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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter W » Worms 3D - Strategy Guide (Page 02)

Worms 3D - Strategy Guide (Page 02)

Below are the cheat codes, hints and help for Worms 3D - Strategy Guide (Page 02).

  [1]    With your first worm take him as far as the jump before the gates it
         is important you dont take him down yet. Turn around and give 1
         shotgun blast to all the undead you disturbed do not kill them just
         injure them because they come back if you kill them. Injuring makes
         you life easier later
  [2]    Take your second worm as far as the gates
         (when you have to jump over the gap from the high platform equip the
         parachute just in case its too far) then injure any awaken dead
  [3]    Take van wormsig as far as you can try and get him as close to the
         top as you can
  [4]    Skip go with the next 2 worms or injure any more zombies you missed
  [5]    Climb up and baseball bat Dracuworm with van wormsig
  [6]    Mop up the injured jombies with shotguns (see why we did it now)


Gold Requirements : My stratagy takes 8 turns if all your
                    team is alive you'll get gold

UNLOCKS : Super sheep challenge 1 [challenge]
          High stakes [level]

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4.2.21 A quick fix

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  This level has to be done twice to unlock everything unless you want to get
  the easter egg on your first try and risk getting gold

  [1]    Collect the crate infront of you then jump onto the keyboard and do
         a virtical jump on each of these letters in this order T E A M 1 7
         this will give you another easter egg now get round the back of the
         moniter
  [2]    Collect the last 2 crates with mines in them and get into the back
         of the moniter and place the first mine
  [3]    Get inside the moniter and place a mine on one of the live connections
         (dont worry a map is coming)
  [4]    Get the other worm inside and work as a team placing mines
  [5]    When all have been placed jump on the switch outside

Place the mines like this

         moniter
   -------------------

    B=o=B=2=B=1=B         B - bulb
    =   =   =   =         = - wire
    o   3   o   o         o - connection to be ignored
    =   =   =   =         1-6 - where the mines have to go and in what order
    B=4=B=o=B=o=B
    =   =   =   =
    o   5   o   o
    B=o=B=6=B=o=B

Gold Requirements : This took me 9 goes and i got a gold

UNLOCKS : French Lover [voice] (easter egg)


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4.2.22 All cooped up

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  [1]    send your first worm to get the weapons its possible to get them
         both in your first run.
  [2]    Next send your second worm into the base by using the bridge
         to the left of the coop. once there use the newly acquired
         bazooka on the worm in the tree hopefully knocking him off
         into the water and hide below the worm below the tree.
  [3]    Next send your third worm in to the camp and poke the
         worm on the other wooden platform into the water (there is one
         angle where this is possible its easy to spot) and hide just
         below where he was to prevent yourself being blown off.
  [4]    Bring your first worm all the way from the post box to the camp
         (use the lower bridge to your right) and poke the worm nearest
         the water off.
  [5]    then blow/poke the other worm into the water
  [6]    If any survived anything wipe them out


Gold Requirements : All about speed ive got gold with one worm left but i
                    did it in 6 turns

UNLOCKS : The sally army [wormpedia]
          All cooped up [level]


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4.2.23 The trial of the damned

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  [1]    Collect the utility and use the girder to get to the next island
  [2]    Make your way across the rope and jump to the next island
  [3]    jump across the small platforms, round the crypt and jump onto
         the bones cross the backbone and drop off before you reach the end
  [4]    cross the small bones and jump onto the tree then jump to the next
         isle
  [5]    Get passed the instrument of death and jump across and fall into
         the blue swirly thing

Gold Requirements : Complete in under 6 minutes i think.
                    Its hard to fail this one

UNLOCKS : Lightside [wormpedia]
          Darkside [wormpedia]

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4.2.24 Showdown at the OK corale reef

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  [1]    Jump off boat and jump up the street, get across the bridge and poke
         the worm there into the water
  [2]    Jump 2nd worm off the boat and plant a dynamyte near the worm under
         the archways hopefully killing him as this makes a nice hole for him
         to fall into
  [3]    run round and get as close to the worm on the walkway as possible
         because your gonna shotgun him into the new hole soon
         (do it this go if you have time)
  [4]    backflip up and get the "special crate" i dont wanna spoil it for
         people and fire punch the worm into the water
  [5]    Mop up any survivors on the street if not use the crate contents
         on the worm on the roof
  [6]    shotgun the worm on the walkway into the water
  [7]    Use the contents on the crate on the roof worm if not already done
  [8]    Kill the last worm if he survived

Gold Requirements : Do it very fast before the timer reaches 10 minutes i
                    think and have all your worms alive

UNLOCKS : Lightside and Darkside [wormpedia]
          Showdown at the OK corale reef

Now restart the level to get an easter egg. Use the blimp view. See
there is a crate on one of the rooftops. This is the easter egg. Collect
it and kill all your worms. you can fail and will still get it.

UNLOCKS : That angular chap... [wormpedia]

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4.2.25 Plaice Holder

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  [1]    Collect the bazooka from inside the lighthouse and kill the worm
         in the cage
  [2]    Get the new utility crate Jet Pack and get the crate in the shark
  [3]    Now jet pack over to the hut and get the crate there
  [4]    Run/jump back over to the lighthouse and backflip and vertically
         jump your way up the side of it
  [5]    Place a large steeply angled girder so you can climb up it then
         jump to the roof
  [6]    Parachute over to the billboard and hide as close to its support
         as you can (if not inside) and wait for the quake
  [7]    Hopefully you will survive then backflip up and get the crate
         on the billboard


Gold Requirements : speed is the key not sure of the time but its quite easy
                    to get

UNLOCKS : Super sheep challenge 2 [challenge]
          Chatter [wormpedia]
          Plaice holder [level]

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4.2.26 Hook, Line and skimmer

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  [1]    Get the crate on the beach then the one on the island and shoot the
         worm to the right of pinkbeard. you only have to hit the island not
         the worm as there all rigged to explode. Also learn how to harness
         the wind on this level its the only way to get gold so practise
  [2]    Get the crate and shoot the worm on the blimp
  [3]    Back to the beach and get pinkbeard
  [4]    Shoot the last worms island

Gold Requirements : I think your allowed 6 turns to do this

UNLOCKS : Sniper [scheme]
          Pink Beard [wormpedia]

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4.2.27 Nobody rides for free

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  [1]    Walk under the flags and jump over to where the worm closest to you
         is. Jump up the stairs and up the ride to the left jump quickly and
         get top the first crate on your first turn
  [2]    Follw the roller coaster collecting the utilities and get as far as
         you can (the mine in the dip is a good marker you'll know it when
         you see it)
  [3]    Jump up and get the mine in the carrage and then parachute down and
         put a mine inside the booth next to the worm here then jump over and
         hide behind the nearest ride
  [4]    Backflip up into the ride and collect the third mine and run and place
         one in the booth of the worm nearest the start
  [5]    Run over and pay for the last ride (the ferris wheel) by putting a mine
         in the last booth


Gold Requirements : Complete in 5 turns my method is the only way i think

UNLOCKS : Grandpa [voice]
              (easter egg complete without destroying any of the booths)
          Nobody rides for free [level]

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4.2.28 Hold until relieved

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  [1]    Run up the bridge and baseball bat the worm here off the bridge and
         stand in the middle of the target
  [2]    Climb up the house nearby and firepunch your wiggly foe into the
         water and stand on his target
  [3]    Climb up to the gun emplacement (there are steps round the back) and
         claim this target any way you want just get the worm off it
  [4]    Ninja rope over to the boat and fire punch the worm and take his
         target
  [5]    Soon with all 4 targets yours the timer will count down. Just stay
         on the targets and defend yourself (by killing the enemy)
         until the time runs out

Gold Requirements : Follow my simple steps to success and the gold is yours

UNLOCKS : Jet pack challenge3 [challenge]
          All action [scheme]

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4.2.29 To boldly go

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  [1]    READ ALL OF THIS FIRST YOU DONT HAVE TIME TO MESS ABOUT ON THE LEVEL
         Jump to the robot. Backflip onto his hand and up the orange thing.
         Flip onto the spaceman and jump up him. Jump to the flag. Jump to the
         robot arm. foward flip onto the top of the chair. Jump to the
         satalite and across it to the spaceship. Jump across the platforms
         onto the thing that looks like a weight. backflip up onto the next
         platform.Then the next. Backflip up into the ship and get the crate.

Gold Requirements : Just be fast if you dont get the gold try again

UNLOCKS : Sinking BnG [scheme]
          Worms 3D prototype [wormpedia]


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4.2.30 Beautiful balloon

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  [1]    This is hard but possible. Get the parachute ready. Frontflip and
         open chute at top of flip and you can glide and land on the bottom
         plane. Take a shot atthe plane opposite you at the bottom
         and hide behind the worm. DONT shoot the plane above you it is cover
  [2]    Teleport up to the top right plane just behind the worm
  [3]    take out one of the planes if you can (not one with worm on)
  [4]    commit suicide
  [5]    Should have 2 worms now on planes one at the top one at the bottom
         Take out the other plane (not the one in the middle)
  [6]    Take out the middle plane from below this should blow up 2 planes
  [7]    Blow up the plane you are on and you win

Gold Requirements : Be fast not sure of the time but its a hard one to get

UNLOCKS : Concrete donkey [wormpedia]

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4.2.31 A good nights sheep

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  [1]    Jump up to the crate and get it then jump over to where your other
         worm is. At some point on this journey open your parachute just
         for a second this is very important as it will deselect it.
         I repeat you must deselect your parachute. Jump over to the pink
         circle on the wooden bridge, enter first person view and look at
         the gates. Make sure the gate is directly central then release the
         sheep, i should jump over all the gates and explode helping the
         worm to sleep
  [2]    Parachute down and get the crate and jump up to where your other worm
         is and stand on his head and repeat the aiming and releasing of the
         sheep
  [3]    Get the last crate and repeat the same thing .....easy
         The only rule for this level is to always deselect your parachute
         on the crate run

Gold Requirements : complete in 4 turns or under i think

UNLOCKS : Super Sheep challenge 3 [challenge]
          A good nights sheep [level]

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4.2.32 Beefcake Breakfast Brawl

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  [1]    Use the low gravity and backflip up onto the shelves.
         Stand on the lowest food (i think its yogurts) and backflip up onto
         the beam above you.
  [2]    Collect the crates on the worksurface and petrolbomb the worm off
         the edge
  [3]    Jump and run around the beams (in a S shape for best spead) collect
         the utility and then baseball bat the worm off the beam
  [4]    Drop down the plug hole and collect the greanades and then use the
         last low gravity to jump up onto the shelves. If you have time drop
         a grenade to send the worm up here flying if not dont worry
  [5]    Use the contents of the utility to protect yourself by making a box
         around you
  [6]    Drop a grenade behind the worm and send him to the fishes
  [7]    Just hide till the water drowns the worms


Gold Requirements : Not sure but this method gets gold i think its about
                    10 turns

UNLOCKS : Sticky Wars [scheme]
          Bridge Kit [weapon] (must have collected it from the beams)
          Fakes and april fools [wormpedia]

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4.2.33 Costa Del Danger

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!!-----MINE DISPOSAL-----!!

For efective mine disposal run at a mine. When it starts to beep jump away
from it and get out of the blast zone

IMPORTANT!! IF THE WIND IS STRONGER THAN 3 WHEN YOU START THE LEVEL IN ANY
DIRECTION START AGAIN THIS WILL MAKE THINGS ALOT HARDER

  [1]    Blow the Mine to your left and jump behind the small villa and get
         the mine there
  [2]    Jump back round the villa and get the mine on the beach then get
         the one on the diving board
  [3]    Backflip onto the yellow striped parasol and then onto the awning.
         Virtical jump on here to set of the mine on the balcony now fall
         off the awning and flip up onto the next one round then fall off
         that one
  [4]    Run round to the beach and set off that mine now flip onto the next
         awning and virtical jump again and run
  [5]    Jump across the beach setting that mine off and flip onto the last
         awning and virtical jump again BOOM
  [6]    Run round the back of the building and equip your parachute.
         Move the camera so its facing the back of the building
         (making you look almost 2D against the building) Stand by the tuft
         of grass and backflip You should land on the pipe. Turn around and
         backflip again. Repeat this up the pipes to the top.
  [7]    Jump into the roof and the second you hear the beep of the mine
         jump out of the roof and parachute over to the next roof
  [8]    Set of this mine and jump onto the rope connecting the buildings.
         Climb this onto the middle building
  [9]    DONT set off this mine yet. Climb down the other rope and set that
         mine off. Back up the rope and equip parachute.
  [10]   Set off the mine the parachute to the last building and set of that
         mine jump off the roof (parachute if you wish but it doesnt matter
         you wont die)

Gold Requirements : I think its before the timer reaches 5 minutes but it
                    may be a bit more. Just be fast


UNLOCKS : Parachute challenge 3 [challenge]
          Costa Del Danger [level]


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4.2.34 Ragnorok and roll

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  [1]    Jump across the magic bridge and get the crates. Back on land get
         the 2 crates and poke the worm to the left of the house off
  [2]    Shotgun the other worm on this island and hide behind the house
  [3]    Back around to where the first worm was and cross the islands
         and poke the worm into the water and collect the utility
  [4]    Parachute down and shotgun/poke the worm infront of you off the edge
         and hide in the gully
  [5]    Kill the other worm here in the same fashion
  [6]    Climb down the tree and jump onto the oar and up into the boat.
         Dynamyte one of the worms and get as close to the other worm and
         he should skip his go
  [7]    Dynamyte the other worm ...or baseball bat him....just kill him
         basically


Gold Requirements : Before the timer reaches 5 mins left

UNLOCKS : Ragnorok and roll [level]


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4.2.35 Alien Juice suckers

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(if you loose worms on this level skip that step because i always
loose a few so im writing all possibilites)

  [1]    Collect the teliport and use it to get to the hut with all the
         weapons
  [2]    Ninja rope up onto the tower behind this worm and take a shot at the
         2 aliens on the nearest flying saucer
  [3]    Ninja rope over to the crashed saucer and collect the utility then
         poke the worm into the water
  [4]    I always loose this worm but if he is still alive take a shot at
         the worm on the pylon
  [5]    Collect the weapons and jetpack up to the highest flying saucer and
         baseball bat the worm here
  [6]    Use any of your weapons to try and knock off either of the worms
         on the flying saucer (not homing missile or super sheep)
  [7]    Homing missile or super sheep the worm on the pylon
  [8]    Take a shot at the worm on the land (if this worm is still alive)
  [9]    Parachute over and drown 1 (or 2 if possible depending on state of
         land mass and shotgun ability)
  [10]   Take out any surviving worms with your next few goes....
         its hard to give a tactic because it changes so much on this level
         If your this far you should be skillful enough to do it

Gold Requirements : Complete in under 10 minutes i think Worms aren't important

UNLOCKS : Super Villan [voice]
          Alien Juice Suckers [level]

Thats all the campaign missions complete well done

*******************************************************************************

4.3 Challenges

*******************************************************************************

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4.3.1 Shotgun Challenge 1

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Targets appear all over the landscape and you have to shoot them for extra
time. The unsteadyness of the shotgun makes this quite hard.
Here are the location and order of the targets to help

  [1]    On the Bridge
  [2]    Turn left and its on the purple things ear
  [3]    Left again and down and its on some cherries
  [4]    Right a bit and its on the end of the yellow reed
  [5]    Right again and on the purple things nose
  [6]    Right and on its hand
  [7]    Left and on the purple things nose again but lower
  [8]    Far left and on the flowers
  [9]    Just below the last one
  [10]   Right and down, its on the cherry by the island just above the water
  [11]   Right and on the Purple things hand
  [12]   Right and on the purple things head
  [13]   Just below and to the right of 12
  [14]   Far right and ontop of the high reed
  [15]   Right and down ontop of the cherries
  [16]   Right and on the purple things hand

Then it repeats back and starts at number 2

Just practise this one and you will get it

I got 6 runs through this and got a time of 7.53

Bronze Time: 3.01
Silver Time: 4.30
Gold Time:   7.05

UNLOCKS : nothing :(

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4.3.2 Shotgun Challenge 2

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This time the tagets are falling but its not to different if you got gold on
the first. They only fall from 6 places 4 planes in the middle and 2 high ones
either side. This is not that hard and the pattern is not complicated so you
shouldn't find it to hard


Bronze Time: 2.07
Silver Time: 2.24
Gold Time:   3.34

UNLOCKS : Nothing

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4.3.3 Shotgun Challenge 3

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To start this level jump across the bridge and up the slope to the left of
the fence. At the top there is a hole in the fence this can be seen my the
shadow stand in here. The targets appear in groups of 3 on each side of the
fence. Shoot 3 turn, Shoot 3 turn etc...

Here are the target locations

  [1]    Below the Flower
  [2]    Just behind the last one
  [3]    On the flower

TURN

  [4]    On the red flower
  [5]    On the leaves of the red/blue flower
  [6]    On the red/blue flower

TURN

  [7]    On the fork
  [8]    On the leaf
  [9]    At the bottom of the fork

TURN

  [10]   On the blue flower
  [11]   Again on the blue flower
  [12]   On the red flower

TURN

  [13]    On top of the fork
  [14]    On top of the fork
  [15]    On the island at the bottom

Turn

  [16]    On the red Flower
  [17]    On the leaf of the blue flower
  [18]    On the red/blue flower

Turn


Bronze Time: 2.01
Silver Time: 2.57
Gold Time:   3.10

UNLOCKS : Mad Cow [weapon]

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4.3.4 Super Sheep Challenge 1

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Just fly the sheep around the level collecting the targets its not hard just
follow your radar and if you dont get gold try again and learn the order of
the targets


Bronze Time: 2.13
Silver Time: 3.34
Gold Time:   5.06

UNLOCKS : Nothing

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4.3.5 Super Sheep Challenge 2

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Same as the first super sheep challenge but some slightly more techinical
flying. Just dont collect the crates and get a good line for the part that
flies through the huts


Bronze Time: 1.34
Silver Time: 2.35
Gold Time:   4.04

UNLOCKS : Nothing

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4.3.6 Super Sheep Challenge 3

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Again quite easy. A short time to get gold just fly around and get the targets
the only hard target is inside the crane sojust get a run up and good aim.
Thats all the advice you need really


Bronze Time: 1.11
Silver Time: 1.34
Gold Time:   2.28

UNLOCKS : Super Sheep [weapon]

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4.3.7 Jet Pack Challenge 1

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Just like the supersheep but in a jetpack just fly around and collect the
targets. Fuel isnt a problem practise makes perfect as they say


Bronze Time: 2.07
Silver Time: 3.18
Gold Time:   4.09

UNLOCKS : Jet Pack Challenge 1 [level]

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4.3.8 Jet Pack Challenge 2

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A slightly more technical flight that before but not really to dificult.
If you cant get gold practise it will help in the long run


Bronze Time: 1.16
Silver Time: 3.14
Gold Time:   4.09

UNLOCKS : Nothing

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4.3.9 Jet Pack Challenge 3

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You start off on a high platform and have to parachute into the base.
This is the only diference to the other missions.
One target can be hard to spot its inside one of the huts!!
If you got gold on the last 2 this should be a walk in the park


Bronze Time: 1.14
Silver Time: 1.31
Gold Time:   2.24

UNLOCKS : Earthquake

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4.3.10 Parachute Challenge 1

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Quite tricky this. Its hard to explain exactly how to do it. Ill just give
you some tips.

  [1]    If a target is a long way below you use the drop technique you used
         in "The worm and the beanstalk" mission (look up to 4.2.18)
  [2]    You can use the jetpack to collect targets just be ready to quickly
         open the chute when it runs out
  [3]    Be fast and practise at this it took me a fair few tries to get
         the gold


Bronze Time: 1.20
Silver Time: 3.30
Gold Time:   5.07

UNLOCKS : Nothing

(this sucks they should have put prizes for all the challenges)

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4.3.11 Parachute Challenge 2

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Ok I cheat on this level. They should call it Jet Pack Challenge 4.
You get given far to much jetpack fuel so parachute down the first
time then jetpack up. you should have about 27 fuel left this is plenty to
fly back down collecting all the targets and land on the jetpack again.
just repeat this and it makes things so much easier


Bronze Time: 1.29
Silver Time: 3.02
Gold Time:   4.19

UNLOCKS : Nothing

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4.3.12 Parachute Challenge 3

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This one is just like "The worm and the beanstalk level" if you got
gold on that you can get gold on this one. The only differnce is you
have to jet pack back up to the top when you get to the bottom


Bronze Time: 1.07
Silver Time: 1.22
Gold Time:   2.18

UNLOCKS : Banana Bomb [weapon]

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4.3.13 Deathmatch Challenge 1

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All the deathmatches change. Worms move, opportunities arise and disappear,
so these are only rough guides to the deathmatch. you can do your own thing

  [1]    Jet pack onto the roof of the hut and baseball bat the worm into
         the sea
  [2]    Parachute onto the shark and poke the worm there into the water
  [3]    Parachute down and fire punch the worm on the steps towards the sea
  [4]    Use the worm in the hut to place a dynamyte by the worm you havent
         attacked
  [5]    Use your remaining turns to hunt down and kill the remaining worms
         Should be pretty simple from here


Bronze Time: 8.31
Silver Time: 7.08
Gold Time:   6.34

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