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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter E » Ecks vs. Sever - Strategy Guide (Page 01)

Ecks vs. Sever - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Ecks vs. Sever - Strategy Guide (Page 01).

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              \                                          /
               \           Game Boy Advance             /
                \        Guide made by Schlave         /
                 \          Copyright 2001            /
                  \    This guide is 100% Schlave.   /
                   \________________________________/ 


Welcome to Walkthrough Version 0.3!


CONTENTS
(1) Updates
(2) Future Plans
(3) Who am I?
(4) Controls
(5) Story
   (i) Jonathan Ecks
   (ii) Sever
(6) Missions
   (i) Jonathan Ecks
   (ii) Sever
(7) Level Maps
(8) Weapons
(9) Equipment
(10) Frequently Asked Questions
(11) Legal Stuff

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                   \          1. UPDATES          /
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12-12-01 : Alright! I've finished the walkthrough, Sever's missions and 
story! And the weapons section as well. This is a pretty rushed, but 
wholesome and satisfactory, update. I'll be gone for 7 days, up to the 
20th, so wait for answers to e-mails.
6-12-01 : Okay, finished Jonathan Ecks' Missions and Story!! Added more 
stuff to the weapons section. Second update finished.
5-12-01 : Hmm, already working on version 0.2. Added a few more missions 
and hearing parts of Sever. Almost finished Ecks' Missions and Story! 
Spoiler warning in Mission 10... 
4-12-01 : Added more of Jonathan Ecks' stuff, and updated the Weapons 
section. The first update is finally finished.
3-12-01 : Added Legal Stuff, weapons (incomplete) and Who Am I? 
sections. Did a little of Sever's stuff. This first update is rounding 
up.
2-12-01 : Added Some of Jonathan Ecks' stuff. Controls section up.



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                   \        2. FUTURE PLANS        /
                    \_____________________________/

Here are my future plans on what to add for following versions of this 
FAQ. It's far from complete, but at least I have all my stuff 
systematically planned out. These plans here may not necessarily be 
decided upon, so if you see something that is not in the FAQ but in this 
section, DON'T e-mail me about it. I probably have changed my mind. And 
there is no deadline for version updates, so if you pester me about 
finishing it, "You Will Be Destroyed".

Version 0.4 - Add to the Missions a category regarding what weapons can 
be found in each mission.

Version 0.3 - Maps of each stage??

Version 0.2 - Catch up with Sever's Missions and story. Add a little 
more of Jonathan Ecks' missions.



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                   \         3. WHO AM I?         /
                    \____________________________/

My nick is Schlave, so just have it as that. I believe Ecks vs. Sever is 
a movie not even released, but it sounds pretty nice, and Ecks vs. Sever 
is by far the best shooter for the GBA. Which was why I wanted to make a 
FAQ for it - that was my deepest wish. I had to change the format very 
much to suit the needs of Ecks vs. Sever, which explains why this FAQ 
looks so different from my Harry Potter FAQ.
I've no patience to save up money, so I'm using an emulator and ROM 
(don't ask me where I got it). You don't have to worry about graphical 
mistakes because there are just about none. As for this walkthrough, 
it's far far far from complete. This is my first writing a FAQ for such 
a deep game, so it's going to be difficult, with one massive update 
after the other. I aim to put in as much information to make a 
walkthrough I'm proud of. I hope it's not too confusing! And when you 
email me, make sure it's about mistakes or typos in the walkthrough. No 
junk mail or greetings, or chain mail, blah blah. And read the FAQ 
before e-mailing me.



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                   \          4. CONTROLS         /
                    \____________________________/

Ecks and Sever may be against each other, but they sure work the same 
way. Switching weapons, shooting guns, zeroing in with the sniper 
scope...you need to know how to do that.
A Button : Fires present gun/select Sniper Rifle
B Button : The action button. Open doors, etc.
L Button : Strafe left/zoom out in Sniper Scope.
R Button : Strafe right/zoom in in Sniper Scope.
L + R Buttons : Crouch
Select : Switch weapons
Start : Pause the game



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                   \           5. STORY           /
                    \____________________________/

                             -------------
                             Jonathan Ecks
                             -------------
Jonathan Ecks is a former FBI agent who was born in South Boston and had 
a tough upbringing. He attained stellar achievements in Criminal Cases 
and Psychology at Harvard University and a Ph.D in Criminal Law in 
Columbia at 21 years old.

In the court, a tribunal is held to confirm certain facts in order to 
reinstate Jonathan Ecks into the FBI. For some strange reason, this 
tribunal is held 'four weeks later'. A council for the investigation 
asks Jonathan Ecks some questions regarding his missions. Each part of 
the tribunal is held before each mission he recalls (and you play) so 
listen up.


Tribunal Part One
==-==-==-==-==-==

COUNCIL : Gee whizz, for a tough nut, you were a bright kid, weren't 
you, Jonathan?

ECKS : My friends call me Jonathan. You'll call me Mister Ecks.

CHAIRMAN : Order! Mr. Ecks, cooperate. The purpose of this tribunal is 
to confirm the facts, to enable us to reinstate you as an FBI agent. 
Don't you want three years' back-pay and your old job back?

ECKS : This ain't about money, it's about principal.

COUNCIL : You're FBI...

ECKS : I quit three years ago. Went medical.

COUNCIL : You took early retirement. Ill-health. Why?

ECKS : My wife and son got blown up by terrorists. The bomb was meant 
for me. I try to bury the pain under other types of pain. It's never 
enough. I felt it was my fault. Guilt, I live with it everyday. It's 
been tough for a while.

COUNCIL : In the FBI you lived with death every day. You've done your 
share of killing. What makes those deaths so special?

ECKS : You make your living from other people's misery.

COUNCIL : On your first mission, did you know anything about a Tomahawk 
cruise missile that hit a Pacific island?

ECKS : No.

JUDGE : Council, stand down. Mr. Ecks, describe recent events, just like 
it happened.

ECKS : It started four weeks ago. Mills, assistant director of the FBI, 
pilled me in. Mission One was in the warehouse. Locate the room with the 
laptop. Access Sever's file. Essential to access this file. Lone-wolf 
mission, unauthorised, no back-up. If my cover was blown, even FBI 
agents would oppose me. There were security guards at the warehouse. 
They started a fire-fight. I fired back. Then the Bureau goons arrived. 
The situation went critical...

=======================================================================

Tribunal Part Two
==-==-==-==-==-==

COUNCIL : After joining the FBI, you won rapid promotion to SWAT. 
Awarded three special citatiobs in three years for uncommon valor. Quite 
a hero huh? Assignment to elite Forensic Psych Team. Solved four 
unsolvable crimes in your first year. A regular rocket scientist as well 
as a hero, weren't you, Jonathan?

ECKS : Pay me respect, you'll live longer.

COUNCIL : You make my point, Mr. Ecks. Over-zealous tactics, blatant 
disregard for authority. Even before you cracked, you were a maverick 
agent, unreliable, unstable. Clinical depressiob. Three years of 
grieving for your wife and son, murdered by a terrorist car bomb 
intended for you. Six months in Bethesda psych. Emotional turmoil. A 
black-hole stare. And in three years, you haven't changed your suit. Mr. 
Ecks, you were unfit to be accepted in the first place.

ECKS : I told you, my wife and son got blown up by terrorists. It's been 
tough for a while. I know where the edge is, 'cos I've been there. To 
the parapet, but not over it. What did Nietzche say? That which does not 
destroy you makes you stronger. I'm combat proven. I've been tested in 
the cauldron. I'm the best.

JUDGE : Council, stand down. Mr. Ecks, tell us what you know about 
Sever. Then describe Mission Two.

ECKS : Sever. Deep-cover operative, National Security Agency. Orphaned 
at birth - adopted by the NSA - weaned on violence - no childhood. 
Trained to kill in a thousand different ways. An organic killing 
machine, the finest weapon in the nation's armoury. Put her on a mission 
- success in guaranteed. Not long ago, she met a man. Love found her. 
They married. Love humanised her. She took some kind of extended 
furlough. Settled in her husband's home village on some Pacific Island. 
Rumour had it she'd gone Absent Without Official Leave. Others say she 
got clearance to take time out. Gant, a senior corporate in the NSA, 
persuaded her to return for one final job. 
While Sever travelled back, something happened. For some reason Sever 
wants revenge so bad, it's eating her from the inside. There was 
something else too, but it was only a hunch. I didn't get hard evidence 
until a later mission...

JUDGE : And Mission Two?

ECKS : Four weeks ago. In the warehouse. Sever was taking out agents 
left, right and center. She planted a bomb in one of the shipping 
crates. 3 minute countdown. The device was going to take the whole place 
down. Had to find the unlocked exit to make my escape. Security guards 
and FBI goons kept trying to stop me. Had to shoot my way out. Then 
boom, no more warehouse. Everyone was wasted...

=======================================================================

Tribunal Part Three
==-==-==-==-==-==-=

COUNCIL : Mr. Ecks, why did you embark on these missions?

ECKS : Mills, FBI assistant director, called me in. Some unofficial work 
needed doing. Mills wanted to ignore due process. Get the job done 
quickly. I guess the MSA and the FBI had serious rivalries - quarrels 
about jurisdiction. At that time, I didn't know Gant's role in all this.

COUNCIL : Gant?

ECKS : Yeah, Gant. MSA boss.

COUNCIL : Why did Mills choose you?

ECKS : I'm the best.

COUNCIL : I don't think so. Why did you agree? What was in it for you?

ECKS : He had some new information about my family. He wouldn't tell me 
'til after I'd done the jobs.

COUNCIL : No sleazy cash payments? Come on Mr. Ecks! Do you expect the 
Court to believe you?

JUDGE : Council, your line of enquiry is no longer productive. Stand 
down. Mr. Ecks, describe Mission Three.

ECKS : Four weeks ago. In the streets. Mills arrived, after the 
warehouse blew. Sever was playing urban terrorist, firing grenades from 
high vantage points. Windows in buildings. There was no ground-level 
access. She had a grenade launcher. She was out to get Mills.

JUDGE : Your objective?

ECKS : Shoot Sever dead. Then rendezvous with Mills. But every time I 
took a shot at Sever, she;d disappear then re-emerge someplace else. FBI 
and SWATs kept attacking me. Had to shoot them too. Self-defence. I 
winged Sever good. More than once. She just wouldn't drop. Eighth time 
I'd hit her, and she ran. But she'd already ventilated Mills. I had to 
get to Mills fast, to be given Deciphering Key 1, containing vital 
clues.

=======================================================================

Tribunal Part Four
==-==-==-==-==-==-

COUNCIL : Sever killed Mills. What about the information? Your family?

ECKS : Mills said Sever knew. Catch Sever alive next time.

COUNCIL : Why did Sever embark on those missions?

ECKS : At that time, I thought she was just a renegade. Later I found 
out more...

COUNCIL : Chairman of the Judge' Panel;, I present prosecution exhibit 
510/85. Defendant, watch this video footage, filmed by a black-and-white 
during Mission Four. Listen to the officer's voice-over.

(Footage Starts - no FMV - Sigghhhhhh!)

PATROLMAN : Three-David-Sixteen, dispatch. Shots fired. Casualties. 
Corner, Main Street and Tenth Avenue, near "Viper Lounge". Officer down. 
Many officers down. Repeat, many officers down.

DISPATCHER : Roger, Three-David-Sixteen. FBI, SWAT, all the heavy 
brigade are on their way.

PATROLMAN : It's the FBI and SWAT that are getting wasted here!

DISPATCHER : Dispatch to all units. Scramble, nuke alert mode, this is 
not a training exercise. Corner, Main and Tenth, by "Viper Lounge". 
Roger, Three-David-Sixteen. Advise for detail.

PATROLMAN : Suspect One pursuing Suspect Two, both firing serious 
military hardware. Approaching "Viper Lounge". Shooting down uniformed 
officers, special agents, SWAT. It's a warzone here. Send more back-up. 
Send Fire and Rescue Code Three. Amd send the meat wagon.

DISPATCHER : Roger.

PATROLMAN : Incoming! It's a Rocket Powered Grenade...(explosion, white 
noise)

(end of footage, supposedly)

ECKS : Sounds familiar.

COUNCIL : Explain.

ECKS : Grabbed a cop radio. Heard it all. Knew their vectors. Dodging 
the goons was a breeze!

COUNCIL : This evidence is conclusive proof. Guilty. Multiple counts of 
Murder One.

ECKS : No way, buster! I plead self-defence, operational negligence, 
criminal conspiracy. Goons kept coming for me. Had to defend myself. 
They were targeting the wrong agents, they should have chased Sever. 
There's a consipracy among senior suits - in a later mission, I found 
out more...

JUDGE : Clerk, strike Council's exhibit from the record. Council, stand 
down. Defendant, describe Mission Four.

ECKS : Four weeks ago. In the streets. I followed Sever. A maze of 
alleys. Buildings to cut through. I knew I mustn't lose sight of her. 
Heavy resistance from goons. I wasted them good. Then Sever entered the 
bar. I followed her in.

=======================================================================

Tribunal Part Five
==-==-==-==-==-==-

COUNCIL : Mr. Ecks, let's be clear about your history. You were an FBI 
agent. Three years ago, your family were kileld by a terrorist bomb 
meant for you. So you quit. Four weeks ago, you re-emerged. Mill,s FBI 
boss, called you in to do an unofficial job on the Bureau's behalf. You 
thought there was a power struggle between the FBI and NSA. So Mills 
engaged you as a freelance. No back-up. Just do the work. Then he would 
give you new informatio about your wife and child. At this point, you 
didn't know both sets of agents would resist your every move. The job 
involved twelve missions. At this point, you didn't know their purpose.

ECKS : That's how it was.

COUNCIL : Mission One, you entered the warehouse. Found out about an NSA 
agent called Sever. Sever was living in her husband's village, on a 
Pacific island. You learned that Gant, NSA controller, called her in to 
do one last job. But you didn't know why Sever agreed. Then something 
happened. Then she went crazy for revenge.

ECKS : She's a renegade assassin, but she's far from crazy. She knew 
exactly what she was doing.

COUNCIL : Mission Two was to exit that warehouse before Sever destroyed 
it with a bomb. When Sever went loco in the streets, Mission Three was 
to shoot her dead, the rendezvous with Mills and collect the first 
Deciphering Key. You failed to terminate Sever. Worse, Sever gunned down 
Mills. FBI and SWAT impeded your progress. But at least you managed to 
collect the first Key from Mills before he died. Mills didn't have time 
to tell you the information about your family. But he said Sever knew. 
Mission Four, you tracked Sever to the bar. Many fine officers perished. 
Mr. Ecks, you're a bloodbath on two legs.

ECKS : I had a job to do. They got in the way.

JUDGE : Council, stand down. Defendant, describe Mission Five.

ECKS : Four weeks ago. In the "Viper Lounge". When I arrived the bar was 
a dump. After I'd finished, it was trashed. I was looking for Sever, and 
Deviphering Key 2. Couldn't see either. Suddenly, all hell broke loose. 
Incoming fire from behind me. SWAT had followed me in. Multiple teams. 
The troopers were tough cookies, combat-proven. Each Element Leader was 
a SEAL-grade fighting machine. Without the G11, I'd have had no chance. 
Heavy fire-fight. I cleared the area. SWAT got wasted. Located 
Deciphering Key 2. Then I found Sever.

=======================================================================

Tribunal Part Six
==-==-==-==-==-==

COUNCIL : Mission Five, you failed to locate Sever in the bar. But you 
managed to collect the second Deciphering Key. At this stage you had no 
idea what these keys were for. Again, heavy opposition from SWAT. Yet 
another failed mission, Mr. Ecks?

ECKS : No.

COUNCIL : When you started Mission Six, did you know anything about a 
Tomahawk strike?

ECKS : No.

JUDGE : Council, stand down. Defendant, describe Mission Six.

ECKS : Four weeks ago. In the "Viper Lounge". The SWAT here were all 
wasted. Now for a showdown with Sever. But first I had to find her. The 
bar was spacious. A couple of floors with booths and cubby-holes. Sever's 
weaponry was superior. And boy was she quick. This was house-to-house 
street fighting. It was tough. When I had taken two-thirds of her health, 
she escaped. But I found a note from an unknown informant.

=======================================================================

Tribunal Part Seven
==-==-==-==-==-==-=

COUNCIL : Mission Six, you searched the bar for Sever. She kept dodging 
you. Everytime you found her, there was a firefight. Finally she escaped. 
But you found a note from an informant, containing instructions. You don't 
know who, you don't know why. You don't know very much at all, do you, Mr. 
Ecks?

ECKS : Wrong again, Council.

JUDGE : Council, stand down. Defendant, describe Mission Seven.

ECKS : Four weeks ago, I got to the Hotel. The NSA were using it as an 
arms dump. I had to find Deciphering Key 3, activate the lift switches and 
locate the keys to the weapon storage lock-ups. The lighting was dim. 
Without thermal enhancer goggles, there was no chance. SWAT teams were a 
deadly hazard. I needed a minigun to cut them down.

=======================================================================

Tribunal Part Eight
==-==-==-==-==-==-=

COUNCIL : Mission Seven, the hotel. Discovered it was an NSA arms dump. 
Killed many SWAT. Found Deciphering Key Three. Still unclear what the 
keys were for. Mission successful, Mr. Ecks?

ECKS : Look at the results.

JUDGE : Council, stand down. Defendant, describe Mission Eight.

ECKS : Four weeks ago, in the hotel. NSA got wind of my whereabouts. 
Suits were on their way. I was too inquisitive. They didn't like it at 
all. I needed to access the Hotel Roof from the top floor, to make my 
escape. I had to keep moving - the goons were hot on my tail.

=======================================================================

Tribunal Part Nine
==-==-==-==-==-==-

COUNCIL : Mission Eight, inside the Hotel. The NSA rumbled you. You 
escaped. Where did you go next?

ECKS : NSA HQ.

JUDGE : Defendant, describe Mission Nine.

ECKS : Four weeks ago, NSA HQ. Access the maximum-security bunker in the 
basement. First I had to find the bunker passkey. The key was hidden. 
Deciphering Key 4, the final piece of the puzzle, was also nowhere to be 
found. This was no girl scout's picnic - the toughest NSA goons were 
everywhere.

=======================================================================

Tribunal Part Ten
==-==-==-==-==-==

COUNCIL : Mission Nine, NSA HQ. Fire-fight. Found the passkey. Accessed 
the bunker. Located Deciphering Key Four.

ECKS : Mission successful.

JUDGE : Defendant, describe Mission Ten.

ECKS : Four weeks ago. NSA HQ. Inside the basement bunker. Had to locate 
the mainframe terminal, to access the four Deciphering Keys I'd 
collected on previous missions. When I found the terminal room, Sever 
appeared. She had a grenades and a minigun. So did I. It was the mother 
of all gun battles. Sever's very good. But I'm better. She took a lot of 
hits. Eventually I dropped her. As she lay there injured, she told me 
what she knew...

=======================================================================

Tribunal Part Eleven
==-==-==-==-==-==-==

COUNCIL : Mr. Ecks, your testimony is a worthless fabrication. Mission 
Ten, Basement Bunker. Located the mainframe. Accessed the four 
Deciphering Keys to unlock a classified NSA file. Bingo! You uncovered 
some of the truth. Or so you claim. Sever was not a lone renegade. There 
was a conspiracy. The NSA had engaged Sever as a freelance, to wreck the 
FBI's covert missions. With the FBI discredited, the NSA would gain 
control of the nation's security apparatus. But the situation got out of 
hand. For some reason, Sever wanted revenge. So she set out to shatter 
not just the FBI but the NSA too. Then Sever appeared in the terminal 
room. Firefight. You eventually injured her. She gave you four Encrypted 
Disks she'd collected. Then she retreated. NSA agents were coming. Time 
was short. You had a choice : pursue Sever, or access the disks. You 
chose the later. These disks unlocked a classified FBI file. At last, 
you uncovered the whole truth. Or so you claim. 

The conspiracy involved the FBI as well as the NSA. The NSA had hired 
Sever as a lone wolf, to trash the FBI. And the FBI had engaged you to 
trash the NSA. Both agencies were trying to discredit each other. You 
and Sever were pawns in this deadly power struggle. You discovered that 
you had been induced to undertake these missions, on the false promise, 
of new information about your family. It was Gant's idea. Sever had been 
persuaded to undertake the missions, with the promise that she could 
retire, with no penalty for her earlier absence from duty. This was 
Gant's idea too. And you finally discovered why Sever wanted revenge so 
badly. Sever was with her husband, at his home village on a Pacific 
island. She'd overstayed her leave. Love had killed her appetite for 
lethal operations. Gant called her in, to do one last job in exchange 
for amnesty and early retirement.

Unknown to Sever and her husband, her husband's father was an arms 
dealer. The village contained a weapons repository. The island was too 
rugged for a conventional military assault. So Gant used a GeoSat to 
establish the village's coordinates, then he instructed Mills to fire a 
Tomahawk. The village was destroyed. And with it, the arms dump, and 
Sever's husband too. So in Mission Eleven, you went looking for Gant. 
And that's your story, Mr. Ecks. One huge conspiracy theory. Do you 
really expect us to believe this?

ECKS : It's true.

JUDGE : Council, stand down. Defendant, describe Mission Eleven.

ECKS : Four weeks ago, in the Warehouse. Gant must have known that I was 
on to him. He'd cut the main power to the warehouse complex. Hordes of 
NSA were sent to prevent me from accessing his hideout.

=======================================================================

Tribunal Part Twelve
==-==-==-==-==-==-==

JUDGE : Council, no further cross-examination required. Stand down. Mr. 
Ecks, describe Mission Twelve.

ECKS : Four weeks ago, in the Warehouse. Payback time. If it hadn't been 
for Sever, I'd be ignorant of the truth. I owed it to her. I owed it to 
myself. Get Gant. He was standing on a ledge above me, laughing. He had 
the high ground. Gant was firing RPGs at me, and spraying automatic fire 
with his M16. Waves of NSA agents were filtering in at ground level. I 
figured that several blasts would finish off Gant. Thing was, would I be 
the last man standing?

=======================================================================

Verdict of Tribunal (pretty funny if you ask me)
==-==-==-==-==-==-=

JUDGE : Mr. Ecks, new evidence was found in Gant's office. It 
authenticates everything about your family. The Tomahawk strike on the 
willage of Sever's husband, to destroy an arms dump. The FBI-NSA power 
struggle. Everything. Gant didn't just manipulate you and Sever, he 
manipulated both agencies. Gant's lust for power, his hunger to control 
both the FBI and the NSA, was the reason for these events. You have 
exposed the truth. You are owed a debt of gratitude by the government of 
this nation. Our citizens live in peace, freedom and prosperity because 
heroes like you risk your lives. This Tribunal rules as follows: You are 
reinstated as an FBI special agent, with enhanced rank. A cheque for 
three years' back-pay awaits you. Name your assignment. The answer's 
yes.

COUNCIL : You got away with it this time, Ecks. 
 
JUDGE : Mr. Ecks, report for duty in twenty-one days.

ECKS : Why twenty-one days? Another disciplinary panel? Psych tests? 
Sensitivity training?

JUDGE : Quality time, Mr. Ecks. Your wife and child are safe and well...

ECKS : But...

JUDGE : ...in a safe house. Upstate Maine. Uf Sever had known this, they 
would have been targeted. A private jet's waiting at the airport.

ECKS : For too long, I've lived with guilt and grief. I thought they 
were dead. I thought I was responsible. For too long, they've been lost 
to me.

JUDGE : Better too long than forever. It was for their own protection...
 
COUNCIL : ...And to maximise your effectiveness. Trust me, I'm a lawyer. 
You're just a tool of the state, Ecks. Disposeable. Expendable. We use 
you then spit you out.

JUDGE : Council, your performance during this enquiry has been 
lamentable. You're fired!

COUNCIL : But...

JUDGE : Enjoy some quality time, Mr. Ecks.

ECKS : And Sever?

JUDGE : Gone to ground. There's only one agent good enough to find her, 
and we're not sending you. If she re-emerges peacefully, she'll be 
exonerated.

ECKS : And if she still carries a desire for vengeance?

JUDGE : You killed Gant for her. That should be sufficient.

ECKS : Somehow, I don't think we've seen the last of agent Sever...

***********************************************************************

                                -----
                                Sever
                                -----
Sever was orphaned at birth and raised by the NSA. She was a deep-cover 
operator for the NSA and an elite tactical with Werewolf grade. In other 
words, the best.

Hearing Part One
==-==-==-==-==-=

COUNCIL : Explain "Orphan Class", Ms. Sever. I don't understand.

SEVER : It's not your place to understand.

CHAIRMAN OF JUDGES : Ms Sever, cooperate, if you want your life back. 
The purpose of this hearing is to confirm the facts, to enable us to 
reinstate you as a National Security Agency Operative.

SEVER : A promise was made and broken.

COUNCIL : I'll deal with that later. Right now, I'm trying to confirm 
your history. Orphaned newborn, purchased by the NSA. Weaned on 
violence. Trained to kill in a thousand different ways. You've killed 
innocent people.

SEVER : There are no innocent people. Only killers and victims.

COUNCIL : You've no fear, no conscience, no marality. You're a killing 
machine. Were you out of control? Ms. Sever, were you a renegadde agent, 
a rogue assassin?

SEVER : I'm always in perfect control. I achieve my objectives. When I 
encounter an obstacle, I eradicate it.

COUNCIL : No innocent people?
 
SEVER : This is the way the world is. Just killers and victims. You're 
part of the system, Council, so you're a killer too.

COUNCIL : On your first mission, did you known anything about a Tomahawk 
cruise-missile that hit a Pacific island?

SEVER : No comment.

JUDGE : Council, stand down. Ms. Sever, describe recent events, just 
like it happened.

SEVER : It started four weeks ago. Gant, a senior corporate in the NSA, 
broke a promise. Mission One was in the warehouse. Locate the room with 
the laptop. Access Ecks' file. Essential to access this file. A maverick 
mission. No back up. FBI agents would oppose me. There were security 
guards at the warehouse. They started a firefight. They paid with their 
lives. Then the bureau goons arrived. The situation went critical...

=======================================================================

Hearing Part Two
==-==-==-==-==-=

COUNCIL : You accessed Ecks' file in Mission One?

SEVER : Yes. He's formidable.

COUNCIL : Is he insane? Are you?

SEVER : Sanity is relative. A question of definition. My self-control is 
absolute, that means I'm sane. Ecks succumbed to emotion, that means 
he's dangerous.

JUDGE : Council, stand down. Ms. Sever, tell us what you know about 
Ecks. Then describe Mission Two.

SEVER : Ecks. Deep-cover operative, FBI. Eough upbringing, stellar 
achievements. First-class degree in Criminal Psychology, Harvard, age 
eighteen. PH.d in Criminal Law, Columbia, age twenty-one. Joined to 
Bureau. Rapid promotion to SWAT. Awarded three special citations in 
three years for uncommon valour. Assigned to elite Forensic Psych. 
Solved four unsolvable crimes in his first year. Then assignment to 
deep-cover. An outstanding assassin, the finest weapon in the nation's 
armoury. Put him on a mission - success is guaranteed. Then three years 
of grieving for his wife and son, murdered by a terrorist car bomb 
intended for him. He felt responsible. Clinical depression. Six months 
in Bethesda psych. Emotional turmoil. A black-hole stare. And in three 
years he hasn't changed his suit. He quit the Bureau, took early 
retirement, medical grounds. Four weeks ago, he suddenly re-emerged. 
Maybe the Bureau recalled him for a lone-wolf mission, I don't know, 
that file's deleted. Not a happy man. Everywhere he goes, iut's a 
battlefield. There was something else too, but it was only a hunch. I 
didn't get hard evidence until a later mission...

JUDGE : And Mission Two?

SEVER : Four weeks ago. In the warehouse. FBI suits knew I was there. 
They secured all the exits. My mission was to plant a bomb, 3-minute 
countdown, inflict maximum carnage on the goons. Then blow away as many 
agents on my way out. Had to find the unlocked exit to escape. Then 
boom, no more warehouse. Everyone was wasted...

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