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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter C » Crash Bandicoot: The Huge Adventure - Strategy Guide (Page 04)

Crash Bandicoot: The Huge Adventure - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Crash Bandicoot: The Huge Adventure - Strategy Guide (Page 04).

--------------------------
7.4.3 Level 18 No-Fly Zone
--------------------------

Sapphire: 3:26:30     My best time: 3:08:50
Gold: 3:17:10
Platinum: 3:09:60     Best reader's time: 3:10:30- Crocomire
                                          3:08:30- Josher1212
                                          3:08:10- da prenz

----------------
Checkpoint Check
----------------

First: 22 boxes     Second: 45 boxes     End: 56 boxes


Start out with guns blazing, destroying the bombers that are coming after you.
(Ha, I knew they were after me, not so paranoid now then am I.)  Go through the
speed pads, then take out more bombers.  Some clear flying, with a health box,
then fighters that fly back and forth to quickly for you to shoot.  Your best
bet is to dodge the shots as best as you can, then shoot them when they stop. 
Hit the health balloon, then more bombers.  A mix of fighters and bombers will
then attack.  Then some bombers will attack you while you are in range of the
blimp.  Seems like cortex is finally developing a descent strategy to attack
us, but to late.  Take everything down, and activate the first checkpoint.

INCOMING!, a barrage of firecrackers, and health balloons.  Shoot everything
that you can, and continue.  More bombers will attack.  During the end of the
bomber run, you will see fighters in the distance that rapidly rise above the
screen.  Brace yourself, because they will come down right in front of you. 
Shoot and dodge.  Then more fireworks, and a health balloon.  Next, an
onslaught of enemies.  Keep moving, and stop only to get the two health
balloons.  Next, take out the enemies guarding the blimp, and the blimp itself.

Shoot the firecrackers and nitro boxes that will get in your way.  Zoom through
the speed pads, then start shooting enemies.  Once again, keep moving, stopping
only to shoot down the health box.  Take out the third and final blimp to end
the level.

TIME TRIAL

Run into the clock (make sure you actually hit is, unlike me :( ), and begin
shooting.  Take out the first time box, then go through every one of the speed
pads.  Shoot down more enemies, and time and health boxes.  Take out any
enemies that you can that are right in front of the blimp, but be sure to be
shooting it as soon as N. Cortex's head turns red.  Shoot your way through the
firework display, then take out the airplanes as soon as they come down in
front of you.  Dodge them right after that so you won't get hit.  Another
barrage of firecrackers, then more bombers.  Keep moving, at all costs, except
for getting time and health boxes.

Once again, ignore the airplanes as you concentrate on the blimp.  Blast the
firecrackers out of existence, and take out the time box.  Go through all of
the speed pads, then follow your religious practices for death before the final
wave.  Shoot as much as you can, and keep moving.  Take out the blimp, as
usual, and hopefully you will get the relic.

-------------------------------
7.4.4 Level 19 Drip, Drip, Drip
-------------------------------

Sapphire: 2:28:40     My best time: 1:26:30
Gold: 1:37:00
Platinum: 1:29:60     Best reader's time: 1:35:80- Crocomire
                                          1:26:60- Josher1212
                                          1:24:10- da prenz

----------------
Checkpoint check
----------------

first: 72 boxes     second: 80 boxes     third: 113 boxes     bonus: 65 boxes  
end: 125 boxes


Body-slam the boxes in front of you, then spin the frog and jump over the
nitro.  Go forward, kill more frogs, jump over more nitro, destroy more boxes,
and go on the bonus platform.

BONUS AREA

Get the mask, and go right.  Use the arrow box to get on top of the stack, then
double-jump right and on top of the middle box to get the 1-up box above.
Shatter the box below, then jump on the TNT to the right.  Continue right, then
fall down next to the iron crates.  Spin one of the boxes above the TNT to set
it off, then come back for the rest of them.  Repeat that for the stack to the
right.  To the next pile, double-jump on the TNT, then hit the box above it. 
Double-jump and spin slightly right to get the box to the right, then back off.
The explosives will take care of all of these boxes.

Go right, and you will see outline boxes.  Get the two boxes below, then use
the ones above to go right.  Carefully walk below the nitro boxes, then get the
two boxes below two outlines.  Go back, and use the remaining boxes to clear
the gap.  Hit the !, and get the boxes below the now isolated nitros. 
Carefully jump off of the bouncy boxes, then go right.  Get the boxes, and hit
another !.  Get the box above the arrow, then use the TNT, right, to get the
final mask.

NORMAL AREA

Go right, then spin a frog.  Hit the first checkpoint.  Go right, and spin two
bubbleizers, then slide beneath the pipes.  Slide beneath the spike, and the
low-hanging ceiling.  Spin the boxes, and the second checkpoint.  Go right, and
spin two frogs.  Keep going, and jump over the small gap over the slime before
the platform changes to a grating type.  Get the TNT, then double-jump right. 
Get the mask and more TNT, then hang from the grating above.  Spin the
flamethrowers, and get the bouncy box below (three word alliteration).

Let go, get the 1-up, and hang onto the next one.  Spin an all-to-eager to die
flamethrower, and go right.  When the spike is all of the way to the right,
bounce off of the box, then drop down.  Let the spike pass, and go up and
right.  Spin two frogs, and get the switch box before it becomes unbreakable. 
Get the nitro !.  Jump right, and body-slam the crates. Double-jump onto the
box, then onto the checkpoint, number 3.

Double-jump, super-spin to get across the gap, and continue right.  Get the
1-up, and detonate the detonate prone TNT.  Go right, and spin through boxes
and frogs.  Hit the TNT, and nab the crystal.  Hit more frogs, and body-slam
the stack.  Double-jump right, and end with a gem.

TIME TRIAL

Take out the first five boxes, then hit the clock.  Spin the frog, and jump
over the nitro.  Double-jump over the next set of nitro, then spin through
frogs and boxes.  Dash right, through more enemies, and side just as you reach
the pipes.  Slide under the spike so you can take out the box at the same time,
and crawl right until you can safely get up.  Slide again, and jump over the
next set of boxes.  Plow your way through frogs, then jump over slime. 
Double-jump right, then spinout the bottom 2 second box.  Jump right, and spin
the mask as you come down. Spin the three flamethrowers with out waiting, if
you can.  If you have a mask, then use it to plow through the spike with out
waiting, if you need the time.

Go right, and ignore the nitro !.  Jump right, and bounce on the box.  You can
just make it to the platform to the right, without super-spinning, which will
slow you down.  Do so, then spin the frog.  Go right, and take out any frogs or
boxes that get in your way.  Double-jump over the slime, shatter two final
frogs, then end the level.

------------------------------
7.4.5 Level 20 Final Countdown
------------------------------

Sapphire: 2:30:40     My best time: 1:49:80
Gold: 2:13:80
Platinum: 1:58:20     Best reader's time: 2:11:10- Crocomire
                                          1:57:20- Josher1212

----------------
Checkpoint Check
----------------

First: 10 boxes     Second: 26 boxes     third: 27 boxes     fourth: 118 boxes 
Bonus: 44 boxes     End: 134 boxes


Get the boxes in front of you, then jump on the ? box, and ride the boxes down.
Go right, and double-jump over the nitro stacks.  Take out the robot, and
continue.  Jump over the laser, and take out the UFO.  Go right, and get
another mask.  Carefully jump over two lasers, while not hitting the one in
between and above them.  Double-jump right, and take out another UFO.  Jump
onto the rotating platform when it is safe, then hit the first checkpoint.

Take out the enemies, then use the arrows to go up.  Get past another robot,
and keep going.  Take out two groups of TNT, and fall down the hole.  Slide
right, and KEEP down, lest you be victim of another nitroglycerin accident. 
Dart past the piston, and slide.  Again, jump on the platform when it is time,
and repeat until you reach solid ground again.  Take out the enemies when it is
safe, and jump over the lasers.  Continue.  Take out more TNT and enemies, and
you will reach an arrow.  Keep jumping up and down until the timing is right to
go onto the platform to the right.  Jump right, and take out the armored spike,
if you can.  Hit the second checkpoint.

Use the floater to cross over the armor, and slide under the low-hanging
ceiling.  Go past the piston, and slide again.  Notice the 1-up above the
nitro.  We'll be back, o yes we will.  Fall down, but don't shatter any of the
bouncy boxes.  Go past the pistons, and super-spin right.  Continue right, and
hit the third checkpoint.  Stand as far to the right as you can, while being
left of the iron and steel boxes.  Body-slam, and you will take out the TNT
without making one of Crash's lives commit suicide.  Get the 1 remaining box,
and go right.  Take the arrows up, and you will see the next checkpoint.  Don't
get it yet.  If you are going for the yellow gem, then read-on.  If not, then
skip ahead.

YELLOW GEM

Stand at the very left edge of the platform, and you can see a platform
spinning near the top of the screen.  As soon as it turns red, jump over the
checkpoint, and onto the spinner.  Push left for the entire time you are in the
air, and you will land on the platform when it is green.  Quickly jump to the
box to the right.  From there, jump to an arrow.  When you are on the arrow,
hold jump to go as high as possible, and double-jump super-spin left.  From
that platform, slide-jump left, and you will get the yellow gem.  Now go right,
on the ground, until you reach the arrows.  Stand next to the checkpoint, but
don't get it yet.

NORMAL LEVEL

Instead of getting the checkpoint, wait for the spikes to the right to go out,
then ride the spinning platform.  By the time you land, the spikes will have
retracted.  Go right, and slide under the low ceilings, and jump over the
lasers.  Hop on the bonus track.

BONUS AREA

Get the boxes, and continue right.  Get the 1-up, then detonate the TNT. Hit
the next TNT, and it will activate a ! box.  Jump right, and land exactly on
the TNT.  After that, go right.  Jump over the nitro.  Let the fruit be your
guide, and jump.  Go right, and take out the bouncy boxes.  Slide-super-spin
jump over the nitro.  Take out the boxes, and jump over the exit platform.  Get
the nitro ! in the pit, then exit.

NORMAL LEVEL (BOX GEM)

If you are going for the box gem, then read on, if you aren't going for it,
then skip this paragraph.  Backtrack past the lasers, and go up.  Continue past
the checkpoint, which should still be there hole.  Go left, to the platforms
that move.  Double-jump, super-spin left, then carefully go past the pistons. 
Climb up using the bouncy boxes.  Get the life-up, then go down, and shatter
the bouncy boxes.  Make sure not to fall off of the edge to the left.  Go
forward, past the pistons, and double-jump, super-spin right again.  Go past
the used up checkpoint, and use the arrows to reach another one.  Hit it. 
Proceed right, back past the lasers, to where the bonus platform was.

NORMAL LEVEL

Go slightly forward when you drop down, or you will fall in a pit.  Jump over
the laser, and destroy the bouncy box.  Shatter the UFO, and jump over another
laser.  Jump to the next platform when it is level, then jump between the
lasers to get the crystal.  Jump to the next platform only when the spikes are
retracted.  Go right and exit, maybe with a gem.

TIME TRIAL

Destroy two boxes, then hit the clock.  Now it is safe to get the mask.  Spin
through the 1 second box, then go right.  Double-jump over the nitro, then jump
over the robot.  Spin through the UFO, then get the box with the mask. 
Navigate through the lasers, then go right.  You can just make it past the
platform before it turns.  Double-jump over the armored spike, and onto the
middle arrow.  Slide out the robot, and go through the UFO.  Bounce over the
armor, and fall down.  Slide, and use up a mask on the nitro to save several
seconds.  Go past the piston, then ignore the 1 second box.  In the time it
takes you to get it, you will miss your opportunity at the platform.

Ride the first platforms, then use the arrow to quickly go right.  Take out the
enemies as needed, and continue right.  Use the super-spinner to go over the
armored spike, then slide right.  Again, use a mask on nitro, then go down.  Go
past the pistons, and continue right.  Super-spin-jump right.  Do that again
while standing on TNT to get across the nitro.  Use the spinner to go over the
nitro, then continue right.  Jump over each of the lasers.  Carefully jump over
the lasers, and to the platform when it is safe.  Continue to the end.

-----------------------
7.4.6 Boss 4 Neo Cortex
-----------------------

The final boss fight.  As always, you are after N. Cortex.  I think it is an
easy fight.  Cortex just shoots a laser at you, and you need to dodge it.  When
he powers up his shot, you need to move to a gem, which he will destroy,
partially killing him.

In the first stage, Cortex will shoot many laser pulses across the screen, at
the bottom, from right to left.  Just jump over it.  Then it will go from left
to right, at medium height.  Duck under it, or high-jump over it.  When he
reaches the other side, he will track you, and charge the laser.  The platforms
at the top are now level, so stand on one of them.  You will hear the laser
charging.  As soon as it turns red, MOVE.  He will miss you, and instead
destroy a gem.  If you miss the gem, then he will restart this stage.

In the second stage, Cortex will shoot again from right to left.  This time he
will alternate between medium and low height.  Jump over it when it reaches
you.  Repeat when he goes from left to right.  When he is finished, stand in
front of the second gem.  He will destroy it.

In the third stage, Cortex's shots will alternate between low, medium, and very
high.  The easiest way around this problem is to stand at the far left side,
and crouch.  When he shoots very high just to the right, double-jump, and
super-spin.  All of the shots will go under you, then he will start going back.
When he is finished, yet again, go to the final gem.  Stand in front of it,
and Cortex will let loose, killing himself, or so it seems.  Run to the
power-up, and it will reveal itself to be Turbo Run.  Hold the L BUTTON to run
very quickly.


================================================== _/ =========================
8.00                              Colored Gems    (_)
===============================================================================

BLUE GEM

The blue gem is found in Level 10, Ruined.  To get to it, from the start of the
level, go right, and slide the spiked lizard out.  Go up, and right.  Ride the
elevators, then jump through the stack.  Ride more elevators to the first
checkpoint.  Slide the supped-up super lizard out, and ride, guess-what, even
more elevator platforms.  Duck under the stack of nitro's.  Go right, and get
the mask.  Ride more elevators, and get the ! box below.  Jump up back onto the
platform, or it will knock you off on the return trip.  Hit the second
checkpoint, and go right, and up.  When you reach the stack of TNT and iron
boxes, jump on the TNT, then back off.  Body-slam the rest of the boxes, then
slide the forked lizards.  Jump up, then get the nitro!.  If you aren't going
for the blue gem, then go right, and onto the bonus platform.

Stand on the nitro !.  Stand all of the way to the right, then slide,
double-jump, super-spin left.  You will land on a platform of three iron boxes.
Repeat this and you will land on two steel boxes.  Repeat again, and you will
land on two more boxes. You can now see an arrow box all of the way to the
left.  Slide-jump to it, and bounce up to get the blue gem.  Now go right, and
up the platforms.  Go right more, and onto the bonus platform.


GREEN GEM

To get the green gem, follow the walkthrough at 7.3.3 Level 13 Sunken City. 
Basically, you need to go through the level until you reach a ! box.  Once you
hit it, you need to backtrack all of the way to the beginning of the level. 
Touch the TNT to open a path, then go in and grab the gem.  Follow the rest of
the level to the end.


RED GEM

To get the red gem, follow the walkthrough at 7.4.1 Level 16 Star To Finish
until you reach the nitro !.  Drop down at the very left of the pit where the
nitro ! box is.  You will fall onto an arrow.  Bounce with it to the arrow next
to it, then follow the fruit right.  Double-jump right, and land on a steel
box.  Time your jumps on the spinning platforms so you can get across safely. 
Go right more, and grab the red gem.  Now go back to the pit that you fell into
in order to get here.


YELLOW GEM

Follow the walkthrough at 7.4.5 Final Countdown until you reach a checkpoint
next to a spinning platform.  It is next to a double-stack of nitros, and the
edge of a platform.

Stand at the very left edge of the platform, and you can see a platform
spinning near the top of the screen.  As soon as it turns red, jump over the
checkpoint, and onto the spinner.  Push left for the entire time you are in the
air, and you will land on the platform when it is green.  Quickly jump to the
box to the right.  From there, jump to an arrow.  When you are on the arrow,
hold jump to go as high as possible, and double-jump super-spin left.  From
that platform, slide-jump left, and you will get the yellow gem.  Now go right,
on the ground, until you reach the arrows.  Stand next to the checkpoint, but
don't get it yet.


============================================= _/ ==============================
9.00                                Extras   (_)
===============================================================================

----------------
7.5 Secret Level
----------------

Once you beat the game with 100%, and defeat Cortex again, all of the bosses on
the space station will fuse into one monster.  After that, a new level will
begin.  It is called Mega-mix.  You will be chased by a giant monster made of
parts of all of the bosses on the station.  If you can make it to the end, you
will get a gem, and complete the game with 101%.

---------------
Crash's Gameboy
---------------

If you are still for a while Crash will pull out his Gameboy.  He will play it
for a few seconds, then put it away.


================================================ _/ ===========================
10.00                              Copyright    (_)
===============================================================================

This walkthrough was created by kenb215 (Kenneth W. Barney).  It may be
freely saved to your hard drive or printed, as long as it is not used for
monetary purposes.  You may post it on your website provided that I am informed
of this, that I retain credit for creating the guide, and that no part of it is
altered in any way.  I reserve the right to require any website hosting this
guide to remove it at my choosing, for any reason, or for no reason at all.
All copyrights and trademarks are copyright and trademark by their respective
owners.  By breaking this copyright, you are in violation of copyright law
under Title 17 Chapter 5 Section 506(d) of US Copyright Law you can be fined
for up to $2,500.


============================================== _/ =============================
11.00                               Thanks    (_)
===============================================================================

Crocomire-    For giving me his best times for all of the levels, and thus
              making my guide feel complete.

Philiwily90-  For his insightful question, number 11 in the FAQ (code 4.00)
              Also, question number 13.

Sandscorpion- For his question, number 12 in the FAQ.

Josher1212-   For giving me a lot of good reader times, a lot of them better 
              than mine.

JARED LYNCH-  For correcting my misnaming of Snow Joe as Snow Job.
JAREDD104(at)
msn.com


EOF (End Of FAQ)



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