DK: King Of Swing - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for DK: King Of Swing - Strategy Guide (Page 02).
***BONUS AREA*** This Bonus Area is actually quite easy once you know how to handle the controls when on Frozen Pegs. Use the skid momentum gained from swinging with one hand to circle the Area and grab all the Bananas, including the ones from the centre of the circles. The Crystal Coconut will appear in the top right if you got them all in time so grab it and get back to the Level. Your back where you entered so walk right to the next Area. In this Area you can swing across the bottom Pegs taking out the Kremlings with the rocks scattered about, but watch out as they fire back. The other way to do this Area is from above, if you grab the first rock you appear near and swing as high as you can above your starting point you can see a ? Barrel, throw your rock at it to make Peg boards appear that lead to a higher route of Frozen Peg boards that can be used to avoid the Kremlings and reach the next area in the bottom right corner. The Booster Barrel can be used to get a few Bananas if you need some. Either way you'll reach the next area at the right side of the screen. The last Area is just a straight up climb with Peg boards and lots of Frozen Peg boards, so reach the top while taking out the Kremlings and before leaving smash the ? Barrel to make another Peg board appear, use this and the small Frozen Peg boards to reach a small ledge in the top left corner holding your Medal! Jump back down to the Exit to finish this Level. Level 16 - COMPLETE! Completing that final Level will, as usual, unlock the Boss of this World. So lets take care of him in... Boss 4 - Sassy Squatch's Lair When this Boss begins get straight off the ground and onto those Peg boards and also stay away from the left and right side of the screen for a while. After the reveals himself you can continue to climb up while avoiding him, when you reach as far as you can go you will notice some Bombs which you will use against him. So position yourself on the single Peg and grab a Bomb, when he opens his mouth, chuck the Bomb inside, if you keep missing he will use a headbutt attack on you so be wary. He will now flash red and be take damage, however make sure your not above his head at this point as he shoots out a ton of Ice Mines that shoot straight up, thankfully when they explode they reveal Pegs so climb up them to get further away from the Boss. Repeat this another four times to beat the Boss and claim your Medal. Boss 4 - DEFEATED! After you beat that Boss the path to the next, and final, World appears so it looks like its time to visit K. Rool in... 2.5 World 5 - the K. Kruizer III In this World the Levels open in a linear fashion so you only have one order to complete the Levels in. First things first DK needs to get to the Kruizer and the best method would be by... Level 17 - Booster Barrel Skyway *Make sure you have 20+ Bananas entering this Level, you NEED 'Go Bananas' to get the Crystal Coconut!* Jump in the Booster Barrel to begin this unique Level, there isnt a single Peg. You just have to negotiate the Booster Barrel until you reach the K. Kruizer which is the Exit for this Level. There is a Banana trail to follow which should help you avoid most Enemies. There are also more Booster Barrels scattered about, you dont need to go in these as your original Barrel will not run out, they are simply a shortcut if yours breaks by hitting an Enemy try to land in one of the scattered Barrels to save some time. The Crystal Coconut is easily missed in this Level as you need to have Go Bananas active to get it, the second Enemy you see, a Bee on the very right edge of the screen is holding it, however DK is invincible in Go Bananas mode so ram it and grab your Crystal Coconut. Continue to the very top not missing the small Bronze Medal out in the open, when you land on the floor with the Exit sign this Level is finished! Level 17 - COMPLETED! Now that the K. Kruizer has been boarding you can make your way through the ship starting in... Level 18 - K. Kruizer III Artillery This Level starts with two Cannons that are shooting out fireballs, the green cannons fire in a set line, but the orange cannons will try to track you so keep moving on the pegs. Smash the ? Barrels to make more Peg boards appear until you reach the top and get to the next Area. This Area features moving Peg boards and lots of Cannons firing at you, so try to move as fast as possible. Near the bottom of the screen next to an orange Cannon the should be a Barrel, attack this to reveal a Crystal Coconut! When you reach a large area with two ? Barrels, one above and one below you, attack the one below you to make Peg boards appear that lead to a Blast Barrel which one shoot you into a Barrel containing a Silver Medal. After that just land on the Exit and you're done. Level 18 - COMPLETED! We're getting closer to the cockpit but first we have to pass through... Level 19 - K. Kruizer III Hull To start off in this Level grab the single Peg and swing yourself over the Spike Ball and grab onto the rotating coloured Peg with the R button, swing yourself high up and to the right to grab onto the Wheel Lever and move towards the floating tyre, bounce off this tyre and into the Blast Barrel to be shot straight into a... ***BONUS AREA*** This Bonus Area is rather simple, all you have to do is jump into one of the Boost Barrels and ride around collecting every Banana, and then aiming for the top right of the Level which is where the Crystal Coconut will appear. When you get back simply jump off the right edge of the platform to get to the next Area. In this next Area the first thing you have to do is negotiate a giant Peg board with conveyer belt Pegs and a swinging set of Spike Balls controlled by a Kremling in the middle, attack the Kremling or just dodge your way up and you will see three paths, the left requires a very well timed swing from a rotating coloured Peg, the middle has some slow moving single Pegs and the right has one moving Peg board and Boxes that need to break broken to clear a path, the middle path is the easiest so go that way. At the top of this Area is another part similar to the section below, with moving Spike Balls and Peg boards, so dodge the Balls and grab onto the Lever at the top with both hands to open your way to the next Area. In this Area most of floor is covered in Spikes so you will have to stay on the Pegs, the only problem is almost all of the Peg boards are Conveyer Belt Pegs! First grab onto the Conveyer Pegs and make your way right, ingoring the path going up. Break the Barrel and jump down the hole to land in a hidden away Blast Barrel. Grab onto the Single Peg at the top of your blast and time your jumps carefully in this small Area making sure to grab the giant Gold Medal before you pull on the Lever to open a way out. Jump into the Blast Barrel there to be shot three times onto the final Conveyer Belt Peg board, use that to reach a ? Barrel that, when attacked, will reveal the Exit. Level 19 - COMPLETED! There is only one more Level to complete now before we reach the Final Boss, so it makes sense that its the hardest Level in the game... Level 20 - K. Kruizer III Engine *Make sure you have 20+ Bananas entering this Level, you NEED 'Go Bananas' to get the Crystal Coconut!* This Level is quite tough and the start is no exception, in this Area you need to swing around a giant Peg board smashing ? Barrels, everytime you break one another will appear somewhere else, only one at a time, they appear in this area in this order... Where you start, right next to the last one, then in the top right corner. This will make some Peg boards linking to another huge Peg Board just above you. First swing to the top left corner, 'Go Bananas' and then attack upwards to break a Barrel, go up again to grab the Crystal Coconut! Then its back to smashing ? Barrels so they are... at the Top right point, Middle of Area (In between two floating Spike Balls), very bottom right of the Area, Where you started the Area (Bottom Left), Top Left (near where you got the Crystal Coconut) and finally the very top of the Area in the middle. This last one will reveal Peg boards leading to the a Lever, which will reveal the way to the next Area! This Area begins with a long line of fast moving Single Pegs, they are very tricky to swing on so the best way to get past them is to do cautious swinging and make sure you always have one hand on one Peg, when you get close enough make a jump for the larger Peg board. Grab onto the two Pegs under the floating Spike Ball and charge an attack, release it when the Spike Ball has moved to continue upwards, once again there is a line of moving Single Pegs, but there are also Spike Balls in the way so be careful jumping. When you reach the next section you have to once again grab the two pegs and charge an attack, then when there is no obstacle in the way, release it to shoot up. Jump into the Blast Barrel to shoot towards another Blast Barrel which aims you right at a Spike Ball so grab the two pegs before you hit it, follow the single Pegs until you reach a Lever but dont pull it yet, swing on the right side of it and shoot off towards the right hand side of the Level, dodge the Blast Barrel and try to land in the Booster Barrel... If you look at this image it may help, swing at Point 1, when you release try to aim for Point two (while dodging the very nearby Blast Barrel, then make a harsh turn at Point 3, after that simply fly towards the Gold Medal in the top left of the Area. If you managed all that well done, this is the hardest to reach Medal in the game, if you didnt just keep trying. --------------------------- ¦ (DK) o-o1 3 ¦ (DK) = Gold Medal ¦ o ¦ o-o = Lever ¦ (=) o o (=) ¦ o = Peg ¦ o 2(/\)¦ (=) = Blast Barrel ¦ o ¦ (/\) = Booster Barrel ¦ o o ¦ * = Spike Ball ¦ * ¦ 1 = Point 1 ¦ ¦ 2 = Point 2 ¦ ¦ 3 = Point 3 --------------------------- And with that this Level is now finished! Congratulations!! Level 20 - COMPLETED! Now you should have everything collected... almost, you should have all 20 Crystal Coconuts along with all of the Medals except for one Gold Medal which is your reward for beating... Boss 5 - King K. Rool ------------------------------------------------------------------------------- 3 - Jungle Jam Guide As well as the main Adventure mode, DK: King of Swing features a Jungle Jam mode. In this you compete in various contests to win Medals, there are different categories such as Climbing Race, Attack Battle and Obstacle Course. You can play these Events in single player or multiplayer, with one or more carts. You get to choose a Character to play as in this mode and there are many in total to choose from, however only a limited number are available from the start of the game. 3.1 Character List You start off with a total of only 4 playable Characters and they are; Donkey Kong Jump >>> Attack >>> DK is the average stat Character, he has balanced Attack and Jump stats which means he does ok but does not excel in either area. He is probably a poor choice as most characters are better than him. Diddy Kong Jump >>>> Attack >> Diddy is a lighter version of DK which means he is more agile in the air but doesnt get as much power from Attacks, he is another average character and other characters are much better. Dixie Kong Jump >>>>> Attack > Dixie Kong is very one sided, she has a huge Jump stat but a tiny Attack stat, this ends up making her one of the best chracters in the Jungle Jam, for any of the of the Events where you dont need to Attack she is almost the best character to have, choose her if you are trying to go for Gold. Funky Kong Jump >> Attack >>>> Funky is the only initial Character who has higher Attack than DK, he is a good choice for the Attack battles until you unlock someone stronger. However his Jump stat is very low so all around he isnt very useful. By completing various in-game tasks you can unlock several more characters to use in Jungle Jam who may help you get all the Gold Medals, to find out how to unlock them read the Secrets section but here are all the stats of the Secret Characters. Kremling Jump >>> Attack >>> The Kremling has the same stats as DK, an average character overall. He is not a very useful character unless you want a change of pace from using DK really. K. Rool Jump > Attack >>>>> King K. Rool is the character with the highest Attack stat, he is very useful for Attack Battle Events because his Attack is powerful and long ranged. He is a very weak jumper though so dont use him for race Events. Wrinkly Kong Jump >>>>> Attack >> Wrinkly is a slightly more advanced version of Dixie, she is a very good Jumper but has slightly more Attack power than Dixie, Wrinkly is one of the best characters overall. Bubbles Jump >>>> Attack >>>> Bubbles is probably the best character because while he doesnt excel in either Jump or Attack he is very well balanced, but still better than the other average characters. Bubbles is a great choice for getting those Gold Medals. 3.2 Event Guide ------------------------------------------------------------------------------- 4 - Secrets There are several secrets to unlock in this game, if you dont wish to know what the extras or secret characters are dont read the section below! Unlock Time Attack mode in 'Extras': To unlock Time Attack mode in the Extras menu you need to beat the final boss of the game as DK, after the credits a message will appear saying you have unlocked time attack mode. Unlock Diddy Mode in 'Extras': To unlock Diddy Mode in the Extras menu you need to collect every Medal in the game, thats 8 Bronze, 8 Silver and 8 Gold. A message will appear saying Diddy Mode has been unlocked, go to the extras menu and turn Diddy Mode 'ON'. Now Adventure Mode can be played as Diddy instead of DK, Diddy is a much better jumper than DK but his levels are tougher, there are NO Bananas in any of his levels, the only way to get Bananas is to break Barrels or defeat Enemies, Diddy also doesnt collect any Crystal Coconuts so they are absent also, he still collects Medals however. Unlock more Jungle Jam Events: Every time you collect a Bronze, Silver and Gold Medal, a Jungle Jam Event will be added to the list. You start with only four but you can unlock another eight, one for every set of medals you get. Unlock Wrinkly Kong's Ghost in Jungle Jam mode: To unlock the Ghost of Wrinkly Kong you need to collect all 20 Crystal Coconuts in Adventure mode as DK. After finishing the last level with the last coconut a message will appear stating that she has been unlocked. You can use her in Jungle Jam mode and she has stats similar to Dixie Kong but better. Unlock Kremling in Jungle Jam mode: To be able to choose a Kremling as your character in Jungle Jam mode simply get six Gold Medals in any six of the Jungle Jam Events. A message will appear after you win your sixth Event stating you can now play as Kremling, he has the same average stats as DK Unlock King K. Rool in Jungle Jam mode: To be able to play as King K. Rool you have to win a Gold Medal on EVERY Event in the Jungle Jam, then you will get the message stating that you can play as King K. Rool, he has the highest attack of all characters. Unlock Bubbles (Clu Clu Land) in Jungle Jam mode: To play as Bubbles the retro hero from clu clu land on the NES, you need to complete Adventure mode as Diddy and collect all 8 Bronze, Silver and Gold Medals, not an easy task... Bubbles hasabove average stats compared to other characters. ------------------------------------------------------------------------------- 5 - Thanks Nintendo - For making Donkey Kong fun again. Paon Corporation - For designing this awesome game, what a great debut title. All the Readers - For reading my FAQ! ------------------------------------------------------------------------------- 6 - Legal This document may only be used for personal, private viewing. It is not to be reproduced or redistributed at all. It is not to be placed on any site or distributed publicly without permission. Use of this guide on any other web site is a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
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