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Tiger Woods PGA Tour 2004 - Strategy Guide (Page 01)

Below are the cheat codes, hints and help for Tiger Woods PGA Tour 2004 - Strategy Guide (Page 01).

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TIGER WOODS PGA TOUR 2004 by EA Sports

This FAQ is specific to the XBox and PS2
However, it will also work for the Gamecube.
I guarantee no results for the PC version (which is very different)

A FAQ BY BLACKWIDOW 26 

VERSION 1.0

LAST UPDATED: January 10, 2004

COPYRIGHT 2003/2004, ALL RIGHTS RESERVED
Unauthorized copying, distribution, or posting of this FAQ without the
permission of the author is expressly prohibited.

The game, the courses, and Tiger Woods are the respective trademarks of their
owners.

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--> TABLE OF CONTENTS

1)  Revision History
2)  The Basics
3)  Game Modes
4)  Scenarios
5)  World Tour Mode
6)  PGA Tour Season Mode
7)  Arcade Modes
8)  Real Time Events
9)  Traditional Games
10) Customizable Soundtracks (XBox Only!)
11) Online Play (PS2 Only!)
12) Course by Course Walkthrough
13) The Pro Shop
14) Create a Golfer
15) Attributes
16) Trophy Balls
17) Tracking Tiger Trophy Balls
18) Records to beat in the game (All-Time Records)
19) Golfers Available
20) Tour Cards
21) Sponsorships
22) Eagle Checklist - All 75 Eagles listed
23) Club distance at 110%
24) General Playing Tips
25) Secrets, Hints, Cool Features
26) Your Questions Answered
27) Glitch List
28) Credits and Contact Information

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Chapter 1) REVISION HISTORY

1.0 - January 10, 2004
      - Finally finished the course walkthrough
      - Updated the World Tour Mode
      - Added to Chapter 26 - Your questions answered
      - Added a few RTE descriptions
      - Added chapter 27 - Glitch list (EA please fix for TW2005!)
      - Added an artist to Chapter 14 willing to do Create a Golfer faces!
      Thanks Josh for volunteering!

0.95 - November 7, 2003
      - Updated World Tour Mode
      - Added to Chapter 26 - Your questions answered
      - Added a few RTE descriptions
      - Fixed a few typos (sorry Phil!)
      - Added St. Andrews and Bethpage Black walkthroughs.

0.9 - October 26, 2003
      - Added the Predator, The Highlands, TPC Sawgrass, Emerald Dragon, and
      Wallaby Creek walkthroughs
      - Updated World Tour mode
      - Added to Chapter 26 - Your questions answered
      - Added PS2 features, such as Online Play
      - Fixed a few typos (Thanks Pokedad!)
      - Added a few new FMV's I've seen to Chapter 24
      - Added the Pro Shop items - submitted by a friend online - Thanks to
      Phil Aguilar!
      - Added to the rewards for the trophy balls
      - Created an Eagle Checklist - now Chapter 22

0.8 - October 18, 2003
      The first version of this FAQ, hope you like it!

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Chapter 2) THE BASICS

- The Controller - XBox
     A Button
       - pre-swing: cycles through camera views
       - swing: N/A
       - in flight: 'fast forward' through the shot
       - pre-putt: reverse view on the green - must hold down
       - putting: N/A
     B Button
       - pre-swing: zooms to the target
       - swing: N/A
       - in flight: use mulligan (when available)
       - pre-putt: overhead view of the target - must hold down
       - putting: N/A
     X Button
       - pre-swing: select type of shot (full, punch, etc.)
       - swing: N/A
       - in flight: replay
       - pre-putt: select type of shot (chip, putt, pitch)
       - putting: N/A
     Y Button
       - pre-swing: reset the targeting marker
       - swing: N/A
       - in flight: 'slow-motion' shot
       - pre-putt: reset the targeting marker
       - putting: N/A
     L Button
       - pre-swing: switch clubs
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     R Button
       - pre-swing: switch clubs
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     White Button
       - pre-swing: power boost during backswing
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     Black Button
       - pre-swing: N/A
       - swing: N/A
       - in flight: spin control speed
       - pre-putt: N/A
       - putting: N/A
     Back Button
       - pre-swing: review hole fly-over
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     Start Button
       - pre-swing: pause game
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     Left Analog Stick
       - pre-swing: N/A
       - swing: forward and backwards for swing
       - in flight: spin direction control
       - pre-putt: N/A
       - putting: forward and backwards for putt
     Right Analog Stick
       - pre-swing: N/A
       - swing: forward and backwards for swing
       - in flight: spin direction control
       - pre-putt: N/A
       - putting: forward and backwards for putt
     D-Pad
       - pre-swing: move targeting marker
       - swing: N/A
       - in flight: N/A
       - pre-putt: move targeting marker
       - putting: N/A

- The Controller - PS2
     X Button
       - pre-swing: cycles through camera views
       - swing: N/A
       - in flight: 'fast forward' through the shot
       - pre-putt: reverse view on the green - must hold down
       - putting: N/A
     Circle Button
       - pre-swing: zooms to the target
       - swing: N/A
       - in flight: use mulligan (when available)
       - pre-putt: overhead view of the target - must hold down
       - putting: N/A
     Square Button
       - pre-swing: select type of shot (full, punch, etc.)
       - swing: N/A
       - in flight: replay
       - pre-putt: select type of shot (chip, putt, pitch)
       - putting: N/A
     Triangle Button
       - pre-swing: reset the targeting marker
       - swing: N/A
       - in flight: 'slow-motion' shot
       - pre-putt: reset the targeting marker
       - putting: N/A
     R1 Button
       - pre-swing: switch clubs
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     R2 Button
       - pre-swing: switch clubs
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     L1 Button
       - pre-swing: power boost during backswing
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     L2 Button
       - pre-swing: N/A
       - swing: N/A
       - in flight: spin control speed
       - pre-putt: N/A
       - putting: N/A
     Select Button
       - pre-swing: review hole fly-over
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     Start Button
       - pre-swing: pause game
       - swing: N/A
       - in flight: N/A
       - pre-putt: N/A
       - putting: N/A
     Left Analog Stick
       - pre-swing: N/A
       - swing: forward and backwards for swing
       - in flight: spin direction control
       - pre-putt: N/A
       - putting: forward and backwards for putt
     Right Analog Stick
       - pre-swing: N/A
       - swing: forward and backwards for swing
       - in flight: spin direction control
       - pre-putt: N/A
       - putting: forward and backwards for putt
     D-Pad
       - pre-swing: move targeting marker
       - swing: N/A
       - in flight: N/A
       - pre-putt: move targeting marker
       - putting: N/A

- When you boot up the game for the first time, it will check to see if you
have a save file from Tiger Woods PGA Tour 2003.  If so, it will give you a
bonus sponsorship from the start.  For me it was a Ping Sponsorship with a 
$50,000 signing bonus and $500 per item worn.  To see what this means, see the
sponsorship section below.
     - Tiger Woods 2002 save files DO count.
     - Tiger Woods 2001 save files will NOT count.
     - Other EA Sports Titles from 2003 will not give you a sponsorship, but
       will give you a cash bonus.
     - You can reject the bonus if you want to start from scratch.
     - I haven't played any other EA 2004 titles, so I'm not sure what happens
       when you boot up after having played Madden 2004 or some other title.
     - According to 'jurell' from IGN.com message boards, EA 2004 save titles
       like Madden 04 give you extra cash.  He also says that EA 2002 titles
       of any type will not count.  Thanks 'jurell'!

- After you see the introductory movies, press the start button to move to the
menu.  In order to do anything, you'll have to create your golfer first.  This
mode is the single biggest improvement (or change - whatever your opinion) to 
the game.  See the "Create a Golfer" chapter below on how to do this.

- Once you've done this, I recommend you create your "EA Bio".  This is the 
first year they've done this.  If you've already played Madden 2004 or NCAA
Football 2004, you probably have already done this.  
     - To do this, go to "My Tour".  Click on your golfer's name.  The first 
       option that comes up is the "EA Bio".  Click on it.  It will give you 
       a warning on the save file size, and create it for you once you click
       "OK".
     - The EA Bio will track your playing time and the 2004 EA Games that you 
       play.  This will unlock certain items in the pro shop when you reach a 
       certain EA Bio level.
     - You'll need to save your EA Bio every time you quit the game to ensure
       you get credit.  You do this by going to "My Tour" again, clicking on
       the bio, and pressing the save button.

- After that, it's up to you which mode you do next.  See the chapters below
for help!

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Chapter 3) GAME MODES

A) Scenarios
- These are 30 "challenging" pre-set scenarios that have a pre-set score you
need to achieve.  Based on your score, you get a Bronze, Silver, or Gold medal.
Getting all 30 Gold medals is not easy!  Good luck!  See Chapter 4 for more
details on the scenarios.
- You get one scenario right off the bat when you create your golfer.  It's the
tutorial on how to play called "Tour Card".  One free gold medal basically!

B) World Tour Mode
- This is the mode that used to be called Tiger Challenge in Tiger Woods 2002
and 2003.  I think they've done a good job of cleaning this up this year.  It
gives you lots of flexibility on what you want to do next.
- This is match play against various fantasy and real pro golfers.
- The one "fault" in this year's mode is that the Tour Cards are not directly
tied to your progress as they were in the past.
- See Chapter 5 below for more details.

C) PGA Tour Season Mode
- A much improved full PGA Tour Season that you can play with your created
golfer.  Each tournament is a 4 day Thursday through Sunday event like the real
tour.  There are still simulated features to this, such as having a tournament
at more than one course, but it's really neat.
- See Chapter 6 below for more details.

D) Arcade Modes
- This is the "fun" stuff.  Mostly good for multiplayer fun.  There are 4 types
including "SkillZone", "Battle Golf", "Speed Golf", and "Long Drive Shootout"
modes.
- See Chapter 7 below for more details.

E) Real Time Events
- Possibly one of the coolest features, there are events scheduled to occur on
certain dates based on the internal clock of your system.  For example, every
full moon, there's a special event that you can win.  The prizes are usually
unlocked items in the pro shop, in addition to cash.
- See Chapter 8 below for more details.

F) Traditional Games
- This is where the multiplayer is at, as well as "normal" golf if you just
want to hack around for a while without worrying about a tournament or a World
Tour mode.
- 8 Modes: stroke, match, skins, practice, stableford, alternate shot, best
ball, and fourball.
- See Chapter 9 below for more details.

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Chapter 4) SCENARIOS

Notes:
1) Scenarios are preset modes.  Trophy Balls, Records, Longest Drives, Eagles
and everything else DO NOT COUNT while doing scenarios.

2) You only have to get all 30 bronze medals (actually 29 bronze and the 1 
automatic gold medal) in order to get the scenario completion trophy ball.

3) Gold Medals do unlock items in the pro shop though, so you do eventually
need to get all gold medals to complete everything in the game.

4) Scenarios can be played in any order.  The tougher ones tend to be towards
the bottom of the list.

5) My recommendation: finish the World Tour first, build up your character, 
then do the scenarios.  It's alot easier to do some of these with a built up
character.


Scenario List:
--------------
1) Tour Card
"Earn your Bronze Tour Card while learning how to play"
- Note: this mode is automatic before you can play the game.
Gold: Automatic upon completion
Silver: N/A
Bronze: N/A

2) Shot Shaping 101
" Hitting the ball straight is easy.  Can you get around these wicked doglegs
and score like the pros?"
- 6 holes
Gold: 19
Silver: 21
Bronze: 23

3) SZ Challenge 1
"Score within the rings to move to the next target."
- The first of two skillzone scenarios.
- No time limit, 15 balls to start with.
- Bonus balls for accurate shots.
Gold: 7500
Silver: 5000
Bronze: 2500

4) Par 4 Challenge 1
"See if you can score low on Bethpage Black's Par-4's!"
- 4 holes
Gold: 13
Silver: 14
Bronze: 15

5) Pressure Putts
"Read the greens carefully and one-putt your way to victory!"
- 5 holes
Gold: 7
Silver: 9
Bronze: 11

6) SpinnerZ
"Ball Spin can set you up for a nice follow-up shot.  Try mastering that skill
on these challenging holes."
- 4 holes
Gold: 9
Silver: 10
Bronze: 12

7) Long Par 5's
"Power is the key to shortening these challenging par-5's.  Shoot low or go
home!"
- 4 holes
Gold: 14
Silver: 16
Bronze: 17

8) High Wind Control
"Take careful aim as you tee it up on these windy holes.  Keep it low to avoid
the influence of the wind."
- 4 holes
Gold: 11
Silver: 13
Bronze: 14

9) Eagle Challenge
"Ready to drive the greens on this assortment of par-4's?  That's what it will
take to get the gold."
- 4 holes
Gold: 9
Silver: 10
Bronze: 11

10) Par 4 Challenge 2
"Try out these par-4's from Pinehurst.  Can you win the gold?"
- Raining!
- 4 holes
Gold: 12
Silver: 14
Bronze: 15

11) Pitch & Chip It
"Break out the wedges and finish off these holes.  Can you knock them in from
off the green?"
- 4 holes
Gold: 7
Silver: 8
Bronze: 10

12) Great 18's
"This collection of 18's can make or break a score.  Can you conquer them all?"
- 5 holes
Gold: 17
Silver: 18
Bronze: 21

13) Tropical Paradise
"Play these 6 exotic holes, but don't be fooled by their beauty!  A low score
is the only way to get the gold!"
- 6 holes at Black Rock Cove
Gold: 18
Silver: 20
Bronze: 22

14) Keep it Low
"Get creative to battle the breeze.  Shoot low... literally."
- 5 holes
Gold: 16
Silver: 18
Bronze: 20

15) Comeback Challenge
"You're really in the hole here.  Battle back to win the match!"
- Start 1 down against Mulligan McGregor.  6 holes at the Highlands.
Gold: 2 UP
Silver: 1 UP
Bronze: Playoff (you have to win the playoff)

16) Recovery Shots
"Get out of these tough spots and save par."
- 6 holes
Gold: 12
Silver: 14
Bronze: 16

17) Rainy Finish
"A vicious storm has moved in.  Finish out the remaining holes without ruining
your score!"
- Last six holes of the Highlands.  You start with a 49.
Gold: 69
Silver: 70
Bronze: 72

18) Wallaby Par-3's
"The par-3's of Wallaby Creek await!"
- 4 holes. Very windy!
Gold: 9
Silver: 10
Bronze: 11

19) Emerald Par-3's
"Shoot below par on Emerald Dragon's par-3's."
- 4 holes
Gold: 8
Silver: 10
Bronze: 11

20) Yosh the Lefty
"Can you comeback in this match to beat him?  Watch out for this crafty
southpaw."
- 6 holes at the Emerald Dragon.
- You start 2 down.
Gold: 2 UP
Silver: 1 UP
Bronze: playoff (you have to win the playoff)

21) 2 Down Comeback
"You're 2 down with 6 to play.  Can you comeback to pull out the victory?"
- You start 2 down against Rich Beem.  6 holes at Sahalee CC.
Gold: 2 UP
Silver: 1 UP
Bronze: Playoff (you have to win the playoff)

22) Emerald Par-5's
"These are some of the most picturesque par-5's in the game.  Visit Japan and
see for yourself."
- 5 holes
Gold: 17
Silver: 20
Bronze: 23

23) Rookie Challenge Part 1
"Do you have what it takes to beat this Tiger Woods 2004 Rookie?"
- Start Even with Justin Rose.  5 holes at Sahalee CC.
Gold: 2 UP
Silver: 1 UP
Bronze: Playoff (you have to win the playoff)

24) Lucky 7
"Seven holes to go... Can you birdie all of them for the gold?"
- Royal Birkdale course, last seven holes, very windy!
Gold: 21
Silver: 23
Bronze: 25

25) Wallaby Par-5's
"Wallaby Creek offers some of the longest par-5's.  It'll take your very best
to win the gold!"
- 4 holes
Gold: 14
Silver: 16
Bronze: 19

26) SZ Challenge 2
"The timer's set.  Get out to the skillzone and fire away!"
- Time limited skillzone challenge.
- 90 seconds to start.  You can earn extra time by hitting accurate shots.
Gold: 15000
Silver: 10000
Bronze: 7500

27) Handicap #1
"Are you number one?  These holes definitely are.  Play a set of the toughest
holes around."
- 6 holes
Gold: 22
Silver: 24
Bronze: 27

28) Rookie Challenge Part 2
"Thought Justin Rose was tough?  Here's another Tiger Woods 2004 rookie."
- You start Even with John Daly at Kapalua Plantation - last 5 holes.
Gold: 2 UP
Silver: 1 UP
Bronze: Playoff (you have to win the playoff)

29) Finish Strong
"You've struggled on the front 9.  Get to par or better by finishing strong
on the back 9."
- Spyglass Hill back 9, you start at 40
Gold: 69
Silver: 70
Bronze: 72

30) Sunday Comeback
"Tiger's got you on the ropes and you're running out of holes!  Time to turn
the tables and win the match!"
- 6 holes.  You start 2 down.  Bethpage Black course.
Gold: 2 UP
Silver: 1 UP
Bronze: Playoff (you have to win the playoff)

-------------------------------------------------------------------------------

Chapter 5) WORLD TOUR MODE

- Notes:

1) Match play format - scoring works hole by hole.  If you win the hole you go 
"1 UP".  If you lose the hole, you go "1 DOWN".  Play continues to the end of
the course or until a player is mathematically eliminated.  On the final hole
before mathematical elimination, the player is considered "DORMIE."  That means
you have to win all the remaining holes to force a playoff.  If you do not,
the match ends.  The final tally is scored as "X & Y".  The X stands for how
many holes up you were.  The Y stands for how many holes you did not have to
play.  On an 18 hole course, the best score you can get is a "10 & 8".

2) Round 1 is always the front 9 holes of a course instead of the full 18.

3) The compilation courses are just random holes from the previous three 
courses in that region.

4) Tiger's Dream 18 is a compilation course.  It is NOT Penguin Falls.  Penguin
Falls was in Tiger Woods 2002 as Tiger's Dream 18.  In Tiger Woods 2003, they
left that course out.  They returned it this year as it's own course.  Gamecube
owners do NOT have Penguin Falls.  Sorry!

5) Trophy Balls can be earned here, as well as records made.  Any eagles you
make count towards your Eagle Hunt.  Some trophy balls cannot be earned in the
World Tour, such as Birdie Streak, Birdie Buster, Back to Back Eagles, Low
Round, and a few others.  Each hole is played independently of each other. 

6) When you win a match, you a) win cash, b) you unlock the golfer you played,
c) you sometimes unlock one of the holes on Tiger's Dream 18, and d) you some-
times unlock certain courses in the game (based on your earnings - see Chapter
11 for the earnings needed to unlock each course).
     - The prizes I've listed below I can only guarantee if you follow the
     World Tour "in order".  The correct order is to do round 1 through each
     region in numbered order.  Then you do round 2 through each region in 
     numbered order. 
    
7) The rounds without prizes listed are ones I haven't confirmed again yet.
Since I didn't write all this down the first time I went throug the game, I'm
having to play through again and write down the prizes.

- Region 1 - US Northwest - Yellow on the map
     - Round 1: Poppy Hills - Opponent Val "Sunshine" Summers
          - Prize $75,000, unlocks hole #2 in Tiger's Dream 18, 
          unlocks "Sunshine"
     - Round 2: Sahalee Country Club - Opponent John Daly
          - Prize $200,000, unlocks hole #8 in Tiger's Dream 18
     - Round 3: Spyglass Hill - Opponent Jim Furyk
          - Prize: $400,000
     - Round 4: Compilation 1 - Opponent Cedric "Ace" Andrews
          - Prize: $600,000, unlocks "Ace", unlocks hole #18 in Tiger's Dream
          18 

- Region 2 - US Southwest - Purple on the Map
     - Round 1: TPC Scottsdale - Opponent Felicia "Downtown" Brown
          - Prize $75,000, unlocks hole #3 in Tiger's Dream 18, unlocks
          "Downtown"
     - Round 2: Pebble Beach - Opponent Rich Beem
          - Prize $200,000
     - Round 3: Torrey Pines - Opponent Notah Begay III
          - Prize: $400,000, unlocks hole #9 in Tiger's Dream 18
     - Round 4: Compilation 2 - Opponent Melvin "Yosh" Tanigawa
          - Prize: $600,000, unlocks "Yosh", unlocks hole #17 in Tiger's Dream
          18

- Region 3 - US East - Orange on the Map
     - Round 1: Bethpage Black - Opponent Kellie Newman
           - Prize $75,000, unlocks hole #4 in Tiger's Dream 18, unlocks
           Newman
     - Round 2: Bay Hill Club - Opponent Ty Tryon
           - Prize $200,000
     - Round 3: Pinehurst No. 2 - Opponent Charles Howell III
           - Prize: $400,000, unlocks hole #10 in Tiger's Dream 18
     - Round 4: Compilation 3 - Opponent Dominic "The Don" Donatello
           - Prize: $600,000, unlocks "The Don"

- Region 4 - Europe - Blue on the Map
     - Round 1: Royal Birkdale - Opponent Justin Rose
           - Prize $75,000, unlocks hole #5 in Tiger's Dream 18, unlocks Rose
     - Round 2: St. Andrews - Opponent Colin Montgomerie
           - Prize: $200,000
     - Round 3: The Highlands - Opponent Jesper Parnevik
           - Prize: $400,000, unlocks hole #11 in Tiger's Dream 18
     - Round 4: Compilation 4 - Opponent Hamish "Mulligan" McGregor
           - Prize: $600,000, unlocks "Mulligan"

- Region 5 - Pacific - Red on the Map
     - Round 1: Princeville Resort - Opponent Edwin "Pops" Masterson
           - Prize $75,000, unlocks hole #6 in Tiger's Dream 18, unlocks "Pops"
     - Round 2: Kapalua Plantation - Opponent Vijay Singh
           - Prize: $200,000
     - Round 3: Emerald Dragon - Opponent Takeharu "Tsunami" Moto
           - Prize: $400,000, unlocks "Tsunami"
     - Round 4: Compilation 5 - Opponent Solita Lopez
           - Prize: $600,000, unlocks Solita Lopez

- Region 6 - Southern Hemisphere - Green on the Map
     - Round 1: Black Rock Cove - Opponent Moa "Big Mo" Ta'a Vatu
           - Prize $75,000, unlocks hole #7 in Tiger's Dream 18, unlocks
           "Big Mo"
     - Round 2: Wallaby Creek - Opponent Adam Scott
           - Prize: $200,000, unlocks hole #12 in Tiger's Dream 18
     - Round 3: The Predator - Opponent Retief Goosen
           - Prize: $400,000
     - Round 4: Compilation 6 - Opponent Erika "Ice" Von Severin
           - Prize: $600,000, unlocks "Ice"

- "Region 7"
     - "Round 1": Tiger's Dream 18 - Opponent Sunday Tiger Woods
          - Prize $1,000,000, unlocks Sunday Tiger Woods, $1,000,000 bonus for
            World Tour Trophy Ball

-------------------------------------------------------------------------------

Chapter 6) PGA TOUR SEASON MODE

Notes:
1) Tournaments are like they are in real life: Thursday through Sunday, 4
rounds each.

2) These are stroke play, meaning that your score is tallied for each hole and
made cumulative through the round.

3) Your under par (or over par if you're struggling) score is cumulative
through the tournament for leader board purposes.  For example, you may be 10
under for the round, but 40 under for the tournament.

4) All trophy balls, records, eagles, etc. count here.  This is where you "make
your money" so to speak.

5) Sponsorships only count here!  This is also where you "make your money". See
Chapter 21 for more details on sponsorships.

6) Many of the Tracking Tiger Trophy Balls are based around your tour stats,
results, and the like.  See the Tracking Tiger section in Chapter 17 for more
details.

7) If the tournament has all four rounds played at one location, such as the
first tournament at Kapalua, then those tournaments start with the pins in 
"Easy" location on Day 1, on Day 2 they're in the "Medium" location, on Day 3 
"Hard", and on Day 4 "Expert".

8) If the tournament is played at different courses, such as the King's Trail
Championship, then the pins are usually at medium or worse difficulty on each
day.

9) Each tournament tees off from the black tees "Hard".

10) The purse is cumulative - meaning that the purse is the sum total of all
winnings, from first through last.  You only win a share of that, even if you
win the tournament.  You have to make the "cut" in order to be "in the money."
If you don't make the cut, then you earn no money.

11) If a tournament starts in one month and ends in the next, it counts towards
the later month for "player of the month" standings and the like.

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