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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter M » Megaman Battle Network 2 - Strategy Guide (Page 04)

Megaman Battle Network 2 - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Megaman Battle Network 2 - Strategy Guide (Page 04).

Being a Elec-based style can help to parayze him when he comes out of his jar, but his bitting
attack can be a 1 hit kill if you're Elec.

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ProtoMan V1: Talk to Chaud.
 -HP 800
  -Teleports a couple of times then appears at the top or bottom corner and does a Slice which
   sends a wave at you, move to the top or bottom to evade.
   -Sometimes he then zooms in and slashes you.
  -Zooms in and slashes you.
  -Protects himself of some attacks with his shield.
  -When low on HP he will be faster.

ProtoMan V2: Talk to Chaud some time later.
 -HP 1200
  -Teleports a couple of times then appears at the top or bottom corner and does a Slice which
   sends a wave at you, move to the top or bottom to evade.
   -Sometimes he then zooms in and slashes you.
  -Zooms in and slashes you.
  -Protects himself of some attacks with his shield.
  -When low on HP he will be faster.

ProtoMan V3: Talk to Chaud even later in the game.
 -HP 1500
  -Teleports a couple of times then appears at the top or bottom corner and does a Slice or 2 or
   3 (swithing from bottom to top and backwards) which sends a wave at you, move to the top or
   bottom to evade.
   -Sometimes he then zooms in and slashes you.
  -Zooms in and slashes you.
  -Protects himself of some attacks with his shield.
  -When low on HP he will be faster.

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KnightMan V1: In Netopia Castle Dungeons, at the end.
 -HP 800
  -Has StoneBod chip on. He will only take it off to attack. Every attack when stone deals 1HP.
  -Throws his huge ball at you if on the same line.
  -Shoots to the air and 3 pieces of a roof fall down. If not on the same line.
  -He will jump 1 square forward and crack all panels. BE VERY CAREFUL at this point.

KnightMan V2: In a Large platform of the upper-west part of Netopia 1.
 -HP 1000
  -Has StoneBod chip on. He will only take it off to attack. Every attack when stone deals 1HP.
  -Throws his huge ball at you if on the same line.
  -Shoots to the air and 3 pieces of a roof fall down. If not on the same line.
  -He will jump 1 square forward and crack all panels. BE VERY CAREFUL at this point.

KnightMan V3: Found ramdomly on the Netopia 1.
 -HP 1500
  -Has StoneBod chip on. He will only take it off to attack. Every attack when stone deals 1HP.
  -Throws his huge ball at you if on the same line.
  -Shoots to the air and 3 pieces of a roof fall down. If not on the same line.
  -He will jump 1 square forward and crack all panels. BE VERY CAREFUL at this point.
  -He will rotate his ball around him if on the row adjacent to him.

----------------------------------------
MagnetMan V1: In the Air Comp.
 -HP 1000
  -Creates 2 magnets, 1 in the top line and the other in the bottom line which homes at you.
  -Creates a Magnet ball which homes slowly at you, and will paralyze you if it touches you.
  -Uses MagLine.
  -When low on HP, he will clone himself when on your same line and both ram at you.
   -This attack is usually paired with the magnets...

MagnetMan V2: In a dead end behind the stairs that take you to the UnderSquare in Undernet 2.
 -HP 1400
  -Creates 2 magnets, 1 in the top line and the other in the bottom line which homes at you.
  -Creates a Magnet ball which homes slowly at you, and will paralyze you if it touches you.
  -Uses MagLine.
  -When low on HP, he will clone himself when on your same line and both ram at you.
   -This attack is usually paired with the magnets...

MagnetMan V3: Found ramdomly in the Undernet 2.
 -HP 1800
  -Creates 2 magnets, 1 in the top line and the other in the bottom line which homes at you.
  -Creates a Magnet ball which homes slowly at you, and will paralyze you if it touches you.
  -Uses MagLine.
  -When low on HP, he will clone himself when on your same line and both ram at you.
   -This attack is usually paired with the magnets...

----------------------------------------
HeatMan V1: In the Airport at the departure lobby. Talk to Mr. Match.
 -HP 900
  -Creates a fire wave that homes on you.
  -Turns into a box and drops on the square you are, turning it into a Lava Panel.
  -Turns into a box but fire pillars appear from the ground.
  -When low on HP he will move faster.

HeatMan V2: Same but later.
 -HP 1100
  -Creates a fire wave that homes on you.
  -Turns into a box and drops on the square you are, turning it into a Lava Panel.
  -Turns into a box but fire pillars appear from the ground.
  -When low on HP he will move faster.

HeatMan V3: Same but even later.
 -HP 1300
  -Creates a fire wave that homes on you.
  -Turns into a box and drops on the square you are, turning it into a Lava Panel.
  -Turns into a box but fire pillars appear from the ground.
  -When low on HP he will move faster.

----------------------------------------
FreezeMan V1: In the Gospel Net HQ in KotoSquare.
 -HP 1000
  -Turns into an ice crystal which resist some damage before being destroyed.
   -After breaking the ice, he blows you away for a limited time.
  -Drops 3 Icicles at a time.
  -Sends 3 ice waves at you, 1 after the other.

FreezeMan V2: Dead end at the westmost part of the Undernet 7, just try to get the Green M Data.
 -HP 1200
  -Turns into an ice crystal which resist some damage before being destroyed.
   -After breaking the ice, he blows you away for a limited time.
  -Drops 3 Icicles at a time.
  -Sends 3 ice waves at you, 1 after the other.

FreezeMan V3: Found ramdomly in the Undernet 7.
 -HP 1400
  -Turns into an ice crystal which resist some damage before being destroyed.
   -After breaking the ice, he blows you away for a limited time.
  -Drops 3 Icicles at a time.
  -Sends 3 ice waves at you, 1 after the other.

----------------------------------------
PharaohMan V1: Be above Lv.70 and head to the end of the WWW 1, he will fight you.
 -HP 1200 (Top and bottom squares of his left-most row are empty, can't be changed)
  -A coffin uses a Ratton chip.
  -A coffin launches a green ray on the line it is.
  -Pharaoh Man creates a switch.
   -If you step on it, the Anubis chip will be used (A statue fall and keepspoisoning your area)
  -A huge block falls, which will then act as an obstacle, will deal damage if lands on you.

PharaohMan V2: In a dead end at the west-most part of the WWW 1, near the Mystery Data.
 -HP 1500 (Top and bottom squares of his left-most row are empty, can't be changed)
  -A coffin uses a Ratton chip.
  -A coffin launches a green ray on the line it is.
  -Pharaoh Man creates a switch.
   -If you step on it, the Anubis chip will be used (A statue fall and keepspoisoning your area)
  -A huge block falls, which will then act as an obstacle, will deal damage if lands on you.

PharaohMan V3: Found ramdomly in the WWW 1 area.
 -HP 1800 (Top and bottom squares of his left-most row are empty, can't be changed)
  -A coffin uses a Ratton chip.
  -A coffin launches a green ray on the line it is.
  -Pharaoh Man creates a switch.
   -If you step on it, the Anubis chip will be used (A statue fall and keepspoisoning your area)
  -A huge block falls, which will then act as an obstacle, will deal damage if lands on you.

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NapalmMan V1: Get all V3 Navi chips except those of Pharaoh, Napalm, Planet and Bass.
 -HP 1400
  -A small Machine Gun will keep coming out from a square and attack you, if on the same line.
   -When low on HP he will send out 2 Machine Guns.
  -Throws 3 grenades which will make a square burn for a while, then becomes a cracked panel.
  -Will target you, then launch a BigBomb chip...

NapalmMan V2: In the 2nd path from the farest to the closest.
 -HP 1700
  -A small Machine Gun will keep coming out from a square and attack you, if on the same line.
   -When low on HP he will send out 2 Machine Guns.
  -Throws 3 grenades which will make a square burn for a while, then becomes a cracked panel.
  -Will target you, then launch a BigBomb chip...

NapalmMan V3: Found ramdomly in the WWW 2 area.
 -HP 2000
  -A small Machine Gun will keep coming out from a square and attack you, if on the same line.
   -When low on HP he will send out 2 Machine Guns.
  -Throws 3 grenades which will make a square burn for a while, then becomes a cracked panel.
  -Will target you, then launch a BigBomb chip...

----------------------------------------
I might be missing attack because I was never able to find this guy again...

PlanetMan V1: Library data must be over 200 chips, then head to the end of WWW 3.
 -HP 1600 (All his squares except for the center where he is are empty and can't be changed)
          (Your area has the center panel empty and can't be changed)
  -Has 2 Elemental balls around him, each has his own attack.
   -He changes 1 of the elements.
   -Aqua: Makes a water tower like the first MBN.
   -Fire: Makes a fire tower like the first MBN.
   -Elec: Unleashes a SLOW moving ZapRing.
   -Wood: Recover PlanetMan.
  -An airplane appears and keeps moving up/down while shoting at each line.
  -Meteors appear from behind you.

PlanetMan V2: Dead end at the end of the Middle stair of the 3 stairs.
 -HP 1800 (All his squares except for the center where he is are empty and can't be changed)
          (Your area has the center panel empty and can't be changed)
  -Has 2 Elemental balls around him, each has his own attack.
   -He changes 1 of the elements.
   -Aqua: Makes a water tower like the first MBN.
   -Fire: Makes a fire tower like the first MBN.
   -Elec: Unleashes a SLOW moving ZapRing.
   -Wood: Recover PlanetMan.
  -An airplane appears and keeps moving up/down while shoting at each line.
  -Meteors appear from behind you.

PlanetMan V3: Found ramdomly in the WWW 3 area.
 -HP 2200 (All his squares except for the center where he is are empty and can't be changed)
          (Your area has the center panel empty and can't be changed)
  -Has 2 Elemental balls around him, each has his own attack.
   -He changes 1 of the elements.
   -Aqua: Makes a water tower like the first MBN.
   -Fire: Makes a fire tower like the first MBN.
   -Elec: Unleashes a SLOW moving ZapRing.
   -Wood: Recover PlanetMan.
  -An airplane appears and keeps moving up/down while shoting at each line.
  -Meteors appear from behind you.

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Bass (Fake): Before the last boss of the game.
 -HP 1000
  -Shots an energy ball at you.
  -Charges and shoots a hell lot of energy balls.

Bass (Real): Beat Pharaoh, Napalm, Planet and try to exit the WWW area.
 -HP 2000   Has an aura of 100
  -Shoots green an energy ball.
  -Charges yellow and shoots a hell lot of yellow energy balls.
  -Charges red and up to 6 red energy balls can appear from nowhere around 10 times faster
   everytime.
  -Charges blue and a blue energy ball appears and keep doing a patter twice (see below).
  -Comes at close range and attack you, destroying the panels up/down of you.
   -Bass will take down his barrier at this attack.
  -Bass will regenerate his barrier from time to time after you take it down.

BassDelux: Found ramdomly in the WWW 3 area AFTER you have 247/250 chips.
 -HP 2000   Has an aura of 150
  -Shoots green an energy ball.
  -Charges yellow and shoots a hell lot of yellow energy balls.
  -Charges red and up to 6 red energy balls can appear from nowhere around 10 times faster
   everytime.
  -Charges blue and a blue energy ball appears and keep doing a patter twice (see below).
  -Comes at close range and attack you, destroying the panels up/down of you.
   -Bass will take down his barrier at this attack.
  -Bass will regenerate his barrier from time to time after you take it down.
 _____                       _____        _____        _____           _____
|_|_|_|            Pattern: |9 4 3|      |- 1 6|      |6 1 -|         |- 1 6|
|_|_|_| Your area.          |8 5 2| Then |- 2 5| Then |5 2 -| Finally |- 2 5| And that's it
| | | |                     |7 6 1|      |- 3 4|      |4 3 -|         |- 3 4|
 ŻŻŻŻŻ                       ŻŻŻŻŻ        ŻŻŻŻŻ        ŻŻŻŻŻ           ŻŻŻŻŻ
----------------------------------------
Gospel: The VERY last boss of the story.
 -HP 2000
  -Sends a shockwave out of his mouth.
  -Charges the breaks all the panels.
  -Turns head into a drill and flies at you, only when on same line.
  -Stuff appears and fly at you, ala MagnetMan's magnets.
  -Head turn into a Gospel Navi (Air, Quick, Cut, Shadow, Knight, Magnet) and does an attack.
  -Wind blows against you, making you stay on your right-most row.
  -Shoots a giant green fire. GO to your back row to be safe.

+----------------------------------------------------------------------------------------------+
16.-Program Advance (P.A.) List
+----------------------------------------------------------------------------------------------+
This is a list of all P.A. in all possible combinations...
If the P.A. is formed by 3/5 of the same chip, the comb is listed to the right, if it's formed
by 3/4 DIFFERENT chips, the comb is listed downwards...

1. Z-Canon1:   Cannon A / B / C                          5-second invisible cannon
               Cannon B / C / D                          You can keep shooting for 5 seconds.
               Cannon C / D / E                          Deals 40x3 (120) per shot

2. Z-Canon2:   HiCannon C / D / E                        5-second invisible cannon
               HiCannon D / E / F                        You can keep shooting for 5 seconds.
               HiCannon E / F / G                        Deals 60x3 (180) per shot

3. Z-Canon3:   M-Cannon E / F / G                        5-second invisible cannon
               M-Cannon F / G / H                        You can keep shooting for 5 seconds.
               M-Cannon G / H / I                        Deals 80x3 (240) per shot

4. H-Burst:    Spreader M / N / O                        Powerful exploding shots
               Spreader N / O / P                        3x3 Shot.
               Spreader O / P / Q                        100x5 (500)

5. Z-Ball:     CannBall O / P / Q                        5-second invisible cannonball
               CannBall P / Q / R                        You can keep throwing for 5 seconds.
               CannBall Q / R / S                        300 per shot

6. Z-Raton1:   Ratton1 H / I / J                         5-second invisible Ratton
               Ratton1 J / I / K                         You can keep using Ratton1 for 5 secs.
               Ratton1 I / K / L                         70x3 (210) per hit

7. Z-Raton2:   Ratton2 J / K / L                         5-second invisible Ratton
               Ratton2 K / L / M                         You can keep using Ratton2 for 5 secs.
               Ratton2 L / M / N                         80x3 (240) per hit

8. Z-Raton3:   Ratton3 L / M / N                         5-second invisible Ratton
               Ratton3 M / N / O                         You can keep using Ratton3 for 5 secs.
               Ratton3 N / O / P                         90x3 (270) per hit

9. O-Canon1:   Cannon A / B / C / D / E                  10-second invisible cannon
                                                         You can keep shooting for 10 seconds.
                                                         40x3 (120) per shot

10. O-Canon2:  HiCannon C / D / E / F / G                10-second invisible cannon
                                                         You can keep shooting for 10 seconds.
                                                         60x3 (180) per shot

11. O-Canon3:  M-Cannon E / F / G / H / I                10-second invisible cannon
                                                         You can keep shooting for 10 seconds.
                                                         80x3 (240) per shot

12. M-Burst:   Spreader M / N / O / P / Q                Powerful exploding shots
                                                         3x3 shot
                                                         100x10 (1000)

13. O-Ball:    CannBall O / P / Q / R / S                10-second invisible cannonball
                                                         You can keep throwing for 10 seconds.
                                                         300 per hit

14. O-Raton1:  Ratton1 H / I / J / K / L                 10-second invisible Ratton
                                                         You can keep using Ratton1 for 10 secs.
                                                         70x3 (210) per hit

15. O-Raton2:  Ratton2 J / K / L / M / N                 10-second invisible Ratton
                                                         You can keep using Ratton2 for 10 secs.
                                                         80x3 (240) per hit

16. O-Raton3:  Ratton3 L / M / N / O / P                 10-second invisible Ratton
                                                         You can keep using Ratton3 for 10 secs.
                                                         90x3 (270) per hit

17. Arrows:    DoubNdl C      I                          Fires off 10 arrows of rage!
               TripNdl C  or  I                          Shots 10 arrows continously.
               QuadNdl C      I                          100x each arrow (1000)

18. UltraBmb:  LilBomb  O      Q      T                  Strongest bomb hits 9 panels!
               CrosBomb O  or  Q  or  T                  Throws a 3x3 bomb.
               BigBomb  O      Q      T                  400

19. LifeSrd1:  Sword    A      L      Y                  Gigantic 2 by 3 sword!
               WideSwrd A  or  L  or  Y                  Creates a 2 -> for 3 ^/v sword.
               LongSwrd A      L      Y                  400

20. LifeSrd2:  FireSwrd H      N      R                  Gigantic 2 by 3 sword!
               AquaSwrd H  or  N  or  R                  Creates a 2 -> for 3 ^/v sword.
               ElecSwrd H      N      R                  500

21. LifeSrd3:  FireBlde F      R                         Gigantic 2 by 3 sword!
               AquaBlde F  or  R                         Creates a 2 -> for 3 ^/v sword.
               ElecBlde F      R                         600

22. Punch:     GutPunch B      D                         Punch like a machine-gun
               ColdPnch B  or  D                         Flying punches in the same line.
               DashAtk  B      D                         80x6 (80 per hit)

23. Curse:     CrsShld1 A      O      P                  3-line curse shield!
               CrsShld2 A  or  O  or  P                  Curse Shield attacks 3 lines.
               CrsShld3 A      O      P                  500 per hit

24. TimeBom+:  TimeBom1 G      K      Z                  Gigantic time bomb!
               TimeBom2 G  or  K  or  Z                  Super TimeBomb.
               TimeBom3 G      K      Z                  500

25. HvyStamp:  Quake1 Q      W                           Stomps on 1 enemy!
               Quake2 Q  or  W                           Super Quake on closest enemy.
               Quake3 Q      W                           800

26. PoisPhar:  PoisMask U      W                         Pharaoh's stronger poison
               PoisFace U  or  W                         Poisoning even FASTER.
               Anubis   U      W                         1x### per hit

27. Gater:     Wind    G         G         G             Various things out of a gate!
               Fan     G  or     G  or     G             Different projectiles may come out...
               GateMan G      V2 G      V3 G             300x3 (900)

28. GtsShoot:  Guard   *         *         *             GutsMan throws MegaMan!
               DashAtk G  or     G  or     G             GutsMan throws MegaMan across the line.
               GutsMan G      V2 G      V3 G             400

29. BigHeart:  HolyPanl R         R         R            Roll's heart does full heal!
               Recov300 R  or     R  or     R            Super Roll attack, full recovery.
               Roll     R      V2 R      V3 R            300

30. BodyGrd:   DropDown S         S         S            ShadowMan shoots shurikens!
               AntiDmg  S  or     S  or     S            18 stars distributed in Active Time.
               ShadoMan S      V2 S      V3 S            100x? (100 each star)

31. 2xHero:    CustSwrd B         B         B            MegaMan & ProtoMan teamed up!
               VarSwrd  B  or     B  or     B            18 swipes and 18 shots.
               ProtoMan B      V2 B      V3 B            70x? (70 each swipe/shot)

32. Darkness:  Bass V3  X                                Double darkness attack!
               AntiNavi X                                MEGA damage on all enemy panels.
               Fire /Aqua /Elec /Wood  Gspl X            3000 !!!

+----------------------------------------------------------------------------------------------+
17.-Battle Obstacles and Terrains
+----------------------------------------------------------------------------------------------+
List of all Panels and Obstacles:

Panels:

Normal: Normal, no Dis/Advantages.

Cracked: When something steps on it then moves away becames an Broken panel.

Broken: Nothing can happen on top on it. Recovers after about 10 Secs or using the Repair chip.

Magnet: These will drag you in if you are on an adjacent line.

Empty: This panel CAN'T be changed, it starts like it, it ends like it.

Fire: This will burn you the moment you step on it and then disappear.

Frozen: You will slip past this on the same dir you stepped it from.

Grass: This will heal all Wood elements. Using a Fire attack will change it into a Normal.

Poison: This will slowly drain your HP when you are on it.

Holy: Halves damage received by the one who stands on it.


Obstacles:
Every obstacle can be destroyed, but some are harder that others, I will list an aprox. of their
HP in difficulties:

*: 10-50 HP
**: 50-100 HP
***: 100-200 HP
****: 200+ HP

Rock: Common rock. ****
Ice Cube: Common Ice Block or generated by viruses. ***
Bomb: Attacks all panels on the side it is, ignited with Fire attacks. ***
TimeBmb: Bomb made by the Handys or the TimeBmb chips. **
TimeBmb+: Bomb made by the TimeBmb+ PA. ****
Staff: Generated by the Meteo chips. *
Candle: Paired with Candle viruses or made with the Candle chip. **
Stone Block: Generated by the RockCube chip. ***
Sensor Bomb: Generated by the Frnt/Dbl Snsr chips. **
Prism: Made with the Prism chip. Fades in 10 secs. ****
Windbox: Generated with the Wind chip. *
Vacuum Fan: Generated with the Fan chip. **
Anubis: Generated with the Anubis chip. ***
Pharaoh Statue: Generated with the PoisPhar PA. ****

+----------------------------------------------------------------------------------------------+
18.-Extras
+----------------------------------------------------------------------------------------------+
---Folders:

#1: Start with.
#2: Beat Mr. Famous for the first time to get it.
#3: Trade a BigBomb* to a black lady at the Mother Comp room.


---Stars:

Yellow: Delete Gospel and see the ending.
Green: Defeat the hidden Navis, Pharaoh, Napalm, Planet and Bass.
Red: Get all 250 Chips.
Purple: Get the 10 Secret chips. (251-260)
Blue: Have 31 P.A. (Darkness (32) not required).


---S-SS-SSS License:
You will need these licenses if you want to reach far in the WWW areas.

S: -You must beat 10 Hard battles in a row with no recovery between each.

SS: -You must find the ArmyData, to get it, you must go to the WWW 1 area, and find a warp that
     takes you to the middle of Den Area 1, get the ArmyData and jack out, then in again and
     talk to the navi again to keep going with the test.
    -You must beat 4 "black" Navis, in THIS order, in Yumland 2, then Netopia 3, Undernet 6,
     UnderKoto.
    -Then 20 battles in a row!!

SSS: -You must find the Master Navi... You must search some places to get clues to keep going...
      -Search the cafe sign in Marine Harbor.
      -In the dam, all the way back in some "woods", the is a scientist.
      -Then go to the airplane in display and search the purple thingy in the cockpit.
      -Go to the Netopia Castle Dungeons, and at the top, talk to the girl.
      -Then go to the alley and search the 2nd dumpster from left to right.
      -Then search around the Yumland Square.
      -Search Mayl's piano, talk to the purple Navi there.
      -Go with your dad but save before you talk to him. In short, he's the Navi Master, and you
       will have to fight an endurance battle but with Navis...
       -GutsMan V2
       -ToadMan V2
       -GateMan V2
       -ThunderMan V2
       -SnakeMan V2
       -HeatMan V2
       -ProtoMan V2
     -Then go back to the exam Navi and have an endurance battle of 30!!!!!!!!!!!!!!!!!!


---Hard Game:
After you have all 5 stars, in the main screen, highlight "New Game" and press:
 -   <-  <-  ->  <-  ->  <-  ->  ->   or   Left, Left, Right, Left, Right, Left, Right, Right  -

You will start normally, or from ZERO!
You can't trade, nor even access the Network command.
Enemies are more powerful and have about 50% extra HP.

The Hard Mode save will appear below your normal file... (Corrected by: Richard Huang)
When you/if finish the Hard mode, you will get the "Snctuary" or "Sanctuary" chip in your
normal file...


---Get chips 251-260:
You must have a friend with MBN2.

Anyway, you and your friend must have at least 3 of the 5 stars, the you must battle him/her,
defeat his Megaman in S busting level, you better convince him/her to lose on purpose then
backwards, after a couple (17+) of wins you might get a chip from the 251-260.


---Chips 261-265:
You can only get GateMan SP, Fire/Aqua/Elec/Wood Gospel chips if you live in Japan or you own
a Gameshark or the like.


---8 Navi Chips when only 5 are allowed (Nader Jawad, mavrick236@hotmail.com)
   This trick will alow you to have 8 Navi Chips with any style other than ????-Team or Hub,
   first, equip a Team style, element doesn't matter, then equip your favorite 8 chips, wait
   until you get another style and overwrite the Team you have and currently using, you will
   have 8 Navi Chips with the style you have, BUT, you WON'T BE ABLE to change any Navi chip...

+----------------------------------------------------------------------------------------------+
19.-Chip List
+----------------------------------------------------------------------------------------------+
COMPLETE list of all the chips:

###---Chip Name----Dmg----Elem----Possible Codes----Rarity----Game Description

001   Cannon       040    Norm    A B C D E *       *         Cannon for attacking 1 enemy
002   HiCannon     060    Norm    C D E F G *       **        Cannon for attacking 1 enemy
003   M-Cannon     080    Norm    E F G H I *       ***       Cannon for attacking 1 enemy
004   Shotgun      030    Norm    B F H J N *       *         Explodes 1 square behind
005   V-Gun        030    Norm    A F G L P *       *         Explodes 2 diagonal squares
006   CrossGun     030    Norm    H J M Q S *       *         Explodes 4 diagonal squares
007   Spreader     030    Norm    M N O P Q *       **        Creates a large explosion
008   Bubbler      040    Aqua    B G H P R *       *         Explodes 1 square behind
009   Bub-V        040    Aqua    C D J N S *       *         Explodes 2 diagonal squares
010   Bub Cross    040    Aqua    K O P T V *       **        Explodes 4 diagonal squares
011   BubSprd      040    Aqua    E F I L M *       ***       Creates a large explosion
012   HeatShot     050    Heat    B G H P R *       *         Explodes 1 square behind
013   Heat-V       050    Heat    C D J N S *       *         Explodes 2 diagonal squares
014   HeatCros     050    Heat    K O P T V *       **        Explodes 4 diagonal squares
015   HeatSprd     050    Heat    E F I L M *       ***       Creates a large explosion
016   MiniBomb     050    Norm    B E G L O *       *         Throws a bomb 3 squares
017   LilBomb      050    Norm    F J O Q T *       *         Bomb that explodes vertically
018   CrosBomb     060    Norm    D J O Q T *       **        Bomb that explodes in a cross
019   BigBomb      070    Norm    O Q T V Y *       ***       Bomb with a 9-square explosion
020   TreeBom1     100    Wood    B G H P R *       *         Tree seed! Water for a PowerUp!
021   TreeBom2     120    Wood    C D J N S *       **        Tree seed! Water for a PowerUp!
022   TreeBom3     150    Wood    K O P T V *       ***       Tree seed! Water for a PowerUp!
023   Sword        080    Norm    A K L S Y *       *         Cut enemy in front! Range is 1
024   WideSwrd     080    Norm    A C L K Y *       *         Cut enemy in front! Range is 3
025   LongSwrd     080    Norm    A I L O Y *       **        Cut enemy in front! Range is 2
026   FireSwrd     100    Heat    F H N R U *       **        Flame sword cuts 3 vertical
027   AquaSwrd     100    Aqua    A H N R W *       **        Water sword cuts 3 vertical
028   ElecSwrd     100    Elec    E H N R V *       ***       Electric sword cuts 3 vertical
029   FireBlde     090    Heat    F H P R Z *       ***       Flame sword cuts 2 horiz.
030   AquaBlde     090    Aqua    A F J R Z *       ***       Water sword cuts 2 horiz.
031   ElecBlde     090    Elec    E F M N R *       ***       Electric sword cuts 2 horiz.
032   StepSwrd     150    Norm    D H M Q U *       ***       Two steps, then use a wide sword
033   Kunai1       040    Norm    E I L P S *       *         Kunais up and down 1 square
034   Kunai2       040    Norm    D F J Q R *       **        Kunais up and down 2 squares
035   Kunai3       040    Norm    C G H K N *       ***       Kunais up and down 3 squares
036   CustSwrd     ???    Norm    B G K Q T *       ****      Cust Gauge = Attack Strenght
037   Muramasa     ???    Norm    N O T U W *       *****     Sword that uses HPs to attack
038   VarSwrd      160    Norm    B L N T Z *       ****      A magical, shifting sword
039   Slasher      180    Norm    A D H L Q *       ****      Cuts while A Button is held!
040   Shockwav     040    Norm    H J L R U *       *         Shock goes through enemies
041   Sonicwav     060    Norm    E I M S W *       **        Shock goes through enemies
042   Dynawave     090    Norm    G N Q T V *       ***       Shock goes through enemies
043   Quake1       090    Norm    A M P Q W *       *         Attack cracks the floor
044   Quake2       110    Norm    B G N Q W *       **        Attack cracks the floor
045   Quake3       130    Norm    C E O Q W *       ***       Attack cracks the floor
046   GutPunch     070    Norm    B D H K N *       *         Pucnh that pushes 1 sqaure
047   ColdPnch     070    Aqua    B D L P S *       **        Ice punch pushes 1 square
048   DashAtk      090    Norm    B D G J L *       *         Dash right through enemies!
049   Wrecker      080    Norm    O Q S U W *       ***       Can break 3rd square ahead
050   CannBall     150    Norm    O P Q R S *       ****      Can break 3rd square ahead
051   DoubNdl      050    Norm    A C F I J *       *         2 volleys of needles
052   TripNdl      050    Norm    C I M T V *       **        3 volleys of needles
053   QuadNdl      050    Norm    C H I P U *       ***       4 volleys of needles
054   Trident      060    Norm    E I K O T *       ****      3 volleys of spears
055   Ratton1      070    Norm    H I J K L *       *         A crawling rat that turns once
056   Ratton2      080    Norm    J K L M N *       **        A crawling rat that turns once
057   Ratton3      090    Norm    L M N O P *       ***       A crawling rat that turns once
058   FireRat      200    Norm    B F G H R *       ****      Amazing when lit with fire
059   Tornado      020    Norm    E J L M Q *       ****      8-hit tornado 2 ahead
060   Twister      020    Wood    N O T U Y *       ***       8-hit tornado 2 ahead
061   Blower       020    Heat    P R T W Z *       ***       8-hit tornado 2 ahead
062   Burner       150    Heat    A B F L S *       ***       Enevelopes you with flames!
063   ZapRing1     020    Elec    A M P Q W *       *         Paralyzing electric rings!
064   ZapRing2     030    Elec    B G N R S *       **        Paralyzing electric rings!
065   ZapRing2     040    Elec    C E O T Z *       ***       Paralyzing electric rings!
066   Satelit1     060    Elec    G O Q U W *       *         A floating & spinning satellite
067   Satelit2     080    Elec    H J K P R *       **        A floating & spinning satellite
068   Satelit3     100    Elec    L S T Y Z *       ***       A floating & spinning satellite
069   Spice1       100    Wood    A C G Q T *       *         Unhealthy powder on all grass
070   Spice2       120    Wood    B E H J N *       **        Unhealthy powder on all grass
071   Spice3       140    Wood    D K M P Q *       ***       Unhealthy powder on all grass
072   MagBomb1     080    Elec    F G J M N *       *         Stops the enemy in its tracks
073   MagBomb2     100    Elec    B D I R T *       **        Stops the enemy in its tracks
074   MagBomb3     120    Elec    H K O Q S *       ***       Stops the enemy in its tracks
075   Yo-Yo1       040    Norm    C E R T V *       *         A 3-square yo-yo attack!
076   Yo-Yo2       050    Norm    A G J K N *       **        A 3-square yo-yo attack!
077   Yo-Yo3       060    Norm    D I M S Y *       ***       A 3-square yo-yo attack!
078   CrsShld1     130    Norm    A O P S Z *       *         Guard then bite into the enemy
079   CrsShld2     170    Norm    A O P T V *       **        Guard then bite into the enemy
080   CrsShld3     210    Norm    A O P U W *       ***       Guard then bite into the enemy
081   Hammer       100    Norm    R T U V Z *       ****      Hammer for smashing things!
082   ZeusHamr     200    Norm    J K O V Z *       ****      Damage all if panel
083   Lance        090    Wood    O P T V Y *       ***       A lance through back line
084   BrnzFist     100    Norm    B N O R S *       **        Fist of death!
085   SilvFist     140    Norm    E I L S V *       ***       Fist of death!
086   GoldFist     180    Norm    D G L O Z *       ****      Fist of death!
087   PoisMask     ???    Norm    D S U W Z *       **        Poison 1 panel with A Button!
088   PoisFace     ???    Norm    P Q U W Y *       ***       Spread poison w/ A Button!
089   Whirlpl      ???    Norm    A C E G I *       *         Whirlpool kills weak enemies!
090   Blckhole     ???    Norm    B D F H J *       **        Black hole kills weak enemies!
091   Meteor9      060    Heat    C E L S V *       *         Magic wand shoots 9 meteors
092   Meteor12     080    Heat    A C F J W *       **        Magic wand shoots 12 meteors
093   Meteor15     100    Heat    D G H R Z *       ***       Magic wand shoots 15 meteors
094   Meteor18     150    Heat    B G I K O *       ****      Magic wand shoots 18 meteors
095   TimeBom1     070    Norm    C G K M Z *       *         An area-wide time bomb!
096   TimeBom2     120    Norm    F G K O Z *       **        An area-wide time bomb!
097   TimeBom3     200    Norm    E G K P Z *       ***       An area-wide time bomb!
098   LilCloud     070    Aqua    C G I K N *       *         Rain cloud goes back and forth
099   MedCloud     090    Aqua    D H J L O *       **        Rain cloud goes back and forth
100   BigCloud     110    Aqua    Q R T V W *       ***       Rain cloud goes back and forth
101   Mine         300    Norm    L N R S V *       ****      Place mine in enemy area
102   FrntSnsr     100    Norm    H M Q R T *       ****      Automatic dynamite device
103   DblSnsr      100    Norm    E J P W Y *       ****      Diagonal dynamite device
104   Remobit1     080    Elec    E G J K N *       *         Generates remobit in enemy area
105   Remobit2     080    Elec    B F I R U *       **        Generates remobit in enemy area
106   Remobit3     080    Elec    A L M T Y *       ***       Generates remobit in enemy area
107   AquaBall     010    Aqua    A B Q T W *       ***       Pops when it hits something
108   ElecBall     010    Elec    E H J K V *       ***       Pops when it hits something
109   HeatBall     010    Heat    C F R S U *       ***       Pops when it hits something
110   Geyser       200    Aqua    A B D L S *       ****      Geyser if there is no panel
111   LavaDrag     200    Heat    F G O R Y *       *****     Summons a nasty lava dragon!
112   GodStone     150    Norm    E I L Q U *       *****     Summons a God Stone!
113   OldWood      100    Wood    C M S T W *       *****     Summon Old Wood!
114   Guard        ???    Norm              *       *         Repels the enemy's attacks
115   PanlOut1     ???    Norm    A B D L S *       *         Destroy 1 panel in front
116   PanlOut3     ???    Norm    C E N R Y *       **        Destroy 3 panels in front
117   LineOut      040    Heat    F H J Q Y *       **        Destroy 1 line of panels!
118   Catcher      ???    Norm    F I J N T *       **        Sends UFO to steal a chip
119   Mindbndr     ???    Norm    D I M N T *       ***       Enemy loses control
120   Recov10      ???    Norm    A C E G L *       *         Recovers 10HP
121   Recov30      ???    Norm    B D F H M *       *         Recovers 30HP
122   Recov50      ???    Norm    C E G I N *       **        Recovers 50HP
123   Recov80      ???    Norm    D F H J O *       **        Recovers 80HP
124   Recov120     ???    Norm    O Q S U W *       ***       Recovers 120HP
125   Recov150     ???    Norm    N P R T V *       ***       Recovers 150HP
126   Recov200     ???    Norm    M N U V W *       ****      Recovers 200HP
127   Recov300     ???    Norm    O R V W Z *       ****      Recovers 300HP
128   PanlGrab     ???    Norm    B H K L P *       *         Steals 1 enemy square!
129   AreaGrab     ???    Norm    E L R S Z *       **        Steals left edge from enemy
130   GrabRvng     ???    Norm    A L P S W *       ***       Punishes for stolen panels
131   Geddon1      ???    Norm    C K L Q S *       **        Cracks all panels!
132   Geddon2      ???    Norm    J M R T Z *       ***       Breaks all empty squares!
133   Geddon3      ???    Norm    E J N P Y *       ****      Turns all panels to swamp!
134   Escape       ???    Norm    F H J L N *       **        Escapes from some enemies
135   AirShoes     ???    Norm    A J O V Z *       ***       Stand on empty square
136   Repair       ???    Norm    A C E L P *       **        Fixes your side's panels
137   Candle1      ???    Norm    C F I M V *       *         Places a healing candle
138   Candle2      ???    Norm    A G J L T *       **        Places a healing candle
139   Candle3      ???    Norm    B E H N W *       ***       Places a healing candle
140   RockCube     ???    Norm    B D G M V *       *         Places a stone cube in front
141   Prism        ???    Norm    B C L N Q *       ***       Shoots all over after it hits
142   Guardian     ???    Norm    O P U V Z *       ****      Statue punishes when hit
143   Wind         ???    Norm    G J O Q T *       *         WindBox blows at enemy area
144   Fan          ???    Norm    A G L N Y *       **        VacuumFam sucks from enemy area
145   Anubis       ???    Norm    H K M U W *       *****     Anubis poisons enemy area
146   SloGauge     ???    Norm              *       **        Cust Gauge slows down for battle
147   FstGauge     ???    Norm              *       **        Cust Gauge speeds up for battle
148   FullCust     ???    Norm              *       **        Cust Gauge is always full!
149   Invis1       ???    Norm    A F L R U *       *         Invisible for a while
150   Invis2       ???    Norm    B H M Q V *       **        Invisible for a while
151   Invis3       ???    Norm    C G K P W *       ***       Invisible for a while
152   DropDown     ???    Norm    A C F Q S *       ****      Invisible until you attack!
153   PopUp        ???    Norm    D I J T W *       *****     Invisible except for attack!
154   StoneBod     ???    Norm    C E S T W *       ***       Stone body takes only 1HP damage
155   Shadow1      ???    Norm    B G H L R *       **        Only sword attacks hurt you
156   Shadow2      ???    Norm    D E J M T *       ***       Only sword attacks hurt you
157   Shadow3      ???    Norm    C F K N V *       ****      Only sword attacks hurt you
158   UnderSht     ???    Norm    H J N R W *       ****      Lethal hit reduced to just 1HP!
159   Barrier      ???    Norm    B E L S T *       *         Nullify damage one time!
160   BblWrap      ???    Aqua    I J Q R W *       ****      Water barrier reforms
161   LeafShld     ???    Wood    A D R S W *       ****      Next attack heals you
162   AquaAura     ???    Aqua    A E I M Q *       ***       Repels attacks under 10
163   FireAura     ???    Heat    B F N J R *       ***       Repels attacks under 40
164   WoodAura     ???    Wood    C G J O S *       ***       Repels attacks under 80
165   ElecAura     ???    Elec    D H L P T *       ***       Repels non wd attacks under 100
166   LifeAur1     ???    Norm    B G I O Q *       ****      Repels all attacks under 100
167   LifeAur2     ???    Norm    D F J N R *       ****      Repels all attacks under 150
168   LifeAur3     ???    Norm    E H K M T *       ****      Repels all attacks under 200
169   MagLine      ???    Norm    A E I M Q *       ***       Changes your line to magnet
170   LavaLine     ???    Norm    A F J M R *       ***       Changes your line to lava
171   IceLine      ???    Norm    B E J N Q *       ***       Changes your line to ice
172   GrassLne     ???    Norm    B F I N R *       ***       Changes your line to grass
173   LavaStge     ???    Norm    D H M U V *       ****      Changes all panels to lava
174   IceStage     ???    Norm    A C E I S *       ****      Changes all panels to ice
175   GrassStg     ???    Norm    B D H P R *       ****      Changes all panels to grass
176   HolyPanl     ???    Norm    C E H L R *       ***       Makes all panels holy
177   Jealosy      ???    Norm    E J O R U *       ****      More chips means more damage
178   AntiFire     200    Heat    F L K P T *       ***       Punishes enemy for using fire
179   AntiElec     200    Elec    E H N U Y *       ***       Punishes enemy for using elec
180   AntiWatr     200    Aqua    A D Q W Z *       ***       Punishes enemy for using aqua
181   AntiDmg      100    Norm    C J M R S *       ***       Fake pain and throw shurikens!
182   AntiSwrd     100    Norm    D H I M T *       ***       Punishes for using swords
183   AntiNavi     ???    Norm    K L O T X *       ****      Take the enemy's Navi away
184   AntiRecv     ???    Norm    B D M P W *       ****      Punish the recovery of HPs!
185   Atk+10       ???    Norm              *       *         +10 to selected AtkChip!
186   Atk+20       ???    Norm              *       **        +20 to selected AtkChip!
187   Atk+30       ???    Norm              *       ***       +30 to selected AtkChip!
188   Fire+40      ???    Norm              *       **        Adds 40 to Fire AttackChip
189   Aqua+40      ???    Norm              *       **        Adds 40 to Aqua AttackChip
190   Wood+40      ???    Norm              *       **        Adds 40 to Wood AttackChip
191   Elec+40      ???    Norm              *       **        Adds 40 to Elec AttackChip
192   Navi+20      ???    Norm              *       **        +20 to selected NaviChip!
193   Navi+40      ???    Norm              *       ****      +40 to selected NaviChip!
194   Roll         060    Norm    R         *       ***       Attacks 1 enemy then heals you
195   Roll V2      080    Norm    R         *       ****      Attacks 1 enemy then heals you
196   Roll V3      100    Norm    R         *       *****     Attacks 1 enemy then heals you
197   GutsMan      050    Norm    G         *       ***       Creeps and smashes panels!
198   GutsMan V2   070    Norm    G         *       ****      Creeps and smashes panels!
199   GutsMan V3   090    Norm    G         *       *****     Creeps and smashes panels!
200   ProtoMan     120    Norm    B         *       ***       Swings sword at enemy face
201   ProtoMn V2   160    Norm    B         *       ****      Swings sword at enemy face
202   ProtoMn V3   200    Norm    B         *       *****     Swings sword at enemy face
203   AirMan       040    Norm    A         *       ***       Shoots air twisters in a line
204   AirMan V2    070    Norm    A         *       ****      Shoots air twisters in a line
205   AirMan V3    100    Norm    A         *       *****     Shoots air twisters in a line
206   QuickMan     050    Norm    Q         *       ***       Boomerang attacks whole row
207   QuickMn V2   070    Norm    Q         *       ****      Boomerang attacks whole row
208   QuickMn V3   100    Norm    Q         *       *****     Boomerang attacks whole row
209   CutMan       150    Norm    C         *       ***       Scissor attacks one square
210   CutMan V2    200    Norm    C         *       ****      Scissor attacks one square
211   CutMan V3    300    Norm    C         *       *****     Scissor attacks one square
212   ShadoMan     060    Norm    S         *       ***       Splits and shoots 3 shurikens!
213   ShadoMn V2   070    Norm    S         *       ****      Splits ans shoots 3 shurikens!
214   ShadoMn V3   080    Norm    S         *       *****     Splits and shoots 3 shurikens!
215   KnightMn     160    Norm    K         *       ***       Smashes enemies in circle!
216   KnghtMn V2   210    Norm    K         *       ****      Smashes enemies in circle!
217   KnghtMn V3   260    Norm    K         *       *****     Smashes enemies in circle!
218   MagnetMn     130    Elec    M         *       ***       Bipolar tackle on 1 enemy
229   MagntMn V2   140    Elec    M         *       ****      Bipolar tackle on 1 enemy
220   MagntMn V3   150    Elec    M         *       *****     Bipolar tackle on 1 enemy
221   FreezeMn     050    Aqua    F         *       ***       Rains icicles on enemies
222   FrzMan V2    060    Aqua    F         *       ****      Rains icicles on enemies
223   FrzMan V3    070    Aqua    F         *       *****     Rains icicles on enemies
224   HeatMan      100    Heat    H         *       ***       Flame attack! Range is 3
225   HeatMan V2   130    Heat    H         *       ****      Flame attack! Range is 3
226   HeatMan V3   160    Heat    H         *       *****     Flame attack! Range is 3
227   ToadMan      100    Elec    T         *       ***       Shocking melody paralyzes!
228   ToadMan V2   140    Elec    T         *       ****      Shocking melody paralyzes!
239   ToadMan V3   180    Elec    T         *       *****     Shocking melody paralyzes!
230   ThunMan      080    Elec    T         *       ***       Thunder attack 3rd line
231   ThunMan V2   130    Elec    T         *       ****      Thunder attack 3rd line
232   ThunMan V3   180    Elec    T         *       *****     Thunder attack 3rd line
233   SnakeMan     030    Wood    S         *       ***       Main attack and snakes!
234   SnakeMn V2   040    Wood    S         *       ****      Main attack and snakes!
235   SnakeMn V3   050    Wood    S         *       *****     Main attack and snakes!
236   GateMan      040    Norm    G         *       ***       3 soldiers charge forward!
237   GateMan V2   040    Norm    G         *       ****      4 soldiers charge forward!
238   GateMan V3   040    Norm    G         *       *****     5 soldiers charge forward!
249   PharoMan     240    Norm    P         *       *****     Laser-shooting coffin etc
240   PharoMn V2   270    Norm    P         *       *****     Laser-shooting coffin etc
241   PharoMn V3   300    Norm    P         *       *****     Laser-shooting coffin etc
242   NapalmMn     220    Heat    N         *       *****     Bombs that even break panels!
243   NaplmMn V2   240    Heat    N         *       *****     Bombs that even break panels!
244   NaplmMn V3   260    Heat    N         *       *****     Bombs that even break panels!
245   PlanetMn     070    Wood    P         *       *****     Planet smashes 1 enemy!
246   PlnetMn V2   080    Wood    P         *       *****     Planet smashes 1 enemy!
247   PlnetMn V3   090    Wood    P         *       *****     Planet smashes 1 enemy!
248   Bass         050    Norm    F         *       *****     Air-burst attack on all lines!
249   Bass V2      060    Norm    F         *       *****     Air-burst attack on all lines!
250   Bass V3      070    Norm    X         *       *****     Air-burst attack on all lines!

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