Crash Bandicoot: The Huge Adventure - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Crash Bandicoot: The Huge Adventure - Strategy Guide (Page 03).
BONUS AREA
Jump from stack to stack to reach the box above the arrow. The TNT will take
care of the nitro and the box below it. Spin the bottom box of the next stack
o' boxes, and high jump to reach the one hovering high above. Hit the !. Jump
on the arrow, and keep RIGHT and jump pressed down hard until you reach solid
ground. Knock out the bottom box, and jump to the top of the steel boxes to
get a 1-up. Slide jump right, onto the upper level, and hit the !. Jump
right, and if you hold jump and right, you can just make it across.
Body slam the crates, and go left. Destroy all of the boxes until you reach
the group of bouncy ones. Jump left on them, then shatter all of them as you
go right. Continue to go right, and exit the bonus area.
NORMAL
Go right, and cross the grate. Jump over the killer slime, and hit the first
checkpoint. Go right more, and spin the flamethrower when his fire shooter is
out. Go right and body-slam the iron-plated, super boxes. Go right to the
second checkpoint. Go right, along the bottom, to avoid the spike above. To
take out the iron crates, you need to body-slam next to them, rather then
attacking them from above. Continue right, then hop up at the nitro. Drop
down where the spike is, then hop up when it passes, and go over the nitro. Go
right, jump on the TNT, and stay up until it blows. Jump to the next platform
when the spike is to the left. Go right, destroying boxes and eliminating
enemies to the third checkpoint.
Go right more. Slide under the pipes when the rat is right. Do the same thing
for the third, fifth, and sixth sets of pipes. Nab the crystal after the sixth
set of pipes, then go right, yet again, at the bottom. End the level, or super
jump right for the green gem path, if you have it.
TIME TRIAL
Go right, spinning enemies, and jumping over TNT boxes. Get the mask, and hop
onto the grating. Spin as you go forward and off so you don't bounce slowly
off of the mouse. When you get to the flamethrower, charge him and spin before
he can let loose with a flame burst. At the next grating, jump over the mouse,
then go down. Stay at the bottom until you reach the nitro. If you have a
mask, run into the spike to save time. If you have a second mask, run into the
second spike to save more time. Jump on the TNT if you need to, then jump on
the next one for a time box. Keep going right. Slide under the pipes almost
immediately to take out the fat. Keep at the right until you reach the end.
GREEN GEM PATH
Destroy the frog, and take out all of the boxes above. There is a glitch where
you will sometimes be stuck up there for a few seconds. Spin the scrubbing
bubbles, then hop onto the grating. Get the box, spin the flamethrower, and
get down. Wait for the spike to pass, then go forward and get the boxes. Wait
for the next spike to be all of the way to the left before jumping, then
sliding the boxes out. Be sure to stay out of the range of the flamethrower,
then kill it.
Go back to the left, and make sure to not touch the spike. Walk slightly off
of the edge, and you will land on an arrow box. From there go a bit more then
slightly right (two box widths), and you will land on a bouncy box. Shatter
it, and go right. Jump on a TNT box, and the slot box, then go right more.
Jump on all of the bouncy boxes, then the normal ones, and then grab the
grating. To get the box in the air, when the spike is to the right, let go,
and push forward. You will land on the boxes.
Hop onto the platform to the right, then hit the !. Get the boxes that appear,
then hop onto the grating when the spike is right. Slide underneath the spike,
and takeout the bubble creature. Get the boxes, then double-jump over the
slime. Take out the top box by spinning. Use the TNT to take out the iron
box, and any of the other boxes in range that you don't want, then bounce on
the boxes to go right. Make sure not to bounce on the bouncy box when a spike
is above. When it has passed to the left, grab onto the grating, and go right.
Let go, and let the next spike pass, then hop right, onto the platform.
Get the boxes, and go right. Spin the flamethrower when it is safe, then get
on the grating, and go right. Let the spike pass, then run up to another
flamethrower, and spin him after his flame is extinguished. Hop on the arrow
box, and get the gem floating above it. Spin out the arrow box, and two
enemies. Go right, and be prepared to spin a frog into oblivion. Continue
right, and exit the area. Then exit the level with two new gems.
TIME TRIAL
Take out the bubble creature then get the clock. Go right, jump over the
mouse, and repeat for several stacks of TNT. Go right more, get the mask, then
hop onto the grating. Get the 2 second box, then spin as you get down so you
can take out the mouse. Jump right, then get onto a second grating. Spin the
flamethrower, and get off. Go right, spinning enemies, and get the second
mask. Don't jump up and grab the grating. Instead, walk along the bottom, and
take out a mouse as you go. Hop onto the grating when you need to, and go past
the spike, and over the iron boxes.
Blow a mask on each of the next spikes so that you can shave several seconds
off of your time. Jump on the TNT box to take out the 2 second box, and
continue right. Spin enemies, and you will reach a bunch of pipes. Slide
under them, waiting a second on the ones with a mouse under them so it can be
taken out with your slide. Continue right, navigating under the grating, and
exit the level.
--------------------------
7.2.4 Level 9 Shark Attack
--------------------------
Sapphire: 1:31:60 My best time: 1:01:30
Gold: 1:17:00
Platinum: 1:09:40 Best reader's time: 1:09:20- Crocomire
0:57:50- Josher1212
----------------
Checkpoint Check
----------------
First: 7 boxes Second: 8 boxes Third: 17 boxes end 26 boxes
Go right, above the mine. Get the boxes, and go between the stalagmites and
stalactites. Nab the first checkpoint. Go down and dodge the mine. Swim
above the floating jellyfish. Get the second checkpoint. Go under the next
jellyfish. Go down, but don't crash into the nitro. Go above the mine, and
get the third checkpoint. Go above the line of jellyfish, but carefully get
the nitro ! that is tucked in the middle of the line. Go right, and above the
mines, then down quickly for a 1-up box. Keep right for the crystal, then go
up, killing eels for the gem, and the end.
TIME TRIAL
Keep pressing the A BUTTON the entire time for the quickest time. Spin any
enemies that get in your way. Get the mask, and keep going right. Navigate
between the spikes, a delicate procedure, then go down, and left. Then go down
again, and get the 2 second box in the back of a stack. Go right, then up, to
the end.
---------------------
7.2.5 Level 10 Ruined
---------------------
Sapphire: 02:41:80 My best time: 1:53:80
Gold: 2:38:80
Platinum: 2:00:00 Best reader's time: 1:57:30- Crocomire
1:59:00- Josher1212
----------------
Checkpoint Check
----------------
first: 13 boxes second: 19 boxes bonus: 19 boxes end: 89 boxes
Go right, and slide the spiked lizard out. Go up, and right. Ride the
elevators, then jump through the stack. Ride more elevators to the first
checkpoint. Slide the supped-up super lizard out, and ride, guess-what, even
more elevator platforms. Duck under the stack of nitro's. Go right, and get
the mask. Ride more elevators, and get the ! box below. Jump up back onto the
platform, or it will knock you off on the return trip. Hit the second
checkpoint, and go right, and up. When you reach the stack of TNT and iron
boxes, jump on the TNT, then back off. Body-slam the rest of the boxes, then
slide the forked lizards. Jump up, then get the nitro!. If you aren't going
for the blue gem, then go right, and onto the bonus platform.
BLUE GEM
If you aren't going for the blue gem, then skip this section. If you are, then
stand on the nitro !. Stand all of the way to the right, then slide,
double-jump, super-spin left. You will land on a platform of three iron boxes.
Repeat this and you will land on two steel boxes. Repeat again, and you will
land on two more boxes. You can now see an arrow box all of the way to the
left. Slide-jump to it, and bounce up to get the blue gem. Now go right, and
up the platforms. Go right more, and onto the bonus platform.
BONUS LEVEL
Go right, and jump on the boxes. High jump onto the iron boxes, and when a
platform is blow, body slam them. Go right, and destroy all of the boxes.
Jump on each of more boxes, then get the 1-up. Slide jump right. Time your
jump on the TNT so you can land on the getaway platform when it arrives, before
the TNT blows. Go right, and exit.
NORMAL
Go right, and take out the stack of boxes. Ride the platforms down and right.
Take out more boxes, and nab the crystal. Continue right, and you will reach a
sliver gem, and the end of the level.
TIME TRIAL
Go right, and take out the box. Wait until the platform is just at the bottom
and walk back to the clock. Hit it, and dash to the rising platform.
Double-jump over the stack with a TNT box, then single jump and spin through
the stack with an iron box in it. Slide-super jump at the edge of the
platform, then jump and spin through the 2 second box. Go right, and ride the
platform. Get off of the second platform as soon as you can reach the edge of
the cliff. Stand just to the right of the pile of two boxes with the iron box
in it, and slide-super jump as far as you can. With a little luck, you will
land on a platform. From there, super-jump right.
Kill enemies, and jump over the TNT and nitro. Jump over the lizard while
getting the mask, and go right, onto the platforms. You need to get the ! box,
so do so. Double jump over the stack with TNT, and spinout the 3 second box.
Jump up to the platform with the TNT and iron stack. Double-jump over it, and
continue. Slide the lizards out, and go up. Double jump over the stack of
nitro and, yet again, go right. Ignore the platform, and slide-super jump
right. Do that a second time. Jump on the TNT, and when it detonates, it will
give you a 2 second box. Double jump right, then go right more. Continue
right to the end.
-------------------
7.2.6 Boss 2 N. Gin
-------------------
In all of the other games, N. Gin was the second to last boss, but in this
game, he was moved up to the second boss. The idea is the same, though, as in
the other games. You need to shoot all of his parts that are attacking you.
When all are destroyed, N. Gin will blow up, and you will win.
After a few seconds, and a strange sound, N. Gin will attack. The first weapon
that you should take out is the bottom one. Any one attack from it doesn't do
much damage, but there are a lot of them, and they move quickly so you can't
dodge them easily. It will only take about 7 hits. After that, try to shoot
evenly on both of the side weapons. He will try to dodge your attacks by
moving from side to side, and by coming closer, and going farther.
When any one of the side cannons are destroyed, the middle weapon at the top
will start to fire. Each of the side cannons take 12 hits each. The top bomb
layer takes 14 hits. When it opens, N. Gin will defend himself by traveling in
a circle, and zooming in on you. When you win, you will earn the double-jump.
===============
7.3 Warp room 3
===============
-----------------------
7.3.1 Level 11 Snow Joe
-----------------------
Sapphire: 2:12:10 My best time: 1:51:50
Gold: 2:08:00
Platinum: 2:04:40 Best reader's time: 2:02:40- Crocomire
1:48:20- Josher1212
1:30:70- da prenz
----------------
Checkpoint Check
----------------
first: 20 boxes second: 41 boxes third: 44 boxes fourth: 51 boxes
bonus: 18 boxes end 96 boxes
Go right, and kill the polar bears. Keep at it, past the penguin, past the
boxes, past the bouncy boxes, past the ice, past the mask, and onto more ice.
Be careful jumping on the bouncy box in between the sheets of ice. After you
get it, and get on the ice to the right, it might be easier to slide and jump
right, rather then just jump, to get to the next platform. After that, you
will need to slide jump to get from the snow platform to the ice platform.
Then jump right, but be wary of the nitro. Go right more, and fall down the
pit of despair.
Get the first checkpoint, which is directly in front of you as is always true
when you switch into this view. Get the boxes to the right and avoid the
mines, then get the mask to the left. Go onto the speed pads (feel the speed)
then go back and forth through the electric fences. Jump over the row of
mines, and the walls, while staying to the left. Hit the next, second,
checkpoint. Quickly dodge the mine field of obstacles, and speed when you can
so the yeti won't injure the polar bear (and thus kill you.) Hit the third
checkpoint, then jump over the walls. Dodge the obstacles, and you will reach
the end.
Fall on the forth checkpoint. Go right, and jump on the TNT. Double jump on
the box floating high in the air, and keep on going. Hit the nitro ! above the
bear. You should now have 74 boxes. Go right more. Sliding carefully on the
ice and dodging the Crunchers.
BONUS AREA
Jump on the TNT, then take the arrows up. Nab the box just after the apex of
the fruit parabola. Detonate the TNT box at the left, then go up more. Take
out 2 groups of 4 boxes, the 1-up box above the far right arrow, and continue
up to the end.
NORMAL
Go right to the crystal, and make sushi of the seals. Continue right. You
will reach the end of the level shortly, with a gem waiting for you if you
managed to get all of the boxes.
TIME TRIAL
Take out the bears, then hit the clock. Plow through the boxes and enemies,
and get the mask. Keep going until you reach the final ice platform.
Double-jump over the nitro, and on to the arrow box. Fall down into the black
hole. When you reach the bottom, if you are going for platinum, turbo the
entire time. Otherwise, just use turbo when it is safe. The first time box is
right, then a mask is left. After that it's turbo time. There is a 2 second
box just past an electric fence. When you reach the walls, sprint jump
immediately when you land each time to get through fastest. Dodge obstacles,
and continue to the end of the section.
Go right, and jump to the 2 second box at the end of the TNT. Double-jump off
of that onto the box to the right. Continue to sprint right. You can just
barely make it through the last two falling pillars in one drop. After that
it's basically straight line sprinting to the end.
---------------------------
7.3.2 Level 12 Ace of Space
---------------------------
Sapphire: 1:58:40 My best time: 1:14:30
Gold: 1:55:80
Platinum: 1:39:50 Best reader's time: 1:39:10- Crocomire
1:16:80- Josher1212
----------------
Checkpoint Check
----------------
first: 18 boxes second: 36 boxes third: 47 boxes bonus: 51 boxes
Go right, and get the boxes. Jump over the laser, and the pit. Jump on top of
the UFO and it will disappear. Keep right until you get to the floating
platforms. It will turn green, then red. As soon as it turns green, jump on
it, then double-jump right. When it turns red it also turns sideways, and you
will fall off of it. Continue right, and you will encounter an armored spike.
If you touch it when the spikes are out you will die, so wait for them to
retract before you kill it. Hit the first checkpoint.
Go right on more platforms, and kill more armored spikes, and destroy more
boxes, and jump over more lasers, and kill more UFOs. Jump right over a set of
two turning platforms, and continue. Take out the switch box, and the trinity
of armor. As you jump right, and land, you will notice the floor move below
you. Sometimes this is helpful, like now, but most of the time it will get in
the way, so be careful. Body-slam the boxes and go right. Carefully take out
the slot box without disturbing the TNT. Then disturb the TNT in a better way.
Hit the second checkpoint for 36 boxes.
Go right, and you will notice fruit going down. You need the super spin to do
this so come back later when you have it. Is it later yet? If so read on. If
not skip to the normal section.
YELLOW GEM PATH.
Go down the hole, while super-spinning right. If you are lucky, then you will
land on a steel platform. If not, then, well let's not go there. From the
steel platform, jump on an !. Then double-jump, super-spin right, onto another
steel box. Repeat. Then double-jump onto a spinning platform, then another.
Jump onto another steel box, then onto a normal platform. Hop onto the yellow
gem.
Here you are riding a quickly moving hover bike. You need to dodge the nitro
and lasers, while getting all of the boxes. This is more of a mastery of
timing, and experiencing what is coming up, so I will not go into much detail
on this part. There are 2 masks, and a 1-up. When you reach the end, there
will be a gem at the bottom. Grab it before the opportunity passes, then the
end will happen automatically. You will be back at the yellow gem.
Jump on the boxes right, then use the arrow to propel yourself onto the
platform when it is level. You will need to backtrack, but above, not below,
in order to get all of the boxes. Jump over a laser as you are doing so. When
you jump over the next one, be sure to time it so you don't land on the spikes
when it is open. Double-jump over the nitro, then take out the UFO. Continue
to go right, and you will see where you went down. Now you are ready to join
the normal section below. However, you need to ignore the enemies, until you
get to where you came up.
NORMAL
Take out the armored spike, then go right. Now the floors are hindering,
aren't they. It WILL get much worse later. Hahahahaha. Sorry, lost it there
for a second. Double jump over the nitro boxes, and later over the lasers. Go
right, and get the 1-up if you want it. If not, then just detonate the TNT.
Hit the third checkpoint and continue. Carefully take out the enemies with out
getting killed until you reach the bonus platform.
BONUS AREA
Go right, and high-double jump over the TNT(press crouch first). Grab the
1-up, then go back using another super jump, and hit the TNT. Continue right,
using the box to get across the gap, then smash more boxes. Destroy the row of
bouncy boxes, and super high jump to get the ? box above where the left one
was. Double-double bouncy right and take out boxes until you reach the mask.
Get it and take out more boxes. Let the TNT blow up, then exit the bonus area.
NORMAL
Continue right. Time your jump across the gap so you will land on the spinning
platforms when they are up, instead of when they are sideways. Don't forget to
get the crystal above the arrow box. Go right until you reach the four steel
boxes. Double-jump on top of them, and jump right, you might land on the nitro
! box. If not, detonate it. Carefully navigate in the tight confines of
armored spikes and orange lasers. You will then reach the end of the level.
TIME TRIAL
First take out the stack of TNT, then hit the clock and sprint with all you
have. Jump over the laser. When you see the 2 second box under the TNT, just
jump on the TNT, then spin through the UFO. Jump right, then immediately onto,
and off of the spinning, floating, platform. Jump over the stack of 4 boxes,
while spinning to take out the 1 second one. If you hurry, which you should be
doing, you can just make it across another switching platform. Continue right,
and go under the UFO. Yet again, they give you just enough time to get across
the platforms before they switch.
Spin through the armor. Double-jump over the stack of iron boxes, and get the
2 second box on the way down. Plow though everything right. When you get to
the part where the floor goes backwards, it is quicker for you to jump to the
right. Jump over the lasers, and continue right, jumping over the TNT. Go
right as quickly as you can, and you will eventually encounter the first
platform that you can't cross quickly enough. Instead, spin double jump to the
arrow box, then go right. Hit the TNT to shatter 3 one second boxes, then
double-jump to the top of the stack of steel. Jump right, carefully over the
lasers and end the level.
--------------------------
7.3.3 Level 13 Sunken City
--------------------------
Sapphire: 1:39:60 My best time: 1:07:90
Gold: 1:21:70
Platinum: 1:14:20 Best reader's time: 1:08:90- Crocomire
0:59:80- Josher1212
----------------
Checkpoint Check
----------------
First: 21 boxes Second: 33 boxes Third: 47 boxes End: 54 boxes
If you go left, instead of right, you will see an extremely difficult (note
heavy sarcasm) puzzle to get the green gem. To get it we will need to
backtrack through most of the level, so if you want it, make sure to kill all
of the enemies. Go right, and take out the enemies and boxes. Graze the TNT
to set it to timed detonation, then go right. Go down, past giant eels, and
activate the TNT. Then go up. Hit the first checkpoint.
Go right and you will encounter your first squid. Spin it into oblivion, then
do the same to the local boxes. As you go right, you will encounter more
squids and a shark. Kill them, then go down, killing two puffer fish. Hit the
! box. If you aren't going for either gem, then skip ahead.
GREEN AND BOX GEM
If you are going for either gem, then you will need to backtrack to the
beginning of the level to get some boxes and the green gem. Do so now. Touch
the one TNT box in reach, then back off. Get the green gem inside, then go all
of the way back.
NORMAL
Your back, good, I was getting worried. Go left, and smash through the first
boxes you might have seen in a while, besides TNT ones that is. Kill the
shark, and nab the check point, your second for 33 boxes. Go down, and you
will see squids and mines. The easiest thing to do is to go below the first
mine, then up, above the second mine while killing a squid. It can be tricky
to spin without propelling yourself into the back mine. Either way, continue
left, making sure not to run into the squid, and hit the third checkpoint.
Go down, then right. Dodge or kill the animals that get in your way, and smash
the boxes. Go past the puffer fish, and get the box that is sort of hidden if
you went above them. Also, you might want to get the crystal. As you
continue, you will find a mine. Go above it, and carefully spin the shark.
Then touch the TNT and go right. Get the gem, and exit the level. Congrats,
you got three items at once, the first time cheers for you.
TIME TRIAL
Hit the clock and go right. As always, for the best time continuously press
the A BUTTON. Swim past the enemies, spin any that get in your way, and go to
the TNT box. Spin the wooden crate in front of it, let it blow a path for you,
then continue. Spin through the squids and the shark, then go past the ! box,
which you don't need to get. Go below the first mine, then spin through the
squid and go above the second mine. Get the one second box, then spin through
the boxes guarding the second one. Get the two that is right near it, and
continue. Follow the path, dodging enemies, until you reach the end.
----------------------------
7.3.4 Level 14 Down the Hole
----------------------------
Sapphire: 1:32:40 My best time: 1:07:40
Gold: 1:23:40
Platinum: 1:07:40 Best reader's time: 1:04:80- Crocomire
1:02:50- Josher1212
----------------
Checkpoint Check
----------------
first: 18 boxes second: 37 boxes third: 60 boxes bonus: 21 boxes
End: 97 boxes
Double-jump on to the platform at the right, then do the same left. Go down
and take out the spiked lizard. Double-jump right. Get the mask and the TNT.
Carefully take out all of the floating boxes, except the nitro, of course. Go
right and hit the first checkpoint. Jump on the stack, then go left. Get the
boxes, then take out the stack. Carefully get the one box floating above the
nitro, then go right. Duck below the darts, and take out the dart blower.
Duck and double-jump just next to the iron crates to get the mask above.
Body-slam the iron crates, then take out the TNT and 1-up boxes in the
basement. Take out the plant, and the dart blowers as you go up. From the
platform next to the arrow, jump right and get a 1-up. Then take the arrow up.
Shatter the iron crates, and go back up again. Hit the second checkpoint, and
dodge the darts. If you get hit by one, crash will pop. Take out the dart
blower, and go right.
Get the crystal, then go a body slam on the right part of the iron crates.
High double jump back up and take out the remaining box. Go to take out the
next group of iron crates, and you will get more boxes on the way down. Go
right, and take out the bouncy boxes. Go left, and destroy the stack of boxes,
and the two spiked lizards. Carefully get the boxes above the nitro, then hit
checkpoint number 3. Take out enemies and boxes, then ride the bonus platform.
BONUS
Take out the stack of boxes, then go right. Use the arrow to go right more.
Jump once on the bouncy box, and continue. Get the box in the pit, below an
outline box, and jump left. Hit the ! box, and go back left. Get the one-up
and go back right. Exit.
NORMAL
Go left, and take out two spiked lizards. Continue left. Jump on the dart
blower. Directly above it is a nitro !, hidden in the leaves. Double-jump to
get it, then continue along the beaten path. Carefully go past the steel
crates and dart blowers. Go right to end the level.
TIME TRIAL
Detonate the TNT, then go back and hit the clock. Double-jump onto the
platform, then hop off so you go over the spiked lizard. Jump right, and get
the mask and 1 second box. Stop to get both time boxes next to the nitro, and
continue right. Double-jump over the iron crates and TNT, then go right. Jump
on top of the box near the nitro, and continue. Spin the weirdly dressed
person, then get the mask. Continue going up, then body-slam your way down as
quickly as you can. Pick yourself up, and go right. Fall down, and get the
mask, then jump over the stack. If you are invincible, dash as quickly as you
can. If not, then take out or dodge enemies, and jump over the nitro. Spin
the TNT to save time, if you have a mask and need the time, then keep going.
----------------------------
7.3.5 Level 15 Blimp Bonanza
----------------------------
Sapphire: 2:58:20 My best time: 2:35:20
Gold: 2:44:90
Platinum: 2:36:30 Best reader's time: 2:35:40- Crocomire
2:32:90- Josher1212
----------------
Checkpoint Check
----------------
First: 13 boxes Second 25: boxes end: 41 boxes
A sunset, jetpack level. The first few boxes are a no brainer, then a set of
speed boosters. After that comes a barrage of bombers and fighters. Take them
out, and roll (L or R) to avoid significant damage. Soon after that will come
fire crackers. Shoot them, or dodge them or you will experience heavy damage.
Destroy all of the boxes that come into your path, including the nitro ones,
while you are being attacked. Soon you will reach the blimp. Shoot the head
many times and it will self-destruct (well not really, because you did it.)
Get the health and other boxes, and shoot enemies. You will be attacked by six
fighters. Shoot them all out of the sky. Destroy more boxes, and shoot down
more enemies. Eventually you will encounter the second blimp. Shoot it, and
continue. Destroy the armada of planes, bombers, and firecrackers. Eventually
you will go through more speed pads. After that, an even larger armada of
fighters will attack. Destroy them, and dodge everything that they throw at
you, and approach the blimp. Shoot it down, and the level will end.
TIME TRIAL
Run into the clock, and shoot the time boxes as they come up. Make sure to go
through all of the speed pads. Shoot as many enemies that you can while
dodging bullets (not matrix style), and getting all of the time boxes. When
you come to the blimp, start shooting in advance, and continue shooting, in the
head, until it falls. Continue shooting enemies and time boxes until you reach
the next blimp. Shoot it and repeat until you reach the speed pads. Hit all of
them, and shoot everything until you reach the final blimp. Destroy it, and
get a relic.
-----------------
7.3.6 Boss 3 Tiny
-----------------
Tiny, despite his name, is a huge, muscled creature. He hops on the platforms,
relentlessly chasing you. You need to spin him when he gets his spear stuck in
the rocks. Periodically, some of the platforms that he jumps on will collapse.
The first thing you need to do is MOVE. Tiny is about to jump on you. After
he jumps onto the platform that you were just on, he will jump three more
times. You need to keep one platform ahead of him, and can not touch him.
After the third jump, he will get is spear stuck in the rock. Use this time to
spin him.
After you spin him, he will jump up into the trees. Leaves will fall down
showing where he is as he moves to the leftmost platform. When he lands on it,
it will collapse. After that, he will jump after you five more times. After
the fifth jump, he will get his spear stuck again, so spin him.
He will hide in the trees again. When he falls down, it will be onto the top
platform. He will chase you for five times, and again will loose control over
him pitchfork. Spin him one final time, and the third power will appear. It
is the Tornado Spin. Press the B BUTTON quickly and you will spin for a long
time. You can use this to float across distant gaps and holes.
===============
7.4 Warp room 4
===============
-----------------------------
7.4.1 Level 16 Star To Finish
-----------------------------
Sapphire: 2:07:60 My best time: 1:25:10
Gold: 1:59:50
Platinum: 1:44:10 Best reader's time: 1:34:70- Crocomire
1:40:40- Josher1212
----------------
Checkpoint Check
----------------
First: 8 boxes second: 70 boxes third: 80 boxes bonus: 47 boxes
end: 113 boxes
Go right and take out the saucer, then the boxes. Jump over the laser. Bounce
down on the three boxes, then approach the green, spinning thing. Run onto it,
and hold right. It will propel you high into the air and over the stack of
nitro to the right. Double-jump right, and ride the flat escalators. Take out
the enemies, and hit the first checkpoint. Ride more of the spinners, and you
will see an electrified robot. Jump on it when the electrodes are down, or
spin or slide it when they are up. Do the same to the one on the other side of
the laser. Continue past the TNT, and take out the next robot, which may stay
in the same position. Go into the bonus area.
BONUS AREA
Spin through the boxes, then slide underneath the metal ones to get more of
them. High double-jump to get on top of the five high stack. Do the same to
get the 1-up, and continue right. When you get to the platform with a box
below it, spin the bottom box, (the one on top of it) and let the TNT take care
of it. Continue right, and carefully jump over the arrow. If you land on it,
you will be propelled into nitro. Definitely not a good thing. Smash through
the boxes, then hit only the bottom !. Get the box, then hit the top !. Smash
through the boxes, then carefully get the ones that are suspended over air.
Just to the left of the iron boxes, there is a floor with a box at the bottom,
not a pit like it looks at first. Get the box there, then body-slam the iron
crates and leave the area.
NORMAL LEVEL
Go up, then right. Time it when you kill the energetic electric robot, then
body-slam through the first platform. Kill the next enemy when it is encased,
and body-slam again. Time this robot, and body-slam a third and final time.
Go right and hit the second checkpoint. Go right, and double-jump over the
nitro, and continue to hit right, or you will be driven into them. Carefully
jump onto the timed platforms, and go right again. Knock the bottom box from
the stack, and the TNT will take care of most of the rest. Destroy the one
remaining box with a body-slam, despite what I said before about it being the
last one. Go right, and slide under the laser so you can take out the armored
spike below it when the spikes are retracted.
Go right, and hit the third checkpoint. High double-jump up, then go left. Be
careful of the spikes, and get the box above. Go right, and jump over the
nitro. Jump over the next nitro when the spikes to the right are retracted.
RED GEM
If you aren't going for the red gem then skip ahead to where you hit the nitro
!. If you are going for the red gem, then drop down at the very left of the pit
where the nitro ! box is. You will fall onto an arrow. Bounce with it to the
arrow next to it, then follow the fruit right. Double-jump right, and land on
a steel box. Time your jumps on the spinning platforms so you can get across
safely. Go right more, and grab the red gem. Now go back to the pit that you
fell into in order to get here.
NORMAL LEVEL
First hit the green ! in the pit, then go back for the normal ! above. Get the
crystal, and go right. Take out the electrified robots and spikes when it is
safe, and exit the level with another gem.
TIME TRIAL
Take out the box and the UFO, then race forward. Plummet straight to the
bottom, without jumping on the boxes, then run onto the spinner. Jump right,
and plow through the mask. Double-jump, and take out another UFO. Jump over
the armored spike. Go forward, and take the first two spinners up. Jump the
last leg of the path, then go right. Take out or jump over the two electrified
ones, then jump on the TNT to get both time boxes.
Ride the arrows up, and spin the 1 second box. Jump over the other ones, and
body-slam the iron boxes, taking out the robot if needed. Do the same thing
two more times, and you will reach ground level. Jump over the spike if it is
open, or spin it if it isn't, and proceed right. Double-jump over the nitros,
and jump onto the spinning platform as soon as you can. Jump over the
obstacles, and dart past the UFO.
At the tall stack, double-jump to get the 2 second box, then take out the
bottom box, and jump over the stack. Slide out the armored spike under the
laser, and dart right. High double-jump right, then go left. Get the three
second box, and go right again. Double-jump over the nitro, then do the same
over the second one, with a super-spin if the spike is deployed. Hit the !,
and go across the now filled pit. Go right, and jump over the enemies.
-------------------------
7.4.2 Level 17 Air Supply
-------------------------
Sapphire: 2:09:30 My best time: 1:31:20
Gold: 1:50:40
Platinum: 1:41:70 Best reader's time: 1:39:60- Crocomire
1:27:90- Josher1212
1:26:60- da prenz
----------------
Checkpoint Check
----------------
first: 11 boxes second: 12 boxes third: 44 boxes
Go down, past the large eels and sharks, and get the boxes. Go right, and you
will see a small electric eel. They certainly like to add electric enemies in
this warp room now don't they. Anyway, if you die then the box to the far left
will turn into a mask, which might help you. Go down, and shatter more boxes.
Spin the electric eel as soon as it goes out, and hit the first checkpoint. Go
right, through either the top or the bottom path, then go up. Go left, then up
again, killing more giant eels. Take the top paths to avoid more electric
eels, the spin past the squid. Go down, and get the second checkpoint.
Get the box right next to it, and go right. Spin the boxes, and go down, past
the eels and squids, then left. Spin the 1-up and normal box, then touch the
TNT to set it off. Go left, then down and right. Get the mask, and continue.
Hit the third checkpoint. Get the 1-up to the left of the ! box, then hit the
!. Go up, and get the crystal. Hit the nitro !, get the gem, and exit.
TIME TRIAL
Grab the clock, and plow your way down. Like in the other swimming levels,
pressing A continuously will get you through the level the fastest. Get the
mask and the two second box. Go right, and down. If possible, swim past the
eels because they could electrify themselves, and kill you, at any moment. Go
right, spinning past the eel, and up, past the much easier large eel. Go up,
and left more.
Take the lower route, and go below the eels, then go down in between the spikes
coming out from the side. Go right, and get the three second box. Go down,
and spin through the squids. Spin through the boxes, then tough the TNT, and
back off. Spin through more boxes, hen go down and around. Grab the mask and
the one second box. Hit the !, then the TNT and let it explode. Go right, and
up. Go left, below the eels, and exit the level.
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