearby enemies
Magic Res- Increases magic resistance
Class: NINJA
Stats: STR 13
DEX 18
INT 7
VIT 12
HP 36
SP 14
Equipment: Swords* (melee) or knives (long-range)
Skills: Sword- Increase damage, ability to Charge before attack
Knife- Increase damage, ability to Charge before attack
Critical- +% critical strike on successful hits
Debris- Causes falling object infront of Ninja (spell)
Shadow- Paralyze monsters (spell)
Speed- Increase running speed (spell)
Replace- +% reduce damage, become ethereal
Ansatsu- Increase damage for back attacks
Class: PRIESTESS
Stats: STR 12
DEX 10
INT 15
VIT 13
HP 39
SP 30
Equipment: Rod, Flail*, or Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Flail- Increase damage, ability to Charge before attack
Heal- Healing
Protect- Defense up
Resist- Resistance up
Bless- Stats up
Shining- Shield against damage
Meditate- Speeds up SP recovery
Class: SORCERESS
Stats: STR 9
DEX 9
INT 23
VIT 9
HP 27
SP 46
Equipment: Rod and Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Blaze- Fire attack (Range depends on Lvl)
Freeze- Ice attack (Range depends on Lvl)
Spark- Lightning attack (Range depends on Lvl)
Blast- Cyclone attack (Duration, Range depends on Lvl)
Inferno- Scorching attack (Close-Range)
Mgc Shield- Defense up
Meditate- Speeds up SP recovery
Class: WARRIOR
Stats: STR 15
DEX 15
INT 5
VIT 15
HP 45
SP 10
Equipment: Sword, Axe**, or Spears* (All Melee)
Skills: Sword- Increase damage, ability to Charge before attack
Axe- Increase damage, ability to Charge before attack
Spear- Increase damage, ability to Charge before attack
Shield- +% reduce and block damage
Armor up- +% to Equipment's Defense
Efficacy- +% to healing items
Counter- +% to counter attack when damaged
Tactics- Add small amounts of ATK (permanent/passive)
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| DWG3 | () 3. Dark Wizard Guide ()=========================================()
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This Character is thus far the strongest, easiest to build, train, and beat the
game with. The Dark Wizard's Demon Breath is so very strong and because it is
a spell, it doesn't need anything to aim but your thumb and eye coordination.
The Dark Wizard is perfect for anyone who just wants to beat game and throw it
in the "I beat these stupid games" pile. As you know, Dark Wizard, much like
other Magic User classes (such as the Sorceress and the Priest), doesn't
require strength or dexterity to manuever safely in this game. That's the
beauty of it. Being a Dark Wizard, you can increase intelligent by at least
three every level. Imagine that in damage outputs. Every Level, a Dark Wizard
should only invest in intelligent and vitality. My opinion, which reigns king
in my world is that your Wizard should increase 3 INT and 1 VIT every level
until you hit level 30 or 40 or when you get to Advance mode. At which point
you should increase intelligent by two (2) and vitality by two (2). In no time
soon you will have 999 SP and a good chuck of HP (even more if you play
the secret character Gillespie.) By about Level 4 Demon Breath, you'll be able
to unleash 100-400 of damage! Compare that to the lowly meleers who have to
worry about Dexterity and other crap. No, you got it all my friend.
Skill Distribution:
As you know your primary attack skill is and should be Demon Breath. Demon
Breath is a lost-cost, dark-base, attack. Not only that, it is very powerful
and especially in the Fairy Spring or againts Holy type creatures. This should
be priority one when during Level ups. But keep in mind. You can only be
as strong as your spell book lets you. Do not get to level 5 Demon Breath and
realize you can only purchase a Level 3 or a Level 4 Spell book. You could
have utilized that four (4) to nine (9) skill points and get some Meditation.
And Meditation should be your priority two. Without Meditation to support
your large and frequent SP consumption, you may be left in the middle of a
boss fight with no attacks but book wacking. Though other skills such as
Darkness is stronger. You should not invest in it early since it is a major
SP haggler. Darkness costs too much SP to use in the early stages. The same
goes for Drain. Drain drains about 1 HP from your 30 damage attacks early in
the game. That's a horrible useless spell. I think saving some Skill Points
and buying a couple of Healing Drops or Angel wings would be well worth it to
save those points. Again, more I don't recommends. The next on the list is
Morph. Your level 1 Morph is a blue or baby Paste. It has 29ATK and does about
10-15 damage. Now compare that to a level 1 Demon Breath, that's horrible.
Demon Breath does about 30 damage, much like Drain but less SP and able to hit
multiple enimies. One good thing about Morph is that it is very usefull when
you want to re-visit or explore a dungeon without getting into much of a mess.
When you morph, no monsters will attack you. But this can be achieve by means
of a Yogurt Ring. To get the Yogurt Ring is easy and can be found in this
guide. So you see? In the end. Demon Breath is the answer. Other skills cost
just way too much SP early on and doesn't do too well getting you through a
Dungeon or a Castle.
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| NJG4 | () 4. Ninja Guide ()===============================================()
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As you know, Ninjas are fast. So why not get more bang for your buck? Use the
first 3 levels (2-4) and pump up STR. That is exactly 12 points right off the
bat. This way you'll inflict high damage more frequently for the early stages.
As you progress, increase 2 STR, 1 DEX, 1 VIT until about level 30-40 when
you're about to face Chaos and beat Normal. On to Advance. It will really piss
you off to see your ninja dishing about 40-48 damage on average against a
Paste with a Lvl 4 sword. Don't lose faith. If you can, equip a Level 5 sword
and your damage will increase by 100% in Advance Mode. Back to what I was
saying, In advance mode or around level 30-40. Increase 1 STR, 1 DEX, and 2
VIT per level until you grow weary of this game.
Skill Distribution: As you know Normal is a walk in the park. I can tell you
now that Replace (block with wood) is a horrible skill. Every time you block
you will turn around and leave your back wide open for attack. Even though you
turn ethereal and won't take damage for 1/2 a second, you won't think to turn
back in the heat of battle while repeatedly hitting ATTACK and getting frus-
trated in ADVANCE MODE. So in my opinion Sword level up (or knife, your pre-
ference) is priority 1 and make Critical priority 2. The rest is up to you. I
have speed at level 5 and Let me tell you, it's a hassle to keep clicking L to
switch weapons. I hate this system. If they have hotkeys like Baldur's Gate:
Dark Alliance, then I think Speed would be an excellent skill.
However if you do want to utilize Speed (increase running speed, not attacks),
I recommend you find an item with Psyche as the suffix for the +12 INT for you
SP supply. Ninjas are very weak in Advance so I hope you find the best Earth
suffix (+16 VIT) armors, gloves, hood you can.
One last thing, your clone in ADVANCE MODE will do 550+ damage per hit and has
well over 5000 HP. Good luck young Ninja.
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| BS4 | () 4. Basic Control ()=============================================()
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Control Pad: UP, DWN, RT, LT
This is use to move your characters and avoid hits.
You cannot run. There is no walk mode. This game only support one movement
speed. Speed is permanent and cannot be raise with the exception of item
enhancement.
Button A:
This is the attack button. If you have a level invested into an attack skill
you can Charge UP by holding down the A button. When done, there will appear
a black/greenish circle above your head and a number. The number reveals the
level you have charged up and can reach the max of seven (7) in any skills.
Button B:
This is the "USE" item button. You may press this button to use any Item you
have recently placed in you Item Slots. The Item Slot will be further explain-
ed below in the R Button section. However, you have the option of throwing
your items to use Bombs and Grenades. All you need to do is hold down the B
Button until the circle above your head is filled in completely with the color
red. Now release the B Button to throw the Item. Items can be thrown much
further with the help of an Ace Ring. An Ace Ring can be found and purchase at
Ipa's Palace Shop.
Button R:
This button lets you switch between the slots in your ITEM slots. You can put
additional items in your slots by activating the menu screen and dragging
certian items over to the right. You can give your character additional slots
in the Item slots by wearing special Accessories such as Leather Knapsack,
Armored Knapsack, or Armored Backpack.
Button L:
This button lets you switch between the slots in your WEAPON slots. You can
put additional weapons in your slots by activating the menu screen and drag-
ging certain weapons to the left. You can give your character additional slots
in the Weapon slots by wearing speicla Accessories such as Leather Case,
Armored Case, or Armored Chest.
Start:
This button brings up the Game Menu. The Game Menu gives you the options to
Select Status, Items, Options, Quit&Save.
Select:
This button is use primarily to activate Summons. Summons are Accessories you
find throughout your journey. Looking at the Soul Gage above your screen, this
button will only work once the game is full and flashing.
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| HTUM5 | () 6. How to use Magic ()
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When you level up you will get to choose to invest in any skill of your choice,
class dependant. Any skils with the word SPELL following it's name requires
you to buy a SCROLL from the vendors of Klantol Castle or find one through
means of hording. To use a Spell, you must equip the Scroll to the Weapon
Slot. Unlikeweapons, you have to hold down the Button A to attack. Else, if
you don't holdit down or if you have no skill points invest in this spell, you
will only attack with this Scroll instead of magic.
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| GI6 | () 6. Game Intro ()
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"The Dark Dragon was defeated, and light returned to the land. The four heroes
were hailed for banishing the Darkness. The people were thankful that peace
had returned, and the legend of the hero of light was passed down. But as time
passed and lives improved, the legend was forgotten. So, too, did their
gratitude fade, and people began to take light for granted. In a peace filled
town, an old man stood preaching a seditious prophecy...
'Brother and sister, look! The crystal is cloudy!
According the legend, Darkness was defeated!
But, Light will grow out of control, eventually giving rise to
Darkness once again.
The clouding of the crystal foretells this future.
The balance of the world will soon collapse!'
The old prophet continues to talk to the passerby, and his voice ran through
the town square. But, those who had forgotten about the legend paid no heed to
the prophet's words. Sadly, at that very moment the end of peace and
prosperity was near. As the prophet had warned, the balace between Darkness
and Light had been lost. Light had become too strong, and Darkness stirred
again. An alchemist, a servant of Darkness, appeared...His name was Gillespie.
Gillespie lured the old prophet to the outskirts of town, shattered the
crystal that told of the Darkness, and robbed the world of one virtuous old
man.
As a member of a dark order known as the Chaos Knights, Gillepsie had another
mission to complete...And so, he traveled to Klantol Castle...He cunningly
befriended the knight Deatharte, whom King Marcel trusted above all others,
and he gave to Deartharte the 'Forbidden Fruit.' With that accomplished
Gillespie left those lands. Deatharte was suspicious of Gillespie and so he
did not eat the fruit, until one day...when his curiosity got the better of
him...and he tasted the 'Forbidden Fruit'..."
/\=================/\
()==========================)( Walkthrough )(============================()
\/=================\/
Now, the journey begins...
You, (insert name), a (insert class) was drawn to a glorious tourney held by
our beloved king Marcel. Coincidentally you met up with an adventurer name
Boken and go through the frivolousness that is introduction.
Boss 1: Jelly
Item: Herb
Experience: One (1) LVL up!
Now, the REAL journey begins...
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| KC0 | () 0. Klantol Castle ()============================================()
`''`' )(___________________)(
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You made it to the final round to face against Deatharte knight extraordinaire.
Almost whooping his centaur butt you're interrupted by urgent news of the
missing princess. King Marcel pleads with you in finding his daughter with the
recommendation of Deatharte...KNIGHT EXTROIDINARE!
HINTS:: Burn yourself with the fire outdoors to increase fire resistance
(maximum of 20.) Leave the gameboy on and go take a dump or something to that
extent.
ITEMs::Toy Ring x1 ::+1 Defense, Dropped by Wanby, the overly excited kid
circling a tree.
**SIDE QUESTS:
=================
Monster Cards
Reward::Angel's Necklace::Change to Holy Colors, +50 LR
--You must collect all 145 Monster Cards then talk to
the Librarian.
Availiability: Begining
Royal Colosseum::
Can you beat all 10 ranks?
Availiability: Begining
Rank 1: ADVANCE:
Healing Drop Healing Drop
Valuing Scroll Valuing Scroll
Broach Tempest Ring
Rank 2: ADVANCE:
Antidote Antidote
Bronze Medal Gold Medal
Oblivion I Atom Dragon III
Rank 3: ADVANCE:
Grenade Grenade
Master Ring Master Ring
Small Orb Wizard Orb::0DEF/20INT
Rank 4: ADVANCE:
Ray of Hope Ray of Hope
Bone Armor Crocodile Armor::50DEF/15FR
Power Potion Power Potion
Rank 5: ADVANCE:
Bomb Bomb
Flash Ring Burning Ring::5ATK/40FR
Energy Bread Energy Bread
Rank 6: ADVANCE:
Shield Ring Crusade Ring::8DEF/80LR
Soul Return Soul Return
Azuzra II Azuzra III
Rank 7: ADVANCE:
Molotov Cocktail Molotov Cocktail
Glorious Ring Chaos Scepter::20ATK/40 Recoil
Quick Chicken Quick Chicken
Rank 8: ADVANCE:
Dungeon Map Dungeon Map
Armored Case Armored Chest::+2 Weapon Rows/5 DEF
Armored Knapsack Armored Backpack::+2 Item Rows/5DEF
Rank 9: ADVANCE:
Phantom Charm Phantom Charm
Kusanagi::62ATK/Cursed Yogurt Doll
Bright Honey Bright Honey
Rank 10: ADVANCE:
Yogurt Doll Fiends Necklace::Evil Colors/50 DR
Elemental Gloves Elemental Hood::1DEF/100IR/ER
Raijin III Golem IV
The Apple::
Reward::300 Gold Coins
--Talk to the man in blue in the left wing. Apples are rand-
omly sold by Vendors; apples can be found in the Fairy
Spring.
Availiability: Begining
Goblin Cards::
Reward::(1) Poison Mummy Card
--Talk to Zavi, a guy drinking banana juice in the tav-
ern. Goblin Cards can be found in the Goblin Fort...duh!
Availiability: Begining
5a. Gizmo Cards::
Reward::(1) Fairy Card
--Talk to Zavi after completely previous quest.
Gizmo are those stretched cloud/ghostly faces.
5b. Viking Cards::
Reward::(1) Golem Card
--Vikings are on the Pirate Ships.
5c. Yeti Cards::
Reward::(1) Belial Card
--Yetis are an abundance in Koldazhek Cave.
5d. Cerberus
Reward::(1) Dragon Card
--Cerberus are everywhere after Koldazhek Cave.
========
5ADVANCE. Paste Cards
======== Reward::(1) Orc Card
--Orcs can be found in the Goblin Fort.
5AD. Spider Cards
Reward::(1) Bloodshot Eye Card
--Spiders can be found in Wizari's Palace.
5BD. Scorpion Cards
Reward::(1) Wisp Card
--Scorpions dwell in the Driazhek Desert.
5CD. Minotaur Cards
Reward::(1) Demon Card
--Minotaurs only appear in Demon's Tower.
5DD. Dark Knight Cards
Reward::(1) Dark Eye Card
--Dark Knights are in the Chaos Castle.
/\________________/\
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| GB1 | () 1. Goblin Fort ()===============================================()
`''`' )(________________)(
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=================
1.-GOBLIN FORT-- (8 Dungeons)
=================
The two goblin guards talk about their evil plan and how it might have been
leaked to the castle; but they hear you coming and prepares for a gruesome
fight to the death. As you move forward you'll encounter Captain Gully and
his bandits; but they are no trouble. They hid the key in the cabinet or the
shelves; just break it. Advancing forward you'll encounter a very big goblin
that is Colonel Gobovich. Charging forward with courage and tears running down
your face you get knock down by his gruesome whirlwind (much like a Warrior's
novelty attack.) Fumbling and falling on his butt you find it is your chance
to cleave him many new flesh wounds (or the magic stuff...not my thing) but
find yourself engulfed in flame when the giant recovers. Swearing on sweet
revenge for taking away your eyebrows and the pile of ash formerly your outer-
wear, the battle rages on. Upon Colonel Gobovich's defeat, he breaks his vow
of silence and reveals the new location of Princess Camille; Wizari's Palace.
ITEMS:
Prison Key x1---Break the shelves near Captain Gully for the Prison KEY
Red Shoe x1 (See above Side quests)
Imitation Ring:: +1 ATK/DEX (RARE)
Goblin Axe::28ATK, LVL1, +3Vit (RARE)
Orihalcon::Hardest Mineral (RARE)
Boss: Colonel Gobovich
EXP::300/3000
Hint::Attack during his cool downs.
**SIDE QUESTS:
=================
Goblin Axe::
Reward::(1) Gabas
--Talk to Keita from the Klantol Times. Goblin Axe can be
found in the Goblin Fort. Keita can be found in the right
wall of the Mushroom Grandpa's quarters.
Availiability: Begining
Leather Hood::
Reward::(1) Gabas
--Talk to Jackie from the Klantol Times. Leather Hoods can
be found in the Goblin Fort, Cemetery, and Wizari's Pa-
lace. Jackie can be found in the right wall of the Mush-
room Grandpa's quarters.
Availiability: Begining
The Red Shoe::
Reward::Blue Shoe (Sell it for 500 Gold Coins!)
--Talk to the girl wearing blue/red shoes in the castle's
left wing. The Red Shoe can be found (but only once) in
the Goblin Fort.
Availiability: Goblin Fort
*ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins.
=================
--KLANTOL CASTLE--
=================
**SIDE QUESTS:
Grandma Colita's Well::
Reward::(1)Random Summon LVL.1
--Talk with the old lady in the hall outside the throne.
Grandma Colita can be found after Gobovich's defeat in
the Castle's Hall.
Availiability: After Golbin Fort
*ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.
=================
--Grandma Colita's Well-- (6 Dungeons)
=================
You find two paste (Blue and Purple) in bed together...sleeping. From that
point on you kill all pastes in sight; you even kill pastes that look like
bats. Latter on you'll encounter fire pastes, you kill that too. At the end,
you face four (4) fire pastes and one (1) fast moving electric paste; kill
it! Give it a thorough cleaning, slice and dice is the game...and burning,
freezing, and other methods of killing.
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