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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter F » Fire Emblem: The Sacred Stones - Strategy Guide (Page 06)

Fire Emblem: The Sacred Stones - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for Fire Emblem: The Sacred Stones - Strategy Guide (Page 06).


-Tahna catches up with Eileek, and joins her ^_^

-Rachel and the dwarf thing come back, and see Eileek in town. The dwarf 
goes "Gwahaha", Eileek comes up and says "You..." like as in "Oh not again.".
Rachel says basically the same thing, only less polite. Eileek asks her
something about Roston, and Rachel and  co. reply. Eileek thanks them politely,
and I think mentions going to Roston, like she's inviting them.  They say no,
and then uh, walk off. The "dwarf"'s name is Dozra and the other brown haired
guy is named Renack. They wander off somewhere, with Dozra mentioning gold.
Renack seems pretty reluctant to go anywhere.

-Afterwards, a warrior comes up and asks "Are you Eileek of Lunes?". Zet 
seems on guard, and after some more enemies pop up. Killing time! ^_^ Note:
When fighting him later, he says something about "5000 gold". He might be
trying to hold the town hostage. He says something about someone named "Pablo"
when he dies. (Z's note: I think he's saying he wasn't payed enough to fight
them, but I'll have to check when I get there.)

-After the battle, Zet is interrogating an enemy soldier. He says something 
about "Pablo" and mentions Calcino. Zet then tells the soldier to leave, who
does so promptly.

-Suddenly, a Pegasus knight flies up and tells Eileek something about Hinias.
Zet and her seem anxious, so Hinias must be in trouble.  They decide to go, but
Renack shows up again and gives Eileek an Angel Robe. What a thoughtful gesture
O_o

===============================================================================
                   Chapter 10Eil: The Calcino Rebellion
===============================================================================

Objective: Take the Throne

Items: Guiding Ring(Pablo), Talisman?(Enemy Pegasus Knight)

Level Strategy:

-Note: Before deciding whom to bring, remember that there is an arena in 
this chapter. That means you can get some good experience here. As in... don't
bring useless people (like Zet)(Z's note: Zet, useless!? Blasphemy!) or fully
levelled people.

-Another note regarding the Arena in this level: If you're an "Arena Monkey",
then buy MANY healing staves before going into the battle! By many I mean at
least 30. (Remember that Eileek can act as an item cart, and give them out
when you're ready to abuse the arena). The reason for this is that this is the
first arena level that I know of in the FE series that has no store to buy
healing staves. (Z's note: Incase you don't understand, before battle if you
click the second option, click a character, and select the bottom right option,
you can buy from a store before battle. Eileek can also access the storage by
selecting the 3 character long glowing kanji, which means if you stock up on a
bunch of healing staves, you can still access them with Eileek)

-Now that you've (hopefully...) convinced Jist, you can use him to recruit 
Marieka! She's a female Fencer with pinkish hair.  She'll come in with a large
squad of enemies, so use a mounted/flying unit to rush Jist to talk to her,
before she kills herself on your sharp and pointy weapons.

-Getting down to business; this level is FULL of enemies. Which is a bad 
thing for Hineas and his friends. You'll have to send some people to save them.
Pablo, the enemy boss (Sage), will drop a Guiding Ring. Hineas can be convinced
to join with Eileek.  Have him talk to Jist, then have Jist talk to Tethys to
get them to join also. Wheee! 3 new characters in one turn. ^_^fs

-Using flying units is dangerous because there are many archers and 
ballistae.  Exercise caution -_-

-Bandits will appear in the mountains near Pablo... this is a problem, 
because they want to come and kill the villages.  That means, either fly in and
somehow kill the archers without dying, or rush it with ground troops and hope
you beat the bandits to the villages. Either way, you've got your job cut out
for you.


BOSS STATS:

Name: Pablo
Class: Sage
Equipment: Divine, Guiding Ring(Drop)
LV: 7
HP: 34
Str: 13    Def: 7
Skl: 9     MDf: 17
Spd: 12    Mov: 6
Lck: 9     Con: 7

Chapter Storyline Summary:


-This chapter starts off with the 3 generals talking about something. You 
know, I don't think they like Valter very much :D

-It then shows Hinias (the Sniper), Tethys (the dancer) and Jist (the 
Mercenary) surrounded by enemies in their fort.  They have a good long talk 
bout.. who knows. :S

-At the end of player turn 4, the enemy general to the south orders Marieka 
and her group to attack. I'm fairly certain she's not happy about this... she
replies "Understood." and makes some other comment that upsets him.(Z's note:
Marieka is extremely quiet. Think Jafar(sp?) from FE7 except she talks a LITTLE
more than him. She's talkative with Jist though)

-After beating up old man Pablo, Valter will show up to watch and laugh at 
Eileek.  She and Hinias then go into Pablo's former palace and find... some old
man. They blabber away in Kanji for a bit, then Hineas and his group meet up,
and talk.  Tethys and Juan (apparantly her brother) then talk in town.

-Afterwards, Juan comes and talks to Hineas and Eileek, then they all uh, 
decide to go somewhere o_o

===============================================================================
                     Chapter 11Eil: Creeping Darkness
===============================================================================

Objective:

Items: Skill Book(Chest), Short Spear(Chest), Rest Staff(Chest)

Level Strategy:

-Fog of war map: bring a thief/rogue with a torch, so that you can see more.

-Pitiful skeletons and other monsters are in this map.  They're around level 
10, but they have abysmally low stats. Even the 'boss', which is just another
skeleton with a steel sword.

-There are chest here, so make sure you have some way to get them open.  
Rachel and Dozra are also here, so recruit Rachel with Eileek and then Dozra
with Rachel ^_^

-The goal of the level is to kill all enemies.  On turn... 6 or 7, I think, 
enemy reinforcements show up in the southeast part of the map. Among them is a
Death Gargoyle, but he's not too tough. Try and recruit Rachel and Dozra before
these things get to them...


BOSS STATS:

Name: Monster
Class: Skeleton
Equipment: Steel Sword
LV:
HP:
Str:     Def:
Skl:     MDf:
Spd:     Mov:
Lck:     Con:

Chapter Storyline Summary:

-After beating the level, Glen will come and talk to Eileek and Hineas for 
a bit. They leave and then Valter shows up and promptly kills Glen.



===============================================================================
                     Chapter 12Eil: Silent Country
===============================================================================

Objective: Kill all enemies

Items: Halberd(Enemy Magdyle), 

Level Strategy:

-Another boring monster map... well, at least there are a lot of them.  The 
goal of this map is to kill all 32 monsters.  On the first turn, Juan is chased
by a zombie, and escapes into one of the houses to the north.  I'm willing to
bet he's not safe there forever, so go save him >_<

-Seraph, the Sage, also joins you.

BOSS STATS:

Name: N/A
Class: Magdyle
Equipment: Halberd(Drop)
LV: 4
HP: 25
Str: 8       Def: 9
Skl: 4       MDf: 3
Spd: 7       Mov: 8
Lck: 0       Con: 12

-If you have trouble with this 'boss', I pity you. Just don't send in horse 
units and you'll be fine. Hell, you can snipe him off from a range, if you're
feeling sadistic.

-Many Gargoyle reinforcements will show up, in the mountains, and on the 
second turn, Morsadoogs will show up uh... right on top of where you started.
O_o

-More gargoyles will eventually appear, in the Northwest.. 4 of them. But 
they're just cannon fodder, like all the rest -_-

-Speaking of cannon fodder, try and level up Juan a bit.  If he gets to 
level 10, then he'll be able to promote.

-Afterwards, Hinias, Eileek and Seraph talk to an old lady for quite a 
while. Then they leave! Whee!

===============================================================================
                     Chapter 13Eil: Hameal Canyon
===============================================================================

Objective: Survive for 11 turns or kill Ayas

Items: Knight Proof(Ayas)

Level Strategy:

-Ok, now this guy is a bit harder than the last one.  But considering you 
got a Halberd last level, I don't see him being much of a threat either.  Not
to mention he's got no long range attacks... maybe Juan could kill him? ^_^

-One of the priests has a Red Sphere. If you're REALLY that greedy, go ahead 
and steal it.

-On turn 2, some enemies will appear to the north. One has a long sword/ 
horse killer sword that he drops.

-On turn 7 or so, Cougar shows up to the south west, presumably to take 
revenge on Eileek. He's got 2 dragonknights with him. Convince him by talking
to him with Eileek.  He'll join your team, but his 'friends' won't. So kill
them ^_^

-On turn 9, Pablo and a gang of enemies will appear. I don't know how he 
survived. A warrior that's with him drops a Sword Killer, and a bandit has a
body ring.

-Pablo has Purge, a very long range light spell, so beware!!

-Throughout this battle, many enemy reinforcements will come from the forts 
dotting the map.  The forts to the north of your starting position (near a
Ballista) will not create  units. Nor will the forts right in front of where
you start.  Many social knights will be thrown at you, so keep your anti-horse
weapons in mind.

BOSS STATS:

Name: Ayas
Class: Greatknight
Equipment: Silver Sword, Steel Spear, Knight Proof(Drop)
LV: 9
HP: 41
Str: 15      Def: 16
Skl: 7       MDf: 12
Spd: 8       Mov: 6
Lck: 11      Con: 13

Chapter Storyline Summary:


- Eileek is continuing along, for who knows what reason... there's a cut 
scene, showing Valter and Cougar talking. Apparantly, Valter tells Cougar that
Eileek killed his brother, Glen.  THE PLOT THICKENS! So, Deucel takes off to
kill Eileek as Valter laughs.

-On turn 11, or when you kill Ayas, Roston knights will show up and save 
you.  I'm not sure what happens if you kill Pablo, because I didn't have enough
forces to take out all of his, and kill Ayas.  After the battle, they have a
good talk and Leon is mentioned.  As alongside Ephlam's storyline, they must
have figured out that Leon is up to something. Um, I also got 5,000 gold from a
Roston soldier, but that might have been because I killed Ayas rather than
wait 11 turns.


===============================================================================
                    Chapter 14Eil: The White Sand Queen
===============================================================================

Objective: Take the throne

Items: Berserk Staff(Enemy Priest), Hero Crest(Enemy Fencer), Door Key(Enemy
Armor Knight), Slend Spear(Chest), Hamern Staff(Chest)

Level Strategy:

-Ok, this level has plenty of chests and locked doors. If you have a Rogue, 
then you can rejoice in their ability to open any locks WITHOUT the aid of a
pick or key! Useful, I know.

-At the start, an officer is seen talking to Renack in one of the locked 
rooms.  Apparantly, Renack is working for them. He can be recruited simply by
talking to him with Rachel. ^_^

-There is a priest near the throne with a berserk staff... which he drops. 
>:D It only has 3 uses, so take him out before he can use it.  I'm sure it'll
be useful later on in the game, so try your best to get it.

-Renack has the member's card, allowing for access to SEKRIT stores! So, 
even if you aren't going to recruit him, at least steal it from him. He's also
quite greedy it seems, as he will run around taking treasures from the castle.
It's not a big deal, considering you can get him to join with them all,
anyways...

-At the end of enemy turn 4, 3 Armour Knights will appear in the southwest 
corner. One has a droppable door key, and one has an axe buster, that isn't
dropped.

-on enemy turn 6, 3 social knights will appear in the bottom right corner of 
the map.  They'll do this three times, so use them to level up a bit.

-Swordmasters often critical. Take him out with your strongest 
anti-sword/anti anima magic unit. No mercy -_- (I used my level 17 Juan
(Shama), to kill him. Juan gets major magic resistance, and dark magic is
effective against anima magic.


BOSS STATS:

Name: Karlyle
Class: Swordmaster
Equipment: Wind Sword
LV: 11
HP: 36
Str: 12     Def: 9
Skl: 17     MDf: 8
Spd: 18     Mov: 6
Lck: 8      Con: 9


Chapter Storyline Summary:

-At the start of the chapter, Eileek has another flashback involving Leon.

-Eileek and company go to a desert! I don't know why. There's some Queen lady
named Ishmea talking to the swordmaster Karlyle. It looks to me that she's been
captured.

-On Turn 2, Leon and Keselda show up and take Ishmea away, much to
Karlyle's protest. They leave and Karlyle is left to defend the throne.

-Afterwards, Keselda and Leon are demanding something from Ishmea... she seems
to refuse, so Kiselda kills her. After doing so, he glows red, so I think he
obtained something (the stones mentioned in Ephlam's story?) Leon really
doesn't seem to like the killing of Ishmea, but he doesn't do anything about
it.

-Eileek is left alone for a second, and Leon teleports in! I'm not sure 
what he says exactly, but he apologizes, and says something about "not going".
I think he's telling Eileek to stop, so he doesn't have to kill her.  He then
teleports away.

-Ishmea is found, not quite dead, but very near it... she calls for her son, 
Joshua. After a heartfelt farewell, she dies.  They talk a bit more, and the
town they're in is suddenly burned down, and they have to escape. Eileek often
mentions her brother Ephlam, so he must be in some kind of trouble.

-Ishmea gives the Audmura sword and Excalibur anima magic to Joshua before 
dying.


===============================================================================
                     Chapter 15Eil: Burning Sand
===============================================================================

Objective: Kill all enemies

Items: Feary Protection(Valter), Hoplon Protection(Keselda)

Level Strategy:

-Bring a theif/rogue. An enemy shaman is carrying a guiding ring that isn't 
dropped on death, and must be stolen.

-At the end of player turn 2, Ephlam shows up in the south west corner to 
save the day! Noel and Duecel tag along with him.

-From enemy turn 3 and onwards, enemy *reinforcements will show up!* Pegasus 
knights will show up, to the north. It may be best to head southwest, to meet
up with Ephlam.


BOSS STATS:

Name: Valter
Class: Dragonknight
Equipment: Silver Spear, Slend Spear, Feary Protection(Drop)
LV: 13
HP: 40
Str: 19     Def: 13
Skl: 17     MDf: 10
Spd: 15     Mov: 8
Lck: 3      Con: 11


Name: Keselda
Class: Hero
Equipment: Silver Axe, Tomahawk, Hoplon Protection(Drop)
LV: 12
HP: 42
Str: 16     Def: 13
Skl: 15     MDf: 13
Spd: 13     Mov: 6
Lck: 14     Con: 13

Chapter Storyline Summary:

-This chapter starts off with Valter talking to that creepy old guy, whose 
name I don't know at the moment. They're obviously planning to kill Eileek,
and well, once you see what they have you'll be feeling somewhat threatened.





===============================================================================
                       Chapter 16: The Desolated Capital
===============================================================================
[WALKTHROUGHUNITED]

Objective: Take the throne

Items: Hero Crest(Enemy Warrior), Door Key(Enemy Armor Knight), Libro Staff(
Enemy Priest), Door Key(Enemy Armor Knight), Chest Key(Enemy Shaman), 5000
Gold(Upper Right Room, Bottom Chest), Knight's Proof(Upper Right Room, Middle
Chest), Talisman(Upper Right Room, Top Chest), Tomohawk(Bottom Left Room)

Level Strategy:

Again, bring along a thief for chests, a Wyvern Knight for
quick movement, Rachel hopefully whom you've leveled up for healing and
fighting, and all of your other best units for fighting. You have nothing to
steal in this level, and compared to most of the other levels this one is
blissfully uncomplicated. Also feel free to try bringing Myrra along if you
want. She is very powerful. Watch out for Cavalier reinforcements in the
bottom left of the screen on turn 5, then more nearby on turn 7 etc etc. Get
the upper right chests before the Thief shows up, and make sure you stop the
other thief from getting the lower left one. Other than that, this level
should really be a breeze.

BOSS STATS:

Name: Olson
Class: Paladin
Equipment: Silver Sword, Slend Spear
LV: 13
HP: 47
Str: 18      Def: 14
Skl: 14      MDf: 9
Spd: 12      Mov: 8
Lck: 6       Con: 12

Chapter Storyline Summary: Here, we come up to a rather deserted Lunes. It's
really quite demolished from it's former glory, especially with mr. traitor
Olson in charge. Eileek, Ephlam, and Zet sit around making fun of Olson(or just
trying to explain his traitorous actions), and Ephlam appears like he wouldn't
forgive him even if he tried to apologize. So they're off to go into the
castle, and none other than MYRRA interrupts yet again. Ephlam asks what's
wrong, and Myrra says she'll come to fight with you, that she can fight well
with the stone Selyna gave her. Eileek says if she'll really be ok and she
says yes, and Ephlam affirms for her to be careful. And they head on into the
castle.

This cut opens with Olson taking what looks to be a hostage or his daughter,
and Leon and Bishop Ave teleport in. A Fighter and a Soldier at the front gate
stop them, and says that this is Lunes where Olson is in charge. And tells
him to watch his stop I believe. The soldier runs up to the fighter and says to
wait a sec, cause that's Prince Leon. Fighter says "Huh? This kid is...Forgive
me!" and the usual drivel. Leon says that it's fine, and to let him pass. After
Leon and Ave pass by, the Fighter goes on saying "The hell is that? That kid
the imperial prince?" or some other junk and the Soldier tells him to keep his
voice down. The Fighter rambles on, I think about how it might be unsafe to let
Leon see Olson, blah blah. Then..

We cut to Olson, asking Monica what's wrong. That this is some kind of extreme
occaision for her. Then he says of course he understands, today is her
something something. Leon calls Olson then walks up, and says "You know who I
am, right Olson? That's right, I'm Prince Leon."(Gee, cocky?) I think Olson
defends himself and says that Lunes is his kingdom and that he would prefer it
if Leon weren't there or something. Ok, I can't really get this part but he
says that Ephlam is outside, so if him and Monica want to get their "business"
on, he'd better hurry up about it or something. Olson is perplexed and says
"Ephlam is..?" and Leon affirms that Ephlam is outside, and here to take back
the capital. Olson is outraged and says that can't be true. Leon says then he'd
best defend his kingdom, and with that he leaves. Olson finishes up by telling
Monica to wait just a little while for him to finish business, and something
else. And off we go to battle!

You can attack Olson with Ephlam for some extra dialogue, and probably with
Folde and Kyle too. He still won't join you though, and I think Ephlam is mad
at him..heh. Once you kill him he breathes out a simple last "Monica..." and
he's done.

Zet says that deeper within is Olson's ____, who is Monica(his wife probably).
And as Ephlam walks in she says "You...". Ephlam says "You're Olson's..."
And then we see "You. You. Youyouyouyouyou"(No, I'm not kidding) Then Ephlam
says "This is....No way..." and Eileek is speechless. I think Ephlam comments
that King Vigard was under a similar spell, and then Eileek says "That...that
treatment is..." And I think Ephlam tells her not to look. Monica peeps in with
another "You. Youyou." Zet says some stuff, as does Ephlam, and then the mood
cheers up once they're away from insane Monica. They chat up a bit now that
they have the capital back and they're pretty happy. Zet tells Ephlam and
Eileek to come outside because the public wants them. They come out to huge
shouts of "SIR EPHLAM! LADY EILEEK!" and cheers. "The Kingdom is back together.
Long live Ephlam blah blah!!" Apparently Olson wasn't making a very good
ruler. They talk a bit, then they go back to the throne room.

Zet tells Eileek and Ephlam that Fard left him with a message for them, and
it's a good thing I don't have time to translate it. I believe he left them
behind either stones or bracelets, and they both whip theirs out and like
Captain America they put them together, and a secret passage behind the throne
opens up. Indeed, below is the treasured stone of Lunes. They nab that, and
I dunno what happens here but there's a huge flash of light and Eileek recieves
the Moon Bracelet, and Ephlam the Sun Bracelet. The game then asks you if
you'd like to Class Change Ephlam(Left, yes. Right, no). Then it asks if you
want to class change Eileek(Left, yes. Right, no). Then they're all thankful
for their new shiny powers and talk about their father. Zet explains why their
father hadn't given it to them earlier or something or that he was afraid
Grad would get ahold of it or something, and then Zet says he will also show
them on over to the Holy Weapons.

Zet gets the holy weapons from the chests(BE CAREFUL WITH THOSE THINGS ZET!),
and brings them over to Eileek and Ephlam. First to Ephlam, and he bestows that
this is one of the Holy Weapons of Lunes, and Ephlam is in awe saying "Holy
Weapon of Lunes...This is the Blazing Spear Ziekmunt". Zet then gives it to
him. After Ephlam recieves that, he walks on over to Eileek and bestows upon
her the second Holy Weapon of Lunes, The Lightning Sword Zieklinde. Ephlam
makes a few last statements and they leave the secret room.

Once they resurface(I know you're sick of text by now, I am too), they're
greeted by Rachel and Hineas. Rachel asks if they got the weapons, and Ephlam
says yeah, right here..and shows her his erm...spear. She's very impressed.
They chat a lot more and I think Ephlam says it's necessary for Roston, Frelia,
and Jahana's power to be present(their stones) in order to defeat Grad. Then
FINALLY finishes with Let's go Rachel! Wee..

===============================================================================
                    Chapter 17: Stream Decision(May be incorrect)
===============================================================================

Objective: Defeat the Boss

Items: Rezaiah(Leon), Hero Axe(Enemy Hero), Guiding Ring(Enemy Mage), Fimble(
Enemy Sage)

Level Strategy:

Again, bring along Corma or Renack if you want to steal a
Dragon Shield from an Enemy Berserker. Have Vanessa/Tahna come along to recruit
Silayne, and bring Cougar along for support, as flying units are important
in this level. Be sure to protect the citizens, as if you save them all, you
get a bonus after the map. Bring all your powerful units and prepare to face
Leon. You get special conversations for facing Leon with Ephlam/Eileek. Watch
out for reinforcements and keep the citizens and Silayne alive. There will be
reinforcements in various areas of the map as always, so be careful of those
too. You should be able to take Leon no problem at this point with either Holy
Weapons or by using Rachel or one of your other powerful units. I reccomend
taking out Leon before a billion reinforcements arrive, as they can hit quite
hard and most of them are very mobile. But try to pick up all of the items
that the units drop as they are all very good. If you insist on fighting the
reinforcements for levels, the ones in the bottom right at ALL promoted
Warriors and Heros, and they will give lots of exp upon killing. Anyhow, that
about wraps this up.

BOSS STATS:

Name: Leon
Class: Necromancer
Equipment: Nosferatu, Rezaiah(Drop)
LV: 14
HP: 44
Str: 22      Def: 17
Skl: 13      MDf: 19
Spd: 11      Mov: 6
Lck: 4       Con: 7

Chapter Storyline Summary: We immediately start this chapter with a flashback
of 2 years ago, Ephlam, Eileek and Leon all having a talk. Ephlam asks about
the power of the stones and if he's serious about using them. Leon says yes,
and then explains with what I'm sure is shoddy logic why. Blah blah, they
bring up MacGregor for like the fifth time in the game(even though we've never
seen him), and they continue chatting away about the stones. Eileek and Ephlam
pretty obviously disagree with Leon and think the stones are dangerous, and
Leon doesn't and wants to use the stones power for the good of Grad or
something. Then Leon thanks them and tells them he's going to go to Serefew or
something similar. BLAH BLAH, more into Leon's history I think and it doesn't
sound pleasant, and Eileek feels sad for him, and I think Leon apologizes for
ruining the mood or getting carried away with his story or something. They
finish up their talk with Leon thanking the both of them.

Now we're back in the present with Ephlam, Eileek, Rachel, and Hineas. They're
apparently here for Roston's stone. Narubay is in Roston territory I believe.
Then we go to a cutscene of a soldier saying something, and Frelia forces(in
green), and Grad forces duking it out. To say the least, Frelia loses the most
miserably they can. We cut to Silayne leading some villagers to safety away
from the forces of Grad, and the citizens are all huddling around her and very
worried. Apparently Silayne is the sole survivor of the attacking force from
Frelia on Grad. The old man is mumbling that they're screwed, and Silayne tells
the villagers to stay calm.

Then Eileek and group come up and Eileek says "Over there Brother!" and
obviously some bad stuff is going down. Hineas recognizes her as Silayne.
Hineas wonders what she's doing, but before they can chat even more about stuff
I don't know, Leon shows up and chats about stuff I don't know. Again, he has
on his ugly face. Eileek asks where Leon has been up til now, and Ephlam tells
Eileek to stand aside. They chat a bit, then Eileek is all confused and asking
why, and Ephlam says "You've been tricked, Eileek. This isn't the Leon we
knew." Leon talks some, then Ephlam again affirms that this person is not the
Leon they were friends with. Then an evil voice eminates saying "Indeed..." and
Ephlam is shocked. Leon does a lot of talking and then Ephlam says "No way...
No way...", and Rachel chimes in saying that she knew it, Leon is really...then
Ephlam comes in to say "The Era of Old's...Devil". "Leon" affirms this, that
he is not Leon, but a Devil possessed Leon. I think possessed Leon asks Ephlam
to tell him where/give him his stone, and Ephlam says he must be joking. Leon
says he knew he'd say that, and says he looks forward to seeing his power in
action, and teleports back to his castle. And thus we start.

After you beat up Leon, you'll see him staggering away from the castle, and he
says his strength isn't gone yet. At this point your army chases after him and
Ephlam doesn't even adress him as Leon anymore, he says "Stop Demon!", but
before Ephlam can strike him down he teleports away. After that's all done,
Ephlam starts yelling stuff...and Hineas comes up to him and gives him a pep
talk. In order to calm him down I believe Hineas offers him Frelia's Holy
Weapons. Indeed he does, and Ephlam recieves The Serpent Bow Neazheg, and The
Winged Bow Widfnir.

Ephlam asks Hineas if he's sure it's alright(even though he's bubbling with
excitement inside...maybe), and Hineas says of course. After they're done, the
villagers you saved gather around Silayne to say thank you, and without her
assistance they'd be...and she cuts them off and says not at all, it wasn't my
strength that saved you. You can thank this guy or something. Ephlam is all
bashful and won't take credit, but the villagers say they truly thank Ephlam
from the bottom of their hearts. For thanks they give him a Rescue staff. And
onto...

===============================================================================
                    Chapter 18: The Demon's Two Faces
===============================================================================

Objective: Kill all enemies

Items: None

Level Strategy:

On this level, none of the enemies will drop items or anything else so don't
bother with a thief. The eggs will randomly gain 5HP a turn, and if they
reach full health, they hatch. They still give great exp unhatched so feel
free to smash them, in fact you should try to smash them all before they open
up. That's about all the advice I can give. Bring your fliers and fast moving
units and plow through the eggs. If they hatch they turn into Gorgons.

BOSS STATS:

Name: Monster
Class: Gorgon
Equipment: Witch's Confusing Eye(???)
LV: 8
HP: 19
Str: 8      Def: 5
Skl: 3      MDf: 7
Spd: 4      Mov: 6 
Lck: 0      Con: 11

Chapter Storyline Summary: Chapter starts off with Rachel telling Ephlam to
wait up for her. Blah, Ephlam telling her to be careful around the lava and
that she shouldn't hurry in dangerous places or something, and Rachel stops to
ask why he's giving her all of this special treatment and Ephlam explains that
she's the Princess of Roston, and he can't let her act so carelessly. Blah,
they talk more and more and Leon is brought up and Rachel gives a lecture.
Ephlam says "Ah, you're right. Let's go Rachel", and Rachel tells him to wait
again and she's all irritated and explains more stuff. And Ephlam says "Ah, got
it." and she stops and asks him some more things about Leon, and I believe asks
if someone's going to kill him or do some task to him, and Ephlam says No, that
he himself will do it, because Leon is his friend.

They finish up their conversation and Ephlam apologizes to Rachel. Now we cut
to the soldier leading on the party to the peak of the Volcano, and he says
a blunt "HERE!" Then they chat a bit and Ephlam suddenly notices the floating
eyeball! Eileek and Myrra PANIC!, but not really. Off to battle we go!

After you're done smashing all the eggs, you see normal Leon appear, then he
runs away again. Once you seem again though he's got his mean "demon" face on
again. Ephlam tells him to wait up and that he just has one question for him:
Where's the real Leon right now? I dunno what Demon Leon answers but it
certainly isn't anything good(or truthful probably). Ephlam gets angry with all
of this wishy washy junk and charges at Demon Leon, but gets rooted in place by
a trap he obviously set up. While he's rooted, Leon teleports over to him(lazy
bastard, he was one space away!) and says that he knew he had the stone of
Lunes, so I believe Leon decides now would be a good time to take it. Leon
takes a look at it then "activates" it I guess, and Ephlam sits there saying
damn and whatnot. Then Leon hesitates and Ephlam is yelling "What's wrong! Why
don't you finish me??"(at this point I'm kinda wondering where everyone else
is) and Demon Leon offers Ephlam something. Bleh, well Ephlam goes on about
how he wants to find his real friend Leon than work with some demon I think. At
that point, he suddenly reverts to normal Leon. Leon says he knew Ephlam would
come to save him or something, and Ephlam says "Huh? What? What did you just
say?" He goes on saying that the heart of the true Leon isn't dead yet. He
starts questioning how this could all be, then he says "No way...Back then did
you.."(probably do something like abuse the stones which is true), and Leon
affirms that he did indeed do "it", whatever it really is. Real Leon apologizes
to Ephlam. Leon explains a bit, and Ephlam asks him why in the world he decided
to do so(as obviously they wouldn't be here now)

They talk a while and I'll work out what about later, then Real Leon starts to
lose control again. So he gives him a big ol' piece of last advice on the
stones. Ephlam still has questions to ask, and he keeps asking something about
the past but I can't make it out now, and Leon apologizes again blah blah. Ok,
I give up trying to decipher all of this stuff at this point. Basically Leon
made some kind of huge mistake in the past for the better of Grad, but he wound
up abusing the power or something and a demon took him over. Ephlam still
considers Leon a friend but he doesn't understand why he did what he did. There
we go. Finally Leon teleports away before he reverts to his demon self. THEN
everyone arrives(yeesh). Leon does give Ephlam his stone back though. Eileek
chimes in in time for a "Brother! Are you ok?". Ephlam has a truly mopey face
on and says "Eileek? No. It's nothing." Eileek starts asking him questions but
he just says "Eileek." and she says "Yes?", and he says "Leon is a very close
friend of mine"(in a context that almost means like blood brothers).

Anyhow, Zet/Rachel/Ephlam/Eileek gather for quick talk and this LONG ASS
CHAPTER IS DONE!

===============================================================================
                          Chapter 19: Fading Wish
===============================================================================

Objective: Protect the King for 13 turns(Killing Bishop Ave will also end the
mission)

Items: Arjilore(Ave), Hero Spear(Enemy General), Hero Bow(Enemy Sniper), Hero
Sword(Enemy Hero)

Level Strategy:

Ok, bring along:

2 Rogues/Thieves
Flying Units
Strong Units
2 Healers

Because you'll mostly be playing defense and you'll want a lot of movement.
Have the Rogue/Thief with the Member card go get the chests on the right and
access the secret shop to get anything you may need, and have the other thief
ready to steal some items(like the enemy Archer's Goddess Statue), and have
him get the chests on the other side of the map. Other than that, just hold
out against the promoted units, try to get the chests before any thieves come,
set up a defense for the top and bottom of the map to prevent the enemy from
coming close to the king, and be very, very careful as the reinforcements on
this map all carry silver weapons.

BOSS STATS:

Name: Ave
Class: Bishop
Equipment: Arjilore(Drop)
LV: 16
HP: 44
Str: 14      Def: 17
Skl: 21      MDf: 18
Spd: 19      Mov: 6
Lck: 9       Con: 7

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