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Game Cheats » Nintendo GameCube Cheat Codes » Games Starting with the Letter P » Pokemon Colosseum - Strategy Guide (Page 03)

Pokemon Colosseum - Strategy Guide (Page 03)

Below are the cheat codes, hints and help for Pokemon Colosseum - Strategy Guide (Page 03).

This is a fully automated battle. Myth Trainer Eagun sends out a
Lv50 Pikachu to fight Skrub's Hitmontop. Who you think's going to win?
How can a Lv50 Pikachu lose with a level advantage?...Shadow Rush?!
Basically, Pikachu gets pwned by this attack, while Hitmontop's HP
is barely drained. Eagun loses.
---------------------------
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Eagun's out. You and Terra step in to defend the Relic Stone.
So you battle Skrub.
------Trainer Battle!------
Cipher Peon Skrub
SHADOW Pokémon #18/48: Hitmontop
P$ = 1,520
Opponents: Geodude     Lv36  Exp:  331
           Clamperl    Lv36  Exp:  364
           Wynaut      Lv37  Exp:  173
           Hitmontop   Lv38  SHADOW Pokémon #18/48

Wynaut is the biggest problem. It's got an unfair amount of HP,
and Counter and Mirror Coat. Worst of all, you can't switch out
while you see it due to Shadow Tag. Get rid of it fast. Geodude
is pwned by water, and Clamperl isn't too tough.

At this point, you should be able to buy Ultra Balls from the Outskirt
Stand. Do so. It's very tough to convince Hitmontop to use anything
but Shadow Rush, so weaken it carefully. Umbreon and Bite is an option,
but there's the risk of a painful Triple Kick. Instead, use Croconaw
or your other Shadow Pokémon to weaken Hitmontop. Noctowl's Hypnosis
helps, too. If you miss it, you can fight him again later, at a distant
location.
---------------------------

After the fight, another FMV begins about the Relic Stone and Shadow
Pokémon. Well...

MAJOR SPOILER ALERT! MAJOR SPOILER ALERT! MAJOR SPOILER ALERT!
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Eagun, Beluh, and Terra deduce the relationship among the Relic
Stone, Celebi, Cipher, and Shadow Pokémon. Apparently, when Cipher
discovered Terra's ability to identify Shadow Pokémon, and the process
of purifying Shadow Pokémon, they found the need to destroy the Relic
Stone and summon Celebi to capture (or destroy.) This is why Skrub
attacked. If a Shadow Pokémon sees Celebi, it remembers its
personality pre-Shadow conversion and instantly opens the door to its
heart. The Relic Stone has the same power once a Shadow Pokémon's
shadow gauge has been fully emptied. 
======================================================================
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After the FMV, there is news on TV saying that Pyrite has been freed
of Cipher's grasp and Shadow Pokémon are no longer in distribution
there. Eagun will now refer you to Senilor. His house is SSE of the
Pokémon Mart. Talk to him and he tells you more about the Relic Stone.
This triggers an event with Eagun. See him again and his wife, Beluh,
gives you the Small Tablet and tells you to go to the Relic Forest.

"You have 1 new message(s)."
Your P*DA will go off at this time. If you recall, you gave Duking
your number. He's got something to say.

=========================================
Subj: EMERGENCY!!!
From: Duking of Pyrite Town

Josh, we've got big trouble! I just got word from our people that
Mt. Battle's under attack by a mysterious group of thugs. Please,
can you go help? We think it's the same group as the one Miror B.
belonged to. We're counting on you!
=========================================

Withdraw all of your Shadow Pokémon you purified from the PC. If you
have more then six, you'll have to make two trips. Grab the Ein File
"C" at the Relic Stone. It's a report on Celebi's effect on Shadow
Pokémon. Now, approach the relic and press A. You will be prompted
to choose a Shadow Pokémon whose shadow gauge is empty.

The Relic Stone will completely purify the Pokémon. It will forget
Shadow Rush, and learn a very powerful move in its place. It will then
receive all the experience points it built up as a Shadow Pokémon,
which will likely be enough to level up several times. If you've been
using Quagsire a lot, expect it to gain about 6 or 7 levels right now.
Lastly, it will acquire a Ribbon, and you will be able to rename it.
Repeat this process for every purified Shadow Pokémon you have.
You might want to leave Remoraid in Day Care, as that's the best way to
purify it. Take the path behind the Day Care to find a man with a
Taillow. He will give you one Berry every day. Some of them, like the
Aguav Berry, are quite rare.

At this point, go to the Outskirt Stand, sell the vitamins you got
in the Pyrite Cave for P$ 4,900 each, then buy lots and lots of Ultra
Balls. Sell your remaining Great Balls and buy at least 2 dozen
Ultra Balls. I recommend more (about 30). Spend the rest on Hyper
Potions. Now would be a good time to get your P*DA updated in Phenac,
as well as saving your game. Now head for Mt. Battle.

g. Mt. Battle                                                   [S05-07MTB]

This place is the main attraction for Trainers. Mt. Battle sports a
100-trainer marathon. Unfortunately, Cipher's taken over it. An Admin
and nine of his goons are guarding the first ten Zones of the mountain.
You will have to fight each one of them. These are hard battles, so I
recommend you save and heal in-between each one.

----Trainer Battle 1/10----
Rider Turo
P$ = 350
Opponents: Trapinch    Lv35  Exp:  273
           Numel       Lv34  Exp:  319
           Sandshrew   Lv35  Exp:  348

They're all weak to water. So Feraligatr or Quagsire + Surf = pwn.
---------------------------
----Trainer Battle 2/10----
Hunter Drovic
P$ = 592
Opponents: Swinub      Lv35  Exp:  292
           Baltoy      Lv36  Exp:  223
           Larvitar    Lv37  Exp:  265

Again, they're all weak to water. Surf pwns, like before.
---------------------------
----Trainer Battle 3/10----
Rider Kimit
P$ = 370
Opponents: Geodude     Lv36  Exp:  331
           Numel       Lv36  Exp:  369
           Sandshrew   Lv37  Exp:  337

Surf her out of the arena. Pwned.
---------------------------
----Trainer Battle 4/10----
Rider Riden
P$ = 370
Opponents: Pineco      Lv35  Exp:  225
           Baltoy      Lv35  Exp:  217
           Houndour    Lv37  Exp:  451
           Graveler    Lv37  Exp:  531

Finally, a Pokémon that's not weak to water... but weak to just
about everything else :-)
---------------------------
----Trainer Battle 5/10----
Hunter Telia
P$ = 608
Opponents: Trapinch    Lv38  Exp:  297
           Lileep      Lv38  Exp:  466
           Barboach    Lv38  Exp:  354
           Trapinch    Lv38  Exp:  297

Surf everything but Lileep, who is the wild card on this team.
---------------------------
----Trainer Battle 6/10----
Street Performer Nortz
P$ = 592
Opponents: Cacnea      Lv37  Exp:  384
           Spinda      Lv37  Exp:  336
           Kadabra     Lv37  Exp:  574

Nothing here's weak to water...oh, this is going to be hard as heck...
Just joking, this is a sinch. Cacnea goes down to Fire or Fighting,
but you probably haven't purified Hitmontop enough to have Triple Kick
yet. Spinda you can take out however you want, and use Bite or physical
attacks on Kadabra.
---------------------------
----Trainer Battle 7/10----
Hunter Weeg
P$ = 592
Opponents: Graveler    Lv38  Exp:  516
           Vibrava     Lv37  Exp:  499
           Sandslash   Lv37  Exp:  645

Though two of them are weak to water, since they're all evolved Pokémon,
this will be the toughest of the 10 trainers so far. Surf the Vibrava
as well. These guys give out lots and lots of experience points.
---------------------------
----Trainer Battle 8/10----
Cipher Peon Kison
P$ = 1,480
Opponents: Houndour    Lv37  Exp:  451
           Duskull     Lv38  Exp:  373
           Koffing     Lv37  Exp:  451
           Kirlia      Lv38  Exp:  540

A wide variety here. Bite or Shadow Ball the Duskull and Kirlia.
Take the other two out however you want.
---------------------------
----Trainer Battle 9/10----
Cipher Peon Berin
P$ = 1,520
Opponents: Geodude     Lv38  Exp:  331
           Geodude     Lv38  Exp:  331
           Sandslash   Lv38  Exp:  663

A wide variety here. Bite or Shadow Ball the Duskull and Kirlia.
Take the other two out however you want.
---------------------------
OK, I can't stress this enough. Once you defeat the 9th trainer, go
back to the reception area with the Pokémon Center and the PC, and
heal. If you couldn't afford enough Balls, go back and buy some more.
Most importantly, SAVE! You are about to face a boss! Please tell me
you have Noctowl at Lv35 or higher and in your party! Approach
the 10th trainer and an FMV begins. You will fight the big guy.

Spoiler Alert! Spoiler Alert! Spoiler Alert! Spoiler Alert!
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======================================================================
The FMV sequence involves Dakim and Vander. Dakim knocks Vander silly
and demands he surrender his Time Flute to Cipher. He's not going to
do it. Dakim talks about Ein's Shadow Pokémon Lab (another Admin you
will face later.) He then notices Josh, stops beating Vander silly,
turns around, and starts talking trash. Why do Dakim, Ein, and
ultimately, Cipher, want the flute? It supposedly possesses the power
to summon Celebi, one of the roadblocks in the Shadow Pokémon plan.
======================================================================
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----Trainer Battle 10/10---
XXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXX  Boss Battle!!  XXXXX
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Cipher Admin Dakim
SHADOW Pokémon #19/48: Entei
P$ = 4,000
Opponents: Metang      Lv37  Exp:  606
           Marshtomp   Lv38  Exp:  550
           Camerupt    Lv38  Exp:  712
           Golem       Lv38  Exp:  720
           Entei       Lv40  SHADOW Pokémon #19/48

This guy has an extremely tough team. He has this brilliant idea of
having his Pokémon alternately use Protect and Earthquake. Normally,
Earthquake hits all Pokémon but the user. But his allied Pokémon is
protecting itself. This means both of your Pokémon take massive damage.
For the sake of all that's good for you, don't use any Pokémon that are
weak to Ground-type attacks. In other words...
Ampharos + Enemy Earthquake = pwned. But be aware that using Flying-types
like Noctowl also may not be such a good idea. You might have to deal
with a Rock Throw from Golem or a Rock Slide from his other Pokémon.
Also, you've got to save Noctowl for the end of the battle. Lead with
Feraligatr and something else, as it can dish out Surf, which pwns half
of Dakim's team, and it can take more punishment than Quagsire due to
higher HP and Defense. Marshtomp is tricky because its only real weakness
is Grass, but Skiploom's too weak to battle, and I think Marshtomp has
Ice Beam anyway. Metang's physical attacks and Psychic will also pwn,
so the trick is to take his team out fast. When you take out his
third Pokémon, STOP.

You did purify your Shadow Pokémon, right? And please tell me you bought
all the Ultra Balls you can afford (at least 20)! That's right! You
finally get to Snag one of Gold/Silver's signature Pokémon, ENTEI!!
Entei is a MUST-SNAG. If you don't Snag it for some reason (Shadow Rush
backlash, running out of Balls...), hit the Reset button and try again.
Everyone thinks Entei and the other G/S Beasts are dogs. They look
more feline-ish to me. But it's just me, I guess. Nintendo actually
made feline-ish references to them in their Pokémon Stadium 2 Player's
Guide. Really, I think they're too fast to be dogs. And yes, all of that
Speed will be a big problem when trying to Snag it. The battle with
Dakim is by far your hardest yet. Beating his other four Pokémon is just
as hard as Snagging Entei. Here is my strategy, and it wasn't a picnic.
In case you don't do as I say, you'll have to wait until Realgam Tower
to Snag him again, and if you miss there, he's the second Admin you face
in Deep Colosseum. You face him the second time you enter, and every fifth
after that. There's really no excuse for missing him here, though.

First, I took out all of Dakim's other Pokémon, so Entei was left alone.
It was Shadow-Rushing its HP down. I immediately switched to Noctowl
and used Hypnosis to make it zonk out, making the Snag much easier.
More importantly, Entei can't KO itself from the Shadow Rush backlash.
Slowly but surely, I used weak attacks like Quick Attack to put its HP in
the red. At about 10% HP, I begun throwing Ultra Balls. I couldn't get
anywhere. Asleep and at 10% HP, it was breaking out of Ultra Balls. Entei
must be strong! And it is! It woke up, and Shadow Rushed a couple of times.
I was afraid it was gonna KO itself, but it didn't. It was at about 4% HP.
I put it to sleep again, and Snagged it on the next Ball. I was ecstatic
and let out a big sigh of relief, then said joyfully, "Entei, welcome back!"
Not only are the legendary Beasts my favorite Pokémon, they were all on
my Silver Version multiplayer roster! You Snagged Entei! Only two more
Beasts to go...
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After you defeat Dakim (and Snagged Entei), talk to Vander and an FMV
sequence begins. He identifies himself as an Area Leader of Mt. Battle.
Terra then explains everything that happened. He then tells you why Cipher
was after him.

He then hands you a Time Flute, one of only three in all of Orre.
Grab the F-Disk that's sparkling on the ground. You'll need it soon.
Now, before you do anything else, go to the PC beside the reception
desk, and SAVE YOUR GAME! We don't want to have to Snag Entei again!
***************************
Here's the scoop on Entei. It's really powerful and really fast. It
also takes a REALLY long time to empty its shadow gauge. Thankfully, you
got a Time Flute after you defeat Dakim. The flute lets you summon
Celebi. But you can't catch it! However, it does something almost as good.
It fully purifies ANY Shadow Pokémon, regardless of how much taint
it has in its gauge. That means you should use it on Entei. Though
you'll find greater Pokémon later, having a fully purified Entei
really helps you at this point. If you choose not to do so, use
Entei in every battle, so its gauge empties. You get three Time Flutes
through the course of the game, so... I'd definitely do it, but it's your
call.
***************************
In the reception room, there is a chest with a TM47 inside. TM47 teaches:

Steel Wing    POWER/ 55  HIT %/100  TYPE/Steel    SPCL/May raise user's Def.

h. Unfinished Business                                           [S05-08UNF]

You have to head to Agate Village anyway, so head for the Relic Forest
and purify any eligible Shadow Pokémon. Also, now would be a superb time
to use the Time Flute on Entei. It gets some sweet moves like Bite and
Fire Blast. Not only does Fire Blast have a Power of 120, Entei gets
STAB from it. Power + More Power = A Lot of Power. Now that all of that's
done, save. Head for Eagun's place again and he requests your P*DA number.
Give it to him. He then talks about a Mystery Lab in the middle of the
desert. But first, we should try out the new toy. Ride Entei full speed
ahead to Phenac :-) (I wish)

Save, heal, and get a party of your six best purified Pokémon ready for
battle. Head for the Pre Gym and get your P*DA updated. Take a look at
Entei's size next to Josh and you'll see the reasoning for my above
comment :-) Anyway, enough fooling around, talk to Justy. He'll see that
you have six Pokémon with you, and he'll offer to battle with you.
Accept his challenge and make sure Entei is in the lead. Remember that
this battle is optional, so you don't have to do it if you don't want to,
but it is wise to gain experience points whenever you can.

------Trainer Battle!------
Pre Gym Leader Justy
P$ = 2,520
Opponents: Sandshrew   Lv41  Exp:  408
           Gligar      Lv41  Exp:  474
           Azumarill   Lv40  Exp:  655
           Cacnea      Lv41  Exp:  426
           Sunflora    Lv40  Exp:  625
           Nosepass    Lv42  Exp:  486

This is an excellent battle to try out your new Pokémon. Even super
effective hits from these guys won't OHKO it due to the obscene amount of
HP it's got. Fire Blast OHKOs the Grass-types, and flinchax with Stomp
on everything except Nosepass to do serious damage. Bite or Fire Blast
Nosepass a few times and you win. This isn't too hard of a battle, it's
just really long. Be aware that Justy has at least two Super Potions,
and he is not afraid to use them.
---------------------------
When you win, everyone in the gym, except Justy, is in utter shock from
the loss you handed him. He gives you a TM27, Return. Return is a move that
does more damage the more your Pokémon likes you, up to a maximum Power of
102. If you're going to take good care of Entei by using it in battle and
keeping it healthy, nix Stomp for Return. Otherwise, save it for your GBA
game.

Save and heal again, then head for the Mystery Lab.

EEEEEEEEEEE MAAAAAAIL!!!
=========================================
Subj: Miror Peon Nabbed!
From: Duking of Pyrite Town

Josh, this is Duking. We just nabbed a pair of goons we think
take orders from Miror B.  They may be worth squeezing for some
intelligence. The police have them in town, so come to Pyrite
in a hurry.
=========================================
Before you leave, go around back, on the right side. There is a chest
with 3 valuable Revives inside. Now head to Pyrite's jail and find the
sleeping prisoner. Open his cell and take the Elevator Key from him.
Go back to the elevator in Pyrite Building. Unfortunately, everyone there
will fight you again if they see you, and they've been training. At least
you only have to go through a single fight.
------Trainer Battle!------
Chaser Kai
P$ = 760
Opponents: Phanpy      Lv39  Exp:  504
           Vibrava     Lv38  Exp:  513

Experience points for Entei.
---------------------------
Use the Elevator Key and take the elevator down to...

i. The Under                                                     [S05-09UND]

Right when you enter, an FMV sequence involving Venus begins.

***Minor Spoiler Alert***
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Venus periodically shows up on TV, spreading propoganda throughout
The Under that there are spies in town. Terra gets nervous and wonders
how Cipher knew about your intrusion. There is another "spy" in town
that you'll find out about later. Venus, like Dakim, is a Cipher Admin
with a legendary Shadow Pokémon.
======================================================================
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In the lower-left corner of town, there is a vending machine much like
the ones on the Gameboy games. I strongly advise you spend P$P$P$
on Lemonade. Buy a couple dozen of them. 30 more HP than Super Potion
at half the price? Economical and wallet-friendly!

The Pokémon Mart also has good items, including a plethora of TMs.
They sell Hyper Potion (P$ 1,200), Max Potion (P$ 2,500),
Full Restore (P$ 3,000), Revive (P$ 1,500), and Full Heal (P$ 600).
They sell TMs 10, 16, 17, 20, and 33 for P$ 3,000 each, TMs 14, 25, and 38
for P$ 5,500 each, and TM15 for P$ 7,500.
Now for the TMs:

Hidden Power  POWER/Var  HIT %/100  TYPE/Varies   SPCL/Pow&Type depend on IVs
Blizzard      POWER/120  HIT %/ 70  TYPE/Ice      SPCL/Hits/FRZ both targets
Hyper Beam    POWER/150  HIT %/ 90  TYPE/Normal   SPCL/Can't act next turn
Light Screen  POWER/---  HIT %/---  TYPE/Psychic  SPCL/Cuts Specials by 1/2
Protect       POWER/---  HIT %/100  TYPE/Normal   SPCL/Negates all damage
Safeguard     POWER/---  HIT %/100  TYPE/Normal   SPCL/Can't receive statuses
Thunder       POWER/120  HIT %/ 70  TYPE/Electric SPCL/Never misses in rain
Reflect       POWER/---  HIT %/100  TYPE/Psychic  SPCL/Cuts Physicals by 1/2
Fire Blast    POWER/120  HIT %/ 85  TYPE/Fire     SPCL/Burns foe 30% of hits

There are a couple of Trainers that will fight you.

------Trainer Battle!------
Hunter Zada
P$ = 560
Opponents: Skitty      Lv35  Exp:  243
           Oddish      Lv34  Exp:  283
           Jigglypuff  Lv35  Exp:  285
           Shuppet     Lv35  Exp:  363

Let Entei pwn these guys. It needs experience points.
---------------------------
------Trainer Battle!------
Chaser Gurks
P$ = 800
Opponents: Magikarp    Lv38  Exp:   76
           Feebas      Lv38  Exp:  234
           Wailord     Lv40  Exp:  882

Be careful about using Entei. If you do, use Sunny Day first, so
Wailord's water attacks won't hurt so much. Magikarp? What a joke...
---------------------------

Directly to the left of the hotel is a chest with 3 Hyper Potions in it.
Don't stay at the hotel. You'll get healed up soon. On the 2F of the hotel,
a second FMV with Venus begins. Head out of the building via the 2F exit,
and go next door, down the stairs. You see a kid on the other side. Talk
to him and he tells you about Venus' propoganda interfering with Kids Grid.
He then gives you the Powerup Part, which needs to be delivered to Nett.
His house is on the far left, on the north side. It's right next to an
antenna.

Go inside and head downstairs. Talk to Nett (he should be the one working
on the computer in one of the back rooms) and he takes the Powerup Part.
At this time, you will see an FMV involving Ein and Venus. Apparently Cipher
is troubled by your progress. Afterward, Nett will ask for your P*DA number.
Give it to him and head out. Saving and healing at the Colosseum (use the
F-Disk) wouldn't be a bad idea.

Everyone will be talking about how the "spy" was caught. Head over by the
elevator and an FMV sequence will begin. A couple of Cipher Peons throw
Silva in jail. You will now fight them both.
------Trainer Battle!------
Cipher Peon Kloak
SHADOW Pokémon #20/48: Ledian
P$ = 1,560
Opponents: Volbeat     Lv39  Exp:  594
           Spinarak    Lv39  Exp:  225
           Ledian      Lv40  SHADOW Pokémon #20/48

Entei's fire pwns his first two Pokémon. Use one of Entei's Stomps on
Ledian and work from there.
---------------------------
------Trainer Battle!------
Cipher Peon Dagur
P$ = 1,600
Opponents: Ariados     Lv39  Exp:  544
           Illumise    Lv40  Exp:  625
           Gloom       Lv39  Exp:  537

Entei's fire pwns this trainer as well. Let loose with its fire!
---------------------------

After the battles, talk to Silva from the indentation in the cell on its
left side. You will receive the R-Disk. You will use it to make the
UFO move to the right, where Venus broadcasts from.

OK, at this point, you should have lots of money and maybe a few vitamins.
Sell the vitamins for lots of cash, then go to the Outskirt Stand and buy
a dozen Net Balls. The next Shadow Pokémon is held by a Cipher Admin. You
know what that means? Another legendary Beast! The Water Beast, Suicune!!
Heal and save your game at The Under Colosseum, then go forth and meet
Suicune. Did I mention that you need to save your game? I can't stress it
enough. Suicune is an essential Pokémon for attacking the rest of the
tough Trainers in the game.

In the studio, you can access a room in front through a semi-hidden door.
A chest with three Rare Candies awaits. You can either save them for later
or use them on Entei now. I'd save them for later. Now take a deep breath
or three, and talk to Venus. She will battle you.

XXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXX  Boss Battle!!  XXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXX
Cipher Admin Venus
SHADOW Pokémon #21/48: Suicune
P$ = 4,500
Opponents: Delcatty    Lv45  Exp:  664
           Steelix     Lv45  Exp:  945
           Banette     Lv45  Exp:  862
           Vileplume   Lv44  Exp:  867
           Suicune     Lv40  SHADOW Pokémon #21/48

Besides the prized Suicune at the end, Venus has a lot of female
Pokémon that know the move Attract. Delcatty has Cute Charm, so refrain
from using contact attacks. If you have an X Accuracy, use it on Entei,
as it's fast enough to get the first turn over any of her Pokémon.
Entei uses Fire Blast on all four of her Pokémon. Banette will be a pain
if you can't Fire Blast it, because I think it's got Confuse Ray and Spite.
Once Suicune appears...

This will be easier than Entei because the Net Balls you bought are 50% more
effective on it than Ultra Balls. Keep in mind that it's very
defense-oriented. Still, using Fire Blast would be a bad idea in case you
Burn it. Put it to sleep with Noctowl, but keep Entei out to encourage
Suicune to use Surf. Have Entei use Bite or Stomp until its HP gets low,
then throw Net Balls. If you KO it by mistake, hit the Reset button.

If you run out of Net Balls (unlikely), throw Ultra Balls. You've got to
Snag Suicune, not only because it's very powerful and fast, but also
because you won't get another chance to Snag it for a LONG time. Not until
Realgam Tower. Besides, you have a Reset button. And if you miss it both
places, Venus will show up in Deep Colosseum starting with the third
round of battles, and every fifth from there.
XXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXX

After you thrash her four Pokémon and Snag her Suicune, she will run down
the stairs. She drops the last Ein File, "F". It's the final report on
Shadow Pokémon. Grab the TM45 from the chest. It contains...

Attract      POWER/---  HIT %/100  TYPE/Normal     SPCL/Infatuates other sex

Now head down the stairs and open the locked door. This door will remain open
for the remainder of the game. It is a quick way to get to the subway from
the Colosseum, and it's also a convenient base to use, because it's got a
save point and a Pokémon Center. Please, please, PLEASE, SAVE YOUR GAME,
we don't want to have to go through all of that fighting again.

Now follow Venus until she takes the elevator. You will have to go down a
long, spiraling staircase with four Trainers--and each one has a Shadow
Pokémon.
It's a lot of retracing of steps, but you should save your game every time
you successfully Snag one of their Pokémon.

------Trainer Battle!------
Hunter Frena
SHADOW Pokémon #22/48: Gligar
P$ = 688
Opponents: Teddiursa   Lv37  Exp:  490
           Shroomish   Lv35  Exp:  243
           Jigglypuff  Lv36  Exp:  293
           Gligar      Lv43  SHADOW Pokémon #22/48

This isn't too bad. None of the next four Shadow Pokémon are really
tough to Snag. Use Suicune's Shadow Rush to get Gligar's HP down, as
well as Suicune's shadow gauge. Hypnosis helps as well, but you don't
need it. None of the other Pokémon are very tough either.
---------------------------
------Trainer Battle!------
Chaser Liaks
SHADOW Pokémon #23/48: Stantler
P$ = 860
Opponents: Kirlia      Lv37  Exp:  555
           Roselia     Lv38  Exp:  618
           Gloom       Lv38  Exp:  537
           Stantler    Lv43  SHADOW Pokémon #23/48

This is probably the toughest of the lot because you can't encourage it
to use anything but Shadow Rush. Be careful about Shadow Rushing with
Suicune. Consider using Surf if you have it, and there's a second Pokémon
out on your opponent's side because Surf's Power of 95 is split when two
targets are attacked. Besides Shadow Rush, Stantler also has Take Down.
Put it to sleep so it can't KO itself. This is the one that's most
commonly missed out of the four.
---------------------------

There is an exit on the left side that leads to two Hyper Potions and two
Timer Balls. Those Timer Balls might come in handy shortly.

------Trainer Battle!------
Bodybuilder Lonia
SHADOW Pokémon #24/48: Piloswine
P$ = 1,032
Opponents: Octillery   Lv38  Exp:  667
           Masquerain  Lv38  Exp:  534
           Dunsparce   Lv39  Exp:  312
           Piloswine   Lv43  SHADOW Pokémon #24/48

The Pokémon here aren't too tough and give nice experience handouts.
Don't use Entei's Fire Blast, as that'll pwn Piloswine. Instead put it to
sleep, then wear it down with Shadow Rush or Bite. Not too tough.
Reflecting with Noctowl also helps. We've got half the Shadow Pokémon!
---------------------------

In the upper-right corner of the bottom floor, search for a chest
with 4 Ultra Balls inside. Now save and fight the last trainer.

------Trainer Battle!------
Rider Nelis
SHADOW Pokémon #25/48: Sneasel
P$ = 430
Opponents: Corsola     Lv41  Exp:  495
           Seviper     Lv40  Exp:  706
           Loudred     Lv41  Exp:  553
           Sneasel     Lv43  SHADOW Pokémon #25/48

Seviper can poison your team, so be ready to cure that. This team isn't
too hard, except for the last one...

This is a very important Snag, because Sneasel is one of the fastest Shadow
Pokémon in the game, even faster than Entei. (I hope that the Speed stat
refers to agility over actual speed, because in terms of actual speed,
Entei is WAY faster.) You can't really encourage it to use anything but
Shadow Rush, so take its HP down carefully with Bite, you might make it
flinch. It should put up little resistance in the Ultra Ball if you've taken
its HP down carefully and you've put it to sleep. When trying to put it to
sleep, watch for Icy Wind, as that takes both of your Pokémon's Speed down.
---------------------------

Once you enter the subway station, you get an FMV of Venus taking a train to
the Mystery Lab. Look around this area to find a chest with the
Blackglasses inside. These glasses are a held item that powers up Dark-type
moves by ten percent. Not very useful. Enter the train from the right and
exit from the left. Venus "dupes" you, thinking she got away. She has. But
she drops two items for you on the way out. The Subway Key and the U-Disk.
Enter the train from the left side, face the control panel, and use the key.
You will go to a station right below the Mystery Lab. You meet two of
Cipher's goons, and they retreat into the lab. When you approach the door,
they set off a bomb that cuts off your access to the lab from here. However,
they drop the Maingate Key in the process. Look for it in the rubble on
the right side, in the area that the thugs bombed. Take the subway back
to The Under.

The elevator is now operational, so you can take it up to the Colosseum,
which is now open for battles. All the Pokémon there are in the high level
50s, so stay away from the competition for now. You might think the ticket
into the lab is the U-Disk, but all that leads to is the second Time Flute.
(The final one is atop Mt. Battle, if you make it to Zone 100.)

At this point, you might consider using the Time Flute on Suicune. Because
of all the purification you've already done, I would save the Time Flute
for a Pokémon you'll Snag soon. Instead, go to Mt. Battle and lower
Suicune's shadow gauge all the way to zero, then purify it at the Relic
Stone. It will learn some very strong moves, and if you got 4,000
Poké Coupons, you can buy a TM13 from the Coupon Exchange, which you can
use to teach Suicune the dreaded Ice Beam attack. For more information on
Mt. Battle, check the Side Quests section. Exit this area and head for the
Shadow Pokémon Lab.

j. Shadow Pokémon Lab                                            [S05-10SHD]

There is a key slot to the left of the closed gate as you enter the area.
This is where your Maingate Key goes. Look to the left for a chest
containing two Full Heals. If you miss any of the Shadow Pokémon in here
(except the last one), all of them will reappear here after you beat the
game until you Snag them. Buy lots of Ultra Balls (2 to 3 dozen) before
coming here.

The encounters will give you lots of trouble, so you will likely
have to retreat back to Agate Village or Phenac City several times.
Buy more Ultra Balls at the Outskirt Stand each time. Ration your
Lemonades and Hyper Potions carefully.

First, enter the door on the right. The center door is locked. In this
room, the center door is also locked. You need the Card Key to enter it.
 Does every bleeping Pokémon RPG have to have a "Card Key" in
it? 

Instead, go over to the right and look for a computer with no chair
in front. It should be the third one from the left. Press the A button in
front of it and the center door outside should open. Enter it.

You will find a save point but no revitalizing device. No problem, just drop
your injured Pokémon in the computer, withdraw them again, and they're fully
recovered. Anyway, save and head to the upper left corner of this map.
Press A while facing left up there. There is a chest up there, completely
hidden from view, with three PP Ups inside. Save those for later, when you've
finalized your movesets for your multiplayer team. In any case, head
downstairs and find the scientist in the upper-left corner. He is startled by
your intrusion and fights you.

------Trainer Battle!------
Researcher Myran
P$ = 1,520
Opponents: Voltorb     Lv38  Exp:  418
           Voltorb     Lv38  Exp:  418

Easy. Entei's Fire Blast or Suicune's Aurora Beam or Surf will pwn them.
---------------------------

The guy drops the Card Key in his haste. Grab it, then head downstairs.
You emerge on the other side of the blown-up basement. Look for a chest on
the right side containing three Elixirs. Now head back up to the save point,
and save/heal. You will be coming back here many times during your adventures
in this lab. Go into the door on the right and use the Card Key. We're in!

Take the elevator to the B1 and head left. Anytime you feel too weak to
continue, head back to the save point. Eventually, a Cipher Peon drops down
from out of nowhere and battles you.
------Trainer Battle!------
Cipher Peon Nore
SHADOW Pokémon #26/48: Aipom
P$ = 1,640
Opponents: Remoraid    Lv39  Exp:  325
           Furret      Lv37  Exp:  459
           Castform    Lv41  Exp:  636
           Aipom       Lv43  SHADOW Pokémon #26/48

You're always under the weather with this team :-) corny joke, huh?
Well, Castform's ability to change form the weather, and powerful Weather
Ball attacks can both be a big pain.

For some reason, Aipom gave me trouble... I saved it for later,
but if you want to catch it here, putting it to sleep is necessary, as is
red-zone HP. A lot of people don't find it that hard, though... maybe I
got unlucky is all.
---------------------------

Take the elevator down to one of the labs in this area. There is a DNA
Sample on the counter, one of three. If you stay far away from him, you won't
have to fight the scientist. But I prefer to MAXIMIZE scientist casualties
(GoldenEye 007 anyone?)
------Trainer Battle!------
Researcher Odlow
P$ = 1,560
Opponents: Magneton    Lv39  Exp:  672
           Electrode   Lv38  Exp:  625
           Magnemite   Lv38  Exp:  361

If you meet a Researcher, protect Suicune because their Pokémon's Thunder
really hurts. Pseudopass Light Screen if you can.
---------------------------

Take the stairs on the right, and you fight another scientist.
------Trainer Battle!------
Researcher Coren
P$ = 1,600
Opponents: Magneton    Lv40  Exp:  690
           Electrode   Lv40  Exp:  642
           Magnemite   Lv39  Exp:  370

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