Mario And Luigi: Superstar Saga - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Mario And Luigi: Superstar Saga - Strategy Guide (Page 02).
After exiting the maze, walk left to meet a small green character named Popple,
who will be one of the characters in the next boss battle of the game. For now
though he'll just bounce away to the next area. Select Mario and High Jump up
the high steps starting on the left and leading up to the top of the barrels on
the right. Walk north over the tops of the barrels and take the first path
leading off to the left to exit the barrel maze area. Popple appears again in
this new area, and the seventh boss battle will then start.
Boss Battle 7: Popple and Rookie
This boss battle first starts with Popple advancing toward either Mario or
Luigi, then Rookie throwing a hammer. Both of these attacks can be avoided by
using the hammer at the correct moment. After the initial attacks are over,
just keep using Bros. Attacks on Rookie and defending against the hammers
that are thrown. When Rookie says "I got heartburn...", Popple will perform
one more basic attack and then the battle will end.
After the battle, Popple and Rookie leave the area to get the Chuckola Reserve.
Exit this area by the path at the top-left corner of the room, and hit the Save
Album in the next room to save the game. Walk down to the bottom-left corner of
the room and push the barrel to meet two characters named Cork and Cask, who
explain that the Chuckola Reserve is hidden in the woods. Walk north after the
conversation to meet Cork and Cask again, who agree to teach Mario and Luigi
new hammer techniques. Select "Yes" to start the tutorial.
Follow the instructions displayed on screen and hit Mario once to make him
smaller, then hit him again to return him to normal size. Press Start to switch
to Mario, hit Luigi with the hammer to hide him, then press A to jump back out.
These two characters then challenge Mario and Luigi to find two cola goblets
hidden in the next room. Walk right to the next room and drop down the big step
to see a small tunnel between the two statues.
Select Luigi and hit Mario with the hammer to make him smaller. Walk through
the small tunnel to the room on the other side, and jump up to the table near
the top of the room to collect the red goblet. Walk back out through the small
tunnel, and have Luigi hit Mario with the hammer to return him to normal. Walk
right along the purple hall to see a gate which even Mario in his small size
can't pass under. Select Mario and hit Luigi with the hammer, then select Luigi
and have him tunnel under the gate to the room on the other side.
Jump up after arriving in the room to see a green goblet on a high platform at
the right side of the room and a red button at the top-left corner. Jump up the
small step at the top-left corner and hit the red button on the wall with the
hammer to open the gate. Walk south to meet Mario, then return to the platform
with the green goblet on it. Select Mario and High Jump up to the top of the
platform to collect the green goblet. Exit the room, walk left and High Jump up
the step, then continue north to the top of the hallway.
Though this is a dead end, there is a small raised circle at the top of this
hall which contains a bean below. There are many of these circles in the game,
and all nuts which are found below can be used in the shop later on to buy
certain drinks which give powers. To get this bean simply select Mario and hit
Luigi with the hammer, have Luigi tunnel under the circle and jump up under it
to collect the nut. Exit this room at the bottom-left corner and wait for Cork
and Cask to leave, then walk south twice to exit Chateau de Chucklehuck.
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3i. Chucklehuck Woods to Chuckleroot
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Walk west to the next area, High Jump up to the platform and hit the question
block for a mushroom. Drop off the platform and walk to the top-left corner of
the area to see a thin path with a rock at the end of it. Hit the rock with a
hammer to break it, then continue north along the path to arrive in an area
with three question blocks and a warp pipe. Hit the three blocks from left to
right for syrup, coins and a mushroom, then walk through the pipe to create the
warp point for Chucklehuck Woods on the map.
Exit the view of the map and exit the area, then walk west to arrive in an area
with a gate. Select Mario and hit Luigi with the hammer, then have Luigi tunnel
under to the other side of the gate to see a red button on the wall. Jump up
and hit the red button with the hammer to open the gate and walk south to team
up with Mario. Select Mario, High Jump up to the path at the top of the area
and continue north to arrive in the next area.
High Jump up to the ledge at the bottom-left corner of the area and hit the
Save Album to save the game, then drop off the ledge and walk to the gate at
the top of the area to see a rock on each side. Hit both rocks to see two small
tunnels leading under the hedge. Let Luigi hit Mario with the hammer, then have
Mario walk under the right tunnel to arrive in a small area with three question
blocks. Hit the blocks for two syrups and a mushroom, then exit the small area.
Walk through the left tunnel to arrive in a small area with a red button.
Hit the red button to open the gate and walk out through the tunnel to team up
with Luigi. Have Luigi hit Mario with the hammer so that he returns to normal
size, then High Jump up the big step at the top of the area and go north to the
next area. Select Mario and hit Luigi with the hammer, then move Luigi under
the barrel and make him jump to land in it. Move onto the small green face on
the floor so that the fire rebounds off the barrel and creates a new step. Jump
out of the barrel, High Jump up both steps and continue north to the next area.
Jump up the steps at the right side of the area, hit the rock with the hammer
at the top of the steps and then continue right to arrive in an area with three
question blocks and an arrow block. Hit the question blocks from left to right
to receive coins, a refreshing herb and a mushroom, then hit the arrow block
with Mario and Luigi for coins. There are also two Chuckle Beans in this area
that Luigi can find when he tunnels under the circles. Exit the area.
Drop down the four steps, walk over to the left side of the area and jump up
the four small steps to see a rock. Ignore the rock and continue left to the
next area, where a barrel can be seen up on a high platform. Climb up the small
steps south of the platform with the barrel, select Luigi and Spin Jump up and
right to land on the barrel platform. Hit Luigi with the hammer, then have him
tunnel under the barrel and jump up to land in it.
Drop off the platform and walk over to the red button at the left side of the
area. Stand under the red button, and scroll through Mario's action icons until
the barrel icon is displayed. Select A to jump on top of the barrel, then hit
the red button with the hammer to create a step leading up at the left side of
the area. Scroll through the command icons again and press A at the barrel icon
to jump down, then High Jump up the steps and continue north to the next area.
- Chucklehuck Woods Chuckleroot -
Walk north and hit the Save Album to save the game, then jump up the two steps
at the left side of the Save Album and continue north to meet Chuckleroot. He
explains that he will let Mario and Luigi pass only if he is given three kinds
of Chuckola Fruit: White, Red and Purple. Chuckleroot then opens two gates at
the left and right sides of the area, leaving us to continue on our quest. Pass
through the gate at the left side of the area and walk left to the next area.
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3j. Finding the three Chuckola Fruits
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High Jump up to the ledge near the entrance to this area and hit the question
block above for a refreshing herb. Drop off the platform and walk down the path
at the bottom-left corner of the area. The granddaughter of Chuckleroot will
appear in this next area, who agrees to open the gate providing that five of
the hidden beans are found. Hit Luigi with the hammer, then have him tunnel
under the ground and jump up under all five of the circles to find the beans.
Talk to the granddaughter of Chuckleroot again, then walk south to the next
area. Drop down the big step and walk to the south side of the hedge to see
Wiggler. Jump on him three times and he will go under the hedge. Select Luigi
and hit Mario with the hammer, then have Mario go under the gap in the fence,
who quickly runs back out again. Wiggler will emerge looking extremely annoyed,
so walk up to him to start the boss fight.
Boss Fight 8: Wiggler
Wiggler will start off by charging toward either Mario or Luigi. Jump over
his head as he charges and land on any of the four circles that make up his
body to turn them yellow. Continue jumping on the red sections of his body,
and when they are all yellow Wiggler will become normal. At this point just
use a Bros. Attacks or jump on his head. He will become angry again at this
point and, after raising up, will crash down creating an arc that heads
toward Mario and Luigi. Just press A and B at the same time to have Mario and
Luigi jump over this and his following charge. Jump on the four sections of
his body again and then keep attacking his head to defeat him.
After the battle, hit Mario with the hammer and have him walk under the arch in
the hedge to find the red chuckola fruit on the other side. Walk back out the
arch, have Luigi hit Mario with the hammer to return him to normal size, then
High Jump up the step at the top of the area and walk north to the next area.
Walk north through the area where Chuckleroot's granddaughter used to be, walk
east after arriving in the next area and then walk south down the next path.
Walk east and enter the cave at the right side of the area.
- Chucklehuck Woods: Purple Chuckola Cave -
Walk north to find three question blocks and hit them from left to right to get
coins, a mushroom and syrup. Continue east to the second section of the cave.
Walk over to the right side of the area and hit the block for a mushroom, then
move to the middle of the area and jump up the small step. Select Mario and
High Jump up the two big steps on the right, then hit the block for coins. Drop
back down the two big steps and jump up the five smaller steps on the left.
Jump on the Bike Pads, hold right on the D-Pad and tap A and B to cross over to
the other side of the gap, then walk right to the third area. Drop off the
ledge and hit the two question blocks for a mushroom and coins, then High Jump
up the step on the left and High Jump north back to land back on the ledge.
Select Luigi, walk to the edge of the gap on the right and Spin Jump over to
the other side, then continue right after landing to get the purple chuckola
fruit. Walk down the path at the bottom-right corner to exit the cave.
- Chucklehuck Woods: White Chuckola Fruit -
Hit the rock with the hammer to break it and continue left to the next area.
High Jump up the step at the left side of the area and continue north to return
to the area with Chuckleroot. Hit the Save Album to save the game, pass through
the gate at the right side of the area and walk right to the next area. Walk up
the path at the top-right corner to enter a small area with six rocks. Break
all of the rocks with the hammer to reveal four raised circles, and have Luigi
tunnel under these circles to collect four Chuckle Beans. Exit the area.
Walk to the path at the bottom-right corner of the area, drop down the big step
on the right and walk through the gate to arrive in an area with a small tunnel
under a hedge. Select Luigi and hit the Mario with the hammer, then have Mario
walk under the tunnel in the hedge and hit the red button with the hammer on
the other side, which will open the next gate. Walk back out through the tunnel
to team up with Luigi, have Luigi hit Mario to return him to normal size, then
walk through the newly opened gate to find another red button.
Hit this red button to open the gate on the left, hit Mario with the hammer and
have him walk through the tunnel under the hedge. Walk through the newly opened
gate and hit the red button on the other side, return to Luigi and walk through
the newly opened gate. Hit Mario with the hammer to return to normal size, hit
Luigi with the hammer and then have Luigi tunnel under the gate to the area on
the other side. Hit the red button at the top-left corner to open the final
gate in the area and start the fifteen second countdown.
Quickly jump on the arrow platform to bounce to the other side of the hedge and
team up with Mario. Walk south through the two gates, select Luigi and hit
Mario with the hammer. Walk under the tunnel in the hedge and go north through
the before the final gate closes. Collect the white chuckola fruit, hit the red
button at the top-right corner and walk south through the hedge to team up with
Luigi. Hit Mario with the hammer so that he returns to normal size, then High
Jump up the ledge at the bottom-left corner, walk west to exit the area and
continue west through the next area to return to Chuckleroot.
- Chucklehuck Woods Chuckleroot -
Walk south and hit the Save Album to save the game, then jump up the steps on
the left to give the three chuckola fruits to Chuckleroot. Just as the path is
revealed, Popple and Rookie appear and rush down it before Mario and Luigi.
Chuckleroot is now silent and will let Mario and Luigi pass, so walk around
either side of him and continue north to exit the area.
- Chucklehuck Woods Chuckalola -
Walk north through the next area hitting the question blocks along the way for
coins, a mushroom, a refreshing herb and a 1-up mushroom. Hit the Save Album
near the top of the area to save the game, then jump up the next four steps and
continue north into the entrance of the tree. Walk north to find Bubbles, who
is currently telling jokes to the chuckola reserve. After the conversation with
Bubbles, the barrel of soda will transform into the Chuckolator.
Boss Battle 9: Chuckolator
Chuckolator will start by sending out soda which can be avoided by using the
hammer on it. Use the hammer to break the shield that is held by Chuckolator,
then continue attacking Chuckolator with either the hammer or the secondary
Bros. Attacks. At this point Chuckolator will start shooting bubbles, which
must must be jumped over as landing on them will inflict considerable damage
to Mario and Luigi. Near the end of the battle Chuckolator will shrink in
size, and when he moves toward Mario or Luigi just use the hammer to defend.
After the battle, Mario and Luigi fall down a pit to an area below the woods.
- Chucklehuck Woods Underground -
Mario will have landed in a different area of the cave, so for now we're just
controlling Luigi. Walk right to the other side of the bridge and hit the Save
Album to save the game, then walk north to the second area. Hit the two blocks
on the left for two mushrooms and walk over the bridge on the right, then hit
the bottom rock with the hammer and continue south to the third area.
Cross to the other side of the bridge, walk south and hit either rock. Move
down to the bottom-left corner of the area and hit the question block for a
mushroom, then walk up to the top-left corner to enter the fourth area. Hit the
two question blocks below for coins, then walk over to the barrel at the left
side of the area to find Mario and exit the cave.
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3k. Beanbean Castle to Woohoo Hooniversity
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Luigi will ride the barrel all the way back to the castle, where Mario once
again reappears. The guards take the Chuckola Reserve-filled Mario into the
castle, where Queen Bean is lying down in front of her throne. When Lady Lima
asks if the Chuckola Reserve really was found, press B to have Luigi jump on
Mario, who will give the Chuckola Reserve to the queen. After the Belly Belch
worm exits the queen and bounces away, she will return to her place on the
throne and Mario and Luigi will explain about Cackletta's evil plan. A guard
will arrive to say that Prince Peasley has arrived, and Queen Bean asks Mario
and Luigi to go out and meet him.
Walk south twice to meet Peasley, who since we last saw him has been trying to
discover the location of Cackletta. He explains that he last saw Cackletta
sneaking into Woohoo Hooniversity, which is found south-east from the castle.
The queen says that she will now allow access to Woohoo Hoonviersity. Walk
south to exit the castle, walk south and hit the Save Album, then walk west and
enter the house to see four pipes. Enter the green pipe to get the Castle Town
on the map. Exit the house, walk east to return to the path and then walk down
the bottom-left path to the Castle Town.
- Beanbean Castle Town -
Things have definitely changed since our last visit to this town, where shops
were closed and inhabitants were scattered all over from Cackletta's attack.
Now all of the shops are open, so we can now explore the area and pick up a few
important items before continuing onto Woohoo Hooniversity. Walk through the
first entrance on the left to enter Starbeans Cafe. Here you can select a drink
by trading in beans that have been found so far in the game. At this early
stage it's unlikely that many beans will have been found, but it's worth
talking to the owner behind the counter just to see what drinks can be bought.
Exit Starbeans Cafe and enter the house at the bottom-right corner of town. Hit
the question block for a mushroom, then exit the house and enter the shop at
the top-right corner of town. Talk to the owner and view the new clothes and
badges that are available. For clothes, if you bought the Blue Jeans or Bean
Trousers last time I'd recommend staying with them; if you only bought the Bean
Pants then buy the Hard Pants or Parasol Pants for both Mario and Luigi now.
For badges, the Pea Badge should still be fine at this point in the game. After
buying the new items, exit the shop and walk east to the next section of town.
Visit the information shop at the bottom-left corner of the town first of all,
and talk to the owner behind the counter. At the moment buying information will
only give a message on how Cackletta went to Woohoo Hooniversity after stealing
the Beanstar, so don't bother buying information now. But this is an excellent
place to come for hints if you find yourself getting confused about where to go
in the game later on. Exit the shop and enter the long house near the top of
town to see four question blocks. Hit the blocks from left to right for a Hoo
Bean, syrup, another Hoo Bean and a Super Mushroom. Walk out of the right exit
of the house and walk along the bridge at the right side of town.
- East Beanbean to South East Beanbean -
Walk south down the next bridge to arrive in the second area, continue south
down the path with the guards at the end to the third area, and then follow the
path down to the bridge at the bottom-right corner to enter the area outside of
Woohoo Hooniversity. Before walking east, walk north up to the top of this area
to find two question blocks. Hit the left block for coins and the right block
for coins and super syrup. Walk south to the bottom-left corner of the area,
then continue east to find two more question block, which both contain coins.
Walk north over the next bridge, jump up the steps in front and hit the Save
Album at the top to save the game, then walk through the entrance.
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3l. Woohoo Hooniversity
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Walk north to see a number of students rush out of the hooniversity, along with
one that trips over at the end. Continue north and talk to the professor on the
floor to find out that Cackletta is in the hooniversity and has transformed all
of the professor's into monsters. After this conversation, the professor on the
floor will transform into a Laser Snifit and a battle will start. The Laser
Snifit attacks by firing a ring, which can easily be jumped through but which
takes off massive damage if it hits Mario or Luigi. Other than this the Laser
Snifit is easy to defeat, and Bros. Attacks aren't even needed here.
After the battle, continue north through the arch to enter a blue room where a
laser beam is active on the left. High Jump to the high ledge at the top-left
corner of this area and hit the two question blocks for a super mushroom and
syrup. Drop off the ledge and continue north to the next area. High Jump to the
ledge on the left, hit the question block to receive a Hoo Bean and the
exclamation block to rotate the statue so that the 'O' is facing south. High
Jump to the ledge at the right side of the room, hit the question block for a
mushroom and the exclamation block to deactivate the laser in the first area.
Drop off the ledge and walk south to return to the first area, then walk to the
bottom-left corner of the room to enter the third area. There are lots of Laser
Snifits in this area which can be easily avoided, but you may want to fight
them as they give lots of EXP per battle. Walk to the bottom-left corner of
this room and hit the Save Album to save the game, take the first exit on the
left and continue left through the next area to enter the block research room.
There are two new blocks here which are frequently seen later on in the game:
Random Blocks and Rally Blocks, so make sure to talk to the robot in front of
these blocks to learn what they do and how to use them.
Exit the block experiment room and continue north to the next area. Walk north
and take the first exit on the right to enter a small room with a random block.
To use this block hit it with either Mario and Luigi, and it will then change
to say either 'M' or 'L'. Quickly hit it with Mario whenever it says 'M' and
Luigi whenever it says 'L' to get as many coins as possible. High Jump up to
the ledge at the top of this room and hit the three question blocks from left
to right for a nut, a mushroom and a Hoo Bean. Drop off the high ledge and walk
west to exit the area, then walk north through the arch in the next area. Take
the first exit on the right, then walk north through the next big door to enter
a room with twelve statues and the Sun Door.
To change the colour of a statue, just hit it with a hammer. Change the statues
so that the top line from left to right is red, red, blue and blue. The middle
line should be red, blue, red and red. The bottom line should be red, blue, red
and red. After solving this puzzle, a beam of light will shine from the sun
door, reflect off the two mirrors in the previous rooms and open a new door.
Walk south to exit the room, walk west to the next room and High Jump up to the
high ledge. Walk north through the newly opened door, go to the top-left corner
to enter the next area and hit the Save Album on the left to save the game.
Nearby is one of the rally blocks mentioned in the block research room earlier
on in the hooniversity. Hit the block, and Mario and Luigi will stand at each
side of it. As the block moves toward Mario, jump and hit it to send it back
toward Luigi. Hit it with Luigi to send it back toward Mario, and so on. The
speed of the block increases with each sucessful hit, but each sucessful hit
also rewards Mario and Luigi with a coin. After the rally block has disappeared
off the side of the screen, walk south to the next area.
Select Luigi, hit Mario with the hammer and then have Mario jump through the
gap in the wall near the left side of the area. Select the hammer and hit the
red button. Select Luigi, walk through the newly opened gate and hit the red
button on the other side to create a red exclamation block near Mario. Select
Mario and hit the exclamation block to display a message, which says that 30
points must be scored in 25 seconds to open a new gate. Press A to start this
mini-game, where horizontally moving blocks of different speeds appear above
Mario and Luigi. Hit the required number of blocks to open the gate.
Have Mario jump back out through the small gap, then walk through the gate on
the left to team up with Luigi. Walk south and jump through the newly opened
gap to land in a small room with a question block and some steps leading up on
the left. Hit the question block for a mushroom, then jump up the steps on the
left to land on the ledge that leads around the edge of this area. Walk north
to the top-left corner, walk east and jump over the gap in the ledge, then drop
down to the room with the red button. Hit the red button to open the gate
leading to the small room with the barrel.
Jump back up the steps, drop off the ledge and go to the bottom-left corner of
the area to team up with Luigi. Have Luigi hit Mario with the hammer to return
him to normal size, then walk through the newly opened gate to the room with
the barrel. Select Mario and hit Luigi with the hammer, have Luigi tunnel under
the barrel and then jump up to land in it. Walk to the high red button at the
top of the area, have Mario jump on top of the barrel and hit the red button
with the hammer to open a new gate. Let Mario jump off the barrel, have Luigi
jump out of the barrel and walk to the top-right corner to exit the area.
Select Mario and High Jump up the big step, walk east to exit the area and walk
south to exit the area. Continue south through the next two areas and walk east
through the next area to arrive in the room with the newly opened gate. Hit the
Save Album to save the game, then walk south through the gate to enter an area
with four question blocks and one random block. Hit the four question blocks
for a Hoo Bean, a mushroom, syrup and super mushroom, and then hit the random
block using the method described in the block research room to get as many
coins as possible. Walk west through the next two areas. Walk north through the
tunnel, jump up the step on the left and hit the Save Album to save the game.
Walk down the slope on the left and continue west to the next area, then hit
the nearby red button to drop a barrel down into the area we passed through
earlier. Walk east, go back up the steep slope and walk south to return to the
area with the red exclamation block. Select Mario and High Jump to the platform
with the blue arrow pointing left. Select Luigi and Spin Jump over the two gaps
on the left, then hit the button to open a new gate. Spin Jump over the gap on
the left and drop off the left side of the ledge to land near the newly opened
gate. Hit Mario with the hammer and have him walk through the gate to the maze.
Navigate through the simple maze and hit the button on the wall to drop another
barrel down in the room we passed earlier, then exit the maze. Select Luigi and
hit Mario with the hammer to return him to normal size, then High Jump up to
the ledge on the right. Spin Jump over the two gaps on the right and drop off
the right side of the final ledge to land on the path below the red exclamation
block. Walk left and go through the tunnel at the end of the path to arrive in
an area with the crane, then walk east to the next area and walk up the steep
slope. Walk south at the top of the slope, then walk east to the barrel room.
Select Mario and hit Luigi with the hammer, then have Luigi tunnel under the
left barrel and jump up to land in it. Move the barrel onto the small pad at
the left side of the room, and electricity will shoot out from the face on the
wall. The electricity will bounce off the first barrel, bounce off the second
barrel on the right and hit the control panel on the wall, which causes the
crane to be raised from one of the previous rooms. The crane reappears in the
barrel room and takes Luigi's barrel, leaving Mario alone in the barrel room.
Jump up the small step at the bottom-left corner and exit the barrel room, then
walk north through the tunnel and hit the Save Album at the top of the slope to
save the game. Walk down to the bottom of the slope and continue west to the
next area, where a new path is available where the crane has been raised. Jump
up the five steps on the left to find three question blocks over the gaps on
the left. Hit the three blocks from right to left for a refreshing herb, syrup
and a mushroom. Drop off the platform and walk south to the next area.
After arriving in this area, the camera will scroll up to reveal Luigi at the
top of the area. Make your way up the slope while jumping over the barrels that
roll down. Walking into or jumping on any of the barrels will return Mario to
the start point of the area. At the top of the slope, jump up to the platform
with the crane to see Luigi's barrel being taken away, which reveals a button.
Hit the red button with the hammer to lower a block at an earlier section of
the area. Luigi's barrel will roll down the slopes to hit the red exclamation
block seen earlier, which opens a new gate.
After the gate has opened, Luigi will join Mario in the barrel room. Select
Mario, High Jump up to the high ledge on the right and walk east to exit the
barrel room. High Jump up the ledge at the top of the area and continue north
to the next area. Hit the Save Album to save the game, then exit the area at
the top-right corner to return to the blue area with the stars on the floor.
Walk to the bottom-right corner of the area and go through the gate that was
opened when Luigi hit the red exclamation block.
Drop off the ledge after arriving in the area and walk over to the pipe with
the water pouring out of it at the top-left corner. Have Mario walk into the
pipe so that he becomes filled with the water, then walk south to the next area
to see a mechanical mouse over the gap on the left. Position Mario so that he
faces left toward the mouse, and have Luigi hit him with the hammer; the water
will hit the mouse which causes the red exclamation block to move south. Drop
down the step and hit the red block, then walk north twice to exit the area.
After returning to the area with the blue floor with the stars on it, continue
north through the exit at the top of the area.
Hit the red block at the left side of the room to open the new door and view a
small scene with the Beanstar. Fawful tells Cackletta to unleash Princess
Peach's voice on the Beanstar when she is ready, and then the game returns to
Mario and Luigi. Walk north through the door and hit the two question blocks
for a super mushroom and a Hoo Bean, then High Jump up the two steps at the top
of the room. Hit the question block for a Hoo Bean, hit the Save Album to save
the game and then walk north through the door. Mario and Luigi arrive just as
the peach-bots start talking to the Beanstar, but it becomes angry and escapes
from Woohoo Hooniversity. The battle with Cackletta will then start.
Boss Battle 10: Cackletta
The battle starts with Cackletta making six holes appear and advance toward
Mario and Luigi. Make sure to jump over these, as landing in one of them can
take off lots of HP and can also cause the character to become heavier during
the battle. Cackletta will then raise one of her hands, causing lightning to
strike the floor: If she raises her left hand then have Mario jump first to
avoid the lightning, then Luigi.
For her right hand do the opposite, and for both hands have both characters
jump at the same time. Occasionally she will make two copies of herself,
leaving two fake Cacklettas and one that is real. There is no correct method
for finding the real Cackletta when she does this, and the best thing to do
is to guess at random. Near the end of the battle, Cackletta will keep making
holes appear after each time Mario or Luigi attack, so make sure to jump over
these in the same way as the holes that appeared at the start of the battle.
After the battle, Fawful will take Cackletta's energy into his headgear and she
will ask him to give one final attack to Mario and Luigi. Just as he is about
to attack, Prince Peasley appears to blast Fawful out of the hooniversity. He
tells Mario and Luigi to go down to the bottom floor in search of the Beanstar,
and then floats away on his green cushion. After he leaves, High Jump up to the
ledge at the top-left corner of the room and walk through the door to the first
area. Hit the nearby Save Album to save the game, High Jump up the step, hit
the question block for a nut and then walk west to the second area.
Walk down the steps and walk south at the bottom to find an arrow block at the
bottom-right corner. Alternate between Mario and Luigi while hitting the block
to get as many coins as possible, then continue west to the third area. Walk
down the long set of steps and hit the Random block at the top-left corner,
remembering to switch characters depending on the colour of the block. Go down
the next set of steps and walk east to the fourth area. Hit the top question
block for a mushroom, walk south to the snow-covered floor and hit the question
block for a super net, walk west to the fifth area and north to the sixth area.
Jump up the big step at the top-left corner and walk east to the seventh area.
Drop down the two big steps and hit the question block on the left for syrup,
then walk east to the eighth area. Hit the question block near the left side of
the Save Album for a super mushroom, then hit the Save Album to save the game.
Walk east to the ninth area, and then walk up to the top-right corner of this
area to see a mechanical mouse on the path on the left, similar to the one seen
earlier on in Woohoo Hooniversity.
Have Mario drink the water from the pipe, then position him so that he faces
the mouse when it stops for the first time. Have Luigi hit Mario with the
hammer so that the water sprays on the mechanical mouse and pushes it into the
gap between the pipes. The other two mouse also need to be put into the gaps
between the pipes, but this is made more difficult as the second mouse doesn't
stop moving like the first one did, and the third mouse will move from side to
side. After all three mechanical mice have been put in the gaps, walk west to
the eighth area and go through the newly opened doors. High Jump up the step in
this new area and walk north to start the second battle with Popple and Rookie.
Boss Battle 11: Popple and Rookie
As with the previous boss battle against Popple and Rookie, this battle first
starts with Popple advancing toward either Mario or Luigi, which can be
avoided by using the hammer at the correct moment. After this, Rookie will
breathe flame which must be jumped over to be avoided. After the initial
attacks are over, just keep using Bros. Attacks on Rookie and defending
against the hammers that are thrown. When Rookie says "Master Popple!", then
he and Popple will perform their own Bros. Attack. In this, he throws Popple
up and launches into the air, then lands and causes two waves of flame to
move toward Mario and Luigi. When Rookie says "I got heartburn...", Popple
will perform one more basic attack and then the battle will end.
After the battle, Popple and Rookie will be left lying on the floor, and the
beanstar will be at the right side of the room. Suddenly a peach-bot falls onto
the floor and starts talking, which enrages the beanstar again. As it starts to
float away, Popple jumps up and grabs onto the star, followed by Rookie, Mario
and Luigi. It floats out of Woohoo Hooniversity and as it starts rising up into
the sky, everyone but Rookie drops off the star. Rookie finally remembers that
he is in fact King Bowser, when the beanstar explodes into four seperate pieces
which drop down to the land below.
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3m. Oho Oasis
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After landing on the beach, Luigi jumps up and looks around for Mario, who he
finds in the sand a little way north. After Luigi scares the crabs away, tap A
to have Mario jump out of the sand and team up again with Luigi. Hit the nearby
Save Album to save the game, then continue north twice to enter a palace with a
lightning symbol on the front. Jump up the two steps and walk east to find an
arrow block at the right side of the palace. Hit this with both Mario and Luigi
to get coins, then High Jump back up the big step on the left and walk through
the entrance with the lightning symbol above it at the left side of the area.
The first gate in this area can't be passed just yet, so walk east to the next
area to find a gate which Luigi can pass under. Have Mario hit Luigi with the
hammer, then have Luigi tunnel under the gate to the other side. Jump up and
walk through the doorway to the next area. Walk up the steps in the middle of
the area and break the lightning block with the hammer to reveal the guardian,
who declares these are the training grounds of the lightning palace. Continue
up the next set of steps and look at the glowing blue orb to meet the guardian
again, who decides to teach Luigi the Thunderhand skill.
Listen to the tutorial and then wait for the guardian to stop talking. Press R
until the new thunderhand skill is selected on the command menu, hold A to
charge the power and then release A to master the thunderhand skill. After the
tutorial is finsihed, walk to the exit at the bottom-left corner to enter an
area with a blue thunder orb. Face the orb, charge up the thunderhand power and
then release it to activate the orb, which will open the gate. Walk out through
the gate and walk east to team up with Mario. Walk west, south, High Jump up
the step on the right and walk south to exit the thunder palace.
Walk down the steps after exiting the thunder palace and continue south to the
next area, walk west and then walk north to enter the fire palace. Jump up the
two steps on the right and continue north through the entrance with the fire
symbol above it. Walk west to the next area, have Luigi hit Mario with the
hammer and then have Mario jump through the small hole in the wall. Walk north
through the doorway, jump up the steps in the middle of the area and hit the
fire block with the hammer to meet the guardian. Continue up the next set of
steps and look at the glowing pink orb to meet the guardian again, who decides
to teach Mario the Firebrand skill.
Listen to the tutorial and then wait for the guardian to stop talking. Press R
until the new firebrand skill is selected on the command menu, hold A to charge
the power and then release A to master the firebrand skill. After the tutorial
is finsihed, walk to the exit at the bottom-right corner to enter an area with
a fire symbol and an alcove. Face the alcove, charge up the firebrand power and
then release it to set fire to the alcove, which will open the gate. Walk out
through the gate and walk east to team up with Luigi. Walk east, south, High
Jump up the step on the left and walk south to exit the fire palace.
After exiting the fire place, walk south and then east. Hit the Save Album to
save the game, then jump up to the grass on the right to see a small building
with a fire symbol on the left side and a lightning symbol on the right side.
Have Mario perform his new Firebrand skill on the alcove below the fire symbol,
and have Luigi perform his new Thunderhand skill on the orb below the lightning
symbol to create a bridge leading over the water. Walk east over the newly made
bridge and enter the yellow pipe. Mario and Luigi will fall down to the bottom
of the pipe. It can be climbed by holding the A button, B button and up on the
D-pad at the same time, though for now tap down to arrive at the seabed.
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3n. Seabed to Beanbean Airport
-------------------------------------------------------------------------------
Hit the nearby Save Album to save the game, then walk west to the second area
to see a flame on the left and a blank alcove on the right. Have Mario use the
Firebrand skill on the right alcove, which will remove the yellow coral on the
left. Continue north to the top of the area and walk west to the third area.
Walk south down the second path on the left, jump up the small step and tap A
and B to float over to the top-left corner of the area. Walk through the green
arch to the third area, have Luigi jump onto the ledge and use the Thunderhand
skill on the orb. Walk through the newly opened doors to enter the fourth area.
Float over to the top-left corner of the area and walk through the entrance to
arrive in an area with a red button and five shelves. Hit the red button and
make note of the order that the fire burns on the shelves. Have Mario use his
Firebrand skill to light fires on the shelves in the same order, and the nearby
yellow coral will disappear. Walk south to the fifth area, then walk to the
bottom-left corner to arrive in an area with a yellow pipe. Hit the Save Album
to save the game, then enter the pipe and climb it by holding the A button, B
button and up on the D-pad at the same time.
- East Beanbean to South Beanbean -
After exiting the pipe, hit the red button and then walk south through the gate
to meet Prince Peasley, who says that Princess Peach will soon be landing at
Beanbean Airport. Mario and Luigi agree to help search for the four pieces of
the beanstar, but first Peasley wants them to head to the airport. Before we do
that though, walk north, jump up the two steps and enter the cave. Walk through
the green warp pipe in the cave to make the 6th warp appear on the map. Exit
the cave and walk along the path at the bottom-left corner of the area.
Walk south along the first bridge to arrive in the next area, then walk down to
the bottom-left corner to see three guards. Jump up the two steps near the left
side of the guards, drop down on the other side and continue north to see a
fence. Have Mario hit Luigi with the hammer, then have Luigi tunnel under the
fence and jump out on the other side. Jump up the four steps and walk west over
the bridge to the next area, drop south off the top of the tree and hit the red
exclamation block and then walk south through the newly opened gate.
Walk east to the next area and move north to team up with Mario, then walk west
to return to the previous area. Walk north over the bridge and continue walking
west past the Boo switch to the next area, then High Jump over the bush on the
left and walk south down the path to see two blue orbs. Select Luigi and have
him use his Thunderhand skill on both orbs, which will create a bridge over the
water. Walk south over this newly made bridge to the next area. Hit the random
block using Mario or Luigi depending on the letter on the block, hit the Save
Album to save the game and then continue south to enter Beanbean Airport.
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3o. Beanbean Airport to Teehee Valley
-------------------------------------------------------------------------------
Talking to the various people in the airport shows that they are excited about
the rumours of Princess Peach's visit, but some wonder why her plane has been
delayed. There's nothing else to do in here, so walk south down the bridge at
the bottom-left corner of the area to meet Lady Lima, who says that there is a
slight problem, as a number of Pirahna Plants seem to have dug their roots into
the runway where the plane was supposed to be landing. Avoid the Pirahna Plants
for now, walk west to the next area and hit the Save Album to save the game.
Select Mario and have him walk into the water pouring out of the pipe so that
he inflates, then walk south to the single Pirahna Plant in this area. Have
Luigi jump on Mario so that the water hits the plant and freezes it. Select
Luigi and have him use the Thunderhand skill on the frozen plant to defeat it,
which will cause a single crack in the large egg on the right. Defeat the other
four Pirahna Plants on the runway in the same way, walk west and hit the Save
Album again to save the game, then walk south to start the next boss battle.
Boss Battle 12: Mom Piranha
Start by jumping over the fireballs shot by the normal piranhas, then defeat
the piranhas using hammer attacks. Mom Piranha will spit out a massive pink
ball at this point, which can be hit back with the hammer by tapping A and B
at the same time when the ball gets near. When both normal Piranhas have
gone, use Luigi's Thunderhand skill on Mom Piranha and have Mario use his
most powerful Bros. Attack. Next, Mom Piranha will swipe vertically with her
vines; she pauses slightly before doing, so make sure to jump over them.
After a while, Mom Piranha will change from red to blue and the normal
Piranhas will also reappear. Defeat the normal piranhas in the same way as
before, but for Mom Pirahna switch to using Mario's Firebrand skill on her
instead of Luigi's Thunderhand skill, and also use Luigi's most powerful
Bros. Attack on her. Keep attacking in this way to defeat her, remembering to
switch from Firebrand to Thunderhand when she changes back from blue to red.
After the battle, walk east and talk to Lady Lima at the start of the bridge
to view a scene where Peach's plane lands on the runway.
- Beanbean Castle -
After the long conversation, Prince Peasely will talk to Mario and Luigi in the
castle to say that he is going off to look for the four pieces of the beanstar.
After he leaves, walk north twice to the throneroom to talk to Princess Peach,
who says that she wants to go to Little Fungitown, but to get there she has to
pass through the dangerous Teehee Valley. After Queen Bean orders Mario and
Luigi to go to Teehee Valley to protect the princess, walk south three times to
exit the castle. Hit the Save Album and then continue south to the town.
- Beanbean Castle Town -
There are a number of new items to be found here, in both the equipment shop
(located just south of where Mario and Luigi currently stand) and also the item
shop (which is found across the bridge to the east). For the equipment shop I'd
recommend picking up two pairs of Plaid Trousers: One for Mario and the other
for Luigi, and if you have enough money left over buy two Bros. Badges. For the
item shop just get a good amount of Super Nuts and Super Syrup. After buying
all of the items, walk east to exit the castle town.
- East Beanbean to Northeast Beanbean -
Follow the yellow path north to the next area to find a familiar-looking blue
orb near a gate. Have Luigi use his thunderhand skill on the orb to open the
gate, then walk through, follow the yellow path along through the next three
areas and go through the entrance to the cave. Hit the Save Album to save the
game, drop down the six small steps on the right.
Continue east at the bottom of the steps to find the Hammer Bros. in the next
area, who offer to reforge the hammers. Select "Yes" to their question, and
they will make the Super Hammers for Mario and Luigi. Walk west, jump up the
small steps and exit the cave, then follow the path all the way back along to
the gate near the blue orb. Walk north up to the top of the area, break the
rock with the Super Hammer and continue north to Teehee Valley.
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3p. Teehee Valley
-------------------------------------------------------------------------------
Walk north after arriving in the valley to see Toad appear with Princess Peach.
He explains to Mario and Luigi to take very good care of the Princess, and they
then walk off screen. We're left with Toad, thinking about something important
that he forgot to say. He remembers, rushes north and explains that if Mario
and Luigi let the Princess out of their sight she will be kidnapped. As he says
this, the Princess is carried off by some Gritty Goombas into a nearby yellow
pipe. Toad asks Mario and Luigi to rescue her, and then leaves.
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