Tales Of Symphonia - Strategy Guide (Page 01)
Below are the cheat codes, hints and help for Tales Of Symphonia - Strategy Guide (Page 01).
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VERSION 1.28
FAQ/Walkthrough
Gamecube
By: PeTeRL90
Copyright: 2004-05
E-mail: peterl90@after-image.net
Date Started: July 14, 2004
Date Finished: August 4, 2004
Latest Update: October 25, 2005
------------------------------------------------------------------------------ (Just had to advertise it. =P No more
now.)
==============
VERSION HISTORY
==============
Version 0.1 - July 14, 2004 - Just started on it today. Finished up to Dirk's
House.
Version 0.2 - July 16, 2004 - Finished up to beating Botta.
Version 0.21 - July 20, 2004 - Finished up to the first part of the Triet
Ruins.
Version 0.22 - July 21, 2004 - Finished up to finishing the Ossa Trail, and
changed the character descriptions a bit, and added a site to the allowed
sites list.
Version 0.23 - July 22, 2004 - Finished up to finishing the first visit to
Palmacosta, and changed a few typos I made.
Version 0.24 - July 23, 2004 - Finished up to the first part of the Palmacosta
Human Ranch. Also, don't expect any updates this weekend, since I'm heading
up to Baltimore with my dad to catch a baseball game. And I apologize if this
is forming really slowly. I haven't had much PC time. When I get enough PC
time one day, I'll make sure to get a huge update in.
Version 0.25 - July 26, 2004 - Finished up to finishing Asgrad and heading for
Luin.
Version 0.30 - July 28, 2004 - Finished up to beating the Mana Tower.
Version 0.31 - July 29, 2004 - Finished up to entering the first part of
Tethe'alla.
Version 0.32 - July 30, 2004 - Finished up to the first visit to Ozette.
Version 0.33 - July 31, 2004 - Finished up beating the Temple of Earth.
Version 0.34 - August 1, 2004- Finished up to entering the Temple of Darkness.
Version 0.60- August 3, 2004- Finished up to entering Welgaia. I also plan on
making the layout neater once the main walkthrough is finished.
Version 1.00 - August 4, 2004- Finished the walkthrough completely. I decided
to nix the idea of sticking that weapons or enemy list, etc... in here
because there are already other guides for that. So this concentrates on the
game itself. But I still added a FAQ section. If I decide to add any more
sections (weapon, enemy, etc) in the future, I'll add them.
Version 1.10- August 8, 2004- Changed some of my typos, and added a Tech/Magic
List and a Unison Attack section.
Version 1.11 - August 10, 2004 - Bugbert989 sent me some info on the floating
platflorm part of the Remote Island Human Ranch, so I added that in there.
Version 1.12- August 16, 2004- Added strategies for the Sword Dancers (to find
them, do a Ctrl+F search and type in Sword Dancer), changed a few typos, and
added another site on the allowed list to use this. A Darkness Weapons
section will soon be up as well, as well as sidequests.
Version 1.13- August 19, 2004- Got the Darkness Weapons section up and changed
some more typos, added some more to the FAQ, and added something about the
Flanior scenes.
Version 1.20- August 28, 2004 - Started up the Optional Gameplay section. Not
everything is complete in the section yet, so please don't e-mail or IM me
saying that I forgot something.
Version 1.21 - September 30, 2004 - Re-did all of the boss sections in the
walkthrough, fixed some typos, and added more to the Optional Gameplay
section. I've been really busy as of late, so this probably will be my last
update for awhile, unless I can find some spare time inbetween.
Version 1.22 - November 14, 2004 - Changed a few of my typos and added more to
the optional gameplay section. I also added another question to the FAQ. And
also, from now on, if I get an e-mail with a question that's already answered
in the FAQ section, I'm going to delete that e-mail.
Version 1.23 - January 13, 2005 - First update of 2005, and first update in
awhile. Added more sites to the allowed list and took out my AIM name. Also
added in Lloyd's Compound Unison attacks. Please don't e-mail me saying I
don't have all the compound unison attacks in. I know that already.
Version 1.24 - January 31, 2005- Added the rest of the Compound Unison attacks
and changed a few typos. Also added another question to the FAQ section.
Also added in a easier search function if you're looking for a specific
section.
Version 1.25 - March 24, 2005 - Added a site to the allowed list.
Version 1.26 - May 11, 2005 - Fixed a small mistake on the price of Lemon and
Pineapple Gels thanks to Firechild350. Also fixed another mistake on the
table of contents section thanks to BiOhAzArD 14.
Version 1.27 - October 11, 2005 - Added in a Boss and Titles section, which
is incomplete at the moment. Also changed a few things around and fixed some
typos.
Version 1.28 - October 25, 2005 - Re-did the header and finished the Titles
section. Also added in another question to the FAQ section.
==============
TABLE OF CONTENTS
==============
1.) Introduction (xxintxx)
2.) Legal Stuff (xxlexx)
3.) Characters (xxchxx)
4.) Controls (xxcoxx)
5.) Disc One Walkthrough (xxd1wxx)
6.) Disc Two Walkthrough (xxd2wxx)
7.) Optional Gameplay (xxogxx)
8.) Darkness Weapons (xxdwxx)
9.) Tech/Magic List (xxtmxx)
10.) Unison List (xxuaxx)
11.) Bosses (xxbosxx)
12.) Titles (xxtixx)
13.) FAQ (xxfaxx)
14.) Credits/Thanks (xxcrxx)
==============
1.) Introduction (xxintxx)
==============
Howdy howdy. Welcome to my Tales of Symphonia Walkthrough. I picked up the
game today (thank goodness for reservations) and started to play it when I got
home. And I must say, this game is really good. Although a bit confusing at
first, it's still fun.
This will be my first real walkthrough for a game, so try to bear with me.
I did write a Chris Speed Guide for Resident Evil for the Gamecube, but that
wasn't an offical walkthrough.
Don't worry. Once I complete this, and beat the game at least twice, I'll
add more sections to this FAQ, like a weapon section, an enemy and boss
section, and a more detailed battle section. Stuff like that, but for now,
I'm going to concentrate on the basics of the game.
If you see something I missed, then please do e-mail me, telling me. My
e-mail is at the top of the page. Due to mass amounts of joke accounts and
fake questions, and being warned even after helping someone, I decided to
close off my AIM. Please do not IM me on AIM anymore with any questions. If
you do, I'll just block you. So please stick to e-mailing me. Thank you.
Also take note that there are MASSIVE SPOILERS in this Walkthrough, so if you
don't want anything spoiled, don't read past the parts you haven't completed
yet.
==============
2.) Legal Stuff (xxlexx)
==============
This FAQ is for personal use only, and may not be used to gain any kinds of
profit whatsoever. You sell it for profit, you're violating the copyright
code, and that is HIGHLY ILLEGAL. You MAY NOT use this on your site without
my permission. If you wish to use it, please e-mail me asking, and I'll let
you. Gauranteed. If I see this on your site, and I didn't give you
permission, I'll ask you nicely to please take it down. If you refuse, I'll
ask again. You refuse again, then I will have the rights to take action.
Also, if anybody sees this on a site that's not listed on the allowed sites
list, please let me know. Thanks. Also, if you put this on your site, DO
NOT CHANGE ANYTHING IN IT. Even typos. Leave it as it is.
ALLOWED SITES TO USE THIS AND FUTURE FAQS: (this FAQ only) (this FAQ only)
==============
3.) Characters (xxchxx)
==============
I got these from an illustration book I got for free when I reserved it.
-Name: Lloyd Irving
-Gender: Male
-Age: 17
-Height: 5'8"
-Weight: 128 lbs.
-Class: Swordsman
-Race: Human
-Hair: Dark Brown/Short
-Build: Average
-Weapon: Two single-edged swords.
-Occupation: Student
Lloyd is a swordsman. Kratos looks at him as a clumsy swordsman, though.
Lloyd doesn't like to think straight when faced in battles, and takes action
before thinking. He gets angry too easily, and again will act before he
thinks. He does, however, care about those in his life.
-Name: Colette Brunel
-Gender: Female
-Age: 16
-Height: 5'2"
-Weight: 97 lbs.
-Class: Chosen
-Race: Human
-Hair: Platinum Blond/Long
-Build: Slender
-Weapon: Chakram
-Occupation: Student/Chosen
An uplifting type of personality she has. She'll alawys try to lift everyones
spirits if the situation seems down. She cares too deeply for others that she
doesn't want them getting in the way of her journey, namely Lloyd. She and
Lloyd have been friends since childhood.
-Name: Genis Sage
-Gender: Male
-Age: 12
-Height: 4'8"
-Weight: 64 lbs.
-Class: Mage
-Race: Elf
-Hair: Silver
-Build: Slender
-Weapon: Kendama
-Occupation: Student
Him and Lloyd are really close friends. Genis goes to
the same school at Lloyd and Colette, and is pretty much the smartest kid in
the class. He's a master at magic, and this often makes him look down on
others. He also likes to say some wrong things at the wrong time.
-Name: Raine Sage
-Gender: Female
-Age: 23
-Height: 5'5"
-Weight: 108 lbs.
-Class: Mage
-Race: Elf
-Hair: Silver
-Build: Average
-Weapon: Staff
-Occupation: Teacher
She's the teacher of Lloyd, Colette, and Genis. She's also the older sister
of Genis. She too is also a master of magic, and is
fascinated with Archaeology. This tends to make her lose control of herself
sometimes and start babbling on about some history of something. She also has
a thing for smacking people upside their heads. I'd keep her in the party
as long as she's around to use.
-Name: Kratos Aurion
-Gender: Male
-Age: 28
-Height: 6'1"
-Weight: 172 lbs.
-Class: Mage/Swordsman
-Race: Human
-Hair: Dark Brown
-Build: Average
-Weapon: Double-Edged Sword
-Occupation: Mercenary
Kratos is mainly a mercenary, as his occupation states. He'll do a job for
money. But he's paid, depending on what job he uses. Kratos looks down on
Lloyd because of his lackness in any good Swordsmanship. Lloyd usually gets
pissed at Kraots a lot. Mainly because Kratos is always criticizing Lloyd
on his skills, and his personality. And at times, it seems like he's hiding
a dirty little secret.
-Name: Sheena Fujibayashi
-Gender: Female
-Age: 19
-Height: 5'5"
-Weight: 106 lbs.
-Class: Summoner
-Race: Human
-Hair: Black
-Build: Voluptuous
-Weapon: Infused Magical Cards
-Occupation: Assassin
Sheena's an assassian sent by her world, Tethe'alla, so assassinate Colette
from regenerating Sylvarant. She fails at it. Twice, and then joins the
party. She has a good heart, and her battle skills aren't bad, either.
Sheena's personally my favorite character.
-Name: Zelos Wilder
-Gender: Male
-Age: 22
-Height: 5'10"
-Weight: 150 lbs.
-Class: Mage/Summoner
-Race: Human
-Hair: Red
-Build: Average
-Weapon: Double-Edged Sword
-Occupation: Chosen of Tethe'alla
Can we say 'Pretty boy?' That's pretty much what Zelos is. His good looks
and charm seems to have a way with most ladies, except with Sheena and Raine.
Zelos often likes to come on to women a bit too much, and shuns Lloyd and
Genis when they first meet. Due to his charms, he's often arrogant. He has
the same skills as Kratos.
-Name: Presea Combatir
-Gender: Female
-Age: Looks 12
-Height: 4'6"
-Weight: 53 lbs.
-Class: Axwoman
-Race: Human
-Hair: Pink
-Build: Child's build, but a tad small for her age
-Weapon: Ax
-Occupation: Woodcutter
Presea is obviously the youngest of the group. She barely speaks, and is
pretty much emotionless. She acts cold most of the time. She's a woodcutter.
She lugs around a huge axe, that most adults couldn't pick up. But she can do
this, because she carries an exsphere. Why she does? You'll just have to
wait and find out. ;)
-Name: Regal Bryant
-Gender: Male
-Age: 33
-Height: 6'2"
-Weight: 187 lbs.
-Class: Fighter
-Race: Human
-Hair: Blue
-Build: Large, Muscular
-Weapon: Greaves
-Occupation: Former aristocrat
Regal is a big man. A very very big man. He's after the Chosen at first, but
once he tries to attack your party, he sees Presea with them, and is startled.
He then joins your party to learn more about her, pretty much.
==============
4.) Controls (xxcoxx)
==============
FIELD MAP CONTROLS
Control Stick: Move character
Control Pad: Open map
A button: Enter Towns/Dungeons
B button: Cancel/Board Rheaird/Embark/Disembark EC
X button: Mount/Dismount Noishe/Activates Long-Range Mode
Y button: Open main menu
Z button: Start skit
L/R Buttons: Rotate camera left or right
Start/Pause button: Toggle world map
TOWN/DUNGEON MAP
Control Stick: Move character
Control Pad: Rotate controlled player 45 degrees [standing still]
A button: Action/Confirm
X button: Use Sorcerer's Ring [No use until Sorcerer's Ring is acquired]
Y button: Open main menu
Z button: Start skit
BATTLE
Control stick: Move character(s) [(s) only if multiplayer]
Control Pad: Select strategic orders
A button: Attack
B button: Perform magic or technique
C Stick: Magic and technique shortcut
X button: Guard/Cancel magic and techniques
Y button: Open battle menu
Z button: Initiate Unison Attack
L button: Delay magic or technique
R button: Change target [hold to select target]
Start/Pause button: Pause the game
==============
5.) Disc One Walkthrough (xxd1wxx)
==============
[NOTE: This is assuming that you're going to be playing as Lloyd throughout
the game.]
Once upon a time, there existed a giant tree that was the source of all mana.
A war, however, caused this tree to wither away, and a hero's life was
sacrificed in order to take its place. Grieving over the loss, the goddess
disappeared unto the heavens. The goddess left the angels with the edict:
"You must wake me, for if I should sleep, the world shall be destroyed." The
angels bore the Chosen One, who headed towards the tower that reached up unto
the heavens. And that marked the beginning of the regeneration of the world.
And that, my folks, begins the game.
--------------
CLASSROOM/VILLAGE
--------------
When the game first starts, we see someone saying out Lloyd's name twice, with
the screen black. When the screen lightens up, we see Lloyd sleeping in
class, with Raine throwing something at his head to wake him up, and wonders
how he can fall asleep standing up. After a bit, she then starts asking
questions about different things, and after a bit, some light occurs. After
a bit of more talking, Raine takes off, telling everyone to study by
themselves. Now's some time to practice the controls a bit. Talk with your
classmates, and go examine the hole in the wall by the chalkboard. With that
done, go through the door against the left wall, and head for the exit.
--------------
ISELIA
--------------
Once you walk out, you'll engage in a scene with Colette's father. He tells
you that everyone is hiding, and whatnot. After that, head up to the northern
exit, where you'll encounter your first fight.
Your first fight will be very easy, but now's a good time to go over the
basics. Colette and Genis will most likely be in the back, casting magic upon
the monster, or you could let them get close to whack it. Your choice.
Either way, press Y to open the battle menu, and you can look over your techs
for each character. You'll notice that the Unison option is blocked off. You
can't use that yet, but be patient.
However, don't waste your TP [MP] on this guy. Just use the A button to get
a good 3,4 or 5 hit combo in. If you're using the semi-auto setting, hold X
and press up to jump. X is to guard, which will come in handy. And holding
X and pressing the opposite direction of the monster will let you take a quick
step backwards.
After you kill the monster, another one will pop up, but this time, you'll
see Genis saying how magic will be more effective against one monster. Pay
attention to that. He's talking about the ghost. So let's get started.
This is like the last battle, except the zombie has a new partner. Here's
another basic tip. Hold the R button and press left or right to choose your
target. You should concentrate on the zombie while Genis and Colette
concentrate on the ghost. Again, don't waste your own TP. If the ghost is
still alive by the time you kill the zombie, then whack away on the ghost.
After the battle, head through the exit.
--------------
WORLD MAP
--------------
Save your game while you're out here. Press Y, and go under System. Gain a
few levels out here, and go to Colette's house if you need healing. After
that's done, head north until you come across the Shrine.
--------------
MARTEL SHRINE
--------------
Now you'll come across another scene. Hopefully you're healed for this fight.
Because after the conversation, you'll be in a fight with three Desian
soldiers. This battle is pretty easy. They like to guard a lot, though. So
just jump behind them to break their guard.
==============
BOSS FIGHT
==============
0000000000000000000
0 Vidarr 0
0 HP: 4000 0
0 TP: 30 0
0000000000000000000
After you kill them, you'll be fighting your first boss. It doesn't matter
if you're at full health. You'll be on your knees soon, but then someone
steps in infront of you. After a bit of talking, you'll be fighting the boss
again, but this time, you have your new partner. He heals you and your other
party members and himself if anyone gets hurt. That doesn't mean you can't
lose, though. The best tactic here is to attack and guard. Use your techs on
him if you have to. He should fall pretty soon.
==============
END BOSS FIGHT
==============
After the fight, the man will reveal himself as Kratos, and will also imply
that he's a mercenary. After some talking, Colette will decide to go in, and
Lloyd will offer to go in with her, so Collete, Genis, Lloyd, and your new
buddy, Kratos, joins you.
--------------
INSIDE THE SHRINE
--------------
Be prepared, since you won't be healed when you enter, and there are some
monsters to fight. Anywho, when you first enter, go straight until you come
to a blue barrier type thing. When you get near it, everyone will wonder
what it is, until the Sorcerer's Ring is brought up. So guess what we're
going hunting for?
Run back down the stairs, and face the entrance, and take the right path.
Fight the monsters if you have to, and work your way to the staircase.
Go straight and you should be on a blue plated floor with holes in it. Go
to the center of it, and a rock monster will appear. Fight it. After it's
dead, it'll turn into a block, and Colette will trip and push it over one of
the holes, which will cover up a gap on the left side. HINT HINT. So guess
what he have to do now?
Another rock monster will appear. Kill it, and push that block over the top
hole. Fight another one, and push that over the top hole again. Fight
another one, and push it over one of the right holes. After that, run down
the stairs, and save. Now head over the blocks, and go to the stand. It's
the Sorcerer's Ring! Hooray! Get it, and head back to the entrace. Careful,
there are some monsters down where you are now.
One neat thing about the Sorcerer's Ring is that it can freeze enemies long
enough for you to get by. Anywho, head back to the Blue Barrier thing, and
press X to use the Sorcerer's Ring, and get rid of the barrier. Take the
warp point to the top floor, and another scene will start. An angel will come
down, and start telling Colette about how she is the chosen one, and accepts
her job to regenerate the planet. After a bit more talking, the angel will
reveal himself as Colette's real father. DUN DUN DUNNNNNNN. When the scene
is over, there will be another scene, and then Kratos and Colette leave the
tower, just leaving Genis and Lloyd. Run around for a minute, and a skit
should be available. After that's done, use the teleporter, and head for
the exit. But before you can leave, Raine's there, and is surprised to see
Genis and Lloyd. She gets pissed, and spanks Genis. Teehee. Raine then
tells Lloyd that it's his turn, and Lloyd tries to avoid it, but instead, he
gets Raine's boot to his face. After the rest of the scene, exit and head
back to Iselia.
--------------
ISELIA
--------------
Now you can freely explore the town. There's not much to do, though, except
buy some stuff from the shop. That might be a good idea, though. Buy some
boots for Genis and Lloyd, and buy a few Apple Gels too. Once you're done
with that, head to the school, and talk with Raine. After that, go to
Colette's house, which is the right path from the school. Kratos will be
there, and they'll explain what's happening, and how Colette will be on her
journey. Lloyd says he'll go with her, but then Kratos snaps at him, saying
he'll get in the way, and Lloyd gets pissed. After that, Genis wants you to
stop by his house. To get to his house, head back to the school, and take
the downward path. Go to where the soldiers are by the gate, and take the
dirt path until you come across a house with towels and stuff outside. That's
Genis' house.
He'll pack some things to make Sandwichs, and say that you'll need them since
you have no restorive magic, which is true. After all that's done, go back
to the two guards, and a weird creature will stroll in to the gate. This is
Lloyd's pet, Noishe. After some idle chit-chat, head through the gate, and
if you want, gain a few levels. Before we go on, here's an important option
in battle, the ESCAPE option. Press Y, and go to the far right option, which
is escape. When you choose it, a meter at the top will appear, and it'll
start to fill up. Once it does, you'll escape. Use this when you think you
can't win a fight.
Once you exit Iselia, head to the right to enter Iselia Forest.
--------------
ISELIA FOREST
--------------
Another scene will pop up. After it's done, follow the path up. You'll find
a save point, but Genis will point out first that his home is the left way.
So go to the left, but make sure to save your game first. Now go left.
--------------
ISELIA HUMAN FARM
--------------
Here you'll see a scene with humans pushing blocks, and getting whipped for
being 'slackers.' Then an old lady will notice Genis, and asks if Lloyd is
his friend. Lloyd introduced himself to the old lady, and the lady
introduces herself as Marble. Lloyd notices an Exsphere in Marble's hand, but
it doesn't have a Key Crest in it. Genis gets confused, and Lloyd explains to
him what a Key Crest is. Then you have a choice to make. I chose to leave.
Before you try to escape, you notice Marble being taken away by guards. Lloyd
suggests finding higher ground. Once you regain control, head to the right to
find a little ledge. Press A to jump, and then A to jump to the next ledge.
Once on the second ledge, jump on the right ledge, and open the chest. Now
jump back down, and take the left ledge.
You'll then come across another scene, in which Marble is being whipped by the
guards, and Marble starts crying. Lloyd then comes up with the plan of having
Genis shoot the guards in the back with his magic while Lloyd will distract
them, without showing his face, while Genis makes a break back to his village.
Genis shoots off his magic, and Lloyd then hops onto the gate ledge, and jumps
down and starts running. Genis then will get down from the ledge, but as he
tries to sneak by, he falls over and catches the guards attention. Lloyd runs
back to Genis, and Lloyd is left alone to fight the two guards.
Kill them, and then Lloyd and Genis will make a break for it. A blue haired
man will then appear, and will wonder how a human has the ability to jump from
a ledge like that. Genis will then blame himself for Lloyd having to do that,
and Lloyd tries to calm him down by saying it wasn't his fault. Lloyd will
then tell Genis to head back to the village while he heads back to his home.
Once you regain control, save your game. Now head up the path. Take the
right path to come across two chests. One containing 500 Gald, and the other
a Apple Gel. After the second chest, head up some more, and you'll see a
bag on a tree. If you want, take the left path from the entrance to get a
couple more chests. After you're done here, find the exit and leave.
--------------
WORLD MAP
--------------
Take the short path over to Dirk's House.
--------------
DIRK'S HOUSE
--------------
Once you enter, you'll get a few quick shots of the place, and a gravestone,
but you'll learn about that in a few minutes. Once you regain control, enter
the house, and you'll see Lloyd's father. Another scene will begin. Lloyd
will ask about a Key Crest not being in a Exsphere, and then his dad gets
curious, and asks him why. He then gets furious that Lloyd went to the Farm,
when he knew that he wasn't supposed to. Then his dad brings up his mothers'
death, and Lloyd gets super pissed about why he's just learning about it now.
Lloyd learns that his mother was killed by Desian soldiers. That's right.
Dirk isn't Lloyd's real father. Dirk found him by a cliffside or something
of the sort, and took him as his own. After a bit more talking, Dirk 'hits'
Lloyd, and Lloyd gets pissed again and leaves.
Once he leaves the house, he notices Genis, Colette, Kratos and Raine outside.
He knows they heard what happened. Lloyd and Colette then go up to the
Terrace after a bit of talking, to talk more. Colette tells Lloyd about her
mission and whatnot. After some more talking, Lloyd agrees to meet Colette at
her house tomorrow at noon.
Tomorrow comes, and Lloyd's 'dad' isn't in sight. Go save your game, and exit
the house.
Go over to the gravestone, and talk to Dirk. Dirk agrees to let Lloyd go on
his journey with Colette, but before he leaves, Genis comes in, saying where
Lloyd was, and that Colette has already left, and Lloyd looks really
surprised. After some more talking, you're instantly back in Iselia.
--------------
ISELIA
--------------
Once Lloyd and Genis enter the village, one of the soldiers says that
Colette's grandma [or mother, I kinda forgot] is looking for you. So head
off to Colette's house.
Once you enter, Colette's grandma [or mom] will notice you, and tell you that
Colette already left, and she left behind a letter.
Lloyd then takes it and reads it (I found it a bit touching) and then says it
sounds like a will. HINT HINT.
After the letter, you'll hear something burning, and it'll show two Desian
soldiers burning down a house. So guess what we have to do? Go over to them
and fight them.
If you need healing, go back to Colette's house. And make sure to use the
save point by her house. After that, head back down to where the two guards
are by the exit.
A blue haired man will walk in. His name is Forcystus or something of the
sort. (Why do they have to have such big names?) He'll come in, and say how
Lloyd broke the peace treaty, and then a villager scolds Lloyd. Then a boss
fight will occur.
==============
BOSS FIGHT
==============
0000000000000000000
0 Exbelua 0
0 HP: 5000 0
0 TP: 38 0
0000000000000000000
It's only Lloyd and Genis for this fight, so be prepared for a fight. Before
you start, go to the Strat option and make it so that Genis's magic option is
on Moderate. That'll slow down the TP loss for a bit. The best technique for
this fight is run in, and take a few swipes (or use a tech) and then run back.
Or you can run it, attack, and guard. Either way works. Just make sure to
have a few Apple Gels on hand, since when Genis runs out of TP, he'll run in
to smack it. It'll take a few minutes, but it'll be dead soon enough.
==============
END BOSS FIGHT
==============
After the fight, the guards are stunned by what happened, and then the green
monster gets back up, and grabs Forcystus from behind, and it tells
Lloyd and Genis to escape. Wait... that voice sounds fimiliar. Is it? It
couldn't be... but it is. It's Marble! What the hell did they do to her?!
Marble will tell Genis on how he was like a grandson to her, and then she'll
say goodbye and just blow up. Just like that. The guards will go over to
protect Forcystus, and then will retreat.
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