Pokemon Emerald - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Pokemon Emerald - Strategy Guide (Page 04).
===========
|Route 116|
===========
Go back through here, back to the Devon Corp guy.
===============
|Rustboro City|
===============
You'll be taken to the head of the Devon Corporation once the Devon Corp guy
has found out wha tyou did for him. You'll be introduced to Mr. Stone, who will
prompty give you a Pokemon Navigator (or Pokenav for short).
This goes into your menu, and can be accessed from here. Its much like the
PokeGear from gold and silver, sporting a mobile phone now. You'll also be
given a letter to give to Steven in Dewford Town. How utterly interesting...
shame you can't read the letter eh.
On your way out you'll talk to the scientist who'll give you his number. You'll
be prompted to call him (which you will have to do). On the floor below Mr.
Stone you'll find ltos of scientists. When you have fossils, come here to have
them changed into regular Pokemon.
Heal your Pokemon at the POkeCentre after you've left Devon Corp - you'll be
battling your rival when you leave town, going south.
- the brackets are what Pokemon YOU chose
=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-
May (Torchic) | |May (Mudkip) | |May (Treecko) |
---------------------- ---------------------- ----------------------
Torkoal Lv.13; Mudkip| |Wingull Lv.13; | |Lotad Lv.13; Torchic|
Lv.15 | |Treecko Lv.15 | |Lv.15 |
900 C | |900 C | |900 C |
=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-
Brendan (Torchic) | |Brendan (Mudkip) | |Brendan (Treecko) |
---------------------- ---------------------- ----------------------
Torkoal Lv.13; Mudkip| |Wingull Lv.13; | |Lotad Lv.13; Torchic|
Lv.15 | |Treecko Lv.15 | |Lv.15 |
900 C | |900 C | |900 C |
=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-
Gender doesn't matter on the type of Pokemon you face. You shouldn't have too
much problem with these. There have been plenty of water Pokemon along the way
for the Torchic-owners to deal with the Torkoal. use something strong if your a
Mudkip owner against Treecko. Loatd isn't that hard as he has a duel type. Once
you've defeated him/her, carry on going south to Route 104.
===========
|Route 104|
===========
================TOP TIP=============== Go down past the twins that you battled
|After you've gained a new HM, there | before and get to the Cut-able tree. I
| are many places that you may have | hope you've tought Cut to a Pokemon. Use
| passed that you can use the HM to | it on the tree and grab the item past it
| gain items. Backtrack and look | - an X Accuracy.
======================================
Head into Petalburg Woods - there is a place in here your able to use Cut as
well.
=================
|Petalburg Woods|
=================
Head right from the north entrance, until you see a tree your able to Cut.
There is an item you can grab from the girl (Miricle Seed) not to mention the
two items that are located down here if you follow the trail. The Great Ball
will come in useful as you can't use them yet, however X Accuracy should just
be sold at a shop to generate some income. Head south out of Petalburg Woods.
===========
|Route 104|
===========
Walk south from Petalburg Woods and approach the only building on this route.
Inside you'll find Binney, the guy from earlier. He'll now take you to Dewford
Town as a reward for helping him get back his Wingull. Brilliant!
==============
|Dewford Town|
==============
After your enthralling ride, you'll arrive in Dewford. If you wish to get back
to the area of Hoenn you just came from, then talk to him again. The first
house coming off the dock has a woman sitting at a table inside, who gives you
a Silk Scalf. Go to the Pokemon Centre and heal your critters. Its time to face
Brawley (so soon you ask? yes).
Just before entering the Gym, talk to the guy to the right of it. He will give
you an old rod, which will enable you to catch your very fist water Pokemon!
=============== If you really want either of these Pokemon, be my guest and
Pokemon |LVL | catch them. If you don't have a Water Pokemon, they could be
=============== welcomed. However, I would leave them both as most good water
Magikarp |5-10| Pokemon are available on land.
Tentacool|5-10|
===============
========================================================================
|Battle For the Gym Badge: Kick Ass Mr. Brawley
========================================================================
The second Gym. The Misty of the world, suceeded in spectacular failure by
Bugsey. Though Brawley is better, he's a walkover to be honest. He
concerntrates on Fighting Pokemon, but Psychic's aren't uncommon to see.
The gym itself is easy to navigate, each time you beat a trainer more of
the gym is revealed, until you can see it entirally. There are a few
trainers beforehand, but these shouldn't be much trouble.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|Girl |Girl |Sailor |
|Meditite Lv.13 |Meditite Lv.13 |Machp Lv.13 |
|312 C |312 C |416 C |
---------------------------------------------------------------
|Ninja |Ninja |Ninja |
|Machop Lv.13 |Makuhita Lv.13 |Meditite Lv.13 |
|416 C |416 C |312 C |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
For pitties sakes, DO NOT USE BUGS HERE. They're weak (hence you shouldn't
have any on your team anyway), and they're weak to the Fighting type.
Flying is the way to go, but if you've levelled up your Pokemon to a high
enough level (doubtful considering the lack of battles you've had), then
you should be alright.
Heal your Pokemon, grab some potions if your running low and prepare for
the battle "of your life". *cough*. Yeah right... (But the chances are your
starter will evolve here)
=-=-=-=-=-=-=-=-=-=
MAJOR BATTLE 1 |
GYM LEADER BRAWLEY|
===================
MACHOP LEVEL 16 - A hard hitting Pokemon, watch out
for bulk up. I had to battle him a
few times origionally, so just stick
to hard hitting or flying attacks.
MEDITITE LEVEL 16 - Psychic/Fighting type. Bugs
are neutral against this, but
still just use Gust, or something
that hits hard.
MAKUHITA LEVEL 16 - Equally as weak. Anything
can take this out, just
don't use Bugs.
REWARD: KNUCKLE BADGE - Allows the use of HM05 Flash outside battle
TM08 BULK UP - A move that ups attack and defense. Sweet!
===============================================================================
OBJECTIVES COMPLETE!
===============================================================================
5.10 The old guide
==================
Use this if you wish, it has all the information in, but no stratagy. I'm
updating it as I go along.
4.2.12 Route 106
================
Not much on Route 106. Straight ahead of you as you come North from Dewford is
a Fisherman. Battle him.
Route 106 Battle 1
Fisherman1
------------------
Tentacool Lv.11
247xp
440 credits
Head left. You'll find another fisherman. Battle him.
Route 106 Battle 2
Fisherman2
------------------
Magikarp Lv.10
42xp
Tentacool Lv.7
157xp
Magikarp Lv.10
42xp
400 credits
Enter the cave that you can see near him.
4.2.12.1 Granite Cave
=====================
Enter the cave. In front of you is a man, talk to him and you'll be given HM05
- Flash.
Head left afterwards, to the ladder going down. Grab the item just above here
(an escape rope). Teach flash a Pokemon before going here - though, if you wish
to go through here without learning Flash. I have directions for you in
4.2.12.1.1 - yes, a long name. Hmmm. On we go.
Head upwards from the word go. Right, then down to grab an item (a PokeBall).
Go back up, then right again. A south easterly direction, then down another
ladder.
Head all the way left, then up some steps. You can't do anything to those
dodgy looking rocks, so just go up the steps, the right again. Carry on until
you get to a ladder going up. Go up that ladder. Go up the ladder right next
to you when you've done that. You'll come out in a non flash area (which is
also the inaccessable area when you begun). Head down to the new cave entrance,
and enter.
Inside is the legendary trainer, Steven. Talk to him (don't ask) and you'll
loose your letter to Steven.
And gain TM47 Steel Wing - ironically, Steven's signature move. Well, one of
them... once this is done, exit Granite cave by either using the escape rope
or trecking back through it.
4.2.12.1.1 Non-Flash Walkthrough
================================
After heading down the first tunnel, here are the EXACT directions to do this
dungeon.
- 1 left
- 7 up
- 3 right
- 2 up
- 14 right
- 4 down
- 4 right
- 5 down
- 4 right
Next floor;
- 3 up
- 20 left
- 2 down
- 4 left
- 5 up
- 17 right
- 2 up
- 8 right
Next Floor;
- 4 left
And we're done! The next bit doesn't need flash, so go on your merry way and
meet Steven. Though this doesn't incorperate getting the lone item in the
dungeon - the Escape Rope.
Back to the guide:
==============================================================================
Once your done in Granite Cave, its time to go to Slateport. Get on the boat
that Binney is waiting for you on, and set sail - its the second option.
4.2.13 Route 109
================
Lots of trainers on the Route before Slateport. As you get off the boat, go
right. Talk to the two girls as the one on the right will give you an item
called Soft Sand.
Above them is a guy looking left. Talk to him to start the battle.
Route 109 Battle 1
Sailor1
------------------
Wingull Lv.13
177xp
416 credits
In the top right of the screen is a signpost. Go to that. On your left is an
item. Head towards it and - shock horror! Two twins will appear from under
the parrasols and battle you.
Route 109 Battle 2
DBattleTwins1
------------------
Tentacool Lv.12
135xp each
Azurill Lv.12
42 each
Tentacool Lv.12
135xp each
Azurill Lv.12
42 each
96 credits
The item is a Potion. The man on the right has nothing of interest. Now, head
back to the boat then walk up to the guy on the left.
Route 109 Battle 3
Sailor2
-----------------
Wingull Lv.12
163xp
Machop Lv.12
225xp
384 credits
See that red parrasell? Under it is a trainer. If you walk on the right of it,
then you'll get challenged by her. Either way...
Route 109 Battle 4
Swimmer1
------------------
Marill Lv.13
160xp
52 credits
Fight the small girl just above the one under the parrosell.
Route 109 Battle 5
Swimmer2
-------------------
Zigzagoon Lv.13
166xp
52 credits
Now, head up to the house in the top right. This is the trainer house. Enter.
4.2.13.1 Trainer House
======================
Inside there are a few trainers. As you go in, head right. Battle the boy in
the corner.
Route 109 Battle 6
Swimmer3
------------------
Azurill Lv.12
84xp
Marill Lv.12
148xp
48 credits
Head upwards. Battle the girl with the green hair.
Route 109 Battle 7
Beaut1
------------------
Goldeen Lv.13
309xp
1040 credits
Head to the guy on the left now, with the blue hat.
Route 109 Battle 8
Sailor3
------------------
Wingull Lv.11
150xp
Tentacool Lv.11
247xp
Machop Lv.11
207xp
352 credits
Once these traienrs are defeated, your given six Soda Pop by the man at the
front - afterwards, you can buy additional Soda Pop.
Soda Pop 300
4.2.14 Slateport
================
Market. Your first (hard) battle tent. Team Aqua, Museums, ships, Name Raters,
Move Tutors. Slateport City - the bustling City!
4.2.14.1 The Market
===================
Many shops here. We start from the bottom left.
Doll Shop
=========
Azurill Doll 3,000
Marill Doll 3,000
Skitty Doll 3,000
The shop above the doll shop sells iron, zinc. Stuff like that.
Stat Improving Medicines
========================
Protein 9,800
Iron 9,800
Carbos 9,800
Zinc 9,800
Calcium 9,800
HP Up 9,800
The man on the right just before exiting Slateport will give you the Powder
Jar - something introduced in Fire Red and Leaf Green. This is all explaiend
in section 3.
The houses on the right side of the market have nothing of interest in, so
ignore them for now.
If you want to get rid of the line of Team Aqua members, run into the shipyard
(the building below where they were surrouned). But before we go in here, lets
do the other bits in Slateport...
4.2.14.2 Pokemon Fan House
==========================
The building on the left from the PokeMart.
In here there are a few things to do. The girl at the back of the building
who is looking at a picture on the wall will give you a Soothe Bell - good
for making Happiness Evolution Pokemon evolve quicker.
The man in the bottom right hand corner of the building is a new person to
Emerald. He is one of the imfamous Move Turos! This one teaches Swagger to
your Pokemon of choice.
The two people on the right - one of them asks you for a phrase. Now, if
anyone can figure out what this does, inform me and credit will be duelly
added.
4.2.14.3 PokeMart
=================
Buy a Harbour Mail. You'll need it.
PokeBall 200
Great Ball 600
Potion 300
Super Potion 700
Antidote 100
Paralyz Heal 200
Escape Rope 550
Harbour Mail 50
Nothing in the PokeCenter cept the normal. Go to the house on the right of
this.
4.2.14.4 Name Changer
=====================
This man will change the Pokemon's nick name that you've given it - or even
give it one.
4.2.14.5 Museum
===============
The museum is on the right. Go in here once everything else is done in here -
Except the Battle Tent in the top left hand corner (for nothing is in the
dock in the top right).
Pay 50 credits to enter. You'll see many Aqua grunts around, but they won't
battle you.
Walk directly forewards, and you'll be stopped by one of them (the one that
you thwarted in Rusturf Tunnel, but thats unimportant). He'll give you TM46,
theif that can be used for competitive battling.
Go up to the next floor, and you'll find the man your meant to deliver the
Devon Goods to. This is Captain Stern. Deliver them and two Aqua grunts will
come in. Its battlin' time!
Slateport Battle 1
AquaGrunt1
-----------------
Carvanha Lv.15
282xp
300 credits.
And immediately after, you'll battle another one.
Slateport Battle 2
AquaGrunt2
------------------
Zubat Lv.14
162xp
Carvanha Lv.14
264xp
280 credits
A bit more takling, and a third grunt will enter. No battle though, and he'll
dissapear. Quickly followed by Captain Sterm.
And, again, you'll be greeted by Battle Tower Dude! His name is in fact
Enshida (according to Serebii) and he's quite important for gaining some rare
berries later on. But for now, he's not that important. Just listen to his
words, and carry on.
(I think he then comes out of the battle tent when you attempt to enter!
Wierd).
4.2.14.6 Battle Tent 1
======================
Right. Inside there's a big desk with a PC on the right. Four people are
walking around on the floor.
The guy in the sailors hat will give you TM41 Torment, in a change to Ruby
and Saphire.
Talk to the guy at the desk. Save the game, then follow him.
Now. I will explain the rules of the Slateport City Battle Tent!
=============================================================================
- your taken into the lift, then given a choice of six Pokemon.
- out of these six, make a team of 3 - your able to look at their attacks and
stats.
Your then put into a battle!
- these rental Pokemon do battle. If you win, then your allowed to take one of
the opponents Pokemon thus sacrificing one of your own - it enables you to
improve your team.
4.2.15 Route 110
================
Walk upwards, past the grass. The bike road is on your right, but you can't
use it now. head north along the walking route.
As you walk up, you'll be stopped by someone. They say something, then you can
walk on.
Then you'll be stopped by two trainers. Cue double battle.
Route 110 Battle 1
Twins1
------------------
Minun Lv.14
180xp each
Plusle Lv.14
180xp each
Plusle Lv.14
180xp each
224 credits
Head North. Now you'll have three choices - and one is to finish off the
trainers from Route 103.
4.2.4 Route 103 (part 2)
========================
Head left along it. You'll come to a trainer. Battle her
Route 103 Battle 2
CoolGirl1
-----------------
Shroomish Lv.14
195xp
Roselia Lv.14
456xp
560 credits
Head left, and battle the twins.
Route 103 Battle 3
Twins1
------------------
Minun Lv.15
192xp each
Plusle Lv.15
192xp each
360 credits
Head left again. Another man to battle.
Route 103 Battle 4
PokeFan1
------------------
Skitty Lv.15
208xp
1200 credits
Go left. Yes, again. You'll meet an angry fisherman. For some reason, I
remember in r/s this man had lost a bite on his rod...
Route 103 Battle 5
Fisherman1
-----------------
Magikarp Lv.5
21xp
Tentacool Lv.
225xp
Magikarp Lv.15
63xp
600 credits
The other man at the end doesn't want a battle. Now, go back and Cut your way
into the bushes just before the twins.
Cut down the tree in front of you. Now, I went around the top and talked to
the top man, thus initiating a single battle. You may be able to participate
in a double battle, but i'm not sure. Here are the single versions for both
trainers.
Route 103 Battle 6
Ninja1
------------------
Makuhita Lv.15
279xp each
480 credits
Route 103 Battle 7
Guitarist1
------------------
Voltorb Lv.15
330xp
480 credits
Your reward for this battle is a PP Up. Quite a good item.
Go back around, and grab the berries. They are (in order from the right as
always): 2 Cheri Berry, 2 Leppa Berry's and another 2 Cheri Berry's.
The item on the short walk is a Guard Spec. And thats Route 103 done! Head
back to 110.
4.2.15 Route 110 (part 2)
=========================
You see the trick house in front of you. Thats dealt with in 4.2.15.2. We
can't complete that until much later on, when we have a lot more HM's I'm
afraid. So, on with the trip right.
(I'd recomend healing your Pokemon before heading down here. Your rival is
down here)
You'll see an item, grab it. Its an X Special. Right is a trainer, battle him.
Route 110 Battle 2
Youngster1
------------------
Aron Lv.15
307xp
Electrike Lv.13
289xp
208 credits
Upwards and - lo and behold, May/Brendan will battle you!
Route 110 Battle 3
May/Brendan
(Your chose Treeko)
--------------------
Wingull Lv.18
246xp
Combusken lv.20
607xp
Lombre Lv.18
543xp
1200 credits
Route 110 Battle 3
May/Brendan
(You chose Torchic)
-------------------
Torkoal Lv.18
???xp
Lombre Lv.18
???xp
Marshtomp lv.20
???xp
1200 credits
Route 110 Battle 3
May/Brendan
(You chose Mudkip)
------------------
Grovyle Lv.20
???xp
Slugma Lv.18
???xp
Wingull Lv.18
???xp
1200 credits
The loverly gal/annoying guy will give you the Itemfinder for your trouble.
Ain't that nice!
Head straight upwards, and go between the two trainers. they will battle you.
Route 110 Battle 4
DBattle2
------------------
Electrike Lv.14
156xp each
Lombre Lv.14
211xp each
Voltorb Lv.14
154xp each
Nuzleaf Lv.14
211xp each
1288 credits
Left this time. Head between the tro trainers for another double battle.
Route 110 Battle 5
DBattle3
------------------
Magnemite Lv.15
142xp each
Abra Lv.15
117xp each
960 credits
The item just next to them is an Elixer. Very tasty. Head up from here and
grab the three berries. Each one is 3 Nanab berries, so the order doesn't
matter.
Talk to the fisherman just below here for a battle.
Route 110 Battle 6
Fisherman1
------------------
Tentacool Lv.11
247xp
Tentacool Lv.11
247xp
Wailmer Lv.14
411xp
Wailmer Lv.14
411xp
??? credits
Nothing left here for now. Head north to Mawille City!
4.2.15.1 Biker Road
===================
You cannot get on the cycling road unless you have a bike. You need one from
Mawille City to get here.
From the Slateport Entrance North. Go onto the biker road, then head down past
the woman. Then up past the other, then left. You'll meet your first patrolling
biker guy here. Battle him.
Route 110 Battle 7
Biker1
------------------
Voltorb Lv.6
132xp
Voltorb Lv.6
132xp
Magnemite Lv.14
267xp
560 credits
Head north and you'll soon run into another trainer.
Route 110 Battle 8
Biker2
------------------
Magnemite Lv.14
267xp
Magnemite Lv.14
267xp
Voltorb Lv.6
132xp
240 credits
You'll come up to a sort of area. Another biker will challenge you here. Battle
Route 110 Battle 9
Biker3
------------------
Magnemite Lv.16
304xp
640 credits
There's another guy at the bottom of this area, but he doesn't want to battle
you. Carry on North until you get to a right heading stirp. There's a trainer
here. Battle them.
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