Final Fantasy 4 Advance - Strategy Guide (Page 07)
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Mammon LOCATION: Sylvan Cave HIT POINTS: 3900 EXPERIENCE: 5041 GIL: 525 WEAKNESS: Fire DROP: -- Mech Dragon LOCATION: Giant of Babel HIT POINTS: 18000 EXPERIENCE: 41400 GIL: 2550 WEAKNESS: -- DROP: -- Mech Soldier LOCATION: Giant of Babel HIT POINTS: 4900 EXPERIENCE: 7999 GIL: 985 WEAKNESS: Thunder DROP: -- Medusa LOCATION: Tower of Babel HIT POINTS: 490 EXPERIENCE: 1208 GIL: 225 WEAKNESS: -- DROP: -- Mind Flayer LOCATION: Magnetic Cavern HIT POINTS: 300 EXPERIENCE: 1000 GIL: 232 WEAKNESS: -- DROP: -- Mini Satana LOCATION: Cave of Summons HIT POINTS: 2900 EXPERIENCE: 6388 GIL: 650 WEAKNESS: -- DROP: -- Miss Vamp LOCATION: Sealed Cavern HIT POINTS: 2375 EXPERIENCE: 3582 GIL: 238 WEAKNESS: Fire, Holy, Cure DROP: Vampire Fang Naga LOCATION: Tower of Babel HIT POINTS: 320 EXPERIENCE: 1118 GIL: 150 WEAKNESS: -- DROP: -- Ogre LOCATION: Magnetic Cavern HIT POINTS: 865 EXPERIENCE: 800 GIL: 240 WEAKNESS: Holy, Confuse DROP: Bacchus's Cider Prokaryote LOCATION: Moon HIT POINTS: 2600 EXPERIENCE: 7999 GIL: 1850 WEAKNESS: -- DROP: -- Puppet LOCATION: Tower of Zot HIT POINTS: 256 EXPERIENCE: 800 GIL: 180 WEAKNESS: Fire DROP: -- Puppeteer LOCATION: Tower of Zot, Tower of Babel HIT POINTS: 473 EXPERIENCE: 1000 GIL: 195 WEAKNESS: -- DROP: Decoy Red Dragon LOCATION: Lunar Subterrane, Lunar Core HIT POINTS: 15000 EXPERIENCE: 41500 GIL: 65000 WEAKNESS: Ice DROP: Wyvern Lance, Red Fang Red Mousse LOCATION: Underground Waterway HIT POINTS: 35 EXPERIENCE: 134 GIL: 36 WEAKNESS: Fire DROP: -- Revenant LOCATION: Mt. Ordeals HIT POINTS: 250 EXPERIENCE: 575 GIL: 186 WEAKNESS: Fire, Holy, Cure DROP: -- Sahagin LOCATION: Underground Waterway HIT POINTS: 64 EXPERIENCE: 136 GIL: 38 WEAKNESS: Thunder DROP: -- Sand Worm LOCATION: Kaipo, Antlion HIT POINTS: 75 EXPERIENCE: 82 GIL: 22 WEAKNESS: Ice DROP: -- Screamer LOCATION: Sealed Cavern HIT POINTS: 1400 EXPERIENCE: 3080 GIL: 205 WEAKNESS: Ice DROP: Thunder Arrow, Rage of Zeus Searcher LOCATION: Giant of Babel HIT POINTS: 5500 EXPERIENCE: 15004 GIL: 900 WEAKNESS: Thunder DROP: -- Security Eye LOCATION: Tower of Babel HIT POINTS: 1425 EXPERIENCE: 2008 GIL: 380 WEAKNESS: -- DROP: -- Selene Guardian LOCATION: Cave of Bahamut, Lunar Subterrane HIT POINTS: 4000 EXPERIENCE: 13000 GIL: 3500 WEAKNESS: -- DROP: Soma Drop, Lunar Curtain, Artemis Arrow Silver Dragon LOCATION: Cave of Bahamut, Lunar Subterrane HIT POINTS: 7500 EXPERIENCE: 25000 GIL: 19000 WEAKNESS: -- DROP: Light Curtain, Stardust Slime LOCATION: Tower of Zot HIT POINTS: 105 EXPERIENCE: 750 GIL: 50 WEAKNESS: Fire DROP: Potion Splasher LOCATION: Old Waterway HIT POINTS: 180 EXPERIENCE: 430 GIL: 145 WEAKNESS: Thunder DROP: -- Skeleton LOCATION: Mt. Hobbs HIT POINTS: 135 EXPERIENCE: 238 GIL: 126 WEAKNESS: Holy, Fire, Cure DROP: -- Skuldier LOCATION: Eblan Castle, Cave of Eblan HIT POINTS: 740 EXPERIENCE: 1577 GIL: 116 WEAKNESS: Holy, Fire, Cure DROP: -- Soldieress LOCATION: Tower of Zot HIT POINTS: 425 EXPERIENCE: 1049 GIL: 200 WEAKNESS: -- DROP: Silver Armlet Sorcerer LOCATION: Tower of Babel HIT POINTS: 1000 EXPERIENCE: 2359 GIL: 272 WEAKNESS: -- DROP: -- Sorceress LOCATION: Tower of Zot HIT POINTS: 350 EXPERIENCE: 1551 GIL: 329 WEAKNESS: -- DROP: Cottage Soul LOCATION: Mt. Ordeals HIT POINTS: 200 EXPERIENCE: 460 GIL: 135 WEAKNESS: Holy DROP: -- Spirit LOCATION: Mt. Hobbs HIT POINTS: 86 EXPERIENCE: 278 GIL: 122 WEAKNESS: Holy DROP: -- Steel Golem LOCATION: Eblan Castle, Cave of Eblan HIT POINTS: 1950 EXPERIENCE: 703 GIL: 445 WEAKNESS: Ice DROP: -- Summoner LOCATION: Cave of Summons HIT POINTS: 3600 EXPERIENCE: 3688 GIL: 475 WEAKNESS: -- DROP: -- Stone Golem LOCATION: Tower of Babel HIT POINTS: 2560 EXPERIENCE: 2908 GIL: 238 WEAKNESS: Ice DROP: -- Sword Rat LOCATION: Baron, Mist Cave HIT POINTS: 30 EXPERIENCE: 66 GIL: 13 WEAKNESS: -- DROP: Gold Needle Thunder Dragon LOCATION: Cave of Summons HIT POINTS: 7600 EXPERIENCE: 7775 GIL: 900 WEAKNESS: -- DROP: -- Tiny Mage LOCATION: Underground Waterway, Mysidia HIT POINTS: 69 EXPERIENCE: 132 GIL: 63 WEAKNESS: -- DROP: Silver Armlet, Rod Tiny Toad LOCATION: Sylvan Cave HIT POINTS: 600 EXPERIENCE: 1841 GIL: 335 WEAKNESS: Ice DROP: -- Toadgre LOCATION: Underground Waterway HIT POINTS: 59 EXPERIENCE: 126 GIL: 34 WEAKNESS: Thunder DROP: Maiden's Kiss Trap Door LOCATION: Sealed Cavern HIT POINTS: 5000 EXPERIENCE: 30000 GIL: 4500 WEAKNESS: -- DROP: -- Treant LOCATION: Troia HIT POINTS: 335 EXPERIENCE: 687 GIL: 148 WEAKNESS: Fire DROP: -- Twin Snake LOCATION: Troia HIT POINTS: 108 EXPERIENCE: 700 GIL: 222 WEAKNESS: Ice, Holy DROP: Diet Food Warrior LOCATION: Cave of Summons HIT POINTS: 3480 EXPERIENCE: 4288 GIL: 575 WEAKNESS: -- DROP: -- Water Bug LOCATION: Underground Waterway HIT POINTS: 125 EXPERIENCE: 225 GIL: 79 WEAKNESS: -- DROP: Mallet White Mousse LOCATION: Tower of Babel HIT POINTS: 298 EXPERIENCE: 1008 GIL: 384 WEAKNESS: Ice DROP: -- Wicked Mask LOCATION: Lunar Core HIT POINTS: 37000 EXPERIENCE: 50000 GIL: 65000 WEAKNESS: Holy DROP: -- Yellow Jelly LOCATION: Antlion HIT POINTS: 55 EXPERIENCE: 144 GIL: 33 WEAKNESS: Thunder DROP: Potion Zemus's Breath LOCATION: Lunar Core HIT POINTS: 40000 EXPERIENCE: 60000 GIL: 50000 WEAKNESS: -- DROP: -- Zemus's Mind LOCATION: Lunar Core HIT POINTS: 20000 EXPERIENCE: 65000 GIL: 50000 WEAKNESS: -- DROP: -- Zombie LOCATION: Underground Waterway HIT POINTS: 52 EXPERIENCE: 112 GIL: 31 WEAKNESS: Fire, Holy, Cure DROP: -- Zu LOCATION: Mysidia HIT POINTS: 941 EXPERIENCE: 432 GIL: 489 WEAKNESS: Death DROP: Hi-Potion =============================================================================== XIII. BOSSES =============================================================================== Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide for some of these boss statistics. Antlion HIT POINTS: 1100 EXPERIENCE: 1500 GIL: 800 WEAKNESS: Chocobo STRATEGY: This is a lot easier than you would expect, just have Cecil attack regularly. Have Edward use Heal or individual Potions each round. Rydia should summon Chocobo each round. Watch out, this boss counters a random target each time it's hit physically. Asura HIT POINTS: 31005 EXPERIENCE: 20000 GIL: -- WEAKNESS: Reflect STRATEGY: Have Rosa cast wall on her so that all of her healing spells reflect onto the party. Kain, Cecil, and Edge should use their best physical attacks. Rosa may need to heal occasionally, even with the constant bombardment of healing spells from Asura. Ryida should give Asura a taste of her own medicine by casting Titan every round. Bahamut HIT POINTS: 45001 EXPERIENCE: 35000 GIL: -- WEAKNESS: Reflect STRATEGY: Immediately start using Lunar Curtains and Light Curtains. Have Rosa and FuSoYa cast wall on themselves. This will cause Bahamut's Mega Flare attack to bounce off your characters and hit himself. In the meantime, have Cecil attack with Excalibur, Edge throw, and Rydia summon Leviathan. Rosa and FuSoYa should concentrate all their efforts on casting wall. Baigan HIT POINTS: 4444 EXPERIENCE: 3000 GIL: 4800 WEAKNESS: -- STRATEGY: Cecil and Yang should target the body. The twins should use Twin magic, and Tellah should constantly cast Cura and Curaga in order to keep the party healthy. Stop casting spells on the boss when it casts Reflect. Barbariccia HIT POINTS: 8636 EXPERIENCE: 9000 GIL: 5500 WEAKNESS: Jump STRATEGY: Kain needs to jump every turn to eliminate the shield around Barbariccia. Yang should use the power command, and Cid and Cecil should constantly attack physically. When low on HP, Rosa should heal the party. Barnabas HIT POINTS: 9321 EXPERIENCE: 10100 GIL: 4000 WEAKNESS: -- STRATEGY: Rydia should summon Titan every round. Rosa should heal, while Yang, Cecil, and Kain use their best attacks. Don't worry about curing the Poison spell, Barnabas will do that for you. Cagnazzo HIT POINTS: 5312 EXPERIENCE: 5500 GIL: 4000 WEAKNESS: Thunder STRATEGY: Have Porom or Tellah cast Berserk on Cecil near the beginning of the battle to increase his attack power. Yang should have a Thunder Claw equipped and should use Power every round. Palom and Tellah should constantly use Thundara or Thundaga to disintegrate Cagnazzo's dangerous water shield. Calcobrena HIT POINTS: Calco: 1369, Brina: 369, Calcobrena: 5315 EXPERIENCE: 9440 GIL: 7500 WEAKNESS: -- STRATEGY: Kill the Brinas first, then concentrate on the Cals. The dolls will combine to make a large Calcobrena, use your best attacks on this beast. Watch out for this doll's confuse attacks, they can be deadly if cast on a powerful character. It's best to cast Berserk on Cecil and have yang use Power every round. Kain should Jump and Rosa should Aim and heal when needed. CPU HIT POINTS: 30000 EXPERIENCE: 50000 GIL: 10333 WEAKNESS: -- STRATEGY: To prevent CPU from killing party members immediately, refrain from killing the Attacker orb. Go ahead and kill the Defender. Don't use any spell or attack that targets multiple enemies. In fact, you should refrain from using any offensive spells in this battle, since CPU will immediately, and constantly, put up a Reflect spell. Have Rydia summon Asura, and have Rosa and FuSoYa heal the party. Edge and Cecil are going to be doing most of the offensive work, so have them hit hard and fast. Dark Bahamut (Party = Kain, Cecil, Edge, Rosa, Rydia) HIT POINTS: 60000 EXPERIENCE: 64000 GIL: -- WEAKNESS: -- STRATEGY: Don't use any summons or magic on this Dragon or it'll counter with deadly attacks. Use pure brute, physical force. Rosa should cast Berserk on Cecil, Kain should jump every round, and Edge should throw Fuma Shurikens. Rydia will need to use curative items and Rosa should continually cast Curaja. Dark Elf HIT POINTS: 23890 EXPERIENCE: 7500 GIL: 5000 WEAKNESS: -- STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might. Tellah should cast high level attack spells. Someone should be ready to heal Pig status with Diet Food should the need occur. After a few rounds, Dark Elf will transform into a dragon, attack it quickly and it should die off fast. Death Mech (Party = Cecil, Cid, Rosa, Rydia, Yang) HIT POINTS: 50000 EXPERIENCE: 32000 GIL: -- WEAKNESS: -- STRATEGY: Rydia will be the main source of damage in this battle, as she casts Bahamut and Flare spells. Cid can help out by attacking, while Cecil attacks and acts as back-up healer. Yang should be able to deal a fair ammount of physical damage, while Rosa supports the party with Curaja. Demon Wall HIT POINTS: 28000 EXPERIENCE: 23000 GIL: 8000 WEAKNESS: Leviathan STRATEGY: The wall will slowly close in on the party and will slowly kill off each character if it gets too close. Therefore, you must act fast. Cast Berserk on Cecil and have Edge throw weapons. Kain should jump every round. Rosa should keep the party's HP up and Rydia should summon Leviathan, or Titan, every round until her MP is diminished. Dr. Lugae and Barnabas HIT POINTS: -- EXPERIENCE: -- GIL: -- WEAKNESS: -- STRATEGY: Defeat the scientist first, then take out the robot. This is a very easy battle, the real one is yet to come. Just use basic strategies and keep your HP up. Elements HIT POINTS: -- EXPERIENCE: 62500 GIL: 10000 WEAKNESS: Fire, Ice, Thunder, Holy. STRATEGY: This battle will be very easy as long as you know which element is weak against what. Have your characters use spells according to these weaknesses: Rubicant=Ice, Cagnazzo=Thunder, Barbariccia=Holy, and Scarmiglione=Fire. Rydia and FuSoYa should use their highest elemental spells. Edge should also use his elemental spells. Cecil should attack normally and Rosa should concentrate on using her best spells. General HIT POINTS: 221 EXPERIENCE: 869 GIL: 242 WEAKNESS: -- STRATEGY: Attack the General first for experience, if you attack the Soldiers first, he'll run away. As soon as the General is dead the Soldiers will kill themselves one by one. You can speed the process up by killing them on your own. Should your HP drop, just use a quick Potion. Gigas Worm (Party = Cecil, Edward, Palom, Porom, Edge) HIT POINTS: 55000 EXPERIENCE: 32000 GIL: -- WEAKNESS: -- STRATEGY: Edward should simply heal during this battle, using the Heal command or using more potent curative items when necessary. Cecil should attack normally, but should be ready with White Magic when the hard-hitting worm strikes. Porom is best used as a constant healer in this battle. Palom can sit back and nuke the worm with high tier Black Magic. Edge should go all out with Nijutsu and regular attacks. Golbez HIT POINTS: -- EXPERIENCE: 15000 GIL: 11000 WEAKNESS: Fire, Holy STRATEGY: At first, Golbez will quickly kill everyone. Rydia will show up and use Dragon. Hurry and revive everyone, once they're all back to life, pummel Golbez hard with summons and strong physical attacks. Leviathan HIT POINTS: 50001 EXPERIENCE: 28000 GIL: -- WEAKNESS: Thunder, Titan STRATEGY: This battle is going to take a long time, so sit back and get used to the different attack combinations that you'll have to use, over and over again. This is where Ethers really come in handy. Rosa should constantly cast Curaga to help nullify the Tsunami attack. Use a Bacchus's Cider on Cecil, if you have one, and let him attack wildly. Edge should throw Shurikens and any excess weapons. Kain's jumping may or may not save him from Leviathan's Tsunami, but it's still the best use of his turns. Titan and Thundaga are more effective than Ramuh, so use Rydia's spells wisely, and use an Ether if her or Rosa's MP gets too low. Lunasaurs (Party = Kain, Cecil, Edge, Rosa, Rydia) HIT POINTS: 29000 EXPERIENCE: 59000 GIL: -- WEAKNESS: Holy STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should be a breeze, it'll deal 9999 damage with every hit. Even though these bosses are weak against Holy, don't use it, or any other black or summon magic for that matter, or else they'll counter with horrific status ailment spells. Edge and Kain should attack physically and Rosa and Rydia should concentrate on healing the party. Master Flan (Party = Cecil, Edward, Palom, Porom, Edge) HIT POINTS: 35000 EXPERIENCE: 32000 GIL: -- WEAKNESS: -- STRATEGY: In this battle you'll want to rely more on physical damage, since the boss will reflect most spells. Cecil, Edge, and Edward can attack should constantly attack the main boss, while Palom concentrates on taking out the Flans with spells, while Porom heals and casts support spells such as Berserk and Haste. Mindy, Sandy, Cindy HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599 EXPERIENCE: 7500 GIL: 9000 WEAKNESS: -- STRATEGY: Kill the fat one first to prevent her from reviving her sisters. Tellah will need to cast reflect on the party and reflect his spells off of them. Cecil, Yang, and Cid should concentrate their physical attacks on one sister at a time. Mist Dragon HIT POINTS: 465 EXPERIENCE: 700 GIL: 200 WEAKNESS: -- STRATEGY: Have Cecil attack normally, Kain has time to jump two times before the dragon turns to mist. When it does turn to mist, don't attack it, you'll always miss and it will retaliate with a powerful attack. Just Defend until it returns to its original form and then continue the attack cycle. Mom Bomb HIT POINTS: 11000 EXPERIENCE: 2416 GIL: 543 WEAKNESS: -- STRATEGY: Quickly begin attacking the boss. Have Cecil attack it physically. Edward should constantly use Heal, while Rosa uses Cura on individual characters. Rydia should summon Chocobo and Yang should use the Power command. When, and if, it turns into smaller bombs, defeat them as fast as possible before they detonate. Octomammoth HIT POINTS: 2350 EXPERIENCE: 1200 GIL: 500 WEAKNESS: Thunder, Chocobo STRATEGY: Have Tellah use Thunder, Rydia summon Chocobo, and Cecil attack physically. The tentacles will die one by one until the octopus itself is finally destroyed. This boss is slow to attack, so you won't need to heal very often, but when you do, have Tellah use Cura on the entire party or Rydia use Cure on single targets. Odin HIT POINTS: 20001 EXPERIENCE: 18000 GIL: -- WEAKNESS: -- STRATEGY: You only have a few rounds to defeat this boss. As soon as he pulls back his sword, he's getting ready to kill off the entire party. Act fast! Cast Berserk on Cecil and have Edge throw any excess weapons. Rydia should summon Bahamut and Rosa should cast Haste on the fighters. If you time it right, Kain can actually survive the sword swoop if he's in the air while Odin uses it. Ogopogo (Party = Kain, Cecil, Edge, Rosa, Rydia) HIT POINTS: 50000 EXPERIENCE: 61000 GIL: -- WEAKNESS: Bahamut STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so cast support spells and keep your HP up. Have Edge throw Fumas, while Cecil attacks physically and Kain jumps. Rydia should summon Bahamut every round and Rosa should cast Curaja on the party as often as possible. Plague (Party = Kain, Cecil, Edge, Rosa, Rydia) HIT POINTS: 33333 EXPERIENCE: 31108 GIL: 550 WEAKNESS: -- STRATEGY: As soon as the battle starts the Plague will cast doom on the entire party, you'll have a count down from 5, after that you're dead. It would be a very good idea to have Kain jump and Rosa shoot arrows at this boss, they are very effective against it. Edge should throw darts, Rydia should summon Bahamut and Cecil should attack physically. If there was ever a battle to act fast in, it's this one! If you're lucky, the Plague will re-cast Doom, starting the count down over. Rubicant HIT POINTS: 34000 EXPERIENCE: 18000 GIL: 7000 WEAKNESS: Ice, Flood, Shiva STRATEGY: It is essential that you use Ice attacks to win this battle, but it is also necessary to time those attacks, otherwise, they will only help him win. If he is in his cloak, don't use any Ice or Flood attacks, they'll heal him. Wait till he opens his cloak and thrash him with Rydia's Shiva and Edge's Flood. Have Cecil and Kain attack physically, while Rosa heals the party. Scarmiglione HIT POINTS: 3500 EXPERIENCE: 2800 GIL: 850 WEAKNESS: Fire STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs to heal. Cecil should attack the Ghasts and then Scarmiglione, when they're defeated. Tellah should concentrate on healing, using Hi-Potions and Cura every round. Scarmiglione (2nd Form). HIT POINTS: 3523 EXPERIENCE: 3600 GIL: 2500 WEAKNESS: Fire, Holy STRATEGY: Immediately switch rows. Tellah should be ready with Esuna to block out Scarmiglione's constant status attack. Cecil should attack physically and the twins should try to pull off Twin magic as much as possible. If the party is in serious need, Porom can stop using Twin magic for a while and use Cura.
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