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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter D » DK: King Of Swing - Strategy Guide (Page 02)

DK: King Of Swing - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for DK: King Of Swing - Strategy Guide (Page 02).

***BONUS AREA***

This Bonus Area is actually quite easy once you know how to handle the controls
when on Frozen Pegs. Use the skid momentum gained from swinging with one hand 
to circle the Area and grab all the Bananas, including the ones from the centre
of the circles. The Crystal Coconut will appear in the top right if you got 
them all in time so grab it and get back to the Level.

Your back where you entered so walk right to the next Area.

In this Area you can swing across the bottom Pegs taking out the Kremlings with
the rocks scattered about, but watch out as they fire back. The other way to do
this Area is from above, if you grab the first rock you appear near and swing 
as high as you can above your starting point you can see a ? Barrel, throw your
rock at it to make Peg boards appear that lead to a higher route of Frozen Peg 
boards that can be used to avoid the Kremlings and reach the next area in the 
bottom right corner. The Booster Barrel can be used to get a few Bananas if you
need some. Either way you'll reach the next area at the right side of the 
screen.

The last Area is just a straight up climb with Peg boards and lots of Frozen 
Peg boards, so reach the top while taking out the Kremlings and before leaving 
smash the ? Barrel to make another Peg board appear, use this and the small 
Frozen Peg boards to reach a small ledge in the top left corner holding your 
Medal! Jump back down to the Exit to finish this Level.

Level 16 - COMPLETE!

Completing that final Level will, as usual, unlock the Boss of this World. 
So lets take care of him in...

Boss 4 - Sassy Squatch's Lair

When this Boss begins get straight off the ground and onto those Peg boards and
also stay away from the left and right side of the screen for a while. After 
the reveals himself you can continue to climb up while avoiding him, when you 
reach as far as you can go you will notice some Bombs which you will use 
against him. So position yourself on the single Peg and grab a Bomb, when he 
opens his mouth, chuck the Bomb inside, if you keep missing he will use a
headbutt attack on you so be wary. He will now flash red and be take damage, 
however make sure your not above his head at this point as he shoots out a ton 
of Ice Mines that shoot straight up, thankfully when they explode they reveal 
Pegs so climb up them to get further away from the Boss. Repeat this another 
four times to beat the Boss and claim your Medal.

Boss 4 - DEFEATED!

After you beat that Boss the path to the next, and final, World appears so it 
looks like its time to visit K. Rool in...

2.5
World 5 - the K. Kruizer III

In this World the Levels open in a linear fashion so you only have one order to
complete the Levels in. First things first DK needs to get to the Kruizer and 
the best method would be by...

Level 17 - Booster Barrel Skyway
*Make sure you have 20+ Bananas entering this Level, 
you NEED 'Go Bananas' to get the Crystal Coconut!*

Jump in the Booster Barrel to begin this unique Level, there isnt a single Peg.
You just have to negotiate the Booster Barrel until you reach the K. Kruizer 
which is the Exit for this Level. There is a Banana trail to follow which 
should help you avoid most Enemies. There are also more Booster Barrels 
scattered about, you dont need to go in these as your original Barrel will not 
run out, they are simply a shortcut if yours breaks by hitting an Enemy try to 
land in one of the scattered Barrels to save some time. The Crystal Coconut is 
easily missed in this Level as you need to have Go Bananas active to get it, 
the second Enemy you see, a Bee on the very right edge of the screen is holding
it, however DK is invincible in Go Bananas mode so ram it and grab your Crystal
Coconut. Continue to the very top not missing the small Bronze Medal out in the
open, when you land on the floor with the Exit sign this Level is finished!

Level 17 - COMPLETED!

Now that the K. Kruizer has been boarding you can make your way through the 
ship starting in...

Level 18 - K. Kruizer III Artillery

This Level starts with two Cannons that are shooting out fireballs, the green 
cannons fire in a set line, but the orange cannons will try to track you so 
keep moving on the pegs. Smash the ? Barrels to make more Peg boards appear 
until you reach the top and get to the next Area.

This Area features moving Peg boards and lots of Cannons firing at you, so 
try to move as fast as possible. Near the bottom of the screen next to an 
orange Cannon the should be a Barrel, attack this to reveal a Crystal Coconut!
When you reach a large area with two ? Barrels, one above and one below you, 
attack the one below you to make Peg boards appear that lead to a Blast Barrel
which one shoot you into a Barrel containing a Silver Medal. After that just 
land on the Exit and you're done.

Level 18 - COMPLETED!

We're getting closer to the cockpit but first we have to pass through...

Level 19 - K. Kruizer III Hull

To start off in this Level grab the single Peg and swing yourself over the 
Spike Ball and grab onto the rotating coloured Peg with the R button, swing 
yourself high up and to the right to grab onto the Wheel Lever and move towards
the floating tyre, bounce off this tyre and into the Blast Barrel to be shot 
straight into a...

***BONUS AREA***

This Bonus Area is rather simple, all you have to do is jump into one of the 
Boost Barrels and ride around collecting every Banana, and then aiming for the 
top right of the Level which is where the Crystal Coconut will appear.

When you get back simply jump off the right edge of the platform to get to the 
next Area.

In this next Area the first thing you have to do is negotiate a giant Peg board
with conveyer belt Pegs and a swinging set of Spike Balls controlled by a 
Kremling in the middle, attack the Kremling or just dodge your way up and you 
will see three paths, the left requires a very well timed swing from a rotating
coloured Peg, the middle has some slow moving single Pegs and the right has one
moving Peg board and Boxes that need to break broken to clear a path, the 
middle path is the easiest so go that way. At the top of this Area is another 
part similar to the section below, with moving Spike Balls and Peg boards, so 
dodge the Balls and grab onto the Lever at the top with both hands to open your
way to the next Area.

In this Area most of floor is covered in Spikes so you will have to stay on 
the Pegs, the only problem is almost all of the Peg boards are Conveyer Belt 
Pegs! First grab onto the Conveyer Pegs and make your way right, ingoring the
path going up. Break the Barrel and jump down the hole to land in a hidden 
away Blast Barrel. Grab onto the Single Peg at the top of your blast and time 
your jumps carefully in this small Area making sure to grab the giant Gold 
Medal before you pull on the Lever to open a way out. Jump into the Blast 
Barrel there to be shot three times onto the final Conveyer Belt Peg board, 
use that to reach a ? Barrel that, when attacked, will reveal the Exit.

Level 19 - COMPLETED!

There is only one more Level to complete now before we reach the Final Boss,
so it makes sense that its the hardest Level in the game...

Level 20 - K. Kruizer III Engine
*Make sure you have 20+ Bananas entering this Level, 
you NEED 'Go Bananas' to get the Crystal Coconut!*

This Level is quite tough and the start is no exception, in this Area you need 
to swing around a giant Peg board smashing ? Barrels, everytime you break one 
another will appear somewhere else, only one at a time, they appear in this 
area in this order... Where you start, right next to the last one, then in the 
top right corner. This will make some Peg boards linking to another huge Peg 
Board just above you. First swing to the top left corner, 'Go Bananas' and then
attack upwards to break a Barrel, go up again to grab the Crystal Coconut!
Then its back to smashing ? Barrels so they are... at the Top right point, 
Middle of Area (In between two floating Spike Balls), very bottom right of the 
Area, Where you started the Area (Bottom Left), Top Left (near where you got 
the Crystal Coconut) and finally the very top of the Area in the middle. This 
last one will reveal Peg boards leading to the a Lever, which will reveal the 
way to the next Area!

This Area begins with a long line of fast moving Single Pegs, they are very 
tricky to swing on so the best way to get past them is to do cautious swinging 
and make sure you always have one hand on one Peg, when you get close enough 
make a jump for the larger Peg board. Grab onto the two Pegs under the floating
Spike Ball and charge an attack, release it when the Spike Ball has moved to 
continue upwards, once again there is a line of moving Single Pegs, but there 
are also Spike Balls in the way so be careful jumping. When you reach the next 
section you have to once again grab the two pegs and charge an attack, then 
when there is no obstacle in the way, release it to shoot up. Jump into the 
Blast Barrel to shoot towards another Blast Barrel which aims you right at a 
Spike Ball so grab the two pegs before you hit it, follow the single Pegs until
you reach a Lever but dont pull it yet, swing on the right side of it and shoot
off towards the right hand side of the Level, dodge the Blast Barrel and try to
land in the Booster Barrel... If you look at this image it may help, swing at 
Point 1, when you release try to aim for Point two (while dodging the very 
nearby Blast Barrel, then make a harsh turn at Point 3, after that simply fly 
towards the Gold Medal in the top left of the Area. If you managed all that 
well done, this is the hardest to reach Medal in the game, if you didnt just 
keep trying.

---------------------------
¦ (DK)      o-o1       3  ¦  (DK) = Gold Medal
¦            o            ¦  o-o  = Lever
¦   (=)     o o     (=)   ¦   o   = Peg
¦                o   2(/\)¦  (=)  = Blast Barrel
¦                o        ¦  (/\) = Booster Barrel
¦                   o o   ¦   *   = Spike Ball
¦                    *    ¦   1   = Point 1
¦                         ¦   2   = Point 2
¦                         ¦   3   = Point 3
---------------------------

And with that this Level is now finished! Congratulations!!

Level 20 - COMPLETED!

Now you should have everything collected... almost, you should have all 20 
Crystal Coconuts along with all of the Medals except for one Gold Medal which 
is your reward for beating...

Boss 5 - King K. Rool

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3 - Jungle Jam Guide

As well as the main Adventure mode, DK: King of Swing features a Jungle Jam 
mode. In this you compete in various contests to win Medals, there are 
different categories such as Climbing Race, Attack Battle and Obstacle Course.
You can play these Events in single player or multiplayer, with one or more 
carts. You get to choose a Character to play as in this mode and there are 
many in total to choose from, however only a limited number are available from 
the start of the game.

3.1
Character List

You start off with a total of only 4 playable Characters and they are;

Donkey Kong
Jump   >>>
Attack >>>
DK is the average stat Character, he has balanced Attack and Jump stats which 
means he does ok but does not excel in either area. He is probably a poor 
choice as most characters are better than him.

Diddy Kong
Jump   >>>>
Attack >>
Diddy is a lighter version of DK which means he is more agile in the air but 
doesnt get as much power from Attacks, he is another average character and 
other characters are much better.

Dixie Kong
Jump   >>>>>
Attack >
Dixie Kong is very one sided, she has a huge Jump stat but a tiny Attack stat,
this ends up making her one of the best chracters in the Jungle Jam, for any of
the of the Events where you dont need to Attack she is almost the best 
character to have, choose her if you are trying to go for Gold.

Funky Kong
Jump   >>
Attack >>>>
Funky is the only initial Character who has higher Attack than DK, he is a good
choice for the Attack battles until you unlock someone stronger. However his 
Jump stat is very low so all around he isnt very useful.

By completing various in-game tasks you can unlock several more characters to 
use in Jungle Jam who may help you get all the Gold Medals, to find out how to 
unlock them read the Secrets section but here are all the stats of the Secret 
Characters.

Kremling
Jump   >>>
Attack >>>
The Kremling has the same stats as DK, an average character overall. He is not 
a very useful character unless you want a change of pace from using DK really.

K. Rool
Jump   >
Attack >>>>>
King K. Rool is the character with the highest Attack stat, he is very useful 
for Attack Battle Events because his Attack is powerful and long ranged. He is 
a very weak jumper though so dont use him for race Events.

Wrinkly Kong
Jump   >>>>>
Attack >>
Wrinkly is a slightly more advanced version of Dixie, she is a very good Jumper
but has slightly more Attack power than Dixie, Wrinkly is one of the best  
characters overall.

Bubbles
Jump   >>>>
Attack >>>>
Bubbles is probably the best character because while he doesnt excel in either 
Jump or Attack he is very well balanced, but still better than the other 
average characters. Bubbles is a great choice for getting those Gold Medals.

3.2
Event Guide



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4 - Secrets

There are several secrets to unlock in this game, if you dont wish to know 
what the extras or secret characters are dont read the section below!

Unlock Time Attack mode in 'Extras':
To unlock Time Attack mode in the Extras menu you need to beat the final boss 
of the game as DK, after the credits a message will appear saying you have 
unlocked time attack mode.

Unlock Diddy Mode in 'Extras':
To unlock Diddy Mode in the Extras menu you need to collect every Medal in the 
game, thats 8 Bronze, 8 Silver and 8 Gold. A message will appear saying Diddy 
Mode has been unlocked, go to the extras menu and turn Diddy Mode 'ON'.
Now Adventure Mode can be played as Diddy instead of DK, Diddy is a much 
better jumper than DK but his levels are tougher, there are NO Bananas in any 
of his levels, the only way to get Bananas is to break Barrels or defeat 
Enemies, Diddy also doesnt collect any Crystal Coconuts so they are absent 
also, he still collects Medals however.

Unlock more Jungle Jam Events:
Every time you collect a Bronze, Silver and Gold Medal, a Jungle Jam Event 
will be added to the list. You start with only four but you can unlock another 
eight, one for every set of medals you get.

Unlock Wrinkly Kong's Ghost in Jungle Jam mode:
To unlock the Ghost of Wrinkly Kong you need to collect all 20 Crystal Coconuts
in Adventure mode as DK. After finishing the last level with the last coconut 
a message will appear stating that she has been unlocked. You can use her in 
Jungle Jam mode and she has stats similar to Dixie Kong but better.

Unlock Kremling in Jungle Jam mode:
To be able to choose a Kremling as your character in Jungle Jam mode simply 
get six Gold Medals in any six of the Jungle Jam Events. A message will appear 
after you win your sixth Event stating you can now play as Kremling, he has 
the same average stats as DK

Unlock King K. Rool in Jungle Jam mode:
To be able to play as King K. Rool you have to win a Gold Medal on EVERY Event 
in the Jungle Jam, then you will get the message stating that you can play as 
King K. Rool, he has the highest attack of all characters.

Unlock Bubbles (Clu Clu Land) in Jungle Jam mode:
To play as Bubbles the retro hero from clu clu land on the NES, you need to 
complete Adventure mode as Diddy and collect all 8 Bronze, Silver and Gold 
Medals, not an easy task... Bubbles hasabove average stats compared to other 
characters.

-------------------------------------------------------------------------------
5 - Thanks

Nintendo - For making Donkey Kong fun again.
Paon Corporation - For designing this awesome game, what a great debut title.
All the Readers - For reading my FAQ!

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6 - Legal

This document may only be used for personal, private viewing.
It is not to be reproduced or redistributed at all. 
It is not to be placed on any site or distributed publicly without permission. 
Use of this guide on any other web site is a violation of copyright.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holders.

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