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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter D » DK: King Of Swing - Strategy Guide (Page 01)

DK: King Of Swing - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for DK: King Of Swing - Strategy Guide (Page 01).

DK: King of Swing Walkthrough
Copyright 2004 Tway
Tway.ninja@gmail.com
Please feel free to email me with comments 
or suggestions about this FAQ

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Table Of Contents
1 - Introduction
   1.1 - Controls
   1.2 - Game Overview
2 - Adventure Walkthrough
   2.1 - World 1 Jungle World
   2.2 - World 2 Wild West World
   2.3 - World 3 Aqua World
   2.4 - World 4 Ice World
   2.5 - World 5 K Kruiser
3 - Jungle Jam Guide
   3.1 - Character List
   3.2 - Event Guide
4 - Secrets
5 - Thanks
6 - Legal
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1 - Introduction

Hi, I'm Tway and this is my guide for DK: King of Swing on the GBA,
King of Swing is a great new platform game from Nintendo starring the famous 
Donkey Kong and many other members of the Kong family from previous games. 
It uses a new innovative control method that makes getting around a lot more 
fun than the average platform game. Anyway on to the guide!

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1.1
Controls

(On the ground)

L - Move Left
R - Move Right
L+R - Jump
L+R(hold) - Charge Attack, Release to Attack
A - Activate 'Go Bananas'
B - Activate 'Banana Heal'
D-Pad - Left moves Left, Right moves Right, Up and Down N/A
Start - Pause/Menu
Select - N/A

(In the air)

L - Grasp with left hand
R - Grasp with right hand
L+R - Grasp with both hands
L+R (hold) - Charge Attack, Release to Attack
A - Activate 'Go Bananas'
B - Activate 'Banana Heal'
D-Pad - Left to swerve Left, Right to swerve Right, Up and Down N/A
Start - Pause/Menu
Select - N/A

(While Grabbed onto Peg)

L (hold) - Rotate Anti-Clockwise while held down
R (hold) - Rotate Clockwise while held down
L (release) - Releasing after building momentum will cause DK to travel in 
that direction for a short time
R (release) - Releasing after building momentum will cause DK to travel in 
that direction for a short time
L+R - Grab two Pegs at once causing DK to stay motionless
L+R(hold) - Charge Attack, Release to Attack
A - Activate 'Go Bananas'
B - Activate 'Banana Heal'
D-Pad - N/A while on Pegs
Start - Pause/Menu
Select - N/A

1.2
Game Overview

DK: King of Swing uses a confusing at first but very easily adaptable control 
method, the main idea is that each level consists of boards with Pegs on or 
Pegs simply floating on their own, there are many different types and 
variations of the pegs but that will be covered later, to get past levels you 
need to utilize these pegs by grabbing hold of them, swinging to gain momentum 
and then releasing them thus sending DK soaring ever closer to his goal.
The game itself features an easy to understand tutorial but this guide will go
through the basics anyway.

To grab hold of a Peg you first need to jump up to them, by pressing the L+R 
shoulder buttons DK will leap into the air. While in the air L+R will control
DK's Left and Right hands respectively, pressing either will cause DK to grasp 
and try to grab onto a peg. When DK is holding onto a Peg with one hand he 
will swing either Clockwise or Anti-Clockwise depending on which hand he is
using to grab, you now have two options: by releasing the button DK will shoot
off in that direction for a short distance, or by pressing the other shoulder 
button when another peg is within grabbing distance DK will latch onto both
causing him to stay still. While grabbing onto two Pegs at once you can 
release the old peg and continue to swing on the new peg until you can grab a
Peg that was previously out of reach, using this method you can climb 
very quickly, but more importantly safely, the scattered Pegs in levels.

DK's goal throughout the game is to reach the exit of the level, on the way 
he must try to pick up Medals that are normally hidden slightly or placed in 
tricky to reach locations and also Crystal Coconuts which are VERY well hidden 
in Bonus Levels or obtained by defeating a specific enemy on the level.

There are 5 worlds for DK to explore and each World contains 4 Normal Levels 
and 1 Boss Level making a grand total of 25 levels.

In each level there are various obstacles that block your way and different 
enemies to hamper your progress. Barrels and Boxes will appear sometimes 
blocking your path, to destroy them use your attack when pointing at them and
they will be smashed. Your attack will also defeat any enemies it hits, but 
beware, some enemies have natural defences for example, the teeth on the 
piranhas or the spines on the Bees, don't attack these areas.

For the first time DK can also survive more than one hit, he now has a 
Heart meter containing three hearts, losing all three means starting the 
entire level over, falling into a bottomless pit counts as losing one heart
and not as an instant game over.

As usual DK's favourite supply of food, bananas are present, in this game 
bananas come in three different types, a single Banana is worth one, 
small bunches are worth five and a large bunch is worth ten, they can be
used for one of two things:

'Banana Heal' - If you have ten bananas you can press B to activate 
Banana Heal, this will heal one of DK's three Hearts. Always be sure to try 
and heal if you only have one heart left. This move is quite cheap and is the 
main reason you'll want to stock as many bananas as possible.

'Go Bananas!' - If you have twenty bananas you can press A to make DK 
Go Bananas, in this form he will flash and be temporarily invulnerable 
(he can still fall into bottomless pits though), in this mode he also has 
increased jump distance, attack distance, attack power and speed. This mode 
should be used sparingly as twenty bananas could instead be used to heal two
hearts bringing you back from certain death. In this form DK will smash through
objects and continue going as opposed to bouncing back after hitting something.

You can decide which of these abilities is a better use for your bananas by 
experimenting yourself. The Banana counter at the bottom right of your screen 
will tell you how many Bananas you have left, the maximum you can carry are 
three large crates, that's 300 Bananas.

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2 - Adventure Walkthrough

After choosing Adventure mode you are treated to a short cut scene featuring
DK and Cranky discussing the Competition they are going to hold soon, they 
decide to store the prize Medals somewhere safe before the competition starts 
but before they can King K. Rool appears in a flying machine and steals all 
the medals. DK decides to go after King K. Rool and retrieve the Medals so 
the competition can be held.

After a short tutorial where Cranky Kong gives you instructions 
(take advantage of this to get used to the new control method) 
you are bought to the world map which shows King K. Rool escaping and 
dropping several of the medals into various locations, welcome to... 

2.1
World 1 - Jungle World

Lets get going then, no time to waste! Off to...

Level 1 - Banana Bungalow

The first Area in this Level contains no dangers at all, simply a lot of space 
to practice swinging and some bananas to collect. Once you've got the bananas 
and you feel confident with the control system follow the arrow to the next 
area (the arrow is your goal in each area, in the last area the sign will say
exit instead of an arrow)

The next area features some single Pegs that can be slightly trickier to 
grab onto when in flight so practice, then continue to climb and meet the first
enemy, a Dragonfly. To kill it simply grab two Pegs, aim DK at it and hold 
the shoulder buttons until DK flashes, when in range release them to send DK
hurling towards the enemy and send it flying, rewarding you with your first
Crystal Coconut! Trust me though, they get a LOT harder to find than this, 
this was a freebie. Continue up to the exit sign to finish your first Level. 
(If you didn't notice in the short movie King K. Rool did NOT drop a Medal here 
all there is to collect is that Crystal Coconut)

Level 1 - COMPLETE!

After you complete the first Level in a Map, all but the last Map, TWO new 
levels will open up so there is a slight freedom of choice to completing the 
levels. 
**For reference this guide will complete the levels in order of difficulty**

Level 2 - Tropical Treetops

The first area is quite similar to the last area of Level 1, it features an 
upward climb which isn't very difficult, there are two Dragonflies to defeat 
but they travel on a set pattern and should be easy targets. 
Continue to the next area.

This area features a Dragonfly to defeat and a few new additions also, first 
you notice some single pegs that are rotating, if you grab one or two you can 
travel with them upward, secondly there are floating Tyres, these work 
similar to classic DK games in that they bounce you off in the opposite 
direction as to where you hit them, basically jump on them to get shot higher 
up but hitting them from the side will rocket you back in the direction you 
came from. Lastly in the top left corner of this area you will see a Giant 
Barrel with a huge 'B' on it, this will take you to your first...

***BONUS AREA***

(Bonus areas are TIME LIMIT areas in which you must collect ALL the bananas to
win a prize.)

This Bonus area is quite simple and requires you to use basic climbing skills 
to collect the Bananas, be wary of the time limit as you have to collect all 
the Bananas and when the prize appears collect it before time runs out.
The Prize is a Crystal Coconut. When time is up or you follow the arrow you 
will end up back where the 'B' Barrel was, so continue on.

The next area gets a little difficult, it's a straight foreword upward climb 
but there are now multiple enemies blocking your path, use the usual strategy 
of waiting nearby until they are in your line of fire then striking. About 
half way up is a tricky section with moving Peg boards and three Dragonflies,
time your attacks to take them out then continue up. Just before you jump over 
to the exit you may notice a single Barrel at the top of the screen, grab the 
Peg board below it and Attack upwards, smashing the Barrel to reveal your 
first Medal! This one is Bronze, there are also Silver and Gold to collect. 
With the Medal in your possession simply exit to the right to finish Level 2.

Level 2 - COMPLETE!

Back on the Map Level 4 will now open, but first go check out Level 3...

Level 3 - Contraption Cave

At the start of this Area are two new types of Enemy, first the Rat type, 
they're faster than Dragonflies but they only move on Peg boards so are 
an easy target, just don't get in their movement pattern. A little above is the
second new type a Kremling!, they act a lot like DK in that they swing 
from Peg to Peg so time your strike carefully. Further up are more Kremlings 
that are jumping around, attack them and move on to the next area.

Immediately in this area is a giant switch, grab these switches with both 
hands and wait for them to activate, which makes three useful Peg boards 
appear in this case, then attack to destroy the Barrel and continue to climb.
Pull all the switches to create more Peg boards to continue further.
At the top grab the high switch to make another higher Peg board appear, 
grab that and with some nifty jumping reach the 'B' Barrel...

***BONUS AREA***

For this Bonus area bring lots of Bananas, as when in 'Go Bananas' form 
DK can smash multiple Barrels at once making this a possible bonus, try to 
stand half under one line of Barrels and half under another, you will take out 
two lines at once this way. If you can get all the Bananas you will win another
Crystal Coconut!

After the Bonus area you return to where you came from, so go right into the
next area.

This Area features another new enemy and a new device, the Enemy is a Bat, 
there are several of them but they move very little and can probably be dodged,
the other strange device is a Handle, what hand you grab it with determines 
what way it will travel. Just experiment until you can control them with ease.
Near the top is a Barrel, smash it to get another Bronze Medal.
The exit is just to the right so get there and you're done with Level 3.

Level 3 - COMPLETE!

Completing Level 3 wont unlock anything new but you still have a new level to 
explore...

Level 4 - Puzzling Pyramid

At the start of this level is a cog that controls the roof above, spin it to 
make a gap in the middle then jump through and onwards, there is another cog 
here that makes a Peg board slide in, reel it in then carry on up to the 
next area.

Straight away is yet another cog except this one rotates a nearby set of 
single Pegs, use them to collect the Bananas then aim them up and swing onto 
them to reach the next cog which controls a separate set of single pegs, 
spin that cog to collect the bananas while also killing the Dragonfly on left 
because it holds a Crystal Coconut! (If you fall to the ground while these 
Pegs are aiming up and have no way of getting back to the cog, just wait 
and they will reset back to their original position.) 
Continue to the next area at the top.

This area contains a rather tricky device, but the best idea is to watch 
how the Kremling does it before you kill it. You already killed it? 
Here is exactly how to work the lever.
Grab the Yellow part in the middle with DK's LEFT hand, thats your L button.
Then while swinging around grab the Yellow part on the end of the stick with 
DK's RIGHT hand, your R button.
Hold L down and press R to pull the lever down again and again.
When the large Walls wont go any farther make a dash for it, in the Barrel 
at the top is a Silver Medal, and nearby the Exit, well done!

Level 4 - COMPLETE!

Completing all 4 Levels in a Map reveals, the Boss Level!

Boss 1 - Congazuma's Castle

This Boss is a nice easy ride and shouldnt pose much trouble at all.
You have to hit him 4 times, first stay on the Peg boards at all times, 
wait for him to get in range then launch an Attack, he will take damage 
and flash red, then jump around a lot faster. You cant hit him now so 
just dodge up the top of the screen and wait for him to calm down. 
Repeat this 3 more times and you win the fight and a Gold Medal! 
Congratulations!

Boss 1 - DEFEATED!

With the Boss beaten and thanks to this guide, all Medals and Crystal Coconuts 
collected you can now move onto...

2.2
World 2 - Wild West World

Welcome to Wild West World, two levels again are open for you so you can pick 
which to do first but difficulty wise you might want to pick...

Level 5 - Necky's Canyon

At the start of this Level is a giant cracked wall blocking your path along 
with a single peg that is near two rocks, these rocks are one of DK's more 
common items to wield and attack with, rocks can break Barrels, kill Enemies 
and break barriers such as the wall in front of you. So first grab the peg 
with one hand, then grab a rock with the other DK will swing holding the rock 
and you should release the button you used to pick up the rock when aiming at 
the wall, the rocks constantly regenerate and are found in many levels from 
here on in, so practice with them, get good and you can clear entire paths 
above you to make your trip safer. After making a gap jump through it and 
carry on to the next Area.

This area is a straight up climb with lots of Bananas to collect and more 
rocks to throw, use them to easily defeat the Vultures that are flying around,
these Vultures should cause no problems but later on Vultures can spit rocks 
at you so dont take them too lightly. Continue to the next area at the top.

This next Area is quite large and made harder to navigate by the rock spitting 
Vultures. Also two new items are here, first are collapsing pegs, recognisable 
by the fact that they shake and appear cracked, after grabbing on for a short 
while they will fall for a second then disintegrate completely, try to move 
quickly. In the bottom right corner of the screen is a Booster Barrel, make 
your way there making sure to smash the single Barrel guarded by a Vulture as 
it contains your Medal for this Level, then jump in the Booster Barrel, you can
now fly around the Area! Use this new ability to grab the Medal, but before you
exit the Level, grab a rock as normal while flying in the Barrel, and fly to 
the top left of the screen, release the rock while flying at the Barrel to 
break it open and reveal... a Crystal Coconut! Grab it and then follow the 
nearby Bananas to the Exit.

Level 5 - COMPLETE!

Back on the World Map Treacherous Twister should now be open but first you 
should go back to...

Level 6 - Cactus Woods

This starting Area is very basic, nothing you havnt done before, so reach the 
top and jump in the 'B' Barrel to get to a

***BONUS AREA***

This is an easy Bonus Level, just fling yourself in the Tyre maze and use Left 
and Right on the D-Pad to steer towards the Bananas, after you get them all 
you earn another Cystal Coconut!

You land back where you got in the 'B' Barrel so leave this area to the right.

This area features some Spiked walls so be careful where you swing, it also 
features a new Enemy, a Bee. There are several Bees here and they are only 
vulnerable when facing you, their spikes guard them from Attacks from behind 
or below, so time your Attacks. Make a detour downwards at your first chance 
to smash a Barrel and grab you Medal, then carry on going right past the Bees 
to the next Area.

This Area is a straight up climb with nothing special to mention other than 
the introduction of Beetle Enemies, they are protected from frontal attacks 
and will follow you but they have slow turning circles, so get them in a spin 
and then Attack from behind. The Exit is in the top right corner.

Level 6 - COMPLETE!

Completeing Level 6 will open up the last normal Level in this Area, but first 
head to that giant tornado to enter...

Level 7 - Treacherous Twister

This Level is inside a giant Twister! You may notice that when you jump you 
will be blown way off course by the winds, the only advice available is to 
make small careful jumps, as if you fall off the left side of the screen you 
will float past the background and come out of the right side only a LOT 
farther down and the bottomless pits at the bottom of this Level make that a 
very bad thing. Make your way to the top of this Area and if your confident, 
try to swing over to the Barrel that is on its own and smash it reveal a 
Crystal Coconut to collect, jump in the larger Barrel above to go to the next 
area of this Level.

This next area features spinning sets of Pegs, which are made even deadlier 
due to the winds, which have now switched sides meaning you will be blown to 
the right of the screen. Try to grab one of the spinning Pegs and ride it 
around to the next set of Pegs to ease your journey, further up are two paths:
one which has lots of spinning Pegs and lots of Bananas, the other has no 
Bananas but has Peg boards that are only slightly moving, go the Peg board 
path, unless you want all those Bananas, as its easier. At the top you need 
to grab the final set of spinning Pegs and ride them until you hit that Medal 
and grab it, then swing off them and up to the Exit.

Level 7 - COMPLETE!

The only Level you can access now is...

Level 8 - Madcap Mine

In this Area are more Bats, that will sometimes block your path so try to deal 
with them and Levers attatched to rails which can be worked using the same 
method used to work the levers in Puzzling Pyramid. When you reach the top, 
leave this Area and go to the next.

This area is very small but introduces conveyer belt type Pegs, they can be 
grabbed onto and swung on but you will slowly move in the direction they move 
unless you keep swinging, when you have killed the Enemies you can continue 
to the next area.

Here is another Lever that controls yet another device, but works exactly the 
same as all the other Levers, pulling it will make Peg boards appear which you 
will need to continue, so pull it until they are at maximum size as, after you 
stop pulling they will shrink and disappear. Travel up to the next Lever and 
pull it fully as you will need to smash a Barrel that is only reachable when 
the Peg boards are there, inside is your Medal! Continue up and swing the last 
Lever until a small Pegboard appears above you, not the two larger ones, they 
only lead to Bananas. Grab onto the smaller one as it travels back up with you 
on it, then swing into the 'B' Barrel for the...

***BONUS AREA***

This Bonus area is easy enough and simply requires you to rush up as fast as 
you can grabbing every Banana, the Peg boards near the top are smaller so time 
your button presses well, you will win a Crystal Coconut!

When your back in the Level, just jump to the right to finish.

Level 8 - COMPLETE!

Now you can finally face your second Boss Level, but watch out, your in for a 
rough time in...

Boss 2 - Fire Necky's Nest

This Boss is a Giant Fire Necky, he swoops around a lot, so to begin with stay 
on the ground dodging left and right, when he starts firing balls of flame 
dodge them until the solidify into Rocks, make a dash for the Pegs near the 
rocks so you can grab one of them and fling it back at Fire Necky. After you've
used them all, dodge until he fires again and repeats until he goes down.
Grab your Gold Medal and your done!

Boss 2 - DEFEATED!

With this guide you should have fully completed World 2, now the path to the 
next world will open, so lets get going to...

2.3
World 3 - Aqua World

Welcome to Aqua World, there are another two Levels for you to explore so pick 
one or follow this guide and go straight to...

Level 9 - Risky Reef

This Level is set underwater so you may notice that DK is slowed down a lot, 
but with the extra momentum you may find yourself swinging a bit further than 
usual, just get used to the controls and swinging on the Pegs shaped like 
Seaweed. In this Area there are two new Enemies to face and they are piranhas, 
they swim from side to side but if you get in their line of vision they will 
charge straight at you, you should try to hit them anywhere but their mouth,
they are quite hard to defeat so you may just want to try and dodge them.
At the very top of the Level before leaving you should try to reach the 'B' 
Barrel to get to a...

***BONUS AREA***

This Bonus Area is quite short but may cause some trouble if your not used to 
the underwater movement yet, just use the slow movement to your advantage and 
time your grabs to reach the finish, your reward is another Crystal Coconut!

Back to where you came in, you can now leave this Area to the right.

This next Area features another new Enemy, Starfish. There are several Starfish
here and they simply float around bouncing off walls, so their movement 
patterns are not easy to follow, despite looking spiky they have no natural 
defences so simply attack them when in range. There are lots of Bananas to get 
from smashing Barrels here so grab them and then move to the next Area at the 
top.

This Area is HUGE, there are lots of piranhas and many bottomless pits if you 
fall, just explore this Area as you can really go around it anyway you like, 
however here are some things to note. The Barrels with Question marks need to 
be broke by an Attack, they will then reveal a Peg board for you normally.
The Medal for this Level is in this area, to get it Attack the ? Barrel to the 
left of the giant rotating Peg ring, this will reveal a line of single Pegs 
which can be followed straight to the Barrel containing the Medal. Smashing the
? Barrel in the lower right corner of the Area makes a Peg board appear, use 
this to Attack the wall and destroy it, then jump into the Barrel to earn an 
easy twenty Bananas. To reach the Exit simply Smash the the ? Barrel that is 
to the top right of the giant rotating Peg ring, this makes Pegs appear that 
you need to reach the Exit.

Level 9 - COMPLETE!

Back on the World Map the next Level will open up, but first as usual we will 
go back to...

Level 10 - LockJaw Falls

Back on dry land, sort of, means the controls are back to normal and wont feel 
as sluggish. First of this are features straight up climb which is only 
slightly made difficult by the jumping piranhas that inhabit this Area, they 
are the same as the ones under the sea but they will only attack by jumping 
across the screen every few seconds, water bursts can be seen at the edges of 
the screen to let you know if one is nearby. Thankfully the Pegs in this Area 
are mostly lined up to Attack the piranhas and stay out of their way whcih is 
very useful, once they are all gone climb to the top and to the next Area.

This next Area you will most likely either find a lot of fun or a real pain, 
either way you need to get past so wait a second after you enter the Level 
until all three of the Peg 'Waterfalls' start to appear, then climb up them.
dont spend too much time swinging obviously otherwise you want get anywhere, 
good use of the Peg boards and timed grabs are the key to reaching the top.
However reaching the top is not your main concern as you may have noticed the 
three Bee enemies flying around, well the one on the right side is holding your
Crystal Coconut for this Level. Killing this Bee is very tricky though, you 
need to grab the Peg waterfall on the right nearest the Bee at the very top, 
quickly try to grab another Peg from the same waterfall so you should be aiming
straight to the right, at the Bee. When you are in line with him, your Attack 
should be charged so simply release to smack him and grab your Crystal Coconut!
Phew, after that you just need to get to the top and on to the next Area.

At the start of this Area you will notice a strange coloured rotating Peg, try 
grabbing it with your right hand (the R button) and you can see DK moves 
incredibly slow and only gets a tiny swing from it, try grabbing it with your 
left hand (the L button) though and watch as DK rockets around and when 
released goes soaring off in that direction, the key is to grab them with the 
whichever hand matches the way it rotates, if the Peg is going anti-clockwise 
grab it with your left, if its clockwise grab it with your right. For ease of 
use the order to grab the Pegs in, starting with the very first one you see, is
Left, Left, Right, Right, Right. Just dont forget to time your jumps to dodge 
the piranhas that work the same as they did in the first Area of this Level.
Finally make sure you get a good straight up jump from the last spinning Peg 
as you need one to reach a very high up Peg board that is protected by one 
piranha but is next to a Barrel that holds your Medal, simply grab the very 
bottom of the Peg board when you reach it and charge an Attack for when the 
piranha appears, deal with it then collect your medal and drop off to the 
right to land on the Exit.

Level 10 - COMPLETE!

The last Level on this Map now opens and as usual we will be going back a step 
to tackle...

Level 11 - Kremling Kamp

This first Area is quite simple, you just smash Barrels to continue on your 
path to the top, just pause to take of the spinning Kremlings, and make sure 
to reach the top left corner of the Area and jump in the 'B' Barrel to go to...

***BONUS AREA***

This Bonus Are is actually quite hard, once again the spinning Pegs are back
(and they are all right hand ones). There isnt much help to offer with this, 
just make sure to release at the peak of the swing to reach maximum height and 
try to get more than one line of Bananas at once. The Crystal Coconut will 
appear in the VERY top right corner, make a huge swing to reach it and finish 
the Bonus Area.

If you managed to do that well done, go to the right of this Area to get to the
next one.

This area gives you rocks to play with again, so grab them and start throwing 
them at Enemies and Barrels to clear a path up. Halfway up time your rock 
throw to hit the ? Barrel guarded by two sets of floating Spikes. When you've 
done that a nice path to the next area will open and you can go straight to it.

This last area features moving Peg boards, Bats and Kremlings. Make your way 
up dodging or Attacking all of the Enemies, if you fall use the Tyres if you 
can to bounce back up. A flying leap through to Spiked Balls at the top of the 
screen will earn you your Medal for this Level and the Exit should be right 
next to you.

Level 11 - COMPLETE!

Back on the World Map and now the only Level left to complete here is...

Level 12 - Ship of Souls

This first Area features Cannons that are firing continuous lines of Pegs, so 
use them to get to the right and the way to the next Area.

This Area is full of a new type of Enemy, Ghosts. They will charge straight at 
you when they see you but if you aim at them they turn all but invisible (their
outline is still visible) however for some bizarre reason this works to YOUR 
advantage as they cant hurt you in this form but you can still Attack, just 
be careful not to get surrounded and you will defeat them all easily. There are
also many Boxes in this Area, make sure to smash them all as one towards the 
end of this Area contains your Crystal Coconut, smash the last two Boxes to 
open up the path to the next Area.

This last Area has one single Ghostly looking Peg near you when you begin, 
grab it and you will see several move surround you in a honeycomb pattern. If 
you then grab one of those the honeycomb pattern moves to surround that one 
and so on, continue to grab (no swinging, letting go is pointless as new Pegs 
wont appear) and try to move towards the upper left corner which is where your 
Medal is, after that make your way to the upper right to find the exit, be 
careful of the Ghost here also. If you fall by accident wait on the ground and 
the Ghost Peg will appear back there. Hit the Exit to finish the Level.

Level 12 - COMPLETE!

The Boss now appears so lets take him on in...

Boss 3 - Davy Bones' Locker

This Boss will appear swimming from hole to hole at first, so you get jump up 
to the Peg board straight away and try to stay away from the walls as they are 
covered in Spikes, but they will be used later. First wait until the Boss 
appears out of one of the holes he will aim towards you so get ready to dodge 
as soon as he lunges at you, if he misses he will slowly swim around the stage,
which is your chance to give him an Attack which will stun him, try to do this
at the top of the stage so he doesnt hit the floor straight away. Now you may 
have already noticed the Peg like Tail that this Boss has, well when he is 
stunned from an Attack (he turns Dark Blue coloured) swing over and grab his 
Peg Tail with one Hand, DONT let go of this Button, after your grabbed on you 
will drag him behind you. Now is the time to use those Spiked walls, so swing 
up to the top left or top right corner, using only your free hand remember, 
then just swing as you would when swinging normally, you should drag the Boss 
and cause him to smack into the Spiked walls several times in one swing 
hopefully. After a while he will recover and swim away, so repeat this process 
until he is gone for good and grab your Medal, Well done!

Boss 3 - DEFEATED!

After beating Boss 3 you should now be able to have say goodbye to Aqua world,
having completed it 100%. So lets move on to the new World...

2.4
World 4 - Ice World

Welcome to Ice World, there are two levels open again so lets first go to...

Level 13 - Cold Cold Forest

Work your way up the single Pegs in this starting Area, while attacking the 
Vultures flying around you with the rocks scattered about, watch out for the 
spitting Vultures as you climb, the next Area is at the top.

In this Area there are Barrels with a rotating arrow symbol on them, if you 
jump in you can aim them your direction with L and R, then shoot out by 
pressing them together, the same way you attack. This is useful for smashing 
Vultures or Barrels open. Hit the ? Barrel to make a Peg board appear near the 
end and use it to swing up, break open the Barrel and grab your Medal. Leave 
this Area and go to the next.

This Area is pretty big, first of all try to get to the top of the huge pile of
single Pegs, not hitting the Tyres as they will bounce you off course. When you
reach a point where you can see a lot of Barrels everywhere, dont get in them. 
The Barrels will just shoot you back down so try to continue climbing and 
avoiding the Barrels. In the top left corner of this Area is the 'B' Barrel, 
so jump in it to get to this Level's...

***BONUS AREA***

This is another tough Bonus Area, try to go from left right and up slowly, 
collecting each row of Bananas as you go up, make sure to shoot to the exit 
from the highest Barrel on the left. If you did it then you have another 
Crystal Coconut, well done!

Back to where you were in the Area now, so swing over to the opposite side and 
find the Exit.

Level 13 - COMPLETE!

Before we check out that new Level, we first travel back to...

Level 14 - Raging Ravine

In this Area, jump in the first Barrel and shoot to the next until you reach 
the top and the next Area, wait until the Tyres have moved and follow the 
Banana path each time, being cautious of the floating Spike Balls.

In this Area, start swinging on the Pegs and taking out the nearby Vultures 
with rocks. Grab onto the moving Peg board and try not to fall off as when the 
Peg board goes into the wall you wont be able to grab. Also as you get further 
up the Peg board gets smaller and smaller so make sure to grab the very
outside edge each time you grab one, at the very top time a straight up swing 
from the highest Peg board to reach a ledge with a Barrel, smash it to grab a 
Crystal Coconut! Jump off to the right to reach the next Area.

In this Area you will see a more powerful replacement for rocks, Bombs. They 
work the same as rocks except when they land they dont crumble, they wait for 
a second then explode. Use them to break the Ice blocks in your way, just try 
and find the right angle to throw them at, throw a Bomb at the ? Barrel to make
a Peg board appear so you can continue. There is a Kremling here tossing bombs 
at you so dodge him and carry on. Next you need to throw a Bomb into the small 
cave in the wall to break the ? Barrel and make Peg boards appear that lead to 
the Exit, but just before make sure you go to where the Barrel was because 
your Medal was also inside! Jump up to the Exit to finish this Level.

Level 14 - COMPLETE!

With that Level done the other Level opens up but once again we go back to...

Level 15 - Underwater Ruins

In this first Area wait for a moment until Bubble-like Pegs appear from the 
hole in the floor, then grab on and ride them upwards and swing off to the 
right. Dodge the Starfish and ride the next Bubble Pegs upward and swing off 
to the left this time, Attack the piranhas so you can take your time and smash 
the two Barrels near here and get your Medal for this Level. After you have it 
go back to the far right to the next Area.

In this Area the Level makes a return and once again it controls crushing walls
so you need to work it in the same way as always and open the walls fully, the 
climb is quite high so give yourself as much time as possible, in the second 
one you need to grab a Switch so time your grab. At the top is the next Area.

In this Area first get past the two piranhas and then you will notice you have 
to keep pulling switches to make Peg boards appear so continue on the path they
give you until you see three Starfish behind some doors. Pulling the nearby 
Switch will make more Peg boards appear but the door will open and release the 
Starfish, this isnt a bad thing however as one of the Starfish has a Crystal 
Coconut! So hunt them all down and when you have it carry on using the Peg 
boards that just appeared. Near a floor of Spikes is another Switch, this one 
makes a Peg board float over making it easier to cross the Spike floor. Past 
the Spike floor is another Switch which you need to pull to open the doors and 
continue to the Exit, continue pulling switches until you see the Exit sign.

Level 15 - COMPLETE!

The final Level to complete in this World is...

Level 16 - Ice Castle

This Area introduces what looks like Frozen Peg boards, these are very tricky 
to use and are all over this Level, so practice at this point. Grabbing with 
both hands at the same time is usually a good way of stopping on the Frozen Peg
boards because you will get a lot of skid when you try to grab with just one.
Break the Boxes at the top to continue onwards. The Box in the alcove needs to 
be smashed to make Peg boards which you need to continue, so wait on the 
rotating Pegs until your aimed at the Box and when it is smashed make sure to 
grab onto the switch or you'll hit the Spike floor, continue up and grab the 
Cog with your LEFT hand (the L button) otherwise you'll be swinging towards the
Spike wall. Grab onto the high up Peg board and before leaving this swing into 
the 'B' Barrel for a...

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