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Advance Wars 2 - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Advance Wars 2 - Strategy Guide (Page 04).

Lash Day 11: Move up units, build two more mechs.

Colin Day 12: Move transport copter 4W 1S. Finish the mech below with
your battle copter, then use your other one to attack the mech at
the bridge. Finish it with your medium tank. Take out the artillery
with two tanks, capture the city, and stay out of range of the two
mechs. The first is fine.

Lash Day 12: She attacks a tank with a mech, and builds a mech
and infantry.

Colin Day 13: Hit mechs with battle copters, then finish the mechs
but the top one with your A-Air and tanks. Build a bomber. Block
two bases and let only an infantry and mech alive. 

Lash Day 13: Use Prime Tactics and nearby destroy your A-Air with 
his mech. He builds an infantry.

Colin Day 14: Sweep down the last mech with two battle copters and
a medium tank. Attack the infantry on the base with all you've got.

Lash Day 14: Move infantry to attack transport copter, build a mech.

Colin Day 15: Use Gold Rush and kill the mech with two medium tanks.
Use your bomber to bomb the final infantry, you win!


End:

Lash retreats and Colin has won his first battle!

Victory! 100 Speed + 100 Power + 100 Technique = 300 Pts. = S-Rank!

At this point, select Mission 10 to be the bottom Grit one.



Mission 10: Tanks!!!
-----------------------
Grit vs. Adder
Difficulty: **

Mission Briefing: Grit wakes up to find an angry Olaf asking him to 
seize a victory over the Black Hole forces in the south because it 
was his duty to defend the mountains. Grit seems to take it lightly 
as always but still goes before Olaf can say more. Grit spots the 
vast number of medium tanks even in Fog of War and decides not to 
fight them head on. Adder says that he went to offer a proposition 
to Grit, that they want Grit to join the Black Hole Army. Adder 
seems to say Grit's feelings about protecting Blue Moon, which 
wasn't much, but Grit doesn't respond. Grit agrees that Adder is 
correct, but that Adder has no call to treat the civilians and 
people in Blue Moon as they pleased. Adder had destroyed whole 
cities, and Grit finds Adder his #1 enemy. 


Mission Terms: With Grit's first mission an indirect combat one, it
shows his power with rockets. Use recon and Super Snipe to your
advantage. 


Starting Properties:

               BM BH Neutral
Cities          0  3  0
Factories       0  0  0
Airports        0  0  0
Seaports        0  0  0
Missile Silos   0  0  4


Predeployed Units:


BM: 2 Infantry, 4 Recon, 2 Artillery, 4 Rockets

BH: 4 Mechs, 4 Recon, 10? Medium Tanks


General Strategic Checklist:

1. Missile silos are your friend.

The missile silos are on your side, so they will be you that fires
them as long as the infantry survive going east. Use them to hone
down on enemy medium tanks. They have the impact of Sturm's Meteor
Strike, except they only do 3 damage. Aim carefully, they'll even 
injure your units. No unit will have lower than 1HP, however. 

2. The mountains are your friend, too.

The mountains will keep your rockets safe from all but mechs, and
your recon will be as well.

3. Weaken advancing units.

By Day 2, let your rockets fly some damage onto the medium tanks that
advance. When mechs arrive, take them out first, as they can kill your
rockets easier. 


Black Hole Strats: Adder's medium tanks are hindered by mountains and
are forced to go all the way around to hit anything of yours that they
see, so the only thing that will do big damage is mechs and the few
medium tanks that may make it to the end.


To S-Rank: Have your recon as far as you can without being hit, so they
can be spotters for your rockets and artillery. Missiles will aid the
attack on clustered medium tanks as well.


General Strategy: You have rockets. Grit is awesome with rockets. They 
fall in a single turn to medium tanks, though. Luckily, the mountains 
will protect you for a while, so take out ALL you can so he doesn't 
advance too far and take them out. Also note that in the east you have
missile silos, the new property. They don't do much damage but they can
be useful on medium tanks that really need to be weakened.

Grit Day 1: With your left rocket, attack the middle medium tank. Move
your rocket on your HQ 2W. Move your top and bottom rockets to the 1E
and 2E of those two that are already used. Move both infantry 1E. End.

Adder Day 1: His 2 recon moves in to attack your 2 infantry. His medium
tanks all move east.

Grit Day 2: Here, you're taught from Olaf that you can use missile silos
to hone missiles on Adder's forces. Use the back rocket to take out the
northern recon. With your second to back rocket, injure his bottom 
recon. With the one left of that, attack the middle of the three top
medium tanks you see. With your front recon attack to the 4S 1W, the
medium tank closest to your southern forces. End.

Adder Day 2: His second recon attacks your infantry on the top. His
bottom one moves up and his 1HP one flees. More medium tanks move up
in the south, and your infantry is taken out in the south.

Grit Day 3: OK, so you're overwhelmed. Don't worry just yet. In the
south, use your artillery to take out the medium tank. In the north,
attack the medium tank with your artillery. Move your 1HP infantry 2E.
Use your CO Power Snipe Attack. Move your middle two recons 4W (the
top one 4W 1N). Kill the recon with your HQ rocket, the 5HP medium tank
with your next one, going left, weaken the bottom medium tank that you
spot with your next one, and with the front one, weaken the full health
medium tank in the north. End turn.

Adder Day 3: Adder uses Super CO Power Superwinder to move units
even faster. His mech moves 4 squares to capture your city. His recon 
and medium tanks move in on both fronts. Your rocket is destroyed by
mechs (the front one).

Grit Day 4: Move your 1HP infantry 1S 2E. With your northern artillery,
attack the medium tank furthest right. Continue hitting medium tanks
with your rockets, the ones with most HP. With the front rocket though,
use it to kill the mech on the road. Move a recon in the middle to
leftmost city without attacking, right one back to the eastern forest, 
but take the NE one. In the south, move artillery 2W.

Adder Day 4: BH takes one of your cities, northern artillery injured 
by weakened medium tank, two mechs completely rid your next two rockets
ineffective. 

Grit Day 5: Use Snipe Attack. Injure the mech with your southern
artillery, take out the front 5HP medium tank with your northern
artillery, and weaken the mountain mech with your non-injured rocket.
With your 2-HP rockets, take out a recon. With your last recon, take
out an infantry as well. Move 1HP infantry 3E. End.

Adder Day 5: Sideslip. He captures your buildings but this time doesn't
attack with those crazy mechs. Your northern artillery is injured.

Grit Day 6: With northern artillery, weaken a medium tank. Move 1HP
infantry 3E and target just east of the artillery and mech, taking
down the 3-10-2 HP medium tanks to 1-7-1 HP. With your full HP rocket,
attack the mech taking your city. With your other two, take out the
2HP mech and injure the southern recon. In the east, move your lone
recon in forest 3S 1W to attack the enemy recon and to protect your
last infantry. In the south, move your artillery 1N 4E and your recon
3E 1N. End.

Adder Day 6: He continues to capture the city and in the east, the
recon wars continues. In the north, he combines his 1+7+1 medium tanks
to form 9HP and also moves up his 6HP and 5HP medium tank.

Grit Day 7: Move your full HP rocket 3N. Move your 1HP infantry 2S.
Take out the recon with your two recon. Move your front 2HP rocket 2E
onto the HQ. Move your other 2HP rocket 2E. Move your middle recon 2NW
to finish off the final mech. With your northern artillery, attack the
6HP medium tank. Move southern artillery 1E 2N.

Adder Day 7: His medium tanks move in and hide in forest except the
9HP one. 

Grit Day 8: With your full health rocket, deal 6 damage to the rocket.
Move your 1HP infantry 1S to launch a missile. Center it on the 3HP
medium tank. Move everything else to take out the last medium tank!


End:

With Adder's medium tank brigade routed, he retreats! Grit doesn't seem
to care what Olaf says, but who cares?

Victory! 100 Speed + 100 Power + 100 Technique = 300 Pts. = S-Rank!

Three new missions open up here. Take the middle Olaf mission.



Mission 11: Toy Box
-----------------------
Olaf vs. Lash
Difficulty: ***

Mission Briefing: Olaf prepares his forces to enter his hometown and 
liberate his hometown from Black Hole forces. Olaf and Lash have some 
talk about what happened to his hometown due to Lash. Olaf is furious 
and demands to take Lash 1 on 1 for his hometown back and to find 
what Lash has hidden, a lab map.


Mission Terms: As Olaf has turned Olaf's hometown into near-rubble,
Olaf is prepared to send his forces to liberate it and hopefully, find
it not as damaged as he thinks it is...


Starting Properties:

               BM BH Neutral
Cities          0  0  7
Factories       2  2  1
Airports        0  0  0
Seaports        0  0  0
Missile Silos   0  0  0


General Strategic Checklist:

1. Guard the mountain passes.

If you guard the mountain passes, then Lash is unable to get past.
This includes the northwest neutral city with that river pass.

2. The secret lab map must be taken.

The secret lab map is found on that small SW island area, the neutral
city there in the southwest and closest to enemy HQ other than the one
directly above it. Take it to get the hidden Blue Moon mission.

3. Take the east fast.

Your side of the map should be taken ASAP so that you have enough cities
to solidify your advance towards the neutral middle base.

4. Smash Lash's units with power.

When you have more money and props than her, and with the neutral base,
start building some stronger units like massed tanks.


Black Hole Strats: Lash will be crossing rivers and mountains to sneak
up on your unguarded cities. She'll also build mechs, artillery, and
tanks. 


To S-Rank: Take the middle factory early and win in 20 or less days
to seize a S-Rank, or at least in speed. Don't lose too many units.


Olaf Day 1: Build two infantry.

Lash Day 1: Build two infantry.

Olaf Day 2: Send both infantry 3W and build two more.

Lash Day 2: BH starts capturing two cities and builds two more infantry.

Olaf Day 3: Move both northern infantry 3W. In the south, move the
front one 3N and the back one 3W. Build two more infantry.

Lash Day 3: Lash takes two cities and builds two more infantry after
moving the other two east.

Olaf Day 4: ANY infantry in range should capture a city, and the one
close to the base should capture the base. The remaining infantry
should move 3W. Make a recon on the northern base and an infantry on
the southern base.

Lash Day 4: Her infantry move west. Your northern infantry is fired
upon but the city's defensive power leads you well. She builds a recon
and an APC.

Olaf Day 5: Capture three cities and the base. Continue capturing the
northwest city. Move other two infantry 3W. Move recon 3W. Build
nothing.

Lash Day 5: His forces move eastward. The infantry in the north
resumes attacking your infantry. She builds nothing either.

Olaf Day 6: Finish capturing northern city. Move infantry on central
base 1SW to attack that infantry. Move infantry on northeast city
2S 1W as well as the one west of it. Move recon 5W. Make tank in
central base. Move infantry (in terms of closest to middle base) in
this order: 2N 1W, 2N, and 3W. End turn.

Lash Day 6: Recon moves up, two infantry combined kill yours on the
southern front. In the north, the city/river fighting continues.

Olaf Day 7: Retreat your 4HP infantry from the northern city 3E and
move your recon 1W to finish off that infantry. Move tank 1SW and
finish off 6HP infantry. In the south, move the northernmost
infantry 1W to east of tank, and the other two 2N 1W. The other two
northern infantry should move 1SW. Build an artillery.

Lash Day 7: Her recon attacks your infantry. She doesn't dare attack
anything else but does move in.

Olaf Day 8: Move your tank 3W 1N to attack the enemy tank. Use your
artillery to attack the enemy recon. On the northern front, keep your
recon's guns firing at the infantry left of you. Move your 3HP
infantry next to the recon 1N 2E and move the 4HP infantry 1W 2S.
Move BM infantry in to surround the BH infantry and kill it. Move
other infantry west.

Lash Day 8: Recon attacks 4HP infantry to 2HP. Builds mech and 
artillery. Moves units east.

Olaf Day 9: Continue dealing damage with recon on northern front. Kill
enemy tank with yours. Move everything from southern front west, 
including artillery. Attack the recon from the south with a full
health infantry. Build a medium tank. Move 3HP infantry southeast.

Lash Day 9: An infantry comes in to down your 2HP infantry. 

Olaf Day 10: Destroy enemy APC with tank and artillery. Capture
southwest neutral city. Attack anything in sight but stay away from
enemy artillery range except for that tank. Use the 3HP infantry to
take out the 1HP recon. Move medium tank 1S 2W. Create an artillery.

Lash Day 10: Destroys tank with artillery, infantry with infantry.

Olaf Day 11: Finish capturing the southwest neutral city. It is a map
that pinpoints to the hidden enemy lab. You will now unlock the hidden
Blue Moon lab mission. Continue taking out units with northern recon,
and use that near-full health northern infantry to chase hers. Move
medium tank to take out infantry in the way to the northwest and
southwest. Move front infantry north of the medium tank, and use an 
infantry to attack her mech and block your artillery. Build a rocket.

Lash Day 11: Her recon and infantry attack your artillery, and the 
mech kills your infantry. 

Olaf Day 12: Use Blizzard. Send infantry from SW city northeast. 
Weaken recon with medium tank. Move up rocket. Kill wandering Lash
infantry in the east. Build a tank. Injure APC. End.

Lash Day 12: Advance troops east.

Olaf Day 13: Move Rocket 1S 2W. Take out APC with southern artillery.
Take out mech next to northern recon with artillery and recon. Finish
infantry with medium tank. Move the rest up and build a tank.

Lash Day 13: Advance and build an infantry and mech.

Olaf Day 14: With your southern artillery, attack the mech. With your
rocket, attack the infantry on the base. Kill another infantry with
medium tank. Finish the southern mech with your tanks. Advance toward
SOUTHWEST base. Build a tank.

Lash Day 14: Mech attacks northern recon. Move infantry up in the
south. Build two mechs.

Olaf Day 15: Continue sweeping units with indirect units first, aiming
for mechs first. With your tanks, you should be able to take out the
mech and infantry defending SW base...as the artillery is out of the
way. Use your infantry as well to help. By end this should be cleared
all but 3HP artillery. Finish off mech in the north with medium tank.
Build a rocket.

Lash Day 15: Build an infantry and mech.

Olaf Day 16: Take out the final artillery and infantry in the southwest 
with two tanks and a rocket. Use your infantry to capture the SW base. 
Take out the 5HP recon with your artillery, and injure a mech in the 
NW. Move up units to NW and end.

Lash Day 16: She uses Prime Tactics. Unit movement cost goes to 1, but
she only has 3 full mechs even after building one. She doesn't attack.

Olaf Day 17: Start capturing HQ. Attack mechs with medium tank and
a tank. Finish the 2HP mech with your 5HP infantry, and with an
artillery and infantry, take out the mech in front of your tank. Move
tank to cover SW base, and move all other units towards NW base.

Lash Day 17: Take out an infantry with a mech, advance mech, and use
mech.

Olaf Day 18: In the northwest, kill front two mechs with rockets and 
artillery. Use the medium tank and a tank to finish that final mech.


End:

Lash leaves and you've won. Olaf's memories come back to him as he
looks at his shattered hometown. He promises to avenge Black Hole's
actions.

Victory! 100 Speed + 100 Power + 85 Technique = 285 Pts. = S-Rank!

This victory opens up a mission on the island. Anyhow, move to the
northwest flag to Mission 12.



Mission 12: T Minus 15
-----------------------
Olaf and Andy vs. Flak
Difficulty: ***

Mission Briefing: The Blue Moon COs spot a giant missile silo being 
operated by the Black Hole Army. Surprisingly, Andy comes with a 
small air force to aid you in Olaf's fight to take out the giant 
missile silo. In 15 days, your forces will be blown up along with
the missile silo.


Mission Terms: Andy joins Olaf in this 15-day mission to neutralize
the giant missile silo by taking over 8 cities surrounding it to 
take it. Destroying the pipelines will help for the central and
southern fronts.


Starting Properties:

               BM OS BH Neutral
Cities          2  0  8  5
Factories       0  0  1  0
Airports        0  0  0  1
Seaports        0  0  0  0
Missile Silos   0  0  0  0


Predeployed Units:

Northern Front:

OS: 1 APC, 4 Battle Copters, 1 Fighter, 1 Bomber
BM: 2 Infantry, 2 Mechs, 2 APCs, 2 Tanks, 2 A-Air, 1 Artillery, 1 Rocket
BH: 1 Infantry, 1 Mech, 1 Recon, 1 APC, 1 Artillery

Central Front:

BM: 2 Tanks, 4 Medium Tanks, 1 Rocket, 1 Missile
BH: 4 Tanks, 4 Medium Tanks, 4 A-Air, 3 Rockets, 2 Missiles

Southern Front:

BM: 2 Mech, 3 A-Air, 1 Rocket
BH: 1 Rocket, 2 Medium Tanks, 2 Neotanks, 5 Battle Copters, 3 Bombers


General Strategic Checklist:

1. Destroy both pipeline seems in the east to provide some aid to the
south with Andy's aerial forces.

2. Save your Blue Moon infantry and mechs and leave them unhurt before
you start taking the eight cities.

3. Use your northern forces to boost the central front forces.


Black Hole Strats: Flak has powerful units, but doesn't seem to know 
how to use them. He will move it east, but since he only has three
rockets even near the silo, he doesn't really have that much of
a chance.


To S-Rank: In the south, you'll want to block those Neotanks and medium
tanks from getting through with Andy's fighter or bomber. Sweep the
middle with your northern two fronts' forces of Olaf's. For power rating,
eliminate most of the southern front, if not all.


Olaf Day 1: Send all your forces as far west as possible. 

Andy Day 1: Move the bomber SE as far as possible. Move your back
battle copters all the way west to attack the APC and mech. Send the
fighter to the bomber. Send other two battle copters northwest,
avoiding the missile range. Send APC 2SE.

Flak Day 1: He attacks Andy's APC. His forces move east. He builds
an infantry.

Olaf Day 2: Grit informs Olaf that Olaf needs to capture the 8
cities in the middle to deactivate the tower. Andy reminds Olaf to
destroy the pipes. Capture cities in northwest, as much as you can.
Advance toward pipes on the Northern Front but do not attack it.
In the Central Front, attack as far west as you can, injuring both
rockets. Move everything as far west as well except for one medium tank
which should attack the southern pipeline and deal it 55 damage. In the
south, start capturing the airport with one mech and keep A-Air out of
bomber range.

Andy Day 2: In the west, stay out of missile range and take out an APC,
recon, and mech. Use the bomber to bomb the northern pipeline and deal
it a massive 95 damage. Move APC 2E, end turn.

Flak Day 2: Brute Force. Advance units east. Rockets attack your
attacking tanks in the middle. All units move east. Infantry built.

Olaf Day 3: Use your 5HP tank to blow up the northern pipeline and
send units over. Finish capturing cities. In the south, capture the
airport and attack two bombers with two A-Air. Destroy a battle copter
with the other one. Try to keep your rocket protected, as he has
Neotanks coming at you. Destroy two rockets with your small tank and
medium tanks in the center, then use big bad medium tanks to take damage
next turn while dealing heavy on those pesky BH A-Air. Send all units
possible from northern front down to central except for one APC. End.

Andy Day 3: Move Andy's bomber 5S to destroy that pipeline. The missile
will destroy it, but you have to blow it up anyway...move your fighter
3S. Move your battle copters all east except one which should start
blowing up the northwest scorched pipeline to deal 25 damage. Move APC
down.

Flak Day 3: Your medium tank is bombarded by his remaining rocket and
medium tank in the north, and his missile downs your only bomber. In 
the south, you lose an A-Air to a bomber while your mechs and rocket 
get random hits as well. 

Olaf Day 4: Winter Fury! That Super CO Power unleashes slow AND deals
2 damage to all enemy units AND boosts your power. Weaken the near
full-health bomber in the south, and take out a battle copter. In the
north, use your rocket to knock hit points off of the medium tank. 
Use your artillery to take that out. Bring up a full health medium tank
to take out a small tank in the north of the Central Front. Use a tank
to clear the tank in the southern half, then finish off the A-Air with
your medium tank. Bring in your last one to form a solid medium tank
line and injure the tank. Send all units west (or southwest from
Northern Front). Remember to capture that last city up there...

Andy Day 4: Continue giving a smack on that pipeline. Move other
battle copters east. Move APC south. Keep fighter out of missile range.

Flak Day 4: Barbaric Blow. A rocket attacks northern medium tank. A
mech falls to battle copter fire on the Southern Front and together,
the air force wipes out a lot of your weakened army. The northern
medium tank is finished by another medium tank. He still makes another
infantry.

Olaf Day 5: On the Southern Front, wipe out a battle copter and a
bomber. On the Central Front, use your northern rocket to take 5HP off
of the northern medium tank. With your southern rocket, attack the
missile. Finish off the 3HP small tank with your medium tank in the
south. Wipe out the missile with your other medium tank. Send two tanks
there to weaken the A-Airs. Finish capturing last city in the Northern
Front and send everything southwest. 

Andy Day 5: Send fighter south to the Southern Front to wipe out the
bomber. Continue to kill the pipeline seam. Move battle copters down
to Central Front. 

Flak Day 5: Infantry and rocket destroyed on southern front with battle
copters. A tank is attacked on the central front by another one.

Olaf Day 6: On the Southern Front, take out both battle copters with
your A-Air. Build a bomber. With the rocket, weaken the small tank in
the north and finish it with your tank. Send up a high-HP tank to
attack the medium tank in the north and deal it 1 damage. Add an A-Air
to finish it from the north. Send an artillery there to get ready to
attack down that final rocket. In the south, take out an A-Air and
weaken the other one with two tanks. Move up a medium tank to attack
his. Move units west, south from northern front. 

Andy Day 6: Move battle copters as far west as possible without getting
them in missile range. Take out the seam with the battle copter in the
west. Move APC west. Move fighter west to the forest to block ANY unit
from passing, so the Neotanks won't make it.

Flak Day 6: Brute Force. Your A-Air is weakened by the rocket, and his
medium tanks weaken a tank and destroy a medium tank. He builds an APC.

Olaf Day 7: Day 7 now. You have 8 days to clear BH forces from Central
Sector and take cities. Hurry! Use an artillery and 2 tanks to take
out the northern rocket. Winter Fury. Use your medium tank to attack
his higher-HP one. With a tank, finish off his 1HP one. Use another
tank to finish off his A-Air. Have the mech start capturing a city.
Move rocket up so you can kill the medium tank next turn. On the
Southern Front, move your bomber and A-Air forward. 

Andy Day 7: Move south towards Southern Front, but avoid missile range!

Flak Day 7: An artillery nearly kills your tank. His medium tank
strikes your A-Air. He advances pointlessly on Southern Front.

Olaf Day 8: Destroy the medium tank with your rocket. Send units to
attack missile. Send the rest to Southern Front. Move infantry and
mechs to capture the cities ASAP. Bomb down one Neotank. Make another
bomber.

Andy Day 8: Use battle copter to attack missile as well. Send other
battle copters to Southern Front along with APC. Move fighter west
to block units from getting through.

Flak Day 8: Attack your A-Air. Advance.

Olaf Day 9: Finish capturing THREE cities. Attack missile. Move units
to Southern Front. On Southern Front, destroy a Neotank and a Medium
Tank with your bombers.

Andy Day 9: Take out an infantry on Southern Front with battle copters.
Continue moving them south. Move battle copter north on Central Front
to chase artillery.

Flak Day 9: Advance, move up A-Air, build mech.

Olaf Day 10: Finish off missile, continue capturing cities, bomb
out a medium tank and rocket. Move units to Southern Front.

Andy Day 10: Chase artillery on Northern Front. Eliminate two infantry
on Southern Front. 

Flak Day 10: Barbaric Blow. He's pissed. He advances and builds a mech.

Olaf Day 11: Blizzard. Finish capturing 5 cities. Advance to Southern
Front. Bomb the A-Air with both bombers. Take out a single infantry
unit with your A-Air. No need to move anything else. Build a bomber.

Andy Day 12: On the northern front, deal 4 damage to that artillery.
Weaken a tank with battle copters. 

Flak Day 12: Advance mechs, make another one.

Olaf Day 13: Finish capturing 6th city, start capturing 7th and 8th 
cities. Send a tank up to the artillery on Northern Front. Wipe out
the tank with your rocket from Central Front. Bomb an APC and a mech.

Andy Day 13: Hyper Repair. Take out a mech and APC on the Southern Front
and weaken a second mech. Attack the artillery from the west on Northern
Front.

Flak Day 13: Move up mechs, build another one.

Olaf Day 14: Victory day, here it is! On the northern front, take out
the artillery with your tank. In the south, weaken a mech and kill one.
Capture the last two properties. You win by neutralizing the missile
silo!


End:

Olaf downplays the role of Andy, but he was quite useful, eh?

Victory! 100 Speed + 100 Power + 100 Technique = 300 Pts. = S-Rank!

This victory opens up a mission to the northeast province with a star.
Go to the southeast island flag for Mission 13!



Mission 13: Neotanks!?
-----------------------
Olaf, (Grit), or Colin vs. Flak
Difficulty: ***


Mission Briefing: Olaf gets furious over Black Hole forces using 
Blue Moon to do whatever they want. This is their laboratory base. 
Choose Grit. You have bases, but you only have 15 days to win or Lash 
will self-destruct everything.


Predeployed Units:

BH: 2 Medium Tanks, Rocket


Grit Day 1: Build three infantry.

Lash Day 1: Build two infantry.

Grit Day 2: Move western infantry 3N, and the other two 3E. Build three
infantry.

Lash Day 2: Start capturing two bases. Build two infantry.

Grit Day 3: Unleash a missile silo in the west, target center on the
rocket/lab. Start capturing a city. Move east. Build an APC. 

Lash Day 3: Finish capturing two bases. Start capturing another city.
Build a tank and infantry.

Grit Day 4: Target a second missile at lab. Capture a city and start
capturing another. Move everything else towards lab. Build nothing.

Lash Day 4: Continue capturing, make two more units.

Grit Day 5: Move infantry in west toward next missile silo. In the
east, activate one that hits the lab again so they're all down to 1HP.
Finish capturing a city, move infantry north to grab base.

Lash Day 5: Take practically every city. Join two medium tanks to 2HP,
move 1HP rocket left. Build recon.

Grit Day 6: Move western infantry toward next silo. Have eastern 
infantry launch missile at center on capturing infantry in west, which
will hit tank, artillery, and infantry. Start capturing eastern base.
Move units north in the east. Build nothing.

Lash Day 6: Finish capturing cities, defensive position in her area.
Build an A-Air.

Grit Day 7: Capture cities next to eastern base. Finish capturing
eastern base. Send infantry north. Prepare to use another missile silo
in west.

Lash Day 7: Finish capturing three cities, sending army south (which is
good).

Grit Day 8: Finish capturing in east. Move APC and infantry up but not
to range of medium tank. Build a medium tank in eastern base. Launch
a missile just below the A-Air to hit 3 infantry and the A-Air, using
western infantry.

Lash Day 8: Advance to the south.

Grit Day 9: Build a medium tank in your HQ area's western base. Back to
the east, advance your medium tank and infantry inside APC. Prepare to
seriously go for the lab in a day or two. In the west, launch a final
missile at the artillery, rocket, and tank at the base area of BH.
Weakening the tank will help for later.

Lash Day 9: She starts capturing the airport in the west and attacks
your infantry with a tank. The other tank moves towards the lab.

Grit Day 10: In the east, use your medium tank to destroy the tank
there. Move up your APC and infantries. Keep APC out of BH infantry
range, medium tank range is fine. Advance medium tank in the west. Make
a rocket in eastern base (near lab). End turn.

Lash Day 10: Attack APC with medium tank, continue taking airport down
there, advance in the west.

Grit Day 11: Send infantries and rocket north towards lab. Drop
infantry 2E of lab. Kill enemy medium tank with yours. Kill artillery
on western front with your other medium tank. 

Lash Day 11: Finish capturing airport, finish capturing city next to
lab, advance to HQ in west, move artillery towards lab.

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