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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter T » TimeSplitters 2 - Strategy Guide (Page 06)

TimeSplitters 2 - Strategy Guide (Page 06)

Below are the cheat codes, hints and help for TimeSplitters 2 - Strategy Guide (Page 06).

R-109 Beta
----------

Briefing: The latest run of R-109 prototypes are being combat tested. The most
 lethal unit will receive a command firmware upgrade. Demonstrate that you are
 the best.
Difficulty: ***
Map: Ice Station
Mode: Gladiator
Weapons: Rocket Launcher (start), Homing Launcher.
Bots: 6x R-109.
Requirements:
-Bronze: 1st and 15 kills
-Silver: 1st and 25 kills
-Gold: 1st and 40 kills
-Platinum: 1st and 45 kills
Character: R-109
Walkthrough: This is a tough Gladiator Mission because the only weapons
 you have are rocket launchers. However, it is probably easier than "Killer
 Queen" because of the one-hit-kills situation. Kill the Gladiator and run
 downstairs to the area were the three tunnels intersect. You will find a
 Homing Launcher there. Use your radar to find which tunnel the bot(s) are
 coming down and kills them as they come. This doesn't always work, however,
 and the true strategy for the Platinum medal is to go to one of the four small
 towers and camp out at the top. From here you can snipe approaching robots
 easily. However, avoid the central building as bot congestion can be bad for
 your health.
Unlockables: Gladiator Mode, Ufopia.

2. Elimination Series
=====================
These are pretty easy missions in my opinion - just elimination (you have a
set number of lives). The two first missions give each player 7 lives and a
time limit, so you can't camp out and pick people off as they arrive. Too bad.

Baking for the Taking
---------------------

Briefing: Chef's baked up nine delicious gingerbread fortune cookies. Looks
 like he used too much raising agent - they're running away!
Difficulty: *
Map: Chinese Restaurant
Mode: Elimination
Weapons: Minigun (start)
Bots: 9x Gingerbread Man
Requirements:
-Bronze: 1st
-Silver: 1st in 4 min 0.0 sec
-Gold: 1st in 3 min 0.0 sec
-Platinum: 1st in 2 min 0.0 sec
Character: Chinese Chef
Walkthrough: This is a very easy map indeed. I got a platinum first try. You
 are armed with a minigun, and you should aim to get to the large room with a
 window below a balcony accessed via stairs, and with a doorway under the
 balcony. Camp out here and shoot the gingerbread men to smithereens as they
 arrive from upstairs and downstairs. Be sure to have the secondary mode on for
 the duration of the mission.
Unlockables: Chinese Chef, Gingerbread Man.

Brace Yourself
--------------

Briefing: It had to happen. Braces just caught Louie Bignose and Jimmy
 Needles badmouthing him in front of Big Tony. Doity rats! Now they're
 gonna pay, see?
Difficulty: **
Map: Nightclub
Mode: Elimination
Weapons: Luger Pistol, 2x Luger Pistol
Bots: (BLUE) Jimmy Needles, Louie Bignose
Requirements:
-Bronze: 1st
-Silver: 1st in 2 min 30.0 sec
-Gold: 1st in 1 min 45.0 sec
-Platinum: 1st in 1 min 30.0 sec
Character: Braces
Walkthrough: In the same way that you hung out in a particular area in Baking
 for the Taking, here you should stay in the small alcove where a Luger Pistol
 spawns. To get there head outside (the gloomy area) and you'll see it marked
 by some sort of lantern. Because of the choice of weapon for this match you
 won't kill too many enemies, and they have to come to you quickly, so there is
 an element of luck.
Unlockables: Braces.

Starship Whoopers
-----------------

Briefing: Hank, R-109, and Gretel II are helping Candi learn advanced
 combat techniques. During the lesson, prototype space monkeys will be
 beamed in to help the weakest player. Never a dull day in the Academy!
Difficulty: ***
Map: Scrapyard
Mode: Monkey Assistant
Weapons: Rocket Launcher, Homing Launcher.
Bots: Hank Nova, Gretel Mk II, R-109
Requirements:
-Bronze: 1st
-Silver: 1st and 15 kills
-Gold: 1st and 25 kills
-Platinum: 1st and 30 kills
Character: Candi Skyler
Walkthrough: The best way to go about doing this level is to treat it like a
 deathmatch. When monkeys appear, don't waste ammo on them as they don't count
 as kills. You just have to be quick and dodge them until they disappear again.
 When monkeys appear a flashing monkey's face will appear in the top left hand
 corner. Note that for monkeys to disappear again they have to kill the leading
 player. That will hopefully be you, so in that case camp out in the top
 corridor in the small indoor bit and pop a rocket in their asses when the
 monkeys arrive. A Homing Launcher spawns here, so you can afford not to worry
 about accuracy.
Unlockables: Monkey Assistant Mode.

3. Burns'n'Bangs
================
These are similar to It's a Blast! from the Amateur League. You are armed with
explosives (Rocket and Homing Launchers) but also Flamethrowers. This can
either be a bonus or a curse depending on your playing style. Just remember -
if you have been turned into an immolated pyromaniac try to walk up to others
and set fire to them before you die, as if they die from slow burning you get a
point as if you had killed them normally. If you have a Rocket/Homing Launcher,
are on fire and can see no enemies nearby shoot the floor to commit suicide and
waste less time.

Chinese Burns
-------------

Briefing: The Chinese Chef insists on only the freshest ingredients. Looks
 like he got more than he bargained for with the latest air freighted shipment
 of Calamari - they leapt straight out of the pan and are now trying to flambe
 him!
Difficulty: **
Map: Chinese Restaurant
Mode: Team Deathmatch
Weapons: Flamethrower, Rocket Launcher, Homing Launcher
Bots: (BLUE) 5x Calamari
Requirements:
-Bronze: 20 kills
-Silver: 20 kills in 2 min 30.0 sec
-Gold: 20 kills in 2 min 0.0 sec
-Platinum: 20 kills in 1 min 30.0 sec
Character: Chinese Chef
Walkthrough: Note my advice at the beginning of this section for what to do
when immolated. Your best bet is to avoid flamethrowers altogether and go to
the  main room (like in the gingerbread man mission) and collect the homing
launcher that spawns there. Now simply blast the Calamari and their crappy
short range flamethrowers. (Luckily they completely ignore the fact that there
are explosive weapons in this mission).
Unlockables: Calamari.

Snow Business
-------------

Briefing: All the children love a Snowman... well, nearly all the children. The
 Machinist and his twisted siblings like nothing better than torching their
 chilly chums. Frosty's nose isn't just shiny - it's dripping with gasoline!
 Anyone got a match?
Difficulty: *
Map: Ice Station
Mode: Team Deathmatch
Weapons: Flamethrower
Bots: (RED) Machinist (BLUE) 5x Snowman
Requirements:
-Bronze: 20 kills
-Silver: 20 kills in 3 min 15.0 sec
-Gold: 20 kills in 2 min 30.0 sec
-Platinum: 20 kills in 1 min 45.0 sec
Character: Machinist
Walkthrough: It is much easier to avoid catching fire in this vast expanse. It
 is also harder to reach your enemies, but you can sneak up behind them. Your
 time limit isn't too tight either. Unfortunately, the Machinist has very low
 stamina and will die very fast when on fire. Also, don't be caught out by
 snowmen you have set alight - if you are too close to them when they go up in
 flames, you will too.
Unlockables: Snowman.

Rocket Man
----------

Briefing: Sergio loves to visit the Streets at night! He relishes the feel
 of the cold snowy air gusting through his loincloth as he scampers up and
 down. But most of all he loves to show off with his rocket launcher in front
 of the lovely ladies...
Difficulty: ***
Map: Streets
Mode: Team Deathmatch
Weapons: Rocket Launcher, Homing Launcher
Bots: (BLUE) 5x Venus Starr
Requirements:
-Bronze: 40 kills
-Silver: 40 kills in 2 min 0.0 sec
-Gold: 40 kills in 1 min 30.0 sec
-Platinum: 40 kills in 1 min 5.0 sec
Character: Sergio
Walkthrough: Another mission where your success depends upon how quickly the
 bots arrive. You can mow them down in no time when they do. I recommend
 staying in the streets, and making use of your explosives - aim downwards to
 ensure a kill. If you get hold of a homing launcher and see a gaggle of Venus
 Starrs aim roughly in their direction and shoot like hell. You want to get off
 all your rockets before you die, as the tight time limit doesn't allow for
 wastage.
Unlockables: Venus Starr.

4. Outnumbered but Never Outpunned!
===================================
In all three of these missions you are alone against a horde of enemies,
usually the same character. Luckily, the weapons are quick and powerful, so you
only have to camp out at a suitable looking spot and mow 'em down as they come.
Finding out the bots in these missions was hell as they're not just listed on
the pause screen - I had to play the mission and find out by counting.

Someone Has Got to Pay...
-------------------------

Briefing: Big Tony's been having some discrete hair transplant work done down
 at the Hospital. But in an anesthetic-induced daze he thinks that some giant
 ducks are after his new thatch to feather their nests! Help him out by
 whacking dem malicious mallards.
Difficulty: *
Map: Hospital
Mode: Team Deathmatch
Weapons: Shotgun, 2x Shotgun
Bots: (BLUE) 5x Duckman Drake
Requirements:
-Bronze: 40 kills
-Silver: 50 kills
-Gold: 60 kills
-Platinum: 80 kills
Character: Big Tony
Walkthrough: This is a pretty easy mission IHMO. You just have to head straight
 for the corridor with three doorways on the right and go to the third doorway
 down. Here 2x Shotguns spawn, so just stay in this small enclosure and shoot
 like hell as soon as ducks appear. You should get at least a gold easily.
Unlockables: Duckman Drake, Captain Night.

Time to Split
-------------

Briefing: Krayola thought her tattoos and piercings were pretty freaky until
 the Scourge Splitters turned up at the compound. Show them that there's more
 to it than just looking hard...
Difficulty: **
Map: Compound
Mode: Team Deathmatch
Weapons: SciFi Handgun (start), SBP90 Machinegun, 2x SBP90 Machinegun,
 ElectroTool, Lasergun.
Bots: (BLUE) 2x Scourge Splitter
Requirements:
-Bronze: 15 kills
-Silver: 15 kills in 3 min 0.0 sec
-Gold: 15 kills in 2 min 30.0 sec
-Platinum: 15 kills in 2 min 0.0 sec
Character: Krayola
Walkthrough: There are only two enemy bots, so run into the compound and grab a
 pair of SBP90s. Now head for the garage-type building and get the armour that
 spawns there. Shoot like hell as the Scourge Splitters appear and occasionally
 go out to collect ammo. The 'Splitters have a high stamina, and it takes a lot
 of bullets to put 'em down.
Unlockables: Barby Gimp, Scourge Splitter.

Can't Handle This
-----------------

Briefing: Welcome to Hatchet Sal's cheese-induced nightmare. Well, at least we
 know what Big Tony's left-hand man looks like. Just goes to show, if you
 mutilate people for a living you've got to expect to lose some sleep...
Difficulty: ***
Map: Nightclub
Mode: Team Deathmatch
Weapons: Luger Pistol, 2x Luger Pistol, Tommy Gun, 2x Tommy Gun.
Bots: (BLUE) 5x Handyman
Requirements:
-Bronze: 40 kills
-Silver: 40 kills in 3 min 30.0 sec
-Gold: 40 kills in 3 min 0.0 sec
-Platinum: 40 kills in 2 min 30.0 sec
Character: Hatchet Sal
Walkthrough: This can be a very hard mission at times. First off, keep
 restarting until you start near the hall with glass on either side (where you
 entered in Story mode). At the reception, down the side of a low wall, there
 are 2x Tommy Guns. Hand around at the doorway and put on your itchiest trigger
 finger. As soon as the Handymen arrive (they always seem to come at the same
 time, sporting Tommy Guns) blast like hell. They take off lots of life, so
 expect to have to lose several lives in the course of a game. It really is
 down to where you respawn - if it's too far from the place mentioned above
 quickly get the enemies to kill you.
Unlockables: Hatchet Sal, Handyman, Chasm.

5. Team Series B
================
Another set of team based events; not good since your AI allies are basically
bullet fodder, but at least they distract the enemy. One event is a deathmatch,
another based on Capture the Case and the final another bloody Assault mission.

Hack a Hacker
-------------

Briefing: Sadako's gang have been selling warez down at the Compound. It's time
 for the anti-piracy riot squad to instigate a crackdown. They made 20 illegal
 copies - so kill them 20 times!
Difficulty: *
Map: Compound
Mode: Team Deathmatch
Weapons: SciFi Handgun (start), SBP90 Machinegun, 2x SBP90 Machinegun, Plasma
 Autorifle, Minigun.
Bots: (RED) 2x Riot Officer (BLUE) Sadako, Krayola, Milkbaby.
Requirements:
-Bronze: 20 kills
-Silver: 20 kills in 1 min 40.0 sec
-Gold: 20 kills in 1 min 20.0 sec
-Platinum: 20 kills in 1 min 0.0 sec
Character: Riot Officer
Walkthrough: A pretty easy mission. Run into the courtyard and grab either a
 minigun or a couple of SBP90s. There are enemies everywhere, even if there
 only three rival bots. Shoot them quickly and you should have racked up 20
 kills within a minute or so.
Unlockables: Krayola, Milkbaby.

Rice Cracker Rush
-----------------

Briefing: Ghost and a crack team of pacifist Monks are taking on the Riot Squad
 in a running Streets battle for some bags of munchies. The Monks are riding a
 heavy sugar rush after a rice cracker binge and are pretty wired. So much for
 non-violent protest!
Difficulty: *
Map: Streets
Mode: Capture the Bag
Weapons: Sniper Rifle, Soviet S47, Tactical 12-Gauge, Minigun.
Bots: (RED) 2x The Master (BLUE) 4x Riot Officer
Requirements:
-Bronze: 5
-Silver: 5 in 5 min 0.0 sec
-Gold: 5 in 4 min 0.0 sec
-Platinum: 5 in 4 min 30.0 sec
Character: Ghost
Walkthrough: This is easy too, even if you want a platinum medal. The Riot
 Officers will largely ignore you, preferring to attack your venerable monk
 friends. Run quickly across to their end of the street and grab the bag. There
 is a minigun nearby, so get that and turn on its secondary fire. Run back to
 your base and mow down anyone who gets in your way. Repeat this five times -
 easy!
Unlockables: The Master, Riot Officer.

Superfly Lady
-------------

Briefing: Khallos is hoping to escape in his evil leer jet - but typically he
 has forgotten to fuel it up. If Kitten can just manage to beat off the
 henchmen and blow their barrels then his evil flight plans will be foiled once
 again...
Difficulty: ****
Map: Hangar
Mode: Assault
Weapons: 2x Silenced Pistol (start), Soviet S47, Tactical 12-Gauge, Lasergun.
Bots: (RED) Dr. Peabody, Harry Tipper (BLUE) 3x Henchman, Khallos.
Requirements:
-Bronze: 6 min 0.0 sec
-Silver: 3 min 0.0 sec
-Gold: 2 min 0.0 sec
-Platinum: 1 min 30.0 sec
Character: Kitten Celeste
Walkthrough: Run out from your start point and strafe left from behind the
 screen of boxes. Destroy the minigun installed on the wall opposite. Repeat
 with the minigun on the right. You will have to do this within 10-15 seconds
 if you want a gold. Get a Soviet S47 and lob a grenade at the minigun up
 ahead. Go up-right to a doorway with guns on either side of it. Destroy them
 with a grenade each. Turn the corner and aim upwards. Blast away with your S47
 to destroy the minigun on the crate. If guards bother you, aim for head shots.
 Go round into the large area and grenade the minigun opposite you between two
 conveyor belts.  Turn right and look up at the ceiling. Shoot the guns on the
 left and right from a safe distance. You need to do this without dying for a
 gold. With a new objective head up stairs and lob a grenade at the sentry gun.
 Run to where the lasergun is and activate the switch on the wall nearby. Drop
 through the hole in the floor and get through the gap in the large door. It
 leads to a hangar where a large plane is parked. There are three barrels you
 must destroy. They are underneath the three sets of wheels for the plane.
 Chuck a grenade at each of the first two (must hit first time) and when you
 come in range of the third blow that up too. Bots should be mostly distracted
 by your teammates, but you may have to quickly deal with them. If you did that
 right, you should have a gold, or even a platinum!
Unlockables: Hangar Assault Mode.

Finishing this will unlock the Elite League. Good luck.

  ___________________________________________________________________________
 /                                                                           \
|                              5c. Elite League                               |
 \___________________________________________________________________________/


1. One Shot Thrills
===================
Remember License to Kill in GoldenEye? That multiplayer mode allowed you to
kill enemies in one shot. These three missions revolve around the same
principle of quick moving and an itchy trigger finger. A second too slow and
you'll end up dead, so speed and accuracy count for everything.

Babes in the Woods
------------------

Briefing: Harry Tipper, alone in the Aztec Jungle, with a bunch of gorgeous
 young ladies... with his reputation? Has no one thought of the consequences?
 Just keep your bow in hand Tipper, and don't be getting shrunk just so you can
 look up their skirts!
Difficulty: **
Map: Aztec Ruins Exterior
Mode: Shrink
Weapons: Crossbow
Bots: 8x Jo-Beth Casey
Requirements:
-Bronze: 1st
-Silver: 1st and 15 kills
-Gold: 1st and 20 kills
-Platinum: 1st and 25 kills
Character: Harry Tipper
Walkthrough: Jo-Beth Casey is a nerdy girl with square glasses. You're up
 against a whole load of them, and your best bet is to run around shooting
 whoever you see. Camping out wastes too much time, so just shoot on sight. The
 pillar room is a very cosmopolitan area, so hang around there. The small Jo-
 Beths (the ones who are losing) become very hard to hit, and as it's one-hit
 kills you need to keep moving to avoid being shot.
Unlockables: Jo-Beth Casey.

Double Bill
-----------

Briefing: Big Tony thought he was on to a winner when he booked the King and
 the Beetles to play a gig at the famous Chasm club. Imagine his surprise when
 these jokers showed up! And paid in advance! Needless to say, Tony wants his
 money back.
Difficulty: ***
Map: Chasm
Mode: Thief
Weapons: Tactical 12-Gauge
Bots: 7x Beetleman, The Impersonator
Requirements:
-Bronze: 20
-Silver: 20 in 4 min 30.0 sec
-Gold: 20 in 3 min 30.0 sec
-Platinum: 20 in 2 min 30.0 sec
Character: Big Tony
Walkthrough: This mission is made hard by the fact that it is thief (an
 annoying multiplayer mode you encountered in Amateur League) and that the only
 weapon is the slow, crappy Tactical 12-Gauge. If you're caught reloading with
 that then you're dead. Stay in the central area, as bots hang around there,
 and be sure to collect all tokens you see - especially ones off people you
 killed. There's nothing more annoying than killing an enemy then being killed
 so someone else gets the loot.
Unlockables: Beetleman, The Impersonator.

Nikki Jinki Bricki
------------------

Briefing: Nikki and Jinki have taken over the Chinese restaurant. But it is
 haunted by the restless spirits who hit themselves on the head with bricks
 while trying to master the Brick Flung High challenge from the original
 TimeSplitters! Help your sister lay their souls to rest!
Difficulty: ****
Map: Chinese Restaurant
Mode: Team Deathmatch
Weapons: Brick
Bots: (RED) Jinki (BLUE) 5x Crypt Zombie
Requirements:
-Bronze: 20 kills
-Silver: 20 kills in 2 min 30.0 sec
-Gold: 20 kills in 2 min 0.0 sec
-Platinum: 20 kills in 1 min 30.0 sec
Character: Nikki
Walkthrough: This is an extremely frustrating level, and you'll be dying every
 five seconds. What's more, you don't start with a brick and you can't punch!
 The mission is therefore down to luck. Also, make liberal use of the secondary
 mode and hang around the pond area where there's room to strafe.
Unlockables: Nikki, Jinki.

2. Duel Meaning
===============
Easy to get platinums in, you simply have to make your opponent lose all
his/her/it's lives before you do yours. You'll have to keep all your lives to
get a platinum, so prepare to restart a lot. I'll be illustrating the best
strategy to use in order to achieve this.

If I'm Ugly - You Smell!
------------------------

Briefing: Mikey told Jared that his center parting made him look like a water
 buffalo so then Jared told Mikey that he looked like one. There's only one way
 to settle a difference of opinion out West - a good ol' shootout! Yeehaw! Get
 yer guns!
Difficulty: **
Map: Mexican Mission
Mode: Deathmatch
Weapons: Garrett Revolver
Bots: Mikey Two-Guns
Requirements:
-Bronze: 1st
-Silver: 1st and 3 lives
-Gold: 1st and 4 lives
-Platinum: 1st and 5 lives
Character: Jared Slim
Walkthrough: This is the easiest of the three duel missions. Hang around in the
 courtyard, where there's plenty of room to strafe, and get a garrett revolver.
 When Mikey appears strafe like mad and blast away at him. The AI is pretty
 good, so chances are he'll do the same. Make sure you don't lose any lives or
 you'll have missed an easy platinum.
Unlockables: Jared Slim, Mikey Two-Guns.

Golem Guru
----------

Briefing: Two years have passed down at the Site and the building still isn't
 finished! The reason? A mass of discarded hardcore ahs come to life and chased
 all of the builders away. Only the lightning reflexes and guile of the Master
 can finally lay the Golem to rest.
Difficulty: ***
Map: The Site
Mode: Deathmatch
Weapons: Shotgun, 2x Shotgun, Grenade Launcher, Rocket Launcher, Homing
 Launcher.
Bots: Stone Golem
Requirements:
-Bronze: 1st
-Silver: 1st and 3 lives
-Gold: 1st and 4 lives
-Platinum: 1st and 5 lives
Character: The Master
Walkthrough: This is the toughest duel mission, as you have very little stamina
 while the golem has it coming out of his ears. You must go for the
 scaffolding, as there is a homing launcher on one of the beams there. Get that
 and armour then strafe around in  the open and shoot rockets at golem. It
 takes 2-3 to kill him. Get health from on top of a small mound and armour
 between some crates when you need it. Then get more ammo. Never go into the
 pipes, as you'll get your ass kicked in the tight space.
Unlockables: Fat Characters (? - see "Unlockables"), Kypriss.

Golden Thighs
-------------

Briefing: Kitten Celeste is pretty miffed 'cause Harry Tipper has been spending
 rather too much time in the company of the Jungle Queen. Kitten says too many
 muscles look bad on a lady and her tan's fake anyway. So it looks like it's a
 catfight at the Dam!
Difficulty: **
Map: Dam
Mode: Deathmatch
Weapons: Soviet S47, 2x Soviet S47, Tactical 12-Gauge
Bots: Jungle Queen
Requirements:
-Bronze: 5 kills
-Silver: 5 kills in 2 min 30.0 sec
-Gold: 5 kills in 2 min 0.0 sec
-Platinum: 5 kills in 1 min 30.0 sec
Character: Kitten Celeste
Walkthrough: Jungle Queen is stockier than you, and she can take more hits, so
 don't go head-to-head with her. Instead go to the roof of the building where
 you get the mines in story mode and get 2x Soviets. Now grenade or mow her
 down. Easy gold, hard platinum.
Unlockables: High Priest, Aztec Warrior.

3. Frantic Series
=================
The final, and hardest, "series" in the Arcade League, this revolves around
finishing missions in impossible times. You have to be extremely quick and
above all, lucky. If many enemies come to you quickly you can rack up the high
kill scores you need for a gold in time. So get ready for more restarting
(it'll become second nature for the rest of the Elite League). The enemies are
extremely quick, as in the "frantic" version of custom arcade league.

Hangar Hat's Off
----------------

Briefing: The Henchmen think they're hard enough to beat a Special Forces' Team
 in a shootout down at the old Hangar. They need to be taught a lesson.
 Professional soldiers don't prance around dressed like bananas - and baseball
 caps and IR goggles are so 90's...
Difficulty: ***
Map: Hangar
Mode: Team Deathmatch
Weapons: 2x Silenced Pistol, Soviet S47, Tactical 12-Gauge, Rocket Launcher,
 Lasergun.
Bots: (RED) 2x Sgt. Shock (BLUE) 4x Henchman
Requirements:
-Bronze: 30 kills
-Silver: 30 kills in 2 min 0.0 sec
-Gold: 30 kills in 1 min 30.0 sec
-Platinum: 30 kills in 1 min 15.0 sec
Character: Sgt. Shock
Walkthrough: This mission has a horribly unforgiving time limit. You have to be
 very lucky in terms of enemies coming to you quickly. Outfit yourself with a
 pair of Soviet S47s and blast every henchman you see. If you're very lucky
 your team-mates will rack up some kills, but don't count on it.
Unlockables: Henchman, Dark Henchman.

Can't Please Everyone
---------------------

Briefing: The Hospital needs redecorating. The Maidens like the idea of a
 cheerful red but the Priests are dead set on blue. Test out your colour
 schemes in key rooms to see what would be best.
Difficulty: ***
Map: Hospital
Mode: Zones
Weapons: 2x Silenced Luger, Shotgun, Tommy Gun, 2x Tommy Gun
Bots: (RED) 2x Maiden (BLUE) 4x Undead Priest
Requirements:
-Bronze: 800
-Silver: 800 in 4 min 0.0 sec
-Gold: 800 in 3 min 0.0 sec
-Platinum: 800 in 2 min 30.0 sec
Character: Maiden
Walkthrough: Your objective is to locate and secure as many of the four zones
 at a time as possible. This mission is really down to how well your fellow
 maidens fight; if they secure other zones you will do well, but they may
 behave like complete idiots. There are two ways to successfully do the mission
 - defend the zones you have (only two or three at a time is possible) or, if
 you know the level well, run about in a set circle activating all four zones
 each time.
Unlockables: Maiden, Changeling.

Big Top Blowout
---------------

Briefing: There's been unrest at the Circus since Stumpy hammered a tent peg up
 Mr. Giggles' nose as part of last night's show. Mischief has cracked open a
 case of Homing Rocket Launchers and now it's every freak for themselves!
Difficulty: ****
Map: Circus
Mode: Deathmatch
Weapons: Homing Launcher
Bots: Jinki, Leo Krupps, Bear, Stumpy, Mister Giggles, Kypriss, Mischief,
 Nikki, Sergio.
Requirements:
-Bronze: 1st
-Silver: 1st and 25 kills
-Gold: 1st and 35 kills
-Platinum: 1st and 45 kills
Character: Ringmistress
Walkthrough: A very annoying mission, as it requires a constant stream of
 enemies to attack you at the same time so you can rack up the necessary points
 for a gold. If you find yourself in a deserted area, with few enemies, it is
 doubtful that you will succeed. There are two good places to hang around in.
 One is the big arena where (I assume) performances are held and the other is
 in the large area outside the tents; many people run through it. Keep moving
 at all time, as the attack radius of a homing launcher is long.
Unlockables: Master Giggles, Stumpy.

4. Team Series C
================
The final Team Series, and the hardest missions in the whole of the Arcade
League. It starts with a capture the case mission where you have to be a
defender and an attacker at the same time, while moving at lightning speed to
avoid being killed by a hungry horde of horrid TimeSplitters. The next mission
is easy, but the final assault mission is the pinnacle of TimeSplitters 2's
difficulty - on a par with Atom Smasher and Robot Factory on hard.

Bags of Fun
-----------

Briefing: When Cortez and Hart aren't knocking seven bells out of the
 TimeSplitters they like to invite them over to the Ice Station for a friendly
 game of capture the bag. The TimeSplitters are inclined to take it a bit too
 seriously...
Difficulty: *****
Map: Ice Station
Mode: Capture the Bag
Weapons: Plasma Autorifle, Homing Launcher
Bots: (RED) Sgt. Cortez (BLUE) 2x Scourge Splitter, 3x Reaper Splitter
Requirements:
-Bronze: 3 bags better
-Silver: 5 bags better
-Gold: 7 bags better
-Platinum: 10 bags better
Character: Corp. Hart
Walkthrough: Warn people that you may be shouting abuse at the top of your
 lungs before attempting this level. Then start by running to the top of your
 base (where the bag is located) and grab the homing launcher. Get the speed
 boost too, if it's there. Run to the opponents' base, grab their bag and run
 back. This is easier said than done, as a mob of screaming TimeSplitters are
 trying to kill you and capture your bag at the same time. Use your HL to
 dispatch them, then run back to your base to score. Ensure that you are
 familiar with the layout - their base is on the floating grey platform.
Unlockables: Big Hands, Slow Deaths, Ringmistress.

They're Not Pets!
-----------------

Briefing: Mr. Giggles and Stumpy ordered a bunch of Baby Drones 'Splitters off
 the Internet. When they arrived they bit the Bear's nose and ripped off Lola's
 costume. The Ringmistress is not pleased - she wants rid of them! Watch out
 for the Bear though, he's pretty mad.
Difficulty: ***
Map: Circus
Mode: Team Deathmatch
Weapons: Crossbow, SBP90 Machinegun, Flamethrower, Plasma Autorifle, Tactical
 12-Gauge.
Bots: (RED) Stumpy (BLUE) Bear (YELLOW) 4x Baby Drone
Requirements:
-Bronze: 1st
-Silver: 1st and 30 kills
-Gold: 1st and 40 kills
-Platinum: 1st and 55 kills
Character: Mister Giggles
Walkthrough: This is a breath of fresh air compared to the last mission. You
 should hang around in the main arena again, as many weapons and armour spawn
 there. Avoid bear if possible, as he has a lot of stamina. There is little to
 be said about this mission - it's more of the usual.
Unlockables: Bear, Baby Drone.

Nice Threads
------------

Briefing: United only by a passion for dressing up in silly costumes, R107 and
 Leo Krupps join forces to storm the Scrapyard Control Room. It's a death-
 defying assault against the SentryBots - but watch out for those thread lasers
 Leo! Oops, too late...
Difficulty: *****(**)
Map: Scrapyard
Mode: Assault
Weapons: ElectroTool, SciFi Handgun, Plasma Autorifle, Homing Launcher.
Bots: 5x SentryBot (+ loads of sentryguns, lasers etc.)
Requirements:
-Bronze: 15 min 0.0 sec
-Silver: 10 min 0.0 sec
-Gold: 5 min 0.0 sec
-Platinum: 2 min 30.0 sec
Character: R-One-Oh-Seven
Walkthrough: This is a horrendously difficult mission in comparison to all that
 came before it. Unlike the other assault missions this is not a "destroy-
 everything-quake-style" game - it instead requires you to rush ahead taking as
 little fire as possible. In the first area you should grab a plasma autorifle
 and blast only the guns near the door. You can't take your time, and don't
 worry if you die. Get a lasergun, turn on the shield then run into the base.
 You will always respawn from the entrance in there, so when you do get armour
 and a plasma autorifle from both side of the entrance. Go down the corridor,
 running like hell, and let Leo take enemy fire. When you reach a large cubic
 room with balconies slow down a bit and put plasma grenades on the platforms
 to destroy the lasers beneath. Use a lasergun with a shield to defend against
 all enemy fire while running like hell up the stairs and down the corridor to
 complete your second objective. In the next room are two rocket launchers; use
 all your dodging skill to get past them unscathed into the next hallway, then
 turn right at the T-junction. There is a gun behind you - turn and lob a
 plasma grenade onto it. The next room also has turrets, so just keep strafing
 and running through to the door opposite. Go on to a green-blue corridor with
 stairs on the right. Climb them and turn left. There is one last flight of
 steps here, guarded by a thread laser. Use your autorifle to destroy the final
 threat and run to a small switch you should activate to finish the mission.
 Phew!
Unlockables: Scrapyard Assault Mode.

5. Sincerest Form of Flattery
=============================
As a grand finale, Free Radical give us a bit of a joke in the form of three
video game parodies. They are: Aztec the Dino Hunter (Turok: Dinosaur Hunter),
Half Death (Half Life) and Dead Fraction (Red Faction). The missions are also
quite easy.

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