Baldur's Gate: Dark Alliance - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Baldur's Gate: Dark Alliance - Strategy Guide (Page 01).
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FAQ/WALKTHROUGH
==============================================================================
Welcome to my Baldur's Gate: Dark Alliance FAQ/Walkthrough for GBA.
Any suggestions, opinions, comments, etc, send me an email at
davidapoliveira@hotmail.com. More Info at the end of this file.
==============================================================================
TABLE OF CONTENTS:
==============================================================================
1 - LEGAL INFO AND VERSION HISTORY
2 - INTRODUCTION
3 - GAME BASICS:
I. Controls
II. Game Screen
III. Menus
4 - WALKTHROUGH
5 - FRENQUENTLY ASKED QUESTIONS (FAQ)
6 - SECRETS
7 - ITEMS
I. Weapons:
II. Melee Weapons
III. Bows
IV. Armors:
V. Armour
VI. Helmets
VII. Boots
VIII. Gloves
IX. Shields
XI. Jewels
XII. Potions
8 - MAGICAL WEAPONS (SPELLS)
9 - CREDITS/ACKNOWLEDGEMENTS
10 - FINAL WORDS
==============================================================================
1 - LEGAL INFO AND VERSION HISTORY
==============================================================================
Version 1.2
03/04/2004
Updated Walkthrough for Act II.
Updated Items section.
Added 1 more FAQ.
Version 1.0
02/28/2004
Finished walkthrough of Act I.
Updated Items section.
Reformuled Spells section.
Version 0.9
02/24/2004
Added Magical Weapons (Spells) section. Added also a map for the localization
of the golden armor. More items in the Items section too, but still very
incomplete. Walkthrough for Act I will be finished in the next update.
Version 0.7
02/20/2004
First Release of this Faq. Legal Info and Version History, Introduction, Game
Basics, Secrets, Credits and Final Words sections are complete. Walkthrough
and Items section are still very incomplete
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me and I'll probably give you autorization and include your site in the |
following list. |
Only the sites below have permission to host this FAQ: |
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Cheat Code Central - |
GameFAQs - |
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==============================================================================
2 - INTRODUCTION
==============================================================================
Well, this is my first FAQ. I hope it can really help you.
Baldur's Gate: Dark Alliance is a RPG/Adventure Game. If you have played
games like Ultima 7 for SNES, or the Lord of The Rings series to GBA, you'll
notice that they have very similar playability. You control a character, that
can be a Fighter, a Archer or a Wizard (and once you beat the game, an Elven
Fighter).
==============================================================================
3 - GAME BASICS
==============================================================================
I - Controls
A Button - Attack
B Button - Perform Action
Directionals - Move your Character
L Button - Protect (more effective with a Shield)
R Button - Switch Weapon type at any time
Start - Shows the Inventory Menu
L + A = Uses a Healing Potion (Recovers HP)
L + B = Uses a Rejuvenation Potion (Recovers Mana)
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
II - Game Screen
_________________________________________
| (Red Bar) - HP |
| ============== |
| ============== |
| (Blue Bar) - Mana |
| |
| |
| |
| (Your Character) |
| |
| |
| |
| |
| |
| [X][Y][Z] |
|_______________________________________|
Legends: X = Melee Weapons (Daggers, Swords, Axes, etc.)
Y = Ranged Weapons (Bows)
Z = Magical Weapons (Spells)
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
III - Inventory Menu
Press Start to acess the Inventory Menu:
[W] [A] [I] [M] [ S ] [K] [O]
W - Weapons, A - Armor, I - Items, M - Magics, S - Status, K - Keys,
O - Options
This menu is divided in 7 tabs, that are listed below:
----------
Weapons
----------
The first one allows you to choose your weapon. They are divided in Melee
Weapons and Bows. To equip a weapon, Press A.
---
One handed Weapons:
---
Swords
Scimitars
Daggers
Axes
Clubs
---
Two-Handed Weapons:
---
Great Swords
Hammers
Bows
----------
Armor
----------
The second tab allows you to equip the Armor of your choice. They are divided
in Armours, Helmets, Gloves, Boots and Shields
----------
Items
----------
This tab shows you the Rings, Amulets, Potions and Jewels. You can equip 3
Rings and/or Amulets at the same time. The Potions are either Healing Potions
or Rejuvenation Potions
NOTE:
You can also drop an item on the ground pressing R at the item
----------
Status
----------
This tab shows the Statistics of your Character
----------
Magics
----------
This tab allows you to choose and upgrade your Magical Powers. Every time you
gain a Level, you receive an amount of points equal to the level acquired.
These points can be used to upgrade a certain Spell.
To upgrade a Spell, select it and press R.
To equip a Spell, select it and press A.
----------
Keys
----------
This tab shows the quest items you possess at this time of the game.
----------
Options
----------
The final tab allows you to Save, Quit the game, or enter Sleep Mode
----------
B or Start will get out of the Inventory Mode.
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
The Statistic Menu:
This menu look like this:
--------------------
| Experience | ------> Your current amount of experience points
|-------------------
| Next Level | ------> The necessary amount of XP points to reach next
level
|-------------------
| Health | ------> Your current Hit Points (HP)
|-------------------
| Energy | ------> Your current Mana Points (MP)
|-------------------
| Armor | ------> Your current defense
|-------------------
| Base Attack | ------> Increase this number using Ring or Amulets of
Strength
|-------------------
| Damage | ------>
--------------------
|-------------------
| Strength |
|-------------------
| Dexterity |
|-------------------
| Intelligence |
|-------------------
| Wisdom |
|-------------------
| Constitution |
--------------------
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
- Getting Started
Before you begin,you have the option to choose between the Fighter, the Wizard
and the Archer. Also, once you beat the game you can choose the Elven Fighter.
The walkthrough below is more indicated to who use the archer, and perhaps the
Fighter and the Elven Fighter. I haven't played with the Wizard yet.
Once you choose your character, you have to distribute skill points to him.
The Skills are Strenght, Dexterity, Intelligence, Wisdom, Constitution and
Charisma. Your character begins with a certain amount of points, and you have
to distribute 12 skill points before you start.
These are the initial Skill Points available for each character:
--------
Fighter:
--------
Strenght ----- 16
Dexterity ---- 10
Intelligence - 8
Wisdom ------- 9
Constitution - 13
Charisma ----- 8
-------
Wizard:
-------
Strenght ----- 11
Dexterity ---- 12
Intelligence - 15
Wisdom ------- 10
Constitution - 11
Charisma ----- 13
-------
Archer:
-------
Strenght ----- 15
Dexterity ---- 13
Intelligence - 9
Wisdom ------- 11
Constitution - 12
Charisma ----- 9
--------------
Elven Fighter:
--------------
Strenght ----- 16
Dexterity ---- 12
Intelligence - 8
Wisdom ------- 9
Constitution - 11
Charisma ----- 10
==============================================================================
3 - WALKTHROUGH
==============================================================================
This section is divided in three parts:
Act I - The Baldur's Gate
Act II - The Sunset Mountains
Act III - The Marsh of Chelimber
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ACT I: The Baldur's Gate |
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You are very weary from your travels.
But you are mesmerized at the sight of Baldur's Gate.
Not only a city of myth and legend, but also a place where anyone can achieve
fame and fortune.
It's already dark when you arrive, and the city seems strangely deserted.
You decide to find a place to sleep...
You are unaware that danger lurks everywhere, and suddenly...
Thief: Easy pickings, eh, Karne?
Karne: Indeed. Let's see what our little ambush has won us.
Watch: Halt! Who goes there?
Thief: It's the watch! Let's get out of here!
Karne: Yes, but take the gold. Leave the rest for the watch.
Watch: Damnable thieves, they grow bolder with each passing day. Still some
life in this one, looks like all they did was make off with some possessions.
------------------------------------------------------------------------------
You start with your character talking to two guards. After it, you gain
control of your character at [Elfsong Tavern]. Go directly to Alyth, the
Bartender. She will tell you to go down the [Cellar]. But first, you have to
talk to Ethon. He is at the Fireplace, and will give a key to you. He will
also tell you to be careful with huge rats that will be found there.
Finally, he will give a [Rusty Dagger] to you, your first weapon. The entrance
to Cellar is at the other side of the Tavern. Go there.
Before it, equip the Dagger. To equip, simply press Start and A. When you
arrive at the door, press B to use the Key. Go down the stairs.
[Cellars]
This is your first dungeon. The first enemies are huge rats, that you can
normally kill with two hits or one, in a critical hit. keep going, and taking
all items on floor. The way is very straighfoward. Eventually, you'll take
a Sword and some armor. Equip all of them. You'll will also meet two more
enemies, being the spider the most dangerous. Keep going until you see a
Door that you cannot open yet. After you have beat all enemies, go back to
the Elfsong Tavern.
[Elfsong Tavern]
Talk to Alyth. She will reward you. Also, she will tell you that Ethon went to
his home to seek the key and didn't come back. Alyth asks you to find him.
You receive:
- 50 Gold coins
- 200 XP
Go out from the tavern
[Baldur's Gate]
Go down around the fountain, where you can see a guard. Ahead of the guard,
you can see a house with a flag. This is the shop. Go inside and meet Bartley,
the Shopkeeper.
Here, I recommend you sell all of the weapons, except, if you took one, the
long sword. With the money, buy a Worn Shortbow or perhaps a Shortbow.
Exit the shop. Directly from here, go above and you'll see a woman. She tells
you that she was robbed and asks you to find the thief and recovers her stuff.
Now go directly to left, and talks to the Old woman. She asks you to kill the
giant spiders that have invaded her house. Enter the house.
Be careful, there are a lot of these Spiders, and they are dangerous in
numbers. After you beat all the enemies, go back and exit the house. Talk to
the old woman again.
You receive:
- 50 Gold coins
- 100 XP
From here, go to where you see the person that was robbed. Go up, right and
down. Then go to right again. You'll see some grass and a thief. Kill the
thief to recovers the Tourist bundle. Go back and talk to the person again.
You receive:
- Ethon's Sewers' key
- 50 Gold coins
- 100 XP
Now go to Elfsong Tavern. Alyth tells you that Ethon has been kidnapped and
taken to the Sewers. That key that you received opens the door that you
couldn't open earlier. So you must go to Cellar again.
Go down the stairs, and move until you see the door that you couldn't open
before. Pass it.
[Sewers, North Part]
You'll end in a new area. The way is very simple. Go moving until you see a
way through the wall, enter that room to meet the green slimes enemies. Be
careful, there are several of them here. Take all the items on this place and
go back to the main path. Keep going and you'll be in a large area, full of
enemies. Go to left, and take all items that you see here. You can see another
open in the wall, with more three of these green slimes. Beat 'em and take
the items. Return to the large area, and go to right this time. You'll see a
corridor with some pipes. Dodge the steam jets if necessary. Ahead you can
see a cracked wall. Go through it and open the chest.
Return to the path and keep going.
This is another large area. Firstly, take the right way, then up and right
again, until you enter a small room with an enemy. Kill it and grab a key. Now
kill all enemies of this area and don't forget to take all items. From the
entrance of the room that you get the key, go up and left, until you see a up
path. Go all the way (left, down) until you see a closed door. Open it. In
this area, go down, pass another door. Another path. Keep going until you see
another door. When you pass it, you'll see a huge rat, bigger than the earlier
ones. Kill it: a safe way to do it is wait at the door and shoot several
arrows. After you kill the giant rat you receive a key. Before you leave this
place, get the chest and others items in this room.
Now backtrack a little: From the entrance of the room, down, right, down, right
and up, until the entrance of this area. From where you see the pipes, get the
down path this time. Take all items that you haven't take yet. Then, get the
right path, and up until you see another closed door. Open it with your new key
to gain acess to a very large area.
Here, kill all the enemies as usually. Be careful, however, of a new enemy. I
suggest you use the "door" method to kill it. First, attracts it, pass the door.
The enemies won't pass the door, and you're safe to kill them with a bow. After
you kill that new enemy, you receive a Jail key. In this large room go directly
to North. You'll see a crack on the wall. Go past it to open the chest. Return
to the large room and go to right. You will notice a Jail. Open it.
Here you'll see Ethon again. He will tell you to go to Tavern and meet him
there. Don't worry, you don't have to backtrack all the way. From the Jail,
simply go up and open the door. You'll end at the stairs. Go up.
[Baldur's Gate]
Now you are in the other side of Baldur's Gate. Go directly to left, until you
see the fountain and the Tavern. Enter it. Inside, talk to Ethon. He will
thank you and ask you to go to the South part of the Sewers. But the path is
closed. Ethon tells you that there is a secret passage in Cellar and give you
a [Dagger-Key] to use in a crack on the wall.
I recommend that you go to the shop now and sells all of the useless equipament
you may have received, to make some money. After that you're done, return to
Elfsong Tavern. From the entrance, talk to Ethon if you haven't done yet, and
go to the other side, and go down the stairs to Cellar again.
Keep moving along the way until you see the big crack on the wall that you can
go through. From here, up and right, until that you notice a crack on the wall
where you can go by. Enter it. In this small room, simply go at the door and
enter it.
You'll end at the other side of Baldur's Gate. Search in the city a blue roof
house. It's the Market. You can see a man there. Talk to him, and he will offer
a mission. From here, go down, until you see a fence and a big house. Talk to
that man standing at the house. After it, enter the house. You have to kill
some rats. It's pretty easy, really. After you have killed them all, return to
the entrance of the house and talk to the man again. Then, go back to the man
standing at the middle of the blue roof house, talk to him.
You receive:
- 200 Gold Coins
Now, search an old woman dressed in purple. She asks you to find her lost
purse. Directly from here, go left and down, and left again, until you see
another thief. Kill him and recovers the purse. Take it back to the old woman.
You receive:
- 1 Gold Coin
Talk to the same woman, and she will give for you a Ring of Intellect + 1.
Time for a new dungeon. From where the old woman is standing, go down. You'll
see a manhole, enter it.
[Sewers, South Part]
Follow the path until you have two ways to choose. Choose the right one first.
Keep going and you'll end an area with some jails and enemies. Kill all the
enemies here to receive some keys. Take the items in the jails. Now, go back
a bit and choose the above path this time. In this area, there are two doors,
but the above one is closed, so go left. Here there are several of these
slimes enemies. Beat them and go through a crack on the wall and into another
room, with more of these slimes. Take all items and go back to the previous
room. Here, there is another path leading to down. Another room with some
tends and some enemies. Go down to more enemies. Kill all of them to receive a
Key. Now you have to backtrack several rooms until that door that you couldn't
open before. Open it.
You're now in a room full of enemies. You can see also another closed door.
Your only option is the above path. Keep moving, beating the monsters until
you see a hole on the wall. Go through it. In this large room, kill all
enemies to receive another key. Go back through the crack on the wall.
Search the closed door and open it to another area. There is another closed
door and enemies. Follow the path until you reach some pipes, take the above
path, and search two enemies. One of them has a key. After you take it, go
back and open the closed door.
Here, just follow the path and beat all enemies. Take the right path, take the
items and go back. Up this time. Keep beating the enemies and you'll eventually
receive a key. Open the door ahead of you in this room. There is an almost
dead man here. Talk to him.
You receive:
- Keissen's Lucky Charm
Exit this place.
[Baldur's Gate]
Now you're again in Baldur's Gate. There is a man near you. This is Fayed,
priest of Ilmater. He will tell you about an Orb that is bringing the deads
back to life and asks you to destroy it.
Be careful: There are a LOT of enemies here, either Skeletons or Zombies.
Follow the left path and up, and then left again. Up, until you see the crack
on the wall that leads to Cellar. Now follow all the way to the stairs that
leads to the Tavern. In one of the tables here, there is a woman, talk to her.
This is Keissen's wife.
You receive:
- Wooden Shield +3
Now I recommend you go buy a Shortbow, you haven't done yet, and lots of
Arrows, you're gonna need it. Also sells all of your useless Equipament (old
armors, shields, swords, etc.)
Backtrack a bit now: To the tavern, then to Cellar and finally to other side
of Baldur's Gate.
You need to beat the Orb now. To do so, go to the cemetery, and you'll see the
Orb. First, make sure you have beat all the enemies here. Then go to the Orb.
An easy way to kill it is shooting arrows. It's gona take some time, because
the orb has a lot of HP. After you finish it, Search in the whole city for
enemies, You'll see also a thief. Kill it to receive a South Door's Key.
After you have killed ALL enemies, talk to the priest again
You receive:
- Rejuvenation Potion
Now you have to backtrack all the way to the Elfsong Tavern. Before it, talk
to that man with a bottle on his hands.
You receive:
- 5 Gold Coins
- 100 XP
Can you see that gate near the same man? well, you can open it now. Go through
it to reach the Tavern. In there, talk to Ethon. He will tell you to meet
Jerhek, in the other side of Baldur's Gate, near the Market.
You receive:
- Message to Jerhek
Go to the Market (via the gate) then to where Jerhek is. The house is next to
the old woman dressed in purple. Once inside the house, talk to Jerhek.
You receive:
- Guild's Magical Key
From the entrance of this place, go down a bit and left, until you see another
manhole. Enter it. You're in Sewers South Part, and there is a crack on the
wall.
Go through it.
[Thieves' Guild 1]
You're now in the last dungeon of this act. Your main enemies here are the
thiefs. You start at a long corridor. Go all the way along it until you
reach a door with some enemies and items. Return to the corridor and keep
going until you see another door.
In this large room, there are two doors. One you cannot open, the other one
you can, enter this room, kill the enemy and take the items. Go back to the
corridor that you just came from and keep going until you notice another door.
Open it, kill the two thiefs here and take the items, as usually. Go back and
continue exploring the corridor.
In this large area, defeat all enemies. You can see a bridge here. Ignore it
for now, and take the left path. You will see more of these thiefs, and a door
to the left. Defeat that new enemy and go back. There is another door to the
right, open it, kill the thief and exit this room. You will see a line of
these boxs that shoot arrows. Move along this path quickly, and move to the
next room. Kill the thief here, and exit this room. Now, backtrack all the way
to the bridge that you ignored earlier. Be careful here, there is a box here
that shoots 3 arrows at the same time. Enter the next room.
Kill the enemies here, and go to the other side of this room. Open the door
here. Move along this path, Until you see a door. In this room, defeat the 3
thiefs and don't forget to pick the items. Don't open the door right now: wait
the arrow be fired and then go through the door. Be careful here, because 4
arrows are fired at the same time. Use it to kill the thief easily, and move
along this long bridge, defeating all enemies. When you arrive in the next
room, kill all enemies (including the new one) and take the items, then enter
the new large corridor.
As you can see, there a lot of enemies in this place. First, move all the up,
defeating the enemies. Now, go back and choose the below path. Go left and
down, opening the door at the end of this path. Inside the room, take all the
items. Now, exit this room, and go back all the way to the shooting arrow box,
and take the right path. You will see one more enemy, and the stairs. That
stairs leads to Thieves' Guild 2, that is your next destination.
[Thieves' Guild 2]
You start in a large area. Your only option is the down-right path. Beat the
couple enemies here, and continue moving. After two more Thiefs, go past the
bridge. In this large area, search for items and enemies, then take the down
path. Another bridge, and a small area, with some more enemies. The path leads
to one more bridge, and a new area, with two doors. The left door doesn't open
yet, so you have to go to the other door. Defeat the enemy here to receive a
Key.
Return to the closed door and open it. Kill the enemies and open the
chest. Return to the room where you got the Key and open the other door. After
some more enemies, you will see another closed room. Ignore it, and take the
left path, next to the four barrels. You will see several of these shooting
arrows things. It's VERY hard to across this place without take damage, so
prepare yourself, with some potions. In this large room, go right first,
defeat all enemies, you will receive a Key, open the chests, then take the
left path. Open the other chest, taking the items. Now, backtrack all the way
to the second closed door that you see earlier, and open it.
Keep going, when you see a right door, open it. There is a chest in this room,
take the items, and defeat the thiefs here. Enter the next corridor, with more
enemies. There is a door, that leads to a small room, with two thiefs. Defeat
them, exit this room and go down this time. Continue exploring the corridor,
you will see 3 more thiefs and some more arrows. Move until you notice a Save
point.
First, recover all of your Health and Mana. You're about to fight the first
boss of this game, so be ready. Equip the best equipament you have. Save now,
and enter the next room and meet Karne. You have to fight to him, so be ready!
---------
SUB-BOSS:
-:-:-:-:-
Karne
-:-:-:-:-
---------------------
|Basic Info: |
---------------------
|Has about 600 of HP|
---------------------
|Gives 700 XP |
---------------------
|Can drop: |
|Ring of Intelect +1|
---------------------
Karne fights exactly like the others Thiefs that you saw before: if you stay
far from him, he will throw knives at you. The only difference is that Karne
has a lot more HP that the others thiefs, and is stronger. When you hit him,
he will disappear after some time and will re-appear at other side of the
room. The strategy here is very simple: Hit him until he disappear and
re-appear, avoid the knives that he throws, hit him again, repeat the process.
After you defeat him, you receive the Throne Room Key. Use it in the door
here. You will end at another room, and some potion. Make sure you save here.
Recover your Health and Mana. Go ahead to meet Xantham, your First Boss!
---------
BOSS:
-:-:-:-:-
Xantham
-:-:-:-:-
---------------------
|Basic Info: |
---------------------
|Has about XXX of HP|
---------------------
|Gives XXXX XP |
---------------------
|Can drop: |
| |
---------------------
Now you've got to fight that big ugly thing, called Xantham. If you choosed
either a Fighter or a Archer, arrows are your best friend here. I suggest you
to use the Hail of Arrows spell at level 1. This will shoot 2 arrows at the
same time, instead one, making the fight easier. However, remember that using
it you will waste a lot of arrows, and your Mana points will also be drained
faster.
Xantham has 3 basic attacks: in the first one, he shoots 3 Magic Missiles at
you, that aren't hard to dodge. In the second one he shoots 4 Fire Missiles.
And finally, he may rush at your direction after one of the others attacks are
done. That attack is easily dodged.
If you are using a Bow and there are no more arrows, don't worry: there lots
of them around this room.
Anyways, after you defeat Xantham, receive a Key, and enter the next room. You
will see a man, talk to him.
You receive:
- Masterwork Lomg Sword +1
- Frost Fine Shorbow +3
Now, enter that portal, that leads you to the Dwarves' Mining Camp and your
next Act, The Sunset Mountains.
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ACT II: The Sunset Mountains |
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