Zelda: Ocarina Of Time - Strategy Guide (Page 08)
Below are the cheat codes, hints and help for Zelda: Ocarina Of Time - Strategy Guide (Page 08).
Now THAT’S what I call a WEIRD Boss! This guy looks like a monkey and he
is! Bongo is a monkey name, y'know! And guess what? You're on a drum,
too! The process of defeating him is a bit tricky.
His attacks are:
-slapping you
-grabbing you and throwing you into the poisonous waters
What you have to:
QUICKLY L-target one of the hands and hit it with an arrow. Do same
for the other hand (do it very fast!) Then put on your Lens of Truth
to see the 'eye' of Bongo Bongo. Shoot it with your arrow again. He will
fall down, stunned. Attack his eye with all your might. He will come back
up. Repeat until he's dead.
I gave you a pretty short explanation but it's pretty tough. I beat him
the first time in the original OoT pretty easily, but when I went for a
second time, I had a hard time!
An AWESOME tip from bluepikachu252: "Equip the Ice Arrows (previously
thought to be useless) and fire them at one of the hands, much like
a Longshot or regular arrow. The Ice Arrow, however, freezes the hand.
The other hand now tries to break the first hand out of the ice. Now,
take the Lens of Truth and turn it on, then find the eye which became
visible to the Lens when the hand got frozen. Shoot it with the
Longshot (or Arrow), then, if you got a good angle (sometimes you wind
up behind Bongo Bongo when you do this), stab him like normal. The eye
doesn't even move towards you using this method."
Finally, an use for the Ice Arrows! Man!
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***If you died, you don't have to go all of the way through the dungeon
to the boss again. Just go to the first reaper room in B2F and go to the
northeast alcove and drop down. Kill the invisible Skulltula and you're
back on the ship! Ride the ship to the boss!***
When you've defeated Bongo Bongo, take the Heart and Impa will give
you her power and the SHADOW MEDALLION! One medallion left...
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K A K A R I K O V I L L A G E
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(Ocarina of Time)
I highly suggest you go play the Arrows mini-game in the Kakariko
Village. It's in a house with a target on a banner. Enter it and pay
20 rupees to play one game. If you get a 8 out of 10 (or 9) you will
get another chance at it. If you get a 10 out of 10, you get a Big
Quiver, which holds 10 extra arrows! Also, go back to the Dampe's grave.
Race him again, but this time, you have a Longshot! Use that to get
across the pit in the end. If you make it in 1:00 or less you get a
Piece of Heart! You can do some other side-quests if you like. I'm
just going ahead to look for the sixth dungeon and Medallion.
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T H E P A T H T O T H E S P I R I T T E M P L E
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(Ocarina of Time)
Call Epona (use the Epona's Song) and ride her to the west end of the
Hyrule Field. Enter the path at the west. It leads to the Gerudo's
Valley. Still on the horse, jump over the chasm while going FULL
speed. Then proceed to the Gerudo's Fortress. Get seen by one of the
Gerudos. Then you will be thrown into a cell.
Use the Longshot on the wood plank above you. Then jump to the left,
onto the abode. Shoot all of the guards below with your arrows. Drop to
the ground. Go to the recess in the wall (with some crates) and enter
the doorway. Go right and up a ramp. You're back outside. Kill the guard,
and enter the other doorway yet again. Go speak to the guy in the cell!
He will tell you that there are more guys like him stuck in cells around
the Fortress. AHHH! There's a Gerudo behind you! Defeat her, but be careful!
If you get hit by the Gerudo's special move, you get knocked out and you
will return to the cell in the beginning! Take the key when you beat her.
Open the door and talk to the guy. Now you have three carpenters left to
find.
Continue on the path upwards. You will see some Gerudos in a room. Kill
them all and don't forget the Gerudo to the right. Go to the other side
and go up the ramp. If it's nighttime, you can see a Gold Skulltula on the
wall when you leave. Then drop down a floor and enter the doorway. Be
aware of the Gerudo here. On the end of the hall, you will find the
second carpenter in a cell. Kill the Gerudo ninja again to get the Small
Key. Open the cell and talk to the carpenter. 2 down, 2 to go!
Go out and drop another floor to find another doorway. Enter it to find
another carpenter stuck in a cell. You know the drill: kill the ninja
and unlock the jailed crybaby. Alright, now go back out. Drop to the ground
level and go all of the way to the end of the wall to the right. There
should be a doorway near the end. In that room is the final carpenter.
Kill the Gerudo ninja and the carpenter will leave. A Gerudo ninja
will come up to you and say that she was impressed by your madz skillz.
She will award you the GERUDO'S MEMBERSHIP CARD. The card will allow
you to get around the Gerudo Fortress without getting caught and thrown
in a cell.
You can now access the horseback archery challenge behind the fortress.
If you get 1,000 points, you get a Piece of Heart! If you get 1,500
after you get 1,000, you get a BIGGEST QUIVER! I HIGHLY suggest you to
do that because it's too easy to pass up (and fun)!
Go to the gate to the Haunted Wasteland. Climb up the ladder and talk to
the Gerudo. She will open the gate for you. Enter the Haunted Wasteland.
Now, You just have to look for the next flag and go there. Do this for
every flag. (There's a part where you have to cross some quicksand to a
flag. Use the Longshot to attach to a crate to get across.) When you get
to the end, you will arrive upon a small house. Ignore the house, equip
the Lens of Truth and look for a Poe at the top. The Poe will tell you
to follow it. Follow the Poe until you see a red flag. Then ignore the
Poe and go to the flags. Now you're in the Desert Colossus!
xmattx adds: "You can use the Hover Boots to get across the quicksand when
going to the Spirit Temple." Yeah, I guess you could... Up to ya. :-)
Walk all of the way to the end and enter...
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T H E S P I R I T T E M P L E
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SPIRIT TEMPLE
(Ocarina of Time)
Just enter and exit because there's nothing you can do. When you leave,
Sheik will teach you the REQUIEM OF SPIRIT. You are told to travel
back in time and enter the Temple. So sing the Prelude of Light and
put the Master Sword back and become a Child. Sing the Requiem of
Spirit to return to the Desert. Enter the Temple once again.
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S P I R I T T E M P L E - Y O U N G L I N K
-------------------------
(Ocarina of Time)
Go up the stairs (DO NOT TOUCH THE STATUES or you WILL regret it!) and
talk to that fine girl. That's Nabooru, the second-in-command of the
Gerudos. When she asks you a question, select the third option (Nothing,
really...) and she asks you to get the Silver Gauntlets for her. Crawl
through the hole.
Kill all four bats here before confronting the statue. L-target the statue
and touch him and send him a bomb. When he explodes, take the left door.
Kill the Skeleton and the Green Bubble (a Seed from the Slingshot will
do). Now line yourself up to the fence and move a bit to the right. Then
throw your boomerang and it should hit the switch behind the fence. Walk
over the bridge and take the chest for a DEKU SHIELD (not sure what you
get if you didn't lose the shield). Exit.
You will see an enemy coming up, that's Anubis. Use the Din's Fire to kill
him OR you can move to the left (Anubis mimics your movements) and shoot
the switch, which brings out a ring of fire. If Anubis got hit by the fire,
he goes bye-bye. (He's weak against fire). Exit the other door.
Do not get the white rupees on the fence yet, just run around until the
Wallmaster comes down. Kill the Wallmaster... Now you can take the white
rupees. After you've collected them all, kill the bats and get the token
from the gold Skulltula. After crossing the bridge, use your Din's
Fire to light up the torches. It will yield a chest with a SMALL KEY. Go
to the room with the statue and 2 doors (the one when you had to go left).
Look between the doors... there should be a hole that you can crawl
through.... go through it and use the Small Key on the door. Kill the
Skulltulas (and the Gold Skulltula if you want) and climb up. Kill the
Skulltulas on the wall and go around to lure the Lizaflos out and kill
them too. After all that, hit the switch with a Seed or Boomerang. Open
the chests for a DEKU SHIELD and a BOMBCHU. Look up at the wall where
there were two Skulltulas. You will be able to L-target a weird portion
of the wall. Drop the Bombchu and it will explode when it gets there.
The sunlight will pass through, lighting the sun up. Exit the room.
You will be in the Desert Colossus room (that's what I will this room
from now on, ok? Try to remember that)... Look at the huge statue, it's
visually stunning. Anyway, drop to the ground floor and get on the
platform in front of the Desert Colossus statue. Use the Din's Fire to
light up the torches, bringing out the chest with a DUNGEON MAP.
Go back to the door (don't enter) where you used to enter this room. There
is a statue by the door. It's not alive so don't worry. Push it off the
edge and it'll land on the switch below. It will open the door on 3F (WAIT
UNTIL YOU PLAY MQ, YOU WON'T BELIEVE HOW MUCH TROUBLE YOU HAD TO TAKE TO
THIS POINT!) ahem... go to that door and enter.
In this room you have 3 objectives: get all white rupees, light up all 3
torches, and push the sun block to the sunlight. To get all of the white
rupees, just take them. Some of them are guarded by Beamos. Just use a
bomb to kill them. After that, get your Deku Stick out and light it up
(use the lit torch) and light up all 3 torches in this room. You
will be awarded a SMALL KEY from a chest. Now, go to the blocks and push
a block out of the way and pull the block with a sun face to the sunlight.
It will open the door. Go into that door and up the stairs.
You will fight a Iron Knuckle a pretty tough enemy. To fight it, go up to
it and it will 'wake' up. Just lure it into attacking and attack him when
he finishes his attack. If you need health, just lure him to a pillar and
he'll destroy it. The pillar will give out three hearts. After killing
him, go into the door and get the treasure: the SILVER GAUNTLETS.
Watch the cut scene and warp back to the Temple of Light and become
an adult. Return to the Spirit Temple.
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S P I R I T T E M P L E - A D U L T L I N K
-------------------------
(Ocarina of Time)
Go up the stairs and push the BIG black block (you can do it now, since
you have the Silver Gauntlets) and shoot the switch on the ceiling. Take
the either door, but I took the left door first.
In the west room, kill the Wolflos or make him fall into the pit below.
If he fell, just ignore him. Stand on the Triforce and sing the Zelda's
Lullaby and a chest will come out. Longshot to the chest and take the
COMPASS. Go back to the previous room.
In the east room, you have to collect all of the white rupees. All of
the rupees are in the alcoves except one. To get that one, just equip
your Hover Boots and walk off the high platform to it. If you want a
Gold Skulltula, sing the Song of Time by the Time Block. Go into the
next room.
Beware the Like-Like and open the chest for the SMALL KEY. Go back to the
room with the Beamos.
Since you have the Small Key now, you can open the locked door. Kill the
Like-Like and climb up to 2F. There's an invisible Floormaster so
equip your Lens of Truth and kill it and its offsprings. The snake
mirror in this room can be moved so you can grab it to make the sunlight
hit various sun faces. Here's the effects of each sun-face:
Sun-face 1: (directly below the window) Chest with RECOVERY HEART
Sun-face 2: (right of Sun 1) Chest with a trap inside so DON'T OPEN THIS
Sun-face 3: (right of Sun 2) Opens the door
Sun-face 4: (right of Sun 3) releases an invisible Floormaster
Ah-ha! You're back in the Desert Colossus room! Go up to 3F and jump to
the left hand of the Desert Colossus statue. Play the Zelda's Lullaby on
the Triforce. A chest will appear on the right hand. Go up to 3F again
(on the OTHER side) and Longshot to the chest. Open it for a SMALL KEY.
Use the Key on the door on 3F. (Use the Longshot to get to the staircase)
Ignore the Beamos and enter another door. Oh boy... here's THREE Anubis!
Just use the Din's Fire to get rid of them all. Kill the Beamos with a
Bomb. Enter the door.
There's 4 statues here, and ALL of them are alive, but they can be used
to YOUR advantage! Just wake up the northwest one only and run to the east
door. That will lure the statue to the switch. The door will be opened for
you!
When you go up the stairs (use the Lens of Truth to see 2 invisible chests
with a RECOVERY HEART each), you will see another Iron Knuckle... just kill
him the same way you did as a Child. After killing him, go out for a
chest with your best shield: the MIRROR SHIELD! Return to the room with
4 statues.
Go to the sunlight and face the sun. Hold R to bring out your Mirror Shield.
Then align your Shield's trajectory so the sunlight hits the sun face. When
it does, the door leading to a chest with a SMALL KEY opens.
Go back to the room with 3 Anubis. Go straight to the locked door and open
it. Kill the Beamos with a Bomb each. Before climbing the wall, kill the
Skulltula above. Then you may scale the wall. A tip: just be patient
and move quickly and do not waste any time. That's all... this may take
a several tries but be patient. When you finally get to the top, ignore
the Beamos and enter the door.
A tip that would BYPASS the ENTIRE thing: use your Longshot to attach
to the top of the wall. (Thanks to wouldntyouliketoknow)
Play the Zelda's Lullaby on the Triforce. Go into the door. Kill all
fire puddles here. The doors here are all fake... Use your Megaton Hammer
to break them all... Actually you don't have to, just break the east door
on the back wall. It will reveal a eye. Shoot the eye with an arrow
and a platform will come out. Use your Longshot to get on that platform.
Jump to the platform with the switch. Now you can open the chest for
the BOSS KEY. Return to the previous room.
Enter the other door... Execute a Charged Spin Attack to hit the switch
behind the bars. Enter the new door.
Kill the Lizaflos and reflect the sunlight to the sun above. It will
reveal a chest with BOMBS. Go to the next segment and kill all three
skulls. Bomb the 'fat' part of the wall here and go to the last part of
the room. Kill the Lizaflos. Now go back to the first snake mirror
and push it to the left twice so the sunlight goes to the next snake.
Of course, you have to change the next snake's angle. Push the snake to
the left once. Return to the previous room...
Drop down to the lower platform and reflect the light to the sun and the
platform you're standing on will drop to 3F. Reflect the light to the
Desert Colossus’s head and it will melt away. Longshot to the gate and
enter the boss door.
Watch the cut scene and fight the Iron Knuckle. Watch another cut scene and
enter the next door for the boss fight...
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*~B O S S~*
T W I N R O V A
This boss is... different... Yeah, that's the word. What you have to do
is to look for the witch that's preparing to attack you with her magic.
When you find the witch, L-target her and use your Mirror Shield to
repel the magic. If you're lucky, the other witch will pass near the
magic-wielding witch. Use this chance to switch your L-target to the
other witch. The magic should reflect to the other witch and damage her.
Do this four times then the witches will combine!!!
Now this is the true form of the Twinrova. Sadly, this is the easier
form... Or should it be 'Gladly' not 'Sadly'? Whatever.
To beat the second and the final form of Twinrova, L-target the boss and
hold up your Mirror Shield. Do not let your shield down until you've
absorbed _3_ magic attacks in a row (they must be the same magic too!).
Then your shield will reflect the absorbed magic back at Twinrova. The
twins will get stunned, and use this chance to damage the twins! The
twins will get back up. Hold your Mirror Shield, to start over the cycle.
Continue until the Twinrova diessssssssssssssssss.
A pretty good tip from Steven Kwartler:
"When fighting Twinrovas second form, after you daze her and she goes on the
outer platform, keep her L-Targeted and use your long shot. This will pull
you to her and allow you to use a jump attack, which is more effective and
will kill the boss easier"
_______________________________________________________________________
Watch the HILARIOUS cut scene and pick up the Heart.
Nabooru, the sixth Sage, will grant you her power in the SPIRIT MEDALLION.
then Rauru calls you to go back to the Temple of Time. Do so.
Watch the unforgettable cut scene in the Temple of Time. I won't spoil
anything! Mum's the word! Now go to the place where Hyrule Castle used
to be. Go up the stairs and the Sages will create a rainbow bridge to
the Ganon's Tower for you. Enter the Ganon's Tower.
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G A N O N ' S C A S T L E
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GANON'S CASTLE
(Ocarina of Time)
Go down the stairs and enter the door to the main hub of the Ganon's
Tower. Go left and enter the first door to the left.
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SPIRIT ROUTE
------------
Take all 5 white rupees here. Just pull the statues if you want the
spikes to get out of your way to the rupees. For the high rupee, just use
the Longshot. Move on to the next room.
Kill both puddles and do a Charged Spin Attack through the bars to hit
a switch. A chest will come out with a BOMBCHU. Look up and you should
see a hole in the bars. Line yourself to the hole and turn around. Drop
the bombchu and it should go up the wall, the ceiling and through the hole
and finally explode at the switch. That'll open the door.
There are four Suns but you should only reflect the sunlight to the sun
to the right of the door. The other three will release a Wallmaster...
Shoot a Light Arrow at the Orb to end this Route...
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FOREST ROUTE
------------
Kill the Staflos for a chest with a BLUE RUPEE. Shoot a Fire Arrow at the
torch above the door. Then use the Din's Fire on the torches at the
ground level. Enter the next room.
Equip your Hover Boots and let the wind bring you over to the left platform,
picking up a rupee on the way. Take the other rupees... The one that you
couldn't reach can be reached by pressing on the switch and Longshot to
the new target. For the northeastern one, just wait until the vent
stops blowing and grab it.
Orb should be Light-cleaned...
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WATER ROUTE
-----------
Killing both Freezards will unlock the door. The left chest is a trap so
don't bother opening it. The right chest has a RECOVERY HEART. Take the
blue fire into your bottle and release it on the red ice. Go to the
next room. (Bring a bottle of blue fire with you)
Push the FARTHEST block right and down (end up in a pit). Then push the
other block right, up and left. Climb on the block and melt the red ice
with your blue fire. Use your Megaton Hammer to smash down the rusted
switch. Enter the opened door for the Water Orb.
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SHADOW ROUTE
------------
Longshot to the chest (to your left) and open the chest for a BLUE RUPEE.
Kill the Skull and shoot the torch on the east side with a Fire Arrow. If
the torch got lit up, some platforms will come out. IMMEDIATELY equip your
Hover Boots and cross the platforms and get to the platform (the one
without the Like-Like). Equip your Lens of Truth and look left. You
should be able to see an invisible path that leads to an island with
a rusted switch. Go to that platform and smash down the switch. The door
will open.
Go back on the previous platform and equip your Lens of Truth
again... Go to the west path but don't go all of the way yet. Look down
and you should see a switch below. Use your Hover Boots to get to it. A
chest will come out. Longshot to the chest. Open it for the GOLDEN
GAUNTLETS.
Continue the path to the door. R.I.P. 2003, Shadow Orb.
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FIRE ROUTE
------------
Equip your Goron Tunic on if you haven't yet. Take the white rupee on the
right platform. Go up (ignore the faraway rupee on a platform for now)
and get the white rupee from a platform with a fire puddle. Go back down
a bit and go to the platform with some fires revolving. There's a white
rupee there so take it. Go to the BIG black boulder and grab it. If you
have the Golden Gauntlet from the Shadow Route, Link will throw the big
boulder away. Take the rupee and go back to the platform with the fire
puddle. Now that the big boulder is between that platform and the next one,
you can get the last white rupee. The door will open... if this rupee
was the last one, you can just sink to the fire and the door will be
still unlocked so no worries.
You know what to do in the next room.
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LIGHT ROUTE
------------
To access this route, use the Golden Gauntlets to throw the boulder out
of the way.
Equip your Lens of Truth to see the invisible enemies. Kill them all and
a chest will be revealed. Open it for a SMALL KEY. There are six
other chests and three of them are traps... They are the SE, SW, and the NE.
BUNDLE OF ARROWS, RECOVERY HEART, and a BLUE RUPEE in the other chests. Open
the locked door.
Just sing the Zelda's Lullaby on the Triforce for a SMALL KEY.
Immediately Longshot to the target above. Then drop to the left OR right.
Just get the rupees from each segment. There are two more left and they
are in the alcoves in the walls. Get to them and quickly enter the door
before the time runs out.
The black wall up ahead is fake so just walk through it to find the true
room with the Light Orb. Destroy it!
Congrats, you've completed the Trials and you have access to the Final
Battle!!!
***I recommend you go back out and collect any more hearts, power-ups,
or whatever you feel you need to do. Especially fill up your bottles
with Fairies. Biggoron Sword isn't a bad idea. There is one power-up
I want you to get: the Double Defense. It's in the same place where you
found the Din's Fire. It's being blocked by a big black boulder... but
since you have the Golden Gauntlets, you can throw it away and enter the
Fairy Fountain.***
Now.... enter the Tower...
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T H E F I N A L B A T T L E
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(Ocarina of Time)
On the way up to the Boss, kill all of the enemies in the rooms to
unlock the doors. Just be safe, don't rush things because you want Link
to be in PRISTINE condition when you fight Ganondorf haha... Don't
forget the Boss Key on the way up.
Actually... you don't have to be in a great condition to fight Ganondorf,
your health will automatically fill up when you reach the room with the
piano (Thanks OO7 Bert Simpson)
Watch the cut scene and fight...
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*~B O S S~*
G A N O N D O R F
Ah, the Evil King. Remember Phantom Ganon? Rather, to be specific, the
second form of Phantom Ganon? The one where you had to play baseball?
You have to use the same thing here versus Ganondorf himself.
There are no Navi here so no L-target. However, the energy balls you shoot
back with your Master Sword will still go back to Ganondorf. Continue
reflecting the energy balls until Ganondorf gets hit. When he does,
QUICKLY draw out your LIGHT arrows and shoot one at him when he's stunned!
Then go to the platform in the middle and play hack and slash.
When Ganondorf has taken enough, his attack will change. He will draw
some massive energy forms and throw multiple balls at you. To reflect
the balls all at once, use the Charged Spin Attack. All of the energies
will fly back right at Ganondorf! No baseball this time! Again, use the
Light Arrows to stun him even further and attack him with your Master
Sword.
Here's an AWESOME tip from NeoGameBrain@aol.com! (and the Lewis Family)
"When Ganondorf powers up his big multi-ball attack, take a cheap shot at
him with the light arrows. It's quite a time saver and easier on the
magic meter to boot."
He also said that you can see how longer you have until you kill him
by looking at his cape. If it has a lot of holes, you're almost to the
finish (and Ganondorf will execute his second attack).
_______________________________________________________________________
When you've defeated Ganondorf, the whole tower will collapse. Zelda
will tell you to follow her. Follow her, don't go ahead of her. Make
sure she sees you when she stops and turns around. When she's trapped
in a circle of fire, kill both Skeletons to release her. Continue on
until the end. If you're having trouble with the falling rocks, you can
see where the rocks will fall by looking for some shadows around.
Now you're done with the game!!! Yay!!! Oh wait... hear something?
Ganondorf has revived! But how? The Triforce of Power, that's how. Your
Master Sword was hit and thrown off. You can't use it...
_______________________________________________________________________
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*~B O S S~*
G A N O N
This boss is pretty simple for a final boss. When fighting him without
a sword, use arrows or the Biggoron Sword (if you have one) to damage
him. Attacking him head-on won't do anything... His weak spot if the
tail. But damn! He's always facing you so you can't get to his rear! No
problem.
If you're using arrows, just L-target him and close to him. Lure him
into attacking, and before he completes the attack, do a back flip to
avoid the attack! He will just stand there, a bit dazed. Use the
chance to go to the tail and shoot some arrows at it.
If you're using the Biggoron Sword, just roll between his legs and L-
target the tail and hit it! It's that simple, no catch at all.
When Ganon finally collapses, go take the Master Sword and equip it. It
is the only weapon that can KILL Ganon. Use the same strategy as the
Biggoron's. Roll to his tail and attack, attack, and attack. Repeat
until he's DEAD!
Flip28skater:"when you're fighting Ganon, if you run out of magic, let
him destroy the pillars on or two of hold a lot of big magic jars, it
should refill it most of the way."
maxime dupuis: "if u don’t have the biggoron sword and that
you're out of arrows you can do the same strategy as the biggoron sword but
with the megaton hammer!"
One more tip, but this one is GREAT! (By Scrinnameless)
"Make sure you have four bottles. Fill two of them with Fairies (just in
case), and the other two with Blue Potion. You're going to need the Blue
Potions. After you beat Ganondorf and escape from the collapsing castle,
and see Ganondorf transform in all his glory, keep the Light Arrows on
your C-items. L-target Ganon's face and draw an Light arrow. By "drawing,"
I mean you get one on the string and hold it there. Keep backing away from
Ganon. Every so often, he crouch. When he does, release the arrow. It'll
stun him first go. Run around behind him, target his tail, and do an
overhead lunge (L+A). When you run out of magic, use a blue potion."
ANOTHER tip: (Tapam N)
"Roll between legs. Throw Deku Nut. Repeat. No need to Z Target, and this
makes Ganon, in my opinion, the easiest boss in the game. You can kill Ganon
with about 31 Deku Nuts; I used up all 30 of the Deku Nuts I had, hit him
once with the Master Sword, and Zelda came and shot her beam at Ganon."
_______________________________________________________________________
Alas! Enjoy the ending!
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F R E Q U E N T L Y A S K E D
Q U E S T I O N S
(FAQ)
======================================================================
~Is Master Quest the unreleased 64DD version of Zelda?~
Yes, indeed. It is known as 'Ura Zelda' if you played it in the 64DD.
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~Are Link and Zelda lovers?~
Uh... ok... If you're serious, then I will give you my answer.
NO! There! NOW you want an explanation? Alright... there simply is no
evidence that they are lovers.
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~Your guide ro><0r$!!!!1!!!!!!~
Yes, thank you. But I don't need pointless e-mails... I'm too busy
curing AIDS.
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~Your guide su><0r$!!!!!!!111!1111!~
I'm happy that you have an opinion. Good for you. Seriously, don't
send me any positive or negative e-mails that doesn't have any 'help'
or 'tips' for the guide. I already have too much e-mail backlog.
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~Is the Master Quest version really hard? What's the difference?~
The story is the SAME as the OoT version. Also, the overworlds, non-dungeon
locations are the same. The only difference in the Master Quest is the
dungeons themselves. Since some of the Gold Skulltulas are in the dungeons,
some of their locations change, but NOT ALL!
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~Is there any extra ending if you beat MQ or beat it without dying, etc.?~
NO! And no, no, no, no ,no, AND NO! Like I said before, the story does
not change so why should the ending change? I have beaten the n64 version
and the Gamecube version and I recalled them quite vividly. Trust me,
you commie.
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~How do you get this game????~
Me no store. Get out! No, I'm kidding. You get it by pre-ordering Zelda:
Wind Waker. If it's too late, try to buy it from a local store if
you're lucky. The most reliable source is eBay so I suggest you go there.
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~What demos are on this bonus disc?~
F-Zero (the most impressive one), 1080o Avalanche, Wind Waker, Wario
World, Metroid Prime, Zelda: LttP and Four Swords and some others.
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~Is there a Resident Evil demo in this game?~
As much I'd like it, there aren't any.
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~In the Dodongo Cavern where you have to collect all white rupees to open
a door, I've tried everything, blah, blah, blah...~
The most frequently asked question EVAR! (no, not a typo, just 1337
language) Press A to ROLL! Roll to the boxes to break them apart and
there's some white rupees in the crates. Don't forget the one under
the Beamos.
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~Do I have to get the Ice Arrows from the Gerudo's Training Grounds?~
To be blunt, no.
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~Is Ganondorf's blood red or green?~
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