Final Fantasy 4 Advance - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Final Fantasy 4 Advance - Strategy Guide (Page 03).
Return to the safe area and recover. From here you'll need to return all the way to the invisible bridge area. This time take the east stairs and enter the door to the south. Get the west chest and take the east door. Go south and enter the first door to reach a safe area. Use the safe area and then exit and enter the second door. As you attempt to pick up the spear you'll be attacked by a boss. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Plague HIT POINTS: 33333 EXPERIENCE: 31108 GIL: 550 WEAKNESS: -- STRATEGY: As soon as the battle starts the Plague will cast doom on the entire party, you'll have a count down from 5, after that you're dead. It would be a very good idea to have Kain jump and Rosa shoot arrows at this boss, they are very effective against it. Edge should throw darts, Rydia should summon Bahamut and Cecil should attack physically. If there was ever a battle to act fast in, it's this one! If you're lucky, the Plague will re-cast Doom, starting the count down over. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Return to the safe area and heal if needed. Now, enter the third door. As soon as you try to walk north you'll be attacked by two bosses. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Lunasaurs HIT POINTS: 29000 EXPERIENCE: 59000 GIL: -- WEAKNESS: Holy STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should be a breeze, it'll deal 9999 damage with every hit. Even though these bosses are weak against Holy, don't use it, or any other black or summon magic for that matter, or else they'll counter with horrific status ailment spells. Edge and Kain should attack physically and Rosa and Rydia should concentrate on healing the party. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You're now free to collect the treasures. Return to the safe area and heal and save. At this point, you might want to level up a little, having the entire party at level 60 will make the final battle a little less stressful. You might also consider warping out of Lunar Subterrane and stocking up on darts and various potions. When you're ready to destroy the demonic Zemus, circle around the three door room north, west, down the stairs, and into the door. Beware of this area, the Lunar Core. It is full of the evilest of enemies. Each fight can be the equivalent of a boss battle run away from them if necessary. Walk through the winding paths, and collect treasure on the way. Go all the way south and try to touch the sword to enter a boss fight. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ogopogo HIT POINTS: 50000 EXPERIENCE: 61000 GIL: -- WEAKNESS: Bahamut STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so cast support spells and keep your HP up. Have Edge throw Fumas, while Cecil attacks physically and Kain jumps. Rydia should summon Bahamut every round and Rosa should cast Curaja on the party as often as possible. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle, go north and down the stairs. The next three areas are all spiraling paths with some treasures on the way. When you reach the warp in the fourth area, you've reached the final boss. There's no need to heal, you'll be healed automatically in the upcoming area. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Zeromus HIT POINTS: 100000 EXPERIENCE: -- GIL: -- WEAKNESS: Meteor STRATEGY: Before using the crystal given to you by Golbez, try having Edge steal the Dark Matter. It's hard to do so, but having this item will help protect your party from one of Zeromus' fierce attacks. Use the Crystal when you're ready and Zeromus will transform. First and foremost, Rosa must cast Curaja every round, no matter what. If she loses a large amount of HP, you must have someone use an Elixir on her! If you don't follow these Rosa rules, you're sure to lose. Edge should throw your very best weapons, and, if you have it, the Knife. Kain will not be effective as a fighter in this battle, he should stay on level ground and use Phoenix Downs and Elixirs on weakened characters. Cecil should try to attack every round, while curing when necessary. Rydia's best course is to cast Meteor, unless she needs to heal herself or restore MP. Don't waste time using status increasing items or spells, they'll be rendered useless when Zeromus uses Black Hole. With these steps, you should be able to confidently defeat Zeromus, if your levels are at least 60. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Zeromus strategies with different party combinations coming soon! ------------------------------------------------------------------------------- 27. Lunar Ruins ------------------------------------------------------------------------------- The ultimate FFIV challenge is unlockable once you beat Zeromus. Incredible treasure await those brave enough to tackle this 50 floor dungeon full of challenging puzzles and horrific encounters! The Lunar Ruins is opened little by little as you defeat Zeromus with each character. It's located on the moon in the face-shaped rock. Each character has its own "Trial" floor, in which you'll encounter puzzles, story elements, and encounters based on the character's strengths and weaknesses. The ruins are extremely challenging, but they contain the absolute best weapons and armor in the game. The majority of the dungeon is randomly generated, with different possible treasure combinations. Eventually, this guide will contain a general guide to this dungeon with tips on gathering the weapons and armor for each character, as well as strategies for the new bosses. For now, it's your best bet to tackle the dungeon at your own pace, completing one character trial at a time, and then using that character's new-found power to help with the next trial. Just save all your Grimoires for the new final battle. The dungeon was designed to give FFIV fans a brand new method of accomplishment, and it works perfectly as a portable dungeon that you can constantly work on over a long period of time, or a hardcore feature that will keep you entertained for days. Have fun, and look forward to this section expanding over the next few weeks! =============================================================================== VI. CHARACTERS =============================================================================== Cecil - Dark Knight Dark: Cecil uses a small portion of his HP to attack every enemy on the battle field. Cecil - Paladin W. Magic: Allows usage of curative White Magic. Cover: Takes damage for another character. Cid - Engineer Study: Views an enemy's HP and weakness. Edge - Ninja Throw: Throws darts and various weapons. Steal: Steals items from enemies. Ninjutsu: Allows usage of Ninjutsu spells. Edward - Prince Sing: Causes status effects. Heal: Uses one Potion to heal entire party. Hide/Show: Temporarily leave battle. Automatically occurs when HP is low. FuSoYa - Lunarian W. Magic: Allows usage of curative White Magic. B. Magic: Allows usage of offensive Black Magic. Regen: Gradually restores party's HP; this command lasts for the entire duration of a battle. Kain - Dragoon Jump: Kain jumps into the air for two turns, protecting him from enemy attacks and allowing a powerful blow after the duration of two turns. Palom - Black Mage B. Magic: Allows usage of offensive Black Magic. Twin: Allows usage of a random Twin Magic spell; requires Porom's support. Bluff: Raises Magic Power. Porom - White Mage W. Magic: Allows usage of curative White Magic. Twin: Allows usage of a random Twin Magic spell; requires Palom's support. Cry: Increases ability to run from battle. Rosa - White Mage W. Magic: Allows usage of curative White Magic. Pray: Restores a small amount of HP to entire party. Aim: Increases attack power of bows and arrows. Ryida - Summoner W. Magic: Allows usage of curative White Magic (Disappears later). B. Magic: Allows usage of offensive Black Magic. Call: Allows usage of Phantom Beast Call Magic. Tellah - Sage W. Magic: Allows usage of curative White Magic. B. Magic: Allows usage of offensive Black Magic. Recall: Tellah remembers random spells (Disappears later). Yang - Monk Power: Stores up energy for two turns to deal a powerful blow. Kick: Causes damage to all enemies. Gird: Increases Defense Power. =============================================================================== VII. SPELLS =============================================================================== WHITE MAGIC ~~~~~~~~~~~~~~~~~ Berserk DESCRIPTION: Increases Attack Power. MP: 18 Blink DESCRIPTION: Increases Evade. MP: 8 Confuse DESCRIPTION: Confuses target, causing it to attack enemies. MP: 10 Cure DESCRIPTION: Restores a small amount of HP. MP: 3 Cura DESCRIPTION: Restores a medium amount of HP. MP: 9 Curaga DESCRIPTION: Restores a large amount of HP. MP: 18 Curaja DESCRIPTION: Restores a very large amount of HP. MP: 40 Dispel DESCRIPTION: Removes status increasing spells. MP: 12 Esuna DESCRIPTION: Cures all status ailments. MP: 20 Float DESCRIPTION: Causes target to float, protecting against earth attacks. MP: 8 Full-Life DESCRIPTION: Restores life with full HP. MP: 52 Haste DESCRIPTION: Increases speed. MP: 25 Hold DESCRIPTION: Stuns enemy, disabling commands. MP: 5 Holy DESCRIPTION: Causes a large amount of divine damage. MP: 46 Life DESCRIPTION: Restores life. MP: 8 Mini DESCRIPTION: Causes Mini status. MP: 6 Protect DESCRIPTION: Increases Defense Power. MP: 9 Reflect DESCRIPTION: Reflects magic attacks. MP: 30 Silence DESCRIPTION: Silences target, disabling the use of spells. MP: 6 Scan DESCRIPTION: Views target's HP and weakness. MP: 1 Shell DESCRIPTION: Increases Magic Defense. MP: 10 Sight DESCRIPTION: Gives a wider perspective of overworld map. MP: 2 Slow DESCRIPTION: Decreases speed. MP: 14 Teleport DESCRIPTION: Warps party out of dungeon. MP: 10 BLACK MAGIC ~~~~~~~~~~~~~~~~~ Bio DESCRIPTION: Causes a large amount of poison elemental damage. MP: 20 Blizzard DESCRIPTION: Causes a small amount of ice elemental damage. MP: 5 Blizzara DESCRIPTION: Causes a medium amount of ice elemental damage. MP: 15 Blizzaga DESCRIPTION: Causes a large amount of ice elemental damage. MP: 30 Break DESCRIPTION: Causes Petrify status. MP: 15 Death DESCRIPTION: Causes immediate death. MP: 35 Drain DESCRIPTION: Absorbs target's HP. MP: 18 Fire DESCRIPTION: Causes a small amount of fire elemental damage. MP: 5 Fira DESCRIPTION: Causes a medium amount of fire elemental damage. MP: 15 Firaga DESCRIPTION: Causes a large amount of fire elemental damage. MP: 30 Flare DESCRIPTION: Causes a very large amount of fire damage. MP: 50 Meteor DESCRIPTION: Causes a very large amount of damage to all enemies. MP: 99 Osmose DESCRIPTION: Absorbs MP. MP: -- Pig DESCRIPTION: Causes target to turn into a pig, decreasing speed. MP: 1 Poison DESCRIPTION: Causes a small amount of poison elemental damage. MP: 2 Quake DESCRIPTION: Causes earth elemental damage to ground targets. MP: 30 Sleep DESCRIPTION: Causes target to fall asleep. MP: 12 Stop DESCRIPTION: Stuns enemy, disabling commands. MP: 15 Thunder DESCRIPTION: Causes a small amount of electric elemental damage. MP: 5 Thundara DESCRIPTION: Causes a medium amount of electric elemental damage. MP: 15 Thundaga DESCRIPTION: Causes a large amount of electric elemental damage. MP: 30 Toad DESCRIPTION: Causes Toad status. MP: 7 Tornado DESCRIPTION: Greatly reduces target's HP. MP: 25 Warp DESCRIPTION: Warps back one floor in dungeons. MP: 4 CALL MAGIC ~~~~~~~~~~~~~~~~~ Asura DESCRIPTION: Casts a random curative spell. MP: 50 Bahamut DESCRIPTION: Causes a very large amount of damage to all enemies. MP: 60 Bomb DESCRIPTION: Causes a large amount of damage. MP: 10 Chocobo DESCRIPTION: Causes a small amount of damage to one enemy. MP: 7 Cockatrice DESCRIPTION: Causes Petrify status. MP: 15 Dragon DESCRIPTION: Causes a medium amount of damage to all enemies. MP: 20 Goblin DESCRIPTION: Causes a very small amount of damage to one enemy. MP: 1 Ifrit DESCRIPTION: Causes a medium amount of fire elemental damage to all enemies. MP: 30 Leviathan DESCRIPTION: Causes a large amount of water elemental damage to all enemies. MP: 50 Mind Flayer DESCRIPTION: Causes a medium amount of damage. MP: 18 Odin DESCRIPTION: Automatically kills entire enemy group. MP: 45 Ramuh DESCRIPTION: Causes a medium amount of electric elemental damage. MP: 30 Shiva DESCRIPTION: Causes a medium amount of ice elemental damage to all enemies. MP: 30 Sylph DESCRIPTION: Absorbs HP. MP: 25 Titan DESCRIPTION: Causes a large amount of earth elemental damage to all enemies. MP: 40 NINJUTSU ~~~~~~~~~~~~~~~~~ Blitz DESCRIPTION: Causes electric elemental damage to all enemies. MP: 25 Flame DESCRIPTION: Causes fire elemental damage to all enemies. MP: 15 Flood DESCRIPTION: Causes water elemental damage to all enemies. MP: 20 Image DESCRIPTION: Increases Evade. MP: 6 Pin DESCRIPTION: Stuns enemy. MP: 5 Smoke DESCRIPTION: Allows party to run away. MP: 10 TWIN MAGIC ~~~~~~~~~~~~~~~~~ Comet DESCRIPTION: Causes a medium amount of non-elemental damage. MP: 20 Pyro DESCRIPTION: Causes a medium amount of fire damage. MP: 10 =============================================================================== VIII. ITEMS =============================================================================== SUPPORT ITEMS ~~~~~~~~~~~~~~~~~ Antidote DESCRIPTION: Cures Poison status. COST: 40 Bomb DESCRIPTION: Teaches Rydia bomb. COST: Won in battle Cottage DESCRIPTION: Restores all HP and MP to party on overworld or save point. COST: 500 Cockatrice DESCRIPTION: Teaches Rydia Cockatrice. COST: Won in battle Cross DESCRIPTION: Cures Curse status. COST: 100 Diet Food DESCRIPTION: Cures Pig status. COST: 100 Dry Ether DESCRIPTION: Restores a medium amount of MP to one character. COST: 50000 Dwarven Bread DESCRIPTION: Zooms out when used on overworld. COST: -- Echo Herbs DESCRIPTION: Cures Silence status. COST: 50 Elixir DESCRIPTION: Completely restores HP and MP to one character. COST: 100000 Emergency Exit DESCRIPTION: Warps party out of dungeons. COST: -- Ether DESCRIPTION: Restores a small amount of MP to one character. COST: 10000 Eye Drops DESCRIPTION: Cures Darkness status. COST: 30 Goblin DESCRIPTION: Teaches Rydia Goblin. COST: Won in battle Golden Apple DESCRIPTION: Increases max HP by 100. COST: -- Gold Needle DESCRIPTION: Cures Petrify status. COST: 400 Gysahl Greens DESCRIPTION: Summons a Fat Chocobo in a Chocobo Forest. COST: 50 Gysahl Whistle DESCRIPTION: Calls Fat Chocobo. COST: 20000 Hi-Potion DESCRIPTION: Restores a medium amount of HP to one character. COST: 150 Maiden's Kiss DESCRIPTION: Cures Toad status. COST: 60 Mallet DESCRIPTION: Cures Mini status. COST: 80 Megalixir DESCRIPTION: Completely restores HP and MP to entire party. COST: -- Mind Flayer DESCRIPTION: Teaches Rydia Mind Flayer. COST: Won in battle Phoenix Down DESCRIPTION: Restores life to one dead character. COST: 100 Potion DESCRIPTION: Restores a small amount of HP to one character. COST: 30 Remedy DESCRIPTION: Cures all status ailments. COST: 5000 Silver Apple DESCRIPTION: Increases max HP by 50. COST: -- Siren DESCRIPTION: Calls a monster to attack you. COST: -- Soma Drop DESCRIPTION: Increases maximum MP by 10. COST: -- Tent DESCRIPTION: Restores most HP and MP to party on overworld or save point. COST: 100 X-Potion DESCRIPTION: Restores a large amount of HP to one character. COST: -- BATTLE ITEMS ~~~~~~~~~~~~~~~~~ Alarm Clock DESCRIPTION: Wakes entire party. LOCATION: Eblan Castle Antarctic Wind DESCRIPTION: Causes a small amount of ice elemental damage. LOCATION: Underground Waterway, Antlion, Fabul, Tomra Arctic Wind DESCRIPTION: Causes a medium amount of ice damage. LOCATION: Agart Bacchus's Cider DESCRIPTION: Increases attack power. LOCATION: Fabul, Baron Castle, Troia Castle, Dwarven Castle, Tower of Babel, Eblan Castle, Cave of Summons, Land of Summons Bell of Silence DESCRIPTION: Casts Silence. LOCATION: Sealed Cavern Bestiary DESCRIPTION: Scans enemy for HP and weakness. LOCATION: Dwarven Castle, Sealed Cavern, Hummingway Village Bomb Arm DESCRIPTION: Causes a large amount of fire elemental damage. LOCATION: Won in battle Bomb Fragment DESCRIPTION: Causes a small amount of fire damage. LOCATION: Underground Waterway, Fabul, Mist, Tomra Bomb Core DESCRIPTION: Destroys character and inflicts equal HP damage. LOCATION: Eblan Castle, Cave of Eblan, Sylvan Cave Blue Fang DESCRIPTION: Causes a large amount of electric damage. LOCATION: Sylvan Cave Coeurl's Whisker DESCRIPTION: Automatically kills target. LOCATION: Eblan Castle Dark Matter DESCRIPTION: Protects against Zeromus' attacks. LOCATION: Stolen from Zeromus Decoy DESCRIPTION: Increases evade. LOCATION: Troia Gaia Drum DESCRIPTION: Causes earth elemental damage. LOCATION: Won in battle Gold Hourglass DESCRIPTION: Halts enemies, disabling commands. LOCATION: Won in battle Grimoire DESCRIPTION: Summons Phantom Beasts. LOCATION: Won in battle Hermes' Shoes DESCRIPTION: Increases speed. LOCATION: Underground Waterway, Fabul, Old Waterway, Baron Castle, Eblan Castle Hourglass DESCRIPTION: Stuns enemies, disabling all commands. LOCATION: Baron, Underground Waterway, Antlion, Old Waterway, Magnetic Cavern Kiss of Lilith DESCRIPTION: Absorbs MP. LOCATION: Tower of Babel Light Curtain DESCRIPTION: Casts Reflect on user. LOCATION: Sealed Cavern Lunar Curtain DESCRIPTION: Casts Reflect on user. LOCATION: Lunar Path Silver Hourglass DESCRIPTION: Stops enemies, disabling commands. LOCATION: Dwarven Castle, Eblan Castle, Cave of Eblan, Tower of Babel Spider's Silk DESCRIPTION: Slows enemies. LOCATION: Antlion, Fabul, Magnetic Cavern, Cave of Eblan Stardust DESCRIPTION: Causes a large amount of non-elemental damage. LOCATION: Lunar Path Rage of Zeus DESCRIPTION: Causes a small amount of electric elemental damage. LOCATION: Fabul, Baron, Old Waterway, Tomra Red Fang DESCRIPTION: Causes a large amount of fire damage. LOCATION: Sylvan Cave, Lunar Subterrane Unicorn Horn DESCRIPTION: Cures battle effects. LOCATION: Baron Castle, Magnetic Cavern, Eblan Castle, Tower of Babel Vampire Fang DESCRIPTION: Sucks enemy HP. LOCATION: Cave of Eblan White Fang DESCRIPTION: Causes a large amount of ice damage. LOCATION: Sylvan Cave, Lunar Subterrane KEY ITEMS ~~~~~~~~~~~~~~~~~ Adamantite DESCRIPTION: Given to Kokkol with Sword of Legend to forge the Excalibur. LOCATION: Grotto Baron Key DESCRIPTION: Opens locked doors in Baron. LOCATION: Baron Bomb Ring DESCRIPTION: Causes destruction to Mist. LOCATION: Baron Castle
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