Battle Network: Rockman EXE 2 - Strategy Guide (Page 02)
Below are the cheat codes, hints and help for Battle Network: Rockman EXE 2 - Strategy Guide (Page 02).
SAVE! just ahead is ShadowMan, after some talk you'll fight
*ShadowMan*
-HP 800 (Battle field is covered with grass)
-Creates fakes around to confuse you, hit the real to destroy the fakes.
-Uses a Fire Jutsu that burns the whole line. Destroy a fake.
-Throws 3 shurikens at you. Move away of the blinking panel.
-Creates 2 copies of him when low on HP that move in your area and slashes you.
Then some usual scenes... And another "dark" scene...
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2.9.-Netopia, Where your Purse/Wallet is NOT Safe
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Items: SilvFist I (Note from dad)
Roll V2 R (From Mayl)
ElecSwrd * (PMD in Hotel Refrigerator)
HPMemory (Search the Hotel Refrigerator)
Quake2 W (Higsby)
TreeBom1 * (Higsby)
SonicWav I (Higsby)
Navi+20 * (BMD in Raoul's Radio)
10000 Z (Forbeating Mrs. Millions' SnakeMan)
Key Items: Passport (Oficial Center)
Ticket (In NetBattle HQ Mail)
Wireless (From Mayl"
BugFrag (Airplane Schedule Board)
BugFrag (Hotel refrigerator, BMD)
MiniPet (In exchange for your PET)
RaulCode (Raoul's code for winning against ThunderMan)
BugFrag (BMD in Raoul's Radio)
BugFrag (BMD in Netopia 2)
MiliCode (For beating Mrs. Millions' SnakeMan)
You will then appear at your house, you will receive Mail from "NetBattle Head Quarters"...
You must go to Netopia, enter the Metroline then you will get another Mail, go to Official
Center, challenge Mr. Famous, if you win you'll get another folder.
Anyway, talk to the lady behind the counter and ask for a passport, but you must go to the desk
on the right, you will then get "Passport", go to your dad's office and talk to the scientist
in front of a big monitor in the same room that rour dad's office is, then check the computer
on your dad's office for "SilvFist I". Go down and to the metroline and go to the airport, go
up and talk to Mayl, she will give you "Roll V2 R", and "Wireless", talk to Chaud if you like
and jack in the Airplane Schedule board, get the "BugFrag", then take the path on the left, and
try to go through the metal detecter for some scene...
You will get a Mail in your new "MiniPet", then talk to the guy behind the desk and show him
your passport and go through, then some guy will hit you, but he really stole all you money!!
You should take the quiz while you are here, talk to the boy near the Gift-Shop...
Anyway, talk to Chaud to and select "Go Away!" to recover Megaman... Then go to the gate just
up from Chaud to board the plane, then follow the path and the guy behind the desk will insult
you, not really, it's Netopia language, talk to him and Megaman will tranlaste, show him your
passport to continue the select the meeting thing, go through the path and talk to the guy that
looks like the one who stole you, it's actually him, talk to him twice to fight:
-MegalianW, MegalianH, Snapper
He will give you your money back, then try to exit to be "freely" escorted to town... But you
will discover... YOUR CHIPS ARE GONE!!! Except the one on your folders... Anyway, take the path
to the left and enter the first door you see, this is the hotel, you will be at your room where
you will have a fight with Megaman, go back to the park and talk to Higsby, after go back to
your room but now your passport was stolen... nice... Search the refrigerator for "HPMemory"
then jack in to find a "BugFrag" in the BMD and a "ElecSwrd *" in the PMD.
Go out of the hotel room, and down where you will find Higsby again, talk to him to get
"Quake2 W", "TreeBom1 *" and "SonicWav I".
Go to the park and talk to the old man all the way to the left and up, he will say you should
look for your passport and chips. Go back to the city and into the Alley and talk to the kid.
He will ask you for a "Guard *", good timing...
Anyway, he will first tell you about your passport, go all the way up and talk to the guy below
the basketball ring, you MUST fight and win against his ThunderMan:
*ThunderMan*
-HP 700
-There are 3 clouds that shocks you if you block their path. CAN'T be destroyed.
-Shoots 3 quick thunders at you, move away from the blinking panel, if you can...
-The clouds shots small elec-balls at you. Can be from any direction.
After you win, you will get "RaulCode", then jack into the radio a little down. Then use the
code and go through, talk to the navi if you like, he says someone in the Square must know about
it, go down and right to a board, then up the hill and through the up-most panel and down the
other slope, then keep going and through the upper panel, to grab another "BugFrag", go back and
take tha path right of the panels and go left, go through the NE path to the merchant or NW to
continue, continue through the path and make your way to hill NW of you, grab the GMD if you
want and take the teleporter, just follow the path to reach the NetSq. Ent. enter the Square,
talk to a purple Navi in the green square, go out and go to Netopia 3 take the right-most panel
going down to find a purple bad Navi, talk to the one below, to fight for your passport:
-Null, Null, Void
You will get your passport back! Jack out and talk to Jim again (The kid). You must now give him
the "Guard *". He will tell you a rumor that Mrs. Millions bought some chips, look for her in
the Jewelry Store. She is al the way left, talk to her, select "Give me my chips!" you will need
to fight her SnakeMan if you want them back...
*SnakeMan*
-HP 900 (Her middle row are empty sqaures and can't be changed)
-Snakes come out of the middle empty row and launch at you, 1 at a time.
-SnakeMan continously shoots at you a couple of secs.
-When low on HP, he will move to the row you are on and bite at you for HIGH damage.
-SnakeMan will hide in his jar if you are on the same line. Move Up/Down then back to attack.
You will get your chips back!! and "MiliCode" and "10000 Z", go back to the hotel and to sleep..
Go out the hotel room the next morning to get a Mail from "ONB HQ" go to the castle and walk
against the wall with the crest on it to find the secret HQ. Talk to EVERYONE and the meeting
will start. Some sort of earthquake will happen in the middle of the breefing... And all will
fall through some holes. You will then get a call....
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2.10.-Dungeons and Dragons... But w/o the Dragons!
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Items: 1000 Z (BMD in Castle Comp1)
HPMemory (BMD in Castle Comp1)
Repair C (BMD in Castle Comp2)
Sword S (BMD in Castle Comp2)
SubMem (BMD in Castle Comp3)
RegUp1 (BMD in Castle Comp3)
1200 Z (BMD in Castle Comp3)
LongSwrd L (BMD in Castle Comp4)
PowerUp (BMD in Castle Comp4)
Recov120 U (BMD in Castle Comp5)
Invis2 Q (BMD in Castle Comp5)
Key Items: CyberKey x10 (BMD in Castle Comp1/1/2/2/3/3/4/4/5/5)
BugFrag (BMD in Castle Comp4)
SubChips: FullEnrg x3 (BMD in Castle Comp2/4/5)
Follow the path to be almost killed, jack into the thing on the wall... Talk to the program to
get some info on this place, I will not write it here SO DO IT! Follow the path, and go NE to
keep going, NW is a dead end... Keep going, doesn't matter which path you choose, it's a circle
or sort of, there is "CyberKey" and "1000 Z" go back FAST to the door and use the CyberKey.
On the next area, follow the path and go NE and a Zambie will come after you, yikes! Follow the
path and go right, wait, you should evade the zombie... For now, go down through the right path
for another "CyberKey" then go back to where you evaded the zombie and go left and up for an
"HPMemory", FAST go back and move in the same dir. as the zombie to get to the door. Activate
the switch past the door.
As Lan go through and get another call, then on the other room you will be trapped, but this
time the ceiling is coming down... The Princess is there, jack into the trap device...
Inside go on, and take the SW path FAST for a "Repair C" go back and move around, take the 2nd
path you see or follow the zombie and vampire, on the next path you see wait, the zombie will
take it and the vampire will go on, wait and go a little down, the vmpire will take the other
path FAST go on or the zombie will get you, get the "CyberKey" and go through the door when you
can...
Go up here for a "FullEnerg" if you want the back, go down and keep straight until a corner, go
up and keep straight again, go up for a "CyberKey", you should see the bandit go on, follow him,
go through the left path after he comes out and get the "Sword S", wait until the bandit goes
away through the NE path, don't worry, they only take left turns, so he can't come after you,
after he goes away go down and right if he ever stole you to get your money back or left to find
the trap switch...
Go on and the door will close and another call... Go up the stairs and talk to Jennifer, go on
and in the next room and ring of fire will trap you... You will automatically use the "Wireless"
to jack in...
Inside, just starting a thief will come after you... Go down to evade it then go up again, grab
the BMD you see "SubMem", then go back and follow the thief and grab the other BMD for a
"CyberKey" and FAST go to the door just left of where you are...
A little after the get you'll get another call, go down and straight right and down when you can
nothing will come after you, get "RegUp1", than go up and wait until both the zombie and thief
pass through and follow them, when a vampire appears take the path down and get the "CyberKey",
and FAST go on and down or the thief will get you, after he goes on, wait until he comes down
and go up for "1200 Z" and go down FAST or the vampire will get you, go left and through the
door where you'll find the switch...
As Lan SAVE! Go on and you will see Raoul toasted, talk to him, and Chaud will come, and you
will have to fight him...
*ProtoMan*
-HP 800
-Teleports a couple of times then appears at the top or bottom corner and does a Slice which
sends a wave at you, move to the top or bottom to evade.
-Sometimes he then zooms in and slashes you.
-Zooms in and slashes you.
-Protects himself of some attacks with his shield.
-When low on HP he will be faster.
Delete him, and Raoul will say you are innocent and the real double agent is the princess! Go
through the path NE, go up and you will see her, you will use the "wireless" again and jack in.
As Megaman go down, down again and FASTLY go straight, grab the "CyberKey" and back before the
vampire gets you, go back to where you started and up, up again and grab FASTLY the "LongSwrd L"
and FAST go down and through the door.
Here go up and to where the grave is, go right and then up, go _straight_ when the bandit
appears, and right and down for "FullEnrg", go up a little and wait, when the bandit goes
straight FAST go left to evade him, then down, a vamp will appear, go right and down through the
first path for "BugFrag" then right and up and then left for "CyberKey", FAST go back and right!
You should be able to outrun the bandit, then grab the BMD for "PowerUp", then FAST up and
through the door. Go to the next area...
In here, go down and right and then up after the Bandit appears, then go left, up, right, down
and right to evade the vamp, grab the "CyberKey" and go up, follow the vamp that just appeared
and go down then left for a "FullEnrg", then follow the bandit and through the door.
Go up, SAVE just in case, go right a little, just when the bandit and zombie appears go back and
down to evade them, go right and up AFTER the bandit comes down for "Recov120 U", then go down,
then go down, down again and all the way down for a "Invis2 Q", then up again and follow the
bandit, when the vamp appears the zombie should be ahead of you, the zombie will probably go
back and get you... Just make your way around, it's hard now... When you get to where the zombie
got you go wait until he goes up and go to the chest, hopefully the 2 vamps will go back around
and you will avoid them, then go up and get the "CyberKey" and go down and through the door.
SAVE and a little further you will see KnightMan, after the talk you must fight him:
*KnightMan*
-HP 800
-Has StoneBod chip on. He will only take it off to attack. Every attack when stone deals 1HP.
-Throws his huge ball at you if on the same line.
-Shoots to the air and 3 pieces of a roof fall down. If not on the same line.
-He will jump 1 square forward and crack all panels. BE VERY CAREFUL at this point.
Then you will control Lan again and some more talk, and Megaman will turn the trap off, but the
princess will start it again, but then she will fall... And you'll be back at the meeting room.
You will then be back at your hotel room, and it's time for you to go back, so go to the park
and check the bus stop and select "Departure Lobby", fight Chaud if you like, anyway, go through
the right path to insert your ticket and go through, and talk to the guy behind the desk, then
just aboard the plane...
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2.11.-Magnetic Fields and Crashing Planes
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Items: HPMemory (Behind Curtains in Business Class NAL Plane)
SilvFist E (Man in business class)
Repair L (Man in economy class)
800 Z (BMD in Air Comp1)
3000 Z (BMD in Air Comp3)
GrassLne N (BMD in Air Comp3)
900 Z (Air Comp4)
Regup2 (Air Comp4)
LilBomb * (Air Comp4)
HPMemory (Air Comp4)
Barrier L (Air Comp5)
1800 Z (Air Comp5)
1000 Z (Air Comp5)
Recov120 S (Air Comp5)
RockCube * (Air Comp1)
2000 Z (Air Comp1)
RegUp1 (Air Comp1)
Spice2 N (Air Comp1)
1500 Z (Air Comp2)
HPMemory (Air Comp2)
HiCannon E (Air Comp2)
500 Z (Air Comp2)
Key Items: BugFrag (NAL Economic Class TV)
PilotCap \
Chopstck \_ NAL airplane
Thread /
Whiskey /
BugFrag (Air Comp2)
SubChips: FullEnrg (Air Comp3)
Then you will be back with your friends...NOT! You're still in the plane... You will then
control Lan after some talk, go down and search the curtains for "HPMemory". Go down again, and
down once again and you will be at the cockpit, talk to the guy on the right and then some
turbulence, I hope you saw it coming on the title of this section... Anyway, you will go back to
your seat, and you will then control Lan again, jack in the TV here to find a "BugFrag", then
talk to some people around, in Business Class talk to the man on the upper-right seat for a
"SilvFist E", then go back to Economy class and talk some more, talk to the guy left of your
seat for a "Repair L", when you talk to everyone, Megaman willa alert you is Lunch time. You
will then go back to your seat... Then your stomach will hurt, so go up and into the bathroom,
and a scene involving a spider will occur.
You must find someone who knows about bugs, go to Business class and talk to the man on the
middle-right seat, the spider you heard about is the "Red-eye wooly spider", and it's lethaly
poison!! You will then hear a scream go all the way up to where the bathroom is, you will see a
guy in the floor, you must now find a doctor, I assume you remember, if not read about the
SilvFist above, once you talk to him you go back to wher the guy was, and now you must catch the
spider...
Go back to the guy that told you about the spider, you will tell him and you will start to make
a trap, but you need: A box, a stick, string and whiskey.
-Box: Go to the cockpit and grab the pilot's hat.
-Stick: Talk to the old lady besides a scientist just right of your seat.
-String: Talk to the lady near the bathroom.
-Whiskey: Talk to the black guy in 1st class and answer: Hellz ya! then select:
-Chicky-chick BABY!
-Make me go KABOOM!
-Can ya digit LADY!
-Oh my Lovefire!
-Comin' to ra SOON!
Then go back to the bug guy. And you will have to go to 1st class to set the trap, you will then
catch it. You will go back to your seats... After an advice some more turbulence, the captain
says there is a problem with the right wing... And then you must go to the cockpit, and talk to
the captain. You will then jack in, and beleive me, you WILL hate this place altough the music
is not so bad...
As Megaman you will be attacked by some electromagnetic field, anyway, go down and through the
blue then continue and through the blue again, then right and down then left all the way and up
for "800 Z", go down and take the blue, then down to the plane symbol, you will then be in Air
Comp2.
Here go down and then teleport to the Air Comp3. Follow the path and take the blue down then
right and down then right through the first red and up for "3000 Z", then go left and take the
blue and down to where the red are, but now take the right-most, and go right and down through
the first path you see and then follow the path to reach the blue de-magnetizer. Then go left
and down for a "FullEnrg", then up through the red, and left all the way, and then through a red
field, go down and then right for a "GrassLne N", go back up and take the left path and go down
and take the red and follow the path, to reach the red de-magnetizer. Go up all the way and left
to a tire place and fix the right-wing program... But the piloting program will now fail!!!
Megaman again, go down and teleport to Air Comp2 and teleport to Air Comp4, go down and take the
right red and down, then go right and up for "900 Z", go down and take the blue then follow the
path up for "RegUp2", then go back and left to go back where you started, take the left blue,
and go down for a "LilBomb *", go up and take the red and go down but take a left for a blue
field follow the path all the way down and you will reach the red de-magnetizer go back up and
right for "HPMemory", go left and up then go to where you started but take the right path, where
the red field was and then up for the blue de-magnetizer. Then go to where you started and go
left then up ro fix this... Now is the cabin pressure...
Once again, Megaman, go up to be at Air Comp2 again, but you will go to the Air Comp5, go up and
then right for "Barrier L", then take the red in front of you for "1800 Z" and go down, take the
left path wiht no field in it and use the red there, go down the stairs and go right and take
the right-most blue field to reach the blue de-magnetizer. Go back and take the middle path up
then take the red and go up the stairs, go right to reach the red de-magnetizer. Then go up and
left all the way until you see a BMD wiht "1000 Z", go right and down and left and left and then
down then left for a "Recov120 S", go right and down all the way until you reach the first area,
go through where the program is and take a right twice to reach the program, fix it... And now
is the throttle (Starting to hate this...)...
Again Megaman, go up to be in Air Comp2 but switch back to Air Comp1, go up and take the red for
"RockCube *", go down the blue and then right and down the stairs, then right, up and left then
up again and left the up all the way and left for "2000 Z", then go down and take the red, to
reach the red de-magnetizer, then take the blue back and go left until you can go down, do so
all the way down and left to reach the blue de-magnetizer go back and right to where the stairs
are and take the SW path, go down and left then down for "RegUp1" then all the way up for
"Spice2 N", then down and left to fix this bug... But we are not done yet... Now is the landing
gear program... (Don't worry, this is the last one)...
Megaman... You will finally reach the under part of Air Comp2, go down and take the blue, again,
then go left and take the blue, below the bridge is a "BugFrag", then keep go up, take the red
and go right all the way and down for "1500 Z", go back and take the first blue from right to
left, and go right to reach the blue de-magnetizer. Go left all the way for "HPMemory", then go
right and up and left and down and left all the way and up again to reach where we started. Go
left and take the red, then another one, then right and down then go through the 2nd path you
see to the left and down all the way, then right all the way and up for "HiCannon E", go back
down a litle left and up/right for a red, tak it and go left and take another red and reach the
red de-magnetizer, go back down and left for "500 Z", then go left all the way and up and left
again, then down, more left to where a program (not machine, this time the green guys) is, SAVE
and go up, where you'll fight MagnetMan.
*MagnetMan*
-HP 1000
-Creates 2 magnets, 1 in the top line and the other in the bottom line which homes at you.
-Creates a Magnet ball which homes slowly at you, and will paralyze you if it touches you.
-Uses MagLine.
-When low on HP, he will clone himself when on your same line and both ram at you.
-This attack is usually paired with the magnets...
After you delete him, the bug guy will catch the one behind it and the program will be fixed
automatically... You will go back to your seat where you will finally arrive... Head to the door
on the left to exit, go on and talk to the guy behind the desk, you will then see the owner of
MagnetMan being arrested... Go down and to ACDC town, talk to Dex, Yai, Mayl and then go to your
house... And to sleep...
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2.12.-My Computer turned into a Freezer!!
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Items: Roll V3 R (Mayl's Mail)
HPMemory (Undernet 2)
AntiRecv D (Doc)
Key Items: FreePass (NAL Mail)
RedFrag (Navi in Koto Area1)
RedCure (Dad)
BugFrag (Yumland 2)
ONBACode (Netopia)
HeatData (Grill in Okuden Camp)
YeloCure (Doc)
BluFragA (Green Navi in Netopia 2)
BluFragB (Navi after deleting him)
GateKeyD (Keymaker Navi)
BugFrag (Undernet 3)
GospelID (Navi after deletion)
You will see a scene with your dad... But an earthquake will suddenly occur!! You will then be
Lan again, you will receive some mail from Mayl, now you must look fro Roll, you will get
another mail but from NAL this time, you will get a "FreePass".
Jack in, to see some ice thingies all around, you can only break the white ones, make your way
to Yumland but you won't be able to go even reach it... Go back to Den Area 2 and talk a pink
Navi near the upper level and go to Koto Area1, near the warp that leads to KotoSqr. Ent. is
another white crystal, break it and talk to the Navi to get "RedFrag". Jack out and go to your
dad. Talk to him he will make the "RedCure" with your "RedFrag", now jack in again and go to
Yumland.
In Yumland go to Area 2 and go to the right twice then up, below the hill is a "BugFrag",
continue up and left twice then down, break the red ice and up then talk to Roll. Go to the
Square and check out the Street Board, read the "Doc" posts and exit the board, you will receive
Mail from Mayl, who will thank you for saving Roll and she'll give you the "Roll V3 R" chip.
You must now get to NetSq. Ent. because then only entrance available to the Undernet is there.
There is a way to open a path from Den Area3 and Yumland 2 to Netopia, but for it you need the
ONBACode, where is it? Go to Netopia (City) and into the HQ and talk to the guy near the monitor
and he will give it to you.
Go to Den Area 3 and go to Netopia, use the panels to go NE, then go left until you see a
platform then use the GsplCode (Do job "Help Fight Crime! to get) and go down the ramp then just
follow the panels and head to te board then down and go to Netopia 2. Here destroy the red ice
IF you want, then head down and right to the board then up then up the hill and down the other
hill then SE to another platform and left and up from where the Navi is to another board go NW
and up the hill there then go SE and teleport, follow the path to reach the NetSq. Ent. Take the
warp on the upper-left to continue or go to the Square to buy Sub/Chips...
In Netopia 3 follow the path and head through 2 panel right to left and enter the warp, go up
and then left and go to the board and up the ramp use the left-most panel to continue then go
right all the way and down to a platform with a warp, use the panels and go down th ramp and
left then right all the way and enter another warp, follow the path to reach Undernet 1.
Use the panel and go up and up the stairs, then go right and down and through the panel going
right then follow the path up and warp, on the blue level go down then right and up the stairs
and follow the path to reach the Undernet 2.
Here go up the stairs and take the right-most ones to get an "HPMemory" at the end. then go back
and take the other stairs then go down and up another set of stairs, on the green level use the
panel going right twice and go down the stairs straight ahead, go down and use the panel going
left and down this stairs then keep going down and right then up, right and follow to a warp,
here just go right to get to the UnderSq. Ent. use the NE to reach the UnderSquare then talk to
the second Navi you see, he is an informant, he will sell you some info for 10000Z you must pay
in order to proceed, he says the Navi that knows it is in NetSquare and it's purple and greedy.
So go back to Netopia Square, in the green level, talk to the Navi that is jumping, he knows
the one who knows the keyword and says that he went to buy a chip...
Go out of the Square and head to Netopia 2, in there use the warp and go left and down a ramp
then go right through a panel and keep going right then NE to where the merchant is, and talk
to the purple Navi, he wants a "ZapRing2 B" first, give one to him and he will tell you the
keyword, so go back to the UnderSquare. And head to the boards, and inspect the Undernet Info
Board, and you will automatically post the keyword, go out and go up and talk to the orange-like
Navi, he is the doc. Select "Yes!" when he asks for all you have, but he will take them but he
will return them in a sec and will give you a "AntiRecv D", he will need a "YellFrag" and a
"HeatData", he already has the "YellFrag" so you must search for the "HeatData", he will say
it's in some heating program, go to Okuden Valley and jack into the Grill and talk to the
programs, if it says something like a friend being in Yumland, head to Yumland 2 and save the
program behind a red ice, talk to him and go back to the grill and talk to it again to get the
"HeatData". When you jack out an earthquake will happen, you mus hurry to the Doc!!
Once you are with the Doc select "Yep!" he will then give you the "YeloCure" he also says about
a guy in Netopia 2 that tried many things to break it, so you must search for him. So head there
and help a Green Navi behind a yellow ice, he is all the way SW, talk to him and he'll say he
lost his little brother, aceept his request to find him, go to the Undernet and where ther is a
Navi that tells you which way takes you to Undernet 3 and Under Square, take the left stairs
down, break the ice and go to the Undernet 3, here follow the path and go either way, continue
up then talk to the Navi, he is the keymaker and the little brother, after you talk to him, he
tells you you need 3 BlueFrags to make a cure for the ice, go back to Netopia 2 and talk to the
big brother.
He will give you "BluFragA", go back to Undernet 3 and follow the path, a Navi will suddenly
appear below and taunt you, but he has a "BluFrag", you will then get mail from Chaud, he will
say you can reach Undernet 3 from Kotobuki, but you need a key, so go to NetSquare and talk to
the pink Navi, yes, the keymaker, he will give you the "GateKeyD", use it on DenArea 1 in the
lower-left warp, you will then be on KotoSq. Ent. Go down and warp to UnderKoto, follow the path
and down the ramp, use the first panel going right then go to where the GMD is and go down to
another panel going down, use it then a panel left and another up, ge left from the PMD and then
down and right to reach the platform, go right a little up and right to reach the Undernet 3!
Here follow the path and go SW, follow the path but go right when you can, use the GsplCode and
grab the "BugFrag", go back and keep going down then go right and talk to the Navi to fight:
-Fishy2, Fishy3 (Your right-most, their left-most rows are empty)
-3 Null&Void (I'm not 100% sure about this, but I've told this is the correct fight, and I
can't check, if someone can do me the favor of telling me the correct...)
He will the say that FreezeMan is already moving towards the destruction of the world...
You will ask where the Gospel HQ is, he will say is in KotoSquare!!!
He will then drop the "BluFragB", you will also find "GospelID", you will then get mail, now
hurry to KotoSquare, and go to the weird laser door, then just follow the path destroying some
yellow ice, SAVE after the 3rd one, you will then meet FreezeMan, after some talk...
*FreezeMan*
-HP 1000
-Turns into an ice crystal which resist some damage before being destroyed.
-After breaking the ice, he blows you away for a limited time.
-Drops 3 Icicles at a time.
-Sends 3 ice waves at you, 1 after the other.
You will get the last "BlueFrag" but... It will break, then the ice will break on it's own!!
You will then get mail from your dad, jack out and go to your home and talk to your mom. Then
go up and go to sleep.
You will then see a strange event involving ProtoMan. And then a scene in Official Center in the
lab.
As Lan the next morning you will get a Mail, you must re-inspect KotoSquare!
+----------------------------------------------------------------------------------------------+
2.13.-The End is Near...
+----------------------------------------------------------------------------------------------+
Items: RegUp3 (Kotobuki vending machine)
Recov150 T (Apart Comp1)
HPMemory (Apart Comp?)
RegUp (Apart Comp1)
HiCannon * (Apart Comp2)
3000 Z (Apart Comp2)
1200 Z (Apart Comp1)
2000 Z (Apart Comp3)
2000 Z (Apart Comp4)
PowerUp (Apart Comp3)
HPMemory (Apartment9F)
RegUp1 (Gosp Server1)
Recov150 T (Gosp Server1)
10000 Z (Gosp Server1)
Key Items: KotoPass (Dad)
MagSuit (Dad)
BugFrag (Console in Apartment1F)
ElBit082
ElBit232
ElBit243
ElBit253
ElBit042
ElBit271
ElBit093
ElBit201
ElBitEv
BugFrag (Apart Comp3)
SubChip: FullEnerg (Apart Comp4)
Go to KotoSquare and where you destroyed FreezeMan for some weird events... Megaman suggests to
go to Kotobuki City, but you don't know how, so go to your dad and ask him. After some talk
and cool music, you will go to Kotobuki to end this... He will give you the "KotoPass" and the
"MagSuit".
So go to the metroline and use the KotoPass, you will see a scene and a cool town Kotobuki is,
jack in the Soda-pop vending machine on the Koto-Mart for a "RegUp3".
Enter the building and jack in the console thing for "BugFrag", then head to the elevator, then
Dex, Mayl and Yai will come out! Then go to the 2nd floor and into the left-most door and jack
in!
As Megaman, follow tha path and warp on the northern warp and get "Recov150 T", go back and into
the left warp, talk to the programs for info... Go down and get "ElBit082" go back up and keep
going up for an "HPMemory", go back down and fix this (Inspect the purple thing), you will be
back where you 1st warped, go in again, this time you will be sent to the correct location, go
down and left then up and right to be blown away, follow the path for "ElBit232", go back and
fix this, re-enter and go down for a "RegUp1", go back and re-warp, head left and up...
You will be in Apart Comp2, here go up and up again and warp, go up then right and warp again,
go right for "HiCannon *", go back and up for "3000 Z", warp back and go up then right and be
blown away to Apart Comp1, follow the path and go left for "1200 Z", go back down and right now
for a warp, take the further-most down for "ElBitEV" go back and follow the path and warp again
to a normal place, go left and down all the way and warp again, go left, down and right and
follow to reach Apart Comp3.
Here go up and warp, go down and warp again, go right and warp once again, follow the path for
"ElBit243", go back and use the bit, warp in normally, follow the path and go down for
"ElBit253", go back through the warp and up then use the bit, warp in normally and go down for
"2000 Z", go back and up and warp to be blown away, here go right and warp, here go right and
warp and go right then down for "2000 Z", then go up and right for "ElBit042" go back to the
warp and follow the path, blow away and go down, blow away and go down and warp then go down
and back to Apart Comp2.
Here go down and then up and warp, go up again and warp, here fix the program, re-warp and
follow the path for "ElBit271", go back and go down all the way and warp, go left, down and
right back to Apart Comp3.
Go up and warp then go up and warp and go right and up and warp again, fix the program, re-warp
and go left and get "ElBit093" warp back and fix the program, re-warp and go left for "PowerUp"
then go back and up to Apart Comp4.
Here go up and warp, go down and right for a "FullEnrg", go back and down and warp/blow, go
down and left the up for "BugFrag", go down and warp left of here, follow the path for
"ElBit201", go back and fix the program, re-warp and SAVE! You will confront:
-AirMan
-QuickMan
-CutMan
One after the another, well, they are pretty easy though... Then insert the "ElBitEv" to make
the elevator work, jack out and go to floor 9 and search the left-most door for "HPMemory", now
go to floor 30 to see a scene, enter the door on the left, and after a scene, jack in the server
there...
As Megaman go up then left and up the stairs for "AreaGrab *" (Yey!) go back down and head right
from the start then up the normal path for "RegUp1", go back and up the stairs then go left
and then up for "Recov150 T" go back left and down then right to where you started, head right
and down for "10000 Z", go back up and then right and down a stairs the left then down, in the
corner SAVE then left for a scene, this time you will be attacked by:
-KnightMan
-MagnetMan
-FreezeMan
After you delete them you will destroy a program, when Lan, SAVE! This is your last chance to do
so... Anyway, go in the door and after a scene you will jack in. The path is pretty straight
forward, when you reach a platform your friends will appear to... DELETE YOU!!! After the scene
I will not state here, your friends will be there, Chaud included, after another scene you will
then continue, at the end you will meet the "SuperNavi" after a scene, yes, you guessed right:
*Bass*
-HP 1000
-Shots an energy ball at you.
-Charges and shoots a hell lot of energy balls.
Then another scene and then the real final boss of the game!!
*Gospel*
---YOU CAN ONLY HURT HIM WHEN HIS MOUTH IS OPEN!!---
-HP 2000
-Sends a shockwave out of his mouth.
-Charges the breaks all the panels.
-Turns head into a drill and flies at you, only when on same line.
-Stuff appears and fly at you, ala MagnetMan's magnets.
-Head turn into a Gospel Navi (Air, Quick, Cut, Shadow, Knight, Magnet) and does an attack.
-Wind blows against you, making you stay on your right-most row.
-Shoots a giant green fire. GO to your back row to be safe.
This will then trigger the end... But you are not done yet, you must now conquer the real Bass
and the WWW internet...
STOP MAILING ABOUT THIS!!!!
Once you beat Gospel a Yellow Star should appear right before Continue on the Main Screen,
when you select Continue you will appear just right before the last room where the Gospel
Leader is, go down the Apartment Complex and ride the Metroline back to Marine Harbor.
There jack in wherever you want and make your way to the Undernet 4, in the middle platform,
the one that has 3 warps and 1 off those 1-way paths, there is a "Firewall" (The purple barrier
thing), you should be able to clear it, if not, try doing any or all of these options:
- Defeat All Ghost Navis (V2 or V3, your choice, WWW Navis not included)
- Try getting the S License (Look in Section 18- Extras, for more info)
- Try reaching Level 70 or above.
- Try getting 130 or more chips.
- Try doing 10 or more different P.A.
- Do all the 18 jobs at Official Center.
If none of the above works, then you have really bad luck, anyway after that you should be able
to open the "Firewall", and then you should be able to enter the WWW...
+----------------------------------------------------------------------------------------------+
2.14.-The World 3 is back!!
+----------------------------------------------------------------------------------------------+
HERE IS HOW TO BEAT THE PROTECTOs!!
Protecto: Use ZeusHammer Chip, or UltraBomb PA.
Protecto2: Use Ultrabomb PA.
Protecto3: Use LifeSword3 + Atk+20 + Atk+30.
Once you are inside the WWW, follow these QUICK directions to reach the last Navis, inside go
right, up, left, up and up again to reach another barrier, you must be Lv. 70 or higher to go
through, you will fight:
*PharaohMan*
-HP 1200 (Top and bottom squares of his left-most row are empty, can't be changed)
-A coffin uses a Ratton chip.
-A coffin launches a green ray on the line it is.
-Pharaoh Man creates a switch.
-If you step on it, the Anubis chip will be used (A statue fall and keepspoisoning your area)
-A huge block falls, which will then act as an obstacle, will deal damage if lands on you.
You will then reach the WWW 2, here go down the panel the go right and use the middle path, go
left at the farthest place you can reach and then use the panels going right then warp, go left
to another barrier. You must have ALL V3 Navi chips except of PharaohMan, NapalmMan, PlanetMan,
and Bass. You will then fight NapalmMan...
*NapalmMan*
-HP 1400
-A small Machine Gun will keep coming out from a square and attack you, if on the same line.
-When low on HP he will send out 2 Machine Guns.
-Throws 3 grenades which will make a square burn for a while, then becomes a cracked panel.
-Will target you, then launch a BigBomb chip...
You will then reach the WWW 3, here go down and left all the way you can and down a stairs then
just follow the path to a gigantic set of stairs, go up and on the left is a path, take it to
a warp, here go up you will see the barrier, you must have a library data of 200+ to go through,
you will then face PlanetMan:
*PlanetMan*
-HP 1600 (All his squares except for the center where he is are empty and can't be changed)
(Your area has the center panel empty and can't be changed)
-Has 2 Elemental balls around him, each has his own attack.
-He changes 1 of the elements.
-Aqua: Makes a water tower like the first MBN.
-Fire: Makes a fire tower like the first MBN.
-Elec: Unleashes a SLOW moving ZapRing.
-Wood: Recovers PlanetMan.
-An airplane appears and keeps moving up/down while shoting at each line.
-Meteors appear from behind you.
Then when you try to exit the WWW 1 through the warp that takes you to the Undernet 4, the real
Bass will attack you!!
*Bass* (REAL!!)
-HP 2000 Has an aura of 100
-Shoots green an energy ball.
-Charges yellow and shoots a hell lot of yellow energy balls.
-Charges red and up to 6 red energy balls can appear from nowhere around 10 times faster
everytime.
-Charges blue and a blue energy ball appears and keep doing a patter twice.
-Comes at close range and attack you, destroying the panels up/down of you.
-Bass will take down his barrier at this attack.
-Bass will regenerate his barrier from time to time after you take it down.
After that, get a library data of 247/250 and go to WWW 3, you will find BassDelux ramdomly:
*BassDelux*
-HP 2000 Has an aura of 150
-Shoots green an energy ball.
-Charges yellow and shoots a hell lot of yellow energy balls.
-Charges red and up to 6 red energy balls can appear from nowhere around 10 times faster
everytime.
-Charges blue and a blue energy ball appears and keep doing a patter twice.
-Comes at close range and attack you, destroying the panels up/down of you.
-Bass will take down his barrier at this attack.
-Bass will regenerate his barrier from time to time after you take it down.
CONGRATULATIONS, after you have gotten all 5 stars (See section 18- Extras) try the Hard Mode.
I already cleared it, so you too can!!
+----------------------------------------------------------------------------------------------+
3.-Styles
+----------------------------------------------------------------------------------------------+
(Thanks to Dp Max for reminding me of this, thedplord@hotmail.com)
You can have 2 different styles besides from the Normal one.
If you have 2 and receive a 3rd one, Hikari will ask you if you want to overwrite one or not.
You can keep getting different styles even if you are using one...
????-Guts Style: Your Attack Buster is doubled but speed will ALWAYS be 1.
Use your buster a lot to defeat your enemies.
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