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Game Cheats » Nintendo Game Boy Advance (GBA) Cheat Codes » Games Starting with the Letter B » Banjo-Kazooie: Grunty's Revenge - Strategy Guide (Page 02)

Banjo-Kazooie: Grunty's Revenge - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Banjo-Kazooie: Grunty's Revenge - Strategy Guide (Page 02).

Jiggy 4: Go to the west side of Grunty's Industries and you will see a big
machine.  Push the red button and wait for a pad to pick you up.  Get into
Breegull blaster mode and switch to ice eggs.  Make sure to jump over the pipes
while the pad is taking you around the machine. Shoot ice eggs at the enemies
and the ice holes and the machine will open.  Enter it and use the Wonderwing
pad inside to kill the live wires.  At the end is the boss pad. Klungo's back
and harder naturally.  He's still throwing those potions and getting invisible.
After you hit him once when the shields gone 2 sludge monsters will go out of
the pipes, shake them off with the control pads.  He'll throw more potions and
dodge them.  When he's invisible again hit him.  He will do it again the last
time but it will be 4 monsters and he will throw more potions.  Hit him when
the time is right and you're done with this area.  Also be careful because it's
very slippery here.

Jiggy 5: Go east of the boss entrance room and find a Wonderwing pad.  Use it
and go up and follow the path, kill the live wire in the way and jump up.  When
you get to the top bill drill the metal floor and you will fall in.  When you
get in you will see a floor of letters, spell out GRUNTILDA, but you have to be
fast, because its like vapor scrubs, stay in there to long and your health goes
down.  Do that and go to the top to get your Jiggy.

Jiggy 6: Go to Mumbo's Skull to activate your new transformation.  It's a tank.
The tank can go break down large metal doors, and kill enemies with ease. 
Attack with the cannon attack by pressing B, although it cannot jump.  Go to
the metal door east of the skull and blow it up with the tank. Go in and you
will be in Grunty's Industries, then go into the door to the right to play a
platform game.  You must run over EVERY platform, it isn't that hard to figure
out how to get over each one, if you screw up do it again.  When you go over
every one, you get a Jiggy.

Jiggy 7: West of the entrance of Grunty's Industries lies a bucket that can
make a Jiggy with 7 gold pieces.

Gold 1: It's on a machine south of the entrance of Grunty's Industries.

Gold 2: After you get the first one go south each and find another one.

Gold 3: Go to the south until you find a big tub.  Jump in and find a gold
piece.

Gold 4: Go to the entrance of the boss, and north of that lies another one.

Gold 5: It's near Jiggy 3, just outside the storage room

Gold 6: Go south of the place, until you find a bunch of oil.  Jump to the
other platform and jump southwest into a safe place. There will be a jump pad
switch. Switch it on and go south of Gold 1.  There will be 2 linked machines,
use the jump pad to jump on one.

Gold 7: The other one is just on the opposite machine.

Jiggy 8: Go to Mumbo and transform into a Squid.  Go to the platform where you
see a Jiggy switch (SE of Mumbo). Ignore it for now and drop down to the lower
level.  You can't see it much but theres a door you can barely see.  Go inside
the follow path. Collect the notes on the way and kill all enemies on your way
there.  At the end lies a sandwich, no what do you THINK lies at the end of the
tunnel? Geeze

Jiggy 9: Hit the Jiggy Switch on the center of the level (SE of Mumbo's skull
and on the same level) and race for the Jiggy.  You must Talon tront you way
there, and be careful not to fall off the edges, make sure you don't waste any
time and get to the Jiggy in time!

Jiggy 10: Blue Jinjos

Jinjo 1: Go west of Jiggy 1 and melt the ice block near the statue.  Bill drill
near it and a Jinjo will fall off.

Jinjo 2: Go east of the Mountain and there will be a Jinjo on a small land of
ice.

Jinjo 3: Go to Mumbo and turn into a candle.  Go to the icy room and blow up
the dynamite that's blocking it. Inside is a Jinjo.

Jinjo 4: Go northeast of Grunty Industries and find the Jinjo.

Jinjo 5: On your way to Jiggy 6 grab the Jinjo that's on the oil.

Bozzeye Move: Fire Eggs (470 Notes)
East of the entrance is the final molehill. Fire eggs can be used to melt icy
objects, and can kill ice-based enemies in 1 hit.  You can carry up to 10 of
these.

Hollow Honeycomb 1: Go south of the entrance as an octopus and jump onto the
little part of the land.

Hollow Honeycomb 2: Go to where Jiggy 3 is (Storage room) and you should find
it in there

Note Nest 1: One is west of Jiggy 1

Note Nest 2: One is on the southeast part of Grunty's Industries

Note Nest 3: A third one is northwest of the storage room

Note Nest 4: A fourth is Northeast of Grunty's Industries.

Note Nest 5: On the way to Jiggy 8.

*========================================*
|10.Gathering the Spiral Mountain Jiggies|
*========================================*

Yep, theres Jiggies to find in Spiral Mountain unlike the other games...  you
should already have 1 Jiggy, 1 Jinjo, and 1 hollow honeycomb found on your way
to JiggyWiggy's Temple.  Also don't forget about Honey B's hive to get an
"extension" on your maximum honey, cause Banjo cant wait to get his hands on
Honey B's large honeycombs.

Jiggy 2: Go outside the under construction lair of Grunty's.  Pack whack one of
the piles of sticks n wood and a Jiggy will be there... I'm sure Grunty thought
that was a GREAT hiding place...

Jiggy 3: After you have more moves, go west of Bozzeye's hill where you learn
your first move.  There will be a Jiggy on a tree.  Bill drill the visible
roots in the ground to knock it out.

Jiggy 4: North of Bad Magic Bayou is a Jiggy, but theres one of those monsters
that pop out of the wall that prevent you from getting it.  So when you learn
the Rat-a-tat-tat go and kill it to get your Jiggy.

Jiggy 5: Go northeast of Bad Magic Bayou right where the waterfall starts. 
There will be a Jiggy in the air, you need the feathery flap move to get it,
just simply jump and hover across to get it.

Jiggy 6: Now this one's a bastard... (Yes an actual hard one in Spiral
Mountain).  Go west of Honey B's hive and go up the spiral hill, and hit the
Jiggy switch and a Jiggy will appear near Grunty's lair.  But you don't have
that much time to get it.  Get in talon tront mode and run there, make sure you
don't fall in the water.  Jump up the ledges to where the Jiggy is and when
your there get out of talon tront mode and do a flip jump to reach the high
Jiggy

Jiggy 7: At the southeast part of spiral mere, there will be jump pads.  Just
simply jump your way to the top of the hill to reach the Jiggy.

Jiggy 8: Go south of Freezing Furnace and a Dolphin will greet you--- he is
hungry, and ironically, his favorite food is eggs.  You have 15 chances to
shoot 10 eggs into his mouth.  He keeps moving so make sure you don't shoot too
quickly, but sometimes he moves quick so be moderate on your speed.  After you
do it he'll give you his Jiggy.

Jiggy 9: East of Spiller's Harbor lies a fiery place.  Dive into the water and
go past the fiery place until you see a Wonderwing pad.  Use it and jump up and
follow the path.  Make sure you do not go in any of the lava or fall off.  Run
through the enemies and reach your Jiggy.

Jiggy 10: Purple Jinjos

Jinjo 2: Go to Spiral Mere to where Jiggy 7 is. Under one of the ledges where
you can't see is a Jinjo

Jinjo 3: Go to near Grunty's lair where you see a bunch of fire.  Cool them
down with Ice Eggs and grab the Jinjo that was trapped.

Jinjo 4: In the middle of Spiral Mere, theres a Jump Pad and a Jinjo on a high
ledge use the jump pad to reach the Jinjo

Jinjo 5: In the middle of the Spiral Mountain thats west of Gruntys lair, go up
it.  When you see the Jiggy switch there should be a Jinjo right next to it.

JiggyWiggy's Jiggy Requirements:

Farm Heights: 1

Breegull Beach: 6

Bad Magic Bayou: 14

Spiller's Harbor: 26

Freezing Furnace: 39

Grunty's Lair: 50

Hollow Honeycomb 2: Go near Honey B's hive, and to the left is a jump pad.  Use
it and walk to the right.  On top of Honey B's Hive is a Hollow Honeycomb

Honey B's Honeycomb Requirements:

5 Health = 2 Hollow Honeycombs

6 Health = 4 Hollow Honeycombs

7 Health = 8 Hollow Honeycombs

8 Health = 12 Hollow Honeycombs

*==============================================*
|11.Jump into Grunty's Lair and ending the game|
*==============================================*

Ready for the final boss?  All right then, first go to JiggyWiggy's temple and
open the place, which will be a major 50 Jiggies.  If you don't enough go back
in the walkthrough and get some stuff you missed.  I also recommend you collect
all of the Hollow Honeycombs, which aren't hard to collect at all.  Then you
need to go to the top right of map where all that fire is.  End all the fire
with your ice eggs then shoot an ice egg into that hole.  Before you do make
sure you melt that ice block with a fire egg that has a jump pad under it. 
When you shoot an egg into that hole, run down to the jump pad, use it and then
when you reach the second jump pad jump on it onto the hat before the time runs
out.  Then enter on the boss pad.

The first Grunty isn't that difficult.  The first 3 times simply dodge her. 
When she stops, and her shield is gone, hit her.  After you have her down to 6
health, The next 3 times she will stand still and shoot rays at you.  Dodge
them... then she will jump and try to stop you, after she's down and her
shields gone hit her some more.  The last 3 she will fly and shoot down lots of
rays down onto the ground.  Make sure they don't hit you and hit her when she
stops and her shield's gone.  After that use the jump pad in the front and take
a few questions.  And sometimes you have to play a mini game and win.  Get 2/3
right to advance on to Klungo... if you don't get 2/3 right you have to face
the first Grunty again!

This Klungo is the hardest yet.  At first he's just like the other ones, dodge
his potions; hit him when his spell is gone.  The second one he will summon
enemies, theres 2 kinds, a regular ghost (that dies to fire eggs) and a fire
ghost (that dies to ice eggs).  It's always different, so make sure your
shooting the right eggs.  After that simply do the same thing you did the first
time.  After that he will summon more monsters, same kinds as last time. 
Except they are faster.  Then he throws more potions to you like crazy, make
sure you do not get hit, and hit him when the shield is gone, then you take
another quiz, this time you need to get at least 5/9 right.  If you don't then
you got to face Klungo again...

After that you are summoned to the top of the tower, where you face Grunty for
the last time.  The first 2 times she just runs around and you need to dodge
her.  Hit her and after she's hit her ghost that flies out of the machine or it
wont count!  The next 2 she will jump up and down.  Best bet is to talon tront
and avoid her jumping on you.  When she stops hit her and her ghost.  The next
2 she shoots more rays to you and then stomps on you.  Hit her 2 more times and
then she will fly and shoot rays like crazy on the ground.  When she stops hit
her and hit her ghost like all the other times.  After that she shoots a ray
that is homing.  Go into talon tront mode and run away from it, but make sure
not to bump into Grunty because she is running as well.  After that her suit
will break and her ghost will be out.  The last 2 times she makes clones of
herself, you must hit the right one or else you will get hurt... to determen
which one is the right one I would say is either the last one to move, or the
one that moves the slowest. after you do that, you've won!

After that, she sends herself back to the present time and goes back into her
body that's still under the bolder.  Klungo then starts doing what he was doing
before --- budging the boulder.  Grunty then asks Klungo to send a note to her
sisters in Cauldron Keep to rescue her. Mumbo sends Banjo back to the present
time as well, but it creates a bunch of Banjo Clones! (Ha ha).  It wont be for
another 1 year and 10 months till Grunty returns in Banjo-Tooie...

Theres also fun during the credits, theres a slide mini game where you can
collect the gold coins needed to play the arcade at Spillerston.  Collect as
much as you can (at least 160).  If you don't get 160 the first time beat
Grunty again and then get the rest you need.  Then you have completed the game,
congratulations!  To get the mini game information go to section 14.

	
*===================*
|12.Quick Move Guide|
*===================*

Move 1: Pack Whack (10 Notes/Spiral Mountain)
While standing still push B to send the pack slamming down on the ground.

Move 2: Swimming (25 Notes/Cliff Farm)
When theres a spring of water or you see bubbles on the water, push R to
submerge and you will be underwater! Push A to swim higher and the control pad
to move (of course).  Be careful though, because you have a limited air supply.

Move 3: Climbing (40 Notes/Cliff Farm)
When you see a bunch of vines or anything else you can climb simply walk up to
it, and move up down left or right and push A to jump off.

Move 4: Rolling (60 Notes/Cliff Farm)
While running, push B to do a roll attack.  This can be used to also press
switches.

Move 5: Flip Jump  (0 Notes/Breegull Beach)
Kazooie teaches you this move when you rescue her.  Simply hold R and push A to
have a big jump.

Move 6: Normal Eggs (80 Notes/Breegull Beach)
Hold L and push B to get into Egg Aiming mode.  You can move and jump with A,
and switch eggs with R. To shoot the egg selected push B. Normal eggs are
really basic but you can carry 25 eggs and show enemies who's boss!

Move 7: Feathery Flap (110 Notes/Breegull Beach)
This move can give banjo a jumping boost.  Simply jump with A like you usually
do, and press A gain to hover for a few seconds.

Move 8: Talon Tront (140 Notes/Breegull Beach)
Kazooie's legs can become useful with this move.  Hold L then push R to get
into talon tront mode.  You can go up steeper slopes, run faster, although you
can't attack in this mode. To get out of it simply press L.

Move 9: Rat-a-Tat-Tat (210 Notes/Bad Magic Bayou)
Jump and press B to make Kazooie tap anything in her way.  This is the most
powerful attack in the game besides wonder wing.

Move 10: Bill Drill (170 Notes/Bad Magic Bayou)
Jump in the air and push L to drill the ground below Banjo.  This can be used
to break certain blocks and shake things out of trees.

Move 11: Battery Eggs	(260 Notes/Bad Magic Bayou)
These are brand new eggs that haven't been seen before!  These give enemies a
shock and can be used to charge things up, and can carry up to 15.

Move 12: Wonder Wing: (350 Notes/Spiller's Harbor)
Find a Gold Feather pad to activate wonder wing.  You will be invincible for a
limited amount of time, and it takes 1 gold feather for about 1 second.   To
end it simply press R.  You can carry up to 25 gold feathers.

Move 13: Jump Pad (370 Notes/Spiller's Harbor)
If you can't jump high enough even with Feathery jump, find a jump pad and
simply jump on it to have a big boosted jump.

Move 14: Ice Eggs: (410 Notes/Spiller's Harbor)
Chill out (Pun Intended, a very bad one) with Ice Eggs.  These can be used to
end fires and freeze enemies, kills fire based enemies in 1 hit, and you can
carry up to 20.

Move 15: Fire Eggs (470 Notes/Freezing Furnace)
Fire eggs can be used to melt icy objects, and can kill ice-based enemies in 1
hit.  You can carry up to 10 of these.

*=============================*
|13.Quick Transformation Guide|
*=============================*

Mouse: This can be used to craw through small places, and chew on things to get
them out of the way, or move switches. It is also very fast, but it cannot
create any damage to enemies though.

Candle: You can become the candle to go straight into dark places Banjo can't
usually go into.  Also can be used to burn candles or icy objects. Also attack
baddies with the burn attack by pressing B.

Octopus: The Octopus can be used to go into dangerous waters Banjo can't
usually go into.  The Octopus can also go into small pipes, and attack baddies
with its water gun by pressing B.

Tank: The tank can go break down large metal doors, and kill enemies with ease.
 Attack with the cannon attack by pressing B, although it cannot jump.

*========================*
|14.Quick Mini Game Guide|
*========================*

After you beat the game and get at least 160 coins, go to Spillerston and play
the arcade.

Egg Scramble (20 Coins)
This mini game you go down a slide, you must collect all the eggs in order to
win, theres 12 in all, make sure not to hit the spikes or you will spin out.

Sheep Dip (40 Coins)
The sheep need to get fished out!  Use the control pad to move Banjo, and Hold
B to cast the net, and the longer you hold B, the farther it goes.  Try to get
a high score!

Battle Boats (60 Coins)
Its an all out brawl when you and 3 computer players fight over a chest.  You
must hold onto the chest the longest, hold A or B to move, and L/R to shoot
cannons at other players to spin them out. Try to hold onto the chest for a
full 60 seconds!

Grubby Chute (80 Coins)
This is similar to Egg Scramble, except you can collect more than 20 thus
making it a game to get the highest score.  Like Egg Scramble, avoid spikes,
collect the grub.

Magic Angler (100 Coins)
This is similar to Sheep Dip, but there are snippets that if you hook onto them
they will attack you.  The controls are the same as Sheep Dip, just don't try
to get hurt and get a best score!

Slide 'O Fear (120 Coins)
You must race against a parachuting mouse, go over the zip pads to go faster,
make sure you odnt hit the oil either, see how FAR ahead you can get of the rat!

Frozen Fish (140 Coins)
This is basically the same as Magic Angler, but a twist- you cant see what you
fish up until you fished it up!  So be careful and just fish at all places. 
Try to get a high score.

Snowy Sleds (160 Coins)
The controls are the same as battle boats, but this time you must collect the
little Icy guys, and more than the rats collecting.  It doesnt keep score sadly
so you cant get a "best score"...

*==============*
|15.Enemy Guide|
*==============*

*===================*
|16.Quick Boss Guide|
*===================*

Cliff Farm: The first Klungo is really easy.  Just dodge the potions he throws
at you, and hit him when his shield his gone.  He throws more potions every
time you hit him.  Hit him 3 times and your done.

Breegull Beach: The first Grunty is easy as well, the first 3 times you hit her
just dodge her when she tries to ram into you.  When she stands still and her
shield is gone hit her.  After you do that 3 times, she will try to stomp on
you, just avoid it and hit her when she stops and her shield disappears.  Hit
her another 3 times then she will leave and you can rescue Kazooie

Bad Magic Bayou: Its Klungo again and he's pretty easy. He will turn invisible
and chase you, as well as throw potions at you.  When he is invisible and he
has no shield around him simply hit him.   Since you cant see him roll around
the area where he just was before he disappeared.  Do it 3 times and he will
give up for now...

Spiller's Harbor: This is a Grunty shootout with Ice Eggs.  Shoot Grunty with
ice eggs on the red metal parts of her body.  You can break any 6 of them in
any order.  The parts include her Hat, right arm, left arm, her shoulder, her
belly, and just under her face.  Break all of them and she will leave once
again.

Freezing Furnace: Klungo's back and harder naturally.  He's still throwing
those potions and getting invisible.  After you hit him once when the shields
gone 2 sludge monsters will go out of the pipes, shake them off with the
control pads.  He'll throw more potions and dodge them.  When he's invisible
again hit him.  He will do it again the last time but it will be 4 monsters and
he will throw more potions.  Hit him when the time is right and you're done
with this area.  Also be careful because it's very slippery here.

Grunty's Lair: The first Grunty isn't that difficult.  The first 3 times simply
dodge her.  When she stops, and her shield is gone, hit her.  After you have
her down to 6 health, The next 3 times she will stand still and shoot rays at
you.  Dodge them... then she will jump and try to stop you, after she's down
and her shields gone hit her some more.  The last 3 she will fly and shoot down
lots of rays down onto the ground.  Make sure they don't hit you and hit her
when she stops and her shield's gone.  After that use the jump pad in the front
and take a few questions.  And sometimes you have to play a mini game and win. 
Get 2/3 right to advance on to Klungo... if you don't get 2/3 right you have to
face the first Grunty again!

This Klungo is the hardest yet.  At first he's just like the other ones, dodge
his potions; hit him when his spell is gone.  The second one he will summon
enemies, theres 2 kinds, a regular ghost (that dies to fire eggs) and a fire
ghost (that dies to ice eggs).  It's always different, so make sure your
shooting the right eggs.  After that simply do the same thing you did the first
time.  After that he will summon more monsters, same kinds as last time. 
Except they are faster.  Then he throws more potions to you like crazy, make
sure you do not get hit, and hit him when the shield is gone, then you take
another quiz, this time you need to get at least 5/9 right.  If you don't then
you got to face Klungo again...

After that you are summoned to the top of the tower, where you face Grunty for
the last time.  The first 2 times she just runs around and you need to dodge
her.  Hit her and after she's hit her ghost that flies out of the machine or it
wont count!  The next 2 she will jump up and down.  Best bet is to talon tront
and avoid her jumping on you.  When she stops hit her and her ghost.  The next
2 she shoots more rays to you and then stomps on you.  Hit her 2 more times and
then she will fly and shoot rays like crazy on the ground. When she stops hit
her and hit her ghost like all the other times.  After that she shoots a ray
that is homing.  Go into talon tront mode and run away from it, but make sure
not to bump into Grunty because she is running as well.  After that her suit
will break and her ghost will be out.  The last 2 times she makes clones of
herself, you must hit the right one or else you will get hurt... after you do
that, you've won!


*==============================*
|17.Glitches and other Oddities|
*==============================*
Yes, believe it or not, there are glitches in this game as well as weird stuff
that no one can explain.  No one is perfect even Rareware. So have fun playing
with parts of the game Rareware didn't intend you doing!

Graphic Artist's Grafiti: Found by Coolboyman and Subdrag
Go into Honey B's hive and at the top left of the hive, jump, you should see
the letters "D" and "H". What is this?  Well theres a graphic artist called D.
Hinkston that thought it would be cool to leave his initals in her hive.

Total Screen Screwup: Found by Icyguy and Coolboyman
This has to be the biggest glitch in the entire game, and Icyguy found the
first part of it the day he bought the game which is when it first showed up on
US shelfs! In breegull beach, go to the white breegull and make sure the clam
(Yum-Yum) is near you, when your talking to the breegull wait for him to attack
you.  When you do that the map will not move when you move but the objects such
as eggs and enemies will move too!  It only gets wierder... go to Mumbo's Skull
thats really close to the white breegull, it mgiht be hard to find because the
map doesnt move, but its between the 2 egg nests to the right of the white
breegull.  When your in go up as far as you can and talk to Mumbo (Even though
you cant see him).  When it asks you to select "Yes or No" for a
transformation, things get really glitchy.  The graphics get all scrambeled up,
see for yourself!  Transform into an animal, even though you cant see the
selection.  When you do that, exit the skull and go back.  The map scrolling
problem will be fixed, talk to the empty chair and turn back into Banjo.  Some
second layer turfs on the map you will go UNDER instead of OVER!  Its really
really really weird...  have fun with this code!

Cliff Farm Pop up: Found by "BanjoKazooie64"
In Cliff Farms climb up all the ladders. There should be 3 Whiplashes at the
top of the hill. Go out to the furthest tip of land towards yourself. Now just
walk off the tip straight going south. You land behind the tree right? Now do
the same think except jump off. Banjo will pop up from beneath the ground!!

Shadow wierdness: Found by... everyone
If you stand on a small object your shadow will be on the wrong layer of land.

Edge of Couch ain't layered: Found by Coolboyman
Go into the room with all the boom boxes in Spillers Harbor.  Go to the edge
couch on the left side of the room.  You should beable to jump right through
part of the edge... weird...


*=======================*
|18.Action Replay Cheats|
*=======================*
So you want to cheat, and with a device? You cheating bastard, I thought I knew
you better than that... oh well, if you want to cheat, then how am I going to
stop you.  Just humor me and beat the game regularly first then cheat if you
want to, alright? (Gameshark coming soon)


AR v3:

Enable Code (MUST BE ON) Found by Kenobi
0BF85FAC D340DFFB
EB758FE2 783282E7

Ones below were found by Icyguy (AIM:Icyguy900)

Infinite Air:
97FFDF24 D950B399
48DBE08B D897F659
851AD937 EA78B986

Unlimited Blue Eggs:
5417F129 8674BC4A
09CF24DA D95F6AE6
DD50D600 CBA53105

Unlimited Battery Eggs:
A900B22E FC2DE0BE
EA758A75 5D49570F
7F5A4C58 8EAC2AB4

Unlimited Ice Eggs:
762E3B40 D91989E3
377673DB C92D0A2F
2BEE5AA6 58DD6E3E

Unlimited Fire Eggs
8DC2F3AE 3998B846
272366DD 97936BF4
A3F5F4D7 5EFF19B1

Unlimited Gold Feathers:
0BD86595 58D5B431
69B852F9 B2DD1857
EF38AD5E 5FF9E0D9

These below were found by Subdrag and Icemario from the Rarewitchproject

Infinite Health
ED55D6EC B93C43BF

All moves
2CBA1E26 0227E912
6E850630 F4C6FC62

Always play as Banjo
7C412E08 B29935EA

Always play as Mouse
BBB09E51
C3CC525E

Always play as Candle
E29A3FC6 277B559F

Always play as Tank
B107A9F6 D115FBFB

Always play as Octopus
891499D1 378B671A

Shock Spring from Anywhere (Press L + R Simultaneously)
3C91BB1D 97E77050
E67BF3EA E31C3536
9174CE04 A1393CA0

VBA Codes: (YOU CAN ONLY USE THESE CODES WITH VISUAL BOY ADVANCE, NOT WITH AN
ACTION REPLAY!)
Found by Subdrag & IceMario

Exit Modifier
03002900: 0000XXYY

XX = Primary Digit
YY = Secondary Digit []

00 crash?
01 Spiral Mountain[08 fall out of water][09 fall from land]
02 Spiral Rise [0C at Grunty warp to final boss fight]
03 Spiral Mere [08 and up crash?]
04 Grunty's Quarry [05 - falling death at grunty's quarry]
05 Cliff Farm
06 Farm Heights
07 Mumbo's Pad[00 - odd, appears like when you first warp in cut-scene back in
time, that
text from bozzeye only out of mumbo][01 and up crash?]
08 Honey B's Hive
09 Breegull Beach
0A Breegull Lagoon (walking on warp)
0B Chilly Chasm
0C Bluff Barn
0D Crash?
0E Breegull Peak
0F crash?
10 Freezing Furnace
11 crash?
12 Grunty Industries
13 Final Boss [00 boss][01 top tower no grunty][02 crash?][03 at quiz game, can
play!][04 and
up crash?]
14 Monster Manor
15 Bad Magic Bayou
16 Furnace Stores
17 Spiller's Harbor
18 Castoffs Castle
19 Seaman's Lodge
1A Mucky Passage
1B Bilge Haven
1C Spillerston
1D Crash?
1E JiggyWiggy's temple
1F Cliff Falls Pool (walking on warp)
20 Creepy Corridors
21 Blistering Buttons [02 Lava Jetty]
22 Tread-Careful Copse [01 vapor scrubs]
23 Banjo's House (not sure why, but there's an invincibility feather here under
big
tree) [00/01 near house][02 - at rock][03 and up crash?]
24 crash?
25 Breegull Breach
26 and up crash (?)

These were found by Kenobi:
Play BKGR in Other Languages!!!
00200320 0000000X

0 : English
1 : French
2 : Spanish
3 : German
4 : Italian

BKGR Debug Menu! (Found by Parasyte)
God Mode: 00201370 00000001  (you will still lose health, but when you run out
it will automatically be refiled, nice!)
Debug Info Display Mod: 00201388 000000xx (replace it with a digit and see what
happens!)

E mail me codes and ill put them on here, make sure they work 100% though.


*-------*
|19:Beta|
*-------*
Like all games, there are things that just didnt quite make it to the final
version, so this section will compare beta and alpha things of the game that we
currently know

*-----------*
|20:Hacking |
*-----------*
This game has been waiting to be hacked for 2 1/2 years, and now its ready to
be hacked to the fullest extreme.  These are simply intesting facts and stuff
you can toy around with which you would never think of doing ^_^.

*===========*
|21: Credits|
*===========*

Written by Coolboyman (Me)

E-mail me at coolboyman@hotmail.com or talk to me on AOL Instant Messenger by
the name "Cooboyman".

If you have any comments or suggestions, or if I'm missing something or you
cant understand how to get an item even with my walkthrough. Or maybe you want
to submit something to this FAQ (Cheats, Glitches, etc.) or simply want to chat
with me, talk to me, I'm a very social and friendly person =).

Special thanks to: Icyguy, Kenobi, Ice Mario, Subdrag, Parasyte, and
BanjoKazooie64.

Rare for making yet another great Banjo game!

Sites allowed to use this FAQ:
GameFAQS.com
Rarextreme.com
Gbaworld.net
Ign.com
Cheatcc.com

If you see this FAQ on a site that isn't listed here, tell me.  If you want to
use this FAQ on your site, I'd be more than happy to let you, but you must ASK
me first. When I say yes put it on your site and give me full credit.  I don't
want to get ripped off, again, *cough*... erm never mind, hope you liked the
walkthrough. Expect one for future rare games as well (Grabbed by the Ghoulies
should come next, so look for a walkthrough on that when its out, as well as
any future Rareware titles!)
End of Document.


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