Fire Emblem - Strategy Guide (Page 14)
Below are the cheat codes, hints and help for Fire Emblem - Strategy Guide (Page 14).
Comment: One of the Four Fangs, who follow Nergal. She is a little cruel toward
her subordinates. She strives to follow Nergal and Sonia. When Jaffar turns on
the Black Fang she orders him, Nino, and Zephiel to be killed. But Eliwood and
his group step in and prevent their deaths. Ursula ends up being killed.
Uther
Allegiance: Ostia
Class: ???
Game Description: N/A
Appearances: N/A
Comment: Uther is the brother of Hector and the Marquess of Ostia. He allows
Hector to join Eliwood in search for his father. Later in the story he tells
Hector and Eliwood to go visit a "Living Legend" in the Nabata Desert.
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|/\ \ \ VII. Weapons and Items ________/_/
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Here is a list of all the weapons and items in the game. Note that note items
can be bought, but I will list "Cost" anyway for those because you can still
sell them. You can sell an item for half its Cost, but if the Durability is not
at its max, it will sell for even lower.
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SWORDS
Armorslayer
Level: D
Hit: 80
Attack: 8
Range: 1
Weight: 11
Critical: 0
Durability: 18
Cost: 1260
Special: Effective against infantry.
Brave Sword
Level: B
Hit: 75
Attack: 9
Range: 1
Weight: 12
Critical: 0
Durability: 30
Cost: 3000
Special: Can strike consecutively.
Durandal
Level: Prf
Hit: 90
Attack: 17
Range: 1
Weight: 16
Critical: 0
Durability: 20
Cost: N/A (Can't sell)
Special: Increases Strength by 5 points. Only Eliwood can use it. Effective
against dragons.
Iron Blade
Level: D
Hit: 70
Attack: 9
Range: 1
Weight: 12
Critical: 0
Durability: 35
Cost: 980
Special: None
Iron Sword
Level: E
Hit: 90
Attack: 5
Range: 1
Weight: 5
Critical: 0
Durability: 46
Cost: 460
Special: None
Killing Edge
Level: C
Hit: 75
Attack: 9
Range: 1
Weight: 7
Critical: 30
Durability: 20
Cost: 1300
Special: Improves critical hit rate.
Lancereaver
Level: C
Hit: 75
Attack: 9
Range: 1
Weight: 9
Critical: 5
Durability: 15
Cost: 1800
Special: Strong against spears. Weak against axes.
Light Brand
Level: C
Hit: 70
Attack: 9
Range: 1~2
Weight: 9
Critical: 0
Durability: 25
Cost: 1250
Special: Suffused with light magic.
Longsword
Level: D
Hit: 85
Attack: 6
Range: 1
Weight: 11
Critical: 0
Durability: 18
Cost: 1260
Special: Effective against cavalry.
Mani Katti
Level: Prf
Hit: 80
Attack: 8
Range: 1
Weight: 3
Critical: 20
Durability: 45
Cost: N/A
Special: Effective against infantry. Only Lyn can use it.
Poison Sword
Level: D
Hit: 70
Attack: 3
Range: 1
Weight: 6
Critical: 0
Durability: 40
Cost: N/A (Can't acquire)
Special: Coated in lethal poison.
Rapier
Level: Prf
Hit: 95
Attack: 7
Range: 1
Weight: 5
Critical: 10
Durability: 40
Cost: 6000
Special: Effective against infantry. Only Eliwood can use it.
Regal Blade
Level: S
Hit: 85
Attack: 20
Range: 1
Weight: 9
Critical: 0
Durability: 25
Cost: N/A (Can't sell)
Special: For experienced units only.
Runesword
Level: A
Hit: 65
Attack: 12
Range: 1~2
Weight: 11
Critical: 0
Durability: 15
Cost: N/A (Can't acquire)
Special: Imbued with dark magic (Nosferatu).
Silver Blade
Level: A
Hit: 60
Attack: 14
Range: 1
Weight: 13
Critical: 0
Durability: 15
Cost: 1800
Special: None
Silver Sword
Level: A
Hit: 80
Attack: 13
Range: 1
Weight: 8
Critical: 0
Durability: 20
Cost: 1500
Special: None
Slim Sword
Level: E
Hit: 100
Attack: 3
Range: 1
Weight: 2
Critical: 5
Durability: 30
Cost: 480
Special: None
Sol Katti
Level: Prf
Hit: 95
Attack: 12
Range: 1
Weight: 14
Critical: 25
Durability: 30
Cost: N/A (Can't sell)
Special: Forged to battle wyverns. Only Lyn can use it.
Steel Blade
Level: C
Hit: 65
Attack: 11
Range: 1
Weight: 14
Critical: 0
Durability: 25
Cost: 1250
Special: None
Steel Sword
Level: D
Hit: 75
Attack: 8
Range: 1
Weight: 10
Critical: 0
Durability: 30
Cost: 600
Special: None
Wo Dao
Level: D
Hit: 75
Attack: 8
Range: 1
Weight: 5
Critical: 35
Durability: 20
Cost:
Special: Improves critical hit rate. Only Myrmidons/Swordmasters and Lyn can
use it.
Wyrmslayer
Level: C
Hit: 75
Attack: 7
Range: 1
Weight: 5
Critical: 0
Durability: 20
Cost: 3000
Special: Effective against wyverns.
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LANCES
Axereaver
Level: C
Hit: 70
Attack: 10
Range: 1
Weight: 11
Critical: 5
Durability: 15
Cost: 1950
Special: Strong against axes.
Brave Lance
Level: B
Hit: 70
Attack: 10
Range: 1
Weight: 14
Critical: 0
Durability: 30
Cost: 7500
Special: Can strike consecutively.
Heavy Spear
Level: D
Hit: 70
Attack: 9
Range: 1
Weight: 14
Critical: 0
Durability: 16
Cost: 1200
Special: Effective against knights.
Horseslayer
Level: D
Hit: 70
Attack: 7
Range: 1
Weight: 13
Critical: 0
Durability: 16
Cost: 1040
Special: Effective against cavalry.
Iron Lance
Level: E
Hit: 80
Attack: 7
Range: 1
Weight: 8
Critical: 0
Durability: 45
Cost: 360
Special: None
Javelin
Level: E
Hit: 65
Attack: 6
Range: 1~2
Weight: 11
Critical: 0
Durability: 20
Cost: 400
Special: Doubles as ranged attack.
Killer Lance
Level: C
Hit: 70
Attack: 10
Range: 1
Weight: 9
Critical: 30
Durability: 20
Cost: 1200
Special: Improves critical hit rate.
Poison Lance
Level: E
Hit: 65
Attack: 4
Range: 1
Weight: 8
Critical: 0
Durability: 40
Cost: N/A (Cannot acquire)
Special: Coated in lethal poison.
Rex Hasta
Level: S
Hit: 80
Attack: 21
Range: 1
Weight: 11
Critical: 0
Durability: 25
Cost: N/A (Can't sell)
Special: For experienced units only.
Short Spear
Level: C
Hit: 60
Attack: 9
Range: 1~2
Weight: 12
Critical: 0
Durability: 18
Cost: 900
Special: Doubles as ranged attack.
Silver Lance
Level: A
Hit: 75
Attack: 14
Range: 1
Weight: 10
Critical: 0
Durability: 20
Cost: 1200
Special: None
Slim Lance
Level: E
Hit: 85
Attack: 4
Range: 1
Weight: 4
Critical: 5
Durability: 30
Cost: 450
Special: None
Spear
Level: B
Hit: 70
Attack: 12
Range: 1~2
Weight: 10
Critical: 5
Durability: 15
Cost: 9000
Special: Doubles as ranged attack.
Steel Lance
Level: D
Hit: 70
Attack: 10
Range: 1
Weight: 13
Critical: 0
Durability: 30
Cost: 480
Special: None
-------------------------------------------------------------------------------
AXES
Armads
Level: Prf
Hit: 85
Attack: 18
Range: 1
Weight: 18
Critical: 0
Durability: 25
Cost: N/A (Can't sell)
Special: Lightning-charged axe. Only Hector can use it.
Basilikos
Level: S
Hit: 75
Attack: 10
Range: 1
Weight: 10
Critical: 5
Durability: 30
Cost: 6000
Special: Effective against infantry. Only Hector can use it.
Brave Axe
Level: B
Hit: 65
Attack: 10
Range: 1
Weight: 16
Critical: 0
Durability: 30
Cost: 2250
Special: Can strike consecutively.
Devil Axe
Level: E
Hit: 55
Attack: 18
Range: 1
Weight: 18
Critical: 0
Durability: 20
Cost: 900
Special: Might injure its wielder.
Halberd
Level: D
Hit: 60
Attack: 10
Range: 1
Weight: 15
Critical: 0
Durability: 18
Cost: 810
Special: Effective against cavalry.
Hammer
Level: D
Hit: 55
Attack: 10
Range: 1
Weight: 15
Critical: 0
Durability: 20
Cost: 800
Special: Effective against knights.
Hand Axe
Level: E
Hit: 60
Attack: 7
Range: 1~2
Weight: 12
Critical: 0
Durability: 20
Cost: 300
Special: Doubles as ranged attack.
Iron Axe
Level: E
Hit: 75
Attack: 8
Range: 1
Weight: 10
Critical: 0
Durability: 45
Cost: 270
Special: None
Killer Axe
Level: C
Hit: 65
Attack: 11
Range: 1
Weight: 11
Critical: 30
Durability: 20
Cost: 1000
Special: Improves critical hit rate.
Poison Axe
Level: E
Hit: 60
Attack: 4
Range: 1
Weight: 10
Critical: 0
Durability: 40
Cost: N/A (Cannot acquire)
Special: Coated in lethal poison.
Silver Axe
Level: A
Hit: 70
Attack: 15
Range: 1
Weight: 12
Critical: 0
Durability: 20
Cost: 1000
Special: None
Steel Axe
Level: E
Hit: 65
Attack: 11
Range: 1
Weight: 15
Critical: 0
Durability: 30
Cost: 360
Special: None
Swordreaver
Level: C
Hit: 65
Attack: 11
Range: 1
Weight: 13
Critical: 5
Durability: 15
Cost: 2100
Special: Strong against swords.
Swordslayer
Level: C
Hit: 80
Attack: 11
Range: 1
Weight: 13
Critical: 5
Durability: 20
Cost: 2000
Special: Good against myrmidons.
Tomahawk
Level: A
Hit: 65
Attack: 13
Range: 1~2
Weight: 14
Critical: 0
Durability: 15
Cost: 3000
Special: Doubles as ranged attack.
Wolf Beil
Level: Prf
Hit: 75
Attack: 10
Range: 1
Weight: 10
Critical: 5
Durability: 30
Cost: 6000
Special: Effective against infantry. Only Hector can use it.
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BOWS
Brave Bow
Level: B
Hit: 70
Attack: 10
Range: 2
Weight: 12
Critical: 0
Durability: 30
Cost: 7500
Special: Can strike consecutively.
Iron Bow
Level: E
Hit: 85
Attack: 6
Range: 2
Weight: 5
Critical: 0
Durability: 45
Cost: 540
Special: None
Killer Bow
Level: C
Hit: 75
Attack: 9
Range: 1
Weight: 7
Critical: 30
Durability: 20
Cost: 1400
Special: Improves critical hit rate.
Longbow
Level: D
Hit: 65
Attack: 5
Range: 2~3
Weight: 10
Critical: 0
Durability: 20
Cost: 2000
Special: Improves critical hit rate.
Rienfleche
Level: S
Hit: 80
Attack: 20
Range: 2
Weight: 7
Critical: 0
Durability: 25
Cost: N/A (Can't sell)
Special: Can strike consecutively.
Short Bow
Level: D
Hit: 85
Attack: 5
Range: 2
Weight: 3
Critical: 10
Cost: 1760
Special: Improves critical hit rate.
Silver Bow
Level: A
Hit: 75
Attack: 13
Range: 2
Weight: 6
Critical: 0
Cost: 1600
Special: None.
Steel Bow
Level: D
Hit: 70
Attack: 9
Range: 2
Weight: 9
Critical: 0
Durability: 30
Cost: 720
Special: None
-------------------------------------------------------------------------------
STAVES
Barrier
Level: C
Range: 1
Durability: 15
What it Does: Increases magic resistance of adjacent allies briefly.
Cost: 2250
Berserk
Level: B
Range: MP/2
Durability: 3
What it Does: Sends enemies into a berserker rage.
Cost: 1800
Fortify
Level: A
Range: MP/2
Durability: 8
What it Does: Restores all HP to allies nearby.
Cost: 8000
Hammerne
Level: C
Range: 1
Durability: 3
What it Does: Restores an adjacent ally's weapons to new condition.
Cost: 1800
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