Castlevania: Circle Of The Moon - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Castlevania: Circle Of The Moon - Strategy Guide (Page 03).
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HUGH
--------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This guy is
pretty easy, he is the same size as you, and his main attacks include charging
up and dashing at you, hitting you with his sword, and shooting off spikes. I
just stood back and kept on hitting him with my boomerang, he barely touched
me. If you need to come in close, remember he likes to charge up and go after
you, but he will charge up before dashing, so you will know when to get out of
his way. When he charges, use the Roc Wing for a few seconds, then come down
and he should be done. His sword attack does a decent amount of damage, but
nothing too bad, and besides, if you are careful enough he should miss you
every time with it. The spikes attack is simple, he only shoots off 3 at a
time, and one goes up diagonal, one goes straight, and one goes down diagonal,
so just avoid it. This guy isn't as tough as I expected. He will transform
halfway through, but he doesn't get too much tougher.
-Go left and get the Last Key.
-Head right, and heal yourself.
-Go right, drop down, and go left into the next room.
-Go left, drop down to the bottom, and go left into the warp room.
-Warp back to the Audience Room.
===============================================================================
AUDIENCE ROOM AGAIN
===============================================================================
Main Enemies:
Axe Armor
Electric Skeleton
Skeleton Soldier
Skeleton
Bosses:
None
===============================================================================
Suggested Level: 53
===============================================================================
-There is not much more to do, besides finding everything, than beating Dracula
and winning the game. So, save your game and go directly right from the warp
point to get to the Cerominal Room.
===============================================================================
CEREMONIAL ROOM
===============================================================================
Main Enemies:
None
Bosses:
Dracula
===============================================================================
Suggested Level: 55
===============================================================================
-When you enter here, use your whip and spin it in the bottom most area here to
fall below. Grab the HP Max Increase bottle. Head up, and left, and let the
battle begin. Make sure to save after beating the first Dracula. Good luck!
--------------------------------------------------------------------
DRACULA (1st)
--------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This battle is
really easy. I was surprised. Basically, all you have to do is hit him a few
times, avoid his attack, and let him warp. He has three basic attacks. One, he
will shoot three bats at you, just jump over them. Two, he will shoot bats
after you, one after another. Just jump over these, too. Finally, he will shoot
bats in all different directions. I just took the hits and killed him before he
did. SIMPLE!
-Go back and save your game.
--------------------------------------------------------------------
DRACULA (2nd)
--------------------------------------------------------------------
This guy is tough. No, I did not use the Mercury/Salamander combo this time
well I did at first, but I changed it a lot as the battle went on. This guy is
huge, and he warps before attacking, so it's hard to hit him. He has three main
attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
all you have to do is jump over them. Two, he will send a bunch of red bubbles
after you. The Jupiter/Serpent combo protects you from this attack. Three, he
will summon these giant rocks to come out of the sky. Just run back and forth
and you should avoid these. Attack Dracula when the giant eyeball in his chest
opens up. When it does, hit him a few times, then it will close up. It usually
opens up right after he warps, so when he warps, get ready to hit him. When you
do enough damage, he will start to blink, and charge after you. Use the Roc Wing
to get high up in the air, but that won't stop Dracula from chasing after you
for long, so MOVE! After he does this a few times, he will turn into a
floating, flashing eyeball. Use the Ice Shield and the bats should die when
they hit the shield. Whip the floating eye, and he will turn back into his
normal form soon enough. He will start charging, so duck left and right, move
around to avoid it. Use healing items, and keep on hitting him, and soon enough
you will defeat him! Congrats!
-Congratulations on beating Circle of the Moon! Hope you enjoyed the game as
much as I did!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(V. FREQUENTLY ASKED QUESTIONS)---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
If you have a question, e-mail it to me, and if it's a good one, I'll post it
here!
Q: Can you make a map of this game and include it in the guide?
A: No, sorry, I don't even know how to.
Q: Where can I get the Mars card?
A: Get it from the Bloody Sword enemy.
----------fouche83@hotmail.com asked----------
Q: I have 100% of the map complete, but did not kill the final boss yet (have
about14/15 cards). My question is if there is any more to the game
possibly, I was thinking it may have something to do with the toy ring or
one of the enemies that I got a toy ring from which is the running skeleton
that is in the (double) secret area on the left of the corridor that you are
falling in at the beginning of the game (the skeleton is in the second
secret area that is found above the secret area on the left.). I just think
that there is some reason for the toy ring, but can't figure out what.
Please tell me if you have any ideas.
A: There is absolutely no use for the Toy Ring whatsoever. You can also get it
from the Evil Pillars in the Observation Tower.
----------sukjaejung@primus.ca asked----------
Q: Hi i'm playing castlevania and I'm wondering how to beat trick candle what
level do you suggest? I'm level 40 right now and have the rose sword but i
still cant beatÊhim. If this is already on the strategy guide i must have
missed it if it is i'm sorry for bothering you.
A: Level 40 should be fine.. 2 hits from the whip should kill him. What I
reccomend is using the DSS combo Venus/Salamander which increases attack by 25
percent, then hitting the candle directly when it shoots out, then again when
it hits the ground. Good luck!
----------David G. RUDDERHAM (d.rudderham@sk.sympatico.ca) asked----------
Q: Do you know what the neptune card does?
A: It depends on what you combine it with.
----------Mike (haegylulsuh@yahoo.com) asked----------
Q: Hi!
I'm at the end of Circle of the Moon, and Dracula's
second form killed me. Well, that's what I get for
going at him on level 48.
So, I figure while I'm trying to get my level up, I
could go back and get any missing DSS cards and
explore any map areas I missed. So far, so good. I
only need three cards, and two of them are the ones
that the monsters in the Battle Arena drop. But, I
found two areas I haven't covered.
The first is the Battle Arena. Well, I don't want to
get beat there any more than I wanted Drac to beat me
around. I'll get that later.
But, the other area is in the underground waterway.
In the large room with the switches and the stairs,
there's a door on my map. I guess it leads to an MP
up or a HP up. But, there are boxes in the way. I
tried to hit the switches so that I'm down on that
level and the boxes aren't in the way, but it seems
that no matter how I move, I'm still cutting myself
off from that area.
Which brings me to my question. How do I get in
there?
Thanks for your time and help!
Mike
A: Press the switch you see directly to the right, go to the end of the room,
go into the next room, hit the switch, go back to the first switch and hit it
again.
----------illww@usa.net asked----------
Q: Thanks for your very nice walkthru of Circle of Moon. It helped me a lot
while playing the game. So far I'm at the last part, b4 defeating the 2nd
transformation of Dracula. I am not able to defeat him just yet. However,
that's not much of my interest since I know it's just a matter of time.
Here is my question. I'm sure you have been to a place called the Battle
Field or Battle Ground.. or something like that, where your mindpower got
drowned, so no special attacks. After defeating the beasts in this area, you
come to a place where there are bunch of candles waiting to be whipped. But
the passage to those candles are too tiny, and it requires sliding thru it.
However, since you can't slid while jumping, it's impossible to get thru the
small passages, and see what the items are. I know it's not that big of a
deal, but because b4 attempting the Battle Field, the game said that I'll be
awarded for my effort. And i was thinking maybe something really special
would come up. So how did you get pass this part?
Thanks for any help.
A: After completing the first 3 rooms, go down, and just go left through the
door instead of sliding out the passage on the right. You can use these
passages to escape if you are running low on energy and items, however. Hope
this helps!
----There will be more questions added as long as you keep e-mailing me good
questions!----
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VI. BOSS GUIDE)------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----This section is pretty self explanatory.----
-------------------------------------------------------------------------------
CEREBUS
-------------------------------------------------------------------------------
This sucker is pretty tough if you do not have good stats, so I'd advise
levelling up for a while before fighting him. Cerebus has one main weakness: he
tends to stay still a lot. Basically, just beat the crap out of him when he
stands still. He usually will stand still after he pulls off an attack. He has
two main attacks: In one, he will charge at you, just jump over him. In the
second one, he will shoot off a laser beam. Just make sure to get behind him to
get in some cheap hits. When he pulls out those electrical spheres, just stay
away. You're probably going to cause more damage to yourself than to him. If
you have the Holy Water, use it and he'll die pretty quickly!
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NECROMANCER
-------------------------------------------------------------------------------
I like to use the DSS Card Combo that combines the fire whip and 25 percent
more damage for this battle. That combo would be Mercury/Salamander. When he
starts off his battle, he will have these fire orbs around him, and he will
shoot them off one by one. I say just whip him a few times, then stand back,
and let him have his fun shooting them off. He will shoot them off one at a
time, but they vary in speeds, so you can never be too careful. Zombies tend to
pop up on the ground, so try to stay in the middle of the area if possible,
hovering around the middle platforms. He shouldn't be too tough to beat as long
as you have the Mercury card in your DSS Combo somewhere, it increases the
damage you do!
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IRON GOLEM
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. This guy is
a pain, but he moves slow, so there is his weakness. Just attack him with your
whip, don't stand too close or he will pull out one of his two short range
attacks. One of these two attacks is the punch, while the other one, he will
throw an electrical sphere of light at you. His main attack has him summoning
these things to come out of the ceiling, so just try to avoid them. The main
problem with this guy is he keeps on regaining health, like 5 HP a second for
10 seconds, so just blitz him with attacks, and he will die soon enough. I was
on Level 20 and I scorched him, even though he still managed to take away like
half my health, that's only because I did not bother to guard against his
attacks.
-------------------------------------------------------------------------------
ADRAMELECH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. I basically
just beat the crap out of him without worrying about his attacks, and if you are
on a high enough level, you may just be able to get away with it. If not, well,
he shoots off these blue lasers which surround his face, so you might just want
to get back and allow him to shoot those things off, and use your special weapon
like an axe or something to destroy him via long range. But then he will pull
these orbs out of the ground, and those aren't really fun at all. Just destroy
them, though, when he pulls those out. Remember that his head is the only weak
part of his body, so just keep jumping and hitting it, and getting out of the
way when he shoots the lasers. However, sometimes he will do this attack where
a crapload of skulls will go flying out of his hand, so just slide away from
that. I tried to kill the skulls but there was too many of them and I don't
think I got any of them to die anyways. Just keep on whipping him, and if you
have a good enough level, you should beat him with ease.
-------------------------------------------------------------------------------
DRAGON ZOMBIES (X2)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Goddamn,
this boss is tough. There are 2 of them, one on each side, and their only
weakness is their heads. It took me 5 times to beat them on Level 40, but I was
beating on the one on the right first, and when I finally beat them, I took the
one on the left first. I stayed on the bottom and just threw axes at them when
their heads came swinging around, yes it was cheap, but it got the job done to
a certain extent. The left hand side one had a bunch of nasty attacks, like
this one where he threw rocks straight at me, and another one where he summoned
stuff to fall from the ceiling. They were both very annoying. The one on the
right hand side shot off these blue lasers from his mouth, which weren't half
as annoying, but painful. They also swung their heads around a lot. When one
dragon dies, the other one will recover HP, so try not to attack the other one
too much before destroying one. When the one recovers HP, I whipped it a lot,
which made it easier to kill, because you probably can get off a good 200 HP
damage before it'll stop healing. Good luck!
-------------------------------------------------------------------------------
DEATH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. Death has
two forms, and neither one is terribly tough. If you were on Level 46 like I
was, this guy shouldn't even phase you. The toughest thing about this boss is
the fact that little saber like things will be flying everywhere. Just avoid
them and hit them, while jumping up to hit the boss. If you have the axe, use
it. The boss itself will just do attacks like shooting orbs and this attack
where he will have three spears coming out of him. That attack is so easy to
avoid. After a while, he will turn into this walking thing. Hit its shell a few
times, and he will die. If you have the boomerang, use it. Again, the thing to
watch out for here is the damn enemies floating everywhere, just avoid them and
attack the boss when you have a chance. He should die soon enough.
-------------------------------------------------------------------------------
CAMILLA
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? She rides atop a skull, which means you have to hit her, not the
skull. That is pretty much the toughest part of the battle, because you have to
jump higher than usual to hit her. She has two main attacks: one is a laser that
follows you around, up and down, and the other has these blue bubbles that also
follow you around. To avoid the laser, get on the ground and duck. It should
pass right over you. To avoid the bubbles, just run around and they will go
away after a while. Do not stand under the boss, as it will shoot something at
you and hit you. The wind attack is painful, and it's a pain because it is
tough to avoid. Just try your best, you will know when she is about to do it if
you are near her at the time. When she swoops down at you, just slide into the
other side and she should miss you. Use healing items if you must, and she will
die soon enough.
-------------------------------------------------------------------------------
HUGH
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This guy is
pretty easy, he is the same size as you, and his main attacks include charging
up and dashing at you, hitting you with his sword, and shooting off spikes. I
just stood back and kept on hitting him with my boomerang, he barely touched
me. If you need to come in close, remember he likes to charge up and go after
you, but he will charge up before dashing, so you will know when to get out of
his way. When he charges, use the Roc Wing for a few seconds, then come down
and he should be done. His sword attack does a decent amount of damage, but
nothing too bad, and besides, if you are careful enough he should miss you
every time with it. The spikes attack is simple, he only shoots off 3 at a
time, and one goes up diagonal, one goes straight, and one goes down diagonal,
so just avoid it. This guy isn't as tough as I expected. He will transform
halfway through, but he doesn't get too much tougher.
-------------------------------------------------------------------------------
DRACULA (1st)
-------------------------------------------------------------------------------
I again used the DSS Card Combo Mercury/Salamander for this battle. What a
surprise, eh? You all should be getting used to that by now. :). This battle is
really easy. I was surprised. Basically, all you have to do is hit him a few
times, avoid his attack, and let him warp. He has three basic attacks. One, he
will shoot three bats at you, just jump over them. Two, he will shoot bats
after you, one after another. Just jump over these, too. Finally, he will shoot
bats in all different directions. I just took the hits and killed him before he
did. SIMPLE!
-------------------------------------------------------------------------------
DRACULA (2nd)
-------------------------------------------------------------------------------
This guy is tough. No, I did not use the Mercury/Salamander combo this time
well I did at first, but I changed it a lot as the battle went on. This guy is
huge, and he warps before attacking, so it's hard to hit him. He has three main
attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
all you have to do is jump over them. Two, he will send a bunch of red bubbles
after you. The Jupiter/Serpent combo protects you from this attack. Three, he
will summon these giant rocks to come out of the sky. Just run back and forth
and you should avoid these. Attack Dracula when the giant eyeball in his chest
opens up. When it does, hit him a few times, then it will close up. It usually
opens up right after he warps, so when he warps, get ready to hit him. When you
do enough damage, he will start to blink, and charge after you. Use the Roc Wing
to get high up in the air, but that won't stop Dracula from chasing after you
for long, so MOVE! After he does this a few times, he will turn into a
floating, flashing eyeball. Use the Ice Shield and the bats should die when
they hit the shield. Whip the floating eye, and he will turn back into his
normal form soon enough. He will start charging, so duck left and right, move
around to avoid it. Use healing items, and keep on hitting him, and soon enough
you will defeat him! Congrats!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VII. ITEMS LIST)-----------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
----Here is a list of the many items you will find in Castlevania: Circle of
the
Moon.----
==============================================================================
-------------------------------{REGULAR ITEMS}--------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Antidote
Item Effect: It cures the poison status.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cure Curse
Item Effect: It cures the curse status.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heart
Item Effect: It recovers 10 Hearts.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heart High
Item Effect: It recovers 25 Hearts.
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-------------------------------------------------------------------------------
Item Name: Heart Mega
Item Effect: It recovers 100 Hearts.
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-------------------------------------------------------------------------------
Item Name: Meat
Item Effect: It recovers 50 Hit Points.
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-------------------------------------------------------------------------------
Item Name: Mind High
Item Effect: It recovers 50 percent of your total Magic Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mind Restore
Item Effect: It recovers 30 percent of your total Magic Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Potion
Item Effect: It recovers 20 Hit Points.
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-------------------------------------------------------------------------------
Item Name: Potion High
Item Effect: It recovers 250 Hit Points.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Spiced Meat
Item Effect: It recovers 100 Hit Points.
-------------------------------------------------------------------------------
==============================================================================
------------------------------{MAGIC ITEMS LIST}------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Cleanse
Item Location: Underground Warehouse
Item Effect: It allows you to purify the poisoned water in the Underground
Waterway.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dash Boots
Item Location: Catacomb
Item Effect: It allows you to dash/run by pushing the directional pad left or
right twice in a row.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Double
Item Location: Catacomb
Item Effect: It allows you to make a jump followed by another jump, essentially
giving you double the jumping height. Good for jumping into areas which you
could not access before.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heavy Ring
Item Location: Underground Gallery
Item Effect: It allows you to move blocks that you could not move before. This
is good for the boxes and other blocks that you cannot Tackle. You can also
tackle enemies using this item.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Kick Boots
Item Location: Machine Tower
Item Effect: It allows you to kick off a wall, which allows you to reach higher
areas. Combining this with the Double Jump is an essential technique.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Last Key
Item Location: Observation Tower
Item Effect: It allows you to unlock the door which enables you to get to the
Ceremonial Room.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Roc Wing
Item Location: Underground Waterway
Item Effect: It allows you to fly around by holding up and pushing the R button
at the same time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tackle
Item Location: Audience Room
Item Effect: You can smash through blocks using this item, and you can also
attack enemies using the Tackle ability you get from it.
-------------------------------------------------------------------------------
==============================================================================
----------------------------{SUBWEAPONS}--------------------------------------
==============================================================================
-------------------------------------------------------------------------------
Item Name: Axe
Heart Amount: 2
Item Effect: You throw an axe up in the air, it curves and comes down, like if
you were throwing a baseball in the air. You can only throw one of these bad
boys at a time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Boomerang
Heart Amount: 6
Item Effect: It's basically a boomerang. You know the drill, you throw it at
the enemy, it goes through it and comes back to you. You can use up to 3 of
them at one time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Holy Water
Heart Amount: 4
Item Effect: This water can be thrown into the ground, causing flames. Any
enemies that walk into the flames will be damaged. You can also hurl the Water
directly at the enemy, as well.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Knife
Heart Amount: 1
Item Effect: Classic Castlevania weapon, it is basically a normal knife that
does not cause too much damage. You can hurl one of these at a time I presume,
I haven't tried to throw several at one time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Stopwatch
Heart Amount: 20
Item Effect: It freezes time and allows you to kill enemies while they are not
moving. You can use this to your advantage in more ways than one, but do not
forget that it won't work on all enemies.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------------------------------(VIII. DSS CARDS LIST)------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You can collect DSS Cards during the game. There are 20 in all, totalling over
100 card combos. There are two types of cards: Action and Attribute. The action
cards enable you to perform an action, like flames, while an attribute card
gives you an added effect or benefit, such as higher attack power. You can
combine the two types of cards to do combos like a flame whip with 25 percent
higher attack power. They definitely come in handy, especially for boss battles.
==============================================================================
-------------------------------{ACTION CARDS LIST}----------------------------
==============================================================================
==============================---------------==================================
--------------------------------{APOLLO}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Received From: Arch Demon
Located in: Machine Tower
Descrption: Apollo, god of the sun, music, and prophecy. Has the potential to
create explosives.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{DIANA}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Received From: Man Eater
Located In: Underground Gallery
Description: Diana, goddess of the moon and hunting. Has the potential of
creation.
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==============================---------------==================================
--------------------------------{JUPITER}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Heat Shade
Location: Machine Tower
Description: Jupiter, god of the heavens and leader of Olympus. Has the
potential of defense.
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==============================---------------==================================
----------------------------------{MARS}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Bloody Sword
Location: Chapel Tower
Description: Mars, god of war. Has the potential of change.
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==============================---------------==================================
--------------------------------{MERCURY}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Bone Head
Location: Catacomb
Description: Mercury, the Messenger of the Gods. Has the potential of strength.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{NEPTUNE}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Ice Armor
Location: Underground Waterway
Description: Neptune, god of the seas. Has the potential of healing.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{PLUTO}----------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Trick Candle
Location: Cerebus Boss Battle
Description: Pluto, god of the underworld. Has the potential of special.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{SATURN}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Fallen Angel
Location: Before Battle Arena
Description: Saturn, god of agriculture and the father of Jupiter. Has the
potential of a familiar.
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==============================---------------==================================
--------------------------------{URANUS}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Scary Candle
Location: Iron Golem Boss
Description: Uranus, former god of the heavens. Has the potential of summoning.
-------------------------------------------------------------------------------
==============================---------------==================================
--------------------------------{VENUS}----------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Slime
Location: Audience Room
Description: Venus, goddess of love and beauty. Has the potential of
enchantment.
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==============================================================================
----------------------------{ATTRIBUTE CARDS LIST}----------------------------
==============================================================================
==============================---------------==================================
------------------------------{BLACK DOG}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Devil Armor
Location: Battle Arena
Description: The Black Dog is said to consume darkness. Has the power of
Darkness.
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==============================---------------==================================
-------------------------------{COCKATRICE}------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Death Mantis, Stone Armor
Location: Underground Gallery
Description: The Cockatrice is said to have the ability to turn things to
stone. Has the power of stone.
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==============================---------------==================================
---------------------------------{GOLEM}---------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Electric Skeleton, Minotaur
Location: Audience Room, Observation Tower
Description: The Golem is a mockery of man made from clay. Has the potential of
Earth.
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==============================---------------==================================
--------------------------------{GRIFFIN}--------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Siren, Skeleton Athlete
Location: Observation Tower, Underground Waterway
Description: The Griffin is said to have the head and wings of an eagle and
body of a lion. Has the power of Wind.
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==============================---------------==================================
------------------------------{MANDRAGORA}-------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Axe Armor, Lizardman
Location: Audience Room, Underground Waterway
Description: The Mandragora is represented as a humanoid with roots instead of
feet. Has the power of plants.
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==============================---------------==================================
--------------------------------{MANTICORE}------------------------------------
==============================---------------==================================
-------------------------------------------------------------------------------
Recived From: Succubus, Thunder Demon
Location: Observation Tower, Chapel Tower
Description: The Manticore is said to have a body of a lion and the venomous
tail of a scorpion. Power of Poison.
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