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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter R » Resident Evil 2 - Strategy Guide (Page 04)

Resident Evil 2 - Strategy Guide (Page 04)

Below are the cheat codes, hints and help for Resident Evil 2 - Strategy Guide (Page 04).

SAVE
Now leave via the door.

=======================
Turntable Area
=======================

There are some H. GUN BULLETS on the table toward the back of the area. Now go 
to the turntable car. Go past the panel, onto the ledge, and in the door.

=======================
Turntable Car
=======================

Run to the front of the car and pick up the M. BULLETS. Then pick up the 
sparkle, it's the C. PANEL KEY, and when examined, the DOWN KEY.

Now leave.

=======================
Turntable Area
=======================

Use the DOWN KEY on the control panel outside. Then, push the activation 
switch.

_Cutscene_

=======================
Turntable Car
=======================

_Cutscene_

ALRIGHT! THAT LOSER IS STARTING TO GET ANNOYING! Let's teach him a lesson!
Leave.

=======================
Turntable
=======================

Jump down. Now run to the other side of the turntable.

_Cutscene_

//////////////////////////////////
**********************************
Boss: William Birkin 2
Difficulty: Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

He moves more quickly than you would like, so you can't get too many shots at 
him without having to run past him and dodge his attacks. Just shoot, run 
around, shoot, run around, etc.
He takes about 6 shots, then he's obviously hurt, then 1 more shot finishes 
him off.

Now enter the Turntable Car again.

=======================
Turntable Car
=======================

_Cutscene_

=======================
Security Room
=======================

_Cutscene_

Here you can find SHOTGUN SHELLS in the locker, a GREEN HERB on top of the 
green file cabinet, M. BULLETS on the desk, and an INK RIBBON in front of the 
typewriter. Your inventory:

SHOTGUN
SHOTGUN SHELLS
Full-healing item

Save if you want and leave.


=======================
Turntable Landing
=======================

Take the door with the greenish light above it.

=======================
Central Power Area
=======================

Run to the middle of the room, then go down the hallway illuminated with blue 
lighting and take the door there.

=======================
East Area
=======================

Run to the frozen double doors at the end of the hall.

=======================
Sub-Zero Storage Room
=======================

There's a F. AID SPRAY on top of the barrel-ish thing. Now grab the FUSE CASE, 
it's on the small tray.
Now run over to the blue blinking light and use your FUEL CASE.

_Cutscene_

Now you have the MAIN FUSE.

Exit.

=======================
East Area
=======================

Go back to the Central Power Area.

=======================
Central Power Area
=======================

Use the MAIN FUSE on the breaker system in the middle of the area. Then, go 
to the West Area.

=======================
West Area
=======================

Run past the switch to the door at the end of the hallway.

=======================
Researchers' Bedroom
=======================

Pick up the USER REGISTRATION file, it's on the bench. Then pick up the 
LABORATORY SECURITY MANUAL, which is by the computer.

Check the locker for the almighty FLAMETHROWER. Now run over to the plant. 
A researcher has conveniently spilt oil all over the place, so just light it 
with the LIGHTER to exterminate that nuisance.

Run over the computer and turn on the "Anti-B.O.W. gas sprinklers".

Now climb through the vent.

NOTE: Hmm. I think that would be helpful to have brought here in cans.

=======================
Researchers' Bedroom 2
=======================

There are two Super-Lickers here. They're the same as regular Lickers, cept 
they take one more shot before dying.

There's an INK RIBBON on the desk beside the door and two boxes of 
SHOTGUN SHELLS in the cabinet. Unlock and leave.

=======================
West Area
=======================

Teehee. Equip the FLAMETHROWER. Now push that switch to raise the shutter.

Two Ivys here. They really don't like fire...

Don't waste much ammo on them though...they only take about 8% each.

Run past their burning corpses to the door at the end.

=======================
Upper Plant Platform
=======================

Kill the Ivy here, then use the ladder.

=======================
Lower Plant Platform
=======================

Take the door here.

NOTE: Pfft. And I thought Plant 42 from Resident Evil was bad.

=======================
B5 Hallway
=======================

Equip the C. SHOTGUN, then run down the hall until a Super-Licker *drops in* 
on you. Kill him. For me he only took one shot. Hmph.

Stay here. Be careful, there's two more and they're coming. Shoot them from a 
distance.

You probably have no room for the 3 GREEN HERBs here, but we'll come back for 
them later.

=======================
Monitor Room
=======================

Run to the other end. Here's what you need:
C. SHOTGUN
SHOTGUN SHELLS
W. BOX KEY
Full-healing item

Save if you want, leave via the door here.

=======================
Moth Corridor
=======================

Take the RED HERB in the southwest corner, then enter the double doors here. 

=======================
P-4 Lab
=======================

Check the lighted locker on Leon's left. Use the W. BOX KEY to unlock it and 
get MAGNUM PARTS.

Go through the swooshy door to get into the next room. Kill the zombie, then 
you'll encounter another. Kill him too, then go through the next swooshy door. 

There's 3 zombies in here. Kill them if you want, but be sure you grab the 
LAB CARD KEY in the back of the room.

That's all folks. Leave.

=======================
Moth Corridor
=======================

Run down the nasty part of the hall and use the door at the end.

=======================
Moth Battle Room
=======================

//////////////////////////////////
**********************************
Boss: Super Moth
Difficulty: Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

He's pretty fast, so you need to take shots while watching for him to attack. 
When he attacks, run to the other side of the room and continue firing. 
Eventually, he'll die.

Shoot the nasty things off of the keyboard, then operate the computer.

Enter "GUEST" as your username. It'll make you register your fingerprint. Now 
leave.

=======================
Moth Corridor
=======================

Take the door at the east end of the corridor.

=======================
Monitor Room
=======================

Pull out the MAGNUM and combine it with the MAGNUM PARTS for the amazing 
C. MAGNUM. Now set your inventory:

C. MAGNUM
MAGNUM ROUNDS
Full-healing item
LAB CARD KEY

Save if you want.
Leave via the other door.

=======================
B5 Hallway
=======================

Pick up the 3 GREEN HERBs here after easily disposing of the Super-Licker.
Then take the door at the other end.

=======================
Lower Plant Platform
=======================

Up the ladder.

=======================
Upper Plant Platform
=======================

Out the door.

=======================
West Area
=======================

Watch out! There's 2 Ivys here. You want to get back to the Central Power Area.
Run past him or kill him, but either way, get there.

=======================
Central Power Area
=======================

Go to the East Area (blue).

=======================
East Area
=======================

Unlock and enter through the door in front of you.

=======================
Vaccine Research Room
=======================

There's M. BULLETS and a F. AID SPRAY right here on the stretcher-like thing.

Watch out! There's an amazing number of zombies in this small room, but hey, 
they're the last ones you'll see in the game, so enjoy them.

Press the red blinking light to turn on the lights. Now run where the four 
zombies were and there is an operating table. Grab the MO DISK.

Now leave.

=======================
East Area
=======================

_Cutscene_

Whoa. You got the G-VIRUS. 

Push the shutter switch to open the shutter. Now put your fingerprint into the 
machine and exit to the Central Power Area.

=======================
Central Power Area
=======================

Go to the West Area.

_Cutscene_

How depressing. Continue.

=======================
West Area
=======================

Ivys here. Run past them to the Upper Plant Platform.

=======================
Upper Plant Platform
=======================

Down the ladder.

=======================
Lower Plant Platform
=======================

Through the door.

=======================
B5 Hallway
=======================

Eww. That's just nasty. Naked zombies.

Kill them all, then use the MO DISK on the computer.

Instead of going through the door just revealed, take the door at the end of 
the hall to the left of the computer.

=======================
Monitor Room
=======================

The battle of battles is about to begin:

C. MAGNUM
M. BULLETS
Full-healing item
Full-healing item
Full-healing item
Full-healing item
Full-healing item
Full-healing item

That's right.
SAVE SAVE SAVE

Leave via the door you used to come in.

=======================
B5 Hallway
=======================

Now go through the red hallway you haven't been through yet. Take the large 
double doors at the end.

=======================
Final Battle Room
=======================

Run forward.

_Cutscene_

Press the button for the elevator.

//////////////////////////////////
**********************************
Boss: William Birkin 4
Difficulty: Easy
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Run to the other side of the room, then shoot him 3 times.

_Cutscene_

He acts more like a Cerberus than anything else. He jumps on top of the tubes, 
then tries to jump on top of you. Whatever you do, don't let him walk into you 
face-to-face. He uses this mauling move that is an easy kill for him. Run, 
take shots from a distance. When he gets on top of the tubes, aim up and shoot 
him. Then dodge his jumping attack.

Running around the whole room helps out as well. He has trouble jumping on top 
of you when you're on the other side of the room.

Eventually, he starts spittin up everywhere and he's finished. Run into the 
elevator to claim your victory.

=======================
Elevator Landing
=======================

Run down the hall.

_Cutscene_

_Credits_

Yep, that's it for Leon. At least until Resident Evil 4...Bwa ha ha.

=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
7. Walkthrough for Leon B
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

Because of the fact that Easy mode will not only contain the items normal mode 
has but have more, I will be writing this Walkthrough in Easy mode. I'm going 
to try my best to locate all the files and items, but I may miss a few. If you 
find an item I didn't, just e-mail me. I'll put it on there.

I strongly recommend you go into your button config and change manual aim to 
auto aim. It makes the game much easier.

=======================
Market Street
=======================

Dodge the zombies and run to the end. Use the gate beside the blue road block.

=======================
RCPD Parking Area
=======================

Go to Leon's right and through the doorway at the end. Take the CABIN KEY. Now 
go to the opposite side of the area, unlock and proceed through the door.

=======================
Cabin
=======================

There's some H. GUN BULLETS and an INK RIBBON here. Save if you want, then 
exit through the other door.

=======================
Paved Passageway
=======================

There's 3 really easy to avoid zombies here. Take the stairs here.

=======================
Roof
=======================

_Cutscene_

That was pretty cool. Use the door up here.

=======================
Crow Corridor
=======================

Take the GREEN HERB here, then use the next door you come to. It looks blue, 
but it's actually white.

=======================
Outer Stairway
=======================

There's 1 GREEN HERB up here and 2 down there. Get them both, then take the 
lower door.

=======================
Cop Offices
=======================

Take the H. GUN BULLETS from the cop's body, then run out from behind the 
divider. There are 5 zombies here. 3 are standing up, 1 is in the office and 
the other is on the ground. Kill them, as you will be passing through here a 
lot.

Now run into the office and take the H. GUN BULLETS from the desk. There's 
also a GREEN HERB behind the desk.

+----------------------------------------------------------------------+
| This from StraydoG:                                                  |
| Behind the desk in the room with the safe. (Green Herb x2)           |
+----------------------------------------------------------------------+

Now take the VALVE HANDLE from the shelf just in front of the divider and exit 
the same way you came in.

=======================
Outer Stairway
=======================

Run up the stairs and out the door.

=======================
Crow Corridor
=======================

Now use the door down the hall that leads to the Roof.

=======================
Roof
=======================

Run behind the wall and use the VALVE HANDLE on the place here.

_Cutscene_

Now use the door here.

_Cutscene_

That guy's name is Mr. X. He's a Tyrant designed specifically to retrieve the 
G-Virus. However, he seems to really enjoying beating on Leon and Claire.

Enter.

=======================
Crow Corridor
=======================

Walk forward.

_Cutscene_

Oh well. Keep going.

//////////////////////////////////
**********************************
Boss: Mr. X
Difficulty: Easy/Medium
**********************************
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

You encounter him multiple times, but I'm not going to list him as a boss 
every time.

He moves slow, but when he gets you, you're in trouble. At this point, 
considering you have only a HAND GUN, I recommend you run past him.

You never really have to kill Mr. X until the end of the game, but if you do, 
he drops a random item. It's usually a type of ammo.

Use the door past the blue/white door. It's at the very end.

NOTE: I assume Mr. X likes to eat crow, as they're gone.

=======================
Helicopter Hallway
=======================

_Cutscene_

Yep. He never dies.

There are 2 Lickers here, but you, again, have only a HAND GUN. You need to 
get to the door behind the helicopter. Use your GREEN HERBs if you have to.

=======================
Virgin Heart Room
=======================

There are some SHOTGUN SHELLS in the northwest corner of the room, but be sure 
you pick up the BLUE CARD KEY beside the woman relief statue on the left. Now 
leave.

_Cutscene_

This is just getting scarier and scarier. Leave.

=======================
Helicopter Hallway
=======================

Proceed through the door between you and the door to Crow Corridor.

=======================
Secretary's Office
=======================

Here you can find some INK RIBBONS, some H. GUN BULLETS, the SECRETARY'S DIARY 
A, and a SMALL KEY. Here's what you need:

HAND GUN
H. GUN BULLETS
BLUE CARD KEY

Save if you wish and leave through the only other door here.

=======================
Main Hall 2F
=======================

Run all the way to the other side of the room and take the UNICORN MEDAL from 
the wall. There are about 3 zombies between the emergency ladder and the 
UNICORN MEDAL.

Then run to the ladder, push the switch, and climb down.

=======================
Main Hall
=======================

Well that's pretty cool. Take the SHOTGUN from the desk as well as the 
INK RIBBON. Now use the computer and the BLUE CARD KEY.

_Cutscene_

Alright. Now put the UNICORN MEDAL in its place in front of the statue for the 
PRECINCT KEY. It's the SPADE KEY.

Now use the double doors on the left side of the hall.

=======================
Info Inquiry Room
=======================

There's a zombie right in front of you and another behind the divider. Take 
the POLICE MEMORANDUM file, then use the door behind the divider.

=======================
Shutter Hallway
=======================

Run forward. Check the dead cop's body for some H. GUN BULLETS. Then use the 
SPADE KEY, discard it, and enter the door here.

=======================
File Storage Room
=======================

Take the PATROL REPORT from the shelf in front of you.
Push the stepladder against the case again, except this time you only get some 
F. AID SPRAY. Take the INK RIBBON from the northwest corner of the room. Now 
leave.

+----------------------------------------------------------------------+
| This from StraydoG:                                                  |
| Selves below the crank. (HG Bullets)                                 |
+----------------------------------------------------------------------+

=======================
Shutter Hallway
=======================

Continue down the hall. Take the GREEN HERB and proceed through the door here. 

=======================
Green Corridor
=======================

Run past the double doors here. Shoot the zombies from a distance, then enter 
the double doors.

=======================
Classroom
=======================

Take the H. GUN BULLETS from the table to Leon's left. Then take the 
OPERATION REPORT 1 from the table near the front of the room.

Run to the back of the room and light the fireplace using the LIGHTER. Take 
the RED JEWEL. Examine it, it's the VIRGIN HEART. How'd Leon know that?

+----------------------------------------------------------------------+
| This from StraydoG:                                                  |
| At the end of the room. (HG Bullets)                                 |
+----------------------------------------------------------------------+

Exit.

=======================
Green Corridor
=======================

Continue down the hall and use the door at the end.

=======================
West Stairway
=======================

Take the 2 GREEN HERBs from beside the steps, then enter the door here.

=======================
Dark Room
=======================

Take the OPERATION REPORT 2 from the table, and the INK RIBBON there as well.

Now organize your inventory:
HAND GUN
H. GUN BULLETS
SMALL KEY

+----------------------------------------------------------------------+
| This from StraydoG:                                                  |
| Goto the cabients. (HG Bullets)                                      |
+----------------------------------------------------------------------+

Save if you want and leave.

=======================
West Stairway
=======================

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