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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter F » Fire Emblem - Strategy Guide (Page 02)

Fire Emblem - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Fire Emblem - Strategy Guide (Page 02).

Unfortunately, Nintendo decided to include a huge tutorial in the first
stateside Fire Emblem, the logic probably being that we Americans are too dumb
to figure this stuff out. Feh. They should have done what they did in Advance
Wars... Anyway, this tutorial spans 10 chapters (that's right), and you're not
even in chapter 1. Thankfully, whenever they try to teach you about how to play
the game, you can skip it by pressing Start or B. This game is very similar to
Advance Wars (made by the same developer, Intelligent Systems), but it is a lot
harder. Still, these tutorials are ridiculous. Go ahead and skip them if you've
played any other Fire Emblem games, especially Fuuin no Ken, because this is
extremely similar.

Anyway, this chapter is impossible to lose, because the tutorial is holding
your hand the whole way through. First, move Lyn towards the Brigand. The
Brigand will move closer. Then attack him. On his turn, he will attack back,
and will die. Lyn will be hurt, and you will be asked to use one of her
Vulneraries (I used to always call them "Salves", so if I accidentally say
"Salve" then I mean "Vulnerary"). Move Lyn towards Batta and use one.

Then attack Batta. He will automatically injure Lyn, and if he hits her again,
she will die. But don't worry. On his turn, he misses, and Lyn does a critical
hit and kills him. Lyn will grow a level. Now, move Lyn to the spot where Batta
was standing and select "Seize" to win the battle.

The next day, Lyn asks you to take her with you as you travel. She tells you
her parents were killed six months ago by bandits. She was the only survivor
from the Lorca tribe. She wants to get stronger so that she can avenge her
family and tribe. You then automatically agree to take her with you. And so the
next battle starts.


===============================================================================
Chapter 1: Footsteps of Fate
===============================================================================


Objective:
Defeat all enemy units.

Recommended Deployment:
Lyn*

Difficulty:
*

Boss(es): Zugu
Enemies: 5
Brigand x5

Reinforcements?
No

Boss Info:
Name:          Zugu
Class:         Brigand
Items:         Iron Axe
Level:          4
HP:            23
Attack:        14
Hit Rate:      79
Critical:       1
Evasion:        9
Strength:       6
Skill:          2
Speed:          4
Luck:           1
Defense:        4
Resistance:     0
Conversations: None
Affiliation:   Caelin (Lundgren)


New Characters:

Sain
Cavalier
Requirements for him to join: None
Description: A knight in service to house Caelin. A bit of a scoundrel.
Starting Item(s): Iron Lance
Starting Weapon Levels: Sword (E), Lance (D)
Affinity: Wind

Kent
Cavalier
Requirements for him to join: None
Description: A knight in service to house Caelin. Virtuous to a fault.
Starting Item(s): Iron Lance, Iron Sword, Vulnerary
Starting Weapon Levels: Sword (D), Lance (E)
Affinity: Anima

No Shops

No Villages/Chests

No Conversations


You and Lyn decide to go to Bulgar, the largest city in Sacae, in order to
prepare for your journey to get stronger. Once you arrive, you run into two
knights from the city of Caelin in Lycia. Their names are Sain and Kent; Sain
is the crazy womanizer, and Kent is the serious one (so the green/red Social
Knight rivalry continues :). They are apparently on a mission to find someone.
Lyn leaves in disgust after Sain messes around with her.

As soon as she leaves, she finds herself being pursued by bandits who have been
sent to kill her. But there are too many for her alone to handle. Fortunately
for you both, Sain and Kent ride to the rescue. The battle starts.

First, Sain wants to attack the bandit to the right of him. He misses with his
lance, while the bandit hits him. This brings into light the "weapons
triangle"; swords beat axes beat spears beat swords. Kent gives him an Iron
Sword. Now Kent asks to be allowed to attack the bandit. Have Lyn finish him
off.

Sain will ask to be given another chance. Have him attack the bandit to the
south; he will miss yet again. Kent tells him it is because the brigand is in
the woods, which increases a unit's evasion and defense. Now Kent asks to
attack; move him in the woods next to the Brigand and do so. Move Lyn to the
forest in the northeast.

Lyn asks Sain why he didn't heal himself, and offers a Vulnerary to him. Move
him up to her and select "Trade". I would take the Vulnerary with only two uses
left, since Sain usually lasts longer than Lyn, and will probably need to use
them less often. Now have him use it. Cavaliers (if I ever call them "Social
Knights", I mean "Cavaliers") and other mounted units have the ability to move
again after using an item, trading, etc. The exceptions to this rule are
attacking and healing (with a staff).

The tutorial finally shuts up for the rest of the chapter. If you need to take
a break select "Suspend". You will be able to continue from where you left off.
But you can just shut off your GBA without having to worry about losing data.
Have Kent finish the Brigand to the south, while Lyn moves north to the forest
southeast of the other bandit. The enemy will most likely attack Sain.

Have Sain finish him off. Now there are only two enemies left. When you get too
close to the Brigand across the bridge he will come and attack you. Again I
would have Sain finish him off, since he has the lowest EXP. Once he dies, the
"victory" song plays (this song is the one which plays when only one enemy
remains on the map). Zulu, the boss, can kill Lyn in two hits, but it takes
three to kill Sain and Kent. So I would use them. When every enemy dies the
battle is over.

Lyn talks to Sain and Kent (anime scene) about why they helped her. They are
messengers of Lady Madelyn who came to Sacae 19 years ago with a nomad. Madelyn
is Marquess Caelin's only daughter. Madelyn sent Caelin a letter about herself
and her family living on the plains of Sacae. She had a daughter named Lyndis,
which is the same name as Marquess Caelin's late wife. Marquess Caelin sent
Sain and Kent to find his granddaughter, and it just so happens to be Lyn.

The bandit was apparently a guy working for a man named Lundgren, who is
Marquess Caelin's brother and Lyn's granduncle. This means that since Madelyn
died, Lundgren would take the throne. But after hearing news that his brother's
granddaughter was still alive, he sent assassins after he because she might
take the throne after her grandfather dies. Lyn agrees to journey with Sain and
Kent to Caelin. Of course, you go with them as well.


===============================================================================
Chapter 2: Sword of Spirits
===============================================================================


Objective:
Seize the throne.

Recommended Deployment:
Lyn*, Sain*, Kent*

Difficulty:
*

Boss(es): Glass
Enemies: 6
Brigand x5
Mercenary x1

Reinforcements?
No

Boss Info:
Name:          Glass
Class:         Mercenary
Items:         Iron Sword, Vulnerary (Dropped)
Level:          3
HP:            20
Attack:        10
Hit Rate:      98
Critical:       2
Evasion:       30
Strength:       5
Skill:          4
Speed:          5
Luck:           0
Defense:        3
Resistance:     0
Conversations: None
Affiliation:   Sacae


No New Characters

No Shops

No Villages/Chests

No Conversations


Lyn decides to stop at an altar in Sacae on the way to Caelin. But now some
bandits have overrun the shrine in order to steal the legendary sword, the Mani
Katti. A swordsman named Glass is leading the attack. However, he cannot pull
the sword from its scabbard, and decides to destroy the altar. A woman begs Lyn
to help save the altar from the bandits.

First have your troops visit the houses to the south. They will give
information that can help you out. After this move them back north. Make sure
everyone lands either in a forest or fort to raise evasion. The tutorial will
stop for the remainder of the chapter and will let you do whatever you want.

Kill off the three Brigands that are advancing towards you. Just use swords and
you'll do fine. Use Vulneraries if you must. You can either go through the
front gate or knock down the wall in order to get to the throne; however, Lyn
is the only one that can traverse the mountains in order to go through the
front gate. Therefore I recommend breaking down the wall, even though it is
sort of sacrilegious :). Simply attack it like you would a normal enemy.

The pillars next to the one Brigand inside increase evasion and defense like
forests and forts do. Try to distribute EXP evenly, but give a bit more to Sain
and Kent than to Lyn (you'll see why farther in the game). I would take out the
Brigand guarding the front gate as well for some more EXP.

Glass, the boss, is extremely easy. Use Sain or Kent's Iron Lance on him. He
should go down in 1 or 2 turns. He will drop a Vulnerary. Once he dies, have
Lyn seize the throne. Lyn will find that the priest of the altar is alright. He
allows her to lay her hands on the Mani Katti. When Lyn does, it glows a bright
light. The priest says it has chosen her to be its owner. Lyn draws out the
sword easily. Sain and Kent are amazed to see this. Only Lyn can use this
special sword.

Meanwhile, in Caelin, a soldier informs Lundgren that Lyn is still alive. He
says the bandits from Bern will finish her off before she gets to Caelin. He is
more concerned with his brother, whom he is slowly poisoning to death in order
to get the throne.


===============================================================================
Chapter 3: Band of Mercenaries
===============================================================================


Objective:
Defeat all enemy units.

Recommended Deployment:
Lyn*, Sain*, Kent*

Difficulty:
*

Boss(es): Migal
Enemies: 9
Archer x2
Brigand x4
Mercenary x3

Reinforcements?
No

Boss Info:
Name:          Migal
Class:         Brigand
Items:         Steel Axe
Level:          6
HP:            25
Attack:        18
Hit Rate:      72
Critical:       1
Evasion:        6
Strength:       7
Skill:          3
Speed:          5
Luck:           2
Defense:        5
Resistance:     0
Conversations: Lyn, Florina
Affiliation:   Bern Bandits (Ganelon tribe)


New Characters:

Florina
Pegasus Knight
Requirements for her to join: None
Description: A pegasus knight earning her title. A friend of Lyn's.
Starting Item(s): Slim Lance, Vulnerary
Starting Weapon Levels: Lance (D)
Affinity: Light

Wil
Archer
Requirements for him to join: Visit the southwestern village
Description: A youth from Pherae, in the Lycian League. Very social.
Starting Item(s): Iron Bow
Starting Weapon Levels: Bow (D)
Affinity: Wind

Armory:
Iron Sword           460G
Iron Lance           360G

Villages/Chests:
Southwest: Wil joins
Northwest: 2000 Gold

No Conversations


Lyn continues her journey to Caelin with Sain and Kent. Now she passes through
a mountain range that separates Sacae and Bern, which is the home to many
bandits, including the cruel Taliver tribe.

You enter a village to find it in ruins, at the hands of the Taliver bandits.
These bandits are the ones who destroyed Lyn's village. You, Kent, and Sain
promise to help her out when the time comes for vengeance. You find some
fighting going on close to you. Some bandits have captured a girl and her
pegasus, which trampled over them, and are planning on selling them. Lyn
recognizes the pegasus rider as her friend Florina and comes to her aid. She
tries to reason with the bandits, but there's no use. They attack.

First off, have Lyn visit the southwestern village. You'll get a new unit, Wil.
He is an Archer, and has to attack from two spaces away. Have him attack the
Mercenary to the north. Next is Florina. She is a Pegasus Knight, a unit that
can traverse almost any obstacle. Select her, and if you want a laugh, try to
move her to a space that the tutorial doesn't allow her to. Have her finish of
the Mercenary. Then have Kent/Sain attack the Archer to the east.

Make sure to keep Florina away from Archers. Following the Fire Emblem
tradition, bows are still devastating to flying units. So be careful. Have
Florina save the northwestern village and she will get 2000 gold. There is a
weapon shop, called an Armory, in the southeast corner of this map. You can buy
stuff here if you want. Check the list above to see what items are available
for purchase. Have Sain/Kent enter the forest to the east and kill the Brigand;
they should be able to do so in two strikes.

Notice that you can't counterattack arrows unless your units also have ranged
weapons. But also, Archers can't counterattack unless you're in their range. So
stay close to enemy Archers, and have your Archers stay away from enemies. Use
swords against Brigands and lances against Mercenaries. Keep Florina away from
both Brigands and Archers and you should be alright. Once you've bought
everything you need, it's time to deal with the boss.

Migal has special conversations with both Florina and Lyn, but I'd keep both
away from him. His Steel Axe is very powerful. My strategy is to fire arrows at
him with Wil until he's weakened enough for Lyn to kill him in one hit with her
Mani Katti

Florina is an apprentice Pegasus Knight training in Ilia. However, to complete
her training, she must travel with a band of mercenaries. Sain gets an idea for
her to travel with them on the way to Caelin. Florina accepts the offer, and
Wil willingly joins too (yeah, my puns are as terrible as ever). Enjoy the
anime scene.


===============================================================================
Chapter 4: In Occupation's Shadow
===============================================================================


Objective:
Protect Natalie for seven turns.

Recommended Deployment:
Lyn*, Sain*, Kent*, Florina*, Wil*

Difficulty:
*

Boss(es): Carjiga
Enemies: 14
Archer x2
Brigand x9
Fighter x1
Mercenary x2

Reinforcements?
Yes

Boss Info:
Name:          Carjiga
Class:         Brigand
Items:         Steel Axe
Level:          8
HP:            27
Attack:        17
Hit Rate:      76
Critical:       2
Evasion:       10
Strength:       6
Skill:          5
Speed:          4
Luck:           2
Defense:        7
Resistance:     0
Conversations: None
Affiliation:   Bern Bandits (Ganelon tribe)


New Characters:

Dorcas
Fighter
Requirements for him to join: Have Lyn talk to him.
Description: A man from a small village in Bern. Fights for his wife.
Starting Item(s): Hand Axe, Vulnerary
Starting Weapon Levels: Axe (C)
Affinity: Fire

No Shops

No Villages

Conversations:
Lyn       -> Dorcas      Dorcas joins you
Dorcas    -> Natalie     No effect


After rescuing Florina, Lyn and company continue on toward Caelin. They find an
abandoned fortress to stay in for the night. Little do they know, other Ganelon
bandits are after them. In the fortress, a wounded girl named Natalie is
searching for her husband, Dorcas, who has left to gain money to heal her.
Suddenly, Ganelon bandits lay siege to the fort on all sides. Natalie must be
protected.

The goal is to prevent Natalie from getting killed for seven turns. This should
be no trouble at all. She is deep inside the fortress and the enemies are far
away. Enemies will be attacking the wall at the west but it will take a while
for them to break it. Most of the enemies will be coming from the south, while
a few come from the east.

Lyn decides to protect the east wall while everyone else guards the main
entrance. Have Lyn and Florina move east while Sain and Kent guard the two
spots which make up the main entrance. Wil should go to the west wall and
attack the Mercenary and Brigand there.

One of the enemies is Dorcas, Natalie's wife. He will most likely attack Lyn
but miss. Have Lyn talk to him and he will join. Then have Dorcas attack the
Brigand above him from two spaces away with his long-range Hand Axe; he will
automatically kill him and take his Iron Axe. Move Dorcas and Lyn back inside
the castle to support Sain and Kent. Florina should go to the northeast corner
of the map in order to deal with the Mercenaries.

Meanwhile, hopefully most of the southern enemies will be killed when they try
to attack your Cavaliers. Kent will hopefully be able to attack them twice with
his sword right now. Make sure you try to split the EXP evenly between the two.
If Wil gets done killing the northwestern enemies he should join Kent and Sain.

Try to have Dorcas talk to his wife, Natalie. They will have a little talk, but
nothing will happen. Just keep holding back enemies. If someone is badly
wounded have them step away and use a Vulnerary while someone else fills in
there spot.

Carjiga will call for reinforcements on around turn 2-3, I forget. But they're
nothing to worry about. If you feel like it you can go kill Carjiga for some
extra EXP; be warned, he is very powerful (but he also misses a lot). Once
seven turns have passed the enemy will retreat. Dorcas decides to stay with you
in order to get money and heal his wife.


===============================================================================
Chapter 5: Beyond the Borders
===============================================================================


Objective:
Defeat all enemy units.

Recommended Deployment:
Lyn*, Sain*, Kent*, Florina*, Wil*, Dorcas*

Difficulty:
*

Boss(es): Bug
Enemies: 7
Archer x2
Brigand x3
Mercenary x2

Reinforcements?
No

Boss Info:
Name:          Bug
Class:         Brigand
Items:         Steel Axe
Level:          9
HP:            29
Attack:        19
Hit Rate:      73
Critical:       2
Evasion:       13
Strength:       8
Skill:          4
Speed:          6
Luck:           1
Defense:        8
Resistance:     0
Conversations: None
Affiliation:   Bern Bandits (Ganelon tribe)


New Characters:

Serra
Cleric
Requirements for her to join: Have Lyn talk to her.
Description: A cleric in service to house Ostia. Headstrong and bold.
Starting Item(s): Heal, Vulnerary
Starting Weapon Levels: Staff (D)
Affinity: Thunder

Erk
Mage
Requirements for him to join: Have Lyn talk to Serra.
Description: A young mage from Etruria. Charming, but uptight.
Starting Item(s): Fire
Starting Weapon Levels: Anima (D)
Affinity: Thunder

Armory:
Javelin           400G
Hand Axe          300G
Iron Bow          540G

No Villages/Chests

Conversations:
Lyn       -> Serra       Serra and Erk join.


Lyn is close to the Lycian border and is almost safe from the bandits. But they
try one last time to put an end to Lyn and save their reputations. Lyn hears a
scream off in the distance...

First, have Lyn talk to Serra, the Cleric. She will join you along with Erk, a
mage she is traveling with. Have her heal Erk and then have Erk finish off the
Archer. Florina should go as far east as she can to take out the Mercenary.
Have everyone else go up and around, killing the easy enemies along the way.
One Brigand drops an Iron Sword. You can buy some stuff at the Armory if you
want. I'd buy Javelins for Sain, Kent, and Florina.

Use long range attacks against Brigands and Mercenaries, and short range
attacks against Archers. The same goes for the boss, Bug; just use Erk's magic,
Wil's Iron Bow and Dorcas' Hand Axe. He won't be able to lay a finger on you.

After the battle, Lyn says goodbye to Serra and Erk. But Sain comes and meets
Serra, who wants to serve Lyn. Sain goes back to convince her. Meanwhile, back
in Caelin, Lundgren finds out that Lyn has crossed the Lycia border and is
heading to Araphen. He orders his soldiers to finish her off.


===============================================================================
Chapter 6: Blood of Pride
===============================================================================


Objective:
Trigger 3 switches.

Recommended Deployment:
Lyn*, Sain*, Kent*, Florina*, Wil*, Dorcas*, Serra*, Erk*

Difficulty:
*

Boss(es): Bool
Enemies: 7
Archer x1
Knight x1
Mercenary x2
Soldier x3

Reinforcements?
No

Boss Info:
Name:          Bool
Class:         Armor
Items:         Steel Lance
Level:          5
HP:            26
Attack:        18
Hit Rate:      78
Critical:       2
Evasion:        5
Strength:       8
Skill:          4
Speed:          2
Luck:           1
Defense:       10
Resistance:     0
Conversations: None
Affiliation:   Caelin (Lundgren)


New Characters:

Rath
Nomad
Requirements for him to join: None.
Description: A young hired sword from the Kutolah tribe.
Starting Item(s): Short Bow, Vulnerary
Starting Weapon Levels: Bow (C)
Affinity: Darkness

Matthew
Thief
Requirements for him to join: Have Lyn visit the northwest village.
Description: A cheery thief. His casual demeanor belies his skill.
Starting Item(s): Iron Sword, Lockpick
Starting Weapon Levels: Sword (D)
Affinity: Wind

Armory:
Javelin           400G
Hand Axe          300G
Iron Bow          540G

Villages/Chests:
Northwest: Matthew joins
Center: Door Key
1st Chest: Angelic Robe
2nd Chest: Armorslayer

No Conversations


Lyn finally crosses the border into Lycia. But she still has a way to go before
she reaches Caelin. Lundgren, her granduncle, sends out his assassins to finish
her before she gets to her grandfather's castle. Lyn enters Araphen, the second
largest town in Lycia, only to find it under attack by men who want her dead.
As Lyn is about to get attacked, a mysterious horseman named Rath comes to aid
her.

Rath tells her that if they can push all three switches they can get inside to
save Marquess Araphen. But some of the doors are locked. Thankfully, Lyn finds
a Thief named Matthew hiding out in a house to the north. Have him open the
first door and have Rath "Wait" on the switch to activate it. Meanwhile, have
everyone else take care of the two Mercenaries.

On the next turn, have Matthew open the chest for an Angelic Robe. This
permanently increases a character's HP by 7 when used, but disappears after one
use. I can't agree more when Matthew says "don't fret or you'll never use it",
as this is what I did in FE3 and kept every single stat-increasing item I got
until the end of the game. My top choice for it is Serra by far, but Lyn,
Florina, and Erk are all good choices as well. Don't use it on anyone else, as
most of them get really good HP gains (Dorcas and Rath should max theirs out by
the end of the game)!

Visit the village for a Door Key and then use it to open the southeastern door
(kill the Soldier first). Inside is another Soldier and the second switch; take
him out and stand on it. Kill the Soldier blocking the upper right door and
open that one with Matthew first. Inside is a chest that contains an
Armorslayer. This weapon is good against heavily armored enemies like Knights
and Generals.

Finally, have Matthew open the last door, the one above the chest with the
Angelic Robe. Inside this is a Soldier, the boss, and the final switch. You'll
have to kill the boss to get to it. First, finish the Archer with melee
attacks. Conveniently, the boss is a Knight, who is weak to the Armorslayer.
However, Lyn's Mani Katti and Erk's magic work just as well. So kill him in any
way you wish. Then step on the switch.

After the battle, Lyn meets with Marquess Araphen. He is going to withdraw his
support for her simply because she is Sacaen. Plus he doesn't want to get in
trouble if Lundgren becomes the next Marquess of Caelin. Sain can hardly hold
himself back, but Lyn decides to leave. Rath overhears him and takes his leave
as well. He decides to join Lyn, and give her 5000 Gold.


===============================================================================
Chapter 7: Siblings Abroad
===============================================================================


Objective:
Defeat Black Fang shaman Heintz.

Recommended Deployment:
Lyn*, Sain, Kent, Florina, Wil, Serra, Erk, Rath

Difficulty:
*

Boss(es): Heintz
Enemies: 11
Archer x1
Brigand x3
Mage x1
Mercenary x2
Shaman x4

Reinforcements?
No

Boss Info:
Name:          Heintz
Class:         Shaman
Items:         Flux
Level:          5
HP:            22
Attack:        10
Hit Rate:      91
Critical:       2
Evasion:       37
Magic:          3
Skill:          5
Speed:          7
Luck:           3
Defense:        3
Resistance:     5
Conversations: None
Affiliation:   Black Fang


New Characters:

Nils
Bard
Requirements for him to join: None.
Description: A bard possessing arcane powers. Brother of Ninian.
Starting Item(s): Vulnerary
Starting Weapon Levels: None
Affinity: Ice

Lucius
Monk
Requirements for him to join: None.
Description: A traveling acolyte. Gentle and serene.
Starting Item(s): Lightning
Starting Weapon Levels: Light (D)
Affinity: Light

Vendor:
Vulnerary         300G
Heal              600G
Fire              560G

Villages/Chests:
Pure Water

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