Mario And Luigi: Superstar Saga - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Mario And Luigi: Superstar Saga - Strategy Guide (Page 05).
Beanstar Pieces One of the many quests in the game is to find four pieces of the beanstar. The first is found on top of Hermie's shell at Gwarhar Lagoon, the second by battling Popple in Chucklehuck Woods, the third by dying Harhall's farbics the correct colours and the fourth by finding seven Bean Fruits. The four pieces of the beanstar are then returned to Beanbean Castle. Beanstone After talking to the man at the left section of Castletown, there will be ten Beanstones scattered around various locations in Castle Town. They are returned to the man, who will give Mario and Luigi the Bros. Rock badge. Crabbie Grass After jumping the flames shot by the rock in Guffawha Ruins, a blue door will open leading to the area with the Crabbie Grass. It is given to Mario in the Mushroom Embassy of Little Fungitown to prevent him changing into a bean. Fake Beanstar Peasley will give Mario and Luigi the fake beanstar after they bring four beanstar pieces back to Beanbean Castle. It is taken to Fawful at Joke's End. Green Goblet Found by Luigi on the other side of a gate in Chateau de Chucklehuck. It is given to Cork and Cask. Membership Card Found by completing the barrel game on the S.S. Chuckola. It is given to the guard so that Mario and Luigi can access the hold. Neon Eggs Found by giving the bean fruits to the hungry Yoshis in Yoshi Theater. The seven Neon eggs are given to Boddle for the fourth beanstar piece. Peach's Extra Dress Toad will give Mario and Luigi the fake dress after they bring four beanstar pieces back to Beanbean Castle. It is used by Luigi to board the repaired Koopa Cruiser after Joke's End. Peasley's Rose Found after defeating Dragohoho at the summit of Hoohoo Mountain. It is shown to the guards outside the castle entrance to gain access to Beanbean Castle. Purple Chuckola Fruit Found at the right side of a cave at Chucklehuck Woods. It is one of three Chuckola Fruits given to Chuckleroot. Red Chuckola Fruit Found on the other side of the hedge after defeating Wiggler in Chucklehuck Woods. It is one of three Chuckola Fruits given to Chuckleroot. Red Goblet Found by Mario on the other side of a tunnel in Chateau de Chucklehuck. It is given to Cork and Cask. Secret Scroll 1 Found by talking to the Thwomp in the second room of the Hammer Bros. cave at East Beanbean. It is read to learn a new jump attack. Secret Scroll 2 Found by talking to the Thwomp in the second room of the Hammer Bros. cave at East Beanbean. It is read to learn a new hammer attack. Spangle Found by walking east to the next area after smashing the black rocks at the bottom-right corner of Gwarhar Lagoon. It is given to Hermie III at the top of Gwarhar Lagoon to get the Soulful Bros. badge. White Chuckola Fruit Found by jumping over the hedges and hitting the red buttons in Chucklehuck Woods. It is one of three Chuckola Fruits given to Chuckleroot. Winkle Card Found by completing the Chuckola Bounce game at the Winkle Colosseum in Chucklehuck Woods. It is given to the snail at the top of the area, who will then let Mario and Luigi pass to the area with the second beanstar piece. =============================================================================== 5. Enemy List =============================================================================== ------------------------------------------------------------------------------- 5a. Enemy Statistics ------------------------------------------------------------------------------- Below are statistics for all of the enemies and bosses seen in the game. Though the statistics have been tested many times to make sure they're as accurate as possible, there is still the chance that the HP values for some of the enemies may be incorrect. The tables below have been divided into two sections: Normal enemies (shown in alphabetical order) that appear throughout the game and are easily beaten providing the tactics are known, and bosses (shown in order of game appearance), that appear only once but much more difficult to defeat. All normal enemies have details regarding their descriptions and tactics in the next subsection, but bosses are covered well in the walkthrough and so need no such section here. That said, here are the enemy statistics: _________________________________________________________________ |Num|Name (Normal) |Coins|EXP |HP |Location | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |1 |???? |14 |285 |25 |Gwarhar Lagoon | |2 |Anuboo |15 |120 |60 |Teehee Valley | |3 |Beanie |2 |8 |6 |Hoohoo Mountain | |4 |Bill Blaster |2 |6 |5 |Stardust Fields | |5 |Blooper |10 |70 |60 |Seabed | |6 |Blue Virus |4 |44 |. |Woohoo Hooniversity | |7 |Bob-omb |1 |32 |30 |NE Beanbean | |8 |Boo |10 |80 |10 |Bowser's Castle | |9 |Boomerang Bro |20 |238 |60 |Gwarhar Lagoon | |10 |Cheep Cheep |15 |120 |50 |Gwarhar Lagoon, Seabed| |11 |Chomp Bro |8 |256 |130 |Bowser's Castle | |12 |Chuck Guy |3 |15 |22 |Chuck. Woods, G. Ruins| |13 |Clumph |8 |200 |200 |Joke's End | |14 |Dry Bones |2 |12 |8 |Hoohoo Mountain | |15 |Dry Bones |26 |68 |40 |Teehee Valley | |16 |Eeker |0 |56 |20 |Woohoo Hooniversity | |17 |Fighter Fly |2 |4 |5 |Stardust Fields | |18 |Fuzzbush |5 |24 |15 |Chucklehuck Woods | |19 |Glurp |10 |140 |50 |Joke's End | |20 |Goomba |0 |4 |4 |Koopa Cruiser | |21 |Goomdiver |8 |50 |30 |Seabed | |22 |Gritty Goomba |4 |60 |30 |Teehee Valley | |23 |Gunner Guy |25 |180 |60 |Bowser's Castle | |24 |Hammer Bro |25 |264 |100 |Bowser's Castle | |25 |Ice Snifit |18 |136 |60 |Joke's End | |26 |Lakipea |14 |40 |40 |NE Beanbean | |27 |Laser Snifit |4 |40 |25 |Woohoo Hooniversity | |28 |Limbo Bro |35 |105 |40 |G. Ruins, T. Valley | |29 |Magikoopa |20 |220 |100 |Bowser's Castle | |30 |Malibut |15 |134 |60 |Seabed | |31 |Mecha-Blooper |2 |272 |80 |Gwarhar Lagoon | |32 |Mecha-Chomp |6 |52 |35 |Woohoo Hooniversity | |33 |Oho Jee |1 |8 |70 |Oho Oasis | |34 |Oucher Glass |22 |105 |40 |Guffawha Ruins | |35 |Parabeanie/Beanie |2 |8 |10/10|SW Beanbean | |36 |Paratroopea/Troopea |3 |32 |30/20|SW Beanbean | |37 |Pestnut/Beanie |4 |38 |16/6 |Chucklehuck Woods | |38 |Pestnut/Beanie |2 |8 |50/0 |Seabed | |39 |Pestnut/Gold Beanie |32 |130 |20/10|Chucklehuck Woods | |40 |Pirahna Plant |1 |12 |30 |Beanbean Airport | |41 |Red Virus |4 |44 |. |Woohoo Hooniversity | |42 |Rex |3 |16 |16 |Hoohoo Mountain | |43 |Scaratroopea/Troopea|28 |260 |40/30|Joke's End | |44 |Sharpea |1 |4 |8 |Beanbean (All areas) | |45 |Sniper Bill |10 |160 |80 |Bowser's Castle | |46 |Spiky Snifit |5 |134 |80 |Teehee Valley | |47 |Spiny |1 |30 |14 |Beanbean Castle Sewers| |48 |Starkiss |1 |116 |30 |Seabed | |49 |Super Fly |2 |24 |10 |Beanbean Castle Sewers| |50 |Sworm |4 |28 |14 |NW Beanbean | |51 |Tanoomba |0 |40 |30 |NE Beanbean | |52 |Troopea |3 |32 |20 |SE Beanbean | |53 |Yellow Virus |4 |44 |. |Woohoo Hooniversity | |54 |Yo Bro |10 |60 |40 |Woohoo Hooniversity | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________________________________________________________ |Num|Name (Bosses) |Coins|EXP |HP |Location | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |1 |Bowser |0 |0 |10 |Mushroom Kingdom | |2 |Fawful |0 |0 |30 |Koopa Cruiser | |3 |Tolstar |100+ |60 |52 |Stardust Fields | |4 |Hoohooros |24 |60 |45 |Hoohoo Mountain | |5 |Dragohoho |34 |100 |76 |Hoohoo Mountain | |6 |Queen Bean |16 |308 |118 |BeanBean Castle | |7 |Popple and Rookie|34 |220 |120 |Chateau de Chucklehuck| |8 |Wiggler |0 |240 |34 |Chucklehuck Woods | |9 |Chuckolator |0 |520 |340 |Chucklehuck Woods | |10 |Cackletta |300 |1800 |300 |Woohoo Hooniversity | |11 |Popple and Rookie|33 |360 |240 |Woohoo Hoonviersity | |12 |Mom Piranha |0 |800 |220 |Beanbean Airport | |13 |Trunkle |188 |1000 |300 |Teehee Valley | |14 |Hermie III |80 |900 |540 |Gwarhar Lagoon | |15 |Popple |100+ |1200 |520 |Chucklehuck Woods | |16 |Piranha Bean |1 |150 |180 |NE Beanbean | |17 |Friend and Jojora|180 |1600 |500 |Joke's End | |18 |Birdo and Popple |495 |1800 |450 |Teehee Valley | |19 |Iggy |99 |1600 |550 |Bowser's Castle | |20 |Morton |99 |1600 |500 |Bowser's Castle | |21 |Lemmy |102 |1600 |380 |Bowser's Castle | |22 |Ludwig |99 |1600 |550 |Bowser's Castle | |23 |Roy |99 |1600 |550 |Bowser's Castle | |24 |Wendy |102 |1600 |350 |Bowser's Castle | |25 |Larry |99 |1600 |550 |Bowser's Castle | |26 |Fawful |365 |3000 |400 |Bowser's Castle | |27 |Bowletta |0 |0 |550 |Bowser's Castle | |28 |Cackletta |0 |0 |2400 |Boswer's Castle | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ------------------------------------------------------------------------------- 5b. Normal Enemy Descriptions and Tactics ------------------------------------------------------------------------------- ???? This strange creature is found lurking at the top-left corner of Gwarhar Lagoon, and is seen in battles as the fin of a shark. When it advances toward Mario and Luigi, it will either jump out of their heads as a small Blooper or appear as a large shark. If the Blooper appears then stand still, while if the shark appears just wait for it to attack and then jump on its head. The enemy will keep changing positions in battles, so make sure to remember which fin has a Blooper lurking below and which one has the fierce shark. Anuboo This is a black creature with red eyes which can be attacked normally with jump and Bros. Attacks, but Firebrand and Thunderhand should not be used as it increases the Anuboo's HP. Before the Anuboo attacks, it will quickly morph into the character it is going to attack before going back to it's normal shape. So if it changes to Mario, make sure to press A to avoid the beam that the Anuboo shoots. If it changes to Luigi, then press B. Beanie This green enemy has two attacks which can be difficult to avoid. The first is where he rns toward Mario or Luigi and pauses slightly before attacking, and the second is where he charges and pauses for an extra second before the attack (this is recognised by him lowering his head after charging). As both attacks have a pause in them, watch closely to see if he lowers his head to figure out which attack he will use, and then jump to defend. Bill Blaster Big black cannon that fires out Bullet Bills as its only defense. The Bullet Bills can be jumped on, but this does no damage to the Bill Blaster. Blooper White squid-like creature that moves diagonally up and then vertically down three times before it reaches its chosen character. When it moves down above the character, defend with the hammer to avoid its attack. Blue Virus This enemy will walk toward either character, move forward or back quickly five times (which makes it difficult to use the hammer), and then attack by biting either Mario or Luigi. All viruses fight in twos, and to defeat them hit one of the virsuses until it matches the colour of the one next to it. Bob-omb A small flashing bomb which moves toward either character, pauses and then explodes. It can be extremely difficult to avoid the Bob-omb, as even when it is hit with the hammer at close distance it would still explode. The only way to avoid it is to hit the Bob-omb at just the right moment when it is far enough away, at which point it will back away. Boo Small ghost that seems to be strong due to some of even the most powerful Bros. attacks taking off only a few HP, but the Boo actually only has 10 HP. It has two attacks. One is where the Boo flies toward either Mario or Luigi, pauses and then swoops quickly down. And the second attack is where the Boo disappears and then reappears in front of either brother. The first attack can be jumped and the hammer can be used to defend againt the second attack. Boomerang Bro Tall turtles with sunglasses and a boomerang. When attacked, these enemies will attack with their boomerangs in two different ways: The first way involves the boomerang flying toward either character (Mario for example), which will arc behind them and return toward the other character (Luigi). In the second attack the boomerang will fly high, and will then swoop low from behind one of the characters to return to the Boomerang Bro. Cheep Cheep Small blue fish that attacks by swimming slowly toward either Mario or Luigi. When it is sucessfully jumped on, it will change into a Puffa-Cheep, which is the same enemy inflated to twice its normal size, and due to its spikes jump attacks will no longer work on it. The Puffa-Cheep attacks in the same way as the Cheep Cheep, but the hammer must be used to defend. Chomp Bro Big green enemy that holds a Chomp in it's hands. The Chomp Bro will swing around when it attacks, gradually gaining speed with each rotation. It will then let go of the Chomp after the eleventh spin, where it will fly toward either Mario or Luigi. Make sure and jump to avoid the Chomp, as it can take off lots of HP if it hits. If you land on the Chomp, the Chomp Bro will be defenseless for the rest of the battle making him much easier to defeat. Chuck Guy This purple enemy has two main attacks, both of which are easy to avoid. Both attacks start with the Chuck Guy moving slowly forward and spinning his spear for a second. When the spear has stopped spinning, the Chuck Guy will either run forward, swipe with the spear and run back or run forward through to the other side of the area. The first attack can only be jumped, but the second attack can be defended against by landing on the Chuck Guy when he runs. Clumph Large round green creature holding a club. The Clumph will attack by bashing his club against the floor, which causes an arc of lightning similar to that seen in the boss battle against Queen Bean: The purple lightning moves slow and the yellow lightning moves extremely fast. Tap A and B to jump over the arc and keep using Firebrand and Thunderhand skills to defeat the Clumph. Dry Bones Skeleton of some type of animal, the Dry Bones will rush toward the middle of the area and start to spin it's head. After the head has rotated three times, it will roll toward either Mario or Luigi, and can be avoided with a jump. As the destination of the head is random, it's best to have both characters jump at exactly the same time by pressing the A and B buttons together. Eeker An angry-looking beaker-shaped enemy with arms on fire. The Eeker will slowly advance toward Mario or Luigi and start to fill with lava. Hit it twice with the hammer and it will back off. If the lava does rise all the way to the top, then four fireball will shoot out which take off masses of damage. Another attack that the Eeker uses is recognised by it advancing forward and clapping the tips of it's arms. As soon as it shakes after the final clap, jump to land on the enemy as it moves toward the character. Fighter Fly Small, grinning fly with green eyes. They take one big jump toward Mario or Luigi, then slow down and take a second jump before attacking. Jump shortly after the Fighter Fly has taken its second jump to defend against the attack. Fuzzbush Green tree that spits out small creatures after it has been attacked. The creatures can be jumped, but when they hit Mario or Luigi that character will lose HP for the rest of the battle unless a refreshing herb is used. Glurp Small blue enemy that shoots poison clouds toward Mario and Luigi. Only the middle of the cloud is harmful, so wait until the front of the cloud actually touches the character it's aiming for before jumping. Jump and Bros. Attacks do little damage to this enemy, but Mario and Luigi's special Firebrand and Thunderhand skills work very well. Gold Beanie Found after attacking some of the Pestnuts in Chucklehuck Woods. The Gold Beanie has slightly more HP than the regular Pestnut/Beanie, but follows the same attack pattern and gives many more coins and EXP when defeated. Goomba Small, brown dome-shaped enemy, the Goomba is the first enemy seen in the game and is one of the easiest to defeat. They attack by moving toward Mario and Luigi, pausing for a moment, then rolling the rest of the way toward them taking off only 1 HP for every sucessful hit. They are easily defeated thanks to their low HP amount, but are good for getting EXP early on in the game. Goomdiver Small enemy wearing a yellow scuba diving helmet. The Goomdiver will advance toward either character in a wavy line, so until the enemy gets close it can be difficult to judge exactly which character it's going to attack. When it does get close and pauses over the top of either Mario or Luigi, quickly hit the Goomdiver with the hammer to defend. Gritty Goomba These Goomba-like monsters have spikes on their heads, so jump attacks can't be used on them; hammers, non-jumping Bros. Attacks and Hand Powers will work well though. Before they attack, they will make a sandstorm fill the area to reduce visibility, and they will then advance toward either Mario or Luigi. Though it can be difficult to make out which character the Spiky Snifit will attack, just tap A and B at the same time when they get near to have both characters defend with the hammer. Gunner Guy Small enemy with a yellow mask, green cloak and a big gun. The attack starts with a Shy Guy coming up and moving them in front of the brother they are going to attack, and then the Gunner guy will either fire a small bullet or bowling ball. Both can be jumped, although the bowling ball is harder to avoid as it moves much more slowly than the bullet. Hammer Bro A vicious looking green-shelled turtle that holds a hammer. This enemy will attack by doing one fake quick throw, and then the real throw with the hammer which goes high above the battle area. When the hammer is out of sight, watch the shadow on the floor to see which brother it's aiming for. When it moves down toward either Mario or Luigi, press A or B to defend against it. Ice Snifit These snifits are seen wearing thick orange coats in the icy depths of Joke's End, so Mario's Firebrand skill is the best thing to attack them with. They start by shooting snowballs toward Mario and Luigi which can take lots of damage off if they hit, but fortunately the snowballs move quite slowly and cause no damage if they are jumped on. This enemy also causes ice spikes to move across the floor, which can be avoided by using the hammer. Lakipea A small enemy that floats on a cloud and throws down numerous Sharpea. The best way to start a battle with a Lakipea is to jump up to a high area and wait for it to move toward Mario and Luigi. In battles, there will usually be two Sharpeas in the front row and the Lakipea will be in the back row, who will start by throwing a spiked ball toward Mario and Luigi. Hit the ball with the hammer, and use jumps or Bros. Attacks to defeat the Lakipea. Laser Snifit These are Woohoo Hooniversity professors that have been transformed into Laser Snifits by Cackletta. They have two attacks, both of which involve shooting a circular laser toward either Mario or Luigi. When the Laser Snifit is very close to the character, then there is no need to jump as the laser will be at a low height. When the enemy is slightly further back though, then Mario or Luigi will need to jump through the laser to avoid getting hit. Limbo Bro A big turtle that carries a burning torch. It will move toward Luigi and bend backwards as if doing the limbo, then will strike the ground with the torch. Jump as soon as this happens to avoid the flame, or if the Limbo Bro is doing the limbo longer than usual before attacking, use the hammer to defend. Magikoopa Small magician that wears a blue cloak. The Magikoopa shoots fire out of his wand that changes into a circle of fire. This fire can then do two things. The fire may move to the side of the area, in which case it will move toward Mario and Luigi so that both brothers must jump when it gets near. The second thing the fire does is move toward only one brother. Jump when the circle gets near and jump again when it moves back toward them to avoid being hit. Malibut Strange enemy found on the seabed that attacks by blowing yellow bubbles. These can be large bubbles which should be hit with the hammer, or smaller bubbles that should be jumped. When the Malibut is hit, it will come out of its shell to throw a spiked object, which should be hit with the hammer. Mecha-Blooper Large underwater enemy with glowing eyes and a white hood, with bullets visible at the front. The Mecha-Blooper shoots these bullets toward either Mario or Luigi, but as they move quite slowly they can be easily jumped. After it has used all six bullets up, it will be defenseless for a few battle turns, but the bullets will soon reappear after it is attacked. Mecha-Chomp Big black mechanical dinosaur robot which has a flashing panel on it's head. When the enemy attacks, it will pause in front of Mario or Luigi and the panel will begin to flash red and green, stopping eventually on one of these colours. If it stops on red, then have Mario jump to avoid the attack, and if it stops on green have Luigi jump. When the Mecha-Chomp is glowing blue after being attacked, then the colours are reversed (Green = Mario, Red = Luigi). Oho Jee Found by using Mario's Firebrand or Luigi's Thunderhand on any of the Oho Jee people at Oho Oasis. Though they have 70 HP, they are easy to defeat as their only attack consists of a run around Mario and Luigi (which takes off small amounts of HP for each hit), and in some cases they will even restore some of Mario and Luigi's HP. Oucher Glass A large green hourglass. When attacked, the Oucher Glass will turn over and stomp the ground, which will cause the ground to shake under Luigi. Quickly jump when this happens to avoid the sand fist that rises out of the ground below Luigi. Another attack that the Oucher Glass uses is to make a large sand ball that moves toward Luigi; this can be avoided by using the hammer. Parabeanie A winged version of the Beanie seen earlier at Hoohoo Mountain. They have two attacks: The first is where they fly toward Mario or Luigi, pause slightly and then move down toward them. As soon as they start to float down after the pause, quickly tap A or B to hit them with the hammer. The secondary attack is similar, but after the pause they will drop down to the floor and run toward Mario or Luigi; this can be avoided with a simple jump. After 10 HP of damage is inflicted on this enemy, they will change into a normal Beanie. Paratroopea Winged version of the normal Troopea enemy, this turtle hovers in the air and swoops toward either Mario or Luigi frequently in battles. It's sometimes hard to see which character the Paratroopea is aiming for, so make sure to tap A and B at the same time to have both Mario and Luigi jump. This enemy can heal itself, so be sure to use as many Bros. Attacks as possible to defeat it before it has the chance to restore its maximum HP. Pestnut Beanie covered with green spikes that has two attacks. The first attack is when the Pestnut simply rolls toward either character, pauses slightly and then continues rolling to attack. The second attack is difficult to avoid, as the Pestnut rolls off the opposite side of the screen and reappears on the side behind Mario and Luigi. In both attacks simply jump over the Pestnut to avoid its attack. Make sure to hit it with the hammer while it's a Pestnut, and then jump or perform Bros. Attacks on it after it changes into a Beanie. Red Virus Read the Blue Virus description for tactics on this enemy. Rex Large, blue dinosaur found near the summit of Hoohoo Mountain. Rex decreases with size whenever he is hit, and to start with it is impossible to defend against him by jumping as he is so tall. After the first two or three hits he will be much easier to avoid, and can be jumped on like a normal enemy. Scaratroopea Read the Paratroopea description for tactics on this enemy. Sharpea Found in all four corners of Beanbean, this is the first enemy in the game that can't be defeated using a normal jump due to the spikes on it's shell. When it gets near Mario or Luigi, it will jump. After the jump, hold the hammer until it shakes and then release it to defend against the Sharpea. Sniper Bill A big bullet that holds a sniper rifle. The Sniper Bill will set a target on one of the brothers and then shoot a small bullet toward them. Two things can then happen. In the first attack, the small bullet will move slowly and the Sniper Bill will then launch itself toward either Mario or Luigi, reaching them before the small bullet does. Jump early to Sniper Bill, then jump again after landing to avoid the small bullet. In the second attack, the small bullet will reach the brother first with the Sniper Bill close behind. In both attacks make sure to jump quickly to avoid the bullet and Sniper Bill. Spiky Snifit A large green Snifit which has spikes on its head, so jump attacks shouldn't be used against this enemy. They will attack by shooting small spiky balls, which will either bounce over Mario or Luigi's head or will bounce low. Just stand still to avoid the high bouncing spiked balls, but make sure to jump the low ones. Occasionally, the Spiky Snifit will shoot mushrooms, but like the spiked balls sometimes these can bounce over the top of the character. Spiny This spiky-shelled enemy is similar to the Sharpea in appearance, but it is far more difficult to defeat. It has two attacks: In the first the Spiny will curl into it's shell and move quickly toward Mario or Luigi. It will pause slightly before the character, and will then move on again to attack and take off considerable damage. The second attack the Shiny will walk toward the character, pause slightly and then continue on. In both attacks, make sure to attack with the hammer as soon as the enemy pauses to defend well. Starkiss Orange, star-shaped enemy that blows hearts toward either character. These can be difficult to avoid as they move in a wavy pattern, but they gradually aim more toward the chosen character as they get close. Avoid using Luigi's Thunderhand on these enemies as it increases their HP. Super Fly This blue fly is similar to the Fighter Fly with the exception that the attack is faster, the enemy has double the HP and gives double the EXP. Sworm Big black worm with an orange grin, the Sworm will start by tunneling under the ground and disappearing off the screen for a second. The Sworm has two attacks: One where it will make a hole in front of Mario and Luigi which will slowly move toward them. In this attack simply jump when the hole is directly under the character to land on the Sworm. In the second attack the Sworm will make a hole but jump out of it near the character; make sure to quickly use the hammer to hit the Sworm when it appears in this version of the attack. Unlike the Sharpea, hammers and jumps work equally well against the Sworm. Tanoomba Resembling the Goomba in appearance, the Tanoomba's attacks are different. It will start by advancing toward either Mario or Luigi and spinning. When it spins, tap A (Mario) or B (Luigi) to jump over the tail until the Tanoomba stops spinning. Other ability the Tanoomba has is to change it's appearance to be one of the brothers, where it will then bounce toward either Mario or Luigi. Just use the hammer when it gets near to defend. Troopea Blue-shelled turtle that attacks by walking slowly toward Mario or Luigi, pausing for a second and then continuing toward them. After jumping on the Troopea when it's attacking, the shell will start to fly around the battle area, rebounding off other enemies and coming back toward Mario or Luigi; Make sure to jump the shell on it's return. The Troopea also can heal itself by spraying water up every so often and restoring about 8-12 HP, but the enemy is so easy to defeat at higher levels that this shouldn't be a problem. Yellow Virus Read the Blue Virus description for tactics on this enemy. Yo Bro This is a large green frog-like enemy that holds a ball in either hand: One ball is green and the other is red. When it's his turn to attack, he will move forward and rotate one of the balls once. Watch the colour of the ball that moves: If it's red then Mario will have to jump, green means that Luigi will have to jump to avoid being hit by the ball. =============================================================================== 6. Copyright Information =============================================================================== This document is Copyright 2004 Tom Hayes. It is not to be distributed in any form without the permission of the author. The author of this document is not affiliated with the creators of this game in any way. The latest version of this document can be found at www.cheatcc.com.
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