Mario And Luigi: Superstar Saga - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Mario And Luigi: Superstar Saga - Strategy Guide (Page 03).
Walk into the yellow pipe at the left side of the area and Mario and Luigi will
fall down to the bottom. Tap down to exit the pipe, walk west to the next area
and jump up on the table to find the Princess. Talk to her, and Mario and Luigi
will take her back up to the top of the yellow pipe, where she begins walking
to the other side of the area. As she walks, Gritty Goombas will approach her
in an attempt to take her back down the pipe. Make sure to battle the various
enemies that get near until she makes it over to the other side of the area.
Talk to her, and then walk east to the second area.
Follow the Princess through this area, again making sure to attack any of the
Gritty Goombas that move too close. When she reaches the gate, Peach will turn
around and start heading back the other way. Quickly hit the red exclamation
block to open the gate, then talk to the Princess to have her turn back the
other way; she will walk through the newly opened gate and continue north to
the top of the area. Talk to her, and then walk north to the third area.
Start by following the Princess north until you see some steps leading up on
the right. Ignore these steps for now, and make sure to walk around the area
defeating all of the enemies. Peach can still be caught if she walks off the
screen, so make sure to keep her near to Mario and Luigi. Hit the red button at
the right side of the area to create a barrel on the path at the top of the
steps, then talk to the Princess so that she walks back the other way.
Return to the steps that we passed earlier and jump up to the top, then walk
east and hit the rock with the hammer to break it. Peach should still be moving
right on the floor below, but she won't be there for long. Quickly have Mario
hit Luigi with the hammer, then have Luigi tunnel under the barrel and jump up.
In the barrel, drop off the end of the path to land near the Princess, then
move down and right to the red button at the bottom-right corner of the area.
Have Mario jump on top of the barrel and hit the button with the hammer, then
drop off the barrel and go through the newly opened gate to the fourth area.
As with the previous areas, defeat all of the Gritty Goombas to ensure that
Peach doesn't get taken down the yellow pipe in this area. When she reaches the
gate at the left side of the area and turns back the other way, follow her back
to the right side of the area. When she turns the other way again, jump up the
first step on the left, High Jump up the next step and then jump up the third
step to land on the high platform. With Peach still in view, Spin Jump over the
platforms on the left and hit the red exclamation block, then continue north
through the newly opened gate to the fifth area. Hit the Save Album and save
the game, and continue north to start the boss fight against Trunkle.
Boss Fight 13: Trunkle
Trunkle will start off by either throwing rocks toward Mario and Luigi (which
can be hit with the hammer), or by sucking in various objects like mushrooms
and Gritty Goombas in from the side of the area. Jump over the Gritty Goombas
and green mushrooms when this happens, but try to get the normal mushrooms.
After the initial attack, continue using Bros. Attacks on Trunkle. Half-way
through the battle, Trunkle will divide into four small parts. Attack any one
of the four smaller Trunkles, and they will attack in one of two ways.
The first way is to roll toward Mario or Luigi much like the rock attacks
that the large Trunkle uses. The second way involves the attacked Trunkle
tunnelling toward Mario or Luigi and appearing in front of them. When it does
this, hit it with the hammer and it will move vertically toward the next
character (so if it goes for Mario first, it will move toward Luigi next).
Just continue hitting it with the hammer until it moves back, and then defeat
the other small Trunkles using in the same way. Continue using Bros. Attacks
on the larger Trunkle to win the boss battle. After the battle, Mario, Luigi
and Peach will ride the lift up to Little Fungitown.
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3q. Little Fungitown to Guffawha Ruins
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Walk north into the item shop first of all, and talk to the owner at the right
side of the shop to buy some items. The only new item here which hasn't been
seen in any of the previous shops is the Ultra Mushroom, which recovers 120HP
to a character. If Mario and Luigi aren't at a high enough level to use these
though, you'd probably be best stocking up on some Super Nuts, though make sure
to leave at least 300 coins. Exit the item shop, walk north over the bridge and
enter the equipment shop at the top-left corner.
Walk up the steps to the top of the equipment shop and talk to the owner to buy
items. Select Clothes first of all to view three items of various prices. The
best option here is the Shroom Bells, though if money is lacking then either of
the other options are fine. Select Badges next to view three options that don't
vary greatly in price, but do vary a lot in their abilities. The Musclebadge is
the best option as it has high power, but also increases counterattack power in
battles. After buying the new equipment, walk south to exit the shop.
Walk east outside the shop and hit the Save Album to save the game, then jump
up to the purple platform on the right and continue east over the bridge. Walk
north into the game arcade, jump up the three steps and play on the free arcade
at the top-right corner to play 'The Star 'Stache Smash' game. Press the start
button first of all to find out the values of the items. These are one point
for bombs and mushrooms, three points for flowers and five points for stars.
Tap the start button again and the arcade game will start. Various items will
rain down onto the platform in the middle of the area, and gaps will appear and
disappear at either side. When the gap appears on the left, tap B to lower the
platform down to the left. If it appears on the right, tap A. Sometimes the gap
will seem too high for the items to go in, but this is solved by lowering the
platform and then raising it so that the items are boosted into the gap. Keep
playing until the score reaches 200, and the game will then end.
The owner will give Mario an invincishroom. Mario eats this strange mushroom,
and then falls over. Luigi takes him to the nearby Mushroom Embassy where the
doctor explains that Mario has Bean Fever caused by the invincishroom, and will
soon be transformed into a bean. The doctor then explains that Crabby Grass may
cure Mario, but it is located in a dangerous place named Guffawha Ruins. To
inspire confidence, the doctor lowers a drawing of a fierce-looking enemy and
explains that these are frequently seen in Guffawha Ruins.
Luigi hides in the corner until Peach convinces him to go, but it now seems as
if Luigi can hardly move due to fright. Exit the embassy, continue south twice
and enter Psycho Kamek's hut at the bottom-right corner. Talk to Kamek and he
will hypnotise Luigi into believing that he is Mario. Luigi looks in the mirror
to see Mario's reflection, and due to his new found confidence he is now no
longer scared of the enemies in Guffawha Ruins. Walk west along the bridge at
the left side of the area, hit the Save Album and walk south over the bridge.
Walk left onto the lift and select "Yes" to travel down to Teehee Valley.
- Teehee Valley -
Walk south to the next area and jump on top of the elevator on the left. This
wouldn't work earlier, but as Luigi is now alone it will take him up to the
ledge above. Drop down to the next ledge and continue west to the next area.
Follow the path down to the next area, hiting both rocks with the hammer along
the way, and then continue following the path down and along to exit the area
at the bottom-left corner. Jump over the various steps and ledges on the left,
jump on the blue arrow platform and then continue west to exit Teehee Valley.
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3r. Guffawha Ruins
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Walk west over the bridge and go north to find a question block. Hit the block
for a 1-up Mushroom, then walk south and hit the Save Album to save the game.
Continue south to the next area, walk down the steps and hit the three question
blocks for two mushrooms and syrup. Walk west and jump up the four big steps,
continue north to the next area and jump up the next two steps. Hit the red
statue in the middle of this area with a hammer.
After the statue has been destyroyed, a bubble will start bouncing near to
Luigi. There are eight bubbles in all, and each bubble that is successfully
popped will cause one of the statues in the area to be highlighted. The first
bubble just needs to be hit with the hammer (A button). Bubbles 2-4 need to be
popped in the same way, but each moves slightly faster than the one before it.
Bubble 5-8 will alternate between being red and blue: Always hit them when they
are blue, as hitting the bubbles when red will restart this sequence.
After the eight bubbles have been popped, a new statue will appear which has a
red button in the middle of it. Hit the button with the hammer and continue
north through the newly opened doors. Walk north to the blue door at the top of
the area and use the Thunderhand skill on both glowing orbs. Hit the Save Album
to save the game and then continue north through the blue door. Drop down the
steps at the top-right corner and continue through the door to the second area.
Jump up the four big steps and hit the red exclamation block to raise the six
yellow platforms on the left. Jump across these platforms to the ledge at the
other side, remembering that they will drop whenever Luigi stands on them. If
you do fall off any of the platforms, just jump up the steps at the top-right
corner of the area and hit the red exclamation block to raise the platforms
again. After making it across the platforms, walk north to the third area.
Walk down the steps at the top-right corner and continue east to the next area.
Hit the question block near the two red pillars for a Super Mushroom, then walk
west back to the previous area and north through the door. Jump up the six big
steps to see some moving platforms on the left. Jump on the first horizontally
moving platform, jump left to the vertically moving platform, then jump left
across the next three platforms. Walk north to the next area. Hit the Save
Album to save the game, and then walk north toward the blue button on the wall.
Hit the button with the hammer to lower all of the blue platforms in the area.
Jump on the blue platform, jump east to land on top of the wall, jump east to
land on the green platform and jump north to land on the second floor. Hit the
green button and jump up the various platforms to the right section of the
fourth floor. Hit the red button, drop down to the right section of the second
floor and hit the green button. Jump over the wall on the left and hit the blue
button, then jump up the various platforms to the exit at the top-left corner.
Drop down the nine steps on the right and walk north to the next area.
Jump up the steps to the top of the area and hit the red exclamtion block to
reveal three platforms on the left. A talking rock will drop down asking Luigi
to help escape his stress by jumping over flames for 30 seconds. Select "Yesss"
and jump left, right or straight up to avoid the flames shot by the rock. After
completing the mini game, walk south off the ledge and go through the newly
opened blue door. Walk north and get the Crabbie Grass, go through the door at
the top of the area and then walk into the yellow pipe. Hit the Save Album and
walk east through the next pipe to return to Little Fungitown.
- Little Fungitown -
After exiting the yellow pipe, drop off the ledge and walk across the bridge at
the bottom-right corner of the area. Hit the Save Album at the right side of
the equipment shop to save the game, then walk over the bridge at the top-right
corner of the area. Jump up the steps on the right side of this area and Luigi
will get struck by lightning, which stops him from thinking that he is Mario.
He walks over the next bridge and a shape appears which looks like Bowser, but
it turns out to to be Bowletta - Cackletta's mind in Bowser's body. Bowletta
will then fly away in his ship, along with Princess Peach. Walk north to the
next area, jump up the small purple step and continue north into the embassy.
Go through the right doorway and Luigi will give the Crabbie Grass to Mario,
which will stop him from transforming into a bean.
- Beanbean Castle -
Mario and Luigi return to Beanbean Castle, where Lady Lima shows up to give a
message from Bowletta. The message says that if the Princess is to be returned
safely, then the four pieces of the Beanstar must be found and returned. The
message ends, and Prince Peasley marks the locations of the pieces on Mario and
Luigi's map. Toad then indicates the piece that he recommends getting first,
which is the one we are about to head for. Walk south four times to enter
Beanbean Town, buy some new itenms in the equipment shop if you want, and then
walk east to exit the town. Walk north twice to return to Teehee Valley.
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3s. Finding the First Beanstar Piece
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- Teehee Valley -
Walk north, jump up the two steps and hit the Save Album to save the game. High
Jump up to the ledge at the bottom-right corner of the area and continue east
twice to arrive in an area with a large ship, the S.S. Chuckola. High Jump up
the three big steps at the right side of the ship, then select Luigi and Spin
Jump left to land on the deck of the ship. After landing, two of the crew
members will rush out to grab the first beanstar piece, who will then take it
down to the hold. Walk north to enter the ship.
- S.S. Chuckola -
Hit the Save Album to save the game, then walk down the steps on the left. Walk
south twice and west to see the Beanstar piece being carried into the hold.
Talk to the guard blocking the door and he will explain that a membership card
is needed to access the hold. Walk east and then north twice. Talk to the guard
at the door and say "Yes" when he asks if you're ready to take on work. Walk
north through the doorway to meet Bink, and say "Yes" to start the barrel game.
Make ten lines consisting of either red or blue barrels within three minutes,
and Mario and Luigi will be given the membership card. Walk south twice, west
down the steps and talk to the guard, who will then allow Mario and Luigi to
pass. Walk north to the hold and continue north to see one of the crew members
holding the Beanstar piece. Talk to him, and he will agree to hand the piece
over providing that Bloat is pushed out of the wall at the top of the hold.
Talk to the crew member standing at the left side of Bloat. Walk south, east,
north, walk up the steps on the left and continue north to the next area to see
some new floorboard's outside of the captain's room. Hit the floorboards with
the hammer and some dynamite will drop to the hold below. Walk south twice,
west and then north to return to the hold. Use Mario's Firebrand skill on the
dynamite and Bloat will get blown out of the wall. This will also cause a hole
to appear in the ship, which sinks to the bottom of the ocean.
- Seabed -
High Jump up the nearby steps and walk left to land on the deck of the ship. Go
to the top-right corner of the ship and hit the Save Album to save the game,
then jump over the gap and contine right to the next area, where the Beanstar
piece can be seen floating away. Jump over the next gap on the right, follow
the path around to the end and jump over three gaps to land near an alcove.
Have Mario use his Firebrand skill on the alcove, then pass through the newly
opened gate at the bottom-left corner of the area. Hit the question block at
the bottom-left corner of the area for a Hoo Bean, High Jump over the wall on
the right and walk east to the next area.
Have Luigi hit Mario with the hammer, then have Mario jump through the gap.
Walk down the next gap on the right to arrive on the other side of the previous
area. Use the Firebrand skill on the alcove at the bottom-left corner of the
area to remove the coral and walk north to team up with Luigi. Hit Mario with
the hammer to return him to normal size, have Luigi use his Thunderhand skill
on the orb at the bottom-right corner of the area and walk north through the
newly opened gate. Select Mario and High Jump up the nearby ledge, walk east
into the yellow pipe and climb up to the top to arrive in Gwarhar Lagoon.
- Gwarhar Lagoon -
Walk south after exiting the yellow pipe and hit the arrow block as many times
as possible. Walk east twice, and someone will shove Mario and Luigi out of the
way to explain that a creature named Hermie has found a strange "bean-thing"
and decorated his shell with it. After everyone rushes off to see Hermie, hit
the Save Album to save the game, walk north to the next area and enter the
green pipe to make warp point 8 appear on the map. If you have less than 200
coins at this point, just travel to other locations and either battle enemies
or sell items in shops until you have the required amount of coins.
Walk south, east, and north twice to enter the Jellyfish Sisters' Relaxation
Room. Walk right and talk to the woman at the counter, then select "Please!"
when she asks if you'd like to pay 200 coins to see the Jellyfish Sisters. Walk
right to sit in the two chairs in the waiting area, and the two sisters (Gigi
and Merri) will appear to massage Mario and Luigi's hands. In doing this, they
activate the Firebrand and Thunderhand skills, and ask to teach Mario and Luigi
advanced versions of these skills. Select "Teach us", and the two chairs will
be lowered down to a secret cave below the relaxation room.
The Jellyfish Sisters will arrive to give a tutorial on these new skills, the
first of which enables Luigi to electrify Mario and move him around. Press the
L button to select the Thunderhand skill, press the B button to charge up the
power and then release B to electrify Mario. When this happens, hold left on
the D-Pad to back into Merri. Gigi will then teach Mario an advanced version of
the Firebrand skill, which enables him to run much faster with Luigi. When the
explanation is over, press the start button to switch positions, press the B
button to charge up the Firebrand skill and then release A to use it on Luigi.
When this happens, run right into the rock to complete the tutorial.
The Jellyfish Sisters then explain that they need Mario and Luigi to collect
the two Pearl Beans from the next room. Walk north along the bridge to the next
area, then walk north along the left bridge to arrive in an area with a Boo
statue. Have Mario stand at the right side of the statue, and have Luigi use
the Thunderhand skill on him. When this happens, back left into the statue to
move it left, which causes a bridge to appear. Cross over this newly made
bridge and move the second Boo Statue in the same way. Cross over the next
bridge to arrive in an area with rolling bars. Have Luigi use Thunderhand on
Mario and then walk carefully through the gap to the other side of the bars.
Walk north to the next area and get the green Pearl Bean.
After returning to the Jellyfish Sisters, walk north over the bridge again to
the next area, but this time take the right bridge to arrive in an area with a
large Koopa. Have Mario use Firebrand on Luigi, then run right to knock down
the Koopa. Do the same thing with the next Koopa and run north to arrive in an
area with some rolling bars. Have Mario use Firebrand on Luigi, then go through
the gap between the rolling bars and get the red pearl bean from the shell in
the next area. After both beans have been collected, Mario and Luigi will be
returned to the relaxation room. Run to the left side of the room and hit the
Save Album, then walk south to exit the Jellyfish' Sisters' Relaxation room.
Walk south, then east across the bridge to see a large Koopa. Have Mario use
Firebrand on Luigi, then run right into the large Koopa to knock him down. Walk
east to the next area and knock down this Koopa in the same way, then walk into
the yellow pipe and tap down at the bottom to enter an underwater area. Walk
through the green arch at the bottom-right corner of the area and hit the three
question blocks for a Hoo Bean, super mushroom and coins, then go north to exit
the area. Select Luigi and Spin Jump into the waterspout at the top of the area
to float up, and tap right at the top to land on the ledge. Walk south, enter
the yellow pipe and climb up to the top to exit the underwater area.
After exiting the yellow pipe, hit the Save Album to save the game and walk
south to the next area. Have Luigi use the Thunderhand Skill on Mario, then
move carefully down and left through the gap in the rolling bars to the path on
the other side. Walk south to the next area, have Mario use the Firebrand skill
on Luigi and quickly dash south through the gap in the rolling bars. Walk south
through the next two areas, and then walk over to the left side of the beach to
see a spin block. Have Luigi Spin Jump into this block from the right side, and
push it over to the grass ledge on the left. Select Mario and High Jump up to
the spin block, then jump up to the grass ledge and walk west to the next area.
Hit the Rally Block at the bottom-left corner of the beach, then exit this area
at the top-left corner to arrive in an area with a Boo statue on a high ledge.
Walk west twice, enter the yellow pipe at the bottom-left corner of the area
and tap down to arrive in an underwater area. Walk north and hit the question
block for a Hoo Bean, then continue north to the next area. Walk north to the
top of the area and Spin Jump into the waterspout, then tap up at the top to
land on the ledge. Walk through the next two areas, enter the yellow pipe to
exit the underwater area and climb up to the top of the pipe.
After exiting the yellow pipe, go to the right side of the Boo Statue and have
Luigi use Thunderhand on Mario. Back into the Boo statue to push it left, which
will create the first section of a bridge in one of the previous areas. Drop
off the grass ledge and walk south down the path on the left to the next area,
then jump up the four steps on the right and hit the red exclamation block at
the top to reveal a ball near the end of the grass path. When the 10 second
countdown starts, quickly select Luigi and have Mario use Firebrand on him,
then run right and hit the ball. Jump and hit the red exclamation block, then
drop off the ledge and walk east over the newly made bridge to the next area.
Walk south and hit the Save Album to save the game. Walk west to the next area
and jump up the four steps at the bottom-right corner. Hit the red exclamation
block at the top to start the 20 second countdown, which makes a ball appear on
the grass path. Have Mario use Firebrand on Luigi and run left down the path to
push the ball out of the way. Hit the second exclamation block, then Spin Jump
north over the gap and hit the third exclamation block to reveal another ball.
Quickly use Firebrand on Luigi again and run east down this path to push the
ball out of the way, then hit the fourth exclamation block.
Drop off the ledge and walk west over the bridge to the next area. Walk west to
the right side of the Boo statue, have Luigi use Thunderhand on Mario and back
into the statue to create a bridge leading north, which also creates the second
section of a bridge in one of the previous areas. Walk north three times and
then east once to arrive in an area with a spin block. Select Luigi and Spin
Jump to push the block north, east until it hits the pillar, then north until
it hits the blue wall. Jump up the steps on the left and Spin Jump onto the
spin block, then Spin Jump right to land on a grass ledge with a Boo statue.
Have Luigi use Thunderhand on Mario and back into the statue to create the
third and final section of the bridge in one of the previous areas. Drop off
the ledge and walk west to the next area, walk north along the bridge and hit
the Save Album to save the game, then continue north along the bridge to arrive
in an area with Hermie III, a large crab with the Beanstar piece visible at the
top of his decorated shell. The people that are decorating his shell jump off
rush toward Mario and Luigi. This makes Hermie III angry that his shell is no
longer being decorated, so he charges toward Mario and Luigi.
Boss Battle 14: Hermie III
There are three places where Hermie can be attacked: His head or either claw.
Just continue to attack his head during the battle, as when he attacks with
the claws they can be jumped on to cause damage to Hermie. Any of the jumping
Bros. Attacks work well here, so use them to start with. Hermie will then
extend with claw toward Mario or Luigi, which will shake slightly, then get
bigger. When the claw gets slightly bigger, jump shortly afterward to land on
the claw when it advances forward. When Hermie says that it's time to speed
things up, he will start shooting bubbles which can be hit with the hammer.
When he retreats into his shell and starts to heal, use Mario's Firebrand
skill to get him out, then continue attacking as normal to win the battle.
After the battle, the decorators will run back to comfort Hermie. Mario and
Luigi explain that they need the suspiciously Beanstar-shaped decoration at the
top of Hermie's shell, and after a quick conversation Hermie will give the
first Beanstar piece to them. Walk west to the next area, select Mario and have
Luigi use the Thunderhand skill on him, then back into the Boo statue to create
a bridge leading over the water on the left. Cross over the newly made bridge
and continue north to the next area, then hit the Save Album to save the game
at the Cross Beach. Walk north to the next area, enter the green warp pipe and
select warp point 5 to travel to Chucklehuck Woods.
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3t. Finding the Second Beanstar Piece
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- Chucklehuck Woods -
You should have at least 500 coins at this point. If you don't, then go to the
shop in castle town and sell items to get this amount of money before returning
to Chucklehuck Woods. Go south after exiting the warp pipe, walk west to the
next area and pass through the gate. High Jump up the ledge and continue north
to the next area. High Jump up to the ledge at the bottom-left corner, hit the
Save Album to save the game and walk west to arrive in an area with three
question blocks. Hit the blocks from left to right for a 1-up mushroom, coins
and a refreshing herb, then approach the big Koopa at the top of the area.
Select Luigi, have Mario use Firebrand on Luigi and then run north to knock the
Koopa out of the way. Continue north along the path to enter a cave. Hit the
two blocks at the right side of the cave for coins and a mushroom, then walk
over to the left side of the cave and hit the random block above the small
ledge. Walk south to exit the cave and arrive in the Winkle area. Hit the Save
Album to save the game, then High Jump up to the ledge at the left side of the
area to hit the arrow block as many times as possible. Walk south to the next
area and follow the path west to enter the Winkle Colosseum. Talk to the snail
with the blue shell behind the counter and select "Yes" when he asks if you're
up to the challenge, then say "We'll pay" to pay the 500 coin entrance fee.
Walk north to the doors at the top of the area and talk to the snail, select
"Yes" when he asks if you want to try and then go north through the doorway to
enter the arena. Select "Yes" to start the Chuckola Bounce game. Use the d-pad
to move around the arena, use the B button to rotate left and the A button to
rotate right. The aim is to deflect the fireballs off the pole so that they hit
the enemies at the side of the arena. Make sure to get the golden mushroom if
it appears, as this will make one of the characters glow, so if any fireball
hits them it will automatically bounce off to hit an enemy. Continue to deflect
or avoid the fireballs until over twenty enemies have been hit.
After completing the Chuckola Bounce game, the snail outside of the arena will
give Mario the Winkle Card. Walk south to exit the Colosseum, High Jump up the
big steps on the right and continue north to the next area. Hit the Save Album
to save the game, then talk to the snail blocking the path at the top of the
area. Mario will show him the Winkle card, and the snail will acknowledge Mario
and Luigi as being Colosseum champions. Walk north to the next area and hit the
question block on the left for a nut. High Jump up the steps at the right side
of the area and walk left to find the second Beanstar piece, as well as Popple.
He sees Mario and Luigi and then challenges them to a boss battle.
Boss Battle 15: Popple
Popple will start by backing slowly toward the middle of the area. He will
then quickly move his feet on the spot before grinning and rushing toward
either character. As soon as he moves his feet, tap A and B at the same time
to have both Mario and Luigi start to use their hammers, then release both
buttons at the same time to defend against Popple when he attacks. If he does
manage to avoid the attack, he will steal the hammer and use it on Mario and
Luigi, which can cause massive damage. The stolen hammer will be unavailable
for the rest of the battle. Apart from the amount of HP that Popple has this
is similar to earlier battles, so just keep using Bros. Attacks to win.
After the battle, Popple will run off and Mario and Luigi will get the second
beanstar piece. Drop off the high ledge and continue south down the path to
exit the area, hit the Save Album at the bottom-right corner to save the game
and walk north to enter the cave. Jump over the small ledges on the right and
walk south down the path at the right side of the cave to return to the area
with the big Koopa, then walk east, south and east. Jump up the steps at the
top of the area and continue north along the path, then enter the warp pipe and
select warp point 4 to warp to the area south of the castle.
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3u. Finding the Third Beanstar Piece
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- South Beanbean -
Walk north to the second area and follow the path northeast to the third area.
Jump over the bushes on the right and continue east to the fourth area with the
Boo statue. Move to the right side of the statue, select Mario and have Luigi
use Thunderhand on him. Move back to push the statue, then walk south over the
newly made bridge and east over the next two bridges. Hit the two question
blocks for coins and a Hoo Bean, then walk west back over the two bridges and
south to the next area. High Jump up to the bush on the right and hit the Save
Album to save the game, then walk south and jump up the bushes on the right to
see the third Beanstar piece in the cage. Walk east to enter Harhall's studio.
Harhall thinks that Mario and Luigi have arrived to be his Splart Assistants,
and the payment will be the Beanstar piece. Select Mario and walk into the
water pump, then walk onto the footprints to watch Harhall's explanation of
Splart. Press B to shoot water at the blue designbomb, which will dye the
fabric blue. Two or three designbombs can be shot toward the fabric at the same
time to mix different colours, and other designbombs can then be shot toward
the fabric to create different patterns. After the tutorial, Harhall says that
he wants Mario and Luigi to make four different designs for him.
1 - Watch the different speeds of the designbombs: Yellow moves fastest, blue
moves at medium speed and red moves the slowest. Wait for the yellow and
blue designbombs to float off to the side, then tap the B button when the
red designbomb is in the middle to dye the fabric red. Walk into the water
pump again and return to the footprints, then shoot any of the patterned
design bombs to create a pattern on the red fabric.
2 - Shoot the yellow designbomb onto the fabric to dye it yellow, then shoot
the checked designbomb onto the yellow fabric.
3 - Wait for the red and blue designbombs to float in line with the fabric,
then shoot them toward the fabric to dye it purple. Shoot the polka-dot
designbomb onto the purple fabric.
4 - Shoot all three designbombs toward the fabric at the same time to dye it
brown, and then shoot two or more designbombs toward the fabric to make a
star pattern on the front.
After creating all four of the patterns, walk west to get the third beanstar
piece from Harhall. Drop down the steps at the on the left and walk north over
the two bridges to exit the area. Walk north over the next bridge and continue
west to the next area, then High Jump up the bush on the left and walk west to
exit the area. Walk down the bridge at the bottom-right corner of the area and
enter the green warp pipe, and select warp point 3 to warp to the castle town.
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3v. Finding the Fourth Beanstar Piece
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- West Beanbean to North Beanbean -
Exit the Pipe House, walk east and down the first path to the castle town, then
walk west to exit the town. Walk north to the next area and jump over the steps
at the top of the area to find a gate. Have Mario use the hammer on Luigi and
have Luigi tunnel under the gate. Jump out on the other side and hit the red
button on the wall to open the gate. Walk south to team up with Mario and High
jump up to the ledge on the right. Walk north to enter the warp pipe, which
makes warp point 2 (north of the castle area) appear on the map. Select point 2
to return to this pipe and walk south to return to the previous area.
High Jump up to the top of the steps and walk south through the gate, then go
east to the next area and follow the path northeast to see a blue orb. Have
Luigi use Thunderhand on the blue orb to make a ledge appear on the right.
Select Mario and High Jump up to the top of the ledge, then jump up the small
step and walk north through the entrance to arrive in a cave. This cave has a
new type of block in it called the simu-block, which appears in sets of two.
Both blocks must be hit together at the same time to make the bridge appear.
For the first set of simu-blocks, walk east and have Mario jump up the two
small steps so that he lands under the top simu-block. Next, move Luigi along
until he is under the second simu-block, and then tap the A and B buttons at
the same time to hit both blocks. Cross over the newly made bridge to arrive in
the second section of the cave. Start by having only Mario jump onto the lowest
ledge at the right side of the area. Jump up the next two ledges and walk left
so that Luigi positions himself under the bottom simu-block.
Have Mario walk south until he is standing under the top simu-block, then have
Mario and Luigi jump togeter to make another bridge leading over to the third
section of the cave. Jump up the two ledges at the right side of the area and
then jump over the gap with Mario so that Luigi falls down the gap. Jump to hit
both simu-blocks, cross over the third bridge and talk to the mole to get the
wool trousers. Walk west and exit the cave. Drop off the ledge after exiting
the cave and walk up the path on the left to find a big Koopa. Select Luigi,
have Mario use Firebrand on him and then run north to knock the Koopa out of
the way. Continue north to enter the theater.
- Yoshi Theater -
Walk north and talk to Boddle, the younger brother of Bubbles the soda maker.
Mario and Luigi point out the beanstar piece on the sign, and Boddle agrees to
hand it over providing that Mario and Luigi give him seven Neon eggs. Go north
to enter the lobby and hit the Save Album to save the game, then go through the
doorway at either side of the lobby to enter the theater. Walk north and talk
to Fava on the stage, who explains that to get Neon eggs, the Yoshi's in the
theater must be fed Bean Fruits. Fava marks the seven points on the map where
Bean Fruits can be found. Walk south three times to exit the theater area.
- Beanbean (All areas) -
1 - Walk east twice to see some steps leading up near the top-right conrer of
the area. At the right side of these steps are four small flowers forming a
circle on the grass. Have Mario hit Luigi with the hammer, then have Luigi
tunnel under the flowers and jump up in the middle to find the bean fruit.
2 - Walk east to the next area and High Jump up to the high grass ledge in the
middle of the area. Hit the red exclamation block to create a new platform.
Spin Jump north from the grass ledge to this newly made platform and Spin
Jump right over the next small gap to land near a big Koopa. Select Luigi
and have Mario use Firebrand on him, then run right to hit the Koopa out of
the way. Continue east to the next area and jump up the four grass steps to
land near a fence. Select Mario and hit Luigi with the hammer, then have
Luigi tunnel under the fence. Jump out on the other side and hit the Save
Album, then walk east to see the second bean fruit being eaten by a Bean
Pirahna. Luigi runs toward it and the boss battle starts.
Boss Battle 16: Bean Pirahna
Bean Pirahna will start by shooting two fireballs at an extremely fast
speed. As soon as you see the fireball appear from his mouth, make sure
to tap B at that point to jump over it. Bros. Attacks can't be used here
as Mario is back on the other side of the fence, but the Thunderhand
attack works very well against the Bean Pirahna. After being attacked a
few more times, the Bean Pirahna will spit out a miniature Prince Peasley
which rolls toward Luigi. This takes off more damage than the fireballs,
but moves slower and so can be more easily jumped. After the battle, tap
A to hit Peasley with the hammer and return him to normal size. Peasley
gives Luigi the bean fruit and then floats off on his winged cushion.
3 - Walk west over the bridge and walk south on the other side to drop down to
the steps below. Jump up the steps to team up with Mario at the top, then
walk west to exit the area. High Jump up to the ledge in front of the big
Koopa and walk west over to the other side of the bridge. Drop down to the
sand on the other side and walk south to the next area. Walk west along the
path at the bottom-left corner of the area and continue south to the next
area. Walk down to the bottom-left corner of this area to see three guards
standing at the side of the path. Near the right side of the guards are a
rectangle of flowers. Hit Luigi with the hammer and have him jump up at the
right side of the left flower in the rectangle to find the bean fruit.
4 - Walk west twice and walk south down the bridge to find a rock blocking the
way. Hit the rock with the hammer, then continue south to see a cactus near
six blue flowers. Hit Luigi with the hammer and have him jump up under the
middle of the blue flowers to find the bean fruit.
5 - Walk north over the bridge and High Jump over the bush on the left. Walk
west to the next area and jump up the four grass steps at the bottom-left
corner. Spin Jump right to the next ledge, hit Luigi with the hammer and
have him jump up in the middle of the flowers to find the bean fruit.
6 - Drop off the ledge and walk north over the bridge to the next area. Walk up
to the top-left corner of the area and hit the rock with the hammer, then
continue north to find eight blue flowers. Hit Luigi with the hammer and
have him jump up in the middle of the flowers to find the bean fruit.
7 - Walk north to the next area and walk near the top-left corner to see four
blue flowers. Hit Luigi with the hammer and have him jump up in the middle
of the flowers to find the bean fruit. After collecting all seven bean
fruits, walk east to the next area and walk north along the path at the top
of the area to return to the Yoshi Theater.
- Yoshi Theater -
Enter the theater and talk to all seven of the hungry yoshis (there are four in
the lobby and three in the theater) to give them the bean fruit and get a neon
egg in return. After getting all seven of the neon eggs, exit the theater and
talk to Boddle to get the fourth and final beanstar piece. Walk south to exit
the theater area, west and south through the next two areas and then east over
the bridge to enter the castle town. Walk north up the steps at the top-right
corner of the area and go north again to enter the castle.
- Beanbean Castle -
Walk north twice to enter the throne room and join the four pieces of the
beanstar together. Lady Lima enters the room and announces that a message has
been sent from Bowletta. She explains that she wants Mario and Luigi to bring
the beanstar to place at the far end of the ocean called Joke's End. Prince
Peasley appears and gives Mario and Luigi a fake beanstar to take with them,
and Toad gives Peach's extra dress. Before leaving, Peasley explains that it
may be possible to surf to Joke's end from a beach. Walk south twice to return
to the town, and then walk east twice to exit town.
- East Beanbean -
Follow the yellow path north and go through the gate at the right side of the
glowing blue orb. Follow the path along through three areas and enter the
Hammer Bros. cave. Hit the Save Album to save the game, drop down the steps on
the right and continue east to wake up the Hammer Bros., who give Mario and
Luigi the Ultra Hammer upgrade. Walk west, jump up the steps and exit the cave.
Follow the yellow path back along through the three areas and out of the gate.
Walk south to the next area and then east at the bottom to arrive in an area
with a yellow pipe on the right. Walk through the gate at the left side of the
yellow pipe and drop down off the ledge to land on the beach. Use the ultra
hammer to break through the black rock on the right, then have Luigi stand on
top of the slot with the yellow arrow. Hit Luigi with the hammer and he will
transform into a surfboard, which Mario rides out onto the ocean.
- Oho Ocean -
Move south once and east four times to find a small island with a save album on
a ledge. Hit the save album to save the game, then talk to the green creature
on the beach and say "Yes" to play the surfing mini-game. Make your way around
the track jumping the barrels and hitting the blocks as quickly as possible,
and make it to the other beach in 38 seconds or less to get the Casual Coral.
Equip this item to either Mario or Luigi, then have Luigi stand on the slot and
have Mario hit him with a hammer to change him into a surfboard. Move north
four times, west once and north two times to land on the beach. Walk north,
break the black rocks with the hammer and walk north twice to enter Joke's end.
-------------------------------------------------------------------------------
3w. Joke's End
-------------------------------------------------------------------------------
Use Mario's Firebrand skill on the right alcove and then walk through the newly
opened door. Hit the Save Album to save the game and High Jump up the two big
steps on the left. Walk left at the top of the steps to arrive in the next
area, where a whirlwind is currently moving on the left. Spin Jump left into
the whirlwind when it appears, and then continue floating away to the left and
back into the whirlwind before Mario and Luigi drop down. Continue doing this
to land on the ledge at the left side of the area, and talk to the mole to get
a green and red pepper. Walk east up the steps and exit the area.
Walk north through the doorway to meet Jojora, who wonders if Mario and Luigi
can make it up to the high ledge at the top-right corner of the area. Enter the
room on the left and hit the two question blocks for a super syrup and super
mushroom, then hit the Random blocks until it turns blank. Walk east to exit
the area and go north to see a door on the wall with a crack in it. Hit the
door three times with the hammer and then continue north to the next area. Go
up the two sets of steps and walk west at the top.
Walk south through the gate, then walk west to arrive in a room with five
question blocks. Hit the blocks from left to right for a Hoo Bean, refreshing
herb, coins, another Hoo Bean and a super mushroom. Walk east twice and move to
the right edge of the path. Select Luigi and Spin Jump over the gap on the
right, then walk north through the arch to arrive in an area with some rolling
bars. Select Mario and have Luigi use Thunderhand on him, then go carefully
through the gap to the other side of the bars. Walk north to the next area and
move through these bars in the same way. Hit the red exclamation block after
arriving in this area to open a door in the main area of Joke's end.
Jump to the platform at the top of the area and follow the gap between the fast
rolling bars along to the left, making sure to drop down to the next path on
the left before the rolling bars get near. Go south to the next area to see
some bars that move, stop, move and stop. When the bars stop, use thunderhand
on Mario and then move into the gap between the bars. Move left when the bars
move, and when the thunder energy wears off then use thunderhand again on
Mario. Walk west once more when the bars move and go south down the path. High
Jump over the two steps on the right and continue south to the next area. Walk
east twice and drop south off the ledge to land in the main area.
Walk through the newly opened door at the top-right corner of the area and hit
the Save Album at the top-left corner to save the game. Hit the nearby door
three times to break through, then walk north to the next area to find an arrow
block and a rally block in the room on the left. Hit both of these blocks to
get as many coins as possible. Walk south to exit the area, east to the next
area and west at the bottom of the steps. Jump up the step and hit both blocks
for two Hoo Beans, then walk over to the left side of the area and use Mario's
Firebrand skill on the logs to make steam rise from the joke broth soup. Jump
back up the steps on the right and go south to return to the main area.
High Jump up the two steps on the left to land on top of the joke broth soup.
Select Luigi and Spin Jump into the steam to make a whirlwind rise up to the
grate above. Drop off the ledge and walk through the first doorway on the left.
Climb up both sets of steps, go through the gate and go east to the next area.
Walk to the right edge of the path and Spin Jump into the whirlwind, then tap
right to float over the big gap to the path on the right. Continue east to meet
Jojora again, who claims that this is where the real challenge starts. Drop off
the ledge on the right and hit the Save Album to save the game.
Walk to the bottom-right corner of the area and hit Luigi with the hammer, then
have him tunnel under the gate, jump out on the other side and hit the nearby
red exclamation block to open the door in this area. Press the start button to
switch over to Mario and walk north through the newly opened door. Walk up both
sets of steps and go through the next door, and hit both question blocks in
this room for a Hoo Bean and an ultra mushroom. Walk west to the next area and
hit the Save Album to save the game, then walk south to arrive in an area with
two simu-blocks. Press start to switch over to Luigi.
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