Zelda: The Wind Waker - Strategy Guide (Page 05)
Below are the cheat codes, hints and help for Zelda: The Wind Waker - Strategy Guide (Page 05).
Usefulness: *****
Found: Look at bottle guide
One of the most useful items in the game. Use to hold stuff in. Here's a
list of the items you can use with the bottle:
Red Potion: Recovers all Hearts, can be free with drop items
Green Potion: Recovers all Magic, need to pay to get
Blue Potion: Recovers all Health/Magic. Need 15 blue chuchu jelly
drops to be able to purchase it
Fairy: Recovers most hearts and used automatically when dead. Recommended
over R. Potion, Free
Firefly: Used to get Deluxe Picto Box in regular game after a few missions
with the Picto Box (Look at the deluxe picto box guide for more info on the
missions)
Elixer Soup: Recovers both Magic and Health completely and doubles attack
power until damaged. Can be druken twice, but can only be refilled after
you drink all of the soup.
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|Tingle Tuner|
------------
Usefulness: *(without GBA and GBA to GCN link) ***** With
Location: Windfall island, Tingle Cell
Can only be used when you have a GBA on and a GBA to GCN link.This is a very
usefull tool for recovering energy/puzzles, etc. Go to the GBA Tingle
section for more info
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|Pictograph and Deluxe Pictograph|
--------------------------------
Usefulness: *
Location: Regular: Tingle maze, Deluxe: Regular, get firefly and give
to photo man after a few missions, special save file: In inventory
when beginning.
Only used for missions and the figure gallery. Useless otherwise.
Fun for late game completion, though I do recommend getting the
American version to do the missions. The camera missions can be found
at one of the bottom sections
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|Heavy Boots|
-----------
Heavy Boots
Usefulness: ***
Location: Ice Ring Isle
Used to go against the wind and to weigh down switches to jump high.
Mostly used late game, so limited use. *Note, in the Wind dungeon
wear these and use the hookshot at the statue blocking the gate where
the deku kid is to release him
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|Magic Armor|
-----------
Usefulness: **
Location: Zunari after completing Trading quest
Cuts damage by 1/2, but takes magic. Not really useful since you have
the Shield. It is recieved by the eskimo mans tradeing quest. Go
look in the tradeing section for more info
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|Spoils Bag|
----------
Usefulness: *****
Location: Pirate Ship first time
This is used to store all the enemy drops.
Joy Pendants
Dropped By: Bokoblins and Chest
These are actually required to be collected to beat the game.
If you give Miss Marie 20 of them and the one the B's gave you,
she will give you her deed. Give her 40 and she will give you
the Hero's Charm
Skull Necklases
Dropped By: Moblins
Used to enter the pig Hunter minigame and give 20 to maggies father
after the FF to get a Treasure Chart
Red ChuChu Jelly
Dropped By: Red ChuChus
Used to make red potion
Green ChuChu Jelly
Dropped By: Green ChuChu's
Give the Doc 15 for him to sell Green Potions
Blue ChuChu Jelly
Dropped By: Blue ChuChu
Same as G. ChuChu Jelly
Golden Feather
Dropped By: Kargorocs and Peahats
Give 20 to one of the Rito's for a piece of heart and and some
rupees
Boko Baba Seed
Dropped By: Boko Baba
Used to make free Blue potions in the Forest Potion Shop
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|Baite Bag|
---------
Usefulness: *****
Location: Beedles shop (10 Rupees)
This is used to store the Seagull seeds and Animal Food.
All-Purpose Bait:
This is used both to get pigs to dig in brown patches of earth, and
to feed the Fishman in each square to get a map of that area. Comes
in packets of 3
Hyoi pear:
Used to control seagulls. Required in several parts of the game
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|Delivery Bag|
------------
Usefulness: **
Location: Dragon Island
Used to carry event items and Trade items. Not really used much
in main game.
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|Bow and Arrows|
--------------
Usefulness: *****
Location: Tower of the God's
Take a wild guess. This is used to fire arrows. One of the best
items in the game. When used in combat, it can either be done in
first person or you will be able to move around if you are targeting
enemies
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|Fire and Ice Arrows|
-------------------
Usefulness: *****
Location: Fairy Queens Fountain
Fire Arrows: Used to set enemies on fire and melt ice. Sadly, not used
much in main game
Ice Arrows: Used to null fire somewhat, create lava platforms, and freeze
enemies. Better in combat to freeze them and then use the fire arrows for a
one hit kill.
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|Light Arrows|
------------
Usefulness: ************
Location: Ganons Castle
The ULTIMATE weapon...sadly, since its a late game weapon just like the
one in ocarina, you will never use it outside Ganons castle. Instant one
hit kill for all enemies
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|Hookshot|
--------
Usefulness: ****
Location: Wind Dungeon
Its comes late game, but very useful. Same as it always been...Use it on
targets to pull yourself to new areas, or use it to stun enemies so you
can hit them
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Other Items:
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|Pirates Charm|
-------------
Usefulness: ***
Location: Automaticly in inventory when you enter the Forsaken Fortress
The pirates charm is used both by Tetra and the KoRL for hints. Press A
when the A button on the screen starts to look pointy and make sounds to
get a hint about that area
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|Power Bracelets|
---------------
Usefulness: ***
Location: Fire Mountain
Late game item, but used a lot to move face stones and other stones.
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|Hero's Charm|
------------
Usefulness: ***
Location: Give Miss Marie 40 Joy Pendants
TO equip, you must go to the Quest Subscreen and select equip when the cursor
is over it. Used to show the HP of enemies and bosses
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|Recovery Hearts|
---------------
Usefulness: *****
Location: Anywhere
These are the trademark of the Zelda series. They are common items that
replenish your health
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|Rupees|
------
Usefulness: *****
Location: Everywhere
Another trademark of Zelda. Rupees are the currency of
Hyrule and your required to use some to beat the game
Here is the color of rupees and there amount
Green Rupee
Worth: 1
Rare: Very Common
Blue Rupee
Worth: 5
Rare: Common
Yellow Rupee
Worth: 10
Rare: Uncommon
Red Rupee
Worth: 20
Rare: Rare
Purple Rupee
Worth: 50
Rare: Very Rare, found in common Sea T. Chest
Orange Rupee
Worth: 100 Rupees
Rare: Very rare, found in Treasure chest
Silver Rupee
Worth: 200
Rare: Very Rare, found using T. Maps
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|Heart Pieces|
------------
Usefulness: ****
Location: Various
Trademark of Zelda since AlttP. Heart pieces are only useful
when you get 4 of them. When you do, you will get a extra heart
container. Each one fully recovers your health.
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|Treasure Charts|
---------------
Usefulness: ***
Location: Various
A new addition to the game are Treasure maps. These will
show a spot on the map where either 1-200 rupees are, or a
heart pieces are located. You can see them by the golden
beam they give off
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|Special Treasure Charts|
-----------------------
Usefulness: **
Location: Various
Like the Common Treasure maps, only not that useful. These
usually show the location of something, but half the time, there
useless.
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|Triforce Charts|
---------------
Usefulness: ***
Location: Various
These are special even items used to locate the scattered
pieces of the Triforce of Wisdom. Needed to complete the game.
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|Bottle Guide|
------------
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|Bottle #1|
---------
Location: Dragon Roost Island
Event item. You get it from Medli, so you should have this one
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|Bottle #2|
---------
Bottle 2
Location: E6, Sub near bomb island
Find one of those subs that look kinda like a attack sub, but have a
enterance. Enter and defeat all enemies to get the chest with the bottle
inside
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|Bottle #3|
---------
Location: C3, Helment Beedle's Ship
You will get a red map in the mail that has every location of Terry's
shops. In E3, there is one with a pot on his head. Go there and pay
500 for the bottle. They also sell a heart piece and a treasure map,
but there in the 900 mark.
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|Bottle #4|
---------
Location: Windfall island after the second trip to the Forsaken Fortress
This can be tricky at first, but is actually REALY easy.
Talk to Zunari to hear about thief's, and then talk
to the girl from The Forsaken Fortress. Use the Song of Passing to go to night
and look for her near the Eskimo hut. Talk to her and then go past
her to see her start to sneak off. The easiest thing to do is to go
behind the left wall she was near and wait for her to go around to
the safe and starting to turn it. QUICKLY go up to her to start a
conversation.Keep on choosing the top option to get the bottle from her
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|Wind Waker Songs|
----------------
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|Wind Requiem|
------------
Learned: From the Slab in the back of the Dragon Roost Island
Song:
3-time: Up, Left, Right
The Wind Requiem is the song you will use the most. Its used to change
the Wind direction on the overworld to travel and the wind marks later
in the game
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|Command Melody|
--------------
Learned: Tower of the God's
Song:
4-Time: Left, Rest, Right, Rest
This song is used almost always in dungeons. Its used to take control
of 3 Ganon statues, Medli, and Makar. Use L or start to cancel
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|Song of Passing|
---------------
Learned: Tott near gravestone on Windfall Island
Song:
3-Time: Right, Left Down.
This is used to change Night into Day and Day into Night. The whole
game can be played without this song
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|Ballad of Gales|
---------------
Learned: Find a giant Tornado and shoot Cyclos 3 times with arrows
Song:
4-Time: Down, Right, Left, Up
A very useful song for getting to certain points. The only drawback is you
can only use it in the boat, and it only warps you to certain parts of the
map, usually the important ones.
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|Earth God's Lyric|
-----------------
Learned: Slab near entrance to the Earth Temple
Song:
6-Time: Down, Down, Rest, Right, Left, Rest
This is a very limited use song. Use it to get Medli, and is also used
to open song doors in the Earth Temple. After that, you wont play it
again
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|Wind God's Aria|
---------------
Learned: Slab near entrance to Wind Temple
Song:
6-Time: Up, Up, Down, Right, Left, Right
Basically the same as Earth God's Lyric, only you use it to get
Makar and used in the Temple.
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|Great Fairy Guide|
-----------------
Rupee Upgrade Fairies: (First time: 1000 max, Second time: 5000 max)
A B C D E F G
---------------------------
1 |[A1][B1][**][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][**][C7][D7][E7][F7][G7]|
----------------------------
C1, Northern Fairy Island: Need Bombs or Tingle
Outset Island Forest: Bomb rock in forest area where Tetra was
Bomb Upgrade Fairies: (First time: 60 max, Second time: 99 max)
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][**][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][**][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
E3, Eastern Fairy Island: Need Bombs or Tingle
D6, Southern Fairy Island: Need Bombs or Tingle
Arrow Upgrade Fairies: (First time: 60 max, Second time: 99 max)
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[**][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][**]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
A3, Western Fairy Island: Need Skull Hammer
G4, Thorned Fairy Island: Need Skull Hammer
Other Fairy Upgrades:
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][**][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
Fire/Ice Arrows: B2, Mothern and CHild Isles:
Play Ballad of Gales to Grid after defeating the Helmaroc King to get the
Fire/Ice Arrows
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][**][E7][F7][G7]|
----------------------------
Double Magic: D7-Look for Four Eyed Big Octo. Beat with boomerang to releasefff
fairy to get double magic
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|Sailing Figures| *By Darth Meatloaf*
---------------
About 3 days ago, I was bored, so came to this site. I was reading some
of the 3/10 reviews for WW, just to see if they made much sense.
I noticed many of them complained about the amount of sailing in this
game, how it took up half the game, how you see nothing but ocean for
(insert obviously made up percentage here) of the game, etc.
That got me thinking.
How much of the game is really spent sailing? It couldn't be that
much, could it?
I fired up my GCN and started a new file. I would play a straightfoward
game (no unecessary sidequests, no pieces of heart, figurines, etc). I
told my parents not to disturb me for a good solid few hours, readied a
good stopwatch, and set to work figuring out how much sailing you do.
Since I've finished this game a few times now, I breezed through the
Forsaken Fortress and got the sail for the KoRL. At this point, this
is the first time you actually sail. The moment I put up the sail, I
started my stopwatch and stopped when I reached dragon roost. For
simplicity, I rounded off the seconds.
Time to Dragon Roost from Windfall: App. 6 minutes.
So far, so good. I finished the Dragon Roost cavern, set the wind south,
and set sail again. As always, I popped on my stopwatch the moment I started.
Time to Forest Haven from Dragon Roost: App. 8 minutes.
I played through the Deku tree scenes and got into the forbidden woods.
I finished the dungeon, and at the end of it all hopped back into the KoRL
and set out for Greatfish.
Time to Greatfish from Forest Haven: App. 9 minutes.
After listening to the Rito Postman, I set off for Windfall.
Time to Windfall from Greatfish: App. 6 minutes.
Pirates and Rope-swings and Bombs, oh my. After finshing the whole bomb
quest, I set sail again for Outset.
Time to Outset from Windfall: App. 13 minutes. (ouch)
So far, we've got around 42 minutes of sailing done. That was more than
I expected, but still a relatively small amount of time.
So, after helping out Grandma and getting a bigger wallet, off to see Jabun.
After he and the KoRL talk, it's off to the Triangle islands.
Time to the Triangle Islands (all) from Outset: App. 12 minutes.
Finally, into the real meat of this game. After getting through the Tower
of the Gods, it was off to bed for me.
The next day, I started playing right away (thank God for spring break).
After whipping through Hyrule, I was off to the Forsaken Fortress once more.
Time to Forsaken Fortress from Tower of the Gods: App. 9 minutes.
After going back up to the top, beating the crud out of the Helmaroc
King and being rescued by the Rito, it was back to Hyrule. After watching
the cutscene with the King, it was back to sailing.
First stop find Cyclos. I got Lucky. He was at Mother and child isles.
After showing him who's boss, I got ballad of gales and the magic arrows.
Time to find Cyclos: App. 13 minutes.
Now, off to Fire Mountain. I warped to Dragon Roost and set sail due south.
Time to Fire Mountain from Dragon Roost: App. 2 minutes.
Got the Power bracelets. Now to go to Headstone island. Since I couldn't
really remember all the puzzles in the next two dungeons, I printed out an
FAQ, taking some time to post here on various things. After a few hours,
it was back to WW.
I warped to Forest Haven and sailed to Ice Ring Island.
Time to Ice Ring from Forest Haven: App. 3 minutes.
Finally, off to Headstone Island. I warped to Outset and went from there.
Time to Headstone from Outset: App. 3 minutes.
The Sailing time really cut down since I got the Ballad of Gales.
It really does make things easier.
After talking with Laruto, I warped to Dragon Roost, found Medli,
warped back to Outset and went to Headstone.
Time to Headstone from Outset: still App. 3 minutes.
After getting through the dungeon (not hard with an FAQ, but I
hardly looked at it anyway), I warped to Windfall to go to the Wind temple.
Time to Wind Temple from Windfall: App. 2 minutes.
After talking with Fado, I warped to Forest Haven and found Makar.
With him, I warped back to Windfall and went north again to the Wind Temple.
Time to Wind temple from Windfall: still App. 2 minutes.
Weee. More dungeon madness. After beating this Temple, I realized
I had been up past 11:00. I stopped playing and saved the Triforce
quest for another day.
Today begins. I started early, but I didn't get much playing time
in until about 8:00 AM.
Finally, I'm almost done. I ate lunch while playing. Using the
IN-credible chart, I located the triforce charts in about 3 hours.
As usual, I timed the sailing.
Time to find triforce charts (Sailing): App. 37 minutes.
Yeesh. Whole lotta sailing. This must be the part everyone didn't
like sailing for.
Finally, I'm nearly there. I find the Triforce Pieces, warping to
locations to shorten my sailing time. At long last, my collection is complete.
Time to find Triforce Pieces: App. 18 minutes.
Finally, no more sailing. I finish the game quickly, and get the time it took.
Time to finish the Game: 17:38 (seconds rounded off), or 1058 minutes.
Time spent Sailing: About 146 minutes
Percentage of game spent sailing: 13.8
There you go. I can't guarantee that it's perfect, but it's roughly
correct. And before you ask, no, I have no life.
-Darth Meatloaf-
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|Beedle Location and Prices|
--------------------------
Although Beetle's shop is not important for most of the game, you will have
to go to his shop before you can get the final Tresure Chart.
Before you start emailing me questions saying that beedle isn't in a section,
remember that he moves around alot and make's it hard to track him down. He
usually circles the island or if there realy isn't a island, it's pretty
random.
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][**][**][**][**][G2]|
3 |[A3][**][C3][D3][E3][F3][G3]|
4 |[A4][**][C4][D4][**][**][G4]|
5 |[A5][B5][C5][**][E5][F5][G5]|
6 |[A6][B6][**][D6][E6][**][G6]|
7 |[A7][**][C7][D7][E7][F7][G7]|
----------------------------
Key:
**=Location of Ship
Spectacle Island: C2
Hyoi Pear: 10 Rupees
All-Purpose Bait: 10 Rupees
30 Bombs: 30 Rupees
Windfall Island: D2
10 Arrows: 10 Rupees
30 Arrows: 30 Rupees
All-Purpose Bait: 10 Rupees
Pawprint Isle: E2
Hyoi Pear: 10 Rupees
All-Purpose Bait: 10 Rupees
30 Bombs: 30 Rupees
Dragon Roost Island: F2
Hyoi Pear: 10 Rupees
All-Purpose Bait: 10 Rupees
30 Bombs: 30 Rupees
Rock Sprite Isle: B3 (Helment Beedle)
*Note-The helment beedle will say he will close his shop for a few days and
actually close it. Do not worry, this is just a sceme to get you to collect
rupees and rush to his boat. After a few days, he will reopen.
Empty Bottle: 500 Rupees
Piece of Heart: 950 Rupees
Treasure Chart #4: 900 Rupees
Greatfish Isle: B4
30 Arrows: 30 Rupees
30 Bombs: 30 Rupees
Red Potion: 30 Rupees
Tower of the God's: E4
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