Bomberman Story - Strategy Guide (Page 03)
Below are the cheat codes, hints and help for Bomberman Story - Strategy Guide (Page 03).
Name: Balloon
Desc: Floating balloon
Dmmg: Bump
Kill: 1 shot
Lctn: L. Forest, ColdSea
Name: Blue Blob
Desc: slow blue blob, stops each 5 sec
Dmmg: Bump
Kill: 1 shot
Lctn: Plains, ColdSea, B. Valley, MagBase Surr.
Name: Evil Tree
Desc: pretends to be a tree, but have a darker color, will start walking if you
walk pass it
Dmmg: Bump
Kill: 1 shot
Lctn: ColdSea, ShuraRd, MagBase Surr.
Name: Spinning Flowers
Desc: 3 flowers spining from a small circle to a big circle
Dmmg: Bump
Kill: 1 shot each
Lctn: ShuraRd, B. Valley
Name: Dancing Machine
Desc: walks around, dances from time to time
Dmmg: Bump
Kill: 1 shot
Lctn: MagBase, PrettyBase, SnowFld, FrontBase, GolemBase
Name: Bomb Snake
Desc: walks around, can devore a bomb
Dmmg: Bump
Kill: 1 shot
Lctn: MagBase
Name: Zombie
Desc: hides under the ground and rises when you are near, walk around
Dmmg: Bump
Kill: 2 shots
Lctn: MagBase
Name: Fireball Tower
Desc: spits fire toward your location each 4 seconds
Dmmg: Fireball
Kill: n/a
Lctn: MagBase
Name: Porcupine
Desc: Jumps, and rolls
Dmmg: Bump
Kill: 2 shots
Lctn: MagBase
Name: Red Blob
Desc: slow red blob, stops each 5 sec
Dmmg: Bump
Kill: 1 shot
Lctn: ToPlains, S. Forest, HighMt.
Name: Stabber
Desc: enemy equiped with a fork
Dmmg: Stab, Bump
Kill: 1 shot
Lctn: Gamma Surr., HighMt.
Name: Frog
Desc: jumping frog, very annoying
Dmmg: Bump
Kill: 1 shot
Lctn: S. Forest, Wetwoods
Name: Sea Monster
Desc: Spitfire Catfish
Dmmg: Spitfire
Kill: n/a
Lctn: Beluga, BigOcean surface
Name: Sea Crab
Desc: Jumping crab
Dmmg: Bump
Kill: 1 shot
Lctn: BigOcean
Name: Waterman
Desc: walking fishy with a spear, throw the spear when he sees you
Dmmg: Bump, Spear
Kill: 1 shot
Lctn: BigOcean
Name: Jelly
Desc: Transparent Blob containing a spark in the center, spits the spark
every 5 seconds towards the sky, then keep moving
Dmmg: Bump
Kill: 1 shot
Lctn: PrettyBase
Name: Electric Squid
Desc: walks around, sparks sometimes, can't be destroyed when sparking
Dmmg: Bump
Kill: 1 shot
Lctn: PrettyBase
Name: Skeleton Soldier
Desc: Walking Skeleton, teleports each 7 seconds
Dmmg: Bump
Kill: 2 shots
Lctn: PrettyBase
Name: Drill Shell
Desc: Shell, burrows each 4 seconds underground
Dmmg: Bump
Kill: 1 shot
Lctn: PrettyBase
Name: Yellow Blob
Desc: slow yellow blob, stops each 5 sec
Dmmg: Bump
Kill: 1 shot
Lctn: Jetty, SnowFld
Name: Snowfoot
Desc: walking dude throwing snowballs at you
Dmmg: Bump, Snowball
Kill: 1 shot
Lctn: Jetty, SnowFld, HtSpring, SleetSt
Name: Ninja
Desc: small ninja, jump when you try to bomb him, jab you when close
Dmmg: Bump, Jab
Kill: 1 shot (after he jumps, it will take him 7 seconds before he can jump
again)
Lctn: Epsilon surr., SleetSt
Name: SeaLion
Desc: sealion that can charge at you and also pitch bombs away
Dmmg: Bump, Charge
Kill: 1 shot
Lctn: I. Valley
Name: Icicle
Desc: icicle that can spit ice and burrow underground, turns into 4 small
icicles when hit, small icicles can't spit and burrow
Dmmg: Bump, SpitIce
Kill: 1 shot for big, 1 shot for each small
Lctn: I. Valley
Name: Shadow
Desc: Moving Shade
Dmmg: Bump
Kill: 2 shots
Lctn: PlasmaBase
Name: Archer
Desc: Moving bird-like archer, TRYS to follow you, send you an arrow when it's
view come in contact with you
Dmmg: Bump, Arrow
Kill: 2 shots
Lctn: PlasmaBase
Name: Ace Card
Desc: Walking Ace Card, when sees a bomb, puts it on it's stomach and then
start sliding
Dmmg: Bump
Kill: 2 shots
Lctn: PlasmaBase
Name: Bird Guardian
Desc: Flying Bird with a pick, occasionally tries to stab down, can only be
killed then
Dmmg: Stab
Kill: 1 shot
Lctn: PlasmaBase
Name: Green Blob
Desc: slow green blob, stops each 5 sec
Dmmg: Bump
Kill: 1 shot
Lctn: MtRoad
Name: Bat
Desc: a fat bat-stard (really annoying), walks sometimes, flies sometimes, and
tries to spit rocks at you when he launches in the air, everytime!
Dmmg: Bump, spit rock
Kill: 1 shot
Lctn: SararMts, OldBase, Volcano
Name: Rock-alike
Desc: these enemies are fast and annoying because they REALLY look like rocks.
Dmmg: Bump
Kill: 1 shot
Lctn: SararMts, Volcano
Name: Sandworm
Desc: annoying sandwhirl-maker, spits rocks at you too
Dmmg: Bump, spit rock
Kill: 1 shot
Lctn: Desert
Name: Firehead
Desc: jumps out of the lava, and spits fireballs at you
Dmmg: Spit fireball
Kill: n/a
Lctn: Lavapool, GolemBase
Name: Pharaoh
Desc: walking pharaoh breathing fire
Dmmg: Bump, fire
Kill: 1 shot
Lctn: Volcano
Name: Flamethrower Face
Desc: statue spits fire!
Dmmg: spitfire
Kill: n/a
Lctn: GolemBase
Name: Mummy
Desc: walking mummy
Dmmg: Bump
Kill: 2 shots
Lctn: GolemBase
Name: Evil Cloud
Desc: jumping evil cloud, just like frogs, but 4 times bigger, will seperate
into 2 smaller clouds when hit
Dmmg: Bump
Kill: 1 shot for big, 1 shot for each small
Lctn: GolemBase
Name: Grabber
Desc: moving hand, can either toss bombs or duck for cover
Dmmg: Bump
Kill: 2 shots
Lctn: GolemBase
Name: Spider
Desc: yellow spider, spits a web at you when sees you
Dmmg: Bump, Web
Kill: 2 shots
Lctn: GolemBase
Name: B-B Gun Machine
Desc: walks around, aim and fires a B-B at you
Dmmg: Bump, B-B
Kill: 1 shot
Lctn: Fantasy
Name: Yellow Mole
Desc: they are not exactly moles, but they come from a hole when you enter and
the four of then wobble and jump all over the place
Dmmg: Bump
Kill: 1 shot for each
Lctn: Fantasy
Name: Dark Discs
Desc: these ... cd discs, slice around the level, waiting for you. If they meet
a bomb, they will detonate it.
Dmmg: Bump
Kill: n/a
Lctn: Fantasy
Name: Lion Guardian
Desc: statue spits fire!
Dmmg: Spitfire
Kill: n/a
Lctn: Fantasy
Name: Knight Statue
Desc: statue pitches fireballs at you!
Dmmg: Fireball
Kill: n/a
Lctn: Fantasy
Name: Green Specter
Desc: green things with hooks, hovering around the place
Dmmg: Bump
Kill: 1 shot
Lctn: Fantasy
Name: Android
Desc: moving machines, will rush at you, will toss bombs or run away
Dmmg: Bump
Kill: 1 shot
Lctn: Fantasy
Name: BlockBot
Desc: looks like a block, but will start walking around the place when you
approach it
Dmmg: Bump
Kill: 2 shots
Lctn: Fantasy
Name: Worm
Desc: green worm, jumps around the place, very quick, will roll if it sees you
sometimes
Dmmg: Bump
Kill: 2 shots
Lctn: Fantasy
Name: Chomp
Desc: stone jumping around the level, can devore bomb
Dmmg: Bump
Kill: 2 shots
Lctn: Fantasy
Name: Jumping Bombs
Desc: these things jumps all over the place, and sometimes detonates
Dmmg: Bump, Blast
Kill: 1 shot
Lctn: Fantasy
-------------------------------------------------------------------------------
------------------------------------[Bosses]-----------------------------------
-------------------------------------------------------------------------------
Name: MagnetBomber
Desc: Slithering dragon
Attk: Spitflame, bomb devore, self-explode
Kill: 4 shots to his head when it's alone
Lctn: MagnetBase
Name: PrettyBomber
Desc: Huge Octapus, turns into a Jellyfish when hit, when Jellyfish is hit, it
explodes into small Jellys, who will come together and reforme into the
Octapus.
Attk: throw rock, launch JellyEgg
Kill: Turn it into a Jellyfish, wait till it launches 2 JellyEggs, then target
the curved area before it regenerates. 4 Shots should do the job.
Lctn: PrettyBase
Name: PlasmaBomber
Desc: Big fat flying bird, pitches wings at 90', 67.5', 45', 22.5' and 0' when
in the air, lands occasionally; when blasted, flies up and drops
eggbombs, then lands and start blowing a wind towards the bottom of the
screen.
Attk: Pitch wings, eggbombs
Kill: When he lands, give him a blast. Then, just stay covered by the blocks
and keep attacking when he lands again. Again, 4 shots will send him to
his harp-playing friends.
Lctn: PlasmaBase
Name: GolemBomber
Desc: a dark shadow that can raise up to 4 zombie and throws fireballs at you.
The zombies go on the side and pitch bombs at you once hit. If you injure
GolemBomber, he will detonate the zombies. Sometimes he can make the
side-scrolling zombies come back into the soil then re-raise them.
Attk: Raise Zombie, Fireball, Bomb Pitch, Zombie Detonation
Kill: 11 attacks on Golem Bomber and you win.
Lctn: GolemBase
Name: Brainwashed Max
Desc: Max is brainwashed, and he have the same basic ability you have: bombs!
Use FireKong and RC Bomb to trick him into a trap.
Attk: Bomb
Kill: 5 shots
Lctn: Fantasy
Name: BrainBomber
Desc: Last boss: caped bomber that can throw jelly bombs at you and Max. Also,
when he's hovering, he can use targetting and send thunder to the earth,
which will explode into horizontal and vertical direction, which is hard
to avoid.
Attk: Jelly Bomb, Target Thunder, Small Thunder
Kill: a lucky 13 shots will take him to hell
Lctn: Fantasy
===============================================================================
=====================[ A D V A N C E S T R A T E G I E S ]===================
===============================================================================
- you are in constant battle the second you leave a town or a hide-away. Be on
full alert and be as fast as possible, equip Pommy Animal to be even faster!
- bombing is a technique that any Bomberman HAVE to master if he really wants
to win, and here is my little instruction:
bomb everything
don't over-bomb or you will be trapped by them
- use hit and run tactics
- use multi bomb tactics (make many bombs blow at the same time by
aligning them)
- if you can pitch or kick, great; if you can RC, better; if you can
detonate, EXCELLENT!!!
- watch out for the after-blasts. They last around 1 second, but they can
and will injure you.
- I say panels are greater than enemies. If you have a choice, go for the
panel first instead of getting the enemy and destroying the panel.
- NEVER DESTROY HEALTH UNLESS YOU ARE 100% HEALTHY
- if you know you are going to be injured, try to damage an enemy or destroy
some blocks on your way
- try to sneak up on enemies, or if you want, sneak by
- equip a Karabon that's useful. Here's my list of useful Karabons: Ceedrun,
Thunder Tiger, Pommy Animal, Electric Kong, Fire Kong
===============================================================================
================[ B A T T L E A N D M U L T I P L A Y E R ]================
===============================================================================
Of course, no good Bomberman title won't contain a great battle mode. This
one have the same basic, but new upgrade and new arenas. You can play from 2 to
4 Players/Computers. One super good news: you will only need 1 pak to play up
to 4 players! Wow!
-------------------------------------------------------------------------------
--------------------------------[Battle Arenas]--------------------------------
-------------------------------------------------------------------------------
Name: Standard
Description: The ancient mode, STANDARD!
Tactics: Not much...
Name: Hi-Power
Description: You start with Line Bomb, Bomb Kick, 3 Bomb-Ups and 5 Fire-Ups. No
blocks whatsoever. Just four unlucky opponents.
Tactics: Lay bombs at intersections, then RUN!
Name: Conveyor
Description: There is a conveyor in the middle. The S block turns the speed and
Blue block turns the direction of the conveyor.
Tactics: Dominate the middle, and take advantage of the conveyor and the
switches with the bombs to defeat others.
Name: Slippage
Description: Slippery Ice with Igloos.
Tactics: Hide or hide bombs inside the igloos to win.
Name: Landmine
Description: This beach/sea level features hidden mines. Watch out for them.
Tactics: Move slowly but surely.
Name: Pipe Bomb
Description: Standard Arena with some pipes.
Tactics: Hide or hide bombs inside the igloos to win.
Name: Curvage
Description: The red arrows tell you where Power-Ups are, and the circle arrows
will send your bombs to the arrow's direction if you kick into it.
Tactics: Clear the perimeters and kick bombs.
Name: Moon Warp
Description: There are 5 teleports on this arena. Jump one and you'll randomly
come out of another port.
Tactics: Lay bombs near teleports for some Tele-frag (UT, anyone?).
-------------------------------------------------------------------------------
-------------------------------[Battle Upgrades]-------------------------------
-------------------------------------------------------------------------------
/-----------------------------------------------------------------------------\
|Bomb-Up |At first, you'll have to wait until your bomb blows up before |
| |you'll be able to lay another one. By finding Bomb-Ups, you'll |
| |be able to place multiple bombs at once. You have to remember |
| |how much bombs you can set at once. |
|------------|----------------------------------------------------------------|
|Fire-Up |To increase the range of your bomb's explosions, find some Fire-|
| |Ups. The more you collect, the bigger your range will be. |
|------------|----------------------------------------------------------------|
|Boxing Glove|Take a swing with (B) on the bombs to punch them with this item.|
|------------|----------------------------------------------------------------|
|Blue Glove |If you have Blue Glove, place a bomb, then press (A) to pick it |
| |up. It won't explode until its being tossed. |
|------------|----------------------------------------------------------------|
|Line Bomb |Collect Bomb-Ups, then collect Line Bomb so you can place |
| |multiple bombs in a straight line. Press (A) twice to do it. |
|------------|----------------------------------------------------------------|
|Bomb Kick |With this, you can kick bombs. Set one, go back, and contact it.|
|------------|----------------------------------------------------------------|
|Roller Skate|The more of these you collect, the faster you'll go. |
|------------|----------------------------------------------------------------|
|Poison Skull|Don't touch this. The consequences may be: slow, ghost and bomb |
| |drop. If you get it, try to collect another Power-Up or touch an|
| |opponent to get rid of it. |
\-----------------------------------------------------------------------------/
-------------------------------------------------------------------------------
---------------------------------[Battle Modes]--------------------------------
-------------------------------------------------------------------------------
Computer: Easy / Normal / Hard
Rounds: 1-5
Time: 1:00 - 5:00 / oo
Tie Break: On / Random / Off
Shuffle: On / Off
Skulls: Burn / Stay
Fishing: On / Off
Revenge: On / Off
Tie Break: When the last Bombers die at the same time, what to do to decide the
ultimate winner. If set off, it will be a DRAW.
Shuffle: Shuffle the starting positions.
Skulls: Set it to Burn so you can eliminate the Skulls, or else, it will stay
in the arena FOREVER.
Fishing: When you win all rounds, you will play a Fishing Game. Charge and fish
out a Power-Up to keep for the next round.
Revenge: When activated, if you die, you will be on the side, throwing bombs,
HAHAHAHA.......
===============================================================================
=================[ I M P O R T A N T I N F O R M A T I O N S ]===============
===============================================================================
-------------------------------------------------------------------------------
-----------------------------[Copyright Agreements]----------------------------
-------------------------------------------------------------------------------
All materials in this document are copyrighted by Mimicmasterax. Some are
taken from the game , by Hudson Soft/Activision. You may
not take this document or its parts without my personal permission. If you
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If you want to post my FAQ on your site, please send a e-mail to
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Officially Posted At:
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-------------------------------------------------------------------------------
-----------------------------------[Contact]-----------------------------------
-------------------------------------------------------------------------------
E-mail: MimicMasterAX@HotMail.COM
Questions: Use 'Questions for BT FAQ' as title.
Comments/Suggestions: Use 'Comments for BT FAQ' as title.
Corrections: Use 'Corrections for BT FAQ' as title.
Additions: Use 'New Information for BT FAQ' as title.
- I will appreciate it if you use proper language and state which part of the
FAQ you are referring to.
-------------------------------------------------------------------------------
----------------------------------[Thanks To]----------------------------------
-------------------------------------------------------------------------------
CONTRIBUTOR'S LIST:
**D-Man for lots of Karabon Max Stat**
**Tigrath A. Lightning for an additional heart found at L. Forest**
SPECIAL THANKS TO:
GameFAQs and numerous other websites for posting my guide.
Hudson Software and Activision for a superb game.
-------------------------------------------------------------------------------
-----------------------------[Author's Final Notes]----------------------------
-------------------------------------------------------------------------------
I hope you enjoyed my guide. I apologize if you found this guide was too
hard to navigate. I tried my best... Anyway, I hope you found this game very
thrilling. If you need further assistant, I will be happy to answer all of your
questions if you e-mail me.
Humm... next I'll do a Castlevania Walkthrough, but before that, I will
have to finish my WWP and OoS Walkthrough.
Bomberman, Bomberman Tournament are trademarks of Hudson and Activision.
© Copyright 2001 MimicMasterAX
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