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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter S » Shaman King: Master Of Spirits - Strategy Guide (Page 01)

Shaman King: Master Of Spirits - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Shaman King: Master Of Spirits - Strategy Guide (Page 01).

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       / ___// / / /   |  /  |/  /   |  / | / /   / //_//  _/ | / / ____/
       \__ \/ /_/ / /| | / /|_/ / /| | /  |/ /   / ,<   / //  |/ / / __
      ___/ / __  / ___ |/ /  / / ___ |/ /|  /   / /| |_/ // /|  / /_/ /
     /____/_/ /_/_/  |_/_/  /_/_/  |_/_/ |_/   /_/ |_/___/_/ |_/\____/


                __  ______   _____________________     ____  ______
               /  |/  /   | / ___/_  __/ ____/ __ \   / __ \/ ____/
              / /|_/ / /| | \__ \ / / / __/ / /_/ /  / / / / /_
             / /  / / ___ |___/ // / / /___/ _, _/  / /_/ / __/
            /_/  /_/_/__|_/____//_/_/_____/_/_|_|___\____/_/
                     / ___// __ \/  _/ __ \/  _/_  __/ ___/
                     \__ \/ /_/ // // /_/ // /  / /  \__ \
                    ___/ / ____// // _, _// /  / /  ___/ /
                   /____/_/   /___/_/ |_/___/ /_/  /____/


******************************************************************************
Shaman King : Master of Spirits
System : Game Boy Advance
Genre  : Platform
FAQ/Walk-trough

By Fox Inverse
Version : 1.1
Last Updated : 12/31/04
******************************************************************************


-------------
INDEX
-------------
 0-Legal Stuff
 1-Introduction
 2-Version History
 3-Contributing
 4-Translation Notes
 5-FAQ
 6-Basic Overview
   A)Story
   B)Controls
   C)Spirits
   D)Items
   E)Overworld
   F)Levels
 7-Walktrough
   A)Area 1 - Eastern Cemetery
   B)Area 2 - Northern Fields
   C)Backtrack 1
   D)Area 3 - Western Cemetery
   E)Area 4 - Southern Caves
   F)Backtrack 2
   G)Area 5 - Jungle Ruins
   H)Backtrack 3
   I)Area 6 - Tao Grounds
   J)Backtrack 4
   K)Area 6 - Tao Grounds (continued)
   L)Backtrack 5
   M)Area 7 - Industrial Area
   N)Backtrack 6
   O)Area 7 - Industrial Area (Continued)
   P)Backtrack 7
   Q)Area 8 - Ice Lands
 8-Bosses
 9-Weapons
10-Armors
11-Spirit List
12-Spirit Combos
13-Magatama Beads locations
14-Thanks


==============================================================================
0-Legal Stuff
==============================================================================

This FAQ was created by Fox Inverse.
Under copyright law, this FAQ is not meant to be hosted on sites without 
permission, changed without the consent of the creator, or used for profit. 
You may, however, print this FAQ and use it for personal use.



========================
1-Introduction
========================

Welcome to my FAQ for Shaman King : Master of Spirits. Whether you're looking
for a certain spirit, a Magatama Bead, an  item or just where to go next, 
you shall find your answers in this FAQ. I hope you enjoy it and you find it 
useful.



========================
2-Version History
========================

v1.1 (12/31/04) :
-Added dates to version history >xD
-Added the required spirits to perform the "Jaguar Man" spirit combo (sorry, I
 forgot to type them when I was doing the list ^^u). Thanks to "Fabio Gaspar",
 "David Van Dusen", and "Cloudssj4" for reminding me.
-Added a few more translation notes. Thanks to "Varial Zraok".
-Fixed the misspell "Melphias" (it should be "Mephias"). Thanks to 
 "David Van Dusen" for pointing it out.
-Updated the "FAQ" section.
-Added the actual numeric damage for En Tao's attacks. That's weird, I was
 pretty sure I had added them in the previous update >.> I suppose I forgot,
 just like the requirements for Jaguar Man.
-Added an additional location for the "Chuck" spirit, turns out there are 
 actually 2 different places in which a certain enemy will give you the
 spirit, I wonder if it's the same for other enemy-gotten spirits? Mmmmm.
 Thanks to "UncleTiki09" for pointing me out about the 2nd location of
 the spirit.
-Oh, and Happy New Year to everyone! >xD


v1.0 (12/11/04) :
-Added two missing spirits : Magnescope in Eastern Cemetery's Level 4, and 
 Frankensteiny in Western Cemetery's Level 3 (Thanks to "Varial Zraok" for the
 location of Frankensteiny).
-Added a few more notes on Celestial Slash (thanks to "Joel Soliveras"
-The walk-trough it's now complete, and should give you a 100% completion 
 rate   
 if you follow it closely from beginning to end (Thanks to "Varial Zraok" for
 the location of "Black Raven").
-Replaced "small damage", "medium damage", etc. in the attack listing in the 
 Boss section with the actual numeric DMG inflicted by the attack (Check the
 note at the beginning of the section for more info).
-The Boss section is also complete now.
-Removed the previous "spirit" sections and replaced it with "Spirit List"
-Added "Magatama Bead Location List" section
-Added "Spirit Combos" section
-Updated Weapons and Armors sections.


v0.5 (12/07/04) :
-Added all the basic stuff
-Added walkthrough up to Backtrack 2.
-Added "Weapons", "Armors" and "Spirits" section.



========================
3-Contributing
========================

Please keep in mind the following before contributing :
-If you find any of my info to be incorrect or I'm missing something, feel 
 free to tell me, my memory isn't  very good.
-English is not my natal language, so you'll most likely find some 
 orthographical and grammatical errors in this FAQ, feel free to correct me.

You can contribute to the following E-Mail address :

kyusaku_natsume@hotmail.com

Please include "Shaman King" or "Master of Spirits" on the subject so I can
identify it.



========================
4-Translation Notes
========================

Since this game was made in America, it uses the american (4Kids) translation 
of the anime. For the sake of simplicity, I'm going to stick to this 
translation (even tough it sucks). The name changes from the original 
translation are as follows :

American Translation         Original Translation
--------------------         --------------------
       Trey                         HoroHoro
       Ryo                          Ryu
       Morty                        Manta
       Sword of Light               Harusame
       Zeke                         Hao
       Tamara                       Tamao
       Corey                        Kororo
       Chloe                        Morphin
       Mash                         Shamashu



========================
5-FAQ
========================

Q: I heard this game plays a lot like a Castlevania clone, how true is this?
A: Think of it like Aria of Sorrow, but more oriented towards the "Platform"
   elements rather than the RPG Elements, and more linear and simpler.

Q: How does this game's story fit into the anime time-line?
A: It's supposed to happen sometime in-between the tournament.

Q: Does Zeke/Hao appear in this game?
A: No, it doesn't.

Q: I'm stuck at the beginning of the game! What do I do?
A: Try getting into the level where the boxer guy is, stand in-front of the 
   sewer and pres Up on the control pad to enter it.

Q: I'm stuck at the Tao Grounds! What do I do?
A: Try hitting those switches lying around the stage, and look for a small
   platform, ride the platform and press Up on the control pad to move it 
   upwards.

Q: Where do I find En Tao/Len Tao?
A: They're on the Tao Grounds, Len is in Level 6, En is in Level 8. Check my
   map.

Q: I've searched the Tao Grounds all over and can't find Len/En! Why?
A: If you've already beaten Lyzerg, then you've already lost your chance to
   fight both of them. You will have to start another game if you want to get
   100%.

Q: I've reached the level where  is supposed to appear, yet I
   don't see him anywhere. What's wrong?
A: Using cheats causes weird stuff like that. I can't help you there, the only
   thing I can suggest is turning off all the cheats and see if that solves
   the problem, if it doesn't, your game is probably screwed.

Q: Do I get anything by getting 100% completion rate?
A: Nothing, besides bragging rights.

Q: Where and when do I get the Sword of Light/Antiquity?
A: Check the "Weapons" section.

Q: Why can't I use Into the Antiquity Into the Sword?
A: If you have Mosuke equipped along with Amidamaru, the "Grand Halo Blade"
   Overrides IntotheAntiquity, so you must De-Equip Mosuke and you should be
   able to perform it. 

Q: Is there someway to skip levels I have already cleared?
A: Yes, get the "Grand Tao Dragon" spirit from En Tao, found in the Tao
   Grounds, later in the game.

Q: Is there a spirit that enables you to double-jump?
A: No. The "Mic" spirit allows you to make a long jump, but not jump higher.
   You most likely need the "Blocks" spirit, found in Industrial Area, it
   should allow you to reach all those spirits located in high places. Check
   the spirit list for more help.

Q: I'm missing some spirits. Where do I find ?
A: If you know the spirit number, type CTRL+F (if your browser is in english)
   or CTRL+B (if your browser is in spanish) and search for "(SP#XX)", without
   the quotes, where "XX" is the 2 digit ID number of the spirit you're
   missing.
   If you don't know, you can always check the "Spirit List" section.

Q: How do I beat ?
A: Check the Boss section.



========================
6-Basic Overview
========================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A)Story

Yoh and the gang are hanging out at the Asakura Inn when all of a sudden, a
mysterious character who names himself "Magister" appears and requests the
Tome of the Shaman from Anna, he wants to use it to revive a previous Shaman
King named "Mephias", and conquer the world. Of course, Anna doesn't want to
hand over the tome, a fight ensues betwen Yoh and Magister, and the Tome gets
torn in the process. After that, Magister runs away. Now Yoh and their friends
must collect all the pages of the Shaman Tome scattered all over the stages 
before Magister does, to prevent the revival of Mephias.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B)Controls

Level Controls :
----------------
Button          Action
-----------------------------------------------------
 Left/Right     Move Yoh

 Up             Enter doors

 Down + A       Get down certain platforms 

  B             Use sword

  A             Jump

  L             Use spirit equipped in L slot

  R             Use spirit equipped in R slot

Start           Brings up Level menu

Select          Switches between spirit decks.

-----------------------------------------------------

Map Controls :
----------------
Button          Action
---------------------------------------------------------------------------
 Pad            Choose which level to go next (between the available ones)

  A             Confirm selection

  B             Cancel selection

 L/R            Hold any of them down and use the control pad to explore
                the map.

Start           Brings up Overworld menu


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C)Spirits

There are 2 kinds of spirits : Active and passive. 

Active ones MUST be set on the L or R button in order to be used, when 
activated, generally they perform some kind of attack or a special action, 
and they consume a certain amount of your furyoku.

Passive ones can be set on any of the slots, they will work either way, but 
obviously, it's recommended to put them in the Head or Sandal slots, so you
still have room for active spirits. These spirits don't need to be activated,
they act on their own once you equip them, and give you stat bonuses or 
prevent certain effects. Also, they don't consume furyoku at all.

There are 4 ways to get spirits :

-Pick them on the levels
Some spirits are just there lying on some levels, they appear as a green flame
with eyes, touch them to get them. 

-Defeat an enemy
Besides the generic ghoul enemies, there are several enemies shaped like many
of the Shamans and Spirits from the anime, most of these will give you a 
spirit, but not all of them, it has to be a specific one in a specific level.
So if you beat an enemy and he doesn't give you a spirit, don't bother beating
it over and over again, you won't get anything, because that's not the 
specific enemy who gives out the spirit.

-Beat a Boss
Most bosses in the game will give you their spirit once you beat them, most
of these spirits give you abilities which will be useful to advance trough
certain obstacles and progress in the game.

-Level Cutscene
After beating certain bosses, an cut-scene will be triggered in the middle of
certain levels (typically, ones that you haven't been to yet), some of these
cut-scenes end up with you getting a spirit.

-Inn Cutscene
These are like the previous ones, but these ones trigger when you enter the
Inn.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D)Items

-Consumable Items :
These items can be found either in treasure boxes on the levels, or bought
at the shop in the overworld.
These are stored in your Inventory, which has a maximum capacity of 10 slots.
You can access the inventory at any time to use the items.

Sushi (1 slot)
Recovers 28HP

Hotdog (1 slot)
Recovers 50HP

Hamburger (2 slots)
Recovers 120HP

Noodles (3 slots)
Recovers ALL your HP

Antidote (1 slot)
Removes the poison status


-Medium Items

These items are used as Ammo for certain spirits. They're randomly dropped by
enemies, or found in treasure boxes. You can acces the menu at any time to 
check how much you have of each of these items.

Leaf
Acts as a medium for the shikigami

Rocks
Acts as a medium for the chimi-moryo

Skeleton
Acts as a medium for doll-type spirits.


-Level Items

These items can be found only in the levels.

-Magatama Bead
These are hidden in the levels. Find 4 to get an HP upgrade. There's a 
total of 20.

-Tome Page
You get one of these every time you beat a boss. Get 4 to get an extra furyoku
level.

-Key
You need to collect these in some levels in order to go trough a locked door 
and clear the level.

-Coins
Dropped randomly by enemies, or found inside treasure chests. Collect these to
buy stuff from the shop.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
E)Overworld Map

This is the way you choose where to head next.
Let's go over to the visual elements :

Little Yoh     - This little icon shows your current location.

Dotted line    - These ones represent the levels themselves. A blue one means
                 a level which hasn't been cleared yet, an orange one means a 
                 cleared level.

Orange circles - These ones represent the two ends of a level.
                 You clear levels by reaching the opposite end from when you
                 entered, when you do, you get some of your HP refilled, and 
                 you get back to the overworld map, where one or more new le-
                 vels may open (unless it was an already cleared level or it
                 lead to an end of one of the already opened levels).


And now, the menu :

Save           - Let's you save. This is the only way to save in the game, 
                 and remember once you die once, it's game over, so save 
                 often.

Status         - Opens up the Level menu.

Shop           - Let's you enter the shop, where you can buy any of the 5
                 consumable items.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
F)Levels

This is where the actual gameplay takes place.
You start in one end, and you must get to the other end alive in order to 
clear the level. ALL levels have 2 ends, there's no secret exits or anything.

If you fall trough a hole, you don't die, you just take some damage and
Amidamaru rescues you and returns you to the nearest platform. If you don't 
have much HP tough, you may die anyway, meh -.-
If you die, it's game over, there's no continue option or anything, so be 
sure to save often in the overworld.

And now, the visual elements :


Spirit Bar     - Vertical bar located at the top left of the screen, it has 
                 a number below it, it represent your furyoku (SP). The bar
                 itself represents 0 SP when empty and 40 when full, and every
                 time it fills, you get a level and the bar starts from 0 
                 again. So if you have one level and your bar if half-full, 
                 then you have 60SP. Your SP recovers by itself if you 
                 remain a few seconds without using any active spirits.

Energy Bar     - Horizontal bar located at the top center of the screen, it
                 represents your HP. It gets larger as your max HP increases,
                 and at some point, another bar will appear below the first 
                 one.

L and R slots  - Horizontal bars located at the bottom left and right of the
                 screen, they show your current spirit equipped on those
                 buttons. If the spirit's name is marked gray, that means you
                 can't use it, either because you don't have enough furyoku or
                 because the spirit itself is not an active one.

And the menu :

Use L and R to switch between these screens :

-Status-
From left to right and top to bottom :
Shows your current and max HP and SP, current money, current completion rate,
Yoh's portrait, Attack Power (Sword Icon), Defense Power (Shield Icon), 
Condition (Body icon), how much time you have been playing, current weapon, 
current armor, current fragments of magatama beads and tome pages (these two
reset every time you get 4).
Pretty self explanatory.

-Spirit Unity-
On the left part, it shows all your available spirit slots and what do you ha-
ve currently equipped on them. 
Select a slot and press the A button to change, equip or deequip a spirit.
A list will appear below, select any spirit and you can check to the top right 
to see if such action will affect somehow your stats. To the right of the 
spirit's name, if the spirit is an active one, you will se a small L/R Icon, 
followed by how much SP it consumes and a button or clock icon (Button means 
it consumes that much SP every time you press the L or R button, clock means 
it consumes it every second). Passive spirits have no icons or numbers 
whatsover.
In the bottom, you can see a text-box describing what the currently selected 
spirit does. 
Press the A button at any time to confirm your selection.

Below Yoh's status, you can see "Deck" followed by a number. You can scroll
between numbers pressing Left or Right. A deck is basically a set of spirits,
you can switch between them at any time in the levels by pressing Select. It 
may not be very useful at the beginning, but it saves you lots of time and 
menu-accessing later.


-Item-

Exactly like the Status screen, but instead of weapon and armor, it shows your
Consumable Items inventory, which consists of 10 slots. Even tough all items 
are shown as they actually need only one slot, some items occupy 2 or 3 slots.
Select an item and you can check below how much space it takes.
Press the A button and choose to use the selected item or discard to make
space in your inventory.

Also, to the bottom right, you can see how much you have of the 3 types of
Medium Items.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-



========================
7-Walktrough
========================

NOTE :

-For your convenience and mine, I will be using my Overworld map as a 
 reference for this walkthrough. You can access it directly through this URL:

-The names of the areas are entirely made up names, since the game does not 
 specify them, and the Area # doesn't mean that you have to access the Areas 
 in that order, but is certainly the most recommended, since otherwise you may
 find yourself stuck in another area because you're missing one of the needed 
 spirits.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A)Area 1 - Eastern Cemetery
  Number of levels : 6
  Boss location    : Level 5
  

Level 1
-------
Nothing extraordinary, just get to the other end alive, and collect some
coins on your way.


Level 2
-------
Many people get stuck in here. Walk forward until you see a sewer, and press
Up on the pad to enter it, then follow the path and you should be fine.
Be sure to grab the Magatama Bead before exit the sewers. Beat the boxer guy
found at the beginning of this stage to get the "Gussy Kenji" spirit (SP#18).


Level 3

-------
Another pretty straight forward level. Don't bother with the flames, you can't
deal with them yet. Get the "Chimi Moryo" spirit (SP#24) by beating the singer 
guy. 


Level 4
--------
More straight forwardness.
At the beginning of the level, beat the 2nd hawk you see to get the 
"Magnescope" spirit (SP#64).
Be sure to get the "Head Phones" on this part of the level also, you can't
miss them. Now you can equip a passive spirit, wooho!
You'll fight Ryo at the end of this level, check the Boss section if you
need help.
After you beat him, you get his spirit, Tokageroh (SP#03), and your first
Tome Page. You can use Tokageroh to push boxes, now let's head back to the
Inn and to the next area, onwards to level 5!


Level 5
-------
Pretty short and pretty straight forward, like most post-boss levels.

Now head back to levels 2 and 1 to reach the Inn, and head to the first
level of Northern Fields.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B)Area 2 - Northern Fields
  Number of levels : 7
  Boss location    : Level 4


Level 1
-------
Set Tokageroh to your R Button, you'll need to do lots of box-pushing to get
trough this level. You can get the "Nizba" spirit (SP#29) in the middle of the 
level, between two vertical logs, hard to miss. I recommend you equip this one 
on your passive slot to improve your defense.


Level 2
-------
More box-pushing fun!
Also, look out for the "Left glove", right before the first moving platforms. 
Now you can equip 2 active spirits! Yay! I suggest equipping Tokageroh and 
Amidamaru.
There's a Magatama Bead below the 5th circling platform.


Level 3
-------
When you get to the part with the little floating platforms and a treasure
chest on the left, jump trough the platforms to reach a hidden upper path. Be-
at the tough guy located there to get the "Deht the Viking" spirit (SP#34). 
Just before finishing the first part of this level, you can see a small set
of platforms that form a stair, jump trough them all the way to the left
to reach your first armor "Lucky Charm", +10 Def.
Beat the sorcerer guy found in the 2nd part of the level to get the "Badbh"
spirit (SP#32). I suggest equipping it, since it will make it easier to face
the remaining sorcerers and sorceress found in the levels.
Right after beating this guy, you need to climb the small platforms to keep
advancing, you'll see a Magatama Bead to the right once you reach the final
platform, hard to miss it.
Beat the sorceress found also in this part of the level to get the "Vodianoi"
spirit (SP#33).
Whew, that was quite a lot of stuff for one level.


Level 4
-------
Be sure to buy some food from the shop if you haven't yet, you may need it
for the upcoming battle.
The "Ian" spirit (SP#28) can be found on plain view once you reach the ridding
platforms, other than that, straight forward.
You will fight Trey at the end of this level, if you need help,
check the boss section. 
After you beat him, you get his spirit, "Corey" (SP#04),and another Tome Page.
You can use Corey to freeze flames. Let's head back to the Inn trough Level 5.


Level 5
-------
Another short post-boss level, and a bit annoying too, since you have to fight
again those 3 guys from level 3. Use Nipopo Punch to freeze the flame and then
break it with your sword to exit this level.


Level 6
-------
In the middle of this level, an event will trigger, and you will get the
"Shikigami" spirit (SP#20) from your grandpa as well as another Tome Page.
Other than that, straight forward and short. You'll need to use Nipopo Punch
again to exit this level.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C)Backtracking 1


Eastern Cemetery, Level 3 (Optional)
------------------------------------
Now that you have Nipopo Punch, you can put out the flames found in the 
2nd part of this level.
The one found just below the left entrance, will lead you to a Magatama
Bead (Your first HP upgrade!, +24HP). 
The one found just below the right exit, will lead you to the "Kanta"
spirit (SP#17). 


Head back to the Inn trough Eastern Cemetery's levels 2 and 1.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D)Area 3 - Western Cemetery
  Number of levels : 9
  Boss location    : Level 6


Level 1
-------
Things start getting harder from this point on, this is also your first "key"
level, meaning that you must find a key to go trough the exit, you only have
to do this the first time trough the level.
Anyway, use Corey to put out the flame and enter the level.
In the 2nd part of this level, climb the platforms and find a path on the
top left part of the level, keep going to the left bashing the skeletons to
find the key. Go back and take the path below, defeat the enemy there and you
can see the "Dreisa" spirit (SP#30) on plain view, fall down to grab it. You
will need to go back to the 2nd part and enter the path again to progress.
Keep going and press "down" on the ladder to go down and exit the level trough
the door.


Level 2
-------
Equip Tokageroh, because you'll need to do some box-pushing.
Once you reach the part with the orange platforms leading downwards to some
spikes and a box on the right, get all the way to the right, and press down on
the platform there to go down, go all the way to the left bashing all the 
skeletons, and you'll find a Magatama Bead.


Level 3
-------
You need to hit the levers to make the platforms move, and then ride them in
time in order to progress. Beat the first skeleton dog you see to get the 
"Frankensteiny" spirit (SP#21). Other than that, straight forward.


Level 4
-------
Wow, the underground caverns from Circle of the Moon! *gasp*
You'll find the "Right Sandal" located to the right after the part with the 
moving brown platforms. It's another passive slot, hoorray!
Again, you must hit the levers to make the platforms go up.
In the 2nd part of this levels, you'll see many doors. Enter the first one
available on the floor, go all the way to the left, then back to the right,
enter the door, and to the left to get the box you need to push in order to
progress. After you climb that box, the "Yophia" spirit (SP#31) is on plain
view, just grab it. Enter the door below, go all the way to right and jump to
the left to grab another Magatama Bead. Go back to the main room and go right,
then ride the moving platforms to reach the door on the left, enter and ride
more moving platforms to reach another door, enter to find the box you need
to push in order to exit this level.


Level 5
-------
The Long Corridor from Circle of the Moon! *gasp*
After the set of skeletons, take the upper path, then to the left, jump and go
to the right, jump again and take the left path. Follow this path until you
reach an exit on the top right, go trough it, then trough the lower path, and 
push the box there. You can go back and take the upper path if you wish, but
that will only lead you to a treasure box with some coins, other wise, drop 
down and push the box to the right in order to climb it and reach the path on 
the right, follow this path to find this level's key. Now go back to where you
saw the first red skeleton, and this time, take the path to the right, use the
key and exit this level.

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