Grand Theft Auto Advance - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Grand Theft Auto Advance - Strategy Guide (Page 02).
After the cutscene you may want to find a fast car. Then head east to the pink
dot and step on the blue circle for a short cutscene. The cops and two mafia
cars will be on you as you head towards the pink dot. You can ditch the cops
via the Pay 'N' Spray but the mafia will likely follow you unless they get
stuck or just plain lost. Either way, you need to get to the bridge in
Belleville and take it to the third island called Shoreside Island before the
timer runs out. You're told to go to the Wichita Gardens (pink dot). NOTE:
There are two slightly different paths you can take for the next mission (34),
so scroll down and see.
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SHORESIDE ISLAND
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If you thought Staunton was a tough place to be in, welcome to Shoreside.
Pedestrians are aggressive and are packing more heat. Stay out of their way
and do not make them angry or you'll quickly have a mob surrounding you. A
neat feature of Shoreside is that there's a river separating the northeast
corner from the rest of the island (use the ramp (74,97) to jump it). And like
the previous island, you are now allowed to gain one more star on the wanted
meter, maxing it out at six stars! What do you have to deal with at six stars?
Oh, just the military including a tank... That is if you live long enough to
get inside of it. Have fun. :)
34. MYSTERY KILLER
------------------
When you entered Shoreside you were told to go to the Wichita Gardens and then
you got a page from Cisco telling you to come to him because it's a trap. If
you listen to Cisco and meet him, you will still have to go to the location in
Wichita afterwards. If you don't listen to him you should go to Wichita first.
Not listening to him is faster, trust me.
Whichever method you use, you need to cross the river (there's a shortcut via
the ramp located at coordinates 74,97). When you get to the pink dot on the
radar stand on the blue circle to talk to the guy. When he calls his boys on
you quickly take them out. Running them over is not smart since they're
throwing cocktails, plus the area is tight. Get out and use the shotgun or
whatever weapon you have. When they're all dead, head back to Cisco's plane in
Francis Intl.
35. DECOY DISASTER
------------------
Once you get into the limo do not get out or you'll fail the mission. Drive
north then east to the first checkpoint, then head north through the grass
towards the second checkpoint when you'll be chased by two cars which will ram
you. Stay at a high speed when moving one checkpoint to the next and you
should be fine. Approach the next two checkpoints at a low speed because the
direction you have to go afterwards is usually whacked. Eventually you will be
directed from one checkpoint to the next. The cars will stop chasing when the
hood (gang) begins the pursuit on foot. Simply speed past them and don't look
back. Eventually, even the mafia will send two cars after you. Outrun them
like you did previously and take the checkpoints in a clockwise manner. When
do them all, you will see short cutscene with Mike.
With the checkpoints out of your way, it's time to head west to Pike Creek.
You can get a faster car now if you wish. Go on the other side of the river
(ramp at coordinates 78,34) and to the location on the radar.
When you arrive at the parking lot step on the circle to talk to the guy.
Afterwards, work fast to kill all of his men in under a minute or you'll fail.
Don't mess with civilians, only go for the guys over their head even if a
civilian is shooting at you. When you're done head back to Cisco plane.
36. TRUTH REVEALED
------------------
The camera pans to a car taking off. Kill the guys nearby first. Use whatever
you have in your arsenal to take them out, including a car. Once they're dead
you can chase the car down. Gain on it and cut it off. Get out and start
shooting it. A cutscene will play shoot the guy until another cutscene plays.
Ignore the men that pull up and focus on killing the guy that you just tracked
down. When you finally kill him the mission will be over.
You get a page from 8-Ball, but before going to his place make sure you swing
by Ammu-Nation and purchase body armor and a flame thrower! You will need them
for the next mission, trust me.
37. LOVE OF MONEY
-----------------
One of Cisco's guys shows up with not a gang of guys---but a whole army! You
have to kill this wave (along with three more, totaling four waves) without
dying. This is tough so make sure you have your flame thrower equipped. Have
you back facing in between the building, hold R, and let them come to you. As
they do, strafe away, and let them have it with the flame thrower. Don't go
crazy with it because you only have two canisters and they need to last for
all four waves or you're in trouble. If your health gets low, get the two
health packs behind the buildings (west side). When all four waves of guys are
toasted you'll see another cutscene with 8-Ball. It's time to head out.
Quickly exit the parking lot the same way you came it. Run out to the street
and get yourself a car before you're busted. Drive southeast to the Pay 'N'
Spray for a cutscene. After the message, wait for the cartel icon to appear
and then drive to it. Stop your car on the blue square for a new mission.
38. TAKING REVENGE
------------------
From the start of the mission, wait for the red dot to appear on the radar and
drive to it. Cut the truck off and start shooting at it. The guy will get out
and threaten him. You know what to do: start shooting him until he gives up.
He threatens to sick his yardies on you if you kill him. It's recommended that
you just let him go because this doesn't affect the story. And if you kill him
and take on his yardies, you risk getting killed and failing the mission.
If you let him go just wait for him to take off in the distance for a cutscene
to play and to complete the mission. If you chose to kill him you must kill
his yardies that appear to complete the mission. Listen to what Mike says and
load up on some ammo (shotgun ammo in particular) before moving to the next
mission.
39. SMACKDOWN
-------------
Smackdown can be one of the toughest missions in the game. You're given a
strict amount of time to seek out all ten thugs and kill them. The different
routes you can take is virtually limitless, and since there's no one "end all"
routes, so tips will have to do. Also, I will give you a map of my route after
the tips:
1) Use the shotgun for this mission. Quickly line up your shot with the thugs
so that you can kill them with first shot. If you know you hit them directly
then don't waste time waiting for the blood to spill. Get back into your car
as soon as you see the red dot disappear on the radar. 2) Prior to starting
the mission get yourself a fast car such as the Banshee or even a police
cruiser. This saves time and allows you to jump the ramps easily. 3) When you
stop to kill a thug, try stopping behind them so that you or the police don't
shoot your ride! 4) When checking your position against my position on the map
below, pause the game after you kill each thug. This way there's no confusion
as to where you have to go next.
The map can be found here:
db.gamefaqs.com/portable/gbadvance/file/grand_theft_auto_advance_smackdown.png
HawkeyeSmash recommends this route (no jumps):
img107.exs.cx/img107/9417/Mypathforthe10kills.jpg
Once you kill all of the thugs the clocks dissolves but the mission is still
not over. If you're in a police cruiser get out of it and into a normal
vehicle. Drive to Pay 'N' Spray to ditch the cops and complete the mission.
After you get the page from Asuka go to Ammu-Nation to buy some body armor and
about four (4) flame thrower ammo tanks since the next mission necessitates
these two things. Now go meet with Asuka across the river.
40. ASSAULT JOINT
-----------------
The car pulls away and moments later a bunch of goons appear. Run to cover as
fast as you can. When you're ready, equip your flame thrower and go to town on
these guys. With these guys dead it's time to head north to where the "A" is
now at on the radar.
When you arrive Asuka's men pull up to offer help. They give you time to get
in position but you really don't have to wait. Just pull out your flame
thrower and start torching the crowd of guys just northwest of Asuka's guys in
the grass. Take out the guy that rushes you first since he has a shotgun. When
you're finished with them you can collect the health packs on the lawn before
jumping over the barrier and entering the compound.
Approach the pink dot to see King Courtney whom has his goons with him. After
talking to him you'll have to focus on killing his goons... three times over.
On the forth time you get to fight one-on-one and Courtney has a rocket
launcher! His rockets are easy to dodge as long as you anticipate them coming.
Run diagonally across the screen, back-and-forth, until you get the rhythm of
his rockets down. Once you do, move in with your flame thrower, torch him,
move away, repeat. When his health is almost gone he retreats. When you're by
the "K" on the radar the next mission will commence.
41. FREEDOM FLIES
-----------------
This is the final run in your desperate attempt to get out of the city. Jump
the barrier and out front should be a tank waiting for you (there's a chance
that it could be a Diablo -- check the tricks section for more info). The
whole time that you are driving the cops and army will be on you, so don't
stop and fire at any cops that shoot at you or get in your way. Go around
roadblocks.
Okay, what you want to do is take the main road west as far as you possibly
can, to the point where you're near the western shore. Now drive all the way
south, a long stretch of roads, until you get to the airport. When you arrive
quickly get out and stand on circle to complete the mission and the game.
###############################################################################
4.00 | SIDE MISSIONS / EARNING MONEY
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Miscellaneous
-------------
Killing Pedestrians:
The easiest way to get cash is to kill civilians. Run them over, shoot them,
do whatever you must. The amount of cash they drop ranges from 10 to 50
dollars. Pimps (big fur coats) tend to drop piles of cash, so look out for
them. Be careful when killing pedestrians because if a cop is on-screen when
you do it, your wanted level will go to one star and you'll be pursued,
sometimes even by angry pedestrians nearby.
Completing Missions:
The main purpose of the game is to beat all of the story missions. After each
you will receive a large amount of cash, usually depending on the difficulty
of the mission you beat.
Car Crusher:
Taking cars to get crushed will result in you getting money for the scrap
metal. Whenever you're near the place, find a car on the street and park it on
the crusher at the junkyard (in Portland). The coordinates are 155, 24.
Side Missions Descriptions
--------------------------
The main purpose of side missions is to give you money so you can buy more
weapons at Ammu-Nation and get a fresh paintjob at Pay 'N' Spray when needed.
However, if you know the GTA games well enough you know that you can unlock
stuff by doing a certain amount of side missions. In order to avoid being
redundant, "unlockables" data through side missions can be seen here:
Vigilante Missions:
To go on vigilante Missions simply get in a police car and press the L and R
shoulder buttons at the same time. When vigilante mode is initiated a timer is
displayed and you have a preset amount of time to apprehend the suspect. Doing
so many earns you police bribes.
Rampages:
To go on a rampage you must find a rampage icon (red circle with green skull).
There are only a handful on each island, so they are difficult to find without
knowing their coordinates beforehand. When you pick up the icon you're given a
certain amount of time and a specific weapon. You're asked to go on a rampage,
or killing spree. For example kill 30 gang members with in two
minutes. Completing the rampage rewards you with cash, obviously. Note that
for each rampage is one just like it, and completing one rampage makes both
like rampages disappear.
Firetruck Missions:
If you manage to find a firetruck, initiate the mission with L and R. For the
missions you must drive to a burning vehicle represented by a red dot on the
radar. Drive up to it and, while facing it, press A and B together to spray
water at it, extinguishing the fire. Move to the next vehicle on the radar
once it appears.
Paramedic Missions:
Find the patient represented by a green dot (you have a set amount of time).
When you get to them stop nearby and they'll get into the ambulance. Now drive
them to the hospital and then your paramedic level will increase. Try to not
hit pedestrians and cops along the way because if you pull up to your patient
while around an angry mob, your patient could be killed and you will fail the
mission.
Taxi Missions:
These missions work almost exactly like the paramedic missions. Pick up the
pedestrian on the radar and drop them off to the location that appears. It's
that simple. Wait for the next pedestrian to show up.
Races:
To enter a race simply drive to the checkered flag on the radar at all times.
Races are checkpoint-based, so simply drive to each checkpoint at a time. Each
island has 6 races each, making the total 18 if you're going for 100%
completion. You must complete all races on the previous island in order to do
them on the next.
Demolition Football:
To get this you need to complete all races on the first and second islands (12
races total). After doing this you will see an icon on your radar (when on
Staunton). Drive to it and play.
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5.00 | PACKAGE LOCATIONS
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The following numbers are game coordinates. While in the game, press A + B +
Start to see your current coordinates. There are a total of 100 packages
spread throughout the game, and they're not all on Portland island. You cannot
start collecting packages until after you've *fully* beaten the first mission.
**All package have been originally found and double-checked by me**
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portland (33) | Staunton Island (36) | Shoreside Island (31)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
210, 191 Portland Harbor | 119, 131 Newport | 124, 51 Cedar Grove
205, 146 Portland Harbor | 112, 206 Torrington | 117, 69 Wichita Gardens
196, 180 Portland Harbor | 111, 21 Rockford | 113, 116 Wichita Gardens
190, 106 Portland Beach | 110, 89 Fort Staunton | 106, 99 Wichita Gardens
185, 73 Portland Beach | 108, 235 Torrington | 95, 76 Wichita Gardens
176, 223 Portland Harbor | 101, 156 Callahan Bridge | 92, 159 Francis Intl
176, 138 Portland Beach | 96, 111 Newport | 91, 78 Wichita Gardens
173, 89 Portland Beach | 95, 143 Newport | 91, 53 Cedar Grove
171, 162 Portland Harbor | 87, 227 Torrington | 90, 242 Francis Intl
170, 42 Portland Beach | 83, 235 Torrington | 84, 193 Francis Intl
165, 208 Portland Harbor | 82, 163 Newport | 84, 26 Cedar Grove
158, 145 Trenton | 77, 188 Bedford Point | 78, 62 Wichita Gardens
158, 71 Portland Beach | 67, 171 Bedford Point | 77, 134 Pike Creek
149, 113 Portland Beach | 66, 217 Bedford Point | 76, 119 Wichita Gardens
144, 159 Trenton | 69, 235 Bedford Point | 74, 180 Francis Intl
139, 63 Harwood | 60, 115 Belleville | 74, 36 Cedar Grove
139, 41 Harwood | 59, 139 Belleville | 60, 114 Pike Creek
132, 147 Trenton | 59, 94 Aspatria | 58, 77 Pike Creek
129, 46 Harwood | 56, 165 Bedford Point | 52, 202 Francis Intl
123, 98 Saint Marks | 54, 149 Belleville | 45, 171 Francis Intl
119, 72 Harwood | 48, 207 Bedford Point | 45, 83 Pike Creek
116, 218 Atlantic Quays | 44, 62 Aspatria | 44, 129 Pike Creek
114, 142 Portland View | 42, 219 Bedford Point | 38, 159 Francis Intl
111, 29 Harwood | 42, 131 Belleville | 34, 28 Cochrane Dam
109, 111 Saint Marks | 41, 76 Aspatria | 33, 120 Hideout
104, 87 Saint Marks | 40, 34 Aspatria | 23, 112 Pike Creek
90, 201 Trenton | 38, 107 Belleville | 18, 154 Francis Intl
88, 94 Saint Marks | 36, 237 Bedford Point | 17, 233 Francis Intl
68, 74 Harwood | 36, 185 Bedford Point | 17, 196 Francis Intl
67, 20 Harwood | 36, 71 Aspatria | 15, 38 Cochrane Dam
47, 92 Hepburn Heights | 35, 141 Belleville | 3, 4 Cochrane Dam
38, 233 Callahan Point | 31, 116 Belleville |__________________________
38, 142 Chinatown | 27, 16 Aspatria |
_________________________| 18, 239 Bedford Point |
| 12, 58 Aspatria |
| 8, 34 Aspatria |
|__________________________|
###############################################################################
6.00 | RAMPAGES
###############################################################################
Rampages are another form of side-missions. They're accessed through skull
icons that you pick up, just like you would a package. When the rampage starts
you're told to kill a certain amount of gang members with the weapon you're
given (with infinite ammo). Sometimes it's a sword or car, but usually it's a
gun.
Rampage Tips:
- You're wanted meter can still go up while on rampages, avoid the law.
- Gang members hang in groups, where there's one there could be more.
- Hide behind the corners of buildings to get the advantage while shooting.
Things you should know:
- When you start a rampage all other icons on the island disappear until
the current one is over.
- Once you pass a rampage both identical icons disappear forever. You cannot
pass the same rampage twice.
- If you fail a rampage you have to go to the other location and do that
(identical) rampage. If you fail the second rampage the first one will
reappear. Just keep alternating until you pass either one.
WARNING: The following chart contains spoilers of weapons/enemies involved!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Portland | Staunton | Shoreside
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 1 | assault rifle (15) | assault rifle (20) | car (15) |
| 168,115 = 91,60 | 122,226 = 109,43 | 72,127 = 64,29 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 2 | bat (10) | car (15) | flamethrower (25) |
| 124,177 = 56,173 | 73,196 = 61,233 | 92,187 = 61, 13 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 3 | car (10) | grenades (20) | katana (20) |
| 138,48 = 66,123 | 88,198 = 35,193 | 83,45 = 29,93 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 4 | flamethrower (20) | minigun (30) | minigun (30) |
| 166,140 = 52,133 | 97,223 = 77,150 | 66,96 = 50,150 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 5 | molotov (10) | molotov (15) | molotov (20) |
| 151,220 = 109,163 | 79,73 = 61,217 | 19,104 = 18,201 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 6 | shotgun (20) | pistol (15) | pistol (25) |
| 154,42 = 110,190 | 16,39 = 79,114 | 43,77 = 30,141 |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 7 | uzi (15) | RL (25) | RL (30) |
| 137,117 = 90,105 | 77,56 = 27,232 | 107,43 = 37,66 |
__________|_____________________|_____________________|_____________________|
###############################################################################
7.00 | Frequently Asked Questions (FAQs)
###############################################################################
Here are a bunch of questions I have devised and answered. Many are based on
time spent at the GTAA message board. Some are original and offer insight that
the tips section does not.
Q: How do I get 100% completion?
A: Complete all of the story, rampage, vigilante, firetruck, taxi, and
paramedic missions; as well as the races on each island, demolition football,
and collect all 100 packages. Basically, all of the worthwhile things on the
Stats screen.
Q: Why will a contractor's location (Vinnie, Jonnie, etc.) sometimes be pink?
A: It's because they are a part of the mission objective at that time. In
other words, you can't complete the mission without going back to them first.
If you get busted or killed while their location is a pink dot you will fail
the mission. When their location is a letter in a square box then you are not
on a mission.
Q: Is it possible to fly the airplanes?
A: No. While it would be nice, you can't fly the planes at the airport.
Q: Can pedestrians hurt each other?
A: Yes. Civilians and law enforcement can hurt one another.
Q: How can I play demolition football?
A: First, complete six races on Portland. Then when you get to Staunton
complete six more. Drive to the stadium on Staunton.
Q: How do I get the tank?
A: Get six stars on the third island. Then drive around a bit to find the tank.
Q: Is there an F1 car in this game?
A: Yes. One way to get it is beat all 18 races. Or if you're fast enough
in 'Race to Run' King Courtney may let you drive it.
Q: What's the best spot to get (fast) vehicles?
A: Usually, parking lots are the best, but it also depends on the area. If you
go out into the road and there's a bunch of slow vehicles, don't prance around
looking for a better one. Instead, find a parking lot and look there.
###############################################################################
8.00 | GUIDE RELATED
###############################################################################
History
-------
12/31/04 - 1.17 - All rampages added. Correction to packages. New FAQs/ASCII.
12/17/04 - 1.10 - FAQ & Side Missions added. 1 maybe 2 more updates expected.
12/05/04 - 1.05 - All 100 packages listed in a simple chart.
11/28/04 - 1.00 - Walkthrough done. The rest will be additions, fixes, etc
11/23/04 - 0.90 - Up to mission 37 done, plus packages.
11/17/04 - 0.80 - Up to mission 33 done, plus packages. I've been busy lately.
11/09/04 - 0.68 - Up to mission 28 done. Some of my package locations listed.
11/04/04 - 0.41 - Up to mission 17 done.
11/02/04 - 0.29 - A few missions done. Expect progress to pick up faster.
10/31/04 - 0.25 - Missions 1-10 are completed.
Thanks to...
------------
- BgRedMchn for his correction of the Package List + a coordinate
Legal
-----
This guide is for personal display and use only. It should not be posted on a
website, in a magazine, or any other large form of circulation without the
expressed written consent of the author. Failure to adhere to this is a direct
violation of the copyright laws outlined in the Fair Use Policy. That not only
includes USA residents, but others as well. All Trademarks are property of the
respective parties and have no association with the author of this guide.
-end of file-
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