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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter S » Shaman King: Master Of Spirits - Strategy Guide (Page 02)

Shaman King: Master Of Spirits - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Shaman King: Master Of Spirits - Strategy Guide (Page 02).


Level 6
-------
As soon as you enter, LOTS of skeletons will raise. Bash them all with your
sword. As you destroy them, more and more keep appearing, even tough it looks
like it, they're not endless, just keep bashing them until there's none left,
if you don't, you won't be able to take the path to the right.
In the 2nd part of this level, you'll face a big skeleton sub-boss, and right
after you beat it, you'll have to fight Faust's spirit, Eliza. There's no 
healing between the fights, so be prepared with recovery items. If you need
help with any of them, check the boss section.
After you beat Eliza, you will get her! (SP#05 ),and another Tome Page (1st SP
Upgrade). Eliza allows you to survive in areas with poisonous air when 
equipped. Now let's head back to the Inn.


Level 7
-------
A bit longer than most post-boss levels, but still, nothing to worry about.


Then go again trough level 1, when you finish it, a cut-scene will happen
automatically in the Inn, and Ryo will give you the Light Sword, yay! +20 ATK.
Sadly, the Light Sword will also upgrade Amidamaru's attack to "Celestial
Slash" instead of "Halo Bump". Celestial Slash is a VERY weak long-range 
attack that consumes a little more SP than Halo Bump, don't bother with it,
equip anything else instead of Amidamaru until you get the next sword upgrade.

Joel Soliveras says :
------------------------------------------------------------------------------
Yes my friend thought the same thing. But after some testing I found out 
Celestial Slash is not a crappy move. Next time you play Shaman and get 
Celestial Slash there are three ways to use it: 

1 Normal way. You just swing the sonic boom which does about 11 damage. Yes 
  crappy indeed. 

2 Close up way. You swing the blade up close it will do about 23 points 
  of damage. This should be the basic way to use it unless you want to go for
  long range. Consider the normal slash does 16, the second does about 20 and 
  the third final hit does 25 and you can see that Celestial Slash is actually
  a rather powerful move. 

3 In between animation. Hard to pull off but at the edge of the Celestial Slash
  animation you might get the 23 points of damage PLUS the 11 points of the 
  crescent wave. Hard to pull of but it suddenly makes the Celestial Slash much
  more powerful then it looked at first. 

:) 
Give it a whirl. You'll be surprised.
------------------------------------------------------------------------------

Actually, I tried it and I found out that when performed up-close, you can also
knock out bosses like with Halo Bump! Seems like it isn't totally useless after
all.

Now exit the Inn and head to level 1 of Southern Caverns.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
E)Area 4 - Southern Caverns
  Number of levels : 7
  Boss location    : Level 5


Level 1
-------
Be sure to equip Eliza before taking the path to the left, unless you want to 
suffer an horrible death. Also, this is the only level that requires Eliza, so
you can safely de-equip her once you clear it if you want to equip something 
else.
Enter the poisonous area to the left, then go down the ladders, but don't 
fall to the floor yet, instead, 
head to the left across the falling platforms.
Go up and take the path to the left. Keep going to the left and follow the 
stairs, then jump to the right and keep going until you see the path to the
right, and go trough it, then go down the ladder to find this level's key.
Now go back to the first room and get down to the floor and then go trough
the left path, and use the key in the new room, then follow the stairs until
you see the exit in the upper left.


Level 2

-------
Once you reach the second part, go trough the upper path on the left,
and keep going to the left, then down the stairs and you'll find this level's
key...guarded by an armored enemy. Beat this guy (try getting rid of the 
skeleton dog, then crouch and slash him to death, but watch out for his ghost
like form which comes out after you break his armor) and collect the key. Now
go back to the previous room and take the lower path to the left to find a 
Magatama Bead, go back and go right all the way until you reach a wall,
then go left, dodging the lava and such, until you reach this level's door,
and shortly after, the exit.


Level 3
-------
Man, I hate this level...
Anyway, the first part is straight forward to the left, then you'll reach a 
dark area with only a small circle of light surrounding Yoh.
In this new room, climb the ladders and keep going to the left until you reach
another ladder, go down and trough the passage on the left. Keep going all the
way to the left until you find a Magatama Bead (2nd HP upgrade!) and then go
back to the first dark room, climb up the two ladders, and go trough the left.
In the new room, climb the first latter, but ignore the second, jump to the
platforms instead, and keep going to the left until you reach the passage to
the next room. In the new room, let yourself fall down between the two ladders
that go down and you'll fall into a platform, go the left and go down the 
ladder and defeat all the skeleton things to reach the "Yamagami" spirit 
(SP#41).
Unfortunately, there's no way to go back up there, so you'll need to go back
to the first room in order to do that. 
Once you've found your way back up, keep going to the left this time, and
don't fall in any of the holes, or you'll have to go back all the way again
to go up. Climb the 3 ladders on the left and then go trough the 5 ones on
the right, to reach a passage. In the new room, go down the ladder, you can
go all the way down if you wish to get the treasure chest, otherwise, just
go to the right. Keep going to the right and trough the lower passage, 
ignoring the ladder. In the new room, go down the ladder that's between the
two skeleton enemies, to reach the elusive "Left Sandal", now you can equip
a total of 5 spirits. EXCELLENT!! *Air guitar* Go back the ladder, but DON'T
fall to the left or you'll end up in the start of the dark area. Then go to
the right and down the other ladder, and head right trough a passage. In this
new room, head all the way to the right and you'll see this level's key, which
is guarded by another one of those armored enemies. Beat him again, only
this time you'll get his spirit. So collect the "Ashcroft" spirit (SP#55) and 
this level's key and head all the way back to the previous room where you 
took the lower path, but this time, climb the ladder and go trough the upper
path to the right. The "Gabriel" spirit (SP#44) can be found on a ledge in the
right in the next room. This spirit's only function is to light up the dark 
rooms, of course, it's useless by now, damn you Konami!. Keep going to the 
right into a new room, beat the Mexican guy and his wacky dolls to get the 
"Jose" spirit (SP#60). Finally, keep going to the right and go trough the 
door to end this long and annoying level. Whew.


Level 4
-------
Your goal on the first part of the level is to go trough the path in the top
right (not the one with the treasure chest, ignore that one). Just be careful
not to fall down in the process. In the next room, if at any time you fall 
down to the lower level, you'll have to go left and you'll end in that passage
with the treasure chest I told you to ignore. Take the chest if you want, and
head up trough the upper path again. Anyway, try not to fall and keep going 
right until you reach a falling platform, jump into it but hold the control
Pad to the right, so you can get to the platform below. Then go to the right,
jump trough another falling platform and go trough the passage. This level's 
key is in plain view. Take it and go back to the previous room, this time,
let yourself fall down to the lower level, and beat the genie enemy down
there to get the "Jen" spirit (SP#54). Keep going left and get back to the
upper path, go to the right again, but this time don't fall down at all. You
will reach this level's door, go trough it and keep going to the right, DON'T
FALL TROUGH THE HOLE OR THE FALLING PLATFORM!, go trough the path to the
right. In the next room, jump to the ledge on the right. Don't step on the 
water or you'll slip and end in the room with the key, and you know what
that means. Go up trough the waterfalls, skeletons and falling platforms,
careful not to fall, to reach this level's exit on the right.


Level 5
-------
AAARRRRGH! THE LIGHT! IT BURRRNNNS!
Finally, a short and straight forward level, thank you God!
Just watch out for the falling logs that form the bridge, the only way to 
restore them is to exit the level and enter again, so don't mess up.
After a short walk, you'll reach the second area, in which you'll have to
fight Silva. Check the boss section if you need help. After you beat him,
you get another Tome Page and his 5 spirits will get spread all over 
the map. You need to recover them in order to advance to the next area, so 
that's what we're gonna do next.


Level 7
-------
Nothing to see here yet, just enter and take the "Silver Tail" spirit (SP#07)
which is immediately on sight. After that, exit the level.


Level 6
-------
More post-boss level goodness!
Like in level 5, just be careful of the collapsing bridges.

Then head trough level 1 again and into the Inn. Remember to equip Eliza
to get trough level 1, if you de-equipped her before.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
F) Backtrack 2


Western Cemetery, Level 1 (Required)
------------------------------------
The "Silver Wing" spirit (SP#08) is located in the 3rd part of this level,
on plaing sight, in the platform above the one were you found the Dreisa 
spirit. Take it and keep going to the left to exit the level.


Then make it trough levels 2 and 3 again, and go to level 8


Western Cemetery, Level 8 (Required)
------------------------------------
Again, nothing to see here yet. Just take the immediately seen "Silver Shield"
spirit (SP#06) and exit the level.


Now go back all the way to the Inn...Yeah, I can feel your pain ;_;

Now head into Northern Fields, trough level 1 and into level 2


Northern Fields, Level 2 (Required)
-----------------------------------
The "Silver Horn" spirit (SP#09) is located below the platform with a chest
that is located between two circling platforms, and near the end of the level.
Fall down to grab it, and then keep going to the right until you exit the
level.


Head trough Northern Field's Level 6, and Eastern Cemetery Level 3.


Eastern Cemetery, Level 4 (Required)
------------------------------------
The "Silver Rod" spirit (SP#10) lies in the 2nd part of the level, fall
down trough the hole found in the bridge with the samurai dude to find
it. Then go back and exit the level.


Now you have all 5 Silver spirits.
You should have 5 spirit slots by now, if you don't, you're missing one of
the slot-enable items (HeadPhones, Left Glove, Left Sandal or Right Sandal).
You're most likely missing the Left Sandal, located in Level 3 of the Southern
Caverns. Go back and check that levels notes in this walk-trough to know where
exactly the item is located. If you're missing any of the other items : 

HeadPhones are located on Level 4 of Eastern Cemetery
Left Glove is located on Level 2 of Northern Fields
Right Sandal is located on Level 4 of Western Cemetery.

Most of them are on plain sight, but you can look into that level's notes if
you need the specific location.

Anyway, now that you have all 5 silver spirits, if you equip them all, you'll
be able to perform the Totem Attack (and raise your stats in a quite nicely
manner). The Totem Cannon is a slow but powerful attack, it is not very useful
in combat, but it is the only thing that can take down Spiritual Totems, and 
you'll need to do that in order to advance in the next area. 

Go back trough Eastern Cemetery's Level 3 and 2, and head into Jungle Ruins 
Level 1.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
G)Area 5 - Jungle Ruins
  Number of levels : 7
  Boss location    : Level 6


Level 1
-------
Use "Totem Attack" to break the totem (duh) at the beginning of this level. 
Other than that, this part is pretty straight forward.
In the 2nd part, destroy another totem and keep going to the right, then climb 
up the moving platforms, and jump trough them all the way to the left to exit 
this level.


Level 2
-------
The first part is straight forward to the right. If you wish to reach a 
treasure chest with some recovery items, you can ride the platforms all 
the way up and then to the left.
In the 2nd part, go up and then cross the bridge, you will find a Magatama 
Bead on plain sight at the end of the bridge. Keep going up to find this 
level's key on the top left part of this room. Go back to the beginning of 
the level, this time, jump to the platform in front of the totem enemy, and 
jump trough the many platforms all the way to the right until you reach this 
level's door, go trough it to clear this level.


Level 3
-------
Pretty straight forward, there's nothing noteworthy. except those funky-colored 
skeletons!


Level 4
-------
The first part is very straight forward, just go all the way to the right until 
you see a door (it's a bit hard to notice, it's before the long hole that 
prevents you from going further to the right).
In the next part, you'll see one of those floating rings for the first time, 
don't bother with it tough, you can't use it right now, instead, go all the way 
to the left until you exit this level.


Level 5
-------
In the first part, keep going to the left until you reach a path split, take 
the upper path with the totem enemy, go left until you see a small platform, 
jump trough it all the way to the left trough the passage found there. In 
this new room, go to the left, down the stairs, until you see 2 small 
platforms, jump trough them and to the right until you see a ledge on the left,
jump into it and you'll see another small platform to the right, along with the
Mexican Guy (again) beat him once again (I like to stand on the platform and 
TotemAttack him :) ) to get another one of his spirits, "Antonio"(SP#59). Once
you're done, head to the left to reach another passage, go trough it to fin the
"Orona" spirit (SP#39). Now go back and just keep going to the right until you
exit this level, be careful not to fall or you'll have to go back a long way.


Level 6
-------
Nothing to do in this level, besides fighting Joco. If you need help, check the 
Boss Section.
Once you beat him, you get another Tome Page, and his spirit, "Mic" (SP#11), 
it allows you to dash for a short period, if you press the jump button during 
that period, you'll make a longer jump than usual.
 

Level 5 (Optional)
------------------
Remember the path split? Reach it again, and this time take the lower path, 
you'll have to destroy a Totem in order to advance, then in the next room, use 
the newly acquired "Mic" to jump across the hole, then jump trough the 
platforms and to the ledge on the right to find a Magatama Bead.


Level 7
-------
As soon as you enter this level, press Down on the pad to go down and collect 
lots of coins from the 3 treasure chests located there. Then go to the left and 
down trough the hole, and just keep going left until you exit this level.


Level 4 (Optional)
------------------
Go all the way to the right until you reach the door and enter it, in the next 
part, use Mic once again to jump across the gap. Keep going right and 
eventually you'll find a flying pumpkin enemy (among other ones), defeat 
it to get the "Jack" spirit (SP#56). You can also defeat the small enemy with
a gun to get the "Chuck" spirit (SP#57). After that, go back and exit the 
level. 
If you're too lazy to grab this spirits now, don't worry, you'll have to go 
back later for a Magatama Bead, and you can grab them then.


Now exit this area trough Eastern Cemetery's Level 6.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
H)Backtrack 3

(Optional)
At this point, you can go back all the way to Western Cemetery's Level 8 to 
collect Ponchi and Konchi from Tamao in the middle of that level, but I would 
REALLY suggest you wait until clearing the Tao grounds, since it will make the 
painful back-track all the way there and back almost painless. Otherwise, just 
follow the Required route to Tao Grounds.


Eastern Cemetery, Level 6 (Required)
-----------------------------------
Just go left until you exit this pretty short and straight-forward level.


Now go back trough Eastern Cemetery's Level 3, and Northern Field's Levels 6, 3 
and into Level 7


Northern Fields, Level 7 (Required)
-----------------------------------
THE GATES OF HELL!!.Ok, not hell, but the longest and most annoying Area in the 
game. 
There's a spirit in this level, but you can't get it yet, so don't bother. Just 
take any path you wish and make it to the exit in the bottom left of this 
level. 
You may need to use Mic and Corey along the way in order to advance.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
I)Area 6 - Tao Grounds
  Number of levels : 10 (*gasp*)
  Boss Locations   : Levels 3, 6 and 8.


Level 1
-------
Be sure to equip Mic, as you will need to do some long jumps in this level.
Go ALL the way to the left, then go up until you reach the path on the top 
left and enter it. In this new room, you must reach the top right part, 
jumping trough the many platforms, in order to collect this level's key. Take 
it and go back to the first part of the level. Now go all the way to the 
top-right, jumping trough the many platforms and such, to reach a path on the 
right, enter it, then go all the way to the right to reach a metal door, press
Up on the control pad to use the key and open it, press Up again to enter it 
and exit this level.


Level 2
-------
Go all the way to the right until you reach a platform high enough to allow you 
to jump to the roof, then do so and go back to the left to collect the key. Now
just go all the way to the right and enter the 4th door you see, in the new 
room, go to the right in order to reach this level's exit. Yep, is that easy. 
Wondering about the other 3 doors? The 1st and 2nd one have a key guarded by a 
generic zombie (so you could go back to the corridor and try one of the other 
doors until you found the right one), the 3rd one is the same, but has narrow 
paths to the left and right, and you can't deal with those right now.


Level 3
-------
Go right and fall trough the hole all the way down. Beat the lonely blue 
skeleton there to get the "Gororo" spirit (SP#35), then go left. In the new 
area, go all the way to the left until you find a switch, hit it. Go back and 
jump to the first log you see and jump to the left from there, go left until 
you find another switch, hit it again. Go back to the right until you see a 
gap, jump over it to the right, and jump to the log above you from there. From
the log, jump right, go right, jump right again and reach another switch on 
the right (too many rights.), HIT IT BABY!. Go back to the left and jump to 
the first log you see, from there, jump to the left and keep going left until 
you reach a path, enter it. In the new room, the Mexican guy is back ONCE 
again. Beat it to get another one of his spirits, "Pancho" (SP#61). Then 
there's a switch to the left, you know what to do, baby!. Now go back to 
the previous room. Now you must go all the way to the right, using the many 
logs and the water itself to your advantage, and careful not to fall down in 
any of the gaps. If you do, tough, use Mic to go back. Once you reach the path
on the top right, enter it. You're back in the room with the lonely skeleton, 
be careful not to fall or you'll have to go a long way back. Jump to the log, 
and the to the right and trough the path. It's time to fight the first of the 
Tao, but Jun Tao is so cute, so never mind, we will fight Lee Pai Long 
instead, because he's ugly. Go check the boss section if you need help. After 
you beat him, you'll get him (ewww) (LeePaiLong , SP#12), he allows you to 
dash to get past trough those damn narrow paths which you have probably seen 
lots by now. You also get another Tome Page.


********************************IMPORTANT NOTE*********************************

You can skip the remaining part of the Tao grounds if you just wish to end the 
game quickly, but I would really recommend going trough the remaining 2 bosses,
since the rewards are quite good. Anyway, it's your choice.
If you skip and change your mind later, you can go back and fight the two
remaining bosses AS LONG as you haven't beaten Lyzerg yet.

********************************IMPORTANT NOTE*********************************


Level 3 (Optional)
------------------
The first of many backtrackings involving Lee Pai Long's AMAZING dash ability.
Go back to the room with the switches, hit the first 3 switches, but instead of 
jumping to the nearby log, go all the way to the left, you will reach a narrow 
path that is located directly below the path that leads to the 4th switch. In 
this new room, beat the yellow skeleton to get the "Raphael" spirit (SP#43). 
Keep going to the left to reach your 2nd armor, +10 DEF, w00t!. Hit the 4th 
switch and go back to the exit of this level.

Level 4
-------
The first part is straight forward to the right, although the many enemies make 
it easier said than done. Beat the zombie in white clothes along the way to get 
his spirit, "Shaolin" (SP#25), it's a decent spirit you should equip if you're 
in need of an offensive spirit. 
In the 2nd part, hit the switch to make the platform go down, then ride the 
platform and press Up to make it go Up (duh). Rinse and repeat, for the rest of
the platforms. Beat a red bat along the way to get the "Blaumro" spirit 
(SP#50). Once you reach the top, exit this level trough the right.


Level 5
-------
This level is confusing as hell, so pay attention.
Go all the way to the right until you reach the first switch, hit it and ride 
the platform up, then go right. There's 2 platforms here, the 2nd one leads to 
a passage with a treasure chest with some coins, if you're not interested in 
that, just go down the first platform. Go right and trough the narrow path, 
jump into the platform careful not to fall into the spikes and go up, then hit 
the switch on the left. Go down again and to the right, get in the new platform
and go up. 
Go to the left, go up in the platform, jump over the gap and hit another 
switch. Go back right (jumping over the gap) and go up in the newly arrived 
platform. Go left, go up in the platform. Go left, then go down in the 
platform. Hit the switch below and ride the newly arrived platform. Go left and
back to the 1st area. There are 2 platforms here, ride the one that goes up to 
enter a new room, in this new room, collect the Magatama Bead and then go 
down. Now ride the other platform, and go down. Jump over the gap, to left and 
fall down on the next gap. Hit the switch to the left and ride the platform up,
go right and ride the newly arrived platform and go up. Go left and fall down 
the gap. Go left and trough the narrow path, jump over the path and keep going
left, hit the switch, jump over the gap again, trough the narrow path and ride
the newly arrived platform, go up and to the left, ride the platform and go 
up, and then to the right to exit this confusing level.


Before clearing the rest of the Tao Grounds, we will take a short detour to get
Amidamaru a DECENT attack.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
J)Backtrack 3


Western Cemetery, Level 9
-------------------------
Go into the middle of this easy and short level to find Mosuke, after the 
scene, you get him! (SP#02). Besides giving you a +5ATK, if you equip him 
along with Amidamaru, you'll be able to perform the "Grand Halo Blade" 
which is like traditional Halo Bump, but made 4 consecutive times into a combo.
A quite powerful move indeed, it will be very useful to clear what remains of 
the Tao Grounds, and until you get the Antiquity. Anyway, now that you have 
Mosuke, don't clear this level, just go back and return to Tao Grounds.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
K)Tao Grounds (continued)


Level 6
-------
Don't pay attention to the box.
Go all the way to the right until you see one of those sword-wielding zombies, 
then jump to the red platforms and use Mic to reach the ledge on the right. Go 
right and hit the switch, then go back at the beginning of the level, jump into 
the box and use mic to reach a ledge on the left. Ride the newly arrived 
platform and go up. In this new room, fall down trough the first gap to reach 
a platform down there, and grab a Magatama Bead (3th HP Upgrade!). Now go back
up and go all the way to the right until you reach another platform, go down 
if you wish to reach a treasure chest with some hamburgers (you probably do), 
but it's infested by enemies, other wise, go right to fight Len Tao. If you 
need help, check the boss section.
After you beat him, you get another Tome Page (2nd SP upgrade). You'll also get
Len's spirit, "Bason" (SP#13). It is a good alternative to Amidamaru if for 
some unknown reason you didn't get Mosuke, otherwise, stick to Mosuke and 
Amidamaru.


Level 7
-------
Straight-forward goodness! How I missed thou!
Be sure to beat the Hammer Zombies located just before the exit to get the 
"Black Raven" spirit (SP#26). 


Level 8
-------
Follow the stairs until you reach a path on the left, go trough it. In this new 
room, go left, then jump to the right and dash trough the narrow path to find 3 
treasure chest with lots of recovery items and the "Gundari" spirit (SP#42). Go 
back to the previous room. Now just keep going up until eventually you reach a 
path to the left, go trough it and be prepared to fight En Tao. Check the boss 
section if you need help.
After you beat him, you get his spirit, the "Grand Tao Dragon" (SP#14), which 
allows you to skip levels you've already cleared. YEEEEEEESSSSSSSSSSSS!
Equip it, NOW!!!


Level 9
-------
Don't pay attention to the lonely spirit here, you can't get it now.
Just fall down to the bottom of this level and go right to exit it.

Fabio Gaspar says :
------------------------------------------------------------------------------
That's not correct, if you perform a almost perfect "mic" near the border of 
the cliff, you can get the spirit right now! "Tao The Great", and I hope it 
helps. :)
------------------------------------------------------------------------------

I haven't tried that myself, but I suppose it CAN be done.
You may want to try doing it a few times, but if you don't have the patience,
don't worry, you can just come back later.


Level 10 (Optional)
-------------------
The only use I could think for this level is probably so you can backtrack to 
level 3 in case you were going for Len but forgot to pick-up the Bear Claw. If 
you don't have the Bear Claw yet, you may as well do that, if you do, however, 
you should clear it anyway, for your completion rate. It's a straight forward 
and short level, strangely enough, it is a one-way level, meaning that normally
you wouldn't be able to get back... BUT!, since we now have the miraculous 
Grand Tao Dragon, that is no problem at all. Clear the level, enter again, and 
use the Grand Tao Dragon to get back.


Level 1 (Optional)
------------------
Now that you have Lee Pai-Long, head into the big amply room, and search for a
path to the left, enter it. In this new room, go up the platforms and look out 
for a narrow path on the left, jump into it and slide to get trough to another 
room. In this room, grab the "Zapata" spirit (SP#62) which is on plain view.


Now exit the Tao Grounds (finally!) trough Western Cemetery's Level 9

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
L)Backtrack 4


Western Cemetery, Level 9 (Required)
------------------------------------
If you haven't been here yet, then take Mosuke (SP#02) after the event in the 
middle of this level. Other than that, pure straight-forward goodness!


Western Cemetery, Level 8 (Optional)
------------------------------------
If you haven't get Ponchi and Konchi by now, now's the time!.
Enter this level trough the Western Cemetery's end. Use Mic at the beginning to
reach the ledge on the left, then just keep going left. In the middle of this 
level, you'll find lovely Tamao, who will give you her spirits, "Ponchi" 
(SP#22) and "Konchi" (SP#23), then just keep going left to clear this short 
level.


Inn (Optional)
--------------
If you beaten both, En Tao and Len Tao, go to the Inn and a scene will trigger
automatically, after it, you get the Thunder Sword, which you can't use 
yourself, but it changes Bason's attack into "Golden Thunder Impalement".


Eastern Cemetery, Level 2 (Optional)
------------------------------------
Now that you have Lee Pai Long, enter the sewers and slide trough the narrow 
path on the left before exiting the sewers to reach a Magatama Bead 


Jungle Ruins, Level 1 (Optional)
--------------------------------
If you don't have the "Chuck" spirit get, you can get it in this level.
Optionally, you may grab it later in Jungle Ruins, Level 4, since you'll
have to go back there for a Magatama Bead anyway.
Reach part 2, go all the way to the right and slide trough the narrow path to 
find one of those small enemies with a gun, beat it and get the "Chuck" 
spirit (SP#57).


Once you're done, head back to the Inn and trough Southern Cavern's Level 1, 
and then into Industrial Area Level 1. 


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
M)Area 7 - Industrial Area
  Number of levels : 5
  Boss locations   : Levels 3 and 5.


Level 1
-------
I suggest you equip Tokageroh and Lee Pai-Long, because you will need them a 
lot in order to advance. Once you reach part 3, beat the Foot Ball player to 
get the "Footballer" spirit (SP#51). Other than that, the level is pretty 
straight forward.


Level 2
-------
Part 1 is straight forward. In part 2, go up trough the conveyor belts and 
eventually you shall see a spirit on the right, but you can't reach it, go 
trough the path to the right located above the spirit. In this new room, use 
Lee Pai-Long and jump across the conveyor belts (if you fall, just go back and
 enter the room again) in order to reach this level's key located on the right.
Grab it, fall down and go back to the previous room trough the lower exit to 
get the spirit, "Uriel" (SP#45). Now slide trough the narrow path, go up and 
jump trough the moving platforms and such to the left. Eventually, you'll reach
a moving platform in which you need to crouch and then use Lee Pai-Long in 
order to get to a path to the left. In this new room, go straight to the left 
to reach the 3rd armor (Battle Clothes, +10DEF). In this same room, go back and
take the upper path to find a switch, hit it to make a conveyor belt below move
a box to the right. Take the middle path and to the left to see that box, jump
into it and keep going up and then to the right, go down, to the left, go down
again, and crouch and hit the switch twice (don't slide under the narrow 
path!).
Now the conveyor belt should have moved to the left, along with the box. 
Now go back and jump to the left to see a genie enemy, beat it and push down 
that box all the way to the right until it falls. Go down and push the other 
box below to the left until it falls. If you did well, all 3 boxes should be 
stacked up in one column, in which you can fall to and slide to the left in 
order to reach a Magatama Bead. If you didn't, probably you didn't hit the 
switch well, just exit the room and enter it again in order to repeat the 
puzzle. Once you're done, go back to the previous room and fall all the way 
down, then go to the right trough the first path you see. In this new room, 
take the lower path first and go all the way to the right to reach the 
"Metatoron" spirit (SP#46). Now go back and use the key to go trough the upper
 path, careful not to fall. In the next part, keep going right trough the 
moving platforms and avoiding electricity to reach this level's exit on the 
right.


********************************IMPORTANT NOTE*********************************

If you haven't beaten En and Len Tao yet, this is your last chance to go back
and do so, after you beat Lyzerg, you won't be able to do so anymore, and you
will be losing the chance to grab the following and complete 100% :

-2 Tome Pages
-The "Bason" and "Grand Tao Dragon" spirits.
-The Thunder Sword.

********************************IMPORTANT NOTE*********************************


Level 3
-------
Nothing to do here, besides fighting Lyzerg. Check the boss section if you need
help. After you beat him, you get another Tome Page and his spirit, "Chloe" 
(SP#15). Now you can hang from those floating rings which you have seen by now,
and that means some backtracking. 


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
N)Bactrack 5


Southern Caverns, Level 7 (Optional)
------------------------------------
At the beginning of the level, you'll find Mr. Mexican guy yet again. Beat him
once again to get the "Carlos & Joao" spirit (SP#58), after that, go left and
use Chloe to hang from the ring and keep going left, you'll find your grandpa 
once again and he will give you the 3rd and last sword, "The Antiquity". 
Besides giving you an additional +10ATK bonus, Amidamaru will FINALY drop that
crappy Celestial Slash to learn a new attack, "Into the Antiquity". This attack
materializes a BIG sword which Yoh uses to do a single very powerful slash. Has
a very wide range and consumes 110SP. Note that in order to use it, you must 
de-equip Mosuke, which means you won't be able to perform Grand Halo Blade 
anymore, but don't worry, this attack is much better. 
Once you're done, exit this short level trough the left.


Industrial Area, Level 1 (Optional)
-----------------------------------
At the beginning of the level, you should see a ring. Hang from it and go up 
and to the left to see a big Chinese guy with a panda shield. Beat him to get
the "Shion-Shion" spirit (SP#52). 
In the 4th and last part of this level, there's a floating ring in plain sight,
hang from it using Chloe, and go up trough the other rings above and jump to 
the right to reach a platform with a Magatama Bead. Equip Mic and Chloe, and 
make a long jump to the right of this platform and you'll see a ring, use Chloe
while in mid-air to hang from that ring, then jump right onto another 
platform. 
Go right to find a toy-dinosaur enemy and destroy it, then a small guy that 
looks like a serv-bot will come out of the dinosaur and run away fast, quickly
use IntoTheAntiquity to beat him before he gets away, and you'll get the 
"Blocks" spirit (SP#53). If the small guy succeeds in it's escape, just exit 
the room and enter it again to fight the toy-dinosaur again.

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