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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter E » Ecks vs. Sever - Strategy Guide (Page 03)

Ecks vs. Sever - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Ecks vs. Sever - Strategy Guide (Page 03).

Go back up the stairs to where you found the lifts, and go into the one 
leftmost from the closed doors. Press B on the wall, and the lift will 
take you up. Go out and left onto the new floor, and ambush the security 
guard and the SWAT team member in the room on the left. Grab the Door 
Key 2 that the SWAT team member drops, go back downstairs and take the 
only other lift that is available.

Take the lift up to another floor, go outside and to the right. Take out 
the SWAT Team member with two shots from the Pancor, grab his IR goggles 
and go into the room. Before you open the window, be careful, because 
there's a SWAT team member in hiding, and will dump a full load of 
Pancor in your face if you don't be careful. Anyway, ready your Pancor, 
open the window and kill off the SWAT team member with a full blast in 
his face. Crawl outside and grab Door Key 1, then go across the path, 
open the window, kill the SWAT team member and crawl into the room. Now 
go back to the lift and go back down to the first floor.

Remember where those doors-in-the-alcove were? Well, now you can open 
the one on the right! You open it, and BOOM! Armour, a Health Kit and 
the M134 Minigun with ammo!! Oh yeah baby! You see that garage door in 
the room? Well, open it, and it'll reveal a lift switch. Go over and 
flip it! Voila, the lights come on, and now you can use the 2nd leftmost 
lift on the first floor! So go to the lift and let it take you up to the 
next floor!

The lift door opens, now watch it, because you'll be in sight of two 
SWAT team members. Use your Minigun on them, and they'll be dropped in a 
second. Then walk out of the lift, and go into the first room on the 
right, making sure to take proper care of that SWAT team member in there 
first. In the room, there's a grille, so shoot it and crawl through the 
vent. You'll be able to snag a Health Kit, and when you pop out through 
the other end, so pop up and greet him with a burst from your Minigun. 
He'll drop some ammo - dead useful - now there's nothing useful in this 
room, so crawl back through the vent and out of the room.

Now go ahead along the corridor and into the room slightly more ahead. 
Before entering, choose a good angle and gun down the SWAT team member 
in there. Now open the window and climb out. Surprise! A SWAT team 
member has his back to you. Take him out, then go across and open the 
window. Another SWAT team member with his back to you! How lax. Take him 
out, then exit the room and you'll be back in the long corridor.

This time though, so straight ahead, and before you reach the end, I'll 
have you know that there are two SWAT team members behind the walls. 
Take 'em out, then go either the left or right way to meet an FBI goon 
and a SWAT team member. Kill them off. There's a SWAT team member 
waiting to assault you from behind the wall if you rush into the 
seemingly empty room (remember the location of the locked door in front 
of the open doorway - it'll open later), so kill him off as well, and 
the other on the left of the room.

Now, there are once again two ways to go. Which one first? Well, to make 
it safer, go to the left one and ambush the SWAT team member on the bed, 
and get the Door Key he drops. Then move to the right one, open the 
window and PEEKABOO!! Shoot the lax SWAT team member. Now exit the room 
and you will find that the previously locked door mentioned earlier is 
open! Enter it, grab Deciphering Key 3, open the garage door and flip 
the lift switch. Brilliant! That's the last one! Backtrack all the way 
to the lift and go back down to the first floor.

Be careful now, because there are SWAT team members lurking outside when 
you get onto the first floor. Riddle them with bullets, or use your 
Pancor Jackhammer if you are low on ammunition. The rightmost lift is 
empty (well I was unlucky enough to have a SWAT team member hiding in 
there), so enter it and Mission Complete!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : EXACT******

=======================================================================

Mission 8
==-==-==-

Location : Hotel
Dateline : Now
Objectives : 
- Activate the lift switches and escape.

Coo, in the hotel again! Go forward and along the pink corridors until 
you come to a path which splits into two. Take the right path into a 
room, and shoot down the security guard with two shots. Take the armour 
he drops, then edge out of the room and RUN to the other side! Uh oh, 
four SWAT team members, and you've got a pistol! Don't panic, with the 
armour you should make it through. On the other side, there's a security 
guard with Pancor Jackhammer ammo. Kill the guard and take his Pancor, 
then duck behind the wall and peek out occasionally to have shot at the 
SWAT team members, then duck back behind. This way you'll come off best 
in the firefight.

After they have been taken care of, go along the hallways until you find 
a room with a security guard in it. Take him out, then advance into 
another room and take THAT guard out too. By this time, four more SWAT 
team members will already be after you, so exit that room and go left to 
find another room with an open window. Go through the window and to the 
other side, where you'll find a guard with a Health Kit. Go out of the 
room and into the corridors, until you find a stone-walled passage. 
Follow it to a lift switch and flip it! Uh oh, more SWAT team members 
come your way! Ambush them as they come around the corner, when you're 
finished then exit the stone passage and go into a room to the right. 
There's a SWAT team member with his back to you! Oh fun, shoot him in 
the back, then exit the room by the other open door.

Now follow the corridors and take out the SWAT team members on the way, 
and collect the G11 one of them drops. Hmm, you're back to the lifts. 
Take the one to the right to the roof, then when the door opens, 
surprise the SWAT team members with a few bursts from your G11. When 
they're dead, go forward and hop off the roof to the ground below. Find 
a partially-opened garage door, then crawl through! Finished!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : EXHALE******
******NEW MULTIPLAYER PASSWORD : VENDETTA******

=======================================================================

Mission 9
==-==-==-

Location : NSA HQ
Dateline : Now
Objectives : 
- Locate the bunker passkey.
- Locate Deciphering Key 4.

Now this is the coolest level I've ever seen in the game! You can almost 
feel the air-con on you!

Anyway, go straight forward, enter the room, turn around and kill the 
guard. He'll reveal a grenade launcher (ooh), an Ingram Mac 11 and some 
Armour. Go over to the wall where the guard was standing next to and 
press the keypad on the wall. That will open a door, which you can go 
through. Kill the guard at the counter, then go into the counter from 
the left and take the G11 and Deciphering Key 4. Crouch beneath the 
counter, because there'll be a few NSA heavies coming for you. Duck and 
rise occasionally to have a pot shot or launch a grenade at them, then 
when they're dead, collect the G11 ammunition they drop, and go to the 
left side of the room. Press the keypad with B (the other one won't 
function yet) and a lift door will open. Enter and let it take you up. 
Face the lift door when it rises to the next floor, and take aim at the 
heavies when the door opens. Drop them both. 

Now go ahead and enter all the doors on the walls - it's literally an 
arms fest. Take out the soldiers around as well. When you're done, your 
G11 should be fully packed with ammo, and you'll have a grenade launcher 
packed with grenades.

Grab the Health Kit and the Pancor Jackhammer ammo the soldiers drop, 
then sidle slightly into the next corridor and take out the two heavy 
soldiers. Once again, go ahead and patronise the spoils in each room (do 
take notice of the heavy soldiers in the rooms though) accessed from the 
doors on the walls - at the end, you'll be stuffed with grenades, a 
couple of *hundred* health kits, and a few proximity mines. Watch out 
for the security guard in the booth on the right; drop him with a single 
shot from the G11. Then go to the booth door on the right, open it and 
take the armour, then exit and open the bigger door in front. Go forward 
to the small door first and enter the room with metal containers for 
health kits and plenty of G11 ammo and armour. When you round corners, 
do remember to keep watch for sneaky heavy soldiers.

Now go out of the room and to the left door. But before you even touch 
it, a heavy soldier surprises you by bursting in! Well shut him up with 
5 hits from your G11, and he'll drop Grenade Launcher ammunition. Go 
ahead without entering any doors, and you'll see two heavy soldiers with 
G11s lying in wait at a door! Wait, they have their backs to you! 
SURPRISE! Take them out swiftly with the G11, but leave the ammo for 
later.

Enter the door on the right and take out the two NSA heavies with the 
G11, then grab the Minigun, ammunition and armour. Shoot the grille in 
the room, crawl through for some more armour and a Health Kit, then pop 
out from the other grille to snag the ammunition you had to leave behind 
earlier! Oh, yummy!

Now exit and go to the door on the left this time. Kill the heavy 
soldiers in there, and secure a Health Kit and some Pancor ammo. Then 
exit this room, go backwards a little and enter another door to the 
left. Inside are plenty of blue containers and Door Key 2! Take it, then 
go back to the lift and get taken back down to the first floor of NSA 
HQ.

Oh...! What the heck, more NSA Heavies! Kill them all and take the ammo, 
armour and health kit. Then go to the other side of the lift you came 
out from and with Door Key 2, you'll be able to use the keypad which was 
locked earlier! Another lift is now open, so enter and let it take you 
up. When the lift door opens, let rip with your G11 and kill another NSA 
heavy across the long corridor. Go ahead and take the grenade launcher 
ammo, then keep going along the corridor, taking out another NSA heavy 
for grenade launcher ammo. Where the long corridor is connected at one 
end to another corridor on the other side, there is a big metal door. 
Open it, and kill the NSA heavy. Go through another door, kill the NSA 
heavy, then go through the leftmost door. When it opens, shoot down 
another NSA heavy and take his armour. Behind the cabinets in Door Key 
3, so get it and exit the room.

Hmm, the middle door is open, revealing a bunch of angry NSA heavy 
soldiers. Take them all out with grenades or your G11, then go in and 
collect the ammo and health kits. Now exit and go to the last room - the 
room on the right. Among the office desks are some NSA Heavies with 
Minigun ammo, and health kits. Kill them all, collect the goods, then go 
out of the room, and back to the long corridors.

Now that you've got Door Key 3, head for the lift - but if you haven't 
gone along the path midway between the long corridors to enter a room 
and kill the guards for ammunition, do so, then go back to the lift and 
go back down. Behind the counter are two doors, but it doesn't really 
matter which one you go through because they will take you to the same 
area, with computers and chairs. There are numerous NSA heavies in here, 
take them all out, then go to a big door behind the area with computers 
and chairs. Open the door, go in, press B on the door inside, wait for 
the other door to close, then wait for the door inside to open, 
revealing a lift (well it was a little confusing, but if you have any 
trouble getting the lift door open, tell me). Enter, let it take you 
down, and when the lift door opens, exit to complete the mission.

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : EXHUME******

=======================================================================

Mission 10
==-==-==-=

Location : NSA HQ - Inside the Bunker
Dateline : Now
Objectives : 
- Locate the mainframe terminal.
- Confront Sever for the last time.

In front of you when you start off is armour, a Colt M16A1 and 
ammunition. Collect them, and open the door. In front of you, armour and 
health packs. The moment you touch the armour, QUICKLY TURN AROUND!! Two 
adjacent doors have flown open, revealing two NSA heavies! Kill them off 
and get the armour and Health Packs, as well as Colt ammo in the two 
rooms. Then open the door in front.

Shoot the NSA heavy in front, and he drops a Sig SSG 3000. Before going 
to pick it up, enter the two rooms on both sides and drop the two NSA 
heavies. Then head out and kill the other NSA heavies who have appeared, 
and grab the Sig SSG 3000, ammo and health kit when they are all dead. 
Go to the door on the left, stay outside and pot down the NSA heavy 
inside. Then enter, collect the Pancor Jackhammer and have a duck-stand-
and-shoot war with three NSA heavies in the room to the right.

Go ahead a little and enter a room to the right, with lots of X 
containers. Gun down the NSA heavy in here. Open the door and let rip 
with your Colt because another NSA heavy will most likely be staring in 
your face. Open the other door and strategically gun down the two NSA 
heavies in this conference room. Take the Health Kits and armour at the 
table, and take Door Key 1. Enter the small booth in the room for some 
Pancor ammo, then open the large door on the side of the room and exit 
out into the corridor. Go forward and take the first door to the right, 
where NSA heavies and computer screens are. Take them both out and grab 
the HK G11 one of them drops. Exit the room and now go forward and take 
the door at the end of the corridor.

Outside, open the door to the left and enter it. It's the room where 
three NSA heavies shot at you just now, now just collect the spoils! Now 
exit the room by the small door, but don't rush in just yet. First 
collect the easy armour on the right. Then find the NSA heavy behind 
some green containers and shoot him down. Then collect the Sig SSG 3000 
Ammo and grenade launcher ammuntion. Behind the containers are more NSA 
heavies, so use the Sig to snipe them at an angle. Alternatively, you 
could snipe one and rush out with your G11 blazing. You can also find 
Proximity mines, and well-hidden grenades and more armour. Where those 
well-hidden weapons are lead to a narrow passage with a NSA heavy 
guarding a grille. Kill him, break the grille and crawl through. You are 
now on the verge of an arms fest, so hold on!

When you emerge, first take the path with the steps. Kill the NSA heavy, 
open the door and whack the two NSA heavies in there. You get Door Key 2 
for your efforts, and a grenade launcher. Now exit the room, go down the 
stairs and open the door into an area with two NSA heavies with their 
backs to you and an...ARMS FEST!!! WOOHOO!! Well, use a couple of well-
placed grenades to kill the two heavies. Then go in and it's an arms 
fest! Ammunition and plenty of armour! As well as a Minigun M134! Rocks, 
baby! Now go over to the door, ready the grenade launcher, open the door 
and let 'er rip! When they are all dead, whip out the G11, and take pot 
shots at the heavies over at the other end of the corridor. When they 
are dead, gather any ammunition, and enter the second door to the right. 
It contains containers and two NSA heavies, so take 'em down and find a 
grille in this room. Shoot the grille and crawl through the vent. The 
route splits into three, each leading to a booth with a batch of 
grenades. Grab 'em all and crawl back out and exit by the same door 
which you entered it by (don't get confused with the small door). If you 
need Minigun ammo and armour, enter the first door to the left and kill 
all the NSA heavies. 

Now go back out into the long corridor and across to open the door, 
revealing the mainframe room! Aha, there's Sever! Take a fast-firing and 
powerful weapon like the G11 to her, and if you are good, you can corner 
her and keep shooting her with the G11! When she falls, MISSION 
COMPLETE!! WOOHA! Now here's what she has to say:


SEVER : Listen carefully. Agents are coming. We've fought, hard and 
often. I'm hit. I'm getting out of here. We've earned each other's 
respect. You've got to trust me, do you understand? Take these Encrypted 
Disks. Access them. They'll tell you the truth. You're not on a good-
guys mission for the FBI. We were both set up. You and me, we're both 
pawns in a power struggle between the FBI and NSA for dominance in 
Covert Ops. They decided to resolve it unofficially. Each would select 
their best man. Put them against the other. Whoever wins, one agency 
becomes top dog. It became even dirtier. We were well matched. Every 
time we met, it became a warzone. This spooked them. So they combined 
forces to oppose us. When I acquired these Encrypted Disks, I discovered 
the whole truth. Gant is hungry for power. He created the FBI-NSA 
rivalry. He discredited Mills. So, whichever agency would have emerged 
as the winner, Gant would assume sole control.

ECKS : That's not why you wanted vengeance.

SEVER : For me, it was a cruise-missile that hit a Pacific village. My 
husband's home villange. The target was an arms dump. The arms baron was 
my husband's father - neither I nor my husband knew about his secret 
life as an arms dealer. Gant was unconcerned about collateral damage - 
about killing innocent villagers - all he wanted was to score another 
mission success, to boost his own prestige. Gant authorised the missile 
that killed my husband. Mills pressed the button. That's why I  wanted 
revenge. These disks will tell you everything.

ECKS : Mills said you know something about my wife and child.

SEVER : That was Gant's idea too. Mills told you there was new 
information about your family. To induce you to undertake those 
missions. There is no more information. You were set up. We were both 
set up. These disks will tell you more. I ventilated Mills. Now you get 
Gant. Then expose the truth. He's in the warehouse.


******MISSION ACCOMPLISHED!******
******NEW PASSWORD : EXHONERATE******

=======================================================================

Mission 11
==-==-==-=

Location : Warehouse
Dateline : Now
Objectives : 
- Locate Gant's hideout.

The warehouse AGAIN? Oh well. Go front, grab the Pancor Jackhammer and 
the ammo, then quickly back away! There's an NSA heavy soldier around, 
and your pistol is nothing against his G11! Get his attention, get away 
and pot him just as he comes round a corner. Grab the G11 he drops. Then 
go among the containers and shoot down more NSA heavies. To the left of 
the area is an NSA heavy hiding behind a yellow container, and he guards 
a stash of health kits, armour and ammo!

When you're ready, crouch and move about the half-open garage door, 
shooting underneath to injure NSA heavies behind. Then crawl underneath 
and surprise them. Next, weave in between the containers and shoot the 
NSA heavies among them. You can find proximity mines, grenades and ammo 
among the stuff they drop. After the area has been cleared, take an exit 
to another area to the northern area of this storage room. Before 
entering another room, go down the brick wall passageway and you will 
find some NSA heavies and a Sig SSG 3000 with ammo, as well as a Health 
Kits and armour. All finished? Then go into the next room fully armed!

In the next area, once again weave between the cardboard boxes and shoot 
the NSA heavies, and take the ammo and armour int the northern part of 
the area. Dodge the grenades thrown by the NSA elites on the left side 
of the area. When you're finished, go up the stiars on the left of the 
area, and shoot down the two NSA elites. Careful, they are very 
powerful, and sport grenade launchers! After they are dead, so along the 
small bridge to the next warehouse. When you enter, you might see some 
stuff to the left, but it's blocked by carboard boxes. Once again, weave 
between the boxes and shoot the NSA heavy and elite. Then access the 
stuff blocked by a cardboard box by finding stairs near the garage door 
at the other side of the room and going up to claim health kits, armour 
and grenades. The exit is pretty easy to find, it's on the right of the 
garage door, behind some containers. An NSA heavy is guarding it, so be 
careful!

Across the bridge out the exit, you find that there is a passage with 
yellow rubbish bins. An NSA heavy lurks among the bins, so weave through 
them and ventilate him, and grab the ammo. Next, you see that rubbish 
chute in the ground? Crouch and fall down it. You'll get 12 grenades for 
your trouble, then shoot the grille at the other end and crawl through. 
Immediately crouch down when you are through, because there are a few 
NSA elites launching grenades. Quickly race to another door in this 
room, go along the corridor and kill the NSA Heavy and get his grenade 
launcher. Then kill the NSA elite with a grenade launcher around the 
corner. Inside the room up the stairs is armour and Health kits. If 
you're missing ammo that hass been dropped downstairs, go down and get 
it, then come back up to the room and shoot the grille, then crawl 
through to another room.

Turn right and go up the stairs to a ledge, then just walk along it to 
an exit, and don't walk off the ledge, because you'll have a long walk 
to get back on the ledge if you do. The moment you get the exit, fire a 
grenade and walk awway from the door, because the door leads to a narrow 
path with four NSA heavies lined up. Drop them with a few grenades from 
your grenade launcher, then go across and enter the room. When you 
enter, take out your Sig and snipe the NSA elite across the room. Then 
go across and exit the room. Before you go up the cardboard boxes into 
another room, weave in between the yellow rubbish chutes outside and pot 
down the three NSA heavies lurking around. When you round the corner, be 
careful of the NSA elite throwing grenades at you. When she is dropped, 
she yields a Minigun and there is ammo behind her. When you are done, 
backtrack to the cardboard boxes and enter the new room.

Immediately run across the ledge behind a container, because two more 
NSA heavies will let rip with their G11s. Kill them, then go down the 
stairs and go through the containers to kill more NSA heavies and get 
ammo and Health Kits. Then find the exit at a corner of the room, go 
out, kill the NSA elite, and crawl underneath the door to complete your 
mission.

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : EXPEL******

=======================================================================

Mission 12
==-==-==-=

Location : Warehouse
Dateline : Now
Objectives : 
- Waste the NSA agents and put an end to Gant!

In this room you stand in, Gant and his cronies lurk. There's not really 
a route you must follow to kill him. However, you only have a pistol, so 
find the stiars at a left corner, and follow the routes to security 
guards (who will give you Health Kits, ammo and a Pancor Jackhammer), 
FBI Goons (who will give you Health Kits, ammo and a Colt M16A1), the 
SWAT team (who will give you Health Kits, ammo and an Ingram) and NSA 
heavies and elites. Kill all these to get weapons and ammo, and Gant is 
standing on a platform in the northern area of the room. 

Either walk around the platform shooting at him or just jump onto the 
platform and have it out. Armour and health kits are scattered around 
the room to replenish you, as Gant is very, very tough. He's not 
invincible, but you need to pump like a few 100s of bullets into him. 
When using the Pancor, dump as many full loads into him as possible. hit 
him with every shot of the Colt, and riddle him with the Ingram every 
step of the way. Gant uses a grenade launcher and a Colt M16A1, so be 
careful. It's easy to dodge him though - shoot him, and if he turns 
around, dodge at the last moment. And try to explode the oil barrels in 
his face - they will do him a heck of damage.

If you run out of ammo, don't forget the security guards, FBI goons, 
SWAT team etc. all respawn from a door, so take the previosuly mentioned 
route and kill them yet again for more ammo. Replenish armour and health 
when you get below 40 health and armour, because all the guards, SWAT 
team, NSA elites etc. will be taking pot shots at you, along with Gant.

When Gant falls, Mission Complete! Congratulations! Now see the joyful 
Tribunal verdict...

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : VIOLATE******

***********************************************************************

                                ----- 
                                Sever
                                -----
Mission 1
==-==-==-

Location : Warehouse
Dateline : Now
Objectives : 
- Locate the room with the laptop.

You start off in a brick corridor. Go forwards and take down the 
security guard in his room. Keep going, shooting down two more guards, 
one of which has a Pancor Jackhammer. You may choose to enter a small 
room for some ammunition from a few guards, otherwise keep going along 
the corridor. When you emerge, take down the three guards in the area 
and open the garage door to another room. Go through the next room, 
killing guards and opening the door to the next room. In this room, make 
short work of the guards using your Pancor Jackhammer, and if you need 
ammo, go to the left corner of the room, shoot the grille and crawl 
through for some ammunition. Otherwise, walk up the carboard box 
"stairs" next to a single blue container to another corridor.

In that corridor, take out the guard and enter the room, where the 
laptop awaits. Shoot down the three FBI agents and get the laptop.

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SEVERE******

=======================================================================

Mission 2
==-==-==-

Location : Warehouse
Dateline : Now
Objectives : 
- The bomb is activated. Escape within 3 minutes.

Okay, you planted the bomb, now get away from it! The route is an exact 
opposite of Ecks, but I'll just tell you.

You start off in a back alley. Run to the half-open garage door, crouch 
and crawl under into the room. Run across to the door, open it and go 
into another room full of cardboard boxes. Go forward and shoot the fuel 
barrels, then go to the door...OH NO!! It's locked! Anyway, to the right 
of the door is a pale-coloured square on the floor. Step on it - it's a 
lift. Go up and grab the Colt M16A2 - that way it will be easier to take 
care of the guards. When you kill all of them, go to the door and open 
it, and go into the lift. Press B on the wall, and the door will close 
and take you downstairs.

The lift door opens, now run out and make short work of the guards that 
are around. Open another door and in that new room, go to the left and 
you'll see a small hole in the floor. Crouch and crawl underneath it, 
and go and open the door. You'll now be in a room full of red boxes, but 
just run straight and open the door. In that room, shoot down the FBI 
goons and the guard, open the door and run out into the street. Keep 
going until you find a black area under a garage door (half-open), 
thereafter you must crouch and crawl to freedom!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SURVIVE******

=======================================================================

Mission 3
==-==-==-

Location : Streets
Dateline : Now
Objectives : 
- Locate Encrypted disk 1
- Find Mills and kill him

Okay, the door is open, what are you waiting for?! Go in, and walk 
quickly along the corridor, taking down security guards with a few well-
placed shots. When you reach a room, take out a few more guards and grab 
the grenades. Don't stray too close to the window, because Ecks is 
hanging around with a Sig SSG 3000! Arm yourself with the grenades, 
estimate his position, and THROW a grenade. There's a bit of lag time 
between pressing A and the actual throwing of the grenade, so make sure 
you time it right, and don't throw one in your face.

When Ecks is injured, he will scamper into a tunnel - no sweat! Go up 
the steps and along the passageways, shooting down more guards. The next 
room has a FBI goon hiding behind the wall, as well a guard, so take 
them both out, grab the grenades and go out into another corridor.

Once again, the normal drill, shooting guards along the corridor...when 
you reach another room, try to throw a grenade in and kill both the FBI 
goon and the guard. Now Ecks is hanging outside again, so carefully 
injure him twice with two grenades, and he'll run off again. Now out to 
another corridor, and if you are running low on pistol ammo, use 
grenades. A lot faster, although clumsier. In the next room, take out 
any guards and FBI goons, and this time injure Ecks thrice with the 
grenades. Go out the door, into another building, and along a corridor, 
into another room. Take the FBI goon and guard with your 
pistol/grenades, then take the Colt M16A1 the guard drops. You can't use 
it to pot down Ecks, but you must injure him, um, four times. After 
that, exit the door and once more, follow the corridor to another room. 
Shoot down any FBI goons in the way and take the ammo, then exit the 
building and take out another FBI goon. Walk out into the area and WATCH 
OUT!! Here he is, the FBI assistant director Mills! He sports an big 
ugly Pancor, but you've got a Colt, so it should be easy. Keep your 
finger hard on that trigger baby, and pin those crosshairs! When he 
falls, collect Encrypted Disk 1 and crawl through those gaps to freedom!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SAVANT******

=======================================================================

Mission 4
==-==-==-

Location : The Streets
Dateline : Now
Objectives : 
- Ecks is in pursuit. Try to evade him.

By the way, it doesn't matter whether you evade Ecks or not. He'll still 
catch up in the end, just don't get in range of his Colt.

You start off behind some cardboard boxes - agghhh! There's Ecks! Well, 
there's no other place to run other than past him, so go straight past 
him. Don't think the security guards are on your side, but if necessary 
take pot shots at them as you pass. Anyway, run past Ecks and all the 
way to an open door. If you want, you may go to an open garage with 
yellow boxes for some armour, otherwise just run for the open door. Go 
along the corridors, into a room and out into another corridor. In a 
room which appears to be a dead-end, open the window and crawl out. Kill 
off the two security guards and go all the way to the end of the path, 
open the window and crawl through into another room. Exit the room by 
the door, and go down the stairs and past some FBI goons. Go along the 
streets, through a short tunnel and into another building.

Go along the linear corridors, and try to avoid confrontation with the 
SWAT team member in the room. Open the window, scramble out past the 
SWAT team member, open another window, crawl in and pass the SWAT team 
member quickly, then go down the stairs and distract the SWAT team 
member with a shot from your pistol. Keep going and you'll be outside at 
last!! (well, by this time, I had only 5 hp left) Keep running along the 
street, avoiding the SWAT teams' Pancor shots and crawl underneath the 
gap in the garage door. The End!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SUFFER******
******NEW MULTIPLAYER PASSWORD : VORACIOUS******

=======================================================================

Mission 5
==-==-==-

Location : The Bar
Dateline : Now
Objectives : 
- Take out the SWAT teams.
- Locate Encrypted Disk 2.

You've got to hurry in this mission, because SWAT teams will start 
swarming in very soon! Anyway, go forwards into the bar and into the 
counter from an entrance to the left. Kill the guard, crouch and crawl 
to the HK G11 he drops and ammo nearby. But don't pop up just yet - 
instead, crawl out of the counter and behind it - you'll find a path 
leading to the toilets, and inside you'll find a Pancor Jackhammer, 
armour and Six GRENADES! Now, we're ready to take on the WORLD! Yeah 
right. Now that you're armed to the teeth, ready your Grenades, and 
throw one or two into the SWAT team surrounding the counter. That's two 
less to worry about, so whip out the G11, crouch down, and when the time 
is ripe, edge out, stand up and shoot a few bursts to kill a SWAT team 
member.

Go into the entrance with a banner "LIVE SHOW" over it, and before you 
reach a room with two SWAT team members, throw a grenade in to silence 
one of them, then use the G11 to finish the other one as he pops around 
the door. You'll get Pancor Jackhammer ammunition. If you need healing, 
go into a wide entrance in front of the bar counter, turn left and shoot 
the SWAT team member among the boxes with the G11. When you're done, go 
to a small entrance on the right of the counter, up the steps into a 
conference room, and take out the two SWAT team members in there. They 
will yield armour and another Health Kit.

Hmm, where to now? Go behind the counter to a room with a snooker table 
and chairs, and exit by the door. But before you go tromping out into 
the open area, bear in mind that in the alcove to the left, a SWAT team 
member awaits. Throw a well-aimed grenade in and take him out, then go 
past some yellow rubbish boxes and take down a SWAT team member hiding 
behind one of them. Edge out a little from behind the brick wall until 
you can see a partially-opened garage door. If you're lucky, you might 
see a pair or two of feet belonging to a SWAT team member. Take aim with 
the G11 and pot them down. Don't let the door get into the way of your 
aiming, though; collision detection is a little wonky in this game.

Now align yourself until you see a SWAT team member in an alcove ahead. 
Line up your sights and FIRE! When he drops dead, the area is now 
relatively safe, so go across, take out the other SWAT team members 
inside the partially opened room, crawl inside and take the plentiful 
ammo and health kits. Watch out for any other remaining SWAT team 
members. After that, crawl back out into the big area. If you need any 
more ammo, search for a narrow passageway to the right of the half-open 
garage door, and kill off the SWAT team member in there for Pancor 
ammunition. There is another narrow alley opposite, which leads to a 
SWAT team member with G11 ammunition. At the end of the alley, shoot the 
grilles and crawl through the gap. Ready the G11, by the way.

When you crawl through, there will be SWAT team members in the bar once 
more. This time, they come from the left and right of the counter, so 
use the G11 to carefully take them out. Use grenades if you're in a 
tight spot. Now go to the entrance with LIVE SHOW above it again, and 
this time there's another open door! Enter, kill off the two SWAT team 
members and claim Encrypted Disk 2.

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SULPHER (nope no wrong spelling)******

=======================================================================

Mission 6
==-==-==-

Location : The Bar
Dateline : Now
Objectives : 
- Locate Ecks and attempt to bring him down.

Straight away you start off with a SWAT team member behind the desk! 
Crouching and getting up to shoot him won't be much of a problem though. 
When he dies, go behind the desk and grab his Pancor Jackhammer. Go up 
the stairs, taking down SWAT team members on the way. When you go up the 
stairs, however, crouch down and avoid getting hit by another SWAT team 
member behind a desk. Take him out, get hs ammunition and enter the door 
to kill a SWAT team member for some armour.

Now what? The room is a dead-end! Never fear, head out the room and past 
the desk to a long corridor with benches and SWAT team members. One has 
an Ingram Mac 11, so get that and arm yourself with it. Hmm, an open 
door! Cool! Enter it, and you'll find the lounge - a bar, stage and 
tables. Hey! What's Ecks doing parading around the stage? Use the Ingram 
and Pancor to shoot him until he runs away (he's got a grenade launcher 
and plenty of lousy aim)! By the way, a cartridge of Ingram ammo is on 
the floor in the lounge.

When he escapes, head over to another open door in the lounge, enter and 
follow the corridors and kill the two guards for health and armour. When 
you enter a room with cardboard boxes, slowly take them all out, and get 
the HK G11 and grenades. Now crawl out a window to the rooftop, where 
Ecks is throwing grenades around! Well, you've got a faster and better 
G11, and it shouldn't be much time before he take off running with his 
tail between his legs. He goes to a garage door, blasts it open and 
escapes, but drops a matchbook. Take it, and mission complete!

******MISSION ACCOMPLISHED!******
******NEW PASSWORD : SERVE******

=======================================================================

Mission 7
==-==-==-

Location : The Bar
Dateline : Now
Objectives : 
- Locate Encrypted Disk 3
- Activate the lift switches,
- Locate keys to the weapon storage lockups.

If you want light, you won't have it, but you can still see pretty 
clearly, I guess. At the start a security guard with a Pancor Jackhammer 
comes running, so greet him with two shots and take his Pancor. In the 
room nearby a security guard stands as fodder for your Pancor, so kill 
him and grab the Pancor ammo, then head outside. To the right are some 
lifts, but they are all locked, so you can't use them. However, remember 
their location - they will come in use pretty soon.

Anyway, proceed down the stairs and kill the SWAT team members you see. 
On the left are two lift switches, and grab the IR goggles one of the 
soldiers drops. After flipping the switches, go through an entrance, 
where you will see two alcoves with SWAT team members in them. Kill them 
off. See those funny things in each alcove? Those are locked doors which 
you can't use yet. So remember their location.

With Lift 1 and Lift 2 unlocked, go back upstairs and into the leftmost 
lift. Go out, swiftly take out a SWAT team member, enter a room on the 
left and kill another security guard and take the Pancor ammo. Now back 
out of the room and enter another room ahead. Kill off the SWAT team 
member, shoot the grille in the cubicle and crawl through to the other 
side. When you emerge you find yourself on a verandah, go across, climb 
down and shoot the guard for Door Key 2. There is a narrow alley nearby 
with a SWAT team member and a Health Kit, but if you don't need healing, 
shoot the grille, and crawl in. You'll find yourself in the area with 
the locked doors in the alcoves, but there's nothing you can do, so go 
out and back to the first floor. On the first floor, take the other open 
lift, go up and out. Ahead is another room so kill the SWAT team member 
in there and take the IR goggles. Open the window and dump a full load 
of Pancor in the following SWAT team member's face, crawl out and go 
across to open another window to another room. Crawl in and kill the 
SWAT team member.

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