Rayman 3: Hoodlum Havoc - Strategy Guide (Page 04)
Below are the cheat codes, hints and help for Rayman 3: Hoodlum Havoc - Strategy Guide (Page 04).
Just smash him until he's defeated to complete the level.
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THE LAND OF THE LIVID DEAD
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BOSS BATTLE: The phone guy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
don't ask me why but this guy made me think of a phone.
You're in the area in front of the entrance of the enemy camp and the only
thing available to defeat him is a red can.
His attacks:
- he'll shoot orbs of lightning at you in series. You can easily avoid and
when he stops to shoot is the good time to attack.
- if you go too close to him, he'll grab and throw you. Just keep a decent
distance between him and you.
There is a little technique to beat him: take the red can and charge your
fist. Smash him with a charged attack to make is armor jump and hit him as
many times as you can before it falls down again. If you don't make his armor
jump, you won't be able to hurt him.
Just repeat these steps until he's defeated.
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BOSS BATTLE: Big calamari
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're in a circular arena underwater.
He always does the same attacks:
- the little fish upper your head will drop missiles that will lock you.
- the calamari will shoot more and more orbs of lightning at you when you
weaken him. After a while, it becomes hard to avoid all the orbs but they
don't make great damage.
- more or less regularly, the calamari will shut his mouth and a great laser
ray will go from one side of the screen to the other. To avoid press A or
B at the good time.
This is not a hard boss. The idea is to make the missile the fish send to you
follow you when you're facing the calamari's mouth and to press A or B to make
it hit the orbs-thrower.
Just do it until the calamari is defeated.
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THE DESERT OF THE KNAAREN
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BOSS BATTLE: Refflux: first round
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're on a circular arena with a grid that circle it. Lums and red cans are
available on the sides of the arena.
Refflux has a good amount of attacks:
- he'll protect with a yellow light and turn on himself hurting you if you
stay in the way. Run around to avoid.
- he'll sit on his knees and shoot orbs of lightning. Avoid by running. This
is when he is vulnerable.
- he'll stay in the center of the arena and make some rays appear on the
floor. To avoid, jump at the good time. First there are four rays but with
the time a fifth one will appear.
- staying in the center, he'll project circles on the floor and then a large
band. Jump and make the helicopter when necessary.
- isn't really an attack, but if you grad the grid on the sides, a ball of
lightning will turn around, hurting you. Press A to jump away and then
grab back the grid.
No mistake, this guy is though. He has a good number of attacks and plenty of
life. Now for this first round. The only moment when he is vulnerable is when
he throws orbs of lightning at you, the rest of the time he's invincible.
I advise you to wait for him to turn on himself and to take a red can on the
grid while he's still doing this. Then head back up and run until he goes away
to start shooting orbs. Run to him and jump as close to him as you can (not
too close or it won't do) and release your fist. It would be better if you
charged it a bit. Hitting him with a red can do far most damage that normal.
After you weaken him enough, you'll see him starting to "dance" and rocks
will fall on the arena. Now you'll have to avoid the yellow places on the
floor while you keep battling against your enemy.
Just keep repeating this technique and you'll finally beat him. You lose
Refflux. See you next time!
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BOSS BATTLE: The two helicopters
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The arena consists on the floor on which you can walk.
Their attacks:
- they can throw bubbles that will make you prisoner and defenceless for a
while.
- they can simply fire at you.
Don't ask me for a strategy, I don't have one. I simply lock one and do
sides-attacks until the first is defeated and then do it again with the second
in the time I keep running to try to avoid their attacks.
Good luck to you to defeat those two guys!
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SUMMIT OVER THE CLOUDS
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BOSS BATTLE: The two helicopters
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The arena is where you walk during the battle.
Their attacks:
- they can throw bubbles that will make you prisoner and defenceless for a
while.
- they can simply fire at you.
Don't ask me for a strategy, I don't have one. I simply lock one and do
sides-attacks until the first is defeated and then do it again with the second
in the time I keep running to try to avoid their attacks.
Good luck to you to defeat those two guys!
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HOODLUM HEADQUARTERS
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BOSS BATTLE: The phone guy
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The arena is the room in which you are.
His attacks:
- he'll shoot orbs of lightning at you in series. You can easily avoid and
when he stops to shoot is the good time to attack.
- if you go too close to him, he'll grab and throw you. Just keep a decent
distance between him and you.
There is a little technique to beat him: take the red can and charge your
fist. Smash him with a charged attack to make is armor jump and hit him as
many times as you can before it falls down again. If you don't make his armor
jump, you won't be able to hurt him.
Just repeat these steps until he's defeated.
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BOSS BATTLE: Phone guy with sorcerer
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're in a cubic arena.
His attacks:
- he'll shoot orbs of lightning at you in series. You can easily avoid and
when he stops to shoot is the good time to attack.
- if you go too close to him, he'll grab and throw you. Just keep a decent
distance between him and you.
Just avoid the phone guy until you defeated the sorcerer that give you the
red can. Now it's the same technique as before, I mean make his armor jump and
smash him.
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BOSS BATTLE: The awful "thing"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You're on a platform circled by lava, the boss in front of you.
His attacks:
- will shoot fire at you. The best tech to avoid is to run from the left to
the right of the platform.
- will make bad guys appear when you hurt him. Just kill them to continue
the battle.
Your aim is to make the red mark reach the top of the column by hitting the
target up the cannon. What you have to do is run to avoid being hit by the
orbs and charge your fist. After almost four charged hits, the red mark will
reach the top and you'll hurt the machine. Then bad guys will come. Kill them
and kick the target again.
Just repeat to kill the machine after a while. It'll get faster as you weaken
it. This battle is tricky, I had some trouble to pass it the first time.
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THE TOWER OF LEPTYS
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BOSS BATTLE: Little collection
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The arena is the room in which you are. Note that if you recoil enough, you
can make a break for some time but you won't find Lums to restore yourself.
Phase I
-------
You'll face 4 Air Forces, 1 Blue and red Hoodlum and 1 Phone guy.
Here is the battle. The Air Forces and the Phone guy are awaiting you but
there is no red can to kill the last. Avoid him and smash the 4 Air Forces
until they die and the Blue and red Hoodlum will come. Once he's dead, he
release a red can. With it, kill the Phone guy.
Phase II
--------
You'll face 3 Phone guys
Note that the 3 are coming at the same time and not one after the other, what
make thing more complicated. There are now two red cans in the room. I advise
you to concentrate on one guy, I think it's easier. Oh, beware because the
phone guys can move and you don't want to get circled, right?
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BOSS BATTLE: The two helicopters
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The arena consists on the room in which you are.
Their attacks:
- they can throw bubbles that will make you prisoner and defenceless for a
while.
- they can simply fire at you.
Don't ask me for a strategy, I don't have one. I simply lock one and do
sides-attacks until the first is defeated and then do it again with the second
in the time I keep running to try to avoid their attacks.
Good luck to you to defeat those two guys!
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BOSS BATTLE: Refflux, second time
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Phase I
------- You're in a circular arena in which are blue and red cans and some
Lums.
Refflux only has two different attacks:
- when you're far from him, he'll drop bolts at the emplacement of the point
circled in yellow. To avoid this attack, just don't go straight and make
some curves while walking (note that if you're far enough, he'll stop
dropping bolts at you)
- when you get closer after taking a blue can, he'll fire globes of light at
you. To avoid, lock him and run around him. Jump when necessary.
So, now the battle. First, take a blue can and get closer to Refflux. Lock
him and electrocute him until is shield is destroyed. It will regenerate if
you are hurt by a ball of lightning, so try to avoid. Now he'll drop bolts.
Take a red can and smash him. What I advise is to run in circle near him (not
too close or he'll kick you away) and to throw your fist just when you're
facing him. You shouldn't get hit if you apply this method.
Repeat the process until he's defeated and go to the next phase. Note that
he'll get faster when you beat him up enough.
Phase II
--------
The same arena as before but with more Lums I think, one blue and one red
cans, two flying circles, a bigger enemy and the floor has been broken.
Refflux don't have too much attacks:
- he'll kick the floor with his fist making you do a very high jump. Just
annoying first, but when you beat him up enough, he'll start to smash you
when you fall down to the floor. Just jump when his fist touches the
ground to avoid the attack.
- he'll make a large move with his claw, hurting you if you're in the way.
later in the battle, he'll make this move various times so watch him to
know what he's going to do. To avoid you need to go to the lower platforms
of the ground.
- he'll drop mines on the ground in frond of you and after a time he'll make
them explode by kicking the ground with his fist. This will be the time to
attack.
You should be near the red can between the two flying rings. Go either left
or right, avoiding Refflux attacks, until you reach the blue can you may take
immediately. Now head back to the red can. Before you arrive there, Refflux
should throw mines. Wait for him to make them explode and then go to take the
red can using the flying rings. Now walk on Refflux's arm (it should be
planted just in front of the red can) and smash the thing on his back.
Repeat the process until he's history. When you weaken him enough, he'll make
more attacks and chain them.
Part III
--------
Before you attack the boss, there is a little platform "more down" from your
currently position. If you can go there, there is a green crystal in a little
room at the extremity of the platform.
The arena is near the complete destruction. There are only yellow cans by
now.
He don't have many attacks:
- he'll cry at you and the sonic wave will hurt you. To avoid, you must be
fast enough not to be in the way of the wave.
Just go up and take your first yellow can. Now you have to go from platform
to platform taking yellow cans along the way to go up until you reach an
orange can to complete the phase. Just experiment to find your way up, it'll
be too long to try to explain.
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FINAL BATTLE: Refflux, last shoot
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Two phase of battle will alternate until you kill Refflux and like always,
it'll get harder when you weaken him.
Phase I
-------
You have the lasergun of the jetbike in your hands and Refflux is flying
behind you.
You see that blue and yellow round up his head? Shoot it and when it's
destructed, continue shooting at Refflux to hit him. While you do this, think
to destruct the red crystals he his shooting at you to conserve health. This
is not a hard battle (or I have a very high chance) in comparison to the
three-phase battle from before.
Phase II
--------
You now see your vehicle from behind. The little cursor on the floor show you
where you will shoot by pressing A.
Here the idea is to kill all the Hoodlums to prevent Refflux to recover. I
must admit I have done this sequence as I wasn't understanding anything, so I
guess that means once more that this battle is more or less easy.
After a not so long while you will beat him.
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VIII) B O N U S E S A N D E X T R A S
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VIII.1) Arcade Games
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When you gain points, you can get mini-games accessible from the "bonus"
option in the "load" screen. I'll make a quick description of those I have...
1- Racket jump
You can play a tennis match. This game gets on my nerves: I have never been
able to kick the ball to mark a single point.
2- Crush
You have to crush frogs with a big boulder before your life is gone. Getting
on my nerves too, I was never able to win.
3- Mad Trax
You play a tetris-like game on the GBA, except that you not trying to make a
line you are trying to make a way for the guy on the gamecube to pass through.
The missiles are there to destroy asteroids. It is cooperative game. Whatever
you do on the GBA, you will get in on the TV screen except ten times bigger.
4- Razoff Circus
An irritating doom-like because of the catastrophic gameplay.
5- Sentinel
You must bomb enemies before they come to you. I haven't manage to play this
game, I was immediately killed.
6- Missile Command
You have to guide a missile inside a labyrinth. Irritating but not as the
other games because you try to beat your own record instead of trying to win.
7- Balloons
A funny game. You must follow the path of balloons without falling. Really
funny, to my mind.
8- Special Invaders
You make a counter time race. Not as funny as balloons but a funny game after
all. Not too hard I think.
9- Commando
You are Razoff outside of his house and you must kill the Hoodlums with your
rifle. You die if you are touched by a enemy shot.
10- Wheelis
It's Mad Trax but in two player mode (in reality you're 4 to play). It's a
race between the two equips.
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VII.2) The Extras
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A collection of little movies on how to kill Rayman by professor Hoodlum.
Very fun. Watch it guys!
1- Lesson #134
A little overtension I guess...
2- Lesson #219
We're all balloons, don't you think?
3- Lesson #502
Drop your worries in the toilet and flush it...
4- Lesson #312
The funniest scene I think. Watch it absolutely!
5- Lesson #073
My name is Bond, Andre Bond...
6- Lesson #273
Never laugh at a Hoodlum!
7- Lesson #321
The problems of the modern technology...
8- Lesson #408
Same comment as for the previous one.
9- Lesson #069
You know that exhibitionism is illegal, right?
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IX) C R E A T U R E S
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I'll repertory all the creatures that appears in the game in the alphabetical
order. Note that in the walkthrough, I don't make the difference between the
foes, they're all "Hoodlums".
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IX.1) Allies
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Bo-Peep: blue lizards. You'll get 250 points if you look at them using Y.
Chinese: The third doctor. He is Chinese and seems to practice acupuncture. In
French, is accent is definitely funny.
Fairy: found in the fairy council, they're little flying girls that seem to be
a little mad.
Globox: the blue idiot that swallow Andre. He always fall in traps along the
game and don't support alcohol.
Heebie Jeebie: red butterflies. You'll get 250 points if you sneak near them.
Romeo: he is the second doctor and must be for the legalisation of the
cannabis. Cultural note: cannabis in French is also called "shit", not
the translation of the word but the word itself, with the same
pronunciation as in English. A bit strange, huh?
Kumzi: the little Knaarens' king. He has the sceptre of Leptys and will use it
to give you the power of the grimace. I'm not sure of his name.
Lum: those red orbs will refill your life bar if you walk to them.
Ly: not really a creature, she is a statue found in a secret passage in the
shortcut. She's the fairy who gave his powers to Rayman.
Murfy: the green thin which is flying around in the first level to learn you
how to play. He makes lousy jokes.
Otto: the first doctor. He has a funny German accent and seems to be a former
soldier. Not all German are soldiers but if that is the common idea...
Rayman: the hero.
Teensies: the guys that are in the 60 cages of the level. They always let you
something and say a funny or disappointing sentence. Razzoff and the
doctors are Teensies.
Turtle: the yellow and useless (for as far as I know) turtles you find on the
floor in almost every level.
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IX.2) Enemies
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Andre: THE bad guy. A mad and megalomaniac black Lum who wants to conquer the
world. He will stay in Globox stomach for a long moment of the game.
Arrow Hoodlum: this one has a single shoot gut that shoots lightning arrows.
More resistant than the basic Hoodlum, and their arrows hurt
more than the regular projectiles.
Basic Hoodlum: the brown ones with a single shoot gun. You can kill them in
one shoot if you charge your fist. Otherwise, two or three
kicks will do.
Begoniax: Razoff's girlfriend? It seems she's in love with him but apparently
he is insensitive to her charm. Perhaps because of her green skin.
She's an "old school" sorceress.
Big calamari: a submarine boss.
Bigfoot: One of the bosses. He has... big foots!
Black Lum: the corrupted Lums. They are bad but can be transformed back to
Lums with a grimace once you get the power to do so.
Blue and red Hoodlum: those ones have blue and red shirts and can shoot three
bullets at once. More resistant than the basic Hoodlum.
Bomb Hoodlum: he is totally red and throw little triangular bombs at you. They
hurt but generally there is an orange or red can near.
Fist Hoodlum: this Hoodlum throws a fist at you. Kill him in one kick.
Guard: those guys are grey, round and getting on my nerves. The only way to
beat them is to make them recoil into a mortal substance (like fire)
except once when you have a red can. If you go to close, they'll turn
on themselves and you won't hit them with your little fists.
Knaaren: those guys are invincible (so why are you able to beat Refflux?) and
live in their desert. They have long arms and hoods, a funny face,
and an ugly green color.
Razoff: the hunter who decided to show you his talents as a shooter.
Refflux: the strongest Knaaren. You'll have to fight him three times in the
game. In reality, he exists because the developers didn't find a way
to make Andre a serious foe (just my mind).
Stilt Hoodlum: a bomb Hoodlum on stilts. You'll have to make him fall using a
green can before you can actually kill him.
Phone guy: also known as the Heckler, he is the boss most of people seem to
have trouble to beat.
The air force: they are flying things that will say "yo-hoo" if you hit them.
You'll have to do side-attacks.
The awful "thing": the boss of the headquarters.
The helicopters: they are bosses.
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X) I T S O U N D S F U N N Y
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Don't know how I'll order it. All the funny sentences said by Globox, by
spirits or in the cinematics. E-mail me if you found other ones. Those are
translations, if you find the real ones, tell me.
Globox: "Hellow flower, what's your name? Rose? I'm Globox!"
Globox: "Hey, Rayman! Don't hit me, I'm waiting for a baby!"
Spirit: "I have to park the truck"
Doctor: "I'll recommend you to another doctor. He's specialist of the empty."
Knaarens: "Mine is bigger than yours!
- Mine is longer than yours, I can touch it with my nose!
- Stop playing with your hoods!"
(don't tell me you didn't think at the same thing as me!)
Razoff: "Je suis Boulet Bill"
French joke: it sounds like "Boule et Bill", a French BD (comic if you want)
Andre: "I'll eat your liver with a tasty Chianti." (Hannibal Lecter reference)
Knaarens: "Since Gudru's death, I feel alone. Nobody to take in my arms...
- You'll find another mouse."
Knaarens: "Do you go to the party Saturday?
- I don't know if my wife will let me go."
Voice in the headquarters: "Extern temperature: -50 celcius degrees. Intern
temperature: 37.2 degrees... perhaps more."
Voice in the headquarters: "You're in the hottest place of the headquarters."
Voice in the headquarters: "You are now entering the headquarters of the Black
Lumsa" (Half-Life reference I think)
Globox: "We're going to be rated PG-13" (Why is this funny?)
Andre: "Globox, stop eating your boogers! I feel I'm in a waste dump!"
Andre and Refflux: "Refflux, you're tall and strong.
-Yes dede!
-With your sceptre I can reproduce myself.
-Yes dede!
-Yes dede, Yes dede, can't you say something else?
-No, dede!"
Globox: "You've a great house Andre. It's just missing one or two windows."
Globox: "You see how Andre is clever? He already plays Mecano."
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XI) T I P S
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XI.1) Little strategies
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When you grab crystals, take them in chain to make combos and ALWAYS take a
can before grab the crystals (where there is one near obviously). The points
you've done in combo enter in the score you get at the end of the part.
ALWAYS lock your enemies to be able to make "sides-attacks". To lock, press
on R when the red circle appears. You won't be able to defeat most of the
Hoodlums if you do frontals attacks. Do I really have to write that?
Avoid a much as you can the foe's projectiles as there won't always be Lums
near to heal you. This is especially right near the end of the game. Be
careful, adventurers!
When fighting a boss, search the good strategy! Smashing him in the face
won't do most of the time so look around and take your time to study the
situation.
When you're in a screen with a ground that hurts (like in the Headquarters
for example) remember that if you step on once, your life appears and you
don't get hurt, twice and the half of your life is gone, three times and
you're history. I mean this occurs only if your life bar is still on screen,
so you can touch a hurting ground twice in a short time, but not a third time
or you'll loose.
And last, don't waste time in saving, if you have "game over" you'll start
again from the last automatic save, don't care if you have saved or not.
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XI.2) Cheat Codes
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There are the Action Replay codes I found. I don't know what they do, I don't
have an Action Replay.
Rayman 3 (NA)
-------------
(m)
1 JJ62-3QP6-823K7
2 YDE6-8Y9P-CCVX5
Infinite health
1 1UAB-AYMV-4ZZR0
2 TG36-XAZ9-VWCGU
Monster score
1 ATM0-D243-ZXJUV
2 R50F-ATFE-FTQ70
Moonjump (Hold A)
1 P7F8-PC1P-ZK8PR
2 VRG5-BMKK-J5WVN
3 PXN2-60T9-M4907
Massive Rayman
1 PWMR-J1MZ-P0CZR
2 X8W0-7FNZ-8UQ4M
3 201T-P02E-0686W
4 W907-4BQ3-J1K1T
Minature Rayman
1 Z40W-HG2K-AYP8F
2 RW4H-TR4K-YXNJ3
3 MZ25-8VDM-6UTCR
4 2A22-V6DT-8BH9U
Rayman 3 (EU)
-------------
(m)
1 R8B3-YY77-NUPHN
2 G4ZC-NU37-8RV0E
Infinite Health
1 E1NY-QZT5-65JGQ
2 0V0T-XUE9-XX34X
3 RNE7-1KT6-K4F9H
Super Jump
1 NQ4K-MYTZ-A2R9Q
2 9WPN-BTW0-APE5F
3 N58A-ZJG2-XCM4C
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XII) F A Q
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Q) In the fairy council, I kick the pigs in the circular room and the door at
the top won't open. HELP ME!!!
A) In all the walkthrough, kicking pigs mean BREAK them, so you'll have to
charge your fist a little. Not so hard I think.
Q) In the fairy council, there is a platform with a hollow panel and a switch
behind, but when I kick it, nothing happens. There is just the switch that
seems to move. What I'm supposed to do?
A) I'll try to be clear. The platform goes up as you kick the switch by doing
sides-attacks but if you do nothing, se goes back down. Lock the switch
with R and remember you have to alternate the side you are kicking (left,
right, left, right...) to be able to reach the top. You have to success in
each kick or you'll lose too much time, so move or you'll kick the panel
and not the switch. I'm obliged to answer questions I've never thought they
could be asked.
Q) How do I defeat the phone guy in the land of the livid dead? (that guy with
a barrel on his shoulder and a rope in the other hand that shoots missiles
at you, also known as the Heckler)
A) Take the red can that should be near you and charge your fist. Then release
your charged attack to make his armor jump and attack to hurt him. When is
armor fall back down, just repeat the process until he's defeated. The key
of the victory is to use the red can!
Q) I'm in a corridor in the desert level, but after I jump over some stones,
Knaarens come to me and I can't find a way to get past them. Apparently,
there is nothing to do... help?
A) You're not stuck but just inattentive. If you look a little before, you
should see a Lum in a corner to the right. You can go up between the two
walls by pressing A. That wasn't so difficult, huh?
Q) I heard about a Rayman 2 reference in the Headquarters...
A) There is something in the Headquarters when there are platforms that go
down (on two columns) and you want to go up. You can find the tip on most
of the websites about tips in videogames.
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XIII) F I N A L W O R D S
==============================================================================
OK, the end is near guys! Who said "yippee" ? Please e-mail me at
sandrine.escalier@wanadoo.fr if you have any suggestion or question relative
to this guide or to the game. Thanks by advance!
Now I hope you've enjoyed reading this guide as I enjoyed writing it. I've no
more to say. Perhaps I'll make a guide for another game one day. See you
later!
- Special thanks -
me - for writing the guide
you - for reading it
www.gamefaqs.com - for posting my guide
www.cheatcc.com
www.neoseeker.com
faqs.ign.com
www.gamesover.com
www.cheats.de
cweilee_tw - for telling me what Mad Trax was
lorenzo - for telling me about commando
Neknek - for telling me the levels' names in the English version
Lord Bungie - for giving me the idea of sections IX and X
Mark Young - for his contributions to the walkthrough
Firewich1 - fore some Bo-Peeps locations
BARDPALL - for the secret passages in the shortcut level
SamEyeAm93 - for some funny sentences I added
Arcomage - for some English names
Marco - for telling me about wheelis
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