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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter L » Lord Of The Rings, The: The Two Towers - Strategy Guide (Page 07)

Lord Of The Rings, The: The Two Towers - Strategy Guide (Page 07)

Below are the cheat codes, hints and help for Lord Of The Rings, The: The Two Towers - Strategy Guide (Page 07).

Detailed Guide:
At the beginning of this level you will be on a dirt path.
Walk along this path until you reach a bridge that will
let you cross the river. A forest troll will great you on
the bridge. Go up and right just a little until you reach
a red pool. Use that pool and then return to the river.
Walk along the riverbank down, and keep going until you
have reached two chests. From the second chest, go up
until you reach the very top of the level. When you do,
just go left until you see a path leading to the end of
the level.

----------------------------------------------------------

Level 27: Fangorn - Step
-------------------------
Difficulty: Medium
Quick Hint: Directional arrow
Starting Location: SE corner
Ending Location: NW corner
Shrines: None

Detailed Guide:
Go northwest from the beginning of the level, but be very
careful, there will be a whole flock of Crebain waiting
for you, and letting just a few away can greatly increase
the difficulty of beating this level. Go northwest until
you reach a dirt path. Go up along the path until it ends.
Turn right and go that direction until you reach a dirt
area. Go up from there. Turn left when you can and go that
direction until you reach a paved path. Follow that path
to the end of the level.

----------------------------------------------------------

Level 28: Fangorn - Derndingle
-------------------------------
Difficulty: Medium
Quick Hint: Cross the river not once, but twice
Starting Location: SE corner
Ending Location: N side
Shrines: Middle (Forge)

Detailed Guide:
Go left from the beginning of the level. You may see
Aragorn fighting with you, but just ignore him. Go left
until you reach a dirt path that leads up and to the left.
There is no good reason to go up, so go left until you
reach a bridge. Cross the bridge. Walk up along the river-
bank until you see another bridge. Cross it. Follow the
dirt path you find yourself on. Keep with the path until
it ends. From where the path ends, go up until you reach
a dirt path. If you reach a stone wall first, just walk
around it (to the right) until you reach a path. Follow
the path to the right until it ends near a chest. Open
the chest. From the chest, go up and left. Do this until
you reach the end of the level.

----------------------------------------------------------

Level 29: Fangorn - Fangorn Troll
----------------------------------
Difficulty: Medium - Boss Level
Quick Hint: Defeat Fangorn Troll (Look to Bosses section)
Starting Location: SE corner
Ending Location: NE corner
Shrines: None

Detailed Guide: You have to beat the Fangorn troll in
this level. If you need help on defeating him, look to
the Bosses section in this guide. Some people may want
to repeat this level many times to gain better items
and to gain more experience. Many sacks and barrels
are scattered in this level, and hitting them may provide
food for your battle again the two trolls. There is also
a red pool in the NE corner. After defeating the boss,
exit this level at the top.

----------------------------------------------------------

Level 30: Fangorn - Rise
------------------------
Difficulty: Very Easy
Quick Hint: Press A and go left
Starting Location: Middle
Ending Location: W side
Shrines: None

Detailed Guide:
This is probably the easiest level in the whole game. It
is practically composed of just a cutscene. Upon entering
the level you will be put into it.

Cutscene-
(You see a wizard in front of you and your allies)
Aragorn: Gandalf! Impossible... you fell-
Gandalf: Ah yes. Gandalf is my name. Yes, I remember.
Legolas: You old wizard - it is good to see you again. We
         took you for the enemy.

After the cutscene, you can explore a little, but you'll
find little but a pool of red liquid and some crates. An
artifact is hidden in this level (Look to "Artifacts List"
for additional information). Go left to exit the level.
Phew, that was hard wasn't it. ;)

----------------------------------------------------------

*Screenshot from movie*

----------------------------------------------------------

Cutscene-
Legolas: Reaching Edora, we found that Saruman had a
         diabolical influence over Theoden. Gandalf
         quickly broke the spell and soon all the men of
         Rohan welcomed us like brothers. But our rest
         would not last long.

----------------------------------------------------------

Level 31: Edoras - Main
-----------------------
Difficulty: Please...
Quick Hint: Walk southeast
Starting location: Up some stairs
Ending location: SE corner
Shrines: None

Detailed Guide:
Walk southeast until you reach your friends:

Cutscene-
Aragorn: Hail, Eowyn[.]
Eowyn: Refugees are flooding in from all over Rohan. Their
       towns and villages were attacked without warning.
Legolas: Saruman must be razing the whole country!
Gandalf: He is a cruel tactician. We will need to face him
         head on.
Eowyn: We will be leading the refugees to a camp in the
       White Mountains, soon.
Aragorn: Then we must take measures to protect them. Rest
         now. Soon we ride to Helm's Deep.

Continue going souteast.

----------------------------------------------------------

Level 32: Gap of Rohan - West River
-----------------------------------
Difficulty: Easy
Quick Hint: Go up young man!
Starting Location: Middle bottom
Ending Location: NE corner
Shrines: None

Detailed Guide:
Another level, another one opening with a cutscene:

Cutscene-
Legolas: Aragorn, Wargs and Orcs have been spotted
         patrolling this road.
Gimli: And Wildmen. We'll need to clear the way to ensure
       safe passage.
Aragorn: Spread out. Don't let anything get by.

After the cutscene, don't go left unless you want to meet
several Crebain eating a dead horse. You will want to go
the right though. Go right until you can not go any more
in that direction. Go up until you reach a wall. Go left
along the wall until you see a gap that you can go up
into. Go up until you hit a wall. You can choose right or
left from here. If you go to the left, go left until you
reach a river. Go up along the riverbank until you reach
a red pool. Use it and go right. Until you can go up and
exit the level. If you decide to go right from the wall
(the shorter way), go right as much as you can and then
go up to the end of the level.

----------------------------------------------------------

Level 33: Gap of Rohan - South River
------------------------------------
Difficulty: Medium
Quick Hint: Follow the paths
Starting Location: SE corner
Ending Location: NE corner
Shrines: None

Detailed Guide:
Start this level by going up and following the path. If
you follow the path correctly (which isn't very tough...),
it will take you onto a bridge and across a small stream.
Keep following the path until it ends. When it ends go
up into the gap it leads to. Turn right when you enter the
area. You will see two Crebain on a rock, and one or a
few well shot arrows from you bow should easily kill the
birds. Go into that passage that the birds wer in. Go
southeast into this passage and go to the right when you
have to. If you go all the way to the river, going up
along the bank will take you to a red pool. If you go to
the red pool, go down and left from it until you see a
path leading upwards. Follow the path. There will be two
chests to the left of the path, and you should go and
open them. Be careful though, if you are low in health,
don't open the right chest, which explodes. Follow the
path to the end of the level.

----------------------------------------------------------

Level 34: Gap of Rohan - North Road
-----------------------------------
Difficulty: Easy - Medium
Quick Hint: Follow the path
Starting Location: Bottom
Ending Location: Top
Shrines: NE corner (Shrine)

Detailed Guide:
This level can be pretty easy. From the very beginning of
the level you want to follow the path. You will weave
around and pass through two fences. Continue on along the
path until it seems that your path is blocked. It really
isn't though, because the three grey plants can be
destroyed in only two hits each. If you go left before
reaching the three plants and then go up, you will reach
a red pool. Continue up the path to the end unless you
need to use a shrine or want to use one. If you do, then
don't immediately leave this level. Instead, go to the
northeast corner of this area and there you will find
a Shrine.

----------------------------------------------------------

Level 35: Gap of Rohan - Vale
-----------------------------
Difficulty: Medium
Quick Hint: Follow the paths until the second split
Starting Location: SW corner
Ending Location: NE corner
Shrines: None

Detailed Guide:
Start off by following the path upwards. Eventually it
will split off into two seperate paths. Go right, you'll
reach another split in the path. Unfortunately, both of
the paths are not the ones to take, as they both lead to
dead ends. You have to start going left until you reach
through a passage and through a gap. It should start to
rain. Now, go up and then right from this place. If you
continue going to the right you should be on the other
side of the barrier blocking the path before. Go up to
finish the level.

----------------------------------------------------------

Level 36: Helm's Deep - Hornsberg
---------------------------------
Difficulty: Easy
Quick Hint: Enter Hornsberg
Starting Location: SE corner
Ending Location: NW corner
Shrines: None

Detailed Guide:
Welcome to Helm's Deep. Follow the darker paved path to
the northwest. You will eventually see a bridge and two
guards and enter a cutscene:

Cutscene-
(Gimli runs up behind you)
Guard: Welcome, Elven Warrior. We are thankful to have
       your keen eyes with us tonight.
Legolas: My eyes alone won't protect us against this foe.
         I will be glad to be behind such strong rock.
Gimli: Aye, that is true!

Continue towards the building and go across the bridge and
enter Helm's Deep.

----------------------------------------------------------

Level 37: Helm's Deep - Battlements
-----------------------------------
Difficulty: Hard
Quick Hint: Comb the wall for ladders and destroy them
Starting Location: NW corner
Ending Location: SE corner
Shrines: None

Detailed Guide:
This level opens with a cutscene:

Cutscene-
Legolas: ...Our path so far, Gimli, has been an uneven
         one. Yet here we stand, Dwarf and Elf, against a
         common enemy.
Gimli: Who would believe it? Even in the darkest nights,
       some small light always shines.
Legolas: That is an encouraging thought, Gimli.
(Ground rumbles)
Legolas: The Orcs have begun their assault!
Gimli: Let me at them! To the Deeping Wall!

Now go up the stairs located behind Legolas and Gimli.
Now comes the difficult part. You have to go back and
forth across this wall destroying ladders until you have
destroyed all of them. Some won't spawn until you have
destroyed another. The best strategy is to just go back
and forth down the wall killing all the enemies and
ladders you encounter. Watch out for explosions that hit
your character, as they can cause tremendous damage.
When you have knocked down all of the ladders, exit the
level down some stairs in the southeast corner of the
level.

----------------------------------------------------------

*Screenshot from movie*

----------------------------------------------------------

Level 38: Helm's Deep - Breach
------------------------------
Difficulty: Hard
Quick Hint: Defend the breach
Starting Location: Stairs
Ending Location: SW corner
Shrines: None

Detailed Guide:
You start this level on the same stairs you ended the last
one on. Go down the stairs, where you will immediately
encounter a red colored hero creature. Enemies will pour
from the breach. You want to kill them all, but it may be
hard because enemies will also come from other areas to
attack you. The best strategy: Overdraw, Overdraw, ...
If you aren't close enough to the breach sometimes no
enemies will spawn. Don't try entering the breach, because
that only results in an explosion and a loss of health.
Note: When the ground shakes, enemies have broken appear
inside the building. You have to kill them in addition
to the enemies coming out from the breach in the wall.
When the breach seems to have stopped producing enemies,
you'll realize something important:

Cutscene-
Legolas: Aragorn, Orcs have broken through the Hornberg.
         They're headed for the Caves.
Aragorn: Eowyn is there with the Refugees! Legolas, stay
         here with Gimli. Guard the breach with your life!
Legolas: Aye, Aragorn. You need not ask.

Continue defeating the enemies coming from the breach and
elsewhere. Once you've killed enough:

Cutscene-
Legolas: The hoards have died down, Gimli. Push back the
         Orcs that remain!
Gimli: We need more men!
Legolas: Aragorn and Theoden, I'll find them.

Exit the level in the southwest corner.

----------------------------------------------------------

Level 39: Helm's Deep - Gorge
-----------------------------
Difficulty: Medium
Quick Hint: Cross the river
Starting Location: SE corner
Ending Location: NW corner
Shrines: None

Detailed Guide:
Upon entering this level go left. You will pass some
stairs, and it is wise to go up them even though they
don't lead to the end of the level. Up the stairs is a
room full of enemies, allies, a shrine, chests, and
breakable containers. After you loot the room to your
satisfaction, go back down the stairs. If you go up you
enter a huge area with a white pool. It's better to go
left from the stairs and reach the river. If you go down,
you will see a path across the river. Cross the river. If
you want to immediately go to the next level just follow
the edge of the river all the way to the end. You can go
left from the river to reach the red pool that is in the
raised area.

----------------------------------------------------------

Level 40: Helm's Deep - Valley
------------------------------
Difficulty: Medium
Quick Hint: Go West young man
Starting Location: SE corner
Ending Location: NW corner
Shrines: None

Detailed Guide:
Start going to the left. Eventually you will encounter 3
hero creatures at once. After defeating them cross the
river unless you are low in health. If you are low in
health continue going left (without crossing the river)
until you reach the red pool. Either way, you will have to
eventually cross the bridge. Kill the three crows you meet
on a little island in the middle of the river. Continue
crossing the river. Go left from there. The exit of the
level looks like a cave enterance.

----------------------------------------------------------

Level 41: Helm's Deep - Glittering Caves
----------------------------------------
Difficulty: Medium
Quick Hint: Explore around
Starting Location: NE corner
Ending Location: SW corner
Shrines: Middle

Detailed Guide:
You are now in the Glittering Caves. Go down and to the
right until you reach a bridge. You have to cross the
bridge. Go southwest from the end of the bridge until you
reach another. Cross that one also. You will now have 3
paths to choose from. SW, NE, and SE. To the southwest is
a white pool, so I would recommend going there first. The
NE path is just a dead end with no special features and
only normal enemies. Obviously you have to go to the
southeast to beat the level. Go that direction until you
see two walls structed like this:  ---  ---. There will
be a shrine (Forge) in front of the second wall. Use the
shrine if you want to, either way, go down until you pass
a wall. Go southwest from that point on, until you reach
a wall. Go west from here, and you will eventually meet
with Aragorn, Eowyn, and Gandalf:

Cutscene-
Gandalf: Aragorn, the enemey has been driven back
         momentarily. Now is our chance for a final
         assault.
Legolas: Gimli has already tossed himself into battle
         against the siege weapons. Hurry!
Aragorn: Tend to your people, Eowyn. We will return.

----------------------------------------------------------

Level 42: Helm's Deep - Hornsberg (Round 2)
-------------------------------------------
Difficulty: Hard
Quick Hint: Destroy EVERY seige machine
Starting Location: N edge
Ending Location: n/a
Shrines: None

Detailed Guide:
This level can be hard or easy depending on how good you
are at defeating difficult hero creatures. There are many
seige machines scattered throughout this level and each
are guarded by two hero creatures. You have to defeat
them and destroy each seige machine. This is a great level
to find good weapons and to gain experience because of the
large number of hero creatures. If you are having trouble
finding all of the seige machines, comb the area very
carefully, as it's not very big but it is easy to miss
areas. There are a total of six seige machines. Once you
have broken all of the machines, find Gimli:

Cutscene-
Legolas: Hail Gimli! Forty-Two enemies slain, by my final
         count!
Gimli: Ah not bad for an Elf princeling. I myself am
       sitting on Forty-Three!
Legolas: Forty-Three? You jest!
Gimli: I do not, sir.
(Enemy appears. Kill it)
Legolas: There - Forty-Three!
Gimli: He was mortally wounded already!
Legolas: He nearly cleaved you in half!
Gimli: I think not!
(Gandalf, Aragorn run up)
Aragorn: Legolas! Gimli! On your feet. We're headed to
         Isengard.
Gimli: Ah, the last stand! Let me at them!

----------------------------------------------------------

*Ending movie* (Shows scenes from second movie)

Save your game.
Enjoy the credits music (directly from the movies!)

----------------------------------------------------------

                       THE END



**********************************************************
*                      9. Frodo                          *
**********************************************************



################
# Introduction #
################

Frodo is the ring bearer, the most powerful object in all
of middle earth. Frodo wields small swords and daggers,
and is a fairly weak fighter due to the fact that he is a
fighter. Putting on the ring attracts the attention of
Sauron but gives Frodo invisibility, giving him an
advantage over some enemies. Some people dislike playing
Frodo calling him bad, but if you specialize him, he can
be a dangerous character.

#############################
# Starting Stats and Skills #
#############################

Primary Stats
-------------
Strength: 16
Accuracy: 18
Health: 18
Defense: 28
Courage: 34

Starting Skills
---------------
The One Ring (1)
Hobbit Appetite (1)

##########
# Skills #
##########

Active Skills
-------------

1st Tree

The One Ring (Level 1) - Frodo becomes invisible for 10
seconds, +2 per level. +4 damage. Corrupt. 10 spirit.
- If you decide you want to use the one ring, which is one
of Frodo's best abilities, then you will have to raise
this skill. Using the ring is very risky though, because
using it will increase your corruption tremendously. In
order to compensate for the amount of corruption using
the ring produces, you have to balance it out with your
passive skill Resist One Ring. Lower level Frodo's can't
deal with Ringwraiths so use this skill with extreme
caution, especially if you are in a level filled with
Crebain or goblin drummers.

Escape (Level 5) - Frodo rolls away from enemies, stunning
them for 1 second per level. 3 spirit/level.
- A good ability, but it has very limited uses. The stun
isn't that great, and rolling away from enemies doesn't
expediate their deaths. It might be useful to put a few
points into this skill, but it's really not that something
that more than a few points should be dedicated too. Many
people like to use this skill in conjunction with the
passive skill Sneak Attack to do extra damage. You can
roll behind your enemies and then stab them. Personally
I don't like this stragety but you may want to try it
out.

Charge (Level 8) - A running attack that does +2 damage
per level and may stun the foe. 2 spirit/level.
- A good attack, a much better alternative than Escape.
This ability is great for Frodo characters that have to
win a battle without using the ring. The potential to
stun enemies is a valuable skill. Raising this skill up
is a smart decision. This could be made into your main
attack quite easily, and a high level Charge can do
tremendous damage.

2nd Tree

Hobbit Appetite (Level 1) - Heals 25 hit points, +5 per
level. Food restores more hit points. 8 spirit +2/level.
- This is the healing spell of Frodo. Like the other
healing spells of the other characters, raising this
skill doesn't really help your character. Even though
you restore more hit points each time you raise this a
level, you also increase the cost of it it spirit points.
Don't put more than one or a few points into this skill.

Knife Throw (Level 3) - Frodo throws his knife for +1
damage per level. 2 spirit.
- Fairly good ability. The ability to throw a weapon can
be really useful in killing Crebain that Frodo would
normally have to approach. The damage isn't that great,
so putting more than one point into this skill isn't a
very good decision. I would recommend just one point for
most people unless you must have a ranged attack.

Snare (Level 5) - Traps do damage 8, +1 per level. Frodo
may set one trap per 2 levels. 9 spirit.
- Nice skill that can be used very effectively if you
concentrate in it. Putting only a few points into this
skill is foolish, you either have to dedicate a lot to it
or not put any into it. Once you have the ability to
create several traps you can deal serious amounts of
damage to any enemies that hit them. They shoot out 4 little
bolts, so one trap can hit multiple enemies. Remember,
don't just put a few points into this skill, you have
to either put in none or several.

Passive Skills
--------------

1st Tree

Resist One Ring (Level 3) - Lessens Corruption caused by
using the ring 4%/level.
- Only useful if you like to use the One Ring. Some players
might never use the One Ring and the only reason that they
would want to put a point into this skill is to unlock
Strength of the Shire. Putting only a few points into this
skill isn't a very wise choice. If you frequently use the
One Ring, then you should dedicate quite a few points to
this skill and even consider maxing it out.

Strength of the Shire (Level 8) - Frodo regenerates hit
points and spirit, increasing/level.
- A great skill that you don't really notice but still
works well. Putting in just a few points into this skill
will create a noticable difference. The more points the
better for this skill. This is a skill in which you will
want to dump extra points, like Rummage.

2nd Tree

Rummage (Level 2) - Each level makes it more likely Frodo
will find better items
- This is one of Frodo's best skills. Even a point into
this skill will improve your drops. Extra skill points
are well spent when dropped into this valuable skill.

Sneak Attack (Level 5) - Attacking enemies from behind
does +2 damage/level.
- Awesome skill. This skill is extremely useful even without
the One Ring because often times you can work yourself
around an enemy and hit them in the back for extra damage.
This skill really shines though when used in conjunction
with the One Ring. When your enemies can't see you it is
really easy to sneak up behind them and hit them from behind.
If you decide to use the One Ring frequently, I would
recommend putting several points into this ability. If you
decide that you don't want to really use the ring often,
putting in one or a few points into this skill is still
a good idea.

Duck (Level 12) - Frodo takes less damage from attacks,
equivalent to +1 armor per level.
- This is a good ability but you should only dump a few
extra skill points into this category. If you are getting
killed easily, raising this skill could seem like a quick
solution but raising defense or finding a better shield
would be a wiser choice.

#######################
# Tips and strategies #
#######################

Primary Statistic: Tie between Defense and Accuracy
Important Statistics: Health, Courage
Least important Statistic: Strength

There are many ways to play the character of Frodo. Here
are some of the types:

Ringuser (Uses the ring to win)
Fighting (Doesn't use the ring)
Trapping (Uses traps, sneakier skills)

Ringuser Frodo
--------------
Using the ring conservatively with Frodo can be a good
stragety but must be uesd very carefully. Using the One
Ring greatly increases your corruption and making a
character that can use the ring safely requires some
stragety. Once you are invisible, backstabbing enemies
can be very easy and can result in tremendous damage.
These character can struggle greatly early on.

Example Ringuser Frodo: (30 skill points)

Active Skills:
The One Ring (5)
Hobbit Appetite (1)

Passive Skills:
Resist One Ring (10)    -------- Eventually max this one
Strength of the Shire (1)
Rummage (3)
Sneak Attack (10) -------------- +20 damage

Fighting Frodo
--------------
A Frodo that doesn't use the ring and instead fights like
the other characters can have a harder time winning but
also has some strengths. With this setup you have to worry
about corruption less and you can concentrate your skill
points in other skills.

Example Fighting Frodo: (30 skill points)

Active Skills:
The One Ring (1)
Escape (1)
Charge (6)
Hobbit's Appetite (1)

Passive Skills:
Resist One Ring (1)
Strength of the Shire (5)
Rummage (6)
Sneak Attack (5)
Duck (4)

Trapping Frodo
--------------
A Frodo that uses traps has to be ready to run after
setting the traps. Frodo's that use traps still have to
be able to engage in melee combat, but the traps will
obviously be the focal point of his combat. The only
difficulty with traps is that you have to lead the
enemies into the traps or else they are useless. Setting
a trap while being chased is a good stragety to remedy
this situation.

Example Trapping Frodo: (30 skill points)

Active Skills:
The One Ring (1)
Escape (1)
Charge (5)
Hobbit's Appetite (1)
Snare (12)

Passive Skills:
Resist One Ring (1)
Strength of the Shire (3)
Rummage (2)
Sneak Atack (2)
Duck (2)

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