Zelda: Collector's Edition - Strategy Guide - The Legend Of Zelda (Page 02)
Below are the cheat codes, hints and help for Zelda: Collector's Edition - Strategy Guide - The Legend Of Zelda (Page 02).
+=============================================================================+
| 6. Level Four, "The Snake" |
+=============================================================================+
Location: from Level 3 - left, up , right 2, up 2
from the origin - up, left 2, up 2
x,y - (6,5)
Note: Level Four is on an island and requires the Raft to reach
Treasure: Stepladder, 1 Heart, 1 Triforce
Map: _ _ _ _
|w|=|k|-| | |^|
~ : | |
|M|:|S|:|_|~|B| Key: k - a key
| : ¯ E - the entrance
| |-|m| m - the Map
= = _ C - the Compass
| |=|_|~|X| X - the -=STEPLADDER=-
| ¯ w - a Wise Man
|k| M - Manhandla
| _ S - Secret!
|_|-|k| B - Boss
| _ ^ - Triforce
| |=|C| = - Locked Door
_ | ¯ ~ - Sealed Door
|k|-|E| : - Bombable wall
¯ ¯
Walkthrough:
* Enter the level, go immediately to the left, kill all the Keeses and
they'll leave a key, go back to the right and then up.
* You'll find yourself in a room with 3 odd monsters called Vire, stab them
and they become 2 red bats.
* Open the locked door to the right, go into the dark room and light a candle
get the compass, then come back out.
* Go north, kill all the Keeses and grab another key.
* Continue to the left into another darkened room. Again use the candle to
see, and then go north.
* You'll be in yet another dark room, this time there are Zol (blobs) and a
key here. Get the key and continue north.
* Yes another dark room, but this time don't light a candle or kill the
enemies, go straight through the locked door to the right.
* Kill all the baddies to open the door to the right, and go that way. Don't
bother with the door to the north, it doesn't lead anywhere.
* Kill all the monsters here, and push the left stone to open up a stairway.
Do not let those orange monsters (they're called Like Likes) hit you!!
They'll steal your Magic Shield permanently! Go down the stairs to get
the -=STEPLADDER=-! You can now step across small bodies of water!
* Go back to the left twice to the darkened room. Light it up and you'll see
that there is a little moat blocking you from the locked door to the north.
Well walk right over it! Your stepladder will do the rest. Then go through
the door to the north.
* Head right to pick up the map. You should then bomb the north wall and
go through it. You will be in a blackened area on the map, and its full
of money! Get the money. You can bomb in all directions here. There's a
Manhandla (Level 3's boss) to the left, so instead, go north.
* Pick up the key, and kill the Keeses. Don't bother opening the door to the
left, since its just a wise man who says "Walk into the waterfall", so
instead, go back down the bomb hole, and from there go right through
another bomb hole.
* Kill the monsters and push the left stone to get to the BOSS!
BOSS: Gleeok (Multi Headed Dragon) - 8 hits with the White Sword, give or take
He cannot be hurt by bombs, so you have to walk up to his heads,
and stab them. After several hits, the head will fly off and shoot
fireballs at you (which your Magic Shield for some reason won't
block). Cut both of his heads off to beat him.
+=============================================================================+
| 7. Things to do with a Stepladder... |
+=============================================================================+
Itinerary: 1 Heart, The Magic Sword, the Bracelet
HEART 5:
* Go back off the island of Level 4, then down again, and right 2 times, and
the down (back at the origin)
* From the origin go all the way to the right. Then go up, go in the cave
and buy the -=ARROW=- (if you haven't already, 80 rupees). Then go up,
walk across the platforms with your stepladder and get the last -=HEART=-
MAGIC SWORD:
* Return to the Origin (down 2, left 8)
* Go up, left 4, down, and then left along the lower path, and then left
again.
* Go up, and you will be in the "Lost Forest". From here go UP, LEFT, DOWN,
and LEFT again to get out of the Forest.
* Go north twice and you will be in the Graveyard. Right and up twice to
get to the right part. Then push the grave on the middle row, third column
Push it from either the bottom or the top. Then go in and get your
-=MAGIC SWORD=-
________________
|BBBBBBBBBBBBBBbb| Map: Location of the Magic Sword
|BBBBBBBBBBBBBBbb| Key: B - Rock
| bb| b - bush
| + + + + bb| + - Grave
| bb| X - Push this grave, from either the top
| + + X + bb| or the bottom
| bb|
| + + + + bb|
| bb|
|BB bb|
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
BRACELET:
* Go down, right 2, up, and right.
* There will be 2 lines of statues, touch the top right one, he'll walk away,
and leave a -=BRACELET=- behind!
+=============================================================================+
| 8. Level Five, "The Lizard" |
+=============================================================================+
Location: from the Bracelet - up, right 7, up 4
from the origin - right, up 5, left, up, right 4, up 4
x,y - (12,1)
Notes: Just before you reach level 5, (the up 4 part) you will be in the "Lost
Hills" the only way out is to go left, or go up 4 times to reach Level
Five. Plus before you go in, make sure to have all 8 bombs, and at
least 100 rupees.
Treasure: Flute, Bomb Capacity Increase (100 rupees), 1 Heart, 1 Triforce
Map:
_ _
|X|=|i|
_ _ = _ Key: k - a key
|^| |w| |k|:|W| E - the entrance
~ : _ _ i - tunnel (i connects to i)
|B|=|_|-|k|=|k| m - Map
| ¯ | C - Compass
|_| |C| D - 3 Dodongos
_ | b - bombs
|m|-|k| w - Wise Man
_ = | W - Wise Man who increases Bomb Capacity
|k|~|D|-|$| $ - 5 rupees
_ ~ ~ _ X - -=FLUTE=-
|i|:|b|:|k|=|w| B - Digdogger (boss)
¯ ¯ | : ^ - Triforce
|E|-|k| : - bombable wall
¯ ¯ = - locked door
~ - sealed door
Walkthrough:
* Go right, and use your bow to kill the hopping bunny heads (the bow can
kill them in 1 hit, the Magic Sword can't) and get their key.
* Bomb to the north, walk through and listen to the Wise Man "Digdogger hates
certain kind of Sound", go back down and left, back to the entrance.
* Now go north, light a candle, kill the Mummies and take their key, don't
go to the right (we've already been there!) so go up.
* You'll find yourself facing THREE Dodongo's (Level Two's monster), kill
them and the door to the left will open, and they'll leave you 4 bombs.
* Go up, grab the map, come back down, and go left.
* Kill the monsters, grab the key, and go down. The door will close behind
you, kill all the mummies and they'll leave some bombs. Bomb both the left
and the right walls, and go left.
* Kill all the Blue Knights, and push the stone on the far left side to go
down the stairs, you'll come out at the top of the map.
* Go through the locked door to the left, kill the knights, and push the
stone then go down and get the -=FLUTE=-
* Go back to the right, then through the locked door to the south.
* Kill the bats, get the key, and bomb the right wall. Go through the hole
and spend 100 rupees to increase your bomb capacity to 12.
* Go left, up and back through the stairs, then go right twice and up and
then to the right.
* Kill the blobs and get their 5 rupees. Wow. Go up.
* Eliminate the mummies and they'll leave a key. Go up again.
* There are three red knights here, but they're no match for your Magic
Sword, grab the compass and go up again.
* There is a key in here, get it. Also there is a hodge podge of monsters,
kill the mummies with your sword, the bunnies with your bow, and the bats
with either the boomerang or the sword. Open the door and go left.
* Kill the mummies to get another key, continue left.
* Ignore the bunnies for now, and bomb up to talk to the Wise Man "Secret
Power is said to be in the Arrow", go back down and shoot the bunnies with
your bow. Go left.
* You may notice that door to the south, but there's nothing but mummies down
there so don't be fooled, and take that BOSS down!
BOSS: Digdogger (Giant Eye) - 2 Hits with Magic Sword
First play your flute, which will turn Digdogger into a mini
Digdogger, then just whack the little Digdogger twice and you're
done!
+=============================================================================+
| 9. Level Six, "The Dragon" |
+=============================================================================+
Location: from Level Five - down, left 6, down, left 2, down, left, up
from the Origin - right, up 5, left, up, left 2, down, left 2, down,
left, up
x,y - (3,3)
Treasures: Magic Wand, 1 Heart, 1 Triforce
Map:
_ _ _ _
|X|:| |:|w| |^| Key: k - a key
_ = | ~ ~ _ E - the entrance
|G|~|m|-|k|-|_| |B| |i| $ - 5 rupees
| = ¯ = | b - bombs
|$|:|k| | |-|k| X - -=MAGIC WAND=-
~ | _ | ¯ w - Wise Man
| | |_|~|i| |b| m - the Map
| ¯ ¯ C - the Compass
| | G - Gleeok (multi headed dragon)
~ i - (tunnel, i connects to i)
|k| B - Gohma (BOSS)
| _ ^ - Triforce
|C| |w| : - bombable wall
| _ = ~ - sealed door
|b|=|E|-|k| = - locked door
¯ ¯ ¯
Walkthrough:
* Go to the right. Light up the room, and kill the Wizzrobes. You can block
their magic with your Magic Shield, and kill them with your Magic Sword.
Get the Key. Go up. (if you only have one key DO NOT GO UP!)
* The wise man will say "Aim at the eyes of Gohma" An odd thing to say since
Gohma only has one eye. Return to the entrance.
* Now go through the locked door to the left, kill the Wizzrobes there and
they'll leave you some bombs, how nice. Go up.
* Kill all the blobs, and they'll leave the compass. Continue up.
* You'll be in a room with a sealed door to the north, and full of bats.
Kill all the bats and they'll leave a key, and open the door. Again go up.
* Dash past the 3 traps in the room and go up yet again.
* You'll find yourself in the hardest room of the game (so far). It has 2
Wizzrobes (not hard), 2 Blue Wizzrobes (harder), 2 Sword Stealers (hard),
and 2 Shield Eaters (very hard). So avoid touching the sword stealers, and
the shield stealers, while killing all the enemies. Oh and did I mention
that the door closes behind you? Once they're dead push the left stone to
open the doors. Go up.
* Don't bother trying to kill the enemies, and don't go up either, bomb the
right wall and go that way.
* Ignore these Wizzrobes as well, grab the key in the center of the room and
go up.
* Kill the monsters, and get the map. Go up through the locked door.
* Kill the Wizzrobes, and push the left stone and go down the stairs to get
the -=MAGIC WAND=-. Go back down, and then to the right.
* Grab the key in the center of the room, and go back to the left, then down,
and then down again.
* Kill all the bouncing guys (1 hit with the Magic Sword!) and the doors will
open. Go right.
* Kill all these enemies, push the stone, and a staircase will open. Go down
the stairs.
* You'll arrive in the top corner of the map, now go down.
* Kill the 3 hoppers and get another key. Go left.
* Don't bother going down, it's only bombs down there, and don't bother
killing the enemies here, so unlock that door to the north and fight the
BOSS!
BOSS: Gohma (Giant Spider) - 1 arrow right in the eye
Have your bow equipped, and when he opens his eye, shoot him in the
aforementioned eye. Easy.
+=============================================================================+
| 10. Level Seven, "The Demon" |
+=============================================================================+
Location: from Level Six - down, left, down, left, down 2, right 2, up 2
from the Origin - up, left 4, up, left, up
x,y - (3,5)
Level Seven is under the lake, to make the stairs to it appear,
play the flute.
Notes: Be sure to have purchased -=BAIT=- before coming to this level, also
have 100 rupees on hand to buy the second Bomb Capacity Increase.
(Bait can be obtained from the same shop where you got the Blue Ring,
for 60 rupees, from Level Seven its down, right 2, up 2)
Treasures: Red Candle, Bomb Capacity Increase (100 rupees), 1 Heart, 1 Triforce
Map:
_ _ _ _ _ _ Key: k - a key : - bombable wall
|S|:|$|~|k| |b| |D|:|i| E - the entrance ~ - sealed door
: ~ _ = ~ ¯ S - a Secret = - locked door
|m|=|_|:|X|:|b|=|F| X - -=RED CANDLE=-
| _ _ _ ¯ b - bombs
|T| |i|:|B|~|^| D - Dodongo's
= _ _ ¯ F - Digdogger
|$|-|F|:|k| w - Wise Man
_ ~ ¯ W - Bomb Capacity Increase
|W| | | C - the Compass
= | _ _ m - the Map
|D|-| |~|C| |w| T - Monster (needs -=BAIT=-)
| : : ~ _ _ $ - 5 rupees
|b|:|b|-| |-|_|-|F|-|k| i - tunnel (i connects to i)
| | | ¯ ¯ B - Aquamentus (BOSS)
|k| |E|-|b| ^ - Triforce
¯ ¯ ¯
Walkthrough:
* Once in the level, go immediately to the right, kill the Moldorms (worms)
and get their bombs. Go up.
* Bomb the north wall, but don't go that way yet, go right.
* Kill the enemies to open the door to the north (there's a wise man up
there) and go right again.
* There's a Digdogger here, if you kill him he leaves bombs, continue right.
* Kill all the Stalfos (skeletons) to get a key. Head left 4 times.
* Kill the Goriya's (boomerang goons), don't get the bombs yet, first bomb up
and to the left. Then get the bombs and go left.
* Kill the Keeses (bats) to get yet more bombs. Head down.
* Grab the key, and head back up, then up again.
* Don't bother killing the Dodongo's (they only leave 5 rupees), and continue
through the locked door to the north.
* You'll find the second (and final) bomb capacity increase wise man. For
a measly 100 rupees you can carry 4 extra bombs. If you can buy it! Then
go back down and then to the right.
* Killing the Goriya's here will open the door to the right, go that way.
* Kill all the Stalfos (Skeletons) and grab the compass, then back to the
left and then up.
* Kill the enemies to open the door then go up again.
* You'll find yourself facing another Digdogger. So play your flute, but
this time he becomes THREE little Digdoggers. Kill them as soon as they
become small. Then bomb the right wall and go right.
* Kill the Moldorm, and take the key. Head left twice.
* The door will close behind you as you enter the room. Kill the enemies
and not only will the door open up again, but you'll get 5 rupees for your
trouble. Wow. Go north through the locked door.
* Here you'll see a monster who says "Grumble Grumble". Just use the bait
and he'll go away. Go north.
* Get the map, kill the enemies, and bomb to the north. Go up.
* You've found the secret! Wow! Grab the rupees, and then bomb to the
right. Go right.
* Kill the Goriya's to open the doors and get your 5 rupees. Go right.
* Kill the Goriya's (again) and get the key. Go back to the left, and then
go down.
* Bomb right and go that way.
* Kill all the enemies (to get the ones inside the stones, use your wand),
and push the left stone out of the way, go down and get your -=RED CANDLE=-
* Bomb and go to the right, kill the enemies to get some more bombs. If you
need more bombs go north and kill the Moldorm to get bombs, otherwise go
right.
* Kill the Digdogger (again there are 3 mini digdoggers) to open the door to
the north.
* Don't bother with the Dodongo's (rhino's) they only leave bombs, so just
bomb to the right and go right.
* In this room you need to kill all the Wall Masters (giant hands) before you
can push the stone that opens the staircase. Complicating things are the
Bubbles (sword stealers). So stand by a wall, kill the Wall Masters and
avoid the Bubbles. Then push the middle stone on the right side, and go
down the stairs.
* Bomb to the right, head that way and to the BOSS!
BOSS: Aquamentus (Dragon) - 2 Hits with Magic Sword
The same as Level One. Just hit him twice with your Magic Sword
and he's dead!
+=============================================================================+
| 11. Level Eight, "The Lion" |
+=============================================================================+
Location: from Level Seven - down, right, down, right 8, up, right, down, right
from the Origin - right, up, right 4, up, right, down, right
x,y - (14,7)
Notes: Level Eight is under a suspicious looking bush in the middle of a path.
Treasures: Magic Book, Magic Key, 1 Heart, 1 Triforce
Map: _
|b| Key: k - a key
_ ~ _ b - bombs
|b|:|G|~|X| w - Wise Man
_ | = ¯ z - -=MAGIC BOOK=-
|^| |S|:|m| m - the Map
_ ~ _ : _ C - the Compass
|w| |B| |w| | |~|i| M - Manhandla
| : ~ = ¯ S - Secret
|k|~|i| |G|=|$| G - Blue Gohma
¯ _ | ~ _ $ - 5 rupees
|k|-|k|~|k|=|C| X - -=MAGIC KEY=-
¯ ¯ : ¯ i - tunnel (i connects to i)
|M| B - Gleeok (BOSS)
_ _ | _ ^ - Triforce
|z|~|M|-|E|-|k| : - bombable wall
¯ ¯ ¯ ¯ ~ - sealed door
= - locked door
Walkthrough:
* Go right, grab the key, and return left, and then left again.
* There's a Manhandla here, bomb him, kill him to open the door to the left
and get 5 rupees. Go left.
* Kill the monsters, push the stone, go down the stairs and get the Magic
Book! Return to the Entrance and go up.
* There's another Manhandla here, kill him (or don't) to get 5 rupees, then
bomb up, and go that way.
* You'll be in a room full of Blue Knights, kill them all to open the top and
the left doors, and to get the key. Go right first.
* There will be a room full of Pols Voice (bunnies) shoot them with your bow
and collect the compass. Go back to the left.
* Go left again, kill the monsters, and get the key. Then go left again, and
kill the 3 knights and get their key. Then back to the right, and right
again.
* Go up. Don't bother fighting the monsters, just continue up through the
locked door.
* Quickly bomb up (don't kill the knights yet) and go north!
* Kill the Manhandla to get the Map, bomb to the left, and go that way.
* Grab all the rupees, and go up.
* Kill the Pols with your bow, get the bombs and bomb right. Go right.
* Here you'll find a Blue Gohma. Shoot its eye (when it opens) 3 times to
open the doors. Don't bother going up (just bombs up there), so go right.
* Kill all the monsters. Push the left stone and go down the staircase to
get the -=MAGIC KEY=- and then go back left and then down twice.
* Kill all the Blue Knights to open the sealed door to the. Go right.
* Avoid the enemies and go down the staircase, when you come up, kill all
the Pols with your bow, get the key, bomb up to fight the BOSS.
BOSS: Gleeok (Multi Headed Dragon) -
Same as Level 4, except now he has more heads. Just cut off each
head one by one until he dies.
+=============================================================================+
| 12. Level Nine, "Death Mountain" |
+=============================================================================+
Location: from Level Eight - up, left 2, up 3, left 4, up 2, left 2
from the Origin - right, up 5, left, up 2, left 2
x,y - (6,1)
Treasures: Red Ring, Silver Arrow, Ganon's Triforce
Notes: The entrance to Death Mountain is in the Left rock, place a bomb in the
middle of the rock to open it. Come prepared to this level, full life
full bombs, adequate money supply (for arrows), and a Red Potion.
Map:
_ _ _ _ _ _ _ Key: k - a key
| |=|w| |6|:|5| |2|:|w| |R| E - the Entrance
_ ~ ~ _ _ _ = : 1-6 - Tunnels (1 connects to 1, etc.)
|X| |b| |$|=| | |1|=|$|-|P| | | b - bombs
: | = = | : | : $ - 5 rupees
|4| |P|:|_|=|b|:| | |b|=|$|:|m| w - Wise Man
_ ~ _ = | : = : C - Compass
|5|:| | |Z| |_|:|$| |C| |_|:|b| m - Map (guarded by a Patra)
= | ~ _ _ _ _ | R - -=RED RING=-
|$| | | |B| |w| |$|-| |-| | |k| X - -=SILVER ARROW=-
= ~ ~ : | : | | P - a Patra
|_|~| | |6| | | | |:|1|:|k| |k| B - GANON (BOSS)
| _ = | : ~ ¯ Z - Princess Zelda
|4|-|$|=|2| |_|-|_|~| | : - bombable wall
| ¯ = _ | = - locked door
|3| |_|=|3| |E| ~ - sealed door
¯ ¯ ¯
Walkthrough:
* Welcome to Level 9! Looks complicated, but it isn't so bad. First go up,
and if you have passed all the other levels go up again.
* If you kill all the monsters here you can get a key, don't bother, just
bomb to the left, and go that way.
* Kill the Lanmola (fast centipede things) push the left stone and go through
the tunnel. When you come out, go through the locked door to the right.
* Avoid the Wizzrobes, and bomb down. If you kill all the monsters here
they'll leave you bombs. Then bomb down again.
* You are now in one of the "Eyes" of Death Mountain. Kill the Wizzrobes
and take the compass. Then head back up, then up again, and then right.
* Avoid the Patra (that eye with the smaller eyes spinning around it), and
go down.
* Kill the gels to get 5 rupees. Bomb right, and go there.
* There is another Patra here, kill him and get the map. You kill a Patra
by killing the smaller eyes around it first, then attacking the center.
Then once he's dead and you have the map, bomb up.
* Ignore the enemies here, and bomb up again.
* Kill all the enemies, push the left stone, and get the -=RED RING=-!! Go
back down twice, then left, then up.
* There's another Patra here, and they are really annoying. If you kill him
you'll get 4 bombs. If you don't need the bombs, and can get past him, go
through the locked door to the north.
* A wise man tells you to "Go to the next room". So bomb to the left, and
go to the next room!
* Kill the Wizzrobes, push the left stone, and go down the stairs.
* Kill all the Zols (blobs) and go through the locked door to the left.
* Kill the keeses (bats) to get another 5 rupees, yay. Continue to the left.
* There's another Patra here, and a key. You don't need a key. Kill the
Patra, push the left stone, and go down the stairs.
* Ignore the Wizzrobes here (if you can), and bomb up, and go through the
hole there.
* Here you have to kill all the Wizzrobes. Then push the middle stone on the
right to open the staircase to the -=SILVER ARROW=-! Only 1 thing remains
in the entire FIRST QUEST, and that is to kill Ganon! Go back down.
* Kill all the Wizzrobes, push the left stone, and go back through the
tunnel.
* Then go north 3 times, ignore the enemies and bomb to the left. Go left.
* Run into the room quickly to avoid the traps, kill all the monsters,
and push the left stone to open up the staircase. Go through the tunnel.
* Ignore these enemies, and bomb the left wall and go left.
* Kill all the enemies, push the left stone, and go down the staircase.
* Kill the Patra, and go up to fight GANON!
BOSS: Ganon (Pig thief) - 4 hits with the Magic Sword
Ganon isn't so tough. He'll disappear and shoot fireballs at you.
So walk around the room in a regular pattern and stab with your
sword. You will eventually hit him. Do that four times, and he'll
turn brown in color. That's when you nail him with the Silver
Arrows. Then he bursts to dust leaving his Triforce.
Go up to the next room. There are 4 flames there, kill those with your sword,
and walk up to Zelda.
CONGRATULATIONS!
+=========================================================================+
+---------------------------------------------------------------------------+
| SECOND QUEST WALKTHROUGH: |
+---------------------------------------------------------------------------+
+=========================================================================+
The second quest jumbles the locations of most the levels and items, and adds
a lot of difficulty to the levels. In particular, in the levels there are
now illusionary walls, some that go 2 ways, and some only 1.
If you follow the walkthrough exactly you'll have an excess on keys, but if
you explore on your own, try to conserve keys. It's very helpful to have
some extra keys. Never ever buy keys.
Also there are 3 new monsters, the Red Bubble (takes away your sword,
PERMANENTLY), the Blue Bubble (gives your sword back), and the Electric Rope.
+=============================================================================+
| 13. Pre- Level One |
+=============================================================================+
Itinerary: 1 Heart, Bracelet, Letter, Blue Candle, Magic Shield
HEART 1:
* Grab your Wooden Sword, and then go up, and then left 4 times. Then go up
and around the bush, and back down, and go left into the Lost Forest.
Kill all the enemies on this route to get money, and -=BOMBS=-, if you
don't get bombs, you'll have to buy them later.
* As always its "Up, Left, Down, Left" to get through the forest.
* Go up 4 times (avoid these enemies like the plague), and push the grave
on the middle row, 2nd from the right. Go in and get a -=HEART=-.
BRACELET:
* Go right, then down, the right again, and finally up. Go into where
Level Six used to be to get 30 rupees. Go back down. This is a very
difficult spot, but try to avoid the enemies and go right.
* Go up the right staircase and then go right. Touch the top right Armos
(statue guy), he'll come to life, revealing the -=BRACELET=-
* If you didn't get BOMBS earlier, go right and into the cave to buy them.
LETTER:
* (from the Bracelet) Go up, and then left, and up. Then go left 3 times,
and down again. Push the far left stone to open the entrance to the
Old Man. Go down and get the letter.
BLUE CANDLE:
* We need to buy this item, at 60 rupees. First off return to the Origin.
(up, right 3, down, right, down, left, down, up the left staircase, push
the left rock, down the stairs, if you come out where there are Blue
Tektites (spiders) you're there, go left twice and there's the origin!)
* The candle shop is up, and left, but if you don't have enough money here
are some places: (from origin)
- right, up 5, right 5 - bomb same as first quest (2nd from right by
the north path) 30 rupees
- then from there, go down 1, touch the right Armos (statue) and go
down the stairs for another 30 rupees
Once you have at least 60, go buy the Blue Candle.
100 RUPEES, GOSH!:
* Go left 3 (from the Candle Shop), and then up. Burn the lower left,
green bush, go in and get 100 rupees!
MAGIC SHIELD:
* We want a Magic Shield now, so go down, right twice, up and then right
again. Burn the lower left bush (of the middle 6 bushes) to get another
10 rupees.
* Go up, and burn the corner bush, go in and buy the -=MAGIC SHIELD=-, cost
a fair 90 rupees.
BLUE RING:
* Chances are you don't have enough rupees to buy the Blue Ring (250), so
we must go fundraising again:
- go right twice (from the shield) and burn the bush (same as in
the first quest, on the right side, the very top) 30 rupees
- go up, burn the bottom right green bush, 30 rupees
- go right 5 times, down twice, and then right, touch the right
Armos to reveal a staircase. 10 rupees.
- and as always killing monsters is a great source of money,
especially the Blue Tektites (2 screens right of Origin) and the
Red Leevers (4 screens right of origin)
* Whenever you have 250 rupees, go all the way to the top right corner of
the map (from the origin it's right, up 5, right 5, up, right twice, and
then up through the illusionary rock wall) Go in the shop and buy the
-=BLUE RING=-!
Other Things to do:
* Another thing that is HIGHLY recommended is to buy a Red Potion.
+=============================================================================+
| 14. Level One, "The Big 'E'" |
+=============================================================================+
Location: from the origin - right, up 4, left
x,y - (8, 4)
Treasures: Boomerang, 1 Heart, 1 Triforce
Map: 1 2
_ _
1 |B|~|^|
: _
2 |_|=|1| Key: k - a key - also one at (2, 2)
_ ¯ E - Entrance
3 |M| $ - 5 rupees
| _ X - -=BOOMERANG=-
4 |$|=|D| b - bombs
| ~ C - Compass
5 |b|-|m| m - Map
| ¯ M - Moldorm
6 |C| D - Dodongo
| _ 1 - Tunnel (1 connects to 1)
7 |k|:|1| B - Aquamentus (BOSS)
| : ^ - Triforce
8 |E|-|X| : - bombable wall
¯ ¯ = - locked door
~ - sealed door
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