Fire Emblem: The Sacred Stones - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Fire Emblem: The Sacred Stones - Strategy Guide (Page 03).
======= BOWS=== ======= Name: Iron Bow Class: E Range: 2 Weight: 5 WepStr: 6 Accuracy: 85 Critical Rate: 0 Durability: 45 Notes: - Name: Steel Bow Class: D Range: 2 Weight: 9 WepStr: 9 Accuracy: 70 Critical Rate: 0 Durability: 30 Notes: - Name: Longbow Class: D Range: 2~3 Weight: 10 WepStr: 5 Accuracy: 65 Critical Rate: 0 Durability: 20 Notes: - Name: Poison Bow Class: D Range: 2 Weight: 5 WepStr: 4 Accuracy: 65 Critical Rate: 0 Durability: 40 Notes: Poisons target on hit. Name: Short Bow Class: D Range: 2 Weight: 3 WepStr: 5 Accuracy: 85 Critical Rate: 10 Durability: 22 Notes: - Name: Killer Bow Class: C Range: 2 Weight: 7 WepStr: 9 Accuracy: 75 Critical Rate: 30 Durability: 20 Notes: - Name: Hero Bow Class: B Range: 2 Weight: 12 WepStr: 10 Accuracy: 70 Critical Rate: 0 Durability: 30 Notes: Strikes Twice. Name: Silver Bow Class: A Range: 2 Weight: 6 WepStr: 13 Accuracy: 75 Critical Rate: 0 Durability: 20 Notes: - Name: Neazheg Class: S Range: 2 Weight: 7 WepStr: 18 Accuracy: 80 Critical Rate: 0 Durability: 30 Notes: Holy Weapon of Frelia [The Serpent Bow Neazheg] Luck+5, Auto Critical on Monsters. ============== ANIMA MAGIC=== ============== Name: Fire Class: E Range: 1~2 Weight: 4 WepStr: 5 Accuracy: 90 Critical Rate: 0 Durability: 40 Notes: - Name: Thunder Class: D Range: 1~2 Weight: 6 WepStr: 8 Accuracy: 80 Critical Rate: 5 Durability: 35 Notes: - Name: Elfire Class: C Range: 1~2 Weight: 10 WepStr: 10 Accuracy: 85 Critical Rate: 0 Durability: 30 Notes: - Name: Thunderstorm Class: B Range: 3~10 Weight: 20 WepStr: 12 Accuracy: 60 Critical Rate: 0 Durability: 5 Notes: - Name: Fimble Class: A Range: 1~2 Weight: 12 WepStr: 13 Accuracy: 80 Critical Rate: 0 Durability: 20 Notes: - Name: Excalibur Class: S Range: 1~2 Weight: 13 WepStr: 18 Accuracy: 90 Critical Rate: 10 Durability: 30 Notes: Holy Weapon of Jahana [The Wind Cutter Excalibur] Speed+5, Auto Critical on Monsters. ============= DARK MAGIC=== ============= Name: Mil Class: D Range: 1~2 Weight: 8 WepStr: 7 Accuracy: 80 Critical Rate: 0 Durability: 45 Notes: - Name: Luna Class: C Range: 1~2 Weight: 12 WepStr: 0 Accuracy: 50 Critical Rate: 20 Durability: 30 Notes: Does damage equal to caster's Magic/Strength stat. Name: Rezaiah Class: C Range: 1~2 Weight: 14 WepStr: 10 Accuracy: 70 Critical Rate: 0 Durability: 20 Notes: Steals target's HP. Name: Eclipse Class: B Range: 3~10 Weight: 12 WepStr: - Accuracy: 30 Critical Rate: 0 Durability: 5 Notes: Halves target's HP. Name: Nosferatu Class: A Range: 1~2 Weight: 18 WepStr: 15 Accuracy: 70 Critical Rate: 0 Durability: 20 Notes: - Name: Nagyrfal Class: S Range: 1~2 Weight: 18 WepStr: 25 Accuracy: 95 Critical Rate: 0 Durability: -- Notes: - Name: Grapnil Class: S Range: 1~2 Weight: 20 WepStr: 23 Accuracy: 80 Critical Rate: 0 Durability: 30 Notes: Holy Weapon of Grad [The Dark Legend Grapnil] Skill+5 ============== LIGHT MAGIC=== ============== Name: Lightning Class: E Range: 1~2 Weight: 6 WepStr: 4 Accuracy: 95 Critical Rate: 5 Durability: 35 Notes: - Name: Shine Class: D Range: 1~2 Weight: 8 WepStr: 6 Accuracy: 90 Critical Rate: 8 Durability: 30 Notes: - Name: Divine Class: C Range: 1~2 Weight: 12 WepStr: 8 Accuracy: 85 Critical Rate: 10 Durability: 25 Notes: - Name: Purge Class: B Range: 3~10 Weight: 20 WepStr: 10 Accuracy: 75 Critical Rate: 5 Durability: 5 Notes: - Name: Arjilore Class: A Range: 1~2 Weight: 15 WepStr: 12 Accuracy: 85 Critical Rate: 15 Durability: 20 Notes: - Name: Evaldhi Class: S Range: Weight: 10 WepStr: 17 Accuracy: 90 Critical Rate: 5 Durability: 30 Notes: Holy Weapon of Roston [The Glorious Evaldhi] Defense+5 ========= STAVES=== ========= Name: Live Staff Class: E Range: 1 Weight: - WepStr: 10 Accuracy: Autohit Critical Rate: 0 Durability: 30 Notes: Heals HP Name: Relive Staff Class: D Range: 1 Weight: - WepStr: 20 Accuracy: Autohit Critical Rate: 0 Durability: 20 Notes: Heals more HP Name: Torch Staff Class: D Range: Magic/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 10 Notes: Creates light in fogged areas Name: Unlock Staff Class: D Range: 1~2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 10 Notes: Opens a chest or door. Name: Rest Staff Class: C Range: 1 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 10 Notes: Cures status abnormality. Name: Recover Staff Class: C Range: 1 Weight: - WepStr: 30 Accuracy: AutoHit Critical Rate: - Durability: 10 Notes: Heals lots of HP Name: MShield Class: C Range: 1 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 15 Notes: Increases Magic Resistance for a number of turns. Name: Hamern Staff Class: C Range: 1 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 3 Notes: Restores Durability to full of a weapon. Name: Sleep Staff Class: B Range: Magic Str/2 Weight: - WepStr: - Accuracy: ? Critical Rate: - Durability: 3 Notes: Puts target to sleep Name: Libro Staff Class: B Range: Magic Str/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 15 Notes: Heals HP from afar. Name: Silence Staff Class: B Range: Magic Str/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 3 Notes: Silences target for a few turns. Name: Berserk Staff Class: B Range: Magic Str/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 3 Notes: Target is Berserk for a few turns. Name: Rescue Staff Class: B Range: Magic Str/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 3 Notes: Target is teleported next to the user. Name: Reserve Staff Class: A Range: Magic Str/2 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 8 Notes: Heals all allies within range radius. Name: Warp Staff Class: A Range: 1 Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 5 Notes: Teleport unit to anywhere on the map. Name: Ratna Staff Class: S Range: All Weight: - WepStr: - Accuracy: AutoHit Critical Rate: - Durability: 3 Notes: Holy Weapon of Roston [The Sacred Staff Ratna] Heals all allies to full life and cures all status ailments. =============== MISC/MONSTER=== =============== Name: Rotting Claws Class: ? Range: 1 Weight: ? WepStr: 7 Accuracy: ? Critical Rate: ? Durability: - Notes: Zombie class uses this. Name: Long Rotting Claws Class: ? Range: 1 Weight: ? WepStr: 12 Accuracy: ? Critical Rate: ? Durability: - Notes: Mummy class uses this. Name: Evil Eye Class: - Range: 1~2 Weight: 6 WepStr: 7 Accuracy: 85 Critical Rate: 0 Durability: - Notes: Bigel(Floating Eye) class uses this. Name: Bloody Eye Class: - Range: 1~2 Weight: 13 WepStr: 14 Accuracy: 70 Critical Rate: 5 Durability: - Notes: Bigel(Floating Eye) class uses this. Name: ???(I cannot translate this for the life of me. It's 2 kanji no 2 kanji.) Class: - Range: 3~10 Weight: 20 WepStr: 13 Accuracy: 70 Critical Rate: 5 Durability: - Notes: Bigel/Arch Bigel(Floating Eye) class uses this. Name: Poison Claws Class: - Range: 1 Weight: ? WepStr: 6 Accuracy: ? Critical Rate: ? Durability: - Notes: Baal(Giant Spider) class uses this. Poisons Name: Deadly Poison Claws Class: - Range: 1 Weight: ? WepStr: 10 Accuracy: ? Critical Rate: ? Durability: - Notes: Baal(Giant Spider) class uses this. Poisons. Name: Sharp Claws Class: - Range: 1 Weight: ? WepStr: 14 Accuracy: ? Critical Rate: ? Durability: - Notes: - Name: Searing Bite Fang Class: - Range: 1 Weight: ? WepStr: 5 Accuracy: ? Critical Rate: ? Durability: - Notes: Morsadoog(Cerberus, and no I didn't mispell the class) class uses this. Name: Burning Bite Fang Class: - Range: 1 Weight: ? WepStr: 13 Accuracy: ? Critical Rate: ? Durability: - Notes: Cerberus class uses this. Name: Stone Class: - Range: 1~3 Weight: 8 WepStr: 0 Accuracy: 65 Critical Rate: 0 Durability: - Notes: Gorgon class uses this. Turns a character to stone. Name: Witch's Gaze of Confusion(Note that the only word incorrect is "Gaze". I can't make out what that Kanji means, but this is close enough for now) Class: - Range: 1 Weight: ? WepStr: 13 Accuracy: ? Critical Rate: ? Durability: - Notes: Gorgon class uses this. Causes Berserk. Name: Decay Breath Class: - Range: 1~2 Weight: ? WepStr: 10 Accuracy: ? Critical Rate: ? Durability: - Notes: Mamkute class uses this. STR+10, SKL+10, DEF+20, MDF+10 ======= MISC=== ======= (Sadly this deserved it's own section because there's only 4 weapons MISC) Name: Dragon Stone Class: ? Range: 1 Weight: 5 or less(Doesn't effect Myrra's speed) WepStr: 16 Accuracy: 100 Critical Rate:(I still don't know how critical rates work, so I can't figure this one out. It's around 15) Durability: 50 Notes: Myrra's Dragon Stone. +12 STR, +12 SKL, +15 DEF, +20 MDF. Cannot be repaired. Auto Critical on Monsters. Name: ??? Class: - Range: 1 Weight: ?? WepStr: 18 Accuracy: 95 Critical Rate: 0 Durability: -- Notes: Fodeath's Attack (Top one). Hits you with his fist. STR+10, SKL+10, DEF+15, MDF+10 Name: Demon's Light of Impurity Class: - Range: 1~2(possibly only 2) Weight: ? WepStr: 13 Accuracy: 60 Critical Rate: 0 Durability: -- Notes: Fodeath's Attack (Second one down). Shoots an Impure Light STR+13, SKL+10, DEF+10, MDF+15 Name: Pitch Black Nightmare Class: - Range: 1~3 Weight: ?? WepStr: ?? Accuracy: ?? Critical Rate: ?? Durability: 1 Notes: Fodeath's attack (Last one). I have no idea what this spell does or it's bonuses because I can't get him to use it. ******************************************************************************* VII. ITEMS********************************************************************* ******************************************************************************* Name: Wound Ointment Use: Heals HP Durability: 3 Description: Yellow Bottle Name: Elixir Use: Heals HP full Durability: 3 Description: Blue Wound Ointment bottle Name: Antidote Use: Cures Poison Durability: 3 Description: A blue bag Name: Pure Water Use: Increases Magic Defense by 7(then slowly dwindles each turn) Durability: 3 Description: Blue bottle, thinner than Elixir Name: Torch Use: Clears up a large radius of fog Durability: 5 Description: Torch Name: Treasure Key Use: Opens a Chest Durability: 1 Description: Gold Key with little blue mark Name: Door Key Use: Opens a Door Durability: 1 Description: Pure gold key Name: Thieves Key Use: Opens a door or chest Durability: 15 Description: Blue, Green, And Gold Key Name: Feary Protection Use: Protects flying units from bow criticals Durability: - Description: Teal shield with a wing on it. Name: Hoplon Protection Use: Protects from critical hits Durability: - Description: Blue shield with an X on it. Name: Member Card Use: Access Secret Shops Durability: - Description: Gold/Brown card. Name: Guiding Ring Use: Promotes a level 10 or higher Magic unit Durability: 1 Description: Ring with Red Ruby on the end. Name: Orion's Bolt Use: Promotes a level 10 or higher Archer unit Durability: 1 Description: Two gold and blue arrows crossed. Name: Knight's Proof Use: Promotes a level 10 or higher Social Knight or Armor Knight. Durability: 1 Description: A red and gold fancy crest Name: Sun Bracelet Use: Promotes Ephlam Durability: 1 Description: Name: Moon Bracelet Use: Promotes Eileek Durability: 1 Description: Name: Hero Crest Use: Promotes a level 10 or higher grounded fighting unit. Durability: 1 Description: Mostly red, plain looking crest. Name: Sky Whip Use: Promotes a level 10 or higher flying unit Durability: 1 Description: Gold hilted blue whip
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